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- #include <shogun/lib/DynamicObjectArray.h>
- #include <shogun/base/init.h>
- #include <shogun/base/class_list.h>
- #include <shogun/lib/DataType.h>
- using namespace shogun;
- int main(int argc, char** argv)
- {
- init_shogun_with_defaults();
- CDynamicObjectArray<bool>* bool_array=(CDynamicObjectArray<bool>*)new_sgserializable("DynamicObjectArray", PT_BOOL);
- SG_SPRINT("%p\n", bool_array);
- SG_UNREF(bool_array);
- CDynamicObjectArray<CSGObject*>* sgobject_pointer_array=(CDynamicObjectArray<CSGObject*>*)new_sgserializable("DynamicObjectArray", PT_SGOBJECT);
- SG_SPRINT("%p\n", sgobject_pointer_array);
- SG_UNREF(sgobject_pointer_array);
- CDynamicObjectArray<CSGObject>* sgobject_array=(CDynamicObjectArray<CSGObject>*)new_sgserializable("DynamicObjectArray", PT_SGOBJECT);
- SG_SPRINT("%p\n", sgobject_array);
- SG_UNREF(sgobject_array);
- exit_shogun();
- return 0;
- }
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