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  1. 0.000 2015-09-14 05:05:26; Factorio 0.12.7 (Build 16743, win64)
  2. 0.001 Operating system: Windows 8.1
  3. 0.001 Program arguments: "Factorio.exe" "--start-server" "togykane.zip" "--latency-ms" "150" "--autosave-slots" "10" "--autosave-interval" "30"
  4. 0.001 Read data path: C:/Program Files/Factorio/data
  5. 0.001 Write data path: C:/Users/Kane/AppData/Roaming/Factorio
  6. 0.002 Binaries path: C:/Program Files/Factorio/bin
  7. 0.014 Running in headless mode
  8. 0.054 Loading mod core 0.0.0 (data.lua)
  9. 0.056 Loading mod base 0.12.7 (data.lua)
  10. 0.103 Loading mod EvoGUI 0.4.2 (data.lua)
  11. 0.138 Loading mod FARL 0.4.0 (data.lua)
  12. 0.182 Loading mod Landfill 2.1.6 (data.lua)
  13. 0.219 Loading mod MoreLight 1.0.0 (data.lua)
  14. 0.255 Loading mod nightvision 0.0.2 (data.lua)
  15. 0.298 Loading mod RailTanker 1.1.0 (data.lua)
  16. 0.335 Loading mod stonelegion 0.0.1 (data.lua)
  17. 0.387 Loading mod SmartTrains 0.3.66 (data.lua)
  18. 0.435 Loading mod FARL 0.4.0 (data-updates.lua)
  19. 0.470 Loading mod rso-mod 1.4.0 (data-updates.lua)
  20. 0.506 Loading mod WaiTex 0.7.1 (data-updates.lua)
  21. 0.634 Loading mod SmartTrains 0.3.66 (data-updates.lua)
  22. 1.186 Factorio initialised
  23. 1.187 Info Router.cpp:557: Router peerID(65535) shutting down.
  24. 1.188 Info Router.cpp:583: Router state -> Disconnected
  25. 1.188 Info MultiplayerManager.cpp:862: networkTick(0) mapTick(-1) changing state from(Ready) to(PreparedToHostGame)
  26. 1.188 Info MultiplayerManager.cpp:862: networkTick(0) mapTick(-1) changing state from(PreparedToHostGame) to(CreatingGame)
  27. 1.188 Loading map C:/Users\Kane\AppData\Roaming\Factorio\saves\togykane.zip
  28. 1.208 Info Scenario.cpp:160: Map version 0.12.7-3
  29. 1.433 Info WindowsUDPSocket.cpp:73: Opening socket at port (34197)
  30. 1.433 Info Router.cpp:583: Router state -> Connected
  31. 1.433 Info Synchronizer.cpp:54: NetworkTick(0) initialized Synchronizer local peer(0) latency(9).
  32. 1.433 Hosting game at port 34197, peerID 0, session magic 2835
  33. 1.433 Info MultiplayerManager.cpp:862: networkTick(0) mapTick(470) changing state from(CreatingGame) to(InGame)
  34. 1.434 Info NetworkInputHandler.cpp:40: mapTick(470) networkTick(0) initialized NetworkInputHandler local peer(0).
  35. 1.601 Info MultiplayerManager.cpp:1324: Received peer info for peer(0) username(<server>).
  36. 1.602 Info MultiplayerManager.cpp:999: networkTick(9) mapTick(470) received stateChanged peerID(0) oldState(Ready) newState(CreatingGame)
  37. 1.603 Info MultiplayerManager.cpp:999: networkTick(9) mapTick(470) received stateChanged peerID(0) oldState(CreatingGame) newState(InGame)
  38. 120.231 Connection request from 92.234.139.235:34197
  39. 120.231 Info Router.cpp:648: NetworkTick(7127) replying to connectionRequest for address(92.234.139.235:34197).
  40. 120.381 Info Router.cpp:798: networkTick(7136) adding peer(1) address(92.234.139.235:34197) sending connectionAccept(true)
  41. 120.382 Info Router.cpp:671: networkTick(7136) sending connectionAccept to address(92.234.139.235:34197) connectionRequestID(40890) newPeerID(1)
  42. 120.383 Info Synchronizer.cpp:494: networkTick(7136) adding peer(1) success(true).
  43. 120.730 Info MultiplayerManager.cpp:1324: Received peer info for peer(0) username(<server>).
  44. 120.731 Info MultiplayerManager.cpp:999: networkTick(7145) mapTick(487) received stateChanged peerID(0) oldState(InGame) newState(InGame)
  45. 120.732 Info MultiplayerManager.cpp:1324: Received peer info for peer(1) username(Togy).
  46. 120.733 Info MultiplayerManager.cpp:999: networkTick(7145) mapTick(487) received stateChanged peerID(1) oldState(Ready) newState(Connecting)
  47. 120.734 Info NetworkInputHandler.cpp:491: expectedMapTick(487) adding peer(1).
  48. 120.734 Info MultiplayerManager.cpp:1324: Received peer info for peer(1) username(Togy).
  49. 120.735 Info MultiplayerManager.cpp:999: networkTick(7145) mapTick(487) received stateChanged peerID(1) oldState(Connecting) newState(Connecting)
  50. 120.736 Info MultiplayerManager.cpp:999: networkTick(7145) mapTick(487) received stateChanged peerID(1) oldState(Connecting) newState(VerifyingConnection)
  51. 121.046 Info MultiplayerManager.cpp:999: networkTick(7164) mapTick(488) received stateChanged peerID(1) oldState(VerifyingConnection) newState(ConnectedWaitingForMap)
  52. 121.048 Info MultiplayerManager.cpp:862: networkTick(7164) mapTick(488) changing state from(InGame) to(InGameAligning)
  53. 121.049 Info MultiplayerManager.cpp:1597: networkTick(7164) mapTick(488) starting mapAlign
  54. 121.197 Info MultiplayerManager.cpp:999: networkTick(7173) mapTick(488) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
  55. 121.197 Info MultiplayerManager.cpp:1531: networkTick(7173) mapTick(488) sending mapAlignAction
  56. 121.347 Info MultiplayerManager.cpp:1218: networkTick(7182) mapTick(488) received MapAlignAction from peer(0), mapAlignTick(489) appliedTickClosuresCount(0)
  57. 121.348 Info MultiplayerManager.cpp:1613: networkTick(7183) mapTick(488) mapAlign finished targetTick(489) updating map and running the tasks ...
  58. 121.349 Info MultiplayerManager.cpp:1485: networkTick(7183) mapTick(488) peerID(0) fullStateLog: local state(InGameAligning) local peers(((peerID(0) state(InGameAligning) mapAlignTick(489))
  59. ((peerID(1) state(ConnectedWaitingForMap) mapAlignTick(-1))
  60. )
  61. 121.352 Info MultiplayerManager.cpp:1632: maptick(489) crc before applying all ticks: 2074063486
  62. 121.352 Info NetworkInputHandler.cpp:632: applyAllTickClosures: expectedMapTick(489) lastTickApplied(477) referenceMapTick(489) networkTick(7183)
  63. 121.353 Info NetworkInputHandler.cpp:656: applyAllTickClosures: applying tickClosure(tick(480) inputActions((CheckCRCHeuristic) ) ) for peer(0)
  64. 121.353 Info MultiplayerManager.cpp:1640: maptick(489) crc after applying all ticks: 2074063486
  65. 121.354 Info MultiplayerManager.cpp:862: networkTick(7183) mapTick(489) changing state from(InGameAligning) to(InGameAligned)
  66. 121.354 Info MultiplayerManager.cpp:862: networkTick(7183) mapTick(489) changing state from(InGameAligned) to(InGameSavingMap)
  67. 121.514 Info MultiplayerManager.cpp:999: networkTick(7192) mapTick(489) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
  68. 121.515 Info MultiplayerManager.cpp:999: networkTick(7192) mapTick(489) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameSavingMap)
  69. 121.547 Info MultiplayerManager.cpp:862: networkTick(7195) mapTick(489) changing state from(InGameSavingMap) to(InGameSendingMap)
  70. 121.558 Info MultiplayerManager.cpp:1099: MapTick(489) Serving map(C) for peer(1) size(2733471) crc(902804159)
  71. 121.714 Info MultiplayerManager.cpp:999: networkTick(7204) mapTick(489) received stateChanged peerID(0) oldState(InGameSavingMap) newState(InGameSendingMap)
  72. 121.864 Info MultiplayerManager.cpp:999: networkTick(7213) mapTick(489) received stateChanged peerID(1) oldState(ConnectedWaitingForMap) newState(ConnectedDownloadingMap)
  73. 126.980 Info MultiplayerManager.cpp:999: networkTick(7520) mapTick(489) received stateChanged peerID(1) oldState(ConnectedDownloadingMap) newState(ConnectedLoadingMap)
  74. 126.981 Canceling serving for peer 1
  75. 126.982 Info MultiplayerManager.cpp:862: networkTick(7520) mapTick(489) changing state from(InGameSendingMap) to(InGameWaitingForOthers)
  76. 127.130 Info MultiplayerManager.cpp:999: networkTick(7529) mapTick(489) received stateChanged peerID(0) oldState(InGameSendingMap) newState(InGameWaitingForOthers)
  77. 127.330 Info MultiplayerManager.cpp:999: networkTick(7541) mapTick(489) received stateChanged peerID(1) oldState(ConnectedLoadingMap) newState(InGameWaitingForOthers)
  78. 127.331 Info MultiplayerManager.cpp:1170: networkTick(7541) mapTick(489) stopping mapAlign
  79. 127.332 Info MultiplayerManager.cpp:862: networkTick(7541) mapTick(489) changing state from(InGameWaitingForOthers) to(InGame)
  80. 127.333 Info MultiplayerManager.cpp:1485: networkTick(7541) mapTick(489) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGameWaitingForOthers) mapAlignTick(-1))
  81. ((peerID(1) state(InGameWaitingForOthers) mapAlignTick(-1))
  82. )
  83. 127.480 Info MultiplayerManager.cpp:999: networkTick(7550) mapTick(498) received stateChanged peerID(0) oldState(InGameWaitingForOthers) newState(InGame)
  84. 127.481 Info MultiplayerManager.cpp:999: networkTick(7550) mapTick(498) received stateChanged peerID(1) oldState(InGameWaitingForOthers) newState(InGame)
  85. 127.516 Info NetworkInputHandler.cpp:570: assigning playerIndex(1) to peer(1)
  86. 127.517 Info GameActionHandler.cpp:1938: MapTick(501) processed PlayerJoinGame peerID(1) playerIndex(1) mode(create)
  87. 138.696 Connection request from 192.168.1.133:34197
  88. 138.697 Info Router.cpp:648: NetworkTick(8218) replying to connectionRequest for address(192.168.1.133:34197).
