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  1. Plugin logging started: jeudi, 23 août 2012 00:00:16
  2. [00:19:54] AdaptiveTicketCount: INFO -> Next round requested.
  3. [13:14:36] UltimateMapManager: Enabled!
  4. [14:29:27] UltimateMapManager: WARN -> 0 players. No map list is available for this number of players; keeping current map list.
  5. [14:29:30] UltimateMapManager: WARN -> 0 players. No map list is available for this number of players; keeping current map list.
  6. [14:29:57] UltimateMapManager: WARN -> 0 players. No map list is available for this number of players; keeping current map list.
  7. [14:30:01] UltimateMapManager: WARN -> 0 players. No map list is available for this number of players; keeping current map list.
  8. [14:30:28] UltimateMapManager: WARN -> 0 players. No map list is available for this number of players; keeping current map list.
  9. [14:30:31] UltimateMapManager: WARN -> 0 players. No map list is available for this number of players; keeping current map list.
  10. [14:30:58] UltimateMapManager: WARN -> 0 players. No map list is available for this number of players; keeping current map list.
  11. [14:31:02] UltimateMapManager: WARN -> 0 players. No map list is available for this number of players; keeping current map list.
  12. [14:31:29] UltimateMapManager: WARN -> 0 players. No map list is available for this number of players; keeping current map list.
  13. [14:31:29] UltimateMapManager: WARN -> Map list can not be altered while plugin is active. Set 'Enable map list manager?' to 'No' before altering your map list.
  14. [14:31:32] UltimateMapManager: WARN -> 0 players. No map list is available for this number of players; keeping current map list.
  15. [14:31:45] UltimateMapManager: WARN -> There currently are not any maps in the active map list.
  16. [14:33:25] UltimateMapManager: WARN -> There currently are not any maps in the active map list.
  17. [14:34:04] UltimateMapManager: WARN -> There currently are not any maps in the active map list.
  18. [14:40:07] UltimateMapManager: WARN -> There currently are not any maps in the active map list.
  19. [14:41:04] UltimateMapManager: WARN -> There currently are not any maps in the active map list.
  20. [14:41:07] UltimateMapManager: Disabled =(
  21. [14:41:13] UltimateMapManager: WARN -> This command will not work if the plugin is disabled in PRoCon (no checkmark in the plugins list).
  22. [14:41:19] UltimateMapManager: Enabled!
  23. [14:43:45] UltimateMapManager: TASK -> 0 players. Need to change to Map List 1 [Defaut].
  24. [14:43:45] UltimateMapManager: WORK -> Changing to Map List 1 [Defaut].
  25. [14:43:46] AdaptiveTicketCount: INFO -> Next round requested.
  26. [14:43:46] UltimateMapManager: INFO -> Next round requested. Rounds run on this map list: 0
  27. [15:35:46] AdaptiveTicketCount: INFO -> Next round requested.
  28. [15:35:46] UltimateMapManager: INFO -> Next round requested. Rounds run on this map list: 1
  29. [15:36:56] AdaptiveTicketCount: INFO -> Next round requested.
  30. [15:36:56] UltimateMapManager: INFO -> Next round requested. Rounds run on this map list: 2
  31. [15:38:10] AdaptiveTicketCount: Disabled =(
  32. [15:38:11] AdaptiveTicketCount: Enabled!
  33. [15:45:45] AdaptiveTicketCount: INFO -> Next round requested.
  34. [15:45:45] UltimateMapManager: INFO -> Next round requested. Rounds run on this map list: 3
  35. [15:46:38] [Insane Limits] Queueing GerryNatif for stats fetching
  36. [15:46:38] [Insane Limits] Thread(fetch): getting battlelog stats for GerryNatif, no more players in queue
  37. [15:46:38] [Insane Limits] Thread(fetch): Web-Stats for [DCA]GerryNatif:
  38. [15:46:38] [Insane Limits] Thread(fetch): Kdr(0,94) Kpm(0,59) Spm(480,44) Rank(82)
  39. [15:46:38] [Insane Limits] Thread(fetch): Time(2001270) Wins(973) Kills(19692) Score(10223214)
  40. [15:46:38] [Insane Limits] Thread(fetch): Skill(475,4) Deaths(27412) Losses(1115) Repairs(917)
  41. [15:46:38] [Insane Limits] Thread(fetch): Revives(2945) Accuracy(14,71) ReconTime(353511) ScoreTeam(294137)
  42. [15:46:38] [Insane Limits] Thread(fetch): Ressuplies(2260) AssaultTime(505281) QuitPercent(12,53) ScoreCombat(5773214)
  43. [15:46:38] [Insane Limits] Thread(fetch): SupportTime(285539) VehicleTime(Non Numérique) EngineerTime(457562) ReconPercent(22,07)
  44. [15:46:38] [Insane Limits] Thread(fetch): ScoreVehicle(692779) AssaultPercent(31,54) ScoreObjective(720725) SupportPercent(17,83)
  45. [15:46:38] [Insane Limits] Thread(fetch): VehiclePercent(Non Numérique) VehiclesKilled(1395) EngineerPercent(28,56) KillStreakBonus(15)
  46. [15:46:38] [Insane Limits] Thread(fetch): done fetching stats, 1 player in new batch, waiting for players list now
  47. [15:46:40] [Insane Limits] Thread(fetch): Queue exhausted, will insert now a batch of 1 player
  48. [15:46:40] [Insane Limits] Thread(fetch): no new players, will wait
  49. [15:46:58] [Insane Limits] round start detected
  50. [15:54:15] AdaptiveTicketCount: INFO -> Round ended.
