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- 0.000 2015-09-14 05:05:26; Factorio 0.12.7 (Build 16743, win64)
- 0.001 Operating system: Windows 8.1
- 0.001 Program arguments: "Factorio.exe" "--start-server" "togykane.zip" "--latency-ms" "150" "--autosave-slots" "10" "--autosave-interval" "30"
- 0.001 Read data path: C:/Program Files/Factorio/data
- 0.001 Write data path: C:/Users/Kane/AppData/Roaming/Factorio
- 0.002 Binaries path: C:/Program Files/Factorio/bin
- 0.014 Running in headless mode
- 0.054 Loading mod core 0.0.0 (data.lua)
- 0.056 Loading mod base 0.12.7 (data.lua)
- 0.103 Loading mod EvoGUI 0.4.2 (data.lua)
- 0.138 Loading mod FARL 0.4.0 (data.lua)
- 0.182 Loading mod Landfill 2.1.6 (data.lua)
- 0.219 Loading mod MoreLight 1.0.0 (data.lua)
- 0.255 Loading mod nightvision 0.0.2 (data.lua)
- 0.298 Loading mod RailTanker 1.1.0 (data.lua)
- 0.335 Loading mod stonelegion 0.0.1 (data.lua)
- 0.387 Loading mod SmartTrains 0.3.66 (data.lua)
- 0.435 Loading mod FARL 0.4.0 (data-updates.lua)
- 0.470 Loading mod rso-mod 1.4.0 (data-updates.lua)
- 0.506 Loading mod WaiTex 0.7.1 (data-updates.lua)
- 0.634 Loading mod SmartTrains 0.3.66 (data-updates.lua)
- 1.186 Factorio initialised
- 1.187 Info Router.cpp:557: Router peerID(65535) shutting down.
- 1.188 Info Router.cpp:583: Router state -> Disconnected
- 1.188 Info MultiplayerManager.cpp:862: networkTick(0) mapTick(-1) changing state from(Ready) to(PreparedToHostGame)
- 1.188 Info MultiplayerManager.cpp:862: networkTick(0) mapTick(-1) changing state from(PreparedToHostGame) to(CreatingGame)
- 1.188 Loading map C:/Users\Kane\AppData\Roaming\Factorio\saves\togykane.zip
- 1.208 Info Scenario.cpp:160: Map version 0.12.7-3
- 1.433 Info WindowsUDPSocket.cpp:73: Opening socket at port (34197)
- 1.433 Info Router.cpp:583: Router state -> Connected
- 1.433 Info Synchronizer.cpp:54: NetworkTick(0) initialized Synchronizer local peer(0) latency(9).
- 1.433 Hosting game at port 34197, peerID 0, session magic 2835
- 1.433 Info MultiplayerManager.cpp:862: networkTick(0) mapTick(470) changing state from(CreatingGame) to(InGame)
- 1.434 Info NetworkInputHandler.cpp:40: mapTick(470) networkTick(0) initialized NetworkInputHandler local peer(0).
- 1.601 Info MultiplayerManager.cpp:1324: Received peer info for peer(0) username(<server>).
- 1.602 Info MultiplayerManager.cpp:999: networkTick(9) mapTick(470) received stateChanged peerID(0) oldState(Ready) newState(CreatingGame)
- 1.603 Info MultiplayerManager.cpp:999: networkTick(9) mapTick(470) received stateChanged peerID(0) oldState(CreatingGame) newState(InGame)
- 120.231 Connection request from 92.234.139.235:34197
- 120.231 Info Router.cpp:648: NetworkTick(7127) replying to connectionRequest for address(92.234.139.235:34197).
- 120.381 Info Router.cpp:798: networkTick(7136) adding peer(1) address(92.234.139.235:34197) sending connectionAccept(true)
- 120.382 Info Router.cpp:671: networkTick(7136) sending connectionAccept to address(92.234.139.235:34197) connectionRequestID(40890) newPeerID(1)
- 120.383 Info Synchronizer.cpp:494: networkTick(7136) adding peer(1) success(true).
- 120.730 Info MultiplayerManager.cpp:1324: Received peer info for peer(0) username(<server>).
- 120.731 Info MultiplayerManager.cpp:999: networkTick(7145) mapTick(487) received stateChanged peerID(0) oldState(InGame) newState(InGame)
- 120.732 Info MultiplayerManager.cpp:1324: Received peer info for peer(1) username(Togy).
- 120.733 Info MultiplayerManager.cpp:999: networkTick(7145) mapTick(487) received stateChanged peerID(1) oldState(Ready) newState(Connecting)
- 120.734 Info NetworkInputHandler.cpp:491: expectedMapTick(487) adding peer(1).
- 120.734 Info MultiplayerManager.cpp:1324: Received peer info for peer(1) username(Togy).
- 120.735 Info MultiplayerManager.cpp:999: networkTick(7145) mapTick(487) received stateChanged peerID(1) oldState(Connecting) newState(Connecting)
- 120.736 Info MultiplayerManager.cpp:999: networkTick(7145) mapTick(487) received stateChanged peerID(1) oldState(Connecting) newState(VerifyingConnection)
- 121.046 Info MultiplayerManager.cpp:999: networkTick(7164) mapTick(488) received stateChanged peerID(1) oldState(VerifyingConnection) newState(ConnectedWaitingForMap)
- 121.048 Info MultiplayerManager.cpp:862: networkTick(7164) mapTick(488) changing state from(InGame) to(InGameAligning)
- 121.049 Info MultiplayerManager.cpp:1597: networkTick(7164) mapTick(488) starting mapAlign
- 121.197 Info MultiplayerManager.cpp:999: networkTick(7173) mapTick(488) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
- 121.197 Info MultiplayerManager.cpp:1531: networkTick(7173) mapTick(488) sending mapAlignAction
- 121.347 Info MultiplayerManager.cpp:1218: networkTick(7182) mapTick(488) received MapAlignAction from peer(0), mapAlignTick(489) appliedTickClosuresCount(0)
- 121.348 Info MultiplayerManager.cpp:1613: networkTick(7183) mapTick(488) mapAlign finished targetTick(489) updating map and running the tasks ...
- 121.349 Info MultiplayerManager.cpp:1485: networkTick(7183) mapTick(488) peerID(0) fullStateLog: local state(InGameAligning) local peers(((peerID(0) state(InGameAligning) mapAlignTick(489))
- ((peerID(1) state(ConnectedWaitingForMap) mapAlignTick(-1))
- )
- 121.352 Info MultiplayerManager.cpp:1632: maptick(489) crc before applying all ticks: 2074063486
- 121.352 Info NetworkInputHandler.cpp:632: applyAllTickClosures: expectedMapTick(489) lastTickApplied(477) referenceMapTick(489) networkTick(7183)
- 121.353 Info NetworkInputHandler.cpp:656: applyAllTickClosures: applying tickClosure(tick(480) inputActions((CheckCRCHeuristic) ) ) for peer(0)
- 121.353 Info MultiplayerManager.cpp:1640: maptick(489) crc after applying all ticks: 2074063486
- 121.354 Info MultiplayerManager.cpp:862: networkTick(7183) mapTick(489) changing state from(InGameAligning) to(InGameAligned)
- 121.354 Info MultiplayerManager.cpp:862: networkTick(7183) mapTick(489) changing state from(InGameAligned) to(InGameSavingMap)
- 121.514 Info MultiplayerManager.cpp:999: networkTick(7192) mapTick(489) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
- 121.515 Info MultiplayerManager.cpp:999: networkTick(7192) mapTick(489) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameSavingMap)
- 121.547 Info MultiplayerManager.cpp:862: networkTick(7195) mapTick(489) changing state from(InGameSavingMap) to(InGameSendingMap)
- 121.558 Info MultiplayerManager.cpp:1099: MapTick(489) Serving map(C) for peer(1) size(2733471) crc(902804159)
- 121.714 Info MultiplayerManager.cpp:999: networkTick(7204) mapTick(489) received stateChanged peerID(0) oldState(InGameSavingMap) newState(InGameSendingMap)
- 121.864 Info MultiplayerManager.cpp:999: networkTick(7213) mapTick(489) received stateChanged peerID(1) oldState(ConnectedWaitingForMap) newState(ConnectedDownloadingMap)
- 126.980 Info MultiplayerManager.cpp:999: networkTick(7520) mapTick(489) received stateChanged peerID(1) oldState(ConnectedDownloadingMap) newState(ConnectedLoadingMap)
- 126.981 Canceling serving for peer 1
- 126.982 Info MultiplayerManager.cpp:862: networkTick(7520) mapTick(489) changing state from(InGameSendingMap) to(InGameWaitingForOthers)
- 127.130 Info MultiplayerManager.cpp:999: networkTick(7529) mapTick(489) received stateChanged peerID(0) oldState(InGameSendingMap) newState(InGameWaitingForOthers)
- 127.330 Info MultiplayerManager.cpp:999: networkTick(7541) mapTick(489) received stateChanged peerID(1) oldState(ConnectedLoadingMap) newState(InGameWaitingForOthers)
- 127.331 Info MultiplayerManager.cpp:1170: networkTick(7541) mapTick(489) stopping mapAlign
- 127.332 Info MultiplayerManager.cpp:862: networkTick(7541) mapTick(489) changing state from(InGameWaitingForOthers) to(InGame)
- 127.333 Info MultiplayerManager.cpp:1485: networkTick(7541) mapTick(489) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGameWaitingForOthers) mapAlignTick(-1))
- ((peerID(1) state(InGameWaitingForOthers) mapAlignTick(-1))
- )
- 127.480 Info MultiplayerManager.cpp:999: networkTick(7550) mapTick(498) received stateChanged peerID(0) oldState(InGameWaitingForOthers) newState(InGame)
- 127.481 Info MultiplayerManager.cpp:999: networkTick(7550) mapTick(498) received stateChanged peerID(1) oldState(InGameWaitingForOthers) newState(InGame)
- 127.516 Info NetworkInputHandler.cpp:570: assigning playerIndex(1) to peer(1)
- 127.517 Info GameActionHandler.cpp:1938: MapTick(501) processed PlayerJoinGame peerID(1) playerIndex(1) mode(create)
- 138.696 Connection request from 192.168.1.133:34197
- 138.697 Info Router.cpp:648: NetworkTick(8218) replying to connectionRequest for address(192.168.1.133:34197).
