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  1. //Mastermind
  2. $l['controlfreak'] = 'Hostage Taker';
  3. $l['controlfreak-normal'] = 'Having at least one hostage makes you regenerate <div class="bluein">1.5%</div> health every <div class="bluein">5</div> seconds.';
  4. $l['controlfreak-ace'] = 'Having at least one hostage makes you regenerate <div class="bluein">4.5%</div> health every <div class="bluein">5</div> seconds.';
  5. $l['pistolmessiah'] = 'Pistol Messiah';
  6. $l['pistolmessiah-normal'] = 'When in bleed-out, you are instantly revived if you kill an enemy with a pistol. You only have <div class="bluein">1</div> charge. You will replenish your charge when you get out of custody.';
  7. $l['pistolmessiah-ace'] = 'You gain an additional <div class="bluein">2</div> charges. You will replenish your charges when you get out of custody.';
  8. $l['inspire'] = 'Inspire';
  9. $l['inspire-normal'] = 'You revive crew members <div class="bluein">50%</div> faster. Shouting at your team-mates will increase their movement speed by <div class="bluein">20%</div> for <div class="bluein">10</div> seconds.';
  10. $l['inspire-ace'] = 'There is a <div class="bluein">75%</div> chance that you can revive crew members at a distance by shouting at them.';
  11. $l['blackmarketeer'] = 'Partner in Crime';
  12. $l['blackmarketeer-normal'] = 'Having a converted enemy increases your movement speed by <div class="bluein">10%</div>. Your converted enemy takes <div class="bluein">40%</div> less damage';
  13. $l['blackmarketeer-ace'] = 'Having a converted enemy increases your health by <div class="bluein">20%</div>. Your converted enemy takes an additional <div class="bluein">40%</div> less damage.';
  14. $l['gunslinger'] = 'Gunslinger';
  15. $l['gunslinger-normal'] = 'You reload pistols <div class="bluein">50%</div> faster.';
  16. $l['gunslinger-ace'] = 'You deal <div class="bluein">50%</div> additional damage with pistols.';
  17. $l['kilmer'] = 'Kilmer';
  18. $l['kilmer-normal'] = 'Increases your reload speed with assault rifles and sniper rifles by <div class="bluein">25%</div>.';
  19. $l['kilmer-ace'] = 'Your weapon accuracy while moving with assault rifles and sniper rifles is increased by <div class="bluein">50%</div>.<br/><br/>Run and Reload - you can reload your weapons while sprinting.';
  20. $l['stockholmsyndrome'] = 'Stockholm Syndrome';
  21. $l['stockholmsyndrome-normal'] = 'Nearby civilians have a chance of reviving you if you interact with them.';
  22. $l['stockholmsyndrome-ace'] = 'Civilians reviving you have a chance of giving you ammunition.';
  23. $l['combatdoctor'] = 'Combat Doctor';
  24. $l['combatdoctor-normal'] = 'You can now place <div class="bluein">2</div> doctor bags instead of just one.';
  25. $l['combatdoctor-ace'] = 'Your doctor bags have <div class="bluein">2</div> additional charges each.';
  26. $l['joker'] = 'Joker';
  27. $l['joker-normal'] = 'You can convert a non-special enemy to fight on your side. This cannot be done during stealth and the enemy must have surrendered in order for you to convert it.<br/><br/>You can only convert one non-special enemy at a time.';
  28. $l['joker-ace'] = 'The converted enemy gains <div class="bluein">55%</div> more health and deals <div class="bluein">45%</div> more damage.<br/><br/>The time to convert an enemy is reduced by <div class="bluein">65%</div>.';
  29. $l['spotter'] = 'Spotter';
  30. $l['spotter-normal'] = 'Special enemies marked by you take <div class="bluein">15%</div> additional damage.';
  31. $l['spotter-ace'] = 'Unlocks the Spotter asset in the Job Overview menu.<br/><br/>During stealth the Spotter will highlight guards for you and your crew.<br/><br/>If stealth is not an option, the Spotter will highlight special enemies for you and your crew.';
  32. $l['equilibrium'] = 'Equilibrium';
  33. $l['equilibrium-normal'] = 'Increases accuracy with pistols and akimbo weapons by <div class="bluein">10%</div> and decreases the time it takes to pull and put them away by <div class="bluein">50%</div>.';
  34. $l['equilibrium-ace'] = 'Increases your rate of fire with pistols and akimbo weapons by <div class="bluein">100%</div>.';