  89. 138.846 Info Router.cpp:798: networkTick(8227) adding peer(2) address(192.168.1.133:34197) sending connectionAccept(true)
  90. 138.847 Info Router.cpp:671: networkTick(8227) sending connectionAccept to address(192.168.1.133:34197) connectionRequestID(63146) newPeerID(2)
  91. 138.848 Info Synchronizer.cpp:494: networkTick(8227) adding peer(2) success(true).
  92. 139.013 Info MultiplayerManager.cpp:1324: Received peer info for peer(0) username(<server>).
  93. 139.014 Info MultiplayerManager.cpp:999: networkTick(8236) mapTick(1172) received stateChanged peerID(0) oldState(InGame) newState(InGame)
  94. 139.015 Info MultiplayerManager.cpp:1324: Received peer info for peer(1) username(Togy).
  95. 139.016 Info MultiplayerManager.cpp:999: networkTick(8236) mapTick(1172) received stateChanged peerID(1) oldState(InGame) newState(InGame)
  96. 139.017 Info MultiplayerManager.cpp:1324: Received peer info for peer(2) username(kanechart).
  97. 139.017 Info MultiplayerManager.cpp:999: networkTick(8236) mapTick(1172) received stateChanged peerID(2) oldState(Ready) newState(Connecting)
  98. 139.018 Info NetworkInputHandler.cpp:491: expectedMapTick(1172) adding peer(2).
  99. 139.018 Info MultiplayerManager.cpp:1324: Received peer info for peer(2) username(kanechart).
  100. 139.019 Info MultiplayerManager.cpp:999: networkTick(8236) mapTick(1172) received stateChanged peerID(2) oldState(Connecting) newState(Connecting)
  101. 139.020 Info MultiplayerManager.cpp:1324: Received peer info for peer(2) username(kanechart).
  102. 139.020 Info MultiplayerManager.cpp:999: networkTick(8236) mapTick(1172) received stateChanged peerID(2) oldState(Connecting) newState(Connecting)
  103. 139.021 Info MultiplayerManager.cpp:999: networkTick(8236) mapTick(1172) received stateChanged peerID(2) oldState(Connecting) newState(VerifyingConnection)
  104. 139.379 Info MultiplayerManager.cpp:999: networkTick(8255) mapTick(1173) received stateChanged peerID(2) oldState(VerifyingConnection) newState(ConnectedWaitingForMap)
  105. 139.380 Info MultiplayerManager.cpp:862: networkTick(8255) mapTick(1173) changing state from(InGame) to(InGameAligning)
  106. 139.381 Info MultiplayerManager.cpp:1597: networkTick(8255) mapTick(1173) starting mapAlign
  107. 139.529 Info MultiplayerManager.cpp:999: networkTick(8264) mapTick(1173) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
  108. 139.530 Info MultiplayerManager.cpp:999: networkTick(8264) mapTick(1173) received stateChanged peerID(1) oldState(InGame) newState(InGameAligning)
  109. 139.531 Info MultiplayerManager.cpp:1531: networkTick(8264) mapTick(1173) sending mapAlignAction
  110. 139.680 Info MultiplayerManager.cpp:1218: networkTick(8273) mapTick(1173) received MapAlignAction from peer(0), mapAlignTick(1174) appliedTickClosuresCount(0)
  111. 139.680 Info MultiplayerManager.cpp:1218: networkTick(8273) mapTick(1173) received MapAlignAction from peer(1), mapAlignTick(1174) appliedTickClosuresCount(25)
  112. 139.682 Info MultiplayerManager.cpp:1613: networkTick(8274) mapTick(1173) mapAlign finished targetTick(1174) updating map and running the tasks ...
  113. 139.683 Info MultiplayerManager.cpp:1485: networkTick(8274) mapTick(1173) peerID(0) fullStateLog: local state(InGameAligning) local peers(((peerID(0) state(InGameAligning) mapAlignTick(1174))
  114. ((peerID(1) state(InGameAligning) mapAlignTick(1174))
  115. ((peerID(2) state(ConnectedWaitingForMap) mapAlignTick(-1))
  116. )
  117. 139.686 Info MultiplayerManager.cpp:1632: maptick(1174) crc before applying all ticks: 22051567
  118. 139.686 Info NetworkInputHandler.cpp:632: applyAllTickClosures: expectedMapTick(1174) lastTickApplied(1162) referenceMapTick(1174) networkTick(8274)
  119. 139.687 Info NetworkInputHandler.cpp:656: applyAllTickClosures: applying tickClosure(tick(1171) inputActions((ChangeWalkingState) ) ) for peer(1)
  120. 139.688 Info MultiplayerManager.cpp:1640: maptick(1174) crc after applying all ticks: 690856517
  121. 139.688 Info MultiplayerManager.cpp:862: networkTick(8274) mapTick(1174) changing state from(InGameAligning) to(InGameAligned)
  122. 139.689 Info MultiplayerManager.cpp:862: networkTick(8274) mapTick(1174) changing state from(InGameAligned) to(InGameSavingMap)
  123. 139.847 Info MultiplayerManager.cpp:999: networkTick(8283) mapTick(1174) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
  124. 139.848 Info MultiplayerManager.cpp:999: networkTick(8283) mapTick(1174) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameSavingMap)
  125. 139.848 Info MultiplayerManager.cpp:999: networkTick(8283) mapTick(1174) received stateChanged peerID(1) oldState(InGameAligning) newState(InGameAligned)
  126. 139.849 Info MultiplayerManager.cpp:999: networkTick(8283) mapTick(1174) received stateChanged peerID(1) oldState(InGameAligned) newState(InGameWaitingForOthers)
  127. 139.880 Info MultiplayerManager.cpp:862: networkTick(8286) mapTick(1174) changing state from(InGameSavingMap) to(InGameSendingMap)
  128. 139.891 Info MultiplayerManager.cpp:1099: MapTick(1174) Serving map(C) for peer(2) size(2752613) crc(-548602646)
  129. 140.046 Info MultiplayerManager.cpp:999: networkTick(8295) mapTick(1174) received stateChanged peerID(0) oldState(InGameSavingMap) newState(InGameSendingMap)
  130. 140.197 Info MultiplayerManager.cpp:999: networkTick(8304) mapTick(1174) received stateChanged peerID(2) oldState(ConnectedWaitingForMap) newState(ConnectedDownloadingMap)
  131. 140.329 Info MultiplayerManager.cpp:999: networkTick(8311) mapTick(1174) received stateChanged peerID(2) oldState(ConnectedDownloadingMap) newState(ConnectedLoadingMap)
  132. 140.331 Canceling serving for peer 2
  133. 140.332 Info MultiplayerManager.cpp:862: networkTick(8311) mapTick(1174) changing state from(InGameSendingMap) to(InGameWaitingForOthers)
  134. 140.479 Info MultiplayerManager.cpp:999: networkTick(8320) mapTick(1174) received stateChanged peerID(0) oldState(InGameSendingMap) newState(InGameWaitingForOthers)
  135. 140.579 Info MultiplayerManager.cpp:999: networkTick(8326) mapTick(1174) received stateChanged peerID(2) oldState(ConnectedLoadingMap) newState(InGameWaitingForOthers)
  136. 140.581 Info MultiplayerManager.cpp:1170: networkTick(8326) mapTick(1174) stopping mapAlign