- 138.846 Info Router.cpp:798: networkTick(8227) adding peer(2) address(192.168.1.133:34197) sending connectionAccept(true)
- 138.847 Info Router.cpp:671: networkTick(8227) sending connectionAccept to address(192.168.1.133:34197) connectionRequestID(63146) newPeerID(2)
- 138.848 Info Synchronizer.cpp:494: networkTick(8227) adding peer(2) success(true).
- 139.013 Info MultiplayerManager.cpp:1324: Received peer info for peer(0) username(<server>).
- 139.014 Info MultiplayerManager.cpp:999: networkTick(8236) mapTick(1172) received stateChanged peerID(0) oldState(InGame) newState(InGame)
- 139.015 Info MultiplayerManager.cpp:1324: Received peer info for peer(1) username(Togy).
- 139.016 Info MultiplayerManager.cpp:999: networkTick(8236) mapTick(1172) received stateChanged peerID(1) oldState(InGame) newState(InGame)
- 139.017 Info MultiplayerManager.cpp:1324: Received peer info for peer(2) username(kanechart).
- 139.017 Info MultiplayerManager.cpp:999: networkTick(8236) mapTick(1172) received stateChanged peerID(2) oldState(Ready) newState(Connecting)
- 139.018 Info NetworkInputHandler.cpp:491: expectedMapTick(1172) adding peer(2).
- 139.018 Info MultiplayerManager.cpp:1324: Received peer info for peer(2) username(kanechart).
- 139.019 Info MultiplayerManager.cpp:999: networkTick(8236) mapTick(1172) received stateChanged peerID(2) oldState(Connecting) newState(Connecting)
- 139.020 Info MultiplayerManager.cpp:1324: Received peer info for peer(2) username(kanechart).
- 139.020 Info MultiplayerManager.cpp:999: networkTick(8236) mapTick(1172) received stateChanged peerID(2) oldState(Connecting) newState(Connecting)
- 139.021 Info MultiplayerManager.cpp:999: networkTick(8236) mapTick(1172) received stateChanged peerID(2) oldState(Connecting) newState(VerifyingConnection)
- 139.379 Info MultiplayerManager.cpp:999: networkTick(8255) mapTick(1173) received stateChanged peerID(2) oldState(VerifyingConnection) newState(ConnectedWaitingForMap)
- 139.380 Info MultiplayerManager.cpp:862: networkTick(8255) mapTick(1173) changing state from(InGame) to(InGameAligning)
- 139.381 Info MultiplayerManager.cpp:1597: networkTick(8255) mapTick(1173) starting mapAlign
- 139.529 Info MultiplayerManager.cpp:999: networkTick(8264) mapTick(1173) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
- 139.530 Info MultiplayerManager.cpp:999: networkTick(8264) mapTick(1173) received stateChanged peerID(1) oldState(InGame) newState(InGameAligning)
- 139.531 Info MultiplayerManager.cpp:1531: networkTick(8264) mapTick(1173) sending mapAlignAction
- 139.680 Info MultiplayerManager.cpp:1218: networkTick(8273) mapTick(1173) received MapAlignAction from peer(0), mapAlignTick(1174) appliedTickClosuresCount(0)
- 139.680 Info MultiplayerManager.cpp:1218: networkTick(8273) mapTick(1173) received MapAlignAction from peer(1), mapAlignTick(1174) appliedTickClosuresCount(25)
- 139.682 Info MultiplayerManager.cpp:1613: networkTick(8274) mapTick(1173) mapAlign finished targetTick(1174) updating map and running the tasks ...
- 139.683 Info MultiplayerManager.cpp:1485: networkTick(8274) mapTick(1173) peerID(0) fullStateLog: local state(InGameAligning) local peers(((peerID(0) state(InGameAligning) mapAlignTick(1174))
- ((peerID(1) state(InGameAligning) mapAlignTick(1174))
- ((peerID(2) state(ConnectedWaitingForMap) mapAlignTick(-1))
- )
- 139.686 Info MultiplayerManager.cpp:1632: maptick(1174) crc before applying all ticks: 22051567
- 139.686 Info NetworkInputHandler.cpp:632: applyAllTickClosures: expectedMapTick(1174) lastTickApplied(1162) referenceMapTick(1174) networkTick(8274)
- 139.687 Info NetworkInputHandler.cpp:656: applyAllTickClosures: applying tickClosure(tick(1171) inputActions((ChangeWalkingState) ) ) for peer(1)
- 139.688 Info MultiplayerManager.cpp:1640: maptick(1174) crc after applying all ticks: 690856517
- 139.688 Info MultiplayerManager.cpp:862: networkTick(8274) mapTick(1174) changing state from(InGameAligning) to(InGameAligned)
- 139.689 Info MultiplayerManager.cpp:862: networkTick(8274) mapTick(1174) changing state from(InGameAligned) to(InGameSavingMap)
- 139.847 Info MultiplayerManager.cpp:999: networkTick(8283) mapTick(1174) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
- 139.848 Info MultiplayerManager.cpp:999: networkTick(8283) mapTick(1174) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameSavingMap)
- 139.848 Info MultiplayerManager.cpp:999: networkTick(8283) mapTick(1174) received stateChanged peerID(1) oldState(InGameAligning) newState(InGameAligned)
- 139.849 Info MultiplayerManager.cpp:999: networkTick(8283) mapTick(1174) received stateChanged peerID(1) oldState(InGameAligned) newState(InGameWaitingForOthers)
- 139.880 Info MultiplayerManager.cpp:862: networkTick(8286) mapTick(1174) changing state from(InGameSavingMap) to(InGameSendingMap)
- 139.891 Info MultiplayerManager.cpp:1099: MapTick(1174) Serving map(C) for peer(2) size(2752613) crc(-548602646)
- 140.046 Info MultiplayerManager.cpp:999: networkTick(8295) mapTick(1174) received stateChanged peerID(0) oldState(InGameSavingMap) newState(InGameSendingMap)
- 140.197 Info MultiplayerManager.cpp:999: networkTick(8304) mapTick(1174) received stateChanged peerID(2) oldState(ConnectedWaitingForMap) newState(ConnectedDownloadingMap)
- 140.329 Info MultiplayerManager.cpp:999: networkTick(8311) mapTick(1174) received stateChanged peerID(2) oldState(ConnectedDownloadingMap) newState(ConnectedLoadingMap)
- 140.331 Canceling serving for peer 2
- 140.332 Info MultiplayerManager.cpp:862: networkTick(8311) mapTick(1174) changing state from(InGameSendingMap) to(InGameWaitingForOthers)
- 140.479 Info MultiplayerManager.cpp:999: networkTick(8320) mapTick(1174) received stateChanged peerID(0) oldState(InGameSendingMap) newState(InGameWaitingForOthers)
- 140.579 Info MultiplayerManager.cpp:999: networkTick(8326) mapTick(1174) received stateChanged peerID(2) oldState(ConnectedLoadingMap) newState(InGameWaitingForOthers)
- 140.581 Info MultiplayerManager.cpp:1170: networkTick(8326) mapTick(1174) stopping mapAlign