  51. [15:54:15] UltimateMapManager: INFO -> Round ended. Rounds run on this map list: 4
  52. [15:56:52] [Insane Limits] round start detected
  53. [15:57:48] UltimateMapManager: TASK -> 0 players. Need to change to Map List 1 [Defaut].
  54. [15:57:48] UltimateMapManager: WORK -> Changing to Map List 1 [Defaut].
  55. [15:57:48] AdaptiveTicketCount: INFO -> Next round requested.
  56. [15:57:48] UltimateMapManager: INFO -> Next round requested. Rounds run on this map list: 0
  57. [16:01:36] AdaptiveTicketCount: INFO -> Next round requested.
  58. [16:01:36] UltimateMapManager: INFO -> Next round requested. Rounds run on this map list: 1
  59. Plugin logging started: jeudi, 23 août 2012 16:05:21
  60. [16:05:21] Preparing plugins directory..
  61. [16:05:21] Moving legacy plugins..
  62. [16:05:21] Creating compiler..
  63. [16:05:21] Configuring compiler..
  64. [16:05:21] Running with native .Net..
  65. [16:05:21] Building sandbox..
  66. [16:05:21] Configuring sandbox..
  67. [16:05:21] Compiling and loading plugins..
  68. [16:05:21] Compiling CAdaptiveTicketCount.cs... Done
  69. [16:05:21] Loading CAdaptiveTicketCount... Loaded
  70. [16:05:21] Compiling CAdminIn_and_SpawnMsg.cs... Done
  71. [16:05:21] Loading CAdminIn_and_SpawnMsg... Loaded
  72. [16:05:21] AdminIn_and_SpawnMsg: PreCollectedData - GameType none
  73. [16:05:21] Compiling ChatTriggerAutoResponder.cs... Done
  74. [16:05:21] Loading ChatTriggerAutoResponder... Loaded
  75. [16:05:21] Compiling CInGameAdmin.cs... Done
  76. [16:05:21] Loading CInGameAdmin... Loaded
  77. [16:05:21] Compiling CServerRulesOnRequest.cs... Done
  78. [16:05:21] Loading CServerRulesOnRequest... Loaded
  79. [16:05:21] Compiling CTrueBalancerBF3.cs... Done
  80. [16:05:21] Loading CTrueBalancerBF3... Loaded
  81. [16:05:22] Compiling CUltimateMapManager.cs... Done
  82. [16:05:22] Loading CUltimateMapManager... Loaded
  83. [16:05:22] Compiling CWelcomeMessages3.cs... Done
  84. [16:05:22] Loading CWelcomeMessages3... Loaded
  85. [16:05:22] Compiling InsaneLimits.cs... Done
  86. [16:05:22] Loading InsaneLimits... Loaded
  87. [16:05:22] [Insane Limits] plugin loaded
  88. [16:05:22] Compiling ProconRulz.cs... Done
  89. [16:05:22] Loading ProconRulz... Loaded
  90. [16:05:22] ProconRulz loaded
  91. [16:05:22] weaponDefines size = 87, specDefines size = 0
  92. [16:05:22] Compiling TeamspeakSync.cs... Done
  93. [16:05:22] Loading TeamspeakSync... Loaded
  94. [16:05:22] Compiling xVotemap.cs... Done
  95. [16:05:22] Loading xVotemap... Loaded
  96. [16:05:22] AdminIn_and_SpawnMsg: Enabled!
  97. [16:05:22] Chat Trigger Auto-Responder Enabled!
  98. [16:05:23] TrueBalancerBF3 Enabled!
  99. [16:05:23] UltimateMapManager: Enabled!
