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- # ╔════════════════════════════════════════════════════════════════════════════════════════════════════════════════════════════╗
- # ║ config.yml file of the AreaShop plugin created by NLThijs48, Github can be found at https://github.com/NLthijs48/AreaShop. ║
- # ║ This file contains options to change the working of the plugin, the profiles defined here can be used in default.yml. ║
- # ╚════════════════════════════════════════════════════════════════════════════════════════════════════════════════════════════╝
- # ┌────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────┐
- # │ GENERAL: Options that influence the global state of the plugin │
- # └────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────┘
- ## Chatprefix used for all messages in the chat, also changes the greeting messages.
- chatPrefix: '&2[DuskCells]&r '
- ## The language file that should be used, check the 'lang' folder for build-in languages (use the filename without .yml here).
- language: EN
- ## The tags you need to write on the sign to trigger the plugin.
- signTags:
- ## Tag for adding a rent region.
- rent: '.c'
- ## Tag for adding a buy region.
- buy: '.b'
- ## Tag for adding a sign to an existing region.
- add: '[as]'
- # ┌────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────┐
- # │ NUMBERS: Options to change the output of prices. │
- # └────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────┘
- ## The characters displayed before a price, special characters like € can be used.
- moneyCharacter: '$'
- ## The characters displayed after a price, special characters like € can be used.
- moneyCharacterAfter: ''
- ## How many numbers behind the dot should be shown (2 will make numbers like '8.55', '9.01').
- fractionalNumbers: 2
- ## Set this to true if you want to hide '.0' for a number like '15.0' ('4.50' will still stay '4.50').
- hideEmptyFractionalPart: true
- ## Use metric suffixes if the price is above this number (use 1.00M instead of 1000000.00 etc.), use -1 for disable.
- ## Indications are used as defined on: http://en.wikipedia.org/wiki/Metric_prefix, implemented from 'k' to 'Y'.
- metricSuffixesAbove: 1000000.0
- ## The character(s) to use as decimal mark.
- decimalMark: '.'
- # ┌────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────┐
- # │ RENTING: Options that apply to all rent regions. │
- # └────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────┘
- ## Timeformat to use on the signs, default is like '30-06 14:52', US format: 'MM-dd KK:mm a'.
- ## Search for 'java SimpleDateFormat' for more options and documentation.
- timeFormatSign: 'dd-MM HH:mm'
- ## Timeformat used in the chat, default is like '30 june 2014 14:52', US format: 'MMMMMMMMMMMMMMMMM dd yyyy KK:mm a'.
- ## Search for 'java SimpleDateFormat' for more options and documentation.
- timeFormatChat: 'dd MMMMMMMMMMMMMMMMM yyyy HH:mm'
- ## Time indicators, used for specifing time periods (for example rent duration).
- ## Be careful with deleting words, will break settings using those, adding is no problem.
- seconds: [s, sec, secs, second, seconds]
- minutes: [m, min, mins, minute, minutes, minuten, minuut]
- hours: [h, hour, hours, uur, uren]
- days: [d, day, days, dag, dagen]
- months: [M, month, months, maanden, maand]
- years: [y, year, years, jaar, jaren]
- # ┌────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────┐
- # │ PERMISSION GROUPS: Assigned by giving players certain permissions. │
- # └────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────┘
- ## Configure the max total regions, max rent regions and max buy regions with different groups (-1 is unlimited).
- ## Assign a group to players by giving them the permission 'areashop.limits.<group>'.
- ## Every player already has the group 'default' and ops have the unlimited group.
- ## All the groups applied to the player will be checked and only if they all allow an extra region it will be permitted.
- ## Add a 'worlds' or 'groups' list to a group to only count regions from those worlds and/or groups.
- ## This can be used to get different limits for other worlds or area's.
- ## Give players permissions globally and not per world! That would break limits when then try renting/buying from within another world.
- limitGroups:
- d4:
- total: 1
- rents: 1
- buys: 0
- # ┌────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────┐
- # │ PROFILES: Assigned in general (default.yml), for a group (groups.yml) or individually (<region>.yml) │
- # └────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────┘
- ## Below is a list of tags that can be used with all the profiles below.
- ## If a tag has no value (for example when you use %player% when the region is not rented/bought) then the tag will not get replaced.