- 140.582 Info MultiplayerManager.cpp:862: networkTick(8326) mapTick(1174) changing state from(InGameWaitingForOthers) to(InGame)
- 140.582 Info MultiplayerManager.cpp:1485: networkTick(8326) mapTick(1174) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGameWaitingForOthers) mapAlignTick(-1))
- ((peerID(1) state(InGameWaitingForOthers) mapAlignTick(-1))
- ((peerID(2) state(InGameWaitingForOthers) mapAlignTick(-1))
- )
- 140.730 Info MultiplayerManager.cpp:999: networkTick(8335) mapTick(1183) received stateChanged peerID(0) oldState(InGameWaitingForOthers) newState(InGame)
- 140.730 Info MultiplayerManager.cpp:999: networkTick(8335) mapTick(1183) received stateChanged peerID(1) oldState(InGameWaitingForOthers) newState(InGame)
- 140.731 Info MultiplayerManager.cpp:999: networkTick(8335) mapTick(1183) received stateChanged peerID(2) oldState(InGameWaitingForOthers) newState(InGame)
- 140.764 Info NetworkInputHandler.cpp:570: assigning playerIndex(0) to peer(2)
- 140.764 Info GameActionHandler.cpp:1938: MapTick(1186) processed PlayerJoinGame peerID(2) playerIndex(0) mode(connect)
- 301.440 Info MultiplayerManager.cpp:1485: networkTick(17972) mapTick(10779) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGame) mapAlignTick(-1))
- ((peerID(1) state(InGame) mapAlignTick(-1))
- ((peerID(2) state(InGame) mapAlignTick(-1))
- )
- 601.444 Info MultiplayerManager.cpp:1485: networkTick(35956) mapTick(28598) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGame) mapAlignTick(-1))
- ((peerID(1) state(InGame) mapAlignTick(-1))
- ((peerID(2) state(InGame) mapAlignTick(-1))
- )
- 835.169 Info MultiplayerManager.cpp:1357: Disconnect notification for peer (2)
- 835.169 Info MultiplayerManager.cpp:949: networkTick(49969) mapTick(42536) removing peer(2) dropout(false)
- 835.170 Info MultiplayerManager.cpp:862: networkTick(49969) mapTick(42536) changing state from(InGame) to(InGameAligning)
- 835.170 Info MultiplayerManager.cpp:1597: networkTick(49969) mapTick(42536) starting mapAlign
- 835.171 Info MultiplayerManager.cpp:1511: networkTick(49969) mapTick(42536) adding mapAlignTask(RemovePlayerAlignTask)
- 835.319 Info MultiplayerManager.cpp:999: networkTick(49978) mapTick(42536) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
- 835.319 Info MultiplayerManager.cpp:999: networkTick(49978) mapTick(42536) received stateChanged peerID(1) oldState(InGame) newState(InGameAligning)
- 835.320 Info MultiplayerManager.cpp:999: networkTick(49978) mapTick(42536) received stateChanged peerID(2) oldState(InGame) newState(InGameAligning)
- 835.320 Info MultiplayerManager.cpp:1531: networkTick(49978) mapTick(42536) sending mapAlignAction
- 835.469 Info MultiplayerManager.cpp:1218: networkTick(49987) mapTick(42536) received MapAlignAction from peer(0), mapAlignTick(42537) appliedTickClosuresCount(0)
- 835.470 Info MultiplayerManager.cpp:1218: networkTick(49987) mapTick(42536) received MapAlignAction from peer(1), mapAlignTick(42538) appliedTickClosuresCount(31)
- 835.471 Info MultiplayerManager.cpp:1218: networkTick(49987) mapTick(42536) received MapAlignAction from peer(2), mapAlignTick(42537) appliedTickClosuresCount(35)
- 835.472 Info MultiplayerManager.cpp:1613: networkTick(49988) mapTick(42536) mapAlign finished targetTick(42538) updating map and running the tasks ...
- 835.473 Info MultiplayerManager.cpp:1485: networkTick(49988) mapTick(42536) peerID(0) fullStateLog: local state(InGameAligning) local peers(((peerID(0) state(InGameAligning) mapAlignTick(42537))
- ((peerID(1) state(InGameAligning) mapAlignTick(42538))
- ((peerID(2) state(InGameAligning) mapAlignTick(42537))
- )
- 835.476 Info MultiplayerManager.cpp:1632: maptick(42538) crc before applying all ticks: 1896244038
- 835.476 Info NetworkInputHandler.cpp:632: applyAllTickClosures: expectedMapTick(42538) lastTickApplied(42526) referenceMapTick(42538) networkTick(49988)
- 835.482 Info NetworkInputHandler.cpp:656: applyAllTickClosures: applying tickClosure(tick(42527) inputActions((PlayerLeaveGame) ) ) for peer(2)
- 835.482 Info NetworkInputHandler.cpp:515: expectedMapTick(42538) removing peer(2) success(true).
- 835.483 Info GameActionHandler.cpp:1957: MapTick(42538) processed PlayerLeaveGame peerID(2) playerIndex(0)
- 835.487 Info MultiplayerManager.cpp:1640: maptick(42538) crc after applying all ticks: 494948461
- 835.492 Info MultiplayerManager.cpp:862: networkTick(49988) mapTick(42538) changing state from(InGameAligning) to(InGameAligned)
- 835.636 Info MultiplayerManager.cpp:999: networkTick(49997) mapTick(42538) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
- 835.636 Info MultiplayerManager.cpp:999: networkTick(49997) mapTick(42538) received stateChanged peerID(1) oldState(InGameAligning) newState(InGameAligned)
- 835.637 Info MultiplayerManager.cpp:999: networkTick(49997) mapTick(42538) received stateChanged peerID(1) oldState(InGameAligned) newState(InGameWaitingForOthers)
- 835.637 Info MultiplayerManager.cpp:999: networkTick(49997) mapTick(42538) received stateChanged peerID(2) oldState(InGameAligning) newState(InGameAligned)
- 835.638 Info NetworkInputHandler.cpp:491: expectedMapTick(42538) adding peer(2).
- 835.638 Info MultiplayerManager.cpp:862: networkTick(49997) mapTick(42538) changing state from(InGameAligned) to(InGameWaitingForOthers)
- 835.638 Info MultiplayerManager.cpp:999: networkTick(49997) mapTick(42538) received stateChanged peerID(2) oldState(InGameAligned) newState(InGameWaitingForOthers)
- 835.786 Info MultiplayerManager.cpp:999: networkTick(50006) mapTick(42538) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameWaitingForOthers)
- 835.787 Info MultiplayerManager.cpp:1170: networkTick(50006) mapTick(42538) stopping mapAlign
- 835.787 Info MultiplayerManager.cpp:1663: performing map align task (RemovePlayerAlignTask)
- 835.787 Info MultiplayerManager.cpp:1687: networkTick(50006) mapTick(42538) finishing removing peer(2) hasPeer(true)
- 835.787 Info NetworkInputHandler.cpp:515: expectedMapTick(42538) removing peer(2) success(true).
- 835.788 Info Synchronizer.cpp:510: networkTick(50006) removing peer(2) success(true).
