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- Plugin logging started: jeudi, 23 août 2012 00:00:16
- [00:19:54] AdaptiveTicketCount: INFO -> Next round requested.
- [13:14:36] UltimateMapManager: Enabled!
- [14:29:27] UltimateMapManager: WARN -> 0 players. No map list is available for this number of players; keeping current map list.
- [14:29:30] UltimateMapManager: WARN -> 0 players. No map list is available for this number of players; keeping current map list.
- [14:29:57] UltimateMapManager: WARN -> 0 players. No map list is available for this number of players; keeping current map list.
- [14:30:01] UltimateMapManager: WARN -> 0 players. No map list is available for this number of players; keeping current map list.
- [14:30:28] UltimateMapManager: WARN -> 0 players. No map list is available for this number of players; keeping current map list.
- [14:30:31] UltimateMapManager: WARN -> 0 players. No map list is available for this number of players; keeping current map list.
- [14:30:58] UltimateMapManager: WARN -> 0 players. No map list is available for this number of players; keeping current map list.
- [14:31:02] UltimateMapManager: WARN -> 0 players. No map list is available for this number of players; keeping current map list.
- [14:31:29] UltimateMapManager: WARN -> 0 players. No map list is available for this number of players; keeping current map list.
- [14:31:29] UltimateMapManager: WARN -> Map list can not be altered while plugin is active. Set 'Enable map list manager?' to 'No' before altering your map list.
- [14:31:32] UltimateMapManager: WARN -> 0 players. No map list is available for this number of players; keeping current map list.
- [14:31:45] UltimateMapManager: WARN -> There currently are not any maps in the active map list.
- [14:33:25] UltimateMapManager: WARN -> There currently are not any maps in the active map list.
- [14:34:04] UltimateMapManager: WARN -> There currently are not any maps in the active map list.
- [14:40:07] UltimateMapManager: WARN -> There currently are not any maps in the active map list.
- [14:41:04] UltimateMapManager: WARN -> There currently are not any maps in the active map list.
- [14:41:07] UltimateMapManager: Disabled =(
- [14:41:13] UltimateMapManager: WARN -> This command will not work if the plugin is disabled in PRoCon (no checkmark in the plugins list).
- [14:41:19] UltimateMapManager: Enabled!
- [14:43:45] UltimateMapManager: TASK -> 0 players. Need to change to Map List 1 [Defaut].
- [14:43:45] UltimateMapManager: WORK -> Changing to Map List 1 [Defaut].
- [14:43:46] AdaptiveTicketCount: INFO -> Next round requested.
- [14:43:46] UltimateMapManager: INFO -> Next round requested. Rounds run on this map list: 0
- [15:35:46] AdaptiveTicketCount: INFO -> Next round requested.
- [15:35:46] UltimateMapManager: INFO -> Next round requested. Rounds run on this map list: 1
- [15:36:56] AdaptiveTicketCount: INFO -> Next round requested.
- [15:36:56] UltimateMapManager: INFO -> Next round requested. Rounds run on this map list: 2
- [15:38:10] AdaptiveTicketCount: Disabled =(
- [15:38:11] AdaptiveTicketCount: Enabled!
- [15:45:45] AdaptiveTicketCount: INFO -> Next round requested.
- [15:45:45] UltimateMapManager: INFO -> Next round requested. Rounds run on this map list: 3
- [15:46:38] [Insane Limits] Queueing GerryNatif for stats fetching
- [15:46:38] [Insane Limits] Thread(fetch): getting battlelog stats for GerryNatif, no more players in queue
- [15:46:38] [Insane Limits] Thread(fetch): Web-Stats for [DCA]GerryNatif:
- [15:46:38] [Insane Limits] Thread(fetch): Kdr(0,94) Kpm(0,59) Spm(480,44) Rank(82)
- [15:46:38] [Insane Limits] Thread(fetch): Time(2001270) Wins(973) Kills(19692) Score(10223214)
- [15:46:38] [Insane Limits] Thread(fetch): Skill(475,4) Deaths(27412) Losses(1115) Repairs(917)
- [15:46:38] [Insane Limits] Thread(fetch): Revives(2945) Accuracy(14,71) ReconTime(353511) ScoreTeam(294137)
- [15:46:38] [Insane Limits] Thread(fetch): Ressuplies(2260) AssaultTime(505281) QuitPercent(12,53) ScoreCombat(5773214)
- [15:46:38] [Insane Limits] Thread(fetch): SupportTime(285539) VehicleTime(Non Numérique) EngineerTime(457562) ReconPercent(22,07)
- [15:46:38] [Insane Limits] Thread(fetch): ScoreVehicle(692779) AssaultPercent(31,54) ScoreObjective(720725) SupportPercent(17,83)
- [15:46:38] [Insane Limits] Thread(fetch): VehiclePercent(Non Numérique) VehiclesKilled(1395) EngineerPercent(28,56) KillStreakBonus(15)
- [15:46:38] [Insane Limits] Thread(fetch): done fetching stats, 1 player in new batch, waiting for players list now
- [15:46:40] [Insane Limits] Thread(fetch): Queue exhausted, will insert now a batch of 1 player
- [15:46:40] [Insane Limits] Thread(fetch): no new players, will wait
- [15:46:58] [Insane Limits] round start detected
- [15:54:15] AdaptiveTicketCount: INFO -> Round ended.