  35. $l['dominator'] = 'Dominator';
  36. $l['dominator-normal'] = 'You and your crew can now intimidate a non-special enemy. Less well trained enemies are easier to intimidate.';
  37. $l['dominator-ace'] = 'The power and range of your intimidation is increased by <div class="bluein">50%</div>.';
  38. $l['insideman'] = 'Control Freak';
  39. $l['insideman-normal'] = 'Civilians remain intimidated <div class="bluein">50%</div> longer.<br/><br/>Noise created by you intimidates civilians';
  40. $l['insideman-ace'] = 'Unlocks special Inside Man assets in the Job Overview menu.';
  41. $l['fastlearner'] = 'Pain Killers';
  42. $l['fastlearner-normal'] = 'Crew members you revive take <div class="bluein">10%</div> less damage for <div class="bluein">5</div> seconds';
  43. $l['fastlearner-ace'] = 'The damage reduction is increased by an additional <div class="bluein">20%</div>.';
  44. $l['leadership'] = 'Leadership';
  45. $l['leadership-normal'] = 'You and your crew\'s weapon stability with pistols is increased by <div class="bluein">25%</div>.';
  46. $l['leadership-ace'] = 'You and your crew\'s weapon stability with all weapons is increased by <div class="bluein">50%</div>.';
  47. $l['cableguy'] = 'Cable Guy';
  48. $l['cableguy-normal'] = 'You can cable tie hostages <div class="bluein">75%</div> faster.';
  49. $l['cableguy-ace'] = 'Increases your supply of cable ties from <div class="bluein">2</div> to <div class="bluein">6</div>.';
  50. $l['combatmedic'] = 'Combat Medic';
  51. $l['combatmedic-normal'] = 'After you have revived a crew member, you receive a <div class="bluein">25%</div> damage bonus for <div class="bluein">10</div> seconds.';
  52. $l['combatmedic-ace'] = 'Reviving a crew member gives them <div class="bluein">30%</div> more health.';
  53. $l['endurance'] = 'Endurance';
  54. $l['endurance-normal'] = 'Increases your stamina by <div class="bluein">100%</div>.';
  55. $l['endurance-ace'] = 'Increases stamina for you and your crew by <div class="bluein">50%</div>.';
  56. $l['unlockmastermind'] = 'Unlocking the Mastermind';
  57. $l['unlockmastermind-normal'] = 'The Mastermind is a manipulative leader who excels in situational control.<br/><br/>Spending the first point in the Mastermind skill tree unlocks the ability to place the doctor bag deployable. The doctor bag can be used to regain health.<br/><br/>The doctor bag has <div class="bluein">2</div> charges in its basic state.';
  58. //Enforcer
  59. $l['faraway'] = 'Far Away';
  60. $l['faraway-normal'] = 'Your accuracy bonus while aiming down sights with Shotguns is increased by <div class="bluein">40%</div>.';
  61. $l['faraway-ace'] = 'You gain a <div class="bluein">50%</div> increased effective range with Shotguns when aiming down sights.';
  62. $l['closeby'] = 'Close By';
  63. $l['closeby-normal'] = 'You can now hip-fire with your Shotguns while sprinting.';
  64. $l['closeby-ace'] = 'Your rate of fire is increased by <div class="bluein">35%</div> while firing from the hip with single shot Shotguns. Shotguns with magazines have their magazine sizes increased by <div class="bluein">15</div> shells. ';
  65. $l['overkill'] = 'Overkill';
  66. $l['overkill-normal'] = 'When you kill an enemy with a shotgun or the OVE9000 portable saw, you receive a <div class="bluein">75%</div> damage increase for <div class="bluein">30</div> seconds.';
  67. $l['overkill-ace'] = 'The damage bonus now applies to all weapons. Skill must still be activated using a Shotgun or the OVE9000 portable saw. Your weapon swap speed is increased by <div class="bluein">80%</div>.<br/><br/>Note: Does not apply to grenade launchers.';
  68. $l['ironman'] = 'Iron Man';
  69. $l['ironman-normal'] = 'Unlocks the ability for you to wear the Improved Combined Tactical Vest.';
  70. $l['ironman-ace'] = 'When you melee Shield enemies, they get knocked back by the sheer force.<br/><br/>Run and shoot – you can now shoot from the hip while sprinting.';
  71. $l['carbonblade'] = 'Carbon Blade';
  72. $l['carbonblade-normal'] = 'You replace your saw blades with carbon blades, increasing your saw efficiency by <div class="bluein">20%</div>.';
