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FTG82

Quest - Queen Henriatta

Feb 8th, 2016
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  1. Options:
  2. N1: Katherine
  3. N2: Queen Henriatta
  4. Lv: 1
  5. ER: 32
  6. XPR: 80
  7.  
  8. # Begin First NPC #
  9.  
  10. if entity's name is "{@N1}":
  11. if quest progress is "<none>":
  12. if {level.%{class.%{_p}%}.%{_p}%} is greater than or equal to {@Lv}:
  13. send "&7[1/4]&3 {@N1}:&b Hello, you're new here right?" to {_p}
  14. {@T}
  15. send "&7[2/4]&3 {@N1}:&b Well I know a way you can help me and learn a little more about this town." to {_p}
  16. {@T}
  17. send "&7[3/4]&3 {@N1}:&b Go talk to Queen Henriatta and see if she's okay and she'll tell you what has happened to our people." to {_p}
  18. {@T}
  19. send "&7[4/4]&3 {@N1}:&b When you return, let me know. Then you'll give you a reward!" to {_p}
  20. {@T}
  21. send "&7➤&7&o Quest Started." to {_p}
  22. stop
  23. Else:
  24. send "&7[1/1]&3 {@N1}:&b How are you not level 1 yet?" to {_p}
  25. stop
  26. if quest progress is "S1":
  27. send "&7[1/1]&3 {@N1}:&b Hurry on now, I need to know if the queen is alright." to {_p}
  28. stop
  29. if quest progress is "S2":
  30. send "&7[1/4]&3 {@N1}:&b So do you know about the striff that our people suffer?" to {_p}
  31. {@T}
  32. send "&7[2/4]&3 {@N1}:&b And also what did the Queen say? Is she okay?" to {_p}
  33. {@T}
  34. send "&7[3/4]&3 {@N1}:&b Oh, she's a little shocken up still? That poor thing it's been 10 years since that happened." to {_p}
  35. {@T}
  36. send "&7[4/4]&3 {@N1}:&b Now that you know about our troubles you can help us right? Well anyways here, you can have a reward." to {_p}
  37. {@T}
  38. send "&7➤&7&o Quest Completed." to {_p}
  39. stop
  40. if quest progress is "C":
  41. send "&7[1/1]&3 {@N1}:&b Thanks again for helping me, I hope you learned alot about our history." to {_p}
  42. stop
  43.  
  44. # Begin Second NPC #
  45.  
  46. if entity's name is "{@N2}":
  47. if quest progress is "<none>":
  48. send "&7[1/1]&3 {@N2}:&b What can this humble Queen do for you?" to {_p}
  49. if quest progress is "S1":
  50. send "&7[1/14]&3 {@N2}:&b You want to know about or history? Did Katherine send you?" to {_p}
  51. {@T}
  52. send "&7[2/14]&3 {@N2}:&b Oh. She wants to know if I'm okay? Well I'm still..." to {_p}
  53. {@T}
  54. send "&7[3/14]&3 {@N2}:&b Upset about what happened to my Husband. What you don't know?" to {_p}
  55. {@T}
  56. send "&7[4/14]&3 {@N2}:&b Well then let me tell you what happened." to {_p}
  57. {@T}
  58. send "&7[5/14]&3 {@N2}:&b The kingdom of Danne was a happy one, full of life and prosperity" to {_p}
  59. {@T}
  60. send "&7[6/14]&3 {@N2}:&b Ruled by my husband the generous King Gaebriell. But one night as the full" to {_p}
  61. {@T}
  62. send "&7[7/14]&3 {@N2}:&b moon rose, I was out taking a bath when I heard my servant screaming for help , My husband was Kidnapped," to {_p}
  63. {@T}
  64. send "&7[8/14]&3 {@N2}:&b and when the guards got to our room they couldn't find anything but a mysterious purple mist." to {_p}
  65. {@T}
  66. send "&7[9/14]&3 {@N2}:&b Our citizens were devastated at the lost of their king, and so was I. But the People of this land" to {_p}
  67. {@T}
  68. send "&7[10/14]&3 {@N2}:&b vowed to find my husband to me and the gods above. However the mist killed all the " to {_p}
  69. {@T}
  70. send "&7[11/14]&3 {@N2}:&b flowers in the land and also brought with it unusual creatures which tormented the kingdom," to {_p}
  71. {@T}
  72. send "&7[12/14]&3 {@N2}:&b tearing it to shreds, we call these creatures. The EnderMen. They tormented the land for 10 long years." to {_p}
  73. {@T}
  74. send "&7[13/14]&3 {@N2}:&b But my son Prince Traeton finally was able to take back most of the land from them and is now looking for his father." to {_p}
  75. {@T}
  76. send "&7[14/14]&3 {@N2}:&b But enough about me go on and tell Katherine that i'm fine and thank you for listing to a old lady." to {_p}
  77. {@T}
  78. if quest progress is "S2":
  79. send "&7[1/1]&3 {@N1}:&b Thanks again for listening to a old lady, but right now I'm old." to {_p}
  80. stop
  81. if quest progress is "C":
  82. send "&7[1/1]&3 {@N1}:&b Zzzzzzzz." to {_p}
  83. stop
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