- [15:54:15] UltimateMapManager: INFO -> Round ended. Rounds run on this map list: 4
- [15:56:52] [Insane Limits] round start detected
- [15:57:48] UltimateMapManager: TASK -> 0 players. Need to change to Map List 1 [Defaut].
- [15:57:48] UltimateMapManager: WORK -> Changing to Map List 1 [Defaut].
- [15:57:48] AdaptiveTicketCount: INFO -> Next round requested.
- [15:57:48] UltimateMapManager: INFO -> Next round requested. Rounds run on this map list: 0
- [16:01:36] AdaptiveTicketCount: INFO -> Next round requested.
- [16:01:36] UltimateMapManager: INFO -> Next round requested. Rounds run on this map list: 1
- Plugin logging started: jeudi, 23 août 2012 16:05:21
- [16:05:21] Preparing plugins directory..
- [16:05:21] Moving legacy plugins..
- [16:05:21] Creating compiler..
- [16:05:21] Configuring compiler..
- [16:05:21] Running with native .Net..
- [16:05:21] Building sandbox..
- [16:05:21] Configuring sandbox..
- [16:05:21] Compiling and loading plugins..
- [16:05:21] Compiling CAdaptiveTicketCount.cs... Done
- [16:05:21] Loading CAdaptiveTicketCount... Loaded
- [16:05:21] Compiling CAdminIn_and_SpawnMsg.cs... Done
- [16:05:21] Loading CAdminIn_and_SpawnMsg... Loaded
- [16:05:21] AdminIn_and_SpawnMsg: PreCollectedData - GameType none
- [16:05:21] Compiling ChatTriggerAutoResponder.cs... Done
- [16:05:21] Loading ChatTriggerAutoResponder... Loaded
- [16:05:21] Compiling CInGameAdmin.cs... Done
- [16:05:21] Loading CInGameAdmin... Loaded
- [16:05:21] Compiling CServerRulesOnRequest.cs... Done
- [16:05:21] Loading CServerRulesOnRequest... Loaded
- [16:05:21] Compiling CTrueBalancerBF3.cs... Done
- [16:05:21] Loading CTrueBalancerBF3... Loaded
- [16:05:22] Compiling CUltimateMapManager.cs... Done
- [16:05:22] Loading CUltimateMapManager... Loaded
- [16:05:22] Compiling CWelcomeMessages3.cs... Done
- [16:05:22] Loading CWelcomeMessages3... Loaded
- [16:05:22] Compiling InsaneLimits.cs... Done
- [16:05:22] Loading InsaneLimits... Loaded
- [16:05:22] [Insane Limits] plugin loaded
- [16:05:22] Compiling ProconRulz.cs... Done
- [16:05:22] Loading ProconRulz... Loaded
- [16:05:22] ProconRulz loaded
- [16:05:22] weaponDefines size = 87, specDefines size = 0
- [16:05:22] Compiling TeamspeakSync.cs... Done
- [16:05:22] Loading TeamspeakSync... Loaded
- [16:05:22] Compiling xVotemap.cs... Done
- [16:05:22] Loading xVotemap... Loaded
- [16:05:22] AdminIn_and_SpawnMsg: Enabled!
- [16:05:22] Chat Trigger Auto-Responder Enabled!
- [16:05:23] TrueBalancerBF3 Enabled!