- ## %region% The region name (with correct capitalization).
- ## %player% The name of the player that rents/buys the region (with correct capitalization), will not get replaced if no renter/buyer.
- ## %uuid% The uuid of the player that rents/buys the region, will not get replaced if no renter/buyer.
- ## %friends% The names of friends added to this region separated by ', '.
- ## %friendsuuid% The UUID's of friends added to this region separated by ', '.
- ## %price% The price of the region formatted with the configured characters before and after the number.
- ## %rawprice% The price without formatting, like '10.0' or '7.77'.
- ## %duration% The duration of a rent region, for example '1 d', '4 minutes' or '2 years'.
- ## %world% The name of the world that the region is in.
- ## %type% The type of the region, 'rent' or 'buy'.
- ## %until% The end time of a rent formatted as configured with 'timeFormatChat'.
- ## %untilshort% The end time of a rent formatted as configured with 'timeFormatSign'.
- ## %width% The width of the region (amount of blocks on the x-axis).
- ## %depth% The depth of the region (amount of blocks on the z-axis).
- ## %height% The height of the region (amount of blocks on the y-axis).
- ## %timeleft% The time left on the rent (uses the unit of time that fits best, minutes used from 121 seconds till 120 minutes).
- ## %clicker% The name of the player that clicked the sign (only to be used in the signProfiles section).
- ## %resellprice% The price of a region when it is in resell mode.
- ## %rawresellprice% The resellprice without formatting, like '10.0' or '7.77'.
- ## %moneyback% The amount of money the player will get back when unrenting/selling the region (formatted with currency characters).
- ## %rawmoneyback% The moneyback without formatting, like '10.0' or '7.77'.
- ## %moneybackpercent% The percentage of the price the player will get back when unrenting (only the number between 0-100).
- ## %maxextends% The maximum number of extends a player can do on the region.
- ## %extendsleft% The number of extends that are left (maxextends - timesextended).
- ## %maxrenttime% The maximum time you can rent a region in advance (human readable).
- ## %inactivetime% The maximum time a player may be inactive before unrent/sell (human readable).
- ## %year% The current year.
- ## %month% The current month in the year.
- ## %day% The current day in the month.
- ## %hour% The current hour in the day (0-23).
- ## %minute% The current minute of the hour.
- ## %second% The current second of the minute.
- ## %millisecond% The current millisecond of the second.
- ## %epoch% The number of milliseconds since January 1, 1970 (Unix Epoch).
- ## Below are profiles for the signs, you can assign profiles to regions
- ## by setting 'general.signProfile' in default.yml, groups or individual regions.
- signProfiles:
- default:
- ## The following sections can be added for performing certain commands when the sign is clicked:
- ## rightClickPlayer, rightClickConsole, shiftRightClickPlayer, shiftRightClickConsole,
- ## leftClickPlayer, leftClickConsole, shiftLeftClickPlayer, shiftLeftClickConsole.
- ## Sections with 'Player' at the end will be run by the clicking player and 'Console' ones from the console.
- forrent:
- line1: '&2&l[Rent Cell]'
- line2: '%region%'
- line3: '%duration%'
- line4: '%price%'
- rightClickPlayer:
- - 'areashop rent %region%'
- leftClickPlayer:
- - 'areashop unrent %region%'
- rented:
- line1: '&4&l[Rented]'
- line2: '%region%'
- line3: '%player%'
- line4: '%timeleft%'
- rightClickPlayer:
- - 'areashop rent %region%'
- leftClickPlayer:
- - 'areashop unrent %region%'
- forsale:
- line1: '&2&l[For Sale]'
- line2: '%region%'
- line3: '%price%'
- line4:
- rightClickPlayer:
- - 'areashop buy %region%'
- leftClickPlayer:
- - 'areashop info region %region%'
- resell:
- line1: '&9&l[Resale]'
- line2: '%region%'
- line3: '%resellprice%'
- line4: '&8%player%'
- rightClickPlayer:
- - 'areashop buy %region%'
- leftClickPlayer:
- - 'areashop info region %region%'
- shiftRightClickPlayer:
- - 'areashop stopresell %region%'
- sold:
- line1: '&4&l[Sold]'
- line2: '%region%'
- line3: '%player%'
- line4:
- rightClickPlayer:
- - 'areashop buy %region%'
- leftClickPlayer:
- - 'areashop info region %region%'
- shiftRightClickPlayer:
- - 'areashop sell %region%'
- ## Option to run certain commands when one of these events happen.