  100. [16:05:25] [Insane Limits] Enabled!
  101. [16:05:25] [Insane Limits] Thread(activator): Compiling Limit #1 - Deputy Admin - OnAnyChat
  102. [16:05:25] [Insane Limits] Thread(activator): Compiling Limit #2 - Vehicule desactive - OnIntervalPlayers
  103. [16:05:25] [Insane Limits] Thread(activator): Compiling Limit #3 - Name3 - OnKill
  104. [16:05:25] [Insane Limits] Thread(activator): Waiting for privacy_policy_agreement value
  105. [16:05:25] [Insane Limits] Thread(activator): Agreement received, activating plugin now!
  106. [16:05:25] [Insane Limits] Thread(activator): 87 weapons in dictionary
  107. [16:05:27] ProconRulz: plugin enabled, version 41a.4
  108. [16:05:27] ProconRulz: 25 rules loaded
  109. [16:05:27] ProconRulz: 86 rules loaded
  110. [16:05:29] UltimateMapManager: TASK -> 0 players. Need to change to Map List 1 [Defaut].
  111. [16:05:29] UltimateMapManager: WORK -> Changing to Map List 1 [Defaut].
  112. [16:05:30] UltimateMapManager: INFO -> Next round requested. Rounds run on this map list: 0
  113. [16:05:31] [Insane Limits] Thread(settings): starting
  114. [16:05:31] [Insane Limits] Thread(say): starting
  115. [16:05:31] [Insane Limits] sleeping for 30 seconds, before compiling limits
  116. [16:05:31] [Insane Limits] Thread(enforcer): starting
  117. [16:05:31] [Insane Limits] Thread(fetch): starting
  118. [16:05:31] [Insane Limits] Thread(fetch): no new players, will wait
  119. [16:12:14] AdaptiveTicketCount: Enabled!
  120. [16:28:02] UltimateMapManager: INFO -> Next round requested. Rounds run on this map list: 1
  121. [16:36:29] UltimateMapManager: INFO -> Next round requested. Rounds run on this map list: 2
  122. [16:37:36] [Insane Limits] Queueing YouPilA for stats fetching
  123. [16:37:36] [Insane Limits] Thread(fetch): getting battlelog stats for YouPilA, no more players in queue
  124. [16:37:36] [Insane Limits] Thread(fetch): Web-Stats for [DCA]YouPilA:
  125. [16:37:36] [Insane Limits] Thread(fetch): Kdr(1,41) Kpm(0,99) Spm(461,13) Rank(145)
  126. [16:37:36] [Insane Limits] Thread(fetch): Time(3497390) Wins(2459) Kills(57670) Score(26616930)
  127. [16:37:36] [Insane Limits] Thread(fetch): Skill(555,94) Deaths(40787) Losses(1515) Repairs(1985)
  128. [16:37:36] [Insane Limits] Thread(fetch): Revives(7205) Accuracy(14,22) ReconTime(490217) ScoreTeam(401243)
  129. [16:37:36] [Insane Limits] Thread(fetch): Ressuplies(1502) AssaultTime(1556200) QuitPercent(11,79) ScoreCombat(13210830)
  130. [16:37:36] [Insane Limits] Thread(fetch): SupportTime(244517) VehicleTime(Non Numérique) EngineerTime(430432) ReconPercent(18,01)
  131. [16:37:36] [Insane Limits] Thread(fetch): ScoreVehicle(1879170) AssaultPercent(57,18) ScoreObjective(2163560) SupportPercent(8,99)
  132. [16:37:36] [Insane Limits] Thread(fetch): VehiclePercent(Non Numérique) VehiclesKilled(4257) EngineerPercent(15,82) KillStreakBonus(22)
  133. [16:37:36] [Insane Limits] Thread(fetch): done fetching stats, 1 player in new batch, waiting for players list now
  134. [16:37:38] [Insane Limits] Thread(fetch): Queue exhausted, will insert now a batch of 1 player
  135. [16:37:38] [Insane Limits] Thread(fetch): no new players, will wait
  136. [16:44:51] UltimateMapManager: INFO -> Round ended. Rounds run on this map list: 3
  137. [16:47:06] [Insane Limits] round start detected
  138. [16:55:12] UltimateMapManager: INFO -> Next round requested. Rounds run on this map list: 4
  139. [16:55:20] UltimateMapManager: INFO -> Next round requested. Rounds run on this map list: 5
  140. Plugin logging started: jeudi, 23 août 2012 17:01:07
  141. [17:01:07] Preparing plugins directory..
  142. [17:01:07] Moving legacy plugins..
