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  1. LOVE THIS SERIES! It has all the awesomeness of the original Yu-Gi-Oh! anime and so much more! Too bad I'm in Central New Jersey, because I already have a deck and character ready to roll! The deck would be a tribute to Canada and its national sport, hockey. The archetype I came up with is a mix between Heroics and G-Beasts (since they'll have the effect of 'tagging out')
  2.  
  3.  
  4. Character: Jaden Flynn (Jaden kinda sounds like a cool first name)
  5.  
  6. Bio: Jaden is a top tournament duelist, an avid hockey fan and Travis the Trainee's long lost childhood friend. He has been in hiding for years, improving his dueling techniques. When the universe finds itself in the grip of the evil Valtor, he arrives to join his childhood friend, Travis the Trainee, in the fight against the Orichalcos, ready to give evildoers a permanent game misconduct penalty!
  7.  
  8.  
  9.  
  10. Deck:
  11.  
  12. Hockey Challenger - Faceoff Specialist (x3)
  13. Hockey Challenger - Sniper (x2)
  14. Hockey Challenger - Bruiser (x2)
  15. Hockey Challenger - Enforcer (x2)
  16. Hockey Challenger - 2 Way Player (x3)
  17. Hockey Challenger - Body Checker (x2)
  18. Hockey Challenger - Hip Checker (x2)
  19. Hockey Challenger - Netminder (x3)
  20. Hockey Challenger - Stick Handler (x3)
  21.  
  22. Monsters: 22
  23.  
  24. Spells:
  25.  
  26. Mystical Space Typhoon (x3)
  27. Line Change (x3)
  28. Slapshot (x2)
  29. Dark Hole
  30. Book of Moon
  31. Pot of Duality (x2)
  32. Wrist Shot (x2)
  33. Swords of Revealing Light
  34. Hockey Rink (The Field Spell of the deck)
  35. Power Play
  36. Turbo Skates (x2)
  37. Electro-Stick
  38.  
  39. Spells: 20
  40.  
  41.  
  42. Traps:
  43.  
  44. Offsides (x3)
  45. Game Misconduct (x3)
  46. Minor Penalty (x2)
  47. Major Penalty (x2)
  48. Penalty Kill
  49. Mirror Force (x2)
  50. D-Prison (x2)
  51. Compulsory Evacuation Device
  52. Torrential Tribute
  53. Bottomless Trap Hole
  54.  
  55. Traps: 18
  56.  
  57. Total: 60
  58.  
  59.  
  60. Extra Deck:
  61.  
  62. Hockey Champion - Head Coach
  63. Hockey Champion - Athletic Trainer
  64. Steamroller Zamboni (x2)
  65.  
  66. Total:
  67.  
  68.  
  69. Created Cards (the monsters are Level 4-Level 6):
  70.  
  71. Hockey Challenger - Faceoff Specialist
  72.  
  73. Attribute: Water
  74. Type: Warrior/Effect
  75. Attack/Defense: 2000/2000
  76. Level: 4
  77.  
  78. Effect: When this card is summoned, Special Summon as many 'Hockey' monsters as you can from your hand, deck or Graveyard. When this card attacks or is attacked, return this card to your deck and Special Summon 1 'Hockey' monster from your deck.
  79.  
  80. Hockey Challenger - Sniper
  81.  
  82. Attribute: Water
  83. Type: Warrior/Effect
  84. Attack/Defense: 1800/1600
  85. Level: 4
  86.  
  87. Effect: This card can attack your opponent directly. When this card attacks or is attacked, return this card to your deck and Special Summon 1 'Hockey' monster from your deck.
  88.  
  89. Hockey Challenger - Bruiser
  90.  
  91. Attribute: Water
  92. Type: Warrior/Effect
  93. Attack/Defense: 1500/2000
  94. Level: 4
  95.  
  96. Effect: When this card is summoned, destroy up to 2 cards on your opponent's side of the field. When this card attacks or is attacked, return this card to your deck and Special Summon 1 'Hockey' monster from your deck.
  97.  
  98. Hockey Challenger - Enforcer
  99.  
  100. Attribute: Water
  101. Type: Warrior/Effect
  102. Attack/Defense: 2100/2000
  103. Level: 5
  104.  