- ## Commands at a 'before' section will execute before the region details are changed in the AreaShop system
- ## and before any other actions occurred (changing signs, saving/loading schematics, etc.),
- ## the 'after' commands will be run when all changes are done.
- ## After 'before' or 'after' you can create a list of commands (see example at the created event).
- eventCommandProfiles:
- default:
- created:
- before:
- after:
- ## - "say An AreaShop region has been created: %region%"
- deleted:
- before:
- after:
- rented:
- before:
- after:
- extended:
- before:
- after:
- unrented:
- before:
- after:
- bought:
- before:
- after:
- sold:
- before:
- after:
- resell:
- before:
- after:
- ## For the following events you can specify if you want to restore or save the region to a schematic.
- ## After 'save:' or 'restore:' you enter the name of the file to restore from/to.
- ## If you want your regions all looking the same then you can leave out the %region% part to use the same schematic for all.
- ## Be carefull with these options, it could crash your server or destroy (parts of) your world if used wrong!
- ## The limit 'maximumBlocks' applies to restoring/saving schematics, be sure your regions are below the limit.
- schematicProfiles:
- default:
- created:
- save: '%type%-%region%'
- restore: ''
- deleted:
- save: ''
- restore: '%type%-%region%'
- rented:
- save: ''
- restore: ''
- unrented:
- save: ''
- restore: '%type%-dcell'
- bought:
- save: ''
- restore: ''
- sold:
- save: ''
- restore: '%type%-%region%'
- resell:
- save: ''
- restore: ''
- ## Flag profiles to specify what flags should be set on the WorldGuard regions.
- ## All normal region flags as present in WorldGuard can be used, and also members, owners, priority and parent.
- ## Each line represents a WorldGuard setting that should be set to a certain value when the region is in the specified state.
- ## The members and owners flag normally take a list of UUID's separated by 'comma space', adding by name is possible with 'n:<name>'.
- ## You can add groups by using 'g:<groupname>', so in total you could use: '%uuid%, %friendsuuid%, g:vip, n:cool-guy'.
- ## For flags like 'entry' and 'exit' you can add group setting by using 'g:<scope>' behind it, <scope> is one of the following:
- ## members, non_members, owners, non_owners, all. Example, only owners can enter the region:
- ## entry: 'deny g:non_owners'
- ## Use '' for a flag to reset it.
- flagProfiles:
- default:
- forrent:
- owners: ''
- greeting: '&8[Cell] &7This cell can be rented for %price% per %duration%'
- rented:
- owners: '%uuid%, %friendsuuid%'
- greeting: '&8[Cell] &7This cell is rented by %player% and expires on %until%'
- chest-access: 'deny g:non_members'
- use: 'deny g:non_members'
- priority: 1
- forsale:
- owners: ''
- greeting: '%lang:prefix%%lang:greeting-forsale%'
- sold:
- owners: '%uuid%, %friendsuuid%'
- greeting: '%lang:prefix%%lang:greeting-bought%'
- resale:
- owners: '%uuid%, %friendsuuid%'
- greeting: '%lang:prefix%%lang:greeting-resale%'
- ## Profiles that specify when players should get messages about rent that almost run out.
- ## The numbers that start sections in the profile specify how time before it actually runs out it should be executed.
- ## When warnPlayer is set to true a message will be send that is specified in the language file.
- ## All commands in the list below 'commands:' will execute together with the warning, all normal variables can be used.
- expirationWarningProfiles:
- default:
- "1 day":
- warnPlayer: true
- commands:
- ## - "say %region% is about to expire for %player%: %timeleft% left"
- "1 hour":
- warnPlayer: true
- commands:
- "5 minutes":
- warnPlayer: true
- commands:
- # ┌────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────┐
- # │ ADVANCED AND DEBUG: Specific options to tweak the plugin precisely and check if it functions correctly. │
- # └────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────┘
- ## Blacklist of region names that cannot be added to AreaShop for renting or buying. Regular expressions can be used, search
- ## for 'java regex pattern' to find documentation about how to use it. The case-insensitive option is enabled because
- ## WorldGuard will return the correct region no matter what the casing is.