  137. 140.582 Info MultiplayerManager.cpp:862: networkTick(8326) mapTick(1174) changing state from(InGameWaitingForOthers) to(InGame)
  138. 140.582 Info MultiplayerManager.cpp:1485: networkTick(8326) mapTick(1174) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGameWaitingForOthers) mapAlignTick(-1))
  139. ((peerID(1) state(InGameWaitingForOthers) mapAlignTick(-1))
  140. ((peerID(2) state(InGameWaitingForOthers) mapAlignTick(-1))
  141. )
  142. 140.730 Info MultiplayerManager.cpp:999: networkTick(8335) mapTick(1183) received stateChanged peerID(0) oldState(InGameWaitingForOthers) newState(InGame)
  143. 140.730 Info MultiplayerManager.cpp:999: networkTick(8335) mapTick(1183) received stateChanged peerID(1) oldState(InGameWaitingForOthers) newState(InGame)
  144. 140.731 Info MultiplayerManager.cpp:999: networkTick(8335) mapTick(1183) received stateChanged peerID(2) oldState(InGameWaitingForOthers) newState(InGame)
  145. 140.764 Info NetworkInputHandler.cpp:570: assigning playerIndex(0) to peer(2)
  146. 140.764 Info GameActionHandler.cpp:1938: MapTick(1186) processed PlayerJoinGame peerID(2) playerIndex(0) mode(connect)
  147. 301.440 Info MultiplayerManager.cpp:1485: networkTick(17972) mapTick(10779) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGame) mapAlignTick(-1))
  148. ((peerID(1) state(InGame) mapAlignTick(-1))
  149. ((peerID(2) state(InGame) mapAlignTick(-1))
  150. )
  151. 601.444 Info MultiplayerManager.cpp:1485: networkTick(35956) mapTick(28598) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGame) mapAlignTick(-1))
  152. ((peerID(1) state(InGame) mapAlignTick(-1))
  153. ((peerID(2) state(InGame) mapAlignTick(-1))
  154. )
  155. 835.169 Info MultiplayerManager.cpp:1357: Disconnect notification for peer (2)
  156. 835.169 Info MultiplayerManager.cpp:949: networkTick(49969) mapTick(42536) removing peer(2) dropout(false)
  157. 835.170 Info MultiplayerManager.cpp:862: networkTick(49969) mapTick(42536) changing state from(InGame) to(InGameAligning)
  158. 835.170 Info MultiplayerManager.cpp:1597: networkTick(49969) mapTick(42536) starting mapAlign
  159. 835.171 Info MultiplayerManager.cpp:1511: networkTick(49969) mapTick(42536) adding mapAlignTask(RemovePlayerAlignTask)
  160. 835.319 Info MultiplayerManager.cpp:999: networkTick(49978) mapTick(42536) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
  161. 835.319 Info MultiplayerManager.cpp:999: networkTick(49978) mapTick(42536) received stateChanged peerID(1) oldState(InGame) newState(InGameAligning)
  162. 835.320 Info MultiplayerManager.cpp:999: networkTick(49978) mapTick(42536) received stateChanged peerID(2) oldState(InGame) newState(InGameAligning)
  163. 835.320 Info MultiplayerManager.cpp:1531: networkTick(49978) mapTick(42536) sending mapAlignAction
  164. 835.469 Info MultiplayerManager.cpp:1218: networkTick(49987) mapTick(42536) received MapAlignAction from peer(0), mapAlignTick(42537) appliedTickClosuresCount(0)
  165. 835.470 Info MultiplayerManager.cpp:1218: networkTick(49987) mapTick(42536) received MapAlignAction from peer(1), mapAlignTick(42538) appliedTickClosuresCount(31)
  166. 835.471 Info MultiplayerManager.cpp:1218: networkTick(49987) mapTick(42536) received MapAlignAction from peer(2), mapAlignTick(42537) appliedTickClosuresCount(35)
  167. 835.472 Info MultiplayerManager.cpp:1613: networkTick(49988) mapTick(42536) mapAlign finished targetTick(42538) updating map and running the tasks ...
  168. 835.473 Info MultiplayerManager.cpp:1485: networkTick(49988) mapTick(42536) peerID(0) fullStateLog: local state(InGameAligning) local peers(((peerID(0) state(InGameAligning) mapAlignTick(42537))
  169. ((peerID(1) state(InGameAligning) mapAlignTick(42538))
  170. ((peerID(2) state(InGameAligning) mapAlignTick(42537))
  171. )
  172. 835.476 Info MultiplayerManager.cpp:1632: maptick(42538) crc before applying all ticks: 1896244038
  173. 835.476 Info NetworkInputHandler.cpp:632: applyAllTickClosures: expectedMapTick(42538) lastTickApplied(42526) referenceMapTick(42538) networkTick(49988)
  174. 835.482 Info NetworkInputHandler.cpp:656: applyAllTickClosures: applying tickClosure(tick(42527) inputActions((PlayerLeaveGame) ) ) for peer(2)
  175. 835.482 Info NetworkInputHandler.cpp:515: expectedMapTick(42538) removing peer(2) success(true).
  176. 835.483 Info GameActionHandler.cpp:1957: MapTick(42538) processed PlayerLeaveGame peerID(2) playerIndex(0)
  177. 835.487 Info MultiplayerManager.cpp:1640: maptick(42538) crc after applying all ticks: 494948461
  178. 835.492 Info MultiplayerManager.cpp:862: networkTick(49988) mapTick(42538) changing state from(InGameAligning) to(InGameAligned)
  179. 835.636 Info MultiplayerManager.cpp:999: networkTick(49997) mapTick(42538) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
  180. 835.636 Info MultiplayerManager.cpp:999: networkTick(49997) mapTick(42538) received stateChanged peerID(1) oldState(InGameAligning) newState(InGameAligned)
  181. 835.637 Info MultiplayerManager.cpp:999: networkTick(49997) mapTick(42538) received stateChanged peerID(1) oldState(InGameAligned) newState(InGameWaitingForOthers)
  182. 835.637 Info MultiplayerManager.cpp:999: networkTick(49997) mapTick(42538) received stateChanged peerID(2) oldState(InGameAligning) newState(InGameAligned)
  183. 835.638 Info NetworkInputHandler.cpp:491: expectedMapTick(42538) adding peer(2).
  184. 835.638 Info MultiplayerManager.cpp:862: networkTick(49997) mapTick(42538) changing state from(InGameAligned) to(InGameWaitingForOthers)
  185. 835.638 Info MultiplayerManager.cpp:999: networkTick(49997) mapTick(42538) received stateChanged peerID(2) oldState(InGameAligned) newState(InGameWaitingForOthers)
  186. 835.786 Info MultiplayerManager.cpp:999: networkTick(50006) mapTick(42538) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameWaitingForOthers)
  187. 835.787 Info MultiplayerManager.cpp:1170: networkTick(50006) mapTick(42538) stopping mapAlign
  188. 835.787 Info MultiplayerManager.cpp:1663: performing map align task (RemovePlayerAlignTask)
  189. 835.787 Info MultiplayerManager.cpp:1687: networkTick(50006) mapTick(42538) finishing removing peer(2) hasPeer(true)
  190. 835.787 Info NetworkInputHandler.cpp:515: expectedMapTick(42538) removing peer(2) success(true).
  191. 835.788 Info Synchronizer.cpp:510: networkTick(50006) removing peer(2) success(true).