  143. [17:01:07] Creating compiler..
  144. [17:01:07] Configuring compiler..
  145. [17:01:07] Running with native .Net..
  146. [17:01:07] Building sandbox..
  147. [17:01:07] Configuring sandbox..
  148. [17:01:07] Compiling and loading plugins..
  149. [17:01:07] Compiling CAdaptiveTicketCount.cs... Done
  150. [17:01:07] Loading CAdaptiveTicketCount... Loaded
  151. [17:01:07] Compiling CAdminIn_and_SpawnMsg.cs... Done
  152. [17:01:07] Loading CAdminIn_and_SpawnMsg... Loaded
  153. [17:01:07] AdminIn_and_SpawnMsg: PreCollectedData - GameType none
  154. [17:01:07] Compiling ChatTriggerAutoResponder.cs... Done
  155. [17:01:07] Loading ChatTriggerAutoResponder... Loaded
  156. [17:01:08] Compiling CInGameAdmin.cs... Done
  157. [17:01:08] Loading CInGameAdmin... Loaded
  158. [17:01:08] Compiling CServerRulesOnRequest.cs... Done
  159. [17:01:08] Loading CServerRulesOnRequest... Loaded
  160. [17:01:08] Compiling CTrueBalancerBF3.cs... Done
  161. [17:01:08] Loading CTrueBalancerBF3... Loaded
  162. [17:01:08] Compiling CUltimateMapManager.cs... Done
  163. [17:01:08] Loading CUltimateMapManager... Loaded
  164. [17:01:08] Compiling CWelcomeMessages3.cs... Done
  165. [17:01:08] Loading CWelcomeMessages3... Loaded
  166. [17:01:08] Compiling InsaneLimits.cs... Done
  167. [17:01:08] Loading InsaneLimits... Loaded
  168. [17:01:08] [Insane Limits] plugin loaded
  169. [17:01:08] Compiling ProconRulz.cs... Done
  170. [17:01:08] Loading ProconRulz... Loaded
  171. [17:01:08] ProconRulz loaded
  172. [17:01:08] weaponDefines size = 87, specDefines size = 0
  173. [17:01:08] Compiling TeamspeakSync.cs... Done
  174. [17:01:08] Loading TeamspeakSync... Loaded
  175. [17:01:08] Compiling xVotemap.cs... Done
  176. [17:01:08] Loading xVotemap... Loaded
  177. [17:01:08] AdaptiveTicketCount: Enabled!
  178. [17:01:13] AdminIn_and_SpawnMsg: Enabled!
  179. [17:01:13] Chat Trigger Auto-Responder Enabled!
  180. [17:01:13] TrueBalancerBF3 Enabled!
  181. [17:01:13] UltimateMapManager: Enabled!
  182. [17:01:16] [Insane Limits] Enabled!
  183. [17:01:16] [Insane Limits] Thread(activator): Compiling Limit #1 - Deputy Admin - OnAnyChat
  184. [17:01:16] [Insane Limits] Thread(activator): Compiling Limit #2 - Vehicule desactive - OnIntervalPlayers
  185. [17:01:16] [Insane Limits] Thread(activator): Compiling Limit #3 - Name3 - OnKill
  186. [17:01:16] [Insane Limits] Thread(activator): Waiting for privacy_policy_agreement value
  187. [17:01:16] [Insane Limits] Thread(activator): Agreement received, activating plugin now!
  188. [17:01:16] [Insane Limits] Thread(activator): 87 weapons in dictionary
  189. [17:01:18] ProconRulz: plugin enabled, version 41a.4
  190. [17:01:18] ProconRulz: 25 rules loaded
  191. [17:01:18] ProconRulz: 86 rules loaded
  192. [17:01:20] UltimateMapManager: TASK -> 0 players. Need to change to Map List 1 [Defaut].
  193. [17:01:20] UltimateMapManager: WORK -> Changing to Map List 1 [Defaut].
  194. [17:01:21] UltimateMapManager: INFO -> Next round requested. Rounds run on this map list: 0
  195. [17:01:23] [Insane Limits] Thread(settings): starting
  196. [17:01:23] [Insane Limits] Thread(say): starting
  197. [17:01:23] [Insane Limits] sleeping for 30 seconds, before compiling limits
  198. [17:01:23] [Insane Limits] Thread(enforcer): starting
  199. [17:01:23] [Insane Limits] Thread(fetch): starting
  200. [17:01:23] [Insane Limits] Thread(fetch): no new players, will wait
  201. Plugin logging started: jeudi, 23 août 2012 17:02:03
  202. [17:02:04] Preparing plugins directory..