- [16:05:23] UltimateMapManager: Enabled!
- [16:05:25] [Insane Limits] Enabled!
- [16:05:25] [Insane Limits] Thread(activator): Compiling Limit #1 - Deputy Admin - OnAnyChat
- [16:05:25] [Insane Limits] Thread(activator): Compiling Limit #2 - Vehicule desactive - OnIntervalPlayers
- [16:05:25] [Insane Limits] Thread(activator): Compiling Limit #3 - Name3 - OnKill
- [16:05:25] [Insane Limits] Thread(activator): Waiting for privacy_policy_agreement value
- [16:05:25] [Insane Limits] Thread(activator): Agreement received, activating plugin now!
- [16:05:25] [Insane Limits] Thread(activator): 87 weapons in dictionary
- [16:05:27] ProconRulz: plugin enabled, version 41a.4
- [16:05:27] ProconRulz: 25 rules loaded
- [16:05:27] ProconRulz: 86 rules loaded
- [16:05:29] UltimateMapManager: TASK -> 0 players. Need to change to Map List 1 [Defaut].
- [16:05:29] UltimateMapManager: WORK -> Changing to Map List 1 [Defaut].
- [16:05:30] UltimateMapManager: INFO -> Next round requested. Rounds run on this map list: 0
- [16:05:31] [Insane Limits] Thread(settings): starting
- [16:05:31] [Insane Limits] Thread(say): starting
- [16:05:31] [Insane Limits] sleeping for 30 seconds, before compiling limits
- [16:05:31] [Insane Limits] Thread(enforcer): starting
- [16:05:31] [Insane Limits] Thread(fetch): starting
- [16:05:31] [Insane Limits] Thread(fetch): no new players, will wait
- [16:12:14] AdaptiveTicketCount: Enabled!
- [16:28:02] UltimateMapManager: INFO -> Next round requested. Rounds run on this map list: 1
- [16:36:29] UltimateMapManager: INFO -> Next round requested. Rounds run on this map list: 2
- [16:37:36] [Insane Limits] Queueing YouPilA for stats fetching
- [16:37:36] [Insane Limits] Thread(fetch): getting battlelog stats for YouPilA, no more players in queue
- [16:37:36] [Insane Limits] Thread(fetch): Web-Stats for [DCA]YouPilA:
- [16:37:36] [Insane Limits] Thread(fetch): Kdr(1,41) Kpm(0,99) Spm(461,13) Rank(145)
- [16:37:36] [Insane Limits] Thread(fetch): Time(3497390) Wins(2459) Kills(57670) Score(26616930)
- [16:37:36] [Insane Limits] Thread(fetch): Skill(555,94) Deaths(40787) Losses(1515) Repairs(1985)
- [16:37:36] [Insane Limits] Thread(fetch): Revives(7205) Accuracy(14,22) ReconTime(490217) ScoreTeam(401243)
- [16:37:36] [Insane Limits] Thread(fetch): Ressuplies(1502) AssaultTime(1556200) QuitPercent(11,79) ScoreCombat(13210830)
- [16:37:36] [Insane Limits] Thread(fetch): SupportTime(244517) VehicleTime(Non Numérique) EngineerTime(430432) ReconPercent(18,01)
- [16:37:36] [Insane Limits] Thread(fetch): ScoreVehicle(1879170) AssaultPercent(57,18) ScoreObjective(2163560) SupportPercent(8,99)
- [16:37:36] [Insane Limits] Thread(fetch): VehiclePercent(Non Numérique) VehiclesKilled(4257) EngineerPercent(15,82) KillStreakBonus(22)
- [16:37:36] [Insane Limits] Thread(fetch): done fetching stats, 1 player in new batch, waiting for players list now
- [16:37:38] [Insane Limits] Thread(fetch): Queue exhausted, will insert now a batch of 1 player
- [16:37:38] [Insane Limits] Thread(fetch): no new players, will wait
- [16:44:51] UltimateMapManager: INFO -> Round ended. Rounds run on this map list: 3
- [16:47:06] [Insane Limits] round start detected
- [16:55:12] UltimateMapManager: INFO -> Next round requested. Rounds run on this map list: 4
- [16:55:20] UltimateMapManager: INFO -> Next round requested. Rounds run on this map list: 5
- Plugin logging started: jeudi, 23 août 2012 17:01:07
- [17:01:07] Preparing plugins directory..