  192. 835.788 Info MultiplayerManager.cpp:862: networkTick(50006) mapTick(42538) changing state from(InGameWaitingForOthers) to(InGame)
  193. 835.788 Info MultiplayerManager.cpp:1485: networkTick(50006) mapTick(42538) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGameWaitingForOthers) mapAlignTick(-1))
  194. ((peerID(1) state(InGameWaitingForOthers) mapAlignTick(-1))
  195. )
  196. 835.935 Info MultiplayerManager.cpp:999: networkTick(50015) mapTick(42547) received stateChanged peerID(0) oldState(InGameWaitingForOthers) newState(InGame)
  197. 835.936 Info MultiplayerManager.cpp:999: networkTick(50015) mapTick(42547) received stateChanged peerID(1) oldState(InGameWaitingForOthers) newState(InGame)
  198. 901.449 Info MultiplayerManager.cpp:1485: networkTick(53946) mapTick(46456) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGame) mapAlignTick(-1))
  199. ((peerID(1) state(InGame) mapAlignTick(-1))
  200. )
  201. 1201.454 Info MultiplayerManager.cpp:1485: networkTick(71947) mapTick(64413) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGame) mapAlignTick(-1))
  202. ((peerID(1) state(InGame) mapAlignTick(-1))
  203. )
  204. 1501.459 Info MultiplayerManager.cpp:1485: networkTick(89938) mapTick(82318) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGame) mapAlignTick(-1))
  205. ((peerID(1) state(InGame) mapAlignTick(-1))
  206. )
  207. 1801.463 Info MultiplayerManager.cpp:1485: networkTick(107936) mapTick(100227) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGame) mapAlignTick(-1))
  208. ((peerID(1) state(InGame) mapAlignTick(-1))
  209. )
  210. 2101.468 Info MultiplayerManager.cpp:1485: networkTick(125937) mapTick(118156) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGame) mapAlignTick(-1))
  211. ((peerID(1) state(InGame) mapAlignTick(-1))
  212. )
  213. 2401.472 Info MultiplayerManager.cpp:1485: networkTick(143937) mapTick(136087) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGame) mapAlignTick(-1))
  214. ((peerID(1) state(InGame) mapAlignTick(-1))
  215. )
  216. 2701.477 Info MultiplayerManager.cpp:1485: networkTick(161938) mapTick(154040) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGame) mapAlignTick(-1))
  217. ((peerID(1) state(InGame) mapAlignTick(-1))
  218. )
  219. 3001.482 Info MultiplayerManager.cpp:1485: networkTick(179937) mapTick(171985) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGame) mapAlignTick(-1))
  220. ((peerID(1) state(InGame) mapAlignTick(-1))
  221. )
  222. 3301.486 Info MultiplayerManager.cpp:1485: networkTick(197938) mapTick(189944) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGame) mapAlignTick(-1))
  223. ((peerID(1) state(InGame) mapAlignTick(-1))
  224. )
  225. 3601.491 Info MultiplayerManager.cpp:1485: networkTick(215917) mapTick(207791) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGame) mapAlignTick(-1))
  226. ((peerID(1) state(InGame) mapAlignTick(-1))
  227. )
  228. 3901.495 Info MultiplayerManager.cpp:1485: networkTick(233915) mapTick(225701) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGame) mapAlignTick(-1))
  229. ((peerID(1) state(InGame) mapAlignTick(-1))
  230. )
  231. 3995.892 Info MultiplayerManager.cpp:1357: Disconnect notification for peer (1)
  232. 3995.893 Info MultiplayerManager.cpp:949: networkTick(239579) mapTick(231328) removing peer(1) dropout(false)
  233. 3995.894 Info MultiplayerManager.cpp:862: networkTick(239579) mapTick(231328) changing state from(InGame) to(InGameAligning)
  234. 3995.895 Info MultiplayerManager.cpp:1597: networkTick(239579) mapTick(231328) starting mapAlign
  235. 3995.896 Info MultiplayerManager.cpp:1511: networkTick(239579) mapTick(231328) adding mapAlignTask(RemovePlayerAlignTask)
  236. 3996.059 Info MultiplayerManager.cpp:999: networkTick(239588) mapTick(231328) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
  237. 3996.060 Info MultiplayerManager.cpp:999: networkTick(239588) mapTick(231328) received stateChanged peerID(1) oldState(InGame) newState(InGameAligning)
  238. 3996.061 Info MultiplayerManager.cpp:1531: networkTick(239588) mapTick(231328) sending mapAlignAction
  239. 3996.192 Info MultiplayerManager.cpp:1218: networkTick(239597) mapTick(231328) received MapAlignAction from peer(0), mapAlignTick(231329) appliedTickClosuresCount(0)
  240. 3996.194 Info MultiplayerManager.cpp:1218: networkTick(239597) mapTick(231328) received MapAlignAction from peer(1), mapAlignTick(231329) appliedTickClosuresCount(23)
  241. 3996.195 Info MultiplayerManager.cpp:1613: networkTick(239598) mapTick(231328) mapAlign finished targetTick(231329) updating map and running the tasks ...
  242. 3996.196 Info MultiplayerManager.cpp:1485: networkTick(239598) mapTick(231328) peerID(0) fullStateLog: local state(InGameAligning) local peers(((peerID(0) state(InGameAligning) mapAlignTick(231329))
  243. ((peerID(1) state(InGameAligning) mapAlignTick(231329))
  244. )
  245. 3996.199 Info MultiplayerManager.cpp:1632: maptick(231329) crc before applying all ticks: 1990618313
  246. 3996.199 Info NetworkInputHandler.cpp:632: applyAllTickClosures: expectedMapTick(231329) lastTickApplied(231317) referenceMapTick(231329) networkTick(239598)
  247. 3996.200 Info NetworkInputHandler.cpp:656: applyAllTickClosures: applying tickClosure(tick(231319) inputActions((PlayerLeaveGame) ) ) for peer(1)
  248. 3996.201 Info NetworkInputHandler.cpp:515: expectedMapTick(231329) removing peer(1) success(true).
  249. 3996.201 Info GameActionHandler.cpp:1957: MapTick(231329) processed PlayerLeaveGame peerID(1) playerIndex(1)
  250. 3996.202 Info MultiplayerManager.cpp:1640: maptick(231329) crc after applying all ticks: 695054172
  251. 3996.203 Info MultiplayerManager.cpp:862: networkTick(239598) mapTick(231329) changing state from(InGameAligning) to(InGameAligned)
  252. 3996.359 Info MultiplayerManager.cpp:999: networkTick(239607) mapTick(231329) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
  253. 3996.360 Info MultiplayerManager.cpp:999: networkTick(239607) mapTick(231329) received stateChanged peerID(1) oldState(InGameAligning) newState(InGameAligned)
  254. 3996.361 Info NetworkInputHandler.cpp:491: expectedMapTick(231329) adding peer(1).
  255. 3996.362 Info MultiplayerManager.cpp:862: networkTick(239607) mapTick(231329) changing state from(InGameAligned) to(InGameWaitingForOthers)
  256. 3996.363 Info MultiplayerManager.cpp:999: networkTick(239607) mapTick(231329) received stateChanged peerID(1) oldState(InGameAligned) newState(InGameWaitingForOthers)
  257. 3996.525 Info MultiplayerManager.cpp:999: networkTick(239616) mapTick(231329) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameWaitingForOthers)
  258. 3996.527 Info MultiplayerManager.cpp:1170: networkTick(239616) mapTick(231329) stopping mapAlign
  259. 3996.528 Info MultiplayerManager.cpp:1663: performing map align task (RemovePlayerAlignTask)
  260. 3996.528 Info MultiplayerManager.cpp:1687: networkTick(239616) mapTick(231329) finishing removing peer(1) hasPeer(true)
  261. 3996.529 Info NetworkInputHandler.cpp:515: expectedMapTick(231329) removing peer(1) success(true).
  262. 3996.530 Info Synchronizer.cpp:510: networkTick(239616) removing peer(1) success(true).
  263. 3996.530 Info MultiplayerManager.cpp:862: networkTick(239616) mapTick(231329) changing state from(InGameWaitingForOthers) to(InGame)
  264. 3996.531 Info MultiplayerManager.cpp:1485: networkTick(239616) mapTick(231329) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGameWaitingForOthers) mapAlignTick(-1))
  265. )
  266. 3996.658 Info MultiplayerManager.cpp:999: networkTick(239625) mapTick(231329) received stateChanged peerID(0) oldState(InGameWaitingForOthers) newState(InGame)
  267. 4002.825 Connection request from 92.234.139.235:34197
  268. 4002.826 Info Router.cpp:648: NetworkTick(239994) replying to connectionRequest for address(92.234.139.235:34197).
  269. 4002.958 Info Router.cpp:798: networkTick(240003) adding peer(3) address(92.234.139.235:34197) sending connectionAccept(true)
  270. 4002.959 Info Router.cpp:671: networkTick(240003) sending connectionAccept to address(92.234.139.235:34197) connectionRequestID(2674) newPeerID(3)
  271. 4002.960 Info Synchronizer.cpp:494: networkTick(240003) adding peer(3) success(true).
  272. 4003.342 Info MultiplayerManager.cpp:1324: Received peer info for peer(0) username(<server>).
  273. 4003.342 Info MultiplayerManager.cpp:999: networkTick(240012) mapTick(231348) received stateChanged peerID(0) oldState(InGame) newState(InGame)
  274. 4003.343 Info MultiplayerManager.cpp:1324: Received peer info for peer(3) username(Togy).
  275. 4003.344 Info MultiplayerManager.cpp:999: networkTick(240012) mapTick(231348) received stateChanged peerID(3) oldState(Ready) newState(Connecting)
  276. 4003.345 Info NetworkInputHandler.cpp:491: expectedMapTick(231348) adding peer(3).
  277. 4003.346 Info MultiplayerManager.cpp:1324: Received peer info for peer(3) username(Togy).
  278. 4003.346 Info MultiplayerManager.cpp:999: networkTick(240012) mapTick(231348) received stateChanged peerID(3) oldState(Connecting) newState(Connecting)
  279. 4003.347 Info MultiplayerManager.cpp:999: networkTick(240012) mapTick(231348) received stateChanged peerID(3) oldState(Connecting) newState(VerifyingConnection)
  280. 4003.658 Info MultiplayerManager.cpp:999: networkTick(240031) mapTick(231349) received stateChanged peerID(3) oldState(VerifyingConnection) newState(ConnectedWaitingForMap)
  281. 4003.660 Info MultiplayerManager.cpp:862: networkTick(240031) mapTick(231349) changing state from(InGame) to(InGameAligning)
  282. 4003.661 Info MultiplayerManager.cpp:1597: networkTick(240031) mapTick(231349) starting mapAlign
  283. 4003.792 Info MultiplayerManager.cpp:999: networkTick(240040) mapTick(231349) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
  284. 4003.793 Info MultiplayerManager.cpp:1531: networkTick(240040) mapTick(231349) sending mapAlignAction
  285. 4003.941 Info MultiplayerManager.cpp:1218: networkTick(240049) mapTick(231349) received MapAlignAction from peer(0), mapAlignTick(231350) appliedTickClosuresCount(0)
  286. 4003.943 Info MultiplayerManager.cpp:1613: networkTick(240050) mapTick(231349) mapAlign finished targetTick(231350) updating map and running the tasks ...