  73. $l['carbonblade-ace'] = 'Attacking enemies with the OVE9000 portable saw wears it down <div class="bluein">50%</div> less than before. Saws are <div class="bluein">20%</div> more effective.<br/><br/>You can use the saw as a secondary weapon.';
  74. $l['hardboiled'] = 'Hard Boiled';
  75. $l['hardboiled-normal'] = 'Increases your shotgun weapon accuracy by <div class="bluein">20%</div> when firing from the hip.';
  76. $l['hardboiled-ace'] = 'Increases your weapon accuracy by <div class="bluein">20%</div> when firing from the hip with all weapons.';
  77. $l['fullyloaded'] = 'Fully Loaded';
  78. $l['fullyloaded-normal'] = 'You total ammo capacity is increased by <div class="bluein">25%</div>.';
  79. $l['fullyloaded-ace'] = 'Enemies drop <div class="bluein">75%</div> more ammunition.<br/><br/>Note: ACE version does not work with custom shotgun ammo types.';
  80. $l['portablesaw'] = 'Portable Saw';
  81. $l['portablesaw-normal'] = 'Unlocks the OVE9000 portable saw for you to use.';
  82. $l['portablesaw-ace'] = 'Increases your saw blade amount by <div class="bluein">1</div>.';
  83. $l['shotguncqb'] = 'Shotgun CQB';
  84. $l['shotguncqb-normal'] = 'You reload shotguns <div class="bluein">15%</div> faster.';
  85. $l['shotguncqb-ace'] = 'You reload shotguns <div class="bluein">35%</div> faster. You gain a <div class="bluein">125%</div> increase steel sight speed when using Shotguns. ';
  86. $l['ammospecialist'] = 'Ammunition Specialist';
  87. $l['ammospecialist-normal'] = 'You can now place <div class="bluein">2</div> ammo bags instead of just one.';
  88. $l['ammospecialist-ace'] = 'Each ammo bag contains additional <div class="bluein">200%</div> ammunition.';
  89. $l['berserker'] = 'Berserker';
  90. $l['berserker-normal'] = 'The lower your health, the more melee damage you do. When your health is below <div class="bluein">25%</div>, you will do up to <div class="bluein">250%</div> more melee and saw damage.';
  91. $l['berserker-ace'] = 'When your health is below <div class="bluein">25%</div>, you will do up to <div class="bluein">100%</div> more damage with ranged weapons.<br/><br/>Note: Does not apply to grenade launchers.';
  92. $l['shotgunimpact'] = 'Shotgun Impact';
  93. $l['shotgunimpact-normal'] = 'Your weapon stability with all shotguns is increased by <div class="bluein">8</div>. You deal <div class="bluein">5%</div> more damage with shotguns.';
  94. $l['shotgunimpact-ace'] = 'You deal <div class="bluein">10%</div> more damage with shotguns.';
  95. $l['stunresistance'] = 'Stun Resistance';
  96. $l['stunresistance-normal'] = 'Reduces the visual effect duration of flashbangs by <div class="bluein">25%</div>.';
  97. $l['stunresistance-ace'] = 'Further reduces the visual effect duration by <div class="bluein">50%</div>.';
  98. $l['toughguy'] = 'Tough Guy';
  99. $l['toughguy-normal'] = 'Reduces your camera shake by <div class="bluein">50%</div> when you are damaged by enemy fire.';
  100. $l['toughguy-ace'] = 'Your bleed-out health is increased by <div class="bluein">25%</div>.';
  101. $l['diehard'] = 'Die Hard';
  102. $l['diehard-normal'] = 'You can use your primary weapon in bleed-out.';
  103. $l['diehard-ace'] = 'Your armor recovers <div class="bluein">15%</div> faster.';
  104. $l['underdog'] = 'Underdog';
  105. $l['underdog-normal'] = 'When three or more enemies are within <div class="bluein">18</div> meters of you, you receive a <div class="bluein">15%</div> damage bonus that lasts for <div class="bluein">7</div> seconds.';
  106. $l['underdog-ace'] = 'When three or more enemies are within <div class="bluein">18</div> meters of you, you also receive a <div class="bluein">15%</div> damage reduction that lasts for <div class="bluein">7</div> seconds.';
  107. $l['pumpingiron'] = 'Pumping Iron';
  108. $l['pumpingiron-normal'] = 'Your melee attacks against non-special enemies deal <div class="bluein">50%</div> more damage.';
  109. $l['pumpingiron-ace'] = 'Your melee attacks against special enemies deal <div class="bluein">50%</div> more damage.';
  110. $l['oppressor'] = 'Oppressor';