- [17:01:07] Moving legacy plugins..
- [17:01:07] Creating compiler..
- [17:01:07] Configuring compiler..
- [17:01:07] Running with native .Net..
- [17:01:07] Building sandbox..
- [17:01:07] Configuring sandbox..
- [17:01:07] Compiling and loading plugins..
- [17:01:07] Compiling CAdaptiveTicketCount.cs... Done
- [17:01:07] Loading CAdaptiveTicketCount... Loaded
- [17:01:07] Compiling CAdminIn_and_SpawnMsg.cs... Done
- [17:01:07] Loading CAdminIn_and_SpawnMsg... Loaded
- [17:01:07] AdminIn_and_SpawnMsg: PreCollectedData - GameType none
- [17:01:07] Compiling ChatTriggerAutoResponder.cs... Done
- [17:01:07] Loading ChatTriggerAutoResponder... Loaded
- [17:01:08] Compiling CInGameAdmin.cs... Done
- [17:01:08] Loading CInGameAdmin... Loaded
- [17:01:08] Compiling CServerRulesOnRequest.cs... Done
- [17:01:08] Loading CServerRulesOnRequest... Loaded
- [17:01:08] Compiling CTrueBalancerBF3.cs... Done
- [17:01:08] Loading CTrueBalancerBF3... Loaded
- [17:01:08] Compiling CUltimateMapManager.cs... Done
- [17:01:08] Loading CUltimateMapManager... Loaded
- [17:01:08] Compiling CWelcomeMessages3.cs... Done
- [17:01:08] Loading CWelcomeMessages3... Loaded
- [17:01:08] Compiling InsaneLimits.cs... Done
- [17:01:08] Loading InsaneLimits... Loaded
- [17:01:08] [Insane Limits] plugin loaded
- [17:01:08] Compiling ProconRulz.cs... Done
- [17:01:08] Loading ProconRulz... Loaded
- [17:01:08] ProconRulz loaded
- [17:01:08] weaponDefines size = 87, specDefines size = 0
- [17:01:08] Compiling TeamspeakSync.cs... Done
- [17:01:08] Loading TeamspeakSync... Loaded
- [17:01:08] Compiling xVotemap.cs... Done
- [17:01:08] Loading xVotemap... Loaded
- [17:01:08] AdaptiveTicketCount: Enabled!
- [17:01:13] AdminIn_and_SpawnMsg: Enabled!
- [17:01:13] Chat Trigger Auto-Responder Enabled!
- [17:01:13] TrueBalancerBF3 Enabled!
- [17:01:13] UltimateMapManager: Enabled!
- [17:01:16] [Insane Limits] Enabled!
- [17:01:16] [Insane Limits] Thread(activator): Compiling Limit #1 - Deputy Admin - OnAnyChat
- [17:01:16] [Insane Limits] Thread(activator): Compiling Limit #2 - Vehicule desactive - OnIntervalPlayers
- [17:01:16] [Insane Limits] Thread(activator): Compiling Limit #3 - Name3 - OnKill
- [17:01:16] [Insane Limits] Thread(activator): Waiting for privacy_policy_agreement value
- [17:01:16] [Insane Limits] Thread(activator): Agreement received, activating plugin now!
- [17:01:16] [Insane Limits] Thread(activator): 87 weapons in dictionary
- [17:01:18] ProconRulz: plugin enabled, version 41a.4
- [17:01:18] ProconRulz: 25 rules loaded
- [17:01:18] ProconRulz: 86 rules loaded
- [17:01:20] UltimateMapManager: TASK -> 0 players. Need to change to Map List 1 [Defaut].
- [17:01:20] UltimateMapManager: WORK -> Changing to Map List 1 [Defaut].
- [17:01:21] UltimateMapManager: INFO -> Next round requested. Rounds run on this map list: 0
- [17:01:23] [Insane Limits] Thread(settings): starting
- [17:01:23] [Insane Limits] Thread(say): starting
- [17:01:23] [Insane Limits] sleeping for 30 seconds, before compiling limits
- [17:01:23] [Insane Limits] Thread(enforcer): starting
- [17:01:23] [Insane Limits] Thread(fetch): starting
- [17:01:23] [Insane Limits] Thread(fetch): no new players, will wait
- Plugin logging started: jeudi, 23 août 2012 17:02:03
- [17:02:04] Preparing plugins directory..