- 835.788 Info MultiplayerManager.cpp:862: networkTick(50006) mapTick(42538) changing state from(InGameWaitingForOthers) to(InGame)
- 835.788 Info MultiplayerManager.cpp:1485: networkTick(50006) mapTick(42538) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGameWaitingForOthers) mapAlignTick(-1))
- ((peerID(1) state(InGameWaitingForOthers) mapAlignTick(-1))
- )
- 835.935 Info MultiplayerManager.cpp:999: networkTick(50015) mapTick(42547) received stateChanged peerID(0) oldState(InGameWaitingForOthers) newState(InGame)
- 835.936 Info MultiplayerManager.cpp:999: networkTick(50015) mapTick(42547) received stateChanged peerID(1) oldState(InGameWaitingForOthers) newState(InGame)
- 901.449 Info MultiplayerManager.cpp:1485: networkTick(53946) mapTick(46456) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGame) mapAlignTick(-1))
- ((peerID(1) state(InGame) mapAlignTick(-1))
- )
- 1201.454 Info MultiplayerManager.cpp:1485: networkTick(71947) mapTick(64413) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGame) mapAlignTick(-1))
- ((peerID(1) state(InGame) mapAlignTick(-1))
- )
- 1501.459 Info MultiplayerManager.cpp:1485: networkTick(89938) mapTick(82318) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGame) mapAlignTick(-1))
- ((peerID(1) state(InGame) mapAlignTick(-1))
- )
- 1801.463 Info MultiplayerManager.cpp:1485: networkTick(107936) mapTick(100227) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGame) mapAlignTick(-1))
- ((peerID(1) state(InGame) mapAlignTick(-1))
- )
- 2101.468 Info MultiplayerManager.cpp:1485: networkTick(125937) mapTick(118156) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGame) mapAlignTick(-1))
- ((peerID(1) state(InGame) mapAlignTick(-1))
- )
- 2401.472 Info MultiplayerManager.cpp:1485: networkTick(143937) mapTick(136087) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGame) mapAlignTick(-1))
- ((peerID(1) state(InGame) mapAlignTick(-1))
- )
- 2701.477 Info MultiplayerManager.cpp:1485: networkTick(161938) mapTick(154040) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGame) mapAlignTick(-1))
- ((peerID(1) state(InGame) mapAlignTick(-1))
- )
- 3001.482 Info MultiplayerManager.cpp:1485: networkTick(179937) mapTick(171985) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGame) mapAlignTick(-1))
- ((peerID(1) state(InGame) mapAlignTick(-1))
- )
- 3301.486 Info MultiplayerManager.cpp:1485: networkTick(197938) mapTick(189944) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGame) mapAlignTick(-1))
- ((peerID(1) state(InGame) mapAlignTick(-1))
- )
- 3601.491 Info MultiplayerManager.cpp:1485: networkTick(215917) mapTick(207791) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGame) mapAlignTick(-1))
- ((peerID(1) state(InGame) mapAlignTick(-1))
- )
- 3901.495 Info MultiplayerManager.cpp:1485: networkTick(233915) mapTick(225701) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGame) mapAlignTick(-1))
- ((peerID(1) state(InGame) mapAlignTick(-1))
- )
- 3995.892 Info MultiplayerManager.cpp:1357: Disconnect notification for peer (1)
- 3995.893 Info MultiplayerManager.cpp:949: networkTick(239579) mapTick(231328) removing peer(1) dropout(false)
- 3995.894 Info MultiplayerManager.cpp:862: networkTick(239579) mapTick(231328) changing state from(InGame) to(InGameAligning)
- 3995.895 Info MultiplayerManager.cpp:1597: networkTick(239579) mapTick(231328) starting mapAlign
- 3995.896 Info MultiplayerManager.cpp:1511: networkTick(239579) mapTick(231328) adding mapAlignTask(RemovePlayerAlignTask)
- 3996.059 Info MultiplayerManager.cpp:999: networkTick(239588) mapTick(231328) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
- 3996.060 Info MultiplayerManager.cpp:999: networkTick(239588) mapTick(231328) received stateChanged peerID(1) oldState(InGame) newState(InGameAligning)
- 3996.061 Info MultiplayerManager.cpp:1531: networkTick(239588) mapTick(231328) sending mapAlignAction
- 3996.192 Info MultiplayerManager.cpp:1218: networkTick(239597) mapTick(231328) received MapAlignAction from peer(0), mapAlignTick(231329) appliedTickClosuresCount(0)
- 3996.194 Info MultiplayerManager.cpp:1218: networkTick(239597) mapTick(231328) received MapAlignAction from peer(1), mapAlignTick(231329) appliedTickClosuresCount(23)
- 3996.195 Info MultiplayerManager.cpp:1613: networkTick(239598) mapTick(231328) mapAlign finished targetTick(231329) updating map and running the tasks ...
- 3996.196 Info MultiplayerManager.cpp:1485: networkTick(239598) mapTick(231328) peerID(0) fullStateLog: local state(InGameAligning) local peers(((peerID(0) state(InGameAligning) mapAlignTick(231329))
- ((peerID(1) state(InGameAligning) mapAlignTick(231329))
- )
- 3996.199 Info MultiplayerManager.cpp:1632: maptick(231329) crc before applying all ticks: 1990618313
- 3996.199 Info NetworkInputHandler.cpp:632: applyAllTickClosures: expectedMapTick(231329) lastTickApplied(231317) referenceMapTick(231329) networkTick(239598)
- 3996.200 Info NetworkInputHandler.cpp:656: applyAllTickClosures: applying tickClosure(tick(231319) inputActions((PlayerLeaveGame) ) ) for peer(1)
- 3996.201 Info NetworkInputHandler.cpp:515: expectedMapTick(231329) removing peer(1) success(true).
- 3996.201 Info GameActionHandler.cpp:1957: MapTick(231329) processed PlayerLeaveGame peerID(1) playerIndex(1)
- 3996.202 Info MultiplayerManager.cpp:1640: maptick(231329) crc after applying all ticks: 695054172
- 3996.203 Info MultiplayerManager.cpp:862: networkTick(239598) mapTick(231329) changing state from(InGameAligning) to(InGameAligned)
- 3996.359 Info MultiplayerManager.cpp:999: networkTick(239607) mapTick(231329) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
- 3996.360 Info MultiplayerManager.cpp:999: networkTick(239607) mapTick(231329) received stateChanged peerID(1) oldState(InGameAligning) newState(InGameAligned)
- 3996.361 Info NetworkInputHandler.cpp:491: expectedMapTick(231329) adding peer(1).
- 3996.362 Info MultiplayerManager.cpp:862: networkTick(239607) mapTick(231329) changing state from(InGameAligned) to(InGameWaitingForOthers)
- 3996.363 Info MultiplayerManager.cpp:999: networkTick(239607) mapTick(231329) received stateChanged peerID(1) oldState(InGameAligned) newState(InGameWaitingForOthers)
- 3996.525 Info MultiplayerManager.cpp:999: networkTick(239616) mapTick(231329) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameWaitingForOthers)
- 3996.527 Info MultiplayerManager.cpp:1170: networkTick(239616) mapTick(231329) stopping mapAlign
- 3996.528 Info MultiplayerManager.cpp:1663: performing map align task (RemovePlayerAlignTask)
- 3996.528 Info MultiplayerManager.cpp:1687: networkTick(239616) mapTick(231329) finishing removing peer(1) hasPeer(true)
- 3996.529 Info NetworkInputHandler.cpp:515: expectedMapTick(231329) removing peer(1) success(true).
- 3996.530 Info Synchronizer.cpp:510: networkTick(239616) removing peer(1) success(true).
- 3996.530 Info MultiplayerManager.cpp:862: networkTick(239616) mapTick(231329) changing state from(InGameWaitingForOthers) to(InGame)
- 3996.531 Info MultiplayerManager.cpp:1485: networkTick(239616) mapTick(231329) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGameWaitingForOthers) mapAlignTick(-1))
- )
- 3996.658 Info MultiplayerManager.cpp:999: networkTick(239625) mapTick(231329) received stateChanged peerID(0) oldState(InGameWaitingForOthers) newState(InGame)
- 4002.825 Connection request from 92.234.139.235:34197
- 4002.826 Info Router.cpp:648: NetworkTick(239994) replying to connectionRequest for address(92.234.139.235:34197).
- 4002.958 Info Router.cpp:798: networkTick(240003) adding peer(3) address(92.234.139.235:34197) sending connectionAccept(true)
- 4002.959 Info Router.cpp:671: networkTick(240003) sending connectionAccept to address(92.234.139.235:34197) connectionRequestID(2674) newPeerID(3)
- 4002.960 Info Synchronizer.cpp:494: networkTick(240003) adding peer(3) success(true).
- 4003.342 Info MultiplayerManager.cpp:1324: Received peer info for peer(0) username(<server>).
- 4003.342 Info MultiplayerManager.cpp:999: networkTick(240012) mapTick(231348) received stateChanged peerID(0) oldState(InGame) newState(InGame)
- 4003.343 Info MultiplayerManager.cpp:1324: Received peer info for peer(3) username(Togy).
- 4003.344 Info MultiplayerManager.cpp:999: networkTick(240012) mapTick(231348) received stateChanged peerID(3) oldState(Ready) newState(Connecting)
- 4003.345 Info NetworkInputHandler.cpp:491: expectedMapTick(231348) adding peer(3).
- 4003.346 Info MultiplayerManager.cpp:1324: Received peer info for peer(3) username(Togy).
- 4003.346 Info MultiplayerManager.cpp:999: networkTick(240012) mapTick(231348) received stateChanged peerID(3) oldState(Connecting) newState(Connecting)
- 4003.347 Info MultiplayerManager.cpp:999: networkTick(240012) mapTick(231348) received stateChanged peerID(3) oldState(Connecting) newState(VerifyingConnection)
- 4003.658 Info MultiplayerManager.cpp:999: networkTick(240031) mapTick(231349) received stateChanged peerID(3) oldState(VerifyingConnection) newState(ConnectedWaitingForMap)
- 4003.660 Info MultiplayerManager.cpp:862: networkTick(240031) mapTick(231349) changing state from(InGame) to(InGameAligning)
- 4003.661 Info MultiplayerManager.cpp:1597: networkTick(240031) mapTick(231349) starting mapAlign
- 4003.792 Info MultiplayerManager.cpp:999: networkTick(240040) mapTick(231349) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
- 4003.793 Info MultiplayerManager.cpp:1531: networkTick(240040) mapTick(231349) sending mapAlignAction
- 4003.941 Info MultiplayerManager.cpp:1218: networkTick(240049) mapTick(231349) received MapAlignAction from peer(0), mapAlignTick(231350) appliedTickClosuresCount(0)
- 4003.943 Info MultiplayerManager.cpp:1613: networkTick(240050) mapTick(231349) mapAlign finished targetTick(231350) updating map and running the tasks ...
