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Jun 11th, 2015
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  1. // FPS
  2. cl_showfps 2
  3. fps_max 0
  4.  
  5. // Net Settings
  6. cl_cmdrate 66
  7. cl_interp 0
  8. cl_interp_ratio 1
  9. cl_lagcompensation 1
  10. cl_pred_optimize 2
  11. cl_smooth 0
  12. cl_smoothtime 0.01
  13. cl_updaterate 66
  14. rate 60000
  15.  
  16. //Violence
  17. violence_ablood 0
  18. violence_agibs 0
  19. violence_hblood 0
  20. violence_hgibs 0
  21.  
  22. // Enable Sprays
  23. cl_playerspraydisable 0
  24. r_spray_lifetime 2
  25.  
  26. // Enable shadows
  27. mat_shadowstate 1
  28. r_shadowmaxrendered 18
  29. r_shadowrendertotexture 1
  30. r_shadows 1
  31.  
  32. // Enable facial features
  33. r_eyes 1
  34. r_flex 1
  35. r_lod 1 // Needs to be set to 1, otherwise they will still be disabled.
  36. r_rootlod 1
  37. r_teeth 1
  38.  
  39. // Disable ragdolls
  40. cl_ragdoll_fade_time 0
  41. cl_ragdoll_forcefade 1
  42. cl_ragdoll_physics_enable 0
  43. g_ragdoll_fadespeed 0
  44. g_ragdoll_lvfadespeed 0
  45. ragdoll_sleepaftertime 0
  46. cl_phys_props_enable 0
  47. cl_phys_props_max 0
  48. props_break_max_pieces 0
  49. r_propsmaxdist 1
  50. violence_agibs 0
  51. violence_hgibs 0
  52.  
  53. // Enable gibs
  54. cl_phys_props_enable 1
  55. cl_phys_props_max 128
  56. props_break_max_pieces -1
  57. violence_agibs 1
  58. violence_hgibs 1
  59.  
  60. // Graphical
  61. cl_detaildist 0
  62. cl_detailfade 0
  63. cl_drawmonitors 0
  64. cl_ejectbrass 0
  65. cl_jiggle_bone_framerate_cutoff 0
  66. cl_new_impact_effects 0
  67. cl_show_splashes 0
  68. func_break_max_pieces 0
  69. glow_outline_effect_enable 0
  70. lod_transitiondist 0
  71. mat_antialias 0
  72. mat_bumpmap 0
  73. mat_colcorrection_disableentities 1
  74. mat_colorcorrection 0
  75. mat_compressedtextures 1
  76. mat_disable_bloom 1
  77. mat_disable_fancy_blending 1
  78. mat_disable_lightwarp 1
  79. mat_envmapsize 0
  80. mat_envmaptgasize 8
  81. mat_filterlightmaps 1
  82. mat_filtertextures 1
  83. mat_forceaniso 1
  84. mat_hdr_level 0
  85. mat_max_worldmesh_vertices 512
  86. mat_monitorgamma 2.0
  87. mat_motion_blur_enabled 0
  88. mat_parallaxmap 0
  89. mat_picmip 0
  90. mat_reducefillrate 1
  91. mat_reduceparticles 1
  92. mat_trilinear 1
  93. mat_viewportscale 1
  94. mat_viewportupscale 1
  95. mat_wateroverlaysize 1
  96. mp_decals 9
  97. r_3dnow 0
  98. r_3dsky 0
  99. r_ambientboost 0
  100. r_ambientfactor 0
  101. r_ambientmin 0
  102. r_avglight 0
  103. r_cheapwaterend 1
  104. r_cheapwaterstart 1
  105. r_decals 9
  106. r_decalstaticprops 0
  107. r_decal_cullsize 15
  108. r_drawdetailprops 0
  109. r_drawmodeldecals 0
  110. r_drawflecks 0
  111. r_dynamic 0
  112. r_flashlightdepthtexture 0
  113. r_forcewaterleaf 1
  114. r_lightaverage 0
  115. r_maxnewsamples 2
  116. r_maxsampledist 1
  117. r_propsmaxdist 0
  118. r_queued_ropes 0
  119. r_renderoverlayfragment 0
  120. r_ropetranslucent 0
  121. r_staticprop_lod 4
  122. r_waterdrawreflection 0
  123. r_waterdrawrefraction 1
  124. r_waterforceexpensive 0
  125. r_waterforcereflectentities 0
  126. rope_averagelight 0
  127. rope_collide 0
  128. rope_rendersolid 0
  129. rope_shake 0
  130. rope_smooth 0
  131. rope_subdiv 0
  132. rope_wind_dist 0
  133. tf_particles_disable_weather 0
  134. tracer_extra 0
  135. r_propsmaxdist 3000
  136.  
  137. // Misc
  138. in_usekeyboardsampletime 0
  139. mat_clipz 1
  140. mat_forcehardwaresync 0
  141. mat_levelflush 1
  142. mat_vsync 0
  143. r_fastzreject -1
  144. datacachesize 128
  145. sv_allow_point_servercommand always
  146.  
  147. // Sound
  148. dsp_enhance_stereo 1
  149. dsp_slow_cpu 0
  150. snd_async_fullyasync 1
  151. snd_pitchquality 1
  152. snd_spatialize_roundrobin 0
  153.  
  154. // Threading
  155. mat_queue_mode 1
  156. mat_forcemanagedtexturesintohardware 1
  157. cl_threaded_bone_setup 0
  158. cl_threaded_client_leaf_system 0
  159. r_queued_decals 0
  160. r_queued_ropes 1
  161. r_queued_post_processing 0
  162. r_threaded_client_shadow_manager 1
  163. r_threaded_particles 1
  164. r_threaded_renderables 1
  165.  
  166. // Misc
  167. cl_forcepreload 1
  168. mat_phong 0
  169. mat_specular 1
  170. sv_forcepreload 1
  171.  
  172. // Null-cancelling movement script
  173. bind w +mfwd
  174. bind s +mback
  175. bind a +mleft
  176. bind d +mright
  177.  
  178. alias +mfwd "-back;+forward;alias checkfwd +forward"
  179. alias +mback "-forward;+back;alias checkback +back"
  180. alias +mleft "-moveright;+moveleft;alias checkleft +moveleft"
  181. alias +mright "-moveleft;+moveright;alias checkright +moveright"
  182. alias -mfwd "-forward;checkback;alias checkfwd none"
  183. alias -mback "-back;checkfwd;alias checkback none"
  184. alias -mleft "-moveleft;checkright;alias checkleft none"
  185. alias -mright "-moveright;checkleft;alias checkright none"
  186. alias checkfwd none
  187. alias checkback none
  188. alias checkleft none
  189. alias checkright none
  190. alias none ""
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