- [17:02:04] Moving legacy plugins..
- [17:02:04] Creating compiler..
- [17:02:04] Configuring compiler..
- [17:02:04] Running with native .Net..
- [17:02:04] Building sandbox..
- [17:02:04] Configuring sandbox..
- [17:02:04] Compiling and loading plugins..
- [17:02:04] Compiling CAdaptiveTicketCount.cs... Done
- [17:02:04] Loading CAdaptiveTicketCount... Loaded
- [17:02:04] Compiling CAdminIn_and_SpawnMsg.cs... Done
- [17:02:04] Loading CAdminIn_and_SpawnMsg... Loaded
- [17:02:04] AdminIn_and_SpawnMsg: PreCollectedData - GameType none
- [17:02:04] Compiling ChatTriggerAutoResponder.cs... Done
- [17:02:04] Loading ChatTriggerAutoResponder... Loaded
- [17:02:04] Compiling CInGameAdmin.cs... Done
- [17:02:04] Loading CInGameAdmin... Loaded
- [17:02:04] Compiling CServerRulesOnRequest.cs... Done
- [17:02:04] Loading CServerRulesOnRequest... Loaded
- [17:02:04] Compiling CTrueBalancerBF3.cs... Done
- [17:02:04] Loading CTrueBalancerBF3... Loaded
- [17:02:04] Compiling CUltimateMapManager.cs... Done
- [17:02:04] Loading CUltimateMapManager... Loaded
- [17:02:04] Compiling CWelcomeMessages3.cs... Done
- [17:02:04] Loading CWelcomeMessages3... Loaded
- [17:02:04] Compiling InsaneLimits.cs... Done
- [17:02:04] Loading InsaneLimits... Loaded
- [17:02:04] [Insane Limits] plugin loaded
- [17:02:04] Compiling ProconRulz.cs... Done
- [17:02:04] Loading ProconRulz... Loaded
- [17:02:04] ProconRulz loaded
- [17:02:04] weaponDefines size = 87, specDefines size = 0
- [17:02:04] Compiling TeamspeakSync.cs... Done
- [17:02:05] Loading TeamspeakSync... Loaded
- [17:02:05] Compiling xVotemap.cs... Done
- [17:02:05] Loading xVotemap... Loaded
- [17:02:05] AdaptiveTicketCount: Enabled!
- [17:02:09] AdminIn_and_SpawnMsg: Enabled!
- [17:02:10] Chat Trigger Auto-Responder Enabled!
- [17:02:10] TrueBalancerBF3 Enabled!
- [17:02:10] UltimateMapManager: Enabled!
- [17:02:12] [Insane Limits] Enabled!
- [17:02:12] [Insane Limits] Thread(activator): Compiling Limit #1 - Deputy Admin - OnAnyChat
- [17:02:12] [Insane Limits] Thread(activator): Compiling Limit #2 - Vehicule desactive - OnIntervalPlayers
- [17:02:12] [Insane Limits] Thread(activator): Compiling Limit #3 - Name3 - OnKill
- [17:02:12] [Insane Limits] Thread(activator): Waiting for privacy_policy_agreement value
- [17:02:12] [Insane Limits] Thread(activator): Agreement received, activating plugin now!
- [17:02:12] [Insane Limits] Thread(activator): 87 weapons in dictionary
- [17:02:14] ProconRulz: plugin enabled, version 41a.4
- [17:02:14] ProconRulz: 25 rules loaded
- [17:02:14] ProconRulz: 86 rules loaded
- [17:02:16] UltimateMapManager: TASK -> 0 players. Need to change to Map List 1 [Defaut].
- [17:02:16] UltimateMapManager: WORK -> Changing to Map List 1 [Defaut].