  111. $l['oppressor-normal'] = 'Your weapons are <div class="bluein">25%</div> more effective at threatening enemies.';
  112. $l['oppressor-ace'] = 'Your weapons are <div class="bluein">50%</div> more effective at threatening enemies.';
  113. $l['bulletstorm'] = 'Bullet Storm';
  114. $l['bulletstorm-normal'] = 'Directly after you deploy an ammo bag, you can fire your weapon for <div class="bluein">5</div> seconds without depleting your ammunition.';
  115. $l['bulletstorm-ace'] = 'You can fire <div class="bluein">10</div> seconds longer without depleting your ammunition.<br/><br/>Note: Does not apply to grenade launchers.';
  116. $l['transporter'] = 'Transporter';
  117. $l['transporter-normal'] = 'You move <div class="bluein">50%</div> faster when carrying bags.';
  118. $l['transporter-ace'] = 'You can throw bags <div class="bluein">50%</div> further.';
  119. $l['unlockenforcer'] = 'Unlocking the Enforcer';
  120. $l['unlockenforcer-normal'] = 'The Enforcer is a violent criminal, usually employed by crime syndicates to execute jobs that no one else can.<br/><br/>Spending the first point in the Enforcer skill tree unlocks the ability to place the ammo bag deployable. The ammo bag can be used to gain ammunition.';
  121. //Technician
  122. $l['sentrytowerdefence'] = 'Sentry Tower Defense';
  123. $l['sentrytowerdefence-normal'] = 'You can now place <div class="bluein">2</div> sentry guns instead of just one.';
  124. $l['sentrytowerdefence-ace'] = 'Your sentry gun damage is increased by <div class="bluein">300%</div>.';
  125. $l['magplus'] = 'Mag Plus';
  126. $l['magplus-normal'] = 'Your weapon magazine capacity is increased by <div class="bluein">5</div> rounds.';
  127. $l['magplus-ace'] = 'Further increases your weapon magazine capacity by <div class="bluein">10</div> rounds.<br/><br/>Note: Does not apply to sniper rifles.';
  128. $l['bulletproof'] = 'Bulletproof';
  129. $l['bulletproof-normal'] = 'Improves your armor so you can absorb <div class="bluein">50%</div> more damage.';
  130. $l['bulletproof-ace'] = 'The armor recovery rate of you and your crew is increased by <div class="bluein">25%</div>.';
  131. $l['sentrycombatupgrade'] = 'Sentry Combat Upgrade';
  132. $l['sentrycombatupgrade-normal'] = 'You can now reload your sentry gun with your own ammo.';
  133. $l['sentrycombatupgrade-ace'] = 'Your sentry gun receives a protective shield.';
  134. $l['shapedcharge'] = 'Shaped Charge';
  135. $l['shapedcharge-normal'] = 'Adds <div class="bluein">3</div> more trip mines to your inventory.';
  136. $l['shapedcharge-ace'] = 'Trip mines can now be converted to shaped charges, used to breach certain safes and doors.';
  137. $l['shockproof'] = 'Shockproof';
  138. $l['shockproof-normal'] = 'Taser shock attacks on you backfire, knocking back the Taser.';
  139. $l['shockproof-ace'] = 'Interacting with an enemy Taser while he is electrocuting you will electrocute him, dealing <div class="bluein">50%</div> damage to his health.';
  140. $l['sentrytargetingpackage'] = 'Sentry Targeting Package';
  141. $l['sentrytargetingpackage-normal'] = 'Your sentry gun accuracy is improved by <div class="bluein">100%</div>.';
  142. $l['sentrytargetingpackage-ace'] = 'Your sentry gun rotational speed is increased by <div class="bluein">150%</div>. Your sentry gun is loaded with <div class="bluein">50%</div> extra ammo.';
  143. $l['blastradius'] = 'Jack of all Trades';
  144. $l['blastradius-normal'] = 'The radius of trip mine explosions is increased by <div class="bluein">70%</div>.';
  145. $l['blastradius-ace'] = 'You can now carry sentry guns and trip mines at the same time. When you deplete your trip mines or sentry guns you will switch to the other one.<br/><br/>Note: You need a sentry gun for this skill to work.';
  146. $l['silentdrilling'] = 'Silent Drilling';
  147. $l['silentdrilling-normal'] = 'Your drill makes <div class="bluein">65%</div> less noise. Civilians and guards are less likely to hear your drill and sound the alarm.';
  148. $l['silentdrilling-ace'] = 'Your drill is silent. Civilians and guards have to see the drill in order to sound the alarm.';
