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- #include <a_samp>
- #include <ocmd>
- new Text:Textdraw0;
- new Text:Textdraw1;
- new Text:Textdraw2;
- new Text:Textdraw3;
- new Text:Textdraw4;
- public OnFilterScriptInit()
- {
- print("\n--------------------------------------");
- print("Waffenshop by Msk.");
- print("--------------------------------------\n");
- CreateObject(355, -98.28, 1362.24, 10.96, 0.00, 0.00, 15.03);
- CreateObject(348, -96.73, 1362.54, 11.01, 0.00, 0.00, 11.72);
- CreateObject(353, -98.14, 1362.27, 9.99, 0.00, 0.00, 16.84);
- CreateObject(349, -96.77, 1362.52, 10.20, 0.00, 0.00, 17.06);
- CreateObject(618, -93.75, 1362.52, 7.29, 0.00, 0.00, 359.49);
- CreateObject(618, -99.10, 1361.67, 8.12, 0.00, 0.00, 0.51);
- CreateObject(3851, -98.20, 1358.69, 9.27, 0.00, 0.00, 192.49);
- CreateObject(3851, -98.22, 1358.67, 13.07, 0.00, 0.00, 12.56);
- Textdraw0 = TextDrawCreate(196.000000, 144.000000, "Kaufen");//ak47
- TextDrawBackgroundColor(Textdraw0, -16776961);
- TextDrawFont(Textdraw0, 1);
- TextDrawLetterSize(Textdraw0, 0.500000, 1.200000);
- TextDrawColor(Textdraw0, 16777215);
- TextDrawSetOutline(Textdraw0, 1);
- TextDrawSetProportional(Textdraw0, 0);
- TextDrawUseBox(Textdraw0, 1);
- TextDrawBoxColor(Textdraw0, 16711935);
- TextDrawTextSize(Textdraw0, 262.000000,222.000000);
- TextDrawSetSelectable(Textdraw0, 1);
- Textdraw1 = TextDrawCreate(386.000000, 144.000000, "Kaufen");//deagle
- TextDrawBackgroundColor(Textdraw1, -16776961);
- TextDrawFont(Textdraw1, 1);
- TextDrawLetterSize(Textdraw1, 0.500000, 1.200000);
- TextDrawColor(Textdraw1, 16777215);
- TextDrawSetOutline(Textdraw1, 1);
- TextDrawSetProportional(Textdraw1, 0);
- TextDrawUseBox(Textdraw1, 1);
- TextDrawBoxColor(Textdraw1, 16711935);
- TextDrawTextSize(Textdraw1, 449.000000, 541.000000);
- TextDrawSetSelectable(Textdraw1, 1);
- Textdraw2 = TextDrawCreate(386.000000, 260.000000, "Kaufen");// shotgun
- TextDrawBackgroundColor(Textdraw2, -16776961);
- TextDrawFont(Textdraw2, 1);
- TextDrawLetterSize(Textdraw2, 0.500000, 1.200000);
- TextDrawColor(Textdraw2, 16777215);
- TextDrawSetOutline(Textdraw2, 1);
- TextDrawSetProportional(Textdraw2, 0);
- TextDrawUseBox(Textdraw2, 1);
- TextDrawBoxColor(Textdraw2, 16711935);
- TextDrawTextSize(Textdraw2, 449.000000, 222.000000);
- TextDrawSetSelectable(Textdraw2, 1);
- Textdraw3 = TextDrawCreate(211.000000, 290.000000, "Kaufen");//mp5
- TextDrawBackgroundColor(Textdraw3, -16776961);
- TextDrawFont(Textdraw3, 1);
- TextDrawLetterSize(Textdraw3, 0.500000, 1.200000);
- TextDrawColor(Textdraw3, 16777215);
- TextDrawSetOutline(Textdraw3, 1);
- TextDrawSetProportional(Textdraw3, 0);
- TextDrawUseBox(Textdraw3, 1);
- TextDrawBoxColor(Textdraw3, 16711935);
- TextDrawTextSize(Textdraw3, 276.000000, 222.000000);
- TextDrawSetSelectable(Textdraw3, 1);
- Textdraw4 = TextDrawCreate(301.000000, 333.000000, "...Exit...");
- TextDrawBackgroundColor(Textdraw4, -16776961);
- TextDrawFont(Textdraw4, 3);
- TextDrawLetterSize(Textdraw4, 0.500000, 1.200000);
- TextDrawColor(Textdraw4, 16777215);
- TextDrawSetOutline(Textdraw4, 1);
- TextDrawSetProportional(Textdraw4, 0);