- 4003.944 Info MultiplayerManager.cpp:1485: networkTick(240050) mapTick(231349) peerID(0) fullStateLog: local state(InGameAligning) local peers(((peerID(0) state(InGameAligning) mapAlignTick(231350))
- ((peerID(3) state(ConnectedWaitingForMap) mapAlignTick(-1))
- )
- 4003.947 Info MultiplayerManager.cpp:1632: maptick(231350) crc before applying all ticks: -325970635
- 4003.947 Info NetworkInputHandler.cpp:632: applyAllTickClosures: expectedMapTick(231350) lastTickApplied(231338) referenceMapTick(231350) networkTick(240050)
- 4003.948 Info MultiplayerManager.cpp:1640: maptick(231350) crc after applying all ticks: -325970635
- 4003.949 Info MultiplayerManager.cpp:862: networkTick(240050) mapTick(231350) changing state from(InGameAligning) to(InGameAligned)
- 4003.949 Info MultiplayerManager.cpp:862: networkTick(240050) mapTick(231350) changing state from(InGameAligned) to(InGameSavingMap)
- 4004.109 Info MultiplayerManager.cpp:999: networkTick(240059) mapTick(231350) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
- 4004.110 Info MultiplayerManager.cpp:999: networkTick(240059) mapTick(231350) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameSavingMap)
- 4004.225 Info MultiplayerManager.cpp:862: networkTick(240067) mapTick(231350) changing state from(InGameSavingMap) to(InGameSendingMap)
- 4004.239 Info MultiplayerManager.cpp:1099: MapTick(231350) Serving map(C) for peer(3) size(3695179) crc(-1966283138)
- 4004.393 Info MultiplayerManager.cpp:999: networkTick(240076) mapTick(231350) received stateChanged peerID(0) oldState(InGameSavingMap) newState(InGameSendingMap)
- 4004.542 Info MultiplayerManager.cpp:999: networkTick(240085) mapTick(231350) received stateChanged peerID(3) oldState(ConnectedWaitingForMap) newState(ConnectedDownloadingMap)
- 4019.658 Info MultiplayerManager.cpp:999: networkTick(240991) mapTick(231350) received stateChanged peerID(3) oldState(ConnectedDownloadingMap) newState(ConnectedLoadingMap)
- 4019.660 Canceling serving for peer 3
- 4019.661 Info MultiplayerManager.cpp:862: networkTick(240991) mapTick(231350) changing state from(InGameSendingMap) to(InGameWaitingForOthers)
- 4019.825 Info MultiplayerManager.cpp:999: networkTick(241000) mapTick(231350) received stateChanged peerID(0) oldState(InGameSendingMap) newState(InGameWaitingForOthers)
- 4020.092 Info MultiplayerManager.cpp:999: networkTick(241016) mapTick(231350) received stateChanged peerID(3) oldState(ConnectedLoadingMap) newState(InGameWaitingForOthers)
- 4020.094 Info MultiplayerManager.cpp:1170: networkTick(241016) mapTick(231350) stopping mapAlign
- 4020.094 Info MultiplayerManager.cpp:862: networkTick(241016) mapTick(231350) changing state from(InGameWaitingForOthers) to(InGame)
- 4020.095 Info MultiplayerManager.cpp:1485: networkTick(241016) mapTick(231350) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGameWaitingForOthers) mapAlignTick(-1))
- ((peerID(3) state(InGameWaitingForOthers) mapAlignTick(-1))
- )
- 4020.241 Info MultiplayerManager.cpp:999: networkTick(241025) mapTick(231359) received stateChanged peerID(0) oldState(InGameWaitingForOthers) newState(InGame)
- 4020.242 Info MultiplayerManager.cpp:999: networkTick(241025) mapTick(231359) received stateChanged peerID(3) oldState(InGameWaitingForOthers) newState(InGame)
- 4020.274 Info NetworkInputHandler.cpp:570: assigning playerIndex(1) to peer(3)
- 4020.275 Info GameActionHandler.cpp:1938: MapTick(231362) processed PlayerJoinGame peerID(3) playerIndex(1) mode(connect)
- 4201.516 Info MultiplayerManager.cpp:1485: networkTick(251892) mapTick(242132) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGame) mapAlignTick(-1))
- ((peerID(3) state(InGame) mapAlignTick(-1))
- )
- 4435.292 Info MultiplayerManager.cpp:1357: Disconnect notification for peer (3)
- 4435.293 Info MultiplayerManager.cpp:949: networkTick(265917) mapTick(256078) removing peer(3) dropout(false)
- 4435.294 Info MultiplayerManager.cpp:862: networkTick(265917) mapTick(256078) changing state from(InGame) to(InGameAligning)
- 4435.295 Info MultiplayerManager.cpp:1597: networkTick(265917) mapTick(256078) starting mapAlign
- 4435.296 Info MultiplayerManager.cpp:1511: networkTick(265917) mapTick(256078) adding mapAlignTask(RemovePlayerAlignTask)
- 4435.441 Info MultiplayerManager.cpp:999: networkTick(265926) mapTick(256078) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
- 4435.442 Info MultiplayerManager.cpp:999: networkTick(265926) mapTick(256078) received stateChanged peerID(3) oldState(InGame) newState(InGameAligning)
- 4435.443 Info MultiplayerManager.cpp:1531: networkTick(265926) mapTick(256078) sending mapAlignAction
- 4435.592 Info MultiplayerManager.cpp:1218: networkTick(265935) mapTick(256078) received MapAlignAction from peer(0), mapAlignTick(256079) appliedTickClosuresCount(0)
- 4435.594 Info MultiplayerManager.cpp:1218: networkTick(265935) mapTick(256078) received MapAlignAction from peer(3), mapAlignTick(256078) appliedTickClosuresCount(24)
- 4435.595 Info MultiplayerManager.cpp:1613: networkTick(265936) mapTick(256078) mapAlign finished targetTick(256079) updating map and running the tasks ...
- 4435.596 Info MultiplayerManager.cpp:1485: networkTick(265936) mapTick(256078) peerID(0) fullStateLog: local state(InGameAligning) local peers(((peerID(0) state(InGameAligning) mapAlignTick(256079))
- ((peerID(3) state(InGameAligning) mapAlignTick(256078))
- )
- 4435.599 Info MultiplayerManager.cpp:1632: maptick(256079) crc before applying all ticks: -2140766265
- 4435.599 Info NetworkInputHandler.cpp:632: applyAllTickClosures: expectedMapTick(256079) lastTickApplied(256067) referenceMapTick(256079) networkTick(265936)
- 4435.600 Info NetworkInputHandler.cpp:656: applyAllTickClosures: applying tickClosure(tick(256068) inputActions((PlayerLeaveGame) ) ) for peer(3)
- 4435.601 Info NetworkInputHandler.cpp:515: expectedMapTick(256079) removing peer(3) success(true).
- 4435.601 Info GameActionHandler.cpp:1957: MapTick(256079) processed PlayerLeaveGame peerID(3) playerIndex(1)
- 4435.602 Info MultiplayerManager.cpp:1640: maptick(256079) crc after applying all ticks: 1630072409
- 4435.602 Info MultiplayerManager.cpp:862: networkTick(265936) mapTick(256079) changing state from(InGameAligning) to(InGameAligned)
- 4435.757 Info MultiplayerManager.cpp:999: networkTick(265945) mapTick(256079) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
- 4435.758 Info MultiplayerManager.cpp:999: networkTick(265945) mapTick(256079) received stateChanged peerID(3) oldState(InGameAligning) newState(InGameAligned)
- 4435.759 Info NetworkInputHandler.cpp:491: expectedMapTick(256079) adding peer(3).
- 4435.760 Info MultiplayerManager.cpp:862: networkTick(265945) mapTick(256079) changing state from(InGameAligned) to(InGameWaitingForOthers)
- 4435.761 Info MultiplayerManager.cpp:999: networkTick(265945) mapTick(256079) received stateChanged peerID(3) oldState(InGameAligned) newState(InGameWaitingForOthers)
- 4435.908 Info MultiplayerManager.cpp:999: networkTick(265954) mapTick(256079) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameWaitingForOthers)
- 4435.910 Info MultiplayerManager.cpp:1170: networkTick(265954) mapTick(256079) stopping mapAlign
- 4435.911 Info MultiplayerManager.cpp:1663: performing map align task (RemovePlayerAlignTask)
- 4435.911 Info MultiplayerManager.cpp:1687: networkTick(265954) mapTick(256079) finishing removing peer(3) hasPeer(true)
- 4435.912 Info NetworkInputHandler.cpp:515: expectedMapTick(256079) removing peer(3) success(true).