  149. $l['sentrygun'] = 'Sentry Gun';
  150. $l['sentrygun-normal'] = 'Unlocks the sentry gun for you to use.';
  151. $l['sentrygun-ace'] = 'Your sentry gun gains <div class="bluein">150%</div> more health.';
  152. $l['improvedcrafting'] = 'Tactical Mines';
  153. $l['improvedcrafting-normal'] = 'The radius of trip mine explosions is increased by <div class="bluein">30%</div>.';
  154. $l['improvedcrafting-ace'] = 'Special enemies marked by your trip mines take <div class="bluein">15%</div> more damage.';
  155. $l['drillsergant'] = 'Drill Sergeant';
  156. $l['drillsergant-normal'] = 'Increases your drill speed by <div class="bluein">15%</div>.';
  157. $l['drillsergant-ace'] = 'Further increases your drill speed by <div class="bluein">15%</div>.';
  158. $l['sharpshooter'] = 'Sharpshooter';
  159. $l['sharpshooter-normal'] = 'You are <div class="bluein">20%</div> more accurate with all single shot weapons.';
  160. $l['sharpshooter-ace'] = 'Your weapon stability is increased with all rifles by <div class="bluein">25%</div>.';
  161. $l['combatengineer'] = 'Combat Engineer';
  162. $l['combatengineer-normal'] = 'Allows you to turn trip mines on or off.';
  163. $l['combatengineer-ace'] = 'Upgrades your trip mines with a sensor mode. Enemies that go past your trip mines while in sensor mode are highlighted for you and your crew.<br/><br/>If stealth is not an option, the trip mines will highlight special enemies for you and your crew.';
  164. $l['hardwareexpert'] = 'Hardware Expert';
  165. $l['hardwareexpert-normal'] = 'You fix the drill <div class="bluein">25%</div> faster and you also deploy trip mines <div class="bluein">20%</div> faster.';
  166. $l['hardwareexpert-ace'] = 'Gives drill a <div class="bluein">30%</div> chance to auto-restart when it breaks down. You also deploy the sentry gun <div class="bluein">50%</div> faster.';
  167. $l['rifleman'] = 'Rifleman';
  168. $l['rifleman-normal'] = 'Your snap to zoom <div class="bluein">100%</div> faster with assault rifles and sniper rifles.';
  169. $l['rifleman-ace'] = 'Your weapon zoom level is increased by <div class="bluein">25%</div> with assault rifles and sniper rifles.';
  170. $l['demolitionman'] = 'Demolition Man';
  171. $l['demolitionman-normal'] = 'Adds <div class="bluein">1</div> more trip mine to your inventory.';
  172. $l['demolitionman-ace'] = 'Decreases your trip mine deploy time by <div class="bluein">20%</div>.';
  173. $l['nervesofsteel'] = 'Nerves of Steel';
  174. $l['nervesofsteel-normal'] = 'You take <div class="bluein">50%</div> less damage while interacting with things.';
  175. $l['nervesofsteel-ace'] = 'You can now use steel sight while in bleed-out.';
  176. $l['unlocktechnician'] = 'Unlocking the Technician';
  177. $l['unlocktechnician-normal'] = 'The Technician is an expert in the practical application of criminal science, enjoying anything that goes BOOM!<br/><br/>Spending the first point in the Technician skill tree unlocks the ability to place the trip mine deployable. The trip mine can be used to blow things up, like people and safes.<br/><br/><div class="bluein">2</div> deployable trip mines are added to your inventory.';
  178. //Ghost
  179. $l['cameraloop'] = 'Camera Loop';
  180. $l['cameraloop-normal'] = 'Interacting with a camera at close range will cause the camera to temporarily see a pre-recording for the next <div class="bluein">10</div> seconds so you can sneak past it. Your crew can only loop <div class="bluein">1</div> camera at a time.';
  181. $l['cameraloop-ace'] = 'Camera loop duration is increased by <div class="bluein">10</div> seconds.';
  182. $l['ecmfeedback'] = 'ECM Feedback';
  183. $l['ecmfeedback-normal'] = 'You can now interact with ECM jammers to cause a feedback loop. When interacted, the ECM jammer has a <div class="bluein">50%-100%</div> chance to incapacitate enemies within <div class="bluein">25</div> meters radius every <div class="bluein">1.5</div> seconds.<br/><br/>ECM feedback lasts <div class="bluein">15-20</div> seconds.';