  287. 4003.944 Info MultiplayerManager.cpp:1485: networkTick(240050) mapTick(231349) peerID(0) fullStateLog: local state(InGameAligning) local peers(((peerID(0) state(InGameAligning) mapAlignTick(231350))
  288. ((peerID(3) state(ConnectedWaitingForMap) mapAlignTick(-1))
  289. )
  290. 4003.947 Info MultiplayerManager.cpp:1632: maptick(231350) crc before applying all ticks: -325970635
  291. 4003.947 Info NetworkInputHandler.cpp:632: applyAllTickClosures: expectedMapTick(231350) lastTickApplied(231338) referenceMapTick(231350) networkTick(240050)
  292. 4003.948 Info MultiplayerManager.cpp:1640: maptick(231350) crc after applying all ticks: -325970635
  293. 4003.949 Info MultiplayerManager.cpp:862: networkTick(240050) mapTick(231350) changing state from(InGameAligning) to(InGameAligned)
  294. 4003.949 Info MultiplayerManager.cpp:862: networkTick(240050) mapTick(231350) changing state from(InGameAligned) to(InGameSavingMap)
  295. 4004.109 Info MultiplayerManager.cpp:999: networkTick(240059) mapTick(231350) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
  296. 4004.110 Info MultiplayerManager.cpp:999: networkTick(240059) mapTick(231350) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameSavingMap)
  297. 4004.225 Info MultiplayerManager.cpp:862: networkTick(240067) mapTick(231350) changing state from(InGameSavingMap) to(InGameSendingMap)
  298. 4004.239 Info MultiplayerManager.cpp:1099: MapTick(231350) Serving map(C) for peer(3) size(3695179) crc(-1966283138)
  299. 4004.393 Info MultiplayerManager.cpp:999: networkTick(240076) mapTick(231350) received stateChanged peerID(0) oldState(InGameSavingMap) newState(InGameSendingMap)
  300. 4004.542 Info MultiplayerManager.cpp:999: networkTick(240085) mapTick(231350) received stateChanged peerID(3) oldState(ConnectedWaitingForMap) newState(ConnectedDownloadingMap)
  301. 4019.658 Info MultiplayerManager.cpp:999: networkTick(240991) mapTick(231350) received stateChanged peerID(3) oldState(ConnectedDownloadingMap) newState(ConnectedLoadingMap)
  302. 4019.660 Canceling serving for peer 3
  303. 4019.661 Info MultiplayerManager.cpp:862: networkTick(240991) mapTick(231350) changing state from(InGameSendingMap) to(InGameWaitingForOthers)
  304. 4019.825 Info MultiplayerManager.cpp:999: networkTick(241000) mapTick(231350) received stateChanged peerID(0) oldState(InGameSendingMap) newState(InGameWaitingForOthers)
  305. 4020.092 Info MultiplayerManager.cpp:999: networkTick(241016) mapTick(231350) received stateChanged peerID(3) oldState(ConnectedLoadingMap) newState(InGameWaitingForOthers)
  306. 4020.094 Info MultiplayerManager.cpp:1170: networkTick(241016) mapTick(231350) stopping mapAlign
  307. 4020.094 Info MultiplayerManager.cpp:862: networkTick(241016) mapTick(231350) changing state from(InGameWaitingForOthers) to(InGame)
  308. 4020.095 Info MultiplayerManager.cpp:1485: networkTick(241016) mapTick(231350) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGameWaitingForOthers) mapAlignTick(-1))
  309. ((peerID(3) state(InGameWaitingForOthers) mapAlignTick(-1))
  310. )
  311. 4020.241 Info MultiplayerManager.cpp:999: networkTick(241025) mapTick(231359) received stateChanged peerID(0) oldState(InGameWaitingForOthers) newState(InGame)
  312. 4020.242 Info MultiplayerManager.cpp:999: networkTick(241025) mapTick(231359) received stateChanged peerID(3) oldState(InGameWaitingForOthers) newState(InGame)
  313. 4020.274 Info NetworkInputHandler.cpp:570: assigning playerIndex(1) to peer(3)
  314. 4020.275 Info GameActionHandler.cpp:1938: MapTick(231362) processed PlayerJoinGame peerID(3) playerIndex(1) mode(connect)
  315. 4201.516 Info MultiplayerManager.cpp:1485: networkTick(251892) mapTick(242132) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGame) mapAlignTick(-1))
  316. ((peerID(3) state(InGame) mapAlignTick(-1))
  317. )
  318. 4435.292 Info MultiplayerManager.cpp:1357: Disconnect notification for peer (3)
  319. 4435.293 Info MultiplayerManager.cpp:949: networkTick(265917) mapTick(256078) removing peer(3) dropout(false)
  320. 4435.294 Info MultiplayerManager.cpp:862: networkTick(265917) mapTick(256078) changing state from(InGame) to(InGameAligning)
  321. 4435.295 Info MultiplayerManager.cpp:1597: networkTick(265917) mapTick(256078) starting mapAlign
  322. 4435.296 Info MultiplayerManager.cpp:1511: networkTick(265917) mapTick(256078) adding mapAlignTask(RemovePlayerAlignTask)
  323. 4435.441 Info MultiplayerManager.cpp:999: networkTick(265926) mapTick(256078) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
  324. 4435.442 Info MultiplayerManager.cpp:999: networkTick(265926) mapTick(256078) received stateChanged peerID(3) oldState(InGame) newState(InGameAligning)
  325. 4435.443 Info MultiplayerManager.cpp:1531: networkTick(265926) mapTick(256078) sending mapAlignAction
  326. 4435.592 Info MultiplayerManager.cpp:1218: networkTick(265935) mapTick(256078) received MapAlignAction from peer(0), mapAlignTick(256079) appliedTickClosuresCount(0)
  327. 4435.594 Info MultiplayerManager.cpp:1218: networkTick(265935) mapTick(256078) received MapAlignAction from peer(3), mapAlignTick(256078) appliedTickClosuresCount(24)
  328. 4435.595 Info MultiplayerManager.cpp:1613: networkTick(265936) mapTick(256078) mapAlign finished targetTick(256079) updating map and running the tasks ...
  329. 4435.596 Info MultiplayerManager.cpp:1485: networkTick(265936) mapTick(256078) peerID(0) fullStateLog: local state(InGameAligning) local peers(((peerID(0) state(InGameAligning) mapAlignTick(256079))
  330. ((peerID(3) state(InGameAligning) mapAlignTick(256078))
  331. )
  332. 4435.599 Info MultiplayerManager.cpp:1632: maptick(256079) crc before applying all ticks: -2140766265
  333. 4435.599 Info NetworkInputHandler.cpp:632: applyAllTickClosures: expectedMapTick(256079) lastTickApplied(256067) referenceMapTick(256079) networkTick(265936)
  334. 4435.600 Info NetworkInputHandler.cpp:656: applyAllTickClosures: applying tickClosure(tick(256068) inputActions((PlayerLeaveGame) ) ) for peer(3)
  335. 4435.601 Info NetworkInputHandler.cpp:515: expectedMapTick(256079) removing peer(3) success(true).
  336. 4435.601 Info GameActionHandler.cpp:1957: MapTick(256079) processed PlayerLeaveGame peerID(3) playerIndex(1)
  337. 4435.602 Info MultiplayerManager.cpp:1640: maptick(256079) crc after applying all ticks: 1630072409
  338. 4435.602 Info MultiplayerManager.cpp:862: networkTick(265936) mapTick(256079) changing state from(InGameAligning) to(InGameAligned)
  339. 4435.757 Info MultiplayerManager.cpp:999: networkTick(265945) mapTick(256079) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
  340. 4435.758 Info MultiplayerManager.cpp:999: networkTick(265945) mapTick(256079) received stateChanged peerID(3) oldState(InGameAligning) newState(InGameAligned)
  341. 4435.759 Info NetworkInputHandler.cpp:491: expectedMapTick(256079) adding peer(3).
  342. 4435.760 Info MultiplayerManager.cpp:862: networkTick(265945) mapTick(256079) changing state from(InGameAligned) to(InGameWaitingForOthers)
  343. 4435.761 Info MultiplayerManager.cpp:999: networkTick(265945) mapTick(256079) received stateChanged peerID(3) oldState(InGameAligned) newState(InGameWaitingForOthers)
  344. 4435.908 Info MultiplayerManager.cpp:999: networkTick(265954) mapTick(256079) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameWaitingForOthers)
  345. 4435.910 Info MultiplayerManager.cpp:1170: networkTick(265954) mapTick(256079) stopping mapAlign
  346. 4435.911 Info MultiplayerManager.cpp:1663: performing map align task (RemovePlayerAlignTask)
  347. 4435.911 Info MultiplayerManager.cpp:1687: networkTick(265954) mapTick(256079) finishing removing peer(3) hasPeer(true)
  348. 4435.912 Info NetworkInputHandler.cpp:515: expectedMapTick(256079) removing peer(3) success(true).