- 4435.913 Info Synchronizer.cpp:510: networkTick(265954) removing peer(3) success(true).
- 4435.914 Info MultiplayerManager.cpp:862: networkTick(265954) mapTick(256079) changing state from(InGameWaitingForOthers) to(InGame)
- 4435.914 Info MultiplayerManager.cpp:1485: networkTick(265954) mapTick(256079) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGameWaitingForOthers) mapAlignTick(-1))
- )
- 4436.057 Info MultiplayerManager.cpp:999: networkTick(265963) mapTick(256079) received stateChanged peerID(0) oldState(InGameWaitingForOthers) newState(InGame)
- 4501.522 Info MultiplayerManager.cpp:1485: networkTick(269891) mapTick(256079) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGame) mapAlignTick(-1))
- )
- 4801.526 Info MultiplayerManager.cpp:1485: networkTick(287892) mapTick(256079) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGame) mapAlignTick(-1))
- )
- 5101.531 Info MultiplayerManager.cpp:1485: networkTick(305893) mapTick(256079) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGame) mapAlignTick(-1))
- )
- 5401.535 Info MultiplayerManager.cpp:1485: networkTick(323894) mapTick(256079) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGame) mapAlignTick(-1))
- )
- 5701.540 Info MultiplayerManager.cpp:1485: networkTick(341895) mapTick(256079) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGame) mapAlignTick(-1))
- )
- 6001.544 Info MultiplayerManager.cpp:1485: networkTick(359896) mapTick(256079) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGame) mapAlignTick(-1))
- )
- 6301.549 Info MultiplayerManager.cpp:1485: networkTick(377897) mapTick(256079) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGame) mapAlignTick(-1))
- )
- 6601.554 Info MultiplayerManager.cpp:1485: networkTick(395898) mapTick(256079) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGame) mapAlignTick(-1))
- )
- 6901.559 Info MultiplayerManager.cpp:1485: networkTick(413899) mapTick(256079) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGame) mapAlignTick(-1))
- )
- 7201.564 Info MultiplayerManager.cpp:1485: networkTick(431900) mapTick(256079) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGame) mapAlignTick(-1))
- )
- 7501.568 Info MultiplayerManager.cpp:1485: networkTick(449901) mapTick(256079) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGame) mapAlignTick(-1))
- )
- 7801.573 Info MultiplayerManager.cpp:1485: networkTick(467902) mapTick(256079) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGame) mapAlignTick(-1))
- )
- 8101.577 Info MultiplayerManager.cpp:1485: networkTick(485903) mapTick(256079) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGame) mapAlignTick(-1))
- )
- 8401.582 Info MultiplayerManager.cpp:1485: networkTick(503904) mapTick(256079) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGame) mapAlignTick(-1))
- )
- 8701.586 Info MultiplayerManager.cpp:1485: networkTick(521905) mapTick(256079) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGame) mapAlignTick(-1))
- )
- 9001.592 Info MultiplayerManager.cpp:1485: networkTick(539906) mapTick(256079) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGame) mapAlignTick(-1))
- )
- 9301.596 Info MultiplayerManager.cpp:1485: networkTick(557907) mapTick(256079) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGame) mapAlignTick(-1))
- )
- 9601.601 Info MultiplayerManager.cpp:1485: networkTick(575908) mapTick(256079) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGame) mapAlignTick(-1))
- )
- 9901.605 Info MultiplayerManager.cpp:1485: networkTick(593909) mapTick(256079) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGame) mapAlignTick(-1))
- )
- 10201.610 Info MultiplayerManager.cpp:1485: networkTick(611910) mapTick(256079) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGame) mapAlignTick(-1))
- )
- 10501.615 Info MultiplayerManager.cpp:1485: networkTick(629911) mapTick(256079) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGame) mapAlignTick(-1))
- )
- 10801.619 Info MultiplayerManager.cpp:1485: networkTick(647912) mapTick(256079) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGame) mapAlignTick(-1))
- )
- 11101.624 Info MultiplayerManager.cpp:1485: networkTick(665913) mapTick(256079) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGame) mapAlignTick(-1))
- )
- 11401.630 Info MultiplayerManager.cpp:1485: networkTick(683914) mapTick(256079) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGame) mapAlignTick(-1))
- )
- 11701.633 Info MultiplayerManager.cpp:1485: networkTick(701915) mapTick(256079) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGame) mapAlignTick(-1))
- )
- 12001.638 Info MultiplayerManager.cpp:1485: networkTick(719916) mapTick(256079) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGame) mapAlignTick(-1))
- )
- 12301.643 Info MultiplayerManager.cpp:1485: networkTick(737917) mapTick(256079) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGame) mapAlignTick(-1))
- )
- 12601.647 Info MultiplayerManager.cpp:1485: networkTick(755918) mapTick(256079) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGame) mapAlignTick(-1))
- )
- 12901.652 Info MultiplayerManager.cpp:1485: networkTick(773919) mapTick(256079) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGame) mapAlignTick(-1))
- )
- 13201.657 Info MultiplayerManager.cpp:1485: networkTick(791920) mapTick(256079) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGame) mapAlignTick(-1))
- )
- 13501.661 Info MultiplayerManager.cpp:1485: networkTick(809921) mapTick(256079) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGame) mapAlignTick(-1))
- )
- 13801.666 Info MultiplayerManager.cpp:1485: networkTick(827922) mapTick(256079) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGame) mapAlignTick(-1))
- )
- 14101.671 Info MultiplayerManager.cpp:1485: networkTick(845923) mapTick(256079) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGame) mapAlignTick(-1))
- )
- 14401.677 Info MultiplayerManager.cpp:1485: networkTick(863924) mapTick(256079) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGame) mapAlignTick(-1))
- )
- 14701.680 Info MultiplayerManager.cpp:1485: networkTick(881925) mapTick(256079) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGame) mapAlignTick(-1))
- )
- 15001.685 Info MultiplayerManager.cpp:1485: networkTick(899926) mapTick(256079) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGame) mapAlignTick(-1))
- )
- 15301.690 Info MultiplayerManager.cpp:1485: networkTick(917927) mapTick(256079) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGame) mapAlignTick(-1))
- )
- 15601.694 Info MultiplayerManager.cpp:1485: networkTick(935928) mapTick(256079) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGame) mapAlignTick(-1))
- )
- 15901.699 Info MultiplayerManager.cpp:1485: networkTick(953929) mapTick(256079) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGame) mapAlignTick(-1))
- )
- 16201.705 Info MultiplayerManager.cpp:1485: networkTick(971930) mapTick(256079) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGame) mapAlignTick(-1))
- )
- 16501.708 Info MultiplayerManager.cpp:1485: networkTick(989931) mapTick(256079) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGame) mapAlignTick(-1))
- )
- 16801.713 Info MultiplayerManager.cpp:1485: networkTick(1007932) mapTick(256079) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGame) mapAlignTick(-1))
- )
- 17101.718 Info MultiplayerManager.cpp:1485: networkTick(1025933) mapTick(256079) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGame) mapAlignTick(-1))
- )
- 17401.723 Info MultiplayerManager.cpp:1485: networkTick(1043934) mapTick(256079) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGame) mapAlignTick(-1))
- )
- 17701.727 Info MultiplayerManager.cpp:1485: networkTick(1061935) mapTick(256079) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGame) mapAlignTick(-1))
- )
- 18001.732 Info MultiplayerManager.cpp:1485: networkTick(1079936) mapTick(256079) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGame) mapAlignTick(-1))
- )
- 18301.736 Info MultiplayerManager.cpp:1485: networkTick(1097937) mapTick(256079) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGame) mapAlignTick(-1))
- )
- 18601.741 Info MultiplayerManager.cpp:1485: networkTick(1115938) mapTick(256079) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGame) mapAlignTick(-1))
- )