  184. $l['ecmfeedback-ace'] = 'You will now instantly interact with a ECM jammer and the ECM feedback duration is increased by <div class="bluein">25%</div>.<br/><br/>Your ECM jammer has a <div class="bluein">100%</div> chance every <div class="bluein">4</div> minutes to recharge itself.';
  185. $l['movingtarget'] = 'Moving Target';
  186. $l['movingtarget-normal'] = 'You can now sprint while strafing.';
  187. $l['movingtarget-ace'] = 'You can now sprint in any direction.';
  188. $l['lockpicking'] = 'Lock-picking Expert';
  189. $l['lockpicking-normal'] = 'Increases your lock-picking interaction speed by <div class="bluein">25%</div>.';
  190. $l['lockpicking-ace'] = 'You can now silently crack safes by hand.<br/><br/>Further increases your lock-picking interaction speed by <div class="bluein">25%</div>.';
  191. $l['ecmoverdrive'] = 'ECM Overdrive';
  192. $l['ecmoverdrive-normal'] = 'Your ECM jammer duration is increased by <div class="bluein">25%</div>.';
  193. $l['ecmoverdrive-ace'] = 'Your ECM jammer can now also be used to open certain doors.';
  194. $l['professional'] = 'The Professional';
  195. $l['professional-normal'] = 'Weapon stability with silenced weapons is increased by <div class="bluein">50%</div>. Your snap to zoom is <div class="bluein">100%</div> faster with silenced weapons.';
  196. $l['professional-ace'] = 'Your accuracy with silenced weapons is increased by <div class="bluein">50%</div>. You gain a <div class="bluein">15%</div> chance to pierce enemy armor with silenced weapons.';
  197. $l['ninelives'] = 'Nine Lives';
  198. $l['ninelives-normal'] = 'You gain the ability to go into bleed-out <div class="bluein">1</div> more time before going into custody.';
  199. $l['ninelives-ace'] = 'When you get into bleed-out, you have a <div class="bluein">35%</div> chance to get right back up.';
  200. $l['ecmspecialist'] = 'ECM Specialist';
  201. $l['ecmspecialist-normal'] = 'You can now place <div class="bluein">2</div> ECM jammers instead of just one.';
  202. $l['ecmspecialist-ace'] = 'The ECM jammer duration is increased by <div class="bluein">25%</div> and the ECM feedback duration lasts <div class="bluein">25%</div> longer. The ECM jammer now delays the pager response time as long as the jammer is active.';
  203. $l['silentkiller'] = 'Silent Killer';
  204. $l['silentkiller-normal'] = 'You deal <div class="bluein">15%</div> more damage with all silenced weapons.';
  205. $l['silentkiller-ace'] = 'You deal <div class="bluein">15%</div> more damage and have a <div class="bluein">15%</div> chance to pierce enemy armor with silenced weapons.';
  206. $l['shinobi'] = 'Shinobi';
  207. $l['shinobi-normal'] = 'Your walk speed is increased by <div class="bluein">25%</div> and your crouch speed is increased by <div class="bluein">10%</div>.';
  208. $l['shinobi-ace'] = 'Enemies make <div class="bluein">95%</div> less noise when shot or melee\'d to death.';
  209. $l['martialarts'] = 'Martial Arts';
  210. $l['martialarts-normal'] = 'You are <div class="bluein">50%</div> more likely to knock down an enemy with a melee strike.';
  211. $l['martialarts-ace'] = 'You take <div class="bluein">50%</div> less damage from all melee attacks because of training.';
  212. $l['smgspecialist'] = 'SMG Specialist';
  213. $l['smgspecialist-normal'] = 'Increases your reload speed of SMG weapons by <div class="bluein">35%</div>.';
  214. $l['smgspecialist-ace'] = 'Increases your rate of fire with SMGs by <div class="bluein">20%</div>.';
  215. $l['fasthands'] = 'Fast Hands';
  216. $l['fasthands-normal'] = 'You can pack and interact with loot bags <div class="bluein">25%</div> faster.';
  217. $l['fasthands-ace'] = 'Further increases your pack and interaction speed with loot bags by <div class="bluein">50%</div>.';
  218. $l['chameleon'] = 'Chameleon';
  219. $l['chameleon-normal'] = 'In casing mode, you can now mark guards, cameras and your concealment is increased by <div class="bluein">25%</div>.';
  220. $l['chameleon-ace'] = 'You are <div class="bluein">15%</div> less likely to be targeted when you are close to your crew members.';
  221. $l['cleaner'] = 'Cleaner';