- [17:02:17] UltimateMapManager: INFO -> Next round requested. Rounds run on this map list: 0
- [17:02:19] [Insane Limits] Thread(settings): starting
- [17:02:19] [Insane Limits] Thread(say): starting
- [17:02:19] [Insane Limits] sleeping for 30 seconds, before compiling limits
- [17:02:19] [Insane Limits] Thread(enforcer): starting
- [17:02:19] [Insane Limits] Thread(fetch): starting
- [17:02:19] [Insane Limits] Thread(fetch): no new players, will wait
- [17:02:54] [Insane Limits] Queueing YouPilA for stats fetching
- [17:02:54] [Insane Limits] Thread(fetch): getting battlelog stats for YouPilA, no more players in queue
- [17:02:55] [Insane Limits] Thread(fetch): Web-Stats for [DCA]YouPilA:
- [17:02:55] [Insane Limits] Thread(fetch): Kdr(1,41) Kpm(0,99) Spm(461,11) Rank(145)
- [17:02:55] [Insane Limits] Thread(fetch): Time(3497780) Wins(2460) Kills(57670) Score(26618680)
- [17:02:55] [Insane Limits] Thread(fetch): Skill(555,94) Deaths(40787) Losses(1515) Repairs(1985)
- [17:02:55] [Insane Limits] Thread(fetch): Revives(7205) Accuracy(14,22) ReconTime(490217) ScoreTeam(401243)
- [17:02:55] [Insane Limits] Thread(fetch): Ressuplies(1502) AssaultTime(1556590) QuitPercent(11,78) ScoreCombat(13211580)
- [17:02:55] [Insane Limits] Thread(fetch): SupportTime(244517) VehicleTime(Non Numérique) EngineerTime(430432) ReconPercent(18,01)
- [17:02:55] [Insane Limits] Thread(fetch): ScoreVehicle(1879170) AssaultPercent(57,19) ScoreObjective(2163560) SupportPercent(8,98)
- [17:02:55] [Insane Limits] Thread(fetch): VehiclePercent(Non Numérique) VehiclesKilled(4257) EngineerPercent(15,81) KillStreakBonus(22)
- [17:02:55] [Insane Limits] Thread(fetch): done fetching stats, 1 player in new batch, waiting for players list now
- [17:02:56] [Insane Limits] Thread(fetch): Queue exhausted, will insert now a batch of 1 player
- [17:02:56] [Insane Limits] Thread(fetch): no new players, will wait
- [17:03:35] UltimateMapManager: INFO -> Next round requested. Rounds run on this map list: 1
- [17:09:59] UltimateMapManager: INFO -> Round ended. Rounds run on this map list: 2
- Plugin logging started: jeudi, 23 août 2012 22:03:17
- [22:03:18] Preparing plugins directory..
- [22:03:18] Moving legacy plugins..
- [22:03:18] Creating compiler..
- [22:03:18] Configuring compiler..
- [22:03:18] Running with native .Net..
- [22:03:18] Building sandbox..
- [22:03:18] Configuring sandbox..
- [22:03:18] Compiling and loading plugins..
- [22:03:18] Compiling CAdaptiveTicketCount.cs... Done
- [22:03:18] Loading CAdaptiveTicketCount... Loaded
- [22:03:18] Compiling CAdminIn_and_SpawnMsg.cs... Done
- [22:03:18] Loading CAdminIn_and_SpawnMsg... Loaded
- [22:03:18] AdminIn_and_SpawnMsg: PreCollectedData - GameType none
- [22:03:18] Compiling ChatTriggerAutoResponder.cs... Done
- [22:03:18] Loading ChatTriggerAutoResponder... Loaded
- [22:03:18] Compiling CInGameAdmin.cs... Done
- [22:03:18] Loading CInGameAdmin... Loaded
- [22:03:18] Compiling CServerRulesOnRequest.cs... Done
- [22:03:18] Loading CServerRulesOnRequest... Loaded
- [22:03:18] Compiling CTrueBalancerBF3.cs... Done
- [22:03:18] Loading CTrueBalancerBF3... Loaded
- [22:03:18] Compiling CUltimateMapManager.cs... Done
- [22:03:18] Loading CUltimateMapManager... Loaded
- [22:03:18] Compiling CWelcomeMessages3.cs... Done
- [22:03:18] Loading CWelcomeMessages3... Loaded
- [22:03:18] Compiling InsaneLimits.cs... Done
- [22:03:18] Loading InsaneLimits... Loaded
- [22:03:18] [Insane Limits] plugin loaded
- [22:03:18] Compiling ProconRulz.cs... Done
- [22:03:18] Loading ProconRulz... Loaded
- [22:03:18] ProconRulz loaded
- [22:03:18] weaponDefines size = 87, specDefines size = 0
- [22:03:19] Compiling TeamspeakSync.cs... Done
- [22:03:19] Loading TeamspeakSync... Loaded
- [22:03:19] Compiling xVotemap.cs... Done
- [22:03:19] Loading xVotemap... Loaded
- [22:03:19] AdaptiveTicketCount: Enabled!