  203. [17:02:04] Moving legacy plugins..
  204. [17:02:04] Creating compiler..
  205. [17:02:04] Configuring compiler..
  206. [17:02:04] Running with native .Net..
  207. [17:02:04] Building sandbox..
  208. [17:02:04] Configuring sandbox..
  209. [17:02:04] Compiling and loading plugins..
  210. [17:02:04] Compiling CAdaptiveTicketCount.cs... Done
  211. [17:02:04] Loading CAdaptiveTicketCount... Loaded
  212. [17:02:04] Compiling CAdminIn_and_SpawnMsg.cs... Done
  213. [17:02:04] Loading CAdminIn_and_SpawnMsg... Loaded
  214. [17:02:04] AdminIn_and_SpawnMsg: PreCollectedData - GameType none
  215. [17:02:04] Compiling ChatTriggerAutoResponder.cs... Done
  216. [17:02:04] Loading ChatTriggerAutoResponder... Loaded
  217. [17:02:04] Compiling CInGameAdmin.cs... Done
  218. [17:02:04] Loading CInGameAdmin... Loaded
  219. [17:02:04] Compiling CServerRulesOnRequest.cs... Done
  220. [17:02:04] Loading CServerRulesOnRequest... Loaded
  221. [17:02:04] Compiling CTrueBalancerBF3.cs... Done
  222. [17:02:04] Loading CTrueBalancerBF3... Loaded
  223. [17:02:04] Compiling CUltimateMapManager.cs... Done
  224. [17:02:04] Loading CUltimateMapManager... Loaded
  225. [17:02:04] Compiling CWelcomeMessages3.cs... Done
  226. [17:02:04] Loading CWelcomeMessages3... Loaded
  227. [17:02:04] Compiling InsaneLimits.cs... Done
  228. [17:02:04] Loading InsaneLimits... Loaded
  229. [17:02:04] [Insane Limits] plugin loaded
  230. [17:02:04] Compiling ProconRulz.cs... Done
  231. [17:02:04] Loading ProconRulz... Loaded
  232. [17:02:04] ProconRulz loaded
  233. [17:02:04] weaponDefines size = 87, specDefines size = 0
  234. [17:02:04] Compiling TeamspeakSync.cs... Done
  235. [17:02:05] Loading TeamspeakSync... Loaded
  236. [17:02:05] Compiling xVotemap.cs... Done
  237. [17:02:05] Loading xVotemap... Loaded
  238. [17:02:05] AdaptiveTicketCount: Enabled!
  239. [17:02:09] AdminIn_and_SpawnMsg: Enabled!
  240. [17:02:10] Chat Trigger Auto-Responder Enabled!
  241. [17:02:10] TrueBalancerBF3 Enabled!
  242. [17:02:10] UltimateMapManager: Enabled!
  243. [17:02:12] [Insane Limits] Enabled!
  244. [17:02:12] [Insane Limits] Thread(activator): Compiling Limit #1 - Deputy Admin - OnAnyChat
  245. [17:02:12] [Insane Limits] Thread(activator): Compiling Limit #2 - Vehicule desactive - OnIntervalPlayers
  246. [17:02:12] [Insane Limits] Thread(activator): Compiling Limit #3 - Name3 - OnKill
  247. [17:02:12] [Insane Limits] Thread(activator): Waiting for privacy_policy_agreement value
  248. [17:02:12] [Insane Limits] Thread(activator): Agreement received, activating plugin now!
  249. [17:02:12] [Insane Limits] Thread(activator): 87 weapons in dictionary
  250. [17:02:14] ProconRulz: plugin enabled, version 41a.4
  251. [17:02:14] ProconRulz: 25 rules loaded
  252. [17:02:14] ProconRulz: 86 rules loaded
  253. [17:02:16] UltimateMapManager: TASK -> 0 players. Need to change to Map List 1 [Defaut].
  254. [17:02:16] UltimateMapManager: WORK -> Changing to Map List 1 [Defaut].