  105. Effect: When this card is summoned, add 1 'Hockey' card from your deck to your hand. When this card attacks or is attacked, return this card to your deck and Special Summon 1 'Hockey' monster from your deck.
  106.  
  107. Hockey Challenger - 2 Way Player
  108.  
  109. Attribute: Water
  110. Type: Warrior/Effect
  111. Attack/Defense: 1000/1000
  112. Level: 4
  113.  
  114. Effect: This monster can be treated as 2 monsters for an Xyz Monster. When this card attacks or is attacked, return this card to your deck and Special Summon 1 'Hockey' monster from your deck.
  115.  
  116.  
  117. Hockey Challenger - Body Checker
  118.  
  119. Attribute: Water
  120. Type: Warrior/Effect
  121. Attack/Defense: 2300/2100
  122. Level: 6
  123.  
  124. Effect: If you control a 'Hockey Challenger - Hip Checker', you can Special Summon this card from your hand, Deck or Graveyard. When this card is summoned, destroy all monsters your opponent controls. This effect can not be chained to or negated. When this card attacks or is attacked, return this card to your deck and Special Summon 1 'Hockey' monster from your deck.
  125.  
  126. Hockey Challenger - Hip Checker
  127.  
  128. Attribute: Water
  129. Type: Warrior/Effect
  130. Attack/Defense: 2300/2100
  131. Level: 6
  132.  
  133. Effect: If you control a 'Hockey Challenger - Body Checker', you can Special Summon this card from your hand, Deck or Graveyard. When this card is summoned, destroy all Spell/Trap Cards your opponent controls. This effect can not be chained to or negated. When this card attacks or is attacked, return this card to your deck and Special Summon 1 'Hockey' monster from your deck.
  134.  
  135. Hockey Challenger - Netminder
  136.  
  137. Attribute: Water
  138. Type: Warrior/Effect
  139. Attack/Defense: 1500/3000
  140. Level: 4
  141.  
  142. Effect: If your opponent declares a direct attack, Special Summon this card from your hand, Deck or Graveyard and if you do, negate the attack and inflict damage to your opponent's Life Points equal to the ATK of the attacking monster. When this card is summoned, switch the battle positions of all monsters on the field, except this one. When this card attacks or is attacked, return this card to your deck and Special Summon 1 'Hockey' monster from your deck.
  143.  
  144. Hockey Challenger - Stick Handler
  145.  
  146. Attribute: Water
  147. Type: Warrior/Effect
  148. Attack/Defense: 1700/1700
  149. Level: 4
  150.  
  151. Effect: When this card is summoned, add one Spell/Trap Card from your deck to your hand. 'Hockey' monsters you control are unaffected by your opponent's card effects. When this card attacks or is attacked, return this card to your deck and Special Summon 1 'Hockey' monster from your deck.
  152.  
  153.  
  154.  
  155. Spells:
  156.  
  157. Line Change
  158.  
  159. Type: Continuous
  160.  
  161. Effect: Activate only when you control a face-up 'Hockey' monster. Shuffle one 'Hockey' monster into your deck and Special Summon one 'Hockey' monster from your deck, ignoring any summoning conditions.
  162.  
  163. Slapshot
  164.  
  165. Type: Quick-Play
  166.  
  167. Effect: Target one 'Hockey' monster on the field. Inflict damage to your opponent equal to that monster's ATK, then remove that monster from play until your next turn.
  168.  
  169. Wrist Shot
  170.  
  171. Type: Quick-Play
  172.  
  173. Effect: Target one 'Hockey' monster on the field. Inflict damage to your opponent equal to half that monsters ATK, then remove that monster from play until your next turn.
  174.  
  175. Power Play
  176.  
  177. Type: Continuous
  178.  
  179. Effect: Activate only while you control a 'Hockey' monster. Once per turn, destroy and remove from play one monster on your opponent's field, negating any effects.
  180.  
  181. Hockey Rink
  182.  
  183. Type: Field
  184.  
  185. Effect: All 'Hockey' monsters gain 500 ATK and DEF. Once per turn, you can shuffle one 'Hockey' monster into your deck, summon one 'Hockey' monster from your hand, Deck or Graveyard and destroy