  349. 4435.913 Info Synchronizer.cpp:510: networkTick(265954) removing peer(3) success(true).
  350. 4435.914 Info MultiplayerManager.cpp:862: networkTick(265954) mapTick(256079) changing state from(InGameWaitingForOthers) to(InGame)
  351. 4435.914 Info MultiplayerManager.cpp:1485: networkTick(265954) mapTick(256079) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGameWaitingForOthers) mapAlignTick(-1))
  352. )
  353. 4436.057 Info MultiplayerManager.cpp:999: networkTick(265963) mapTick(256079) received stateChanged peerID(0) oldState(InGameWaitingForOthers) newState(InGame)
  354. 4501.522 Info MultiplayerManager.cpp:1485: networkTick(269891) mapTick(256079) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGame) mapAlignTick(-1))
  355. )
  356. 4801.526 Info MultiplayerManager.cpp:1485: networkTick(287892) mapTick(256079) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGame) mapAlignTick(-1))
  357. )
  358. 5101.531 Info MultiplayerManager.cpp:1485: networkTick(305893) mapTick(256079) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGame) mapAlignTick(-1))
  359. )
  360. 5401.535 Info MultiplayerManager.cpp:1485: networkTick(323894) mapTick(256079) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGame) mapAlignTick(-1))
  361. )
  362. 5701.540 Info MultiplayerManager.cpp:1485: networkTick(341895) mapTick(256079) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGame) mapAlignTick(-1))
  363. )
  364. 6001.544 Info MultiplayerManager.cpp:1485: networkTick(359896) mapTick(256079) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGame) mapAlignTick(-1))
  365. )
  366. 6301.549 Info MultiplayerManager.cpp:1485: networkTick(377897) mapTick(256079) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGame) mapAlignTick(-1))
  367. )
  368. 6601.554 Info MultiplayerManager.cpp:1485: networkTick(395898) mapTick(256079) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGame) mapAlignTick(-1))
  369. )
  370. 6901.559 Info MultiplayerManager.cpp:1485: networkTick(413899) mapTick(256079) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGame) mapAlignTick(-1))
  371. )
  372. 7201.564 Info MultiplayerManager.cpp:1485: networkTick(431900) mapTick(256079) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGame) mapAlignTick(-1))
  373. )
  374. 7501.568 Info MultiplayerManager.cpp:1485: networkTick(449901) mapTick(256079) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGame) mapAlignTick(-1))
  375. )
  376. 7801.573 Info MultiplayerManager.cpp:1485: networkTick(467902) mapTick(256079) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGame) mapAlignTick(-1))
  377. )
  378. 8101.577 Info MultiplayerManager.cpp:1485: networkTick(485903) mapTick(256079) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGame) mapAlignTick(-1))
  379. )
  380. 8401.582 Info MultiplayerManager.cpp:1485: networkTick(503904) mapTick(256079) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGame) mapAlignTick(-1))
  381. )
  382. 8701.586 Info MultiplayerManager.cpp:1485: networkTick(521905) mapTick(256079) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGame) mapAlignTick(-1))
  383. )
  384. 9001.592 Info MultiplayerManager.cpp:1485: networkTick(539906) mapTick(256079) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGame) mapAlignTick(-1))
  385. )
  386. 9301.596 Info MultiplayerManager.cpp:1485: networkTick(557907) mapTick(256079) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGame) mapAlignTick(-1))
  387. )
  388. 9601.601 Info MultiplayerManager.cpp:1485: networkTick(575908) mapTick(256079) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGame) mapAlignTick(-1))
  389. )
  390. 9901.605 Info MultiplayerManager.cpp:1485: networkTick(593909) mapTick(256079) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGame) mapAlignTick(-1))
  391. )
  392. 10201.610 Info MultiplayerManager.cpp:1485: networkTick(611910) mapTick(256079) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGame) mapAlignTick(-1))
  393. )
  394. 10501.615 Info MultiplayerManager.cpp:1485: networkTick(629911) mapTick(256079) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGame) mapAlignTick(-1))
  395. )
  396. 10801.619 Info MultiplayerManager.cpp:1485: networkTick(647912) mapTick(256079) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGame) mapAlignTick(-1))
  397. )
  398. 11101.624 Info MultiplayerManager.cpp:1485: networkTick(665913) mapTick(256079) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGame) mapAlignTick(-1))
  399. )
  400. 11401.630 Info MultiplayerManager.cpp:1485: networkTick(683914) mapTick(256079) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGame) mapAlignTick(-1))
  401. )
  402. 11701.633 Info MultiplayerManager.cpp:1485: networkTick(701915) mapTick(256079) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGame) mapAlignTick(-1))
  403. )
  404. 12001.638 Info MultiplayerManager.cpp:1485: networkTick(719916) mapTick(256079) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGame) mapAlignTick(-1))
  405. )
  406. 12301.643 Info MultiplayerManager.cpp:1485: networkTick(737917) mapTick(256079) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGame) mapAlignTick(-1))
  407. )
  408. 12601.647 Info MultiplayerManager.cpp:1485: networkTick(755918) mapTick(256079) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGame) mapAlignTick(-1))
  409. )
  410. 12901.652 Info MultiplayerManager.cpp:1485: networkTick(773919) mapTick(256079) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGame) mapAlignTick(-1))
  411. )
  412. 13201.657 Info MultiplayerManager.cpp:1485: networkTick(791920) mapTick(256079) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGame) mapAlignTick(-1))
  413. )
  414. 13501.661 Info MultiplayerManager.cpp:1485: networkTick(809921) mapTick(256079) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGame) mapAlignTick(-1))
  415. )
  416. 13801.666 Info MultiplayerManager.cpp:1485: networkTick(827922) mapTick(256079) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGame) mapAlignTick(-1))
  417. )
  418. 14101.671 Info MultiplayerManager.cpp:1485: networkTick(845923) mapTick(256079) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGame) mapAlignTick(-1))
  419. )
  420. 14401.677 Info MultiplayerManager.cpp:1485: networkTick(863924) mapTick(256079) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGame) mapAlignTick(-1))
  421. )
  422. 14701.680 Info MultiplayerManager.cpp:1485: networkTick(881925) mapTick(256079) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGame) mapAlignTick(-1))
  423. )
  424. 15001.685 Info MultiplayerManager.cpp:1485: networkTick(899926) mapTick(256079) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGame) mapAlignTick(-1))
  425. )
  426. 15301.690 Info MultiplayerManager.cpp:1485: networkTick(917927) mapTick(256079) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGame) mapAlignTick(-1))
  427. )
  428. 15601.694 Info MultiplayerManager.cpp:1485: networkTick(935928) mapTick(256079) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGame) mapAlignTick(-1))
  429. )
  430. 15901.699 Info MultiplayerManager.cpp:1485: networkTick(953929) mapTick(256079) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGame) mapAlignTick(-1))
  431. )
  432. 16201.705 Info MultiplayerManager.cpp:1485: networkTick(971930) mapTick(256079) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGame) mapAlignTick(-1))
  433. )
  434. 16501.708 Info MultiplayerManager.cpp:1485: networkTick(989931) mapTick(256079) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGame) mapAlignTick(-1))
  435. )
  436. 16801.713 Info MultiplayerManager.cpp:1485: networkTick(1007932) mapTick(256079) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGame) mapAlignTick(-1))
  437. )
  438. 17101.718 Info MultiplayerManager.cpp:1485: networkTick(1025933) mapTick(256079) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGame) mapAlignTick(-1))
  439. )
  440. 17401.723 Info MultiplayerManager.cpp:1485: networkTick(1043934) mapTick(256079) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGame) mapAlignTick(-1))
  441. )
  442. 17701.727 Info MultiplayerManager.cpp:1485: networkTick(1061935) mapTick(256079) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGame) mapAlignTick(-1))
  443. )
  444. 18001.732 Info MultiplayerManager.cpp:1485: networkTick(1079936) mapTick(256079) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGame) mapAlignTick(-1))
  445. )
  446. 18301.736 Info MultiplayerManager.cpp:1485: networkTick(1097937) mapTick(256079) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGame) mapAlignTick(-1))
  447. )
  448. 18601.741 Info MultiplayerManager.cpp:1485: networkTick(1115938) mapTick(256079) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGame) mapAlignTick(-1))
  449. )