- [22:03:24] AdminIn_and_SpawnMsg: Enabled!
- [22:03:24] Chat Trigger Auto-Responder Enabled!
- [22:03:24] TrueBalancerBF3 Enabled!
- [22:03:24] UltimateMapManager: Enabled!
- [22:03:26] [Insane Limits] Enabled!
- [22:03:27] [Insane Limits] Thread(activator): Compiling Limit #1 - Deputy Admin - OnAnyChat
- [22:03:27] [Insane Limits] Thread(activator): Compiling Limit #2 - Vehicule desactive - OnIntervalPlayers
- [22:03:27] [Insane Limits] Thread(activator): Compiling Limit #3 - Name3 - OnKill
- [22:03:27] [Insane Limits] Thread(activator): Waiting for privacy_policy_agreement value
- [22:03:27] [Insane Limits] Thread(activator): Agreement received, activating plugin now!
- [22:03:27] [Insane Limits] Thread(activator): 87 weapons in dictionary
- [22:03:28] ProconRulz: plugin enabled, version 41a.4
- [22:03:28] ProconRulz: 25 rules loaded
- [22:03:28] ProconRulz: 86 rules loaded
- [22:03:30] UltimateMapManager: TASK -> 0 players. Need to change to Map List 1 [Defaut].
- [22:03:30] UltimateMapManager: WORK -> Changing to Map List 1 [Defaut].
- [22:03:31] UltimateMapManager: INFO -> Next round requested. Rounds run on this map list: 0
- [22:03:33] [Insane Limits] Thread(settings): starting
- [22:03:33] [Insane Limits] Thread(say): starting
- [22:03:33] [Insane Limits] Thread(enforcer): starting
- [22:03:33] [Insane Limits] sleeping for 30 seconds, before compiling limits
- [22:03:33] [Insane Limits] Thread(fetch): starting
- [22:03:33] [Insane Limits] Thread(fetch): no new players, will wait
- Plugin logging started: jeudi, 23 août 2012 22:10:14
- [22:10:14] Preparing plugins directory..
- [22:10:14] Moving legacy plugins..
- [22:10:14] Creating compiler..
- [22:10:14] Configuring compiler..
- [22:10:14] Running with native .Net..
- [22:10:14] Building sandbox..
- [22:10:14] Configuring sandbox..
- [22:10:14] Compiling and loading plugins..
- [22:10:14] Compiling CAdaptiveTicketCount.cs... Done
- [22:10:14] Loading CAdaptiveTicketCount... Loaded
- [22:10:14] Compiling CAdminIn_and_SpawnMsg.cs... Done
- [22:10:14] Loading CAdminIn_and_SpawnMsg... Loaded
- [22:10:14] AdminIn_and_SpawnMsg: PreCollectedData - GameType none
- [22:10:15] Compiling ChatTriggerAutoResponder.cs... Done
- [22:10:15] Loading ChatTriggerAutoResponder... Loaded
- [22:10:15] Compiling CInGameAdmin.cs... Done
- [22:10:15] Loading CInGameAdmin... Loaded
- [22:10:15] Compiling CServerRulesOnRequest.cs... Done
- [22:10:15] Loading CServerRulesOnRequest... Loaded
- [22:10:15] Compiling CTrueBalancerBF3.cs... Done
- [22:10:15] Loading CTrueBalancerBF3... Loaded
- [22:10:15] Compiling CUltimateMapManager.cs... Done
- [22:10:15] Loading CUltimateMapManager... Loaded
- [22:10:15] Compiling CWelcomeMessages3.cs... Done
- [22:10:15] Loading CWelcomeMessages3... Loaded
- [22:10:15] Compiling InsaneLimits.cs... Done
- [22:10:15] Loading InsaneLimits... Loaded
- [22:10:15] [Insane Limits] plugin loaded
- [22:10:15] Compiling ProconRulz.cs... Done
- [22:10:15] Loading ProconRulz... Loaded
- [22:10:15] ProconRulz loaded
- [22:10:15] weaponDefines size = 87, specDefines size = 0
- [22:10:15] Compiling TeamspeakSync.cs... Done
- [22:10:15] Loading TeamspeakSync... Loaded
- [22:10:15] Compiling xVotemap.cs... Done
- [22:10:16] Loading xVotemap... Loaded
- [22:10:16] AdaptiveTicketCount: Enabled!