  222. $l['cleaner-normal'] = 'You deal <div class="bluein">5%</div> more damage against special enemies.<br/><br/>You can now buy a body bag asset which contains <div class="bluein">3</div> body bags that can be shared with your crew.';
  223. $l['cleaner-ace'] = '<div class="bluein">1</div> additional body bag is added to your inventory.';
  224. $l['deadpresidents'] = 'Dead Presidents';
  225. $l['deadpresidents-normal'] = 'Adds <div class="bluein">10%</div> value to loose cash that you pick up.';
  226. $l['deadpresidents-ace'] = 'Further adds <div class="bluein">20%</div> value to loose cash that you pick up.';
  227. $l['sprinter'] = 'Sprinter';
  228. $l['sprinter-normal'] = 'The time before stamina regeneration starts is reduced by <div class="bluein">25%</div> and the regeneration of stamina is increased by <div class="bluein">25%</div>.';
  229. $l['sprinter-ace'] = 'Your sprint speed is increased by <div class="bluein">25%</div> and you have a <div class="bluein">25%</div> better chance dodging enemy fire while sprinting.';
  230. $l['catburglar'] = 'Cat Burglar';
  231. $l['catburglar-normal'] = 'You take <div class="bluein">75%</div> less damage from falling.';
  232. $l['catburglar-ace'] = 'Your fall damage is reduced so that you only take armor damage from falling from non-fatal heights. Your custody time is reduced by <div class="bluein">50%</div>.';
  233. $l['unlockghost'] = 'Unlocking the Ghost';
  234. $l['unlockghost-normal'] = 'The Ghost is a stealth artist, capable of grand theft without force or violence.<br/><br/>Spending the first point in the Ghost skill tree unlocks the ability to use the electronic countermeasure equipment, also known as the ECM jammer. When used, the ECM jammer can open ATM machines and temporarily cancel out electronic devices such as cell phones and cameras.<br/><br/><div class="bluein">1</div> ECM jammer is added to your inventory. An ECM jammer lasts <div class="bluein">20</div> seconds.';
  235. //Fugitive
  236. $l['bullseye'] = 'Bullseye';
  237. $l['bullseye-normal'] = 'You regenerate <div class="bluein">15</div> armor for each successful headshot. This can not occur more than once every <div class="bluein">2</div> seconds.';
  238. $l['bullseye-ace'] = 'You regenerate an additional <div class="bluein">30</div> armor for each successful headshot.';
  239. $l['sneakybastard'] = 'Sneaky Bastard';
  240. $l['sneakybastard-normal'] = 'You gain a <div class="bluein">1%</div> dodge chance for every <div class="bluein">3</div> points of concealment under <div class="bluein">35</div> up to <div class="bluein">10%</div>.';
  241. $l['sneakybastard-ace'] = 'You gain a <div class="bluein">1%</div> dodge chance for every <div class="bluein">1</div> point of concealment under <div class="bluein">35</div> up to <div class="bluein">10%</div>.';
  242. $l['akimbo'] = 'Akimbo';
  243. $l['akimbo-normal'] = 'You can dual wield two weapons. These can be found under the Akimbo tab in the inventory menu.<br/><br/>Dual wielded weapons have <div class="bluein">50%</div> stability penalty. ';
  244. $l['akimbo-ace'] = 'Your stability penalty with Akimbo weapons is set to <div class="bluein">25%</div> and increases the ammo capacity of your Akimbo weapons to <div class="bluein">150%</div>.';
  245. $l['triggerhappy'] = 'Trigger Happy';
  246. $l['triggerhappy-normal'] = 'Each successful pistol hit grants a <div class="bluein">10%</div> damage boost for <div class="bluein">2</div> seconds and can stack <div class="bluein">4</div> times.';
  247. $l['triggerhappy-ace'] = 'Increases the damage boost duration to <div class="bluein">8</div>.';
  248. $l['lowblow'] = 'Low Blow';
  249. $l['lowblow-normal'] = 'You gain a <div class="bluein">3%</div> critical hit chance for every <div class="bluein">3</div> points of concealment under <div class="bluein">35</div> up to <div class="bluein">30%</div>.';
  250. $l['lowblow-ace'] = 'You gain a <div class="bluein">3%</div> critical hit chance for every <div class="bluein">1</div> point of concealment under <div class="bluein">35</div> up to <div class="bluein">30%</div>.<br/><br/>Note: Does not apply to grenade launchers.';
  251. $l['counterstrike'] = 'Counter-Strike';