- TextDrawUseBox(Textdraw4, 1);
- TextDrawBoxColor(Textdraw4, 16711935);
- TextDrawTextSize(Textdraw4, 395.000000, 222.000000);
- TextDrawSetSelectable(Textdraw4, 1);
- return 1;
- }
- public OnFilterScriptExit()
- {
- return 1;
- }
- ocmd:wkaufen(playerid,params[])
- {
- if(IsPlayerInRangeOfPoint(playerid,7,-97.3091,1362.1595,10.2734))
- {
- SetPlayerPos(playerid,-96.7126,1358.7589,10.2734);
- TogglePlayerControllable(playerid,false);
- SetPlayerCameraPos(playerid,-96.7126,1358.7589,10.2734);
- SetPlayerCameraLookAt(playerid,-97.3091,1362.1595,10.2734);
- SetPlayerChatBubble(playerid,"Kauft Waffen(NO-DM)",0xFFFF6600,10,10000);
- TextDrawShowForPlayer(playerid,Textdraw0);
- TextDrawShowForPlayer(playerid,Textdraw1);
- TextDrawShowForPlayer(playerid,Textdraw2);
- TextDrawShowForPlayer(playerid,Textdraw3);
- TextDrawShowForPlayer(playerid,Textdraw4);
- SelectTextDraw(playerid,0xFFFFFFFF);
- }
- return 1;
- }
- public OnPlayerClickTextDraw(playerid, Text:clickedid)
- {
- if(clickedid == Textdraw0)
- {
- if(GetPlayerMoney(playerid) > 2000)
- {
- GivePlayerWeapon(playerid,30,1000);
- SendClientMessage(playerid, 0xFFFFFFAA, "Du hast eine AK47 gekauft");
- GivePlayerMoney(playerid,-2000);
- }
- else
- {
- SendClientMessage(playerid,0xFFFFFFFF,"Du hast zu wenig Geld, du brauchst 2000$");
- }
- }
- if(clickedid == Textdraw1)
- {
- if(GetPlayerMoney(playerid) > 1000)
- {
- GivePlayerWeapon(playerid,24,1000);
- SendClientMessage(playerid, 0xFFFFFFAA, "Du hast eine Desert Eagle gekauft");
- GivePlayerMoney(playerid,-1000);
- }
- else
- {
- SendClientMessage(playerid,0xFFFFFFFF,"Du hast zu wenig Geld, du brauchst 1000$");
- }
- }
- if(clickedid == Textdraw2)
- {
- if(GetPlayerMoney(playerid) > 1400)
- {
- GivePlayerWeapon(playerid,25,1000);
- SendClientMessage(playerid, 0xFFFFFFAA, "Du hast eine Shotgun gekauft");
- GivePlayerMoney(playerid,-1400);
- }
- else
- {
- SendClientMessage(playerid,0xFFFFFFFF,"Du hast zu wenig Geld, du brauchst 1400$");
- }
- }
- if(clickedid == Textdraw3)
- {
- if(GetPlayerMoney(playerid) > 1700)
- {
- GivePlayerWeapon(playerid,29,1000);
- SendClientMessage(playerid, 0xFFFFFFAA, "Du hast eine MP5 gekauft");
- GivePlayerMoney(playerid,-1700);
- }
- else
- {
- SendClientMessage(playerid,0xFFFFFFFF,"Du hast zu wenig Geld, du brauchst 1700$");
- }
- }
- if(clickedid == Textdraw4)
- {
- CancelSelectTextDraw(playerid);
- TogglePlayerControllable(playerid,true);
- SetCameraBehindPlayer(playerid);
- SetPlayerChatBubble(playerid,"",0xFFFFFFFF,1,1);
- TextDrawHideForPlayer(playerid,Textdraw0);
- TextDrawHideForPlayer(playerid,Textdraw1);
- TextDrawHideForPlayer(playerid,Textdraw2);
- TextDrawHideForPlayer(playerid,Textdraw3);
- TextDrawHideForPlayer(playerid,Textdraw4);
- }
- return 1;
- }
- public OnPlayerConnect(playerid)
- {
- return 1;
- }
- public OnPlayerDisconnect(playerid, reason)
- {
- TextDrawHideForPlayer(playerid,Textdraw0);
- TextDrawHideForPlayer(playerid,Textdraw1);
- TextDrawHideForPlayer(playerid,Textdraw2);
- TextDrawHideForPlayer(playerid,Textdraw3);
- TextDrawHideForPlayer(playerid,Textdraw4);
- return 1;
- }
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