  450. 18901.745 Info MultiplayerManager.cpp:1485: networkTick(1133939) mapTick(256079) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGame) mapAlignTick(-1))
  451. )
  452. 19201.750 Info MultiplayerManager.cpp:1485: networkTick(1151940) mapTick(256079) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGame) mapAlignTick(-1))
  453. )
  454. 19501.756 Info MultiplayerManager.cpp:1485: networkTick(1169941) mapTick(256079) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGame) mapAlignTick(-1))
  455. )
  456. 19801.759 Info MultiplayerManager.cpp:1485: networkTick(1187942) mapTick(256079) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGame) mapAlignTick(-1))
  457. )
  458. 20101.764 Info MultiplayerManager.cpp:1485: networkTick(1205943) mapTick(256079) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGame) mapAlignTick(-1))
  459. )
  460. 20401.769 Info MultiplayerManager.cpp:1485: networkTick(1223944) mapTick(256079) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGame) mapAlignTick(-1))
  461. )
  462. 20701.774 Info MultiplayerManager.cpp:1485: networkTick(1241945) mapTick(256079) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGame) mapAlignTick(-1))
  463. )
  464. 21001.778 Info MultiplayerManager.cpp:1485: networkTick(1259946) mapTick(256079) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGame) mapAlignTick(-1))
  465. )
  466. 21301.783 Info MultiplayerManager.cpp:1485: networkTick(1277947) mapTick(256079) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGame) mapAlignTick(-1))
  467. )
  468. 21601.788 Info MultiplayerManager.cpp:1485: networkTick(1295948) mapTick(256079) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGame) mapAlignTick(-1))
  469. )
  470. 21901.792 Info MultiplayerManager.cpp:1485: networkTick(1313949) mapTick(256079) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGame) mapAlignTick(-1))
  471. )
  472. 22201.796 Info MultiplayerManager.cpp:1485: networkTick(1331950) mapTick(256079) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGame) mapAlignTick(-1))
  473. )
  474. 22501.802 Info MultiplayerManager.cpp:1485: networkTick(1349951) mapTick(256079) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGame) mapAlignTick(-1))
  475. )
  476. 22801.806 Info MultiplayerManager.cpp:1485: networkTick(1367952) mapTick(256079) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGame) mapAlignTick(-1))
  477. )
  478. 23101.811 Info MultiplayerManager.cpp:1485: networkTick(1385953) mapTick(256079) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGame) mapAlignTick(-1))
  479. )
  480. 23401.817 Info MultiplayerManager.cpp:1485: networkTick(1403954) mapTick(256079) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGame) mapAlignTick(-1))
  481. )
  482. 23701.820 Info MultiplayerManager.cpp:1485: networkTick(1421955) mapTick(256079) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGame) mapAlignTick(-1))
  483. )
  484. 24001.825 Info MultiplayerManager.cpp:1485: networkTick(1439956) mapTick(256079) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGame) mapAlignTick(-1))
  485. )
  486. 24301.829 Info MultiplayerManager.cpp:1485: networkTick(1457957) mapTick(256079) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGame) mapAlignTick(-1))
  487. )
  488. 24601.834 Info MultiplayerManager.cpp:1485: networkTick(1475958) mapTick(256079) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGame) mapAlignTick(-1))
  489. )
  490. 24901.839 Info MultiplayerManager.cpp:1485: networkTick(1493959) mapTick(256079) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGame) mapAlignTick(-1))
  491. )
  492. 25201.844 Info MultiplayerManager.cpp:1485: networkTick(1511960) mapTick(256079) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGame) mapAlignTick(-1))
  493. )
  494. 25501.849 Info MultiplayerManager.cpp:1485: networkTick(1529961) mapTick(256079) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGame) mapAlignTick(-1))
  495. )
  496. 25801.853 Info MultiplayerManager.cpp:1485: networkTick(1547962) mapTick(256079) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGame) mapAlignTick(-1))
  497. )
  498. 26101.857 Info MultiplayerManager.cpp:1485: networkTick(1565963) mapTick(256079) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGame) mapAlignTick(-1))
  499. )
  500. 26401.862 Info MultiplayerManager.cpp:1485: networkTick(1583964) mapTick(256079) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGame) mapAlignTick(-1))
  501. )
  502. 26701.866 Info MultiplayerManager.cpp:1485: networkTick(1601965) mapTick(256079) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGame) mapAlignTick(-1))
  503. )
  504. 27001.872 Info MultiplayerManager.cpp:1485: networkTick(1619966) mapTick(256079) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGame) mapAlignTick(-1))
  505. )
  506. 27301.876 Info MultiplayerManager.cpp:1485: networkTick(1637967) mapTick(256079) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGame) mapAlignTick(-1))
  507. )
  508. 27601.881 Info MultiplayerManager.cpp:1485: networkTick(1655968) mapTick(256079) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGame) mapAlignTick(-1))
  509. )
  510. 27901.886 Info MultiplayerManager.cpp:1485: networkTick(1673969) mapTick(256079) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGame) mapAlignTick(-1))
  511. )
  512. 28201.891 Info MultiplayerManager.cpp:1485: networkTick(1691970) mapTick(256079) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGame) mapAlignTick(-1))
  513. )
  514. 28501.894 Info MultiplayerManager.cpp:1485: networkTick(1709971) mapTick(256079) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGame) mapAlignTick(-1))
  515. )
  516. 28801.900 Info MultiplayerManager.cpp:1485: networkTick(1727972) mapTick(256079) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGame) mapAlignTick(-1))
  517. )
  518. 29101.904 Info MultiplayerManager.cpp:1485: networkTick(1745973) mapTick(256079) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGame) mapAlignTick(-1))
  519. )
  520. 29401.909 Info MultiplayerManager.cpp:1485: networkTick(1763974) mapTick(256079) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGame) mapAlignTick(-1))
  521. )
  522. 29682.131 Connection request from 192.168.1.133:34197
  523. 29682.132 Info Router.cpp:648: NetworkTick(1780788) replying to connectionRequest for address(192.168.1.133:34197).
  524. 29682.280 Info Router.cpp:798: networkTick(1780797) adding peer(4) address(192.168.1.133:34197) sending connectionAccept(true)
  525. 29682.281 Info Router.cpp:671: networkTick(1780797) sending connectionAccept to address(192.168.1.133:34197) connectionRequestID(1814) newPeerID(4)
  526. 29682.282 Info Synchronizer.cpp:494: networkTick(1780797) adding peer(4) success(true).
  527. 29682.448 Info MultiplayerManager.cpp:1324: Received peer info for peer(0) username(<server>).
  528. 29682.448 Info MultiplayerManager.cpp:999: networkTick(1780806) mapTick(256089) received stateChanged peerID(0) oldState(InGame) newState(InGame)
  529. 29682.450 Info MultiplayerManager.cpp:1324: Received peer info for peer(4) username(kanechart).
  530. 29682.450 Info MultiplayerManager.cpp:999: networkTick(1780806) mapTick(256089) received stateChanged peerID(4) oldState(Ready) newState(Connecting)
  531. 29682.451 Info NetworkInputHandler.cpp:491: expectedMapTick(256089) adding peer(4).
  532. 29682.452 Info MultiplayerManager.cpp:1324: Received peer info for peer(4) username(kanechart).
  533. 29682.453 Info MultiplayerManager.cpp:999: networkTick(1780806) mapTick(256089) received stateChanged peerID(4) oldState(Connecting) newState(Connecting)
  534. 29682.453 Info MultiplayerManager.cpp:999: networkTick(1780806) mapTick(256089) received stateChanged peerID(4) oldState(Connecting) newState(VerifyingConnection)
  535. 29682.764 Info MultiplayerManager.cpp:999: networkTick(1780825) mapTick(256091) received stateChanged peerID(4) oldState(VerifyingConnection) newState(ConnectedWaitingForMap)
  536. 29682.766 Info MultiplayerManager.cpp:862: networkTick(1780825) mapTick(256091) changing state from(InGame) to(InGameAligning)
  537. 29682.767 Info MultiplayerManager.cpp:1597: networkTick(1780825) mapTick(256091) starting mapAlign
  538. 29682.914 Info MultiplayerManager.cpp:999: networkTick(1780834) mapTick(256091) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
  539. 29682.915 Info MultiplayerManager.cpp:1531: networkTick(1780834) mapTick(256091) sending mapAlignAction
  540. 29683.064 Info MultiplayerManager.cpp:1218: networkTick(1780843) mapTick(256091) received MapAlignAction from peer(0), mapAlignTick(256092) appliedTickClosuresCount(0)
  541. 29683.066 Info MultiplayerManager.cpp:1613: networkTick(1780844) mapTick(256091) mapAlign finished targetTick(256092) updating map and running the tasks ...