- 18901.745 Info MultiplayerManager.cpp:1485: networkTick(1133939) mapTick(256079) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGame) mapAlignTick(-1))
- )
- 19201.750 Info MultiplayerManager.cpp:1485: networkTick(1151940) mapTick(256079) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGame) mapAlignTick(-1))
- )
- 19501.756 Info MultiplayerManager.cpp:1485: networkTick(1169941) mapTick(256079) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGame) mapAlignTick(-1))
- )
- 19801.759 Info MultiplayerManager.cpp:1485: networkTick(1187942) mapTick(256079) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGame) mapAlignTick(-1))
- )
- 20101.764 Info MultiplayerManager.cpp:1485: networkTick(1205943) mapTick(256079) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGame) mapAlignTick(-1))
- )
- 20401.769 Info MultiplayerManager.cpp:1485: networkTick(1223944) mapTick(256079) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGame) mapAlignTick(-1))
- )
- 20701.774 Info MultiplayerManager.cpp:1485: networkTick(1241945) mapTick(256079) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGame) mapAlignTick(-1))
- )
- 21001.778 Info MultiplayerManager.cpp:1485: networkTick(1259946) mapTick(256079) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGame) mapAlignTick(-1))
- )
- 21301.783 Info MultiplayerManager.cpp:1485: networkTick(1277947) mapTick(256079) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGame) mapAlignTick(-1))
- )
- 21601.788 Info MultiplayerManager.cpp:1485: networkTick(1295948) mapTick(256079) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGame) mapAlignTick(-1))
- )
- 21901.792 Info MultiplayerManager.cpp:1485: networkTick(1313949) mapTick(256079) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGame) mapAlignTick(-1))
- )
- 22201.796 Info MultiplayerManager.cpp:1485: networkTick(1331950) mapTick(256079) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGame) mapAlignTick(-1))
- )
- 22501.802 Info MultiplayerManager.cpp:1485: networkTick(1349951) mapTick(256079) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGame) mapAlignTick(-1))
- )
- 22801.806 Info MultiplayerManager.cpp:1485: networkTick(1367952) mapTick(256079) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGame) mapAlignTick(-1))
- )
- 23101.811 Info MultiplayerManager.cpp:1485: networkTick(1385953) mapTick(256079) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGame) mapAlignTick(-1))
- )
- 23401.817 Info MultiplayerManager.cpp:1485: networkTick(1403954) mapTick(256079) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGame) mapAlignTick(-1))
- )
- 23701.820 Info MultiplayerManager.cpp:1485: networkTick(1421955) mapTick(256079) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGame) mapAlignTick(-1))
- )
- 24001.825 Info MultiplayerManager.cpp:1485: networkTick(1439956) mapTick(256079) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGame) mapAlignTick(-1))
- )
- 24301.829 Info MultiplayerManager.cpp:1485: networkTick(1457957) mapTick(256079) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGame) mapAlignTick(-1))
- )
- 24601.834 Info MultiplayerManager.cpp:1485: networkTick(1475958) mapTick(256079) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGame) mapAlignTick(-1))
- )
- 24901.839 Info MultiplayerManager.cpp:1485: networkTick(1493959) mapTick(256079) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGame) mapAlignTick(-1))
- )
- 25201.844 Info MultiplayerManager.cpp:1485: networkTick(1511960) mapTick(256079) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGame) mapAlignTick(-1))
- )
- 25501.849 Info MultiplayerManager.cpp:1485: networkTick(1529961) mapTick(256079) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGame) mapAlignTick(-1))
- )
- 25801.853 Info MultiplayerManager.cpp:1485: networkTick(1547962) mapTick(256079) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGame) mapAlignTick(-1))
- )
- 26101.857 Info MultiplayerManager.cpp:1485: networkTick(1565963) mapTick(256079) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGame) mapAlignTick(-1))
- )
- 26401.862 Info MultiplayerManager.cpp:1485: networkTick(1583964) mapTick(256079) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGame) mapAlignTick(-1))
- )
- 26701.866 Info MultiplayerManager.cpp:1485: networkTick(1601965) mapTick(256079) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGame) mapAlignTick(-1))
- )
- 27001.872 Info MultiplayerManager.cpp:1485: networkTick(1619966) mapTick(256079) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGame) mapAlignTick(-1))
- )
- 27301.876 Info MultiplayerManager.cpp:1485: networkTick(1637967) mapTick(256079) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGame) mapAlignTick(-1))
- )
- 27601.881 Info MultiplayerManager.cpp:1485: networkTick(1655968) mapTick(256079) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGame) mapAlignTick(-1))
- )
- 27901.886 Info MultiplayerManager.cpp:1485: networkTick(1673969) mapTick(256079) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGame) mapAlignTick(-1))
- )
- 28201.891 Info MultiplayerManager.cpp:1485: networkTick(1691970) mapTick(256079) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGame) mapAlignTick(-1))
- )
- 28501.894 Info MultiplayerManager.cpp:1485: networkTick(1709971) mapTick(256079) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGame) mapAlignTick(-1))
- )
- 28801.900 Info MultiplayerManager.cpp:1485: networkTick(1727972) mapTick(256079) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGame) mapAlignTick(-1))
- )
- 29101.904 Info MultiplayerManager.cpp:1485: networkTick(1745973) mapTick(256079) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGame) mapAlignTick(-1))
- )
- 29401.909 Info MultiplayerManager.cpp:1485: networkTick(1763974) mapTick(256079) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGame) mapAlignTick(-1))
- )
- 29682.131 Connection request from 192.168.1.133:34197
- 29682.132 Info Router.cpp:648: NetworkTick(1780788) replying to connectionRequest for address(192.168.1.133:34197).
- 29682.280 Info Router.cpp:798: networkTick(1780797) adding peer(4) address(192.168.1.133:34197) sending connectionAccept(true)
- 29682.281 Info Router.cpp:671: networkTick(1780797) sending connectionAccept to address(192.168.1.133:34197) connectionRequestID(1814) newPeerID(4)
- 29682.282 Info Synchronizer.cpp:494: networkTick(1780797) adding peer(4) success(true).
- 29682.448 Info MultiplayerManager.cpp:1324: Received peer info for peer(0) username(<server>).
- 29682.448 Info MultiplayerManager.cpp:999: networkTick(1780806) mapTick(256089) received stateChanged peerID(0) oldState(InGame) newState(InGame)
- 29682.450 Info MultiplayerManager.cpp:1324: Received peer info for peer(4) username(kanechart).
- 29682.450 Info MultiplayerManager.cpp:999: networkTick(1780806) mapTick(256089) received stateChanged peerID(4) oldState(Ready) newState(Connecting)
- 29682.451 Info NetworkInputHandler.cpp:491: expectedMapTick(256089) adding peer(4).
- 29682.452 Info MultiplayerManager.cpp:1324: Received peer info for peer(4) username(kanechart).
- 29682.453 Info MultiplayerManager.cpp:999: networkTick(1780806) mapTick(256089) received stateChanged peerID(4) oldState(Connecting) newState(Connecting)
- 29682.453 Info MultiplayerManager.cpp:999: networkTick(1780806) mapTick(256089) received stateChanged peerID(4) oldState(Connecting) newState(VerifyingConnection)
- 29682.764 Info MultiplayerManager.cpp:999: networkTick(1780825) mapTick(256091) received stateChanged peerID(4) oldState(VerifyingConnection) newState(ConnectedWaitingForMap)
- 29682.766 Info MultiplayerManager.cpp:862: networkTick(1780825) mapTick(256091) changing state from(InGame) to(InGameAligning)
- 29682.767 Info MultiplayerManager.cpp:1597: networkTick(1780825) mapTick(256091) starting mapAlign
- 29682.914 Info MultiplayerManager.cpp:999: networkTick(1780834) mapTick(256091) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
- 29682.915 Info MultiplayerManager.cpp:1531: networkTick(1780834) mapTick(256091) sending mapAlignAction
- 29683.064 Info MultiplayerManager.cpp:1218: networkTick(1780843) mapTick(256091) received MapAlignAction from peer(0), mapAlignTick(256092) appliedTickClosuresCount(0)
- 29683.066 Info MultiplayerManager.cpp:1613: networkTick(1780844) mapTick(256091) mapAlign finished targetTick(256092) updating map and running the tasks ...
