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Aug 30th, 2015
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C++ 0.55 KB | None | 0 0
  1. HRESULT STDMETHODCALLTYPE EndScene(IDirect3DDevice9 *device)
  2. {
  3.     d3d9EndScene.Unhook();
  4.  
  5.     if (ren == nullptr)
  6.     {
  7.         ren = new D3D9Renderer(device);
  8.         ren->InitObjects();
  9.     }
  10.     if (ren->Begin())
  11.     {
  12.         DoMenu(ren);
  13.  
  14.         ren->End();
  15.     }
  16.     HRESULT hr = device->EndScene();
  17.  
  18.     d3d9EndScene.Rehook();
  19.     return hr;
  20. }
  21.  
  22. HRESULT STDMETHODCALLTYPE Reset(IDirect3DDevice9 *device, D3DPRESENT_PARAMETERS *params)
  23. {
  24.     d3d9Reset.Unhook();
  25.  
  26.     if (ren)
  27.     {
  28.         delete ren;
  29.         ren = nullptr;
  30.     }
  31.     HRESULT hr = device->Reset(params);
  32.  
  33.     d3d9Reset.Rehook();
  34.     return hr;
  35. }
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