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Nov 25th, 2014
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  1. ITEM.name = ""; -- name of item duh
  2. ITEM.cost = 0; -- cost of item duh (we can decide these later if u want
  3. ITEM.model = "models/weapons/w_irifle.mdl"; -- WORLD MODEL OF WEAPON, the metro ones are in metro 2033 weapons ( if you cant find them leave it blank), stalker ones are in STALKER WEAPONS, in addons
  4. ITEM.weight = 4; -- weight duh (make sure sidearms are 1.5 or less, rifles are 2.5 or more)
  5. ITEM.uniqueID = "stalker_pkm"; -- weapon class, in the weaposn tab right click on the weapon, copy to clipboard, put that here example weapon_pistol
  6. ITEM.business = true;
  7. ITEM.description = "A weapon which does not seem to have been crafted on Earth."; -- decstrpiontion
  8. ITEM.isAttachment = true; -- leave this true
  9. ITEM.hasFlashlight = false; -- leave false
  10. ITEM.loweredOrigin = Vector(3, 0, -4);
  11. ITEM.loweredAngles = Angle(0, 45, 0);
  12. ITEM.attachmentBone = "ValveBiped.Bip01_Spine";
  13. ITEM.attachmentOffsetAngles = Angle(0, 0, 0);
  14. ITEM.attachmentOffsetVector = Vector(-3.96, 4.95, -2.97);
  15. ITEM.customFunctions = {"Repair"};
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