  252. $l['counterstrike-normal'] = 'When charging your melee weapon you will counter-attack enemies that try to strike you, knocking them down. The knock-down does not deal any damage.';
  253. $l['counterstrike-ace'] = 'You can now counter-attack Cloakers.';
  254. $l['swansong'] = 'Swan Song';
  255. $l['swansong-normal'] = 'When your health reaches <div class="bluein">0</div>, instead of instantly going down, you can fight for <div class="bluein">3</div> seconds with a <div class="bluein">60%</div> movement speed penalty.';
  256. $l['swansong-ace'] = 'You no longer need to reload and can fight for an additional <div class="bluein">6</div> seconds.';
  257. $l['undertaker'] = 'Undertaker';
  258. $l['undertaker-normal'] = 'You unlock the ability to place the body bag case deployable.';
  259. $l['undertaker-ace'] = 'You can now place <div class="bluein">2</div> body bag cases instead of just one.';
  260. $l['uppers'] = 'Uppers';
  261. $l['uppers-normal'] = 'Adds <div class="bluein">3</div> more first aid kits to your inventory.';
  262. $l['uppers-ace'] = 'Adds <div class="bluein">7</div> more first aid kits to your inventory.';
  263. $l['brotherskeeper'] = 'Brother\'s Keeper';
  264. $l['brotherskeeper-normal'] = 'The damage thugs deal to you is reduced by <div class="bluein">10%</div>.';
  265. $l['brotherskeeper-ace'] = 'The damage thugs deal to you is reduced by an additional <div class="bluein">25%</div>.';
  266. $l['winstonwolfe'] = 'Winston Wolfe';
  267. $l['winstonwolfe-normal'] = 'You can now carry <div class="bluein">1</div> additional body bag.';
  268. $l['winstonwolfe-ace'] = 'During stealth, you know how to kill without leaving a trace, reducing your cleaning cost by <div class="bluein">75%</div>.';
  269. $l['quickfix'] = 'Quick Fix';
  270. $l['quickfix-normal'] = 'Decreases your first aid kit deploy time by <div class="bluein">50%</div>.';
  271. $l['quickfix-ace'] = 'Crew members that use your first aid kits take <div class="bluein">20%</div> less damage for <div class="bluein">10</div> seconds.';
  272. $l['runandgun'] = 'Run and Gun';
  273. $l['runandgun-normal'] = 'You gain <div class="bluein">10%</div> additional move speed.';
  274. $l['runandgun-ace'] = 'Your movement speed is unhindered while using steel sight.';
  275. $l['sixthsense'] = 'Sixth Sense';
  276. $l['sixthsense-normal'] = 'When you stand still for <div class="bluein">3.5</div> seconds in stealth, you start highlighting people around you within a <div class="bluein">10</div> meter radius.';
  277. $l['sixthsense-ace'] = 'You can pick-up items while in casing mode. ';
  278. $l['duckandcover'] = 'Duck and Cover';
  279. $l['duckandcover-normal'] = 'You have a <div class="bluein">5%</div> better chance dodging enemy fire while crouching.';
  280. $l['duckandcover-ace'] = 'You have an additional <div class="bluein">10%</div> chance dodging enemy fire while crouching.';
  281. $l['daredevil'] = 'Daredevil';
  282. $l['daredevil-normal'] = 'Increase your climbing speed by <div class="bluein">20%</div>.';
  283. $l['daredevil-ace'] = 'You gain a <div class="bluein">15%</div> dodge chance while zip-lining.';
  284. $l['hiddenblade'] = 'Hidden Blade';
  285. $l['hiddenblade-normal'] = 'Increases your melee weapon concealment by <div class="bluein">2</div>. ';
  286. $l['hiddenblade-ace'] = 'Enemies make <div class="bluein">95%</div> less noise when shot or melee\'d to death.';
  287. $l['thickskin'] = 'Thick Skin';
  288. $l['thickskin-normal'] = 'Your steadiness is increased by <div class="bluein">10</div>.';
  289. $l['thickskin-ace'] = 'Increases the armor of all ballistic vests by <div class="bluein">20</div>.';
  290. $l['unlockfugitive'] = 'Unlocking the Fugitive';
  291. $l['unlockfugitive-normal'] = 'The Fugitive is a survivor, always on the run and an expert at hiding from the law.<br/><br/>Spending the first point in the Fugitive skill tree unlocks the ability to place the first aid kit deployable. The first aid kit is quick to deploy, quick to use and restores health on pick-up.<br/><br/><div class="bluein">4</div> first aid kits are added to your inventory.';
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