- ## Example: Blocking all regions that have a name like 'house_1', 'house_2', etc. would be done with 'house_\d+'.
- ## The '\d' represents the numerical digits 0-9, the + symbol represents 1 or more times repeated.
- ## This means it would also block 'house_123' and 'house_000456'. It will not block 'ahouse_1' or 'house_'.
- blacklist:
- - '__global__'
- ## Minimum length of the numbers that are suffixed for region names generated by the '/as stack' command.
- ## When having this at 3 it will generate names like this: 'region-001', 'region-014', 'region-4567'.
- stackRegionNumberLength: 3
- # Allow/disallow adding players that did not visit the server yet as friend of a region
- addFriendNotExistingPlayers: false
- ## Enable sending stats to http://mcstats.org/ (Metrics plugin).
- ## This information will give me an indication about how much the plugin is used and encourages me to continue development.
- sendStats: true
- ## If enabled it will check for updates when loading the plugin, it will never download files, it will only notify about it
- ## A message will be printed in the console when an update is available and OPs will be notified when joining the server.
- checkForUpdates: true
- ## Use colors when sending messages to console and log files.
- useColorsInConsole: false
- ## Post error messages in the console when a command run from the config fails (from the 'runCommands' section for example).
- postCommandErrors: true
- ## Update all region flags and signs after starting the plugin (uses the 'regionsPerTick' setting from the 'update' section).
- ## This ensures that changes to the config are directly visible after restarting the server.
- updateRegionsOnStartup: true
- ## Enables / disables debug messages in the console, could be useful to figure out where errors come from.
- debug: false
- ## Version of the config, do not change!
- version: 2.2.0
- # ┌────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────┐
- # │ LIMITS AND TIMINGS: Options for limits and the frequencies for certain functions (be very careful with these!). │
- # └────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────┘
- ## Maximum number of blocks to save to or restore from a .schemetic.
- maximumBlocks: 1000000
- ## Maximum number of locations the teleport function should check to find a safe spot.
- maximumTries: 50000
- ## Setting the 'delay' setting to 0 or lower will prevent the taks from runnning, if you don't use a certain feature you
- ## could switch the task off this way.
- ## The 'delay' settings are specified using a number followed by one of the identifiers as defined above in the config.
- ## The 'regionsPerTick' settings are to configure how fast something goes, lower value is less lag, but slower updates.
- ## There are 20 ticks in 1 second, so if you set 'regionPerTick' to 5, then 5*20=100 regions per second will be updated.
- ## Timings for saving files that need saving.
- saving:
- ## Time between saving files that need to be saved (not all files will be saved by default).
- delay: '10 minutes'
- ## How many regions per tick will be saved.
- regionsPerTick: 1
- ## Timings for rent expiration checking.
- expiration:
- ## Time between checking if rent regions have been expired.
- delay: '59 seconds'
- ## Number of rent regions to check per tick.
- regionsPerTick: 5
- ## Timings for expiration warning to online players.
- expireWarning:
- ## The time between checking if expiration warning need to be sent.
- delay: '5 minutes'
- ## Number of regions to update per tick.
- regionsPerTick: 3
- ## Timings for updating signs and region flags ('/as reload' or after '/as groupadd' or '/as groupdel').
- update:
- ## Number of regions to update per tick.
- regionsPerTick: 5
- ## Time between checking if any regions need to be unrented because the player was not online for the specified time period.
- inactive:
- ## Time between checking if a regions needs to be unrented/sold because of inactivity by the player.
- delay: '15 minutes'
- ## Number of rent regions to check per tick.
- regionsPerTick: 5
- ## Timings for the periodic updating of signs (for timeleft tags etc).
- signs:
- ## Time between updates of all signs.
- delay: '60 seconds'
- ## Number of regions to update signs for per tick.
- regionsPerTick: 3
- ## Number of regions per tick to check when a player joins to see if his name changed for regions he owned (updates the regions when changed).
- nameupdate:
- ## Number of regions to update signs for per tick.
- regionsPerTick: 5
- ## Timings for adding regions to AreaShop ('/as stack').
- adding:
- ## Number of regions to add per tick.
- regionsPerTick: 2
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