  255. [17:02:17] UltimateMapManager: INFO -> Next round requested. Rounds run on this map list: 0
  256. [17:02:19] [Insane Limits] Thread(settings): starting
  257. [17:02:19] [Insane Limits] Thread(say): starting
  258. [17:02:19] [Insane Limits] sleeping for 30 seconds, before compiling limits
  259. [17:02:19] [Insane Limits] Thread(enforcer): starting
  260. [17:02:19] [Insane Limits] Thread(fetch): starting
  261. [17:02:19] [Insane Limits] Thread(fetch): no new players, will wait
  262. [17:02:54] [Insane Limits] Queueing YouPilA for stats fetching
  263. [17:02:54] [Insane Limits] Thread(fetch): getting battlelog stats for YouPilA, no more players in queue
  264. [17:02:55] [Insane Limits] Thread(fetch): Web-Stats for [DCA]YouPilA:
  265. [17:02:55] [Insane Limits] Thread(fetch): Kdr(1,41) Kpm(0,99) Spm(461,11) Rank(145)
  266. [17:02:55] [Insane Limits] Thread(fetch): Time(3497780) Wins(2460) Kills(57670) Score(26618680)
  267. [17:02:55] [Insane Limits] Thread(fetch): Skill(555,94) Deaths(40787) Losses(1515) Repairs(1985)
  268. [17:02:55] [Insane Limits] Thread(fetch): Revives(7205) Accuracy(14,22) ReconTime(490217) ScoreTeam(401243)
  269. [17:02:55] [Insane Limits] Thread(fetch): Ressuplies(1502) AssaultTime(1556590) QuitPercent(11,78) ScoreCombat(13211580)
  270. [17:02:55] [Insane Limits] Thread(fetch): SupportTime(244517) VehicleTime(Non Numérique) EngineerTime(430432) ReconPercent(18,01)
  271. [17:02:55] [Insane Limits] Thread(fetch): ScoreVehicle(1879170) AssaultPercent(57,19) ScoreObjective(2163560) SupportPercent(8,98)
  272. [17:02:55] [Insane Limits] Thread(fetch): VehiclePercent(Non Numérique) VehiclesKilled(4257) EngineerPercent(15,81) KillStreakBonus(22)
  273. [17:02:55] [Insane Limits] Thread(fetch): done fetching stats, 1 player in new batch, waiting for players list now
  274. [17:02:56] [Insane Limits] Thread(fetch): Queue exhausted, will insert now a batch of 1 player
  275. [17:02:56] [Insane Limits] Thread(fetch): no new players, will wait
  276. [17:03:35] UltimateMapManager: INFO -> Next round requested. Rounds run on this map list: 1
  277. [17:09:59] UltimateMapManager: INFO -> Round ended. Rounds run on this map list: 2
  278. Plugin logging started: jeudi, 23 août 2012 22:03:17
  279. [22:03:18] Preparing plugins directory..
  280. [22:03:18] Moving legacy plugins..
  281. [22:03:18] Creating compiler..
  282. [22:03:18] Configuring compiler..
  283. [22:03:18] Running with native .Net..
  284. [22:03:18] Building sandbox..
  285. [22:03:18] Configuring sandbox..
  286. [22:03:18] Compiling and loading plugins..
  287. [22:03:18] Compiling CAdaptiveTicketCount.cs... Done
  288. [22:03:18] Loading CAdaptiveTicketCount... Loaded
  289. [22:03:18] Compiling CAdminIn_and_SpawnMsg.cs... Done
  290. [22:03:18] Loading CAdminIn_and_SpawnMsg... Loaded
  291. [22:03:18] AdminIn_and_SpawnMsg: PreCollectedData - GameType none
  292. [22:03:18] Compiling ChatTriggerAutoResponder.cs... Done
  293. [22:03:18] Loading ChatTriggerAutoResponder... Loaded
  294. [22:03:18] Compiling CInGameAdmin.cs... Done
  295. [22:03:18] Loading CInGameAdmin... Loaded
  296. [22:03:18] Compiling CServerRulesOnRequest.cs... Done
  297. [22:03:18] Loading CServerRulesOnRequest... Loaded
  298. [22:03:18] Compiling CTrueBalancerBF3.cs... Done
  299. [22:03:18] Loading CTrueBalancerBF3... Loaded
  300. [22:03:18] Compiling CUltimateMapManager.cs... Done
  301. [22:03:18] Loading CUltimateMapManager... Loaded
  302. [22:03:18] Compiling CWelcomeMessages3.cs... Done
  303. [22:03:18] Loading CWelcomeMessages3... Loaded
  304. [22:03:18] Compiling InsaneLimits.cs... Done
  305. [22:03:18] Loading InsaneLimits... Loaded
  306. [22:03:18] [Insane Limits] plugin loaded
  307. [22:03:18] Compiling ProconRulz.cs... Done
  308. [22:03:18] Loading ProconRulz... Loaded
  309. [22:03:18] ProconRulz loaded
  310. [22:03:18] weaponDefines size = 87, specDefines size = 0
  311. [22:03:19] Compiling TeamspeakSync.cs... Done
  312. [22:03:19] Loading TeamspeakSync... Loaded
  313. [22:03:19] Compiling xVotemap.cs... Done
  314. [22:03:19] Loading xVotemap... Loaded
  315. [22:03:19] AdaptiveTicketCount: Enabled!