- [22:10:20] AdminIn_and_SpawnMsg: Enabled!
- [22:10:21] Chat Trigger Auto-Responder Enabled!
- [22:10:21] TrueBalancerBF3 Enabled!
- [22:10:21] UltimateMapManager: Enabled!
- [22:10:23] [Insane Limits] Enabled!
- [22:10:23] [Insane Limits] Thread(activator): Compiling Limit #1 - Deputy Admin - OnAnyChat
- [22:10:23] [Insane Limits] Thread(activator): Compiling Limit #2 - Vehicule desactive - OnIntervalPlayers
- [22:10:23] [Insane Limits] Thread(activator): Compiling Limit #3 - Name3 - OnKill
- [22:10:23] [Insane Limits] Thread(activator): Waiting for privacy_policy_agreement value
- [22:10:23] [Insane Limits] Thread(activator): Agreement received, activating plugin now!
- [22:10:23] [Insane Limits] Thread(activator): 87 weapons in dictionary
- [22:10:25] ProconRulz: plugin enabled, version 41a.4
- [22:10:25] ProconRulz: 25 rules loaded
- [22:10:25] ProconRulz: 86 rules loaded
- [22:10:27] UltimateMapManager: TASK -> 0 players. Need to change to Map List 1 [Defaut].
- [22:10:27] UltimateMapManager: WORK -> Changing to Map List 1 [Defaut].
- [22:10:28] UltimateMapManager: INFO -> Next round requested. Rounds run on this map list: 0
- [22:10:30] [Insane Limits] Thread(settings): starting
- [22:10:30] [Insane Limits] Thread(say): starting
- [22:10:30] [Insane Limits] Thread(enforcer): starting
- [22:10:30] [Insane Limits] sleeping for 30 seconds, before compiling limits
- [22:10:30] [Insane Limits] Thread(fetch): starting
- [22:10:30] [Insane Limits] Thread(fetch): no new players, will wait
- [22:12:58] AdaptiveTicketCount: INFO -> Next round requested.
- [22:12:58] UltimateMapManager: INFO -> Next round requested. Rounds run on this map list: 1
- [22:14:05] [Insane Limits] Queueing YouPilA for stats fetching
- [22:14:05] [Insane Limits] Thread(fetch): getting battlelog stats for YouPilA, no more players in queue
- [22:14:05] [Insane Limits] Thread(fetch): Web-Stats for [DCA]YouPilA:
- [22:14:05] [Insane Limits] Thread(fetch): Kdr(1,41) Kpm(0,99) Spm(461,09) Rank(145)
- [22:14:05] [Insane Limits] Thread(fetch): Time(3498170) Wins(2461) Kills(57670) Score(26620430)
- [22:14:05] [Insane Limits] Thread(fetch): Skill(555,94) Deaths(40787) Losses(1515) Repairs(1985)
- [22:14:05] [Insane Limits] Thread(fetch): Revives(7205) Accuracy(14,22) ReconTime(490217) ScoreTeam(401243)
- [22:14:05] [Insane Limits] Thread(fetch): Ressuplies(1502) AssaultTime(1556960) QuitPercent(11,78) ScoreCombat(13212330)
- [22:14:05] [Insane Limits] Thread(fetch): SupportTime(244517) VehicleTime(Non Numérique) EngineerTime(430432) ReconPercent(18,01)
- [22:14:05] [Insane Limits] Thread(fetch): ScoreVehicle(1879170) AssaultPercent(57,2) ScoreObjective(2163560) SupportPercent(8,98)
- [22:14:05] [Insane Limits] Thread(fetch): VehiclePercent(Non Numérique) VehiclesKilled(4257) EngineerPercent(15,81) KillStreakBonus(22)
- [22:14:05] [Insane Limits] Thread(fetch): done fetching stats, 1 player in new batch, waiting for players list now
- [22:14:07] [Insane Limits] Thread(fetch): Queue exhausted, will insert now a batch of 1 player
- [22:14:07] [Insane Limits] Thread(fetch): no new players, will wait
- [22:20:34] AdaptiveTicketCount: INFO -> Round ended.
- [22:20:34] UltimateMapManager: INFO -> Round ended. Rounds run on this map list: 2
- [22:22:43] [Insane Limits] round start detected
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