- 29683.066 Info MultiplayerManager.cpp:1485: networkTick(1780844) mapTick(256091) peerID(0) fullStateLog: local state(InGameAligning) local peers(((peerID(0) state(InGameAligning) mapAlignTick(256092))
- ((peerID(4) state(ConnectedWaitingForMap) mapAlignTick(-1))
- )
- 29683.069 Info MultiplayerManager.cpp:1632: maptick(256092) crc before applying all ticks: 688556350
- 29683.070 Info NetworkInputHandler.cpp:632: applyAllTickClosures: expectedMapTick(256092) lastTickApplied(256080) referenceMapTick(256092) networkTick(1780844)
- 29683.070 Info MultiplayerManager.cpp:1640: maptick(256092) crc after applying all ticks: 688556350
- 29683.071 Info MultiplayerManager.cpp:862: networkTick(1780844) mapTick(256092) changing state from(InGameAligning) to(InGameAligned)
- 29683.072 Info MultiplayerManager.cpp:862: networkTick(1780844) mapTick(256092) changing state from(InGameAligned) to(InGameSavingMap)
- 29683.231 Info MultiplayerManager.cpp:999: networkTick(1780853) mapTick(256092) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
- 29683.232 Info MultiplayerManager.cpp:999: networkTick(1780853) mapTick(256092) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameSavingMap)
- 29683.332 Info MultiplayerManager.cpp:862: networkTick(1780860) mapTick(256092) changing state from(InGameSavingMap) to(InGameSendingMap)
- 29683.346 Info MultiplayerManager.cpp:1099: MapTick(256092) Serving map(C) for peer(4) size(3718877) crc(-2130607045)
- 29683.497 Info MultiplayerManager.cpp:999: networkTick(1780869) mapTick(256092) received stateChanged peerID(0) oldState(InGameSavingMap) newState(InGameSendingMap)
- 29683.649 Info MultiplayerManager.cpp:999: networkTick(1780878) mapTick(256092) received stateChanged peerID(4) oldState(ConnectedWaitingForMap) newState(ConnectedDownloadingMap)
- 29683.798 Info MultiplayerManager.cpp:999: networkTick(1780887) mapTick(256092) received stateChanged peerID(4) oldState(ConnectedDownloadingMap) newState(ConnectedLoadingMap)
- 29683.800 Canceling serving for peer 4
- 29683.800 Info MultiplayerManager.cpp:862: networkTick(1780887) mapTick(256092) changing state from(InGameSendingMap) to(InGameWaitingForOthers)
- 29683.948 Info MultiplayerManager.cpp:999: networkTick(1780896) mapTick(256092) received stateChanged peerID(0) oldState(InGameSendingMap) newState(InGameWaitingForOthers)
- 29684.097 Info MultiplayerManager.cpp:999: networkTick(1780905) mapTick(256092) received stateChanged peerID(4) oldState(ConnectedLoadingMap) newState(InGameWaitingForOthers)
- 29684.099 Info MultiplayerManager.cpp:1170: networkTick(1780905) mapTick(256092) stopping mapAlign
- 29684.100 Info MultiplayerManager.cpp:862: networkTick(1780905) mapTick(256092) changing state from(InGameWaitingForOthers) to(InGame)
- 29684.101 Info MultiplayerManager.cpp:1485: networkTick(1780905) mapTick(256092) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGameWaitingForOthers) mapAlignTick(-1))
- ((peerID(4) state(InGameWaitingForOthers) mapAlignTick(-1))
- )
- 29684.249 Info MultiplayerManager.cpp:999: networkTick(1780914) mapTick(256101) received stateChanged peerID(0) oldState(InGameWaitingForOthers) newState(InGame)
- 29684.250 Info MultiplayerManager.cpp:999: networkTick(1780914) mapTick(256101) received stateChanged peerID(4) oldState(InGameWaitingForOthers) newState(InGame)
- 29684.282 Info NetworkInputHandler.cpp:570: assigning playerIndex(0) to peer(4)
- 29684.283 Info GameActionHandler.cpp:1938: MapTick(256104) processed PlayerJoinGame peerID(4) playerIndex(0) mode(connect)
- 29701.914 Info MultiplayerManager.cpp:1485: networkTick(1781974) mapTick(257153) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGame) mapAlignTick(-1))
- ((peerID(4) state(InGame) mapAlignTick(-1))
- )
- 30001.918 Info MultiplayerManager.cpp:1485: networkTick(1799975) mapTick(275128) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGame) mapAlignTick(-1))
- ((peerID(4) state(InGame) mapAlignTick(-1))
- )
- Factorio crashed. Generating symbolized stacktrace, please wait ...
- c:\temp\factorio-492cc159\libraries\stackwalker\stackwalker.cpp (923): StackWalker::ShowCallstack
- c:\temp\factorio-492cc159\src\util\logger.cpp (283): Logger::writeStacktrace
- c:\temp\factorio-492cc159\src\util\logger.cpp (337): Logger::logStacktrace
- c:\temp\factorio-492cc159\src\util\crashhandler.cpp (81): CrashHandler::writeStackTrace
- c:\temp\factorio-492cc159\src\util\crashhandler.cpp (139): CrashHandler::SignalHandler
- f:\dd\vctools\crt\crtw32\misc\winxfltr.c (372): _XcptFilter
- f:\dd\vctools\crt\crtw32\startup\crt0.c (267): __tmainCRTStartup$filt$0
- f:\dd\vctools\crt\crtw32\misc\amd64\chandler.c (162): __C_specific_handler
- ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF90BBA3F0D)
- 00007FF90BBA3F0D (ntdll): (filename not available): _chkstk
- ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF90BB64887)
- 00007FF90BB64887 (ntdll): (filename not available): RtlRaiseException
- ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF90BBA309A)
- 00007FF90BBA309A (ntdll): (filename not available): KiUserExceptionDispatcher
- c:\temp\factorio-492cc159\src\entity\entitywithowner.cpp (60): EntityWithOwner::setForce
- c:\temp\factorio-492cc159\src\entity\entitywithforce.cpp (125): EntityWithForce::setForce
- c:\temp\factorio-492cc159\src\entity\character.cpp (2620): Character::setForce
- c:\temp\factorio-492cc159\src\controller\charactercontroller.cpp (535): CharacterController::setForce
- c:\temp\factorio-492cc159\src\player.cpp (893): Player::setForce
- c:\temp\factorio-492cc159\src\script\luaplayer.cpp (554): LuaPlayer::luaWriteForce
- c:\temp\factorio-492cc159\src\script\luabinder.hpp (149): LuaBinder<LuaEquipmentGrid>::findAndCallMethod
- c:\temp\factorio-492cc159\src\script\luaplayer.cpp (210): LuaPlayer::luaNewIndex
- c:\temp\factorio-492cc159\src\script\luabinder.hpp (300): LuaBinder<LuaGameScript>::callWrapper
- c:\temp\factorio-492cc159\libraries\lua\ldo.c (320): luaD_precall
- c:\temp\factorio-492cc159\libraries\lua\ldo.c (392): luaD_call
- c:\temp\factorio-492cc159\libraries\lua\lvm.c (104): callTM
- c:\temp\factorio-492cc159\libraries\lua\lvm.c (168): luaV_settable
- c:\temp\factorio-492cc159\libraries\lua\lvm.c (603): luaV_execute
- c:\temp\factorio-492cc159\libraries\lua\lapi.c (920): f_call
- c:\temp\factorio-492cc159\libraries\lua\ldo.c (133): luaD_rawrunprotected
- c:\temp\factorio-492cc159\src\script\luagamescript.cpp (860): LuaGameScript::runLuaCommand
- c:\temp\factorio-492cc159\src\script\luacontext.cpp (151): LuaContext::runLuaCommand
- c:\temp\factorio-492cc159\src\commandprocessor.cpp (108): CommandProcessor::executeCommand
- c:\temp\factorio-492cc159\src\commandprocessor.cpp (47): CommandProcessor::process
- c:\temp\factorio-492cc159\src\gameactionhandler.cpp (1724): GameActionHandler::writeToConsole
- c:\temp\factorio-492cc159\src\gameactionhandler.cpp (210): GameActionHandler::actionPerformed
- c:\temp\factorio-492cc159\src\input\inputhandler.cpp (39): InputHandler::flushToListeners
- c:\temp\factorio-492cc159\src\input\inputhandler.cpp (33): InputHandler::flushActions
- c:\temp\factorio-492cc159\src\net\networkinputhandler.hpp (66): NetworkInputHandler::flushActions
- c:\temp\factorio-492cc159\src\net\networkinputhandler.cpp (285): NetworkInputHandler::tryToApplyHeartbeats
- c:\temp\factorio-492cc159\src\net\networkinputhandler.cpp (192): NetworkInputHandler::update
- c:\temp\factorio-492cc159\src\net\multiplayermanager.cpp (663): MultiplayerManager::updateMultiplayerInputInternal
- c:\temp\factorio-492cc159\src\net\multiplayermanager.cpp (633): MultiplayerManager::updateMultiplayerInput
- c:\temp\factorio-492cc159\src\mainloop.cpp (259): MainLoop::gameUpdateStep
- c:\temp\factorio-492cc159\src\mainloop.cpp (355): MainLoop::updateLoop
- c:\temp\factorio-492cc159\src\mainloop.cpp (447): MainLoop::tickStep
- c:\temp\factorio-492cc159\src\mainloop.cpp (540): MainLoop::run
- c:\temp\factorio-492cc159\src\main.cpp (260): wmain
- f:\dd\vctools\crt\crtw32\startup\crt0.c (255): __tmainCRTStartup
- ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF9093813D2)
- 00007FF9093813D2 (KERNEL32): (filename not available): BaseThreadInitThunk
- ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF90BB25444)
- 00007FF90BB25444 (ntdll): (filename not available): RtlUserThreadStart
- 30263.992 Error Util.cpp:46: Unexpected error occurred. You can help us to solve the problem by posting the contents of the log file on the Factorio forums.
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