  542. 29683.066 Info MultiplayerManager.cpp:1485: networkTick(1780844) mapTick(256091) peerID(0) fullStateLog: local state(InGameAligning) local peers(((peerID(0) state(InGameAligning) mapAlignTick(256092))
  543. ((peerID(4) state(ConnectedWaitingForMap) mapAlignTick(-1))
  544. )
  545. 29683.069 Info MultiplayerManager.cpp:1632: maptick(256092) crc before applying all ticks: 688556350
  546. 29683.070 Info NetworkInputHandler.cpp:632: applyAllTickClosures: expectedMapTick(256092) lastTickApplied(256080) referenceMapTick(256092) networkTick(1780844)
  547. 29683.070 Info MultiplayerManager.cpp:1640: maptick(256092) crc after applying all ticks: 688556350
  548. 29683.071 Info MultiplayerManager.cpp:862: networkTick(1780844) mapTick(256092) changing state from(InGameAligning) to(InGameAligned)
  549. 29683.072 Info MultiplayerManager.cpp:862: networkTick(1780844) mapTick(256092) changing state from(InGameAligned) to(InGameSavingMap)
  550. 29683.231 Info MultiplayerManager.cpp:999: networkTick(1780853) mapTick(256092) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
  551. 29683.232 Info MultiplayerManager.cpp:999: networkTick(1780853) mapTick(256092) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameSavingMap)
  552. 29683.332 Info MultiplayerManager.cpp:862: networkTick(1780860) mapTick(256092) changing state from(InGameSavingMap) to(InGameSendingMap)
  553. 29683.346 Info MultiplayerManager.cpp:1099: MapTick(256092) Serving map(C) for peer(4) size(3718877) crc(-2130607045)
  554. 29683.497 Info MultiplayerManager.cpp:999: networkTick(1780869) mapTick(256092) received stateChanged peerID(0) oldState(InGameSavingMap) newState(InGameSendingMap)
  555. 29683.649 Info MultiplayerManager.cpp:999: networkTick(1780878) mapTick(256092) received stateChanged peerID(4) oldState(ConnectedWaitingForMap) newState(ConnectedDownloadingMap)
  556. 29683.798 Info MultiplayerManager.cpp:999: networkTick(1780887) mapTick(256092) received stateChanged peerID(4) oldState(ConnectedDownloadingMap) newState(ConnectedLoadingMap)
  557. 29683.800 Canceling serving for peer 4
  558. 29683.800 Info MultiplayerManager.cpp:862: networkTick(1780887) mapTick(256092) changing state from(InGameSendingMap) to(InGameWaitingForOthers)
  559. 29683.948 Info MultiplayerManager.cpp:999: networkTick(1780896) mapTick(256092) received stateChanged peerID(0) oldState(InGameSendingMap) newState(InGameWaitingForOthers)
  560. 29684.097 Info MultiplayerManager.cpp:999: networkTick(1780905) mapTick(256092) received stateChanged peerID(4) oldState(ConnectedLoadingMap) newState(InGameWaitingForOthers)
  561. 29684.099 Info MultiplayerManager.cpp:1170: networkTick(1780905) mapTick(256092) stopping mapAlign
  562. 29684.100 Info MultiplayerManager.cpp:862: networkTick(1780905) mapTick(256092) changing state from(InGameWaitingForOthers) to(InGame)
  563. 29684.101 Info MultiplayerManager.cpp:1485: networkTick(1780905) mapTick(256092) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGameWaitingForOthers) mapAlignTick(-1))
  564. ((peerID(4) state(InGameWaitingForOthers) mapAlignTick(-1))
  565. )
  566. 29684.249 Info MultiplayerManager.cpp:999: networkTick(1780914) mapTick(256101) received stateChanged peerID(0) oldState(InGameWaitingForOthers) newState(InGame)
  567. 29684.250 Info MultiplayerManager.cpp:999: networkTick(1780914) mapTick(256101) received stateChanged peerID(4) oldState(InGameWaitingForOthers) newState(InGame)
  568. 29684.282 Info NetworkInputHandler.cpp:570: assigning playerIndex(0) to peer(4)
  569. 29684.283 Info GameActionHandler.cpp:1938: MapTick(256104) processed PlayerJoinGame peerID(4) playerIndex(0) mode(connect)
  570. 29701.914 Info MultiplayerManager.cpp:1485: networkTick(1781974) mapTick(257153) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGame) mapAlignTick(-1))
  571. ((peerID(4) state(InGame) mapAlignTick(-1))
  572. )
  573. 30001.918 Info MultiplayerManager.cpp:1485: networkTick(1799975) mapTick(275128) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGame) mapAlignTick(-1))
  574. ((peerID(4) state(InGame) mapAlignTick(-1))
  575. )
  576. Factorio crashed. Generating symbolized stacktrace, please wait ...
  577. c:\temp\factorio-492cc159\libraries\stackwalker\stackwalker.cpp (923): StackWalker::ShowCallstack
  578. c:\temp\factorio-492cc159\src\util\logger.cpp (283): Logger::writeStacktrace
  579. c:\temp\factorio-492cc159\src\util\logger.cpp (337): Logger::logStacktrace
  580. c:\temp\factorio-492cc159\src\util\crashhandler.cpp (81): CrashHandler::writeStackTrace
  581. c:\temp\factorio-492cc159\src\util\crashhandler.cpp (139): CrashHandler::SignalHandler
  582. f:\dd\vctools\crt\crtw32\misc\winxfltr.c (372): _XcptFilter
  583. f:\dd\vctools\crt\crtw32\startup\crt0.c (267): __tmainCRTStartup$filt$0
  584. f:\dd\vctools\crt\crtw32\misc\amd64\chandler.c (162): __C_specific_handler
  585. ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF90BBA3F0D)
  586. 00007FF90BBA3F0D (ntdll): (filename not available): _chkstk
  587. ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF90BB64887)
  588. 00007FF90BB64887 (ntdll): (filename not available): RtlRaiseException
  589. ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF90BBA309A)
  590. 00007FF90BBA309A (ntdll): (filename not available): KiUserExceptionDispatcher
  591. c:\temp\factorio-492cc159\src\entity\entitywithowner.cpp (60): EntityWithOwner::setForce
  592. c:\temp\factorio-492cc159\src\entity\entitywithforce.cpp (125): EntityWithForce::setForce
  593. c:\temp\factorio-492cc159\src\entity\character.cpp (2620): Character::setForce
  594. c:\temp\factorio-492cc159\src\controller\charactercontroller.cpp (535): CharacterController::setForce
  595. c:\temp\factorio-492cc159\src\player.cpp (893): Player::setForce
  596. c:\temp\factorio-492cc159\src\script\luaplayer.cpp (554): LuaPlayer::luaWriteForce
  597. c:\temp\factorio-492cc159\src\script\luabinder.hpp (149): LuaBinder<LuaEquipmentGrid>::findAndCallMethod
  598. c:\temp\factorio-492cc159\src\script\luaplayer.cpp (210): LuaPlayer::luaNewIndex
  599. c:\temp\factorio-492cc159\src\script\luabinder.hpp (300): LuaBinder<LuaGameScript>::callWrapper
  600. c:\temp\factorio-492cc159\libraries\lua\ldo.c (320): luaD_precall
  601. c:\temp\factorio-492cc159\libraries\lua\ldo.c (392): luaD_call
  602. c:\temp\factorio-492cc159\libraries\lua\lvm.c (104): callTM
  603. c:\temp\factorio-492cc159\libraries\lua\lvm.c (168): luaV_settable
  604. c:\temp\factorio-492cc159\libraries\lua\lvm.c (603): luaV_execute
  605. c:\temp\factorio-492cc159\libraries\lua\lapi.c (920): f_call
  606. c:\temp\factorio-492cc159\libraries\lua\ldo.c (133): luaD_rawrunprotected
  607. c:\temp\factorio-492cc159\src\script\luagamescript.cpp (860): LuaGameScript::runLuaCommand
  608. c:\temp\factorio-492cc159\src\script\luacontext.cpp (151): LuaContext::runLuaCommand
  609. c:\temp\factorio-492cc159\src\commandprocessor.cpp (108): CommandProcessor::executeCommand
  610. c:\temp\factorio-492cc159\src\commandprocessor.cpp (47): CommandProcessor::process
  611. c:\temp\factorio-492cc159\src\gameactionhandler.cpp (1724): GameActionHandler::writeToConsole
  612. c:\temp\factorio-492cc159\src\gameactionhandler.cpp (210): GameActionHandler::actionPerformed
  613. c:\temp\factorio-492cc159\src\input\inputhandler.cpp (39): InputHandler::flushToListeners
  614. c:\temp\factorio-492cc159\src\input\inputhandler.cpp (33): InputHandler::flushActions
  615. c:\temp\factorio-492cc159\src\net\networkinputhandler.hpp (66): NetworkInputHandler::flushActions
  616. c:\temp\factorio-492cc159\src\net\networkinputhandler.cpp (285): NetworkInputHandler::tryToApplyHeartbeats
  617. c:\temp\factorio-492cc159\src\net\networkinputhandler.cpp (192): NetworkInputHandler::update
  618. c:\temp\factorio-492cc159\src\net\multiplayermanager.cpp (663): MultiplayerManager::updateMultiplayerInputInternal
  619. c:\temp\factorio-492cc159\src\net\multiplayermanager.cpp (633): MultiplayerManager::updateMultiplayerInput
  620. c:\temp\factorio-492cc159\src\mainloop.cpp (259): MainLoop::gameUpdateStep
  621. c:\temp\factorio-492cc159\src\mainloop.cpp (355): MainLoop::updateLoop
  622. c:\temp\factorio-492cc159\src\mainloop.cpp (447): MainLoop::tickStep
  623. c:\temp\factorio-492cc159\src\mainloop.cpp (540): MainLoop::run
  624. c:\temp\factorio-492cc159\src\main.cpp (260): wmain
  625. f:\dd\vctools\crt\crtw32\startup\crt0.c (255): __tmainCRTStartup
  626. ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF9093813D2)
  627. 00007FF9093813D2 (KERNEL32): (filename not available): BaseThreadInitThunk
  628. ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF90BB25444)
  629. 00007FF90BB25444 (ntdll): (filename not available): RtlUserThreadStart
  630. 30263.992 Error Util.cpp:46: Unexpected error occurred. You can help us to solve the problem by posting the contents of the log file on the Factorio forums.
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