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- // The SteamCMD download & information can be found on the Valve Developer Community article
- // https://developer.valvesoftware.com/wiki/SteamCMD
- // Remember to save it with the .VDF file extension
- "workshopitem"
- {
- // App-ID of the game (i.e. 4000 for Garry's Mod)
- "appid" "4000"
- // Workshop ID of the file (i.e. 1234 for an existing file, or 0 for a new one)
- "publishedfileid" "0"
- // File to send. GMod uses .GMA files, but you'd need to change it for your specific game.
- "contentfolder" "C:\workshop\addon-name.gma"
- // Preview icon. Best when a 512x512 .JPG
- "previewfile" "C:\workshop\addon-icon.jpg"
- // Privacy setting; 0 is public, 1 is friends only, 2 is private.
- "visibility" "2"
- // Name that will appear in the default name on the web UI
- "title" "My Add-On Name"
- // Description that will appear in the default name on the web UI
- "description" "My Add-On Description"
- // Change notes that will appear in the default name on the web UI
- "changenote" "Initial Version"
- }
- // SteamCMD string:
- // c:\steamCMD\steamcmd.exe +login my-login-name my-password +workshop_build_item C:\workshop\addon-name.vdf +quit
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