  316. [22:03:24] AdminIn_and_SpawnMsg: Enabled!
  317. [22:03:24] Chat Trigger Auto-Responder Enabled!
  318. [22:03:24] TrueBalancerBF3 Enabled!
  319. [22:03:24] UltimateMapManager: Enabled!
  320. [22:03:26] [Insane Limits] Enabled!
  321. [22:03:27] [Insane Limits] Thread(activator): Compiling Limit #1 - Deputy Admin - OnAnyChat
  322. [22:03:27] [Insane Limits] Thread(activator): Compiling Limit #2 - Vehicule desactive - OnIntervalPlayers
  323. [22:03:27] [Insane Limits] Thread(activator): Compiling Limit #3 - Name3 - OnKill
  324. [22:03:27] [Insane Limits] Thread(activator): Waiting for privacy_policy_agreement value
  325. [22:03:27] [Insane Limits] Thread(activator): Agreement received, activating plugin now!
  326. [22:03:27] [Insane Limits] Thread(activator): 87 weapons in dictionary
  327. [22:03:28] ProconRulz: plugin enabled, version 41a.4
  328. [22:03:28] ProconRulz: 25 rules loaded
  329. [22:03:28] ProconRulz: 86 rules loaded
  330. [22:03:30] UltimateMapManager: TASK -> 0 players. Need to change to Map List 1 [Defaut].
  331. [22:03:30] UltimateMapManager: WORK -> Changing to Map List 1 [Defaut].
  332. [22:03:31] UltimateMapManager: INFO -> Next round requested. Rounds run on this map list: 0
  333. [22:03:33] [Insane Limits] Thread(settings): starting
  334. [22:03:33] [Insane Limits] Thread(say): starting
  335. [22:03:33] [Insane Limits] Thread(enforcer): starting
  336. [22:03:33] [Insane Limits] sleeping for 30 seconds, before compiling limits
  337. [22:03:33] [Insane Limits] Thread(fetch): starting
  338. [22:03:33] [Insane Limits] Thread(fetch): no new players, will wait
  339. Plugin logging started: jeudi, 23 août 2012 22:10:14
  340. [22:10:14] Preparing plugins directory..
  341. [22:10:14] Moving legacy plugins..
  342. [22:10:14] Creating compiler..
  343. [22:10:14] Configuring compiler..
  344. [22:10:14] Running with native .Net..
  345. [22:10:14] Building sandbox..
  346. [22:10:14] Configuring sandbox..
  347. [22:10:14] Compiling and loading plugins..
  348. [22:10:14] Compiling CAdaptiveTicketCount.cs... Done
  349. [22:10:14] Loading CAdaptiveTicketCount... Loaded
  350. [22:10:14] Compiling CAdminIn_and_SpawnMsg.cs... Done
  351. [22:10:14] Loading CAdminIn_and_SpawnMsg... Loaded
  352. [22:10:14] AdminIn_and_SpawnMsg: PreCollectedData - GameType none
  353. [22:10:15] Compiling ChatTriggerAutoResponder.cs... Done
  354. [22:10:15] Loading ChatTriggerAutoResponder... Loaded
  355. [22:10:15] Compiling CInGameAdmin.cs... Done
  356. [22:10:15] Loading CInGameAdmin... Loaded
  357. [22:10:15] Compiling CServerRulesOnRequest.cs... Done
  358. [22:10:15] Loading CServerRulesOnRequest... Loaded
  359. [22:10:15] Compiling CTrueBalancerBF3.cs... Done
  360. [22:10:15] Loading CTrueBalancerBF3... Loaded
  361. [22:10:15] Compiling CUltimateMapManager.cs... Done
  362. [22:10:15] Loading CUltimateMapManager... Loaded
  363. [22:10:15] Compiling CWelcomeMessages3.cs... Done
  364. [22:10:15] Loading CWelcomeMessages3... Loaded
  365. [22:10:15] Compiling InsaneLimits.cs... Done
  366. [22:10:15] Loading InsaneLimits... Loaded
  367. [22:10:15] [Insane Limits] plugin loaded
  368. [22:10:15] Compiling ProconRulz.cs... Done
  369. [22:10:15] Loading ProconRulz... Loaded
  370. [22:10:15] ProconRulz loaded
  371. [22:10:15] weaponDefines size = 87, specDefines size = 0
  372. [22:10:15] Compiling TeamspeakSync.cs... Done
  373. [22:10:15] Loading TeamspeakSync... Loaded
  374. [22:10:15] Compiling xVotemap.cs... Done
  375. [22:10:16] Loading xVotemap... Loaded
  376. [22:10:16] AdaptiveTicketCount: Enabled!
  377. [22:10:20] AdminIn_and_SpawnMsg: Enabled!
  378. [22:10:21] Chat Trigger Auto-Responder Enabled!
  379. [22:10:21] TrueBalancerBF3 Enabled!
  380. [22:10:21] UltimateMapManager: Enabled!
  381. [22:10:23] [Insane Limits] Enabled!
  382. [22:10:23] [Insane Limits] Thread(activator): Compiling Limit #1 - Deputy Admin - OnAnyChat
  383. [22:10:23] [Insane Limits] Thread(activator): Compiling Limit #2 - Vehicule desactive - OnIntervalPlayers
  384. [22:10:23] [Insane Limits] Thread(activator): Compiling Limit #3 - Name3 - OnKill
  385. [22:10:23] [Insane Limits] Thread(activator): Waiting for privacy_policy_agreement value
  386. [22:10:23] [Insane Limits] Thread(activator): Agreement received, activating plugin now!
  387. [22:10:23] [Insane Limits] Thread(activator): 87 weapons in dictionary
  388. [22:10:25] ProconRulz: plugin enabled, version 41a.4
  389. [22:10:25] ProconRulz: 25 rules loaded
  390. [22:10:25] ProconRulz: 86 rules loaded
  391. [22:10:27] UltimateMapManager: TASK -> 0 players. Need to change to Map List 1 [Defaut].
  392. [22:10:27] UltimateMapManager: WORK -> Changing to Map List 1 [Defaut].
  393. [22:10:28] UltimateMapManager: INFO -> Next round requested. Rounds run on this map list: 0
  394. [22:10:30] [Insane Limits] Thread(settings): starting
  395. [22:10:30] [Insane Limits] Thread(say): starting
  396. [22:10:30] [Insane Limits] Thread(enforcer): starting
  397. [22:10:30] [Insane Limits] sleeping for 30 seconds, before compiling limits
  398. [22:10:30] [Insane Limits] Thread(fetch): starting
  399. [22:10:30] [Insane Limits] Thread(fetch): no new players, will wait
  400. [22:12:58] AdaptiveTicketCount: INFO -> Next round requested.
  401. [22:12:58] UltimateMapManager: INFO -> Next round requested. Rounds run on this map list: 1
  402. [22:14:05] [Insane Limits] Queueing YouPilA for stats fetching
  403. [22:14:05] [Insane Limits] Thread(fetch): getting battlelog stats for YouPilA, no more players in queue
  404. [22:14:05] [Insane Limits] Thread(fetch): Web-Stats for [DCA]YouPilA:
  405. [22:14:05] [Insane Limits] Thread(fetch): Kdr(1,41) Kpm(0,99) Spm(461,09) Rank(145)
  406. [22:14:05] [Insane Limits] Thread(fetch): Time(3498170) Wins(2461) Kills(57670) Score(26620430)
  407. [22:14:05] [Insane Limits] Thread(fetch): Skill(555,94) Deaths(40787) Losses(1515) Repairs(1985)
  408. [22:14:05] [Insane Limits] Thread(fetch): Revives(7205) Accuracy(14,22) ReconTime(490217) ScoreTeam(401243)
  409. [22:14:05] [Insane Limits] Thread(fetch): Ressuplies(1502) AssaultTime(1556960) QuitPercent(11,78) ScoreCombat(13212330)
  410. [22:14:05] [Insane Limits] Thread(fetch): SupportTime(244517) VehicleTime(Non Numérique) EngineerTime(430432) ReconPercent(18,01)
  411. [22:14:05] [Insane Limits] Thread(fetch): ScoreVehicle(1879170) AssaultPercent(57,2) ScoreObjective(2163560) SupportPercent(8,98)
  412. [22:14:05] [Insane Limits] Thread(fetch): VehiclePercent(Non Numérique) VehiclesKilled(4257) EngineerPercent(15,81) KillStreakBonus(22)
  413. [22:14:05] [Insane Limits] Thread(fetch): done fetching stats, 1 player in new batch, waiting for players list now
  414. [22:14:07] [Insane Limits] Thread(fetch): Queue exhausted, will insert now a batch of 1 player
  415. [22:14:07] [Insane Limits] Thread(fetch): no new players, will wait
  416. [22:20:34] AdaptiveTicketCount: INFO -> Round ended.
  417. [22:20:34] UltimateMapManager: INFO -> Round ended. Rounds run on this map list: 2
  418. [22:22:43] [Insane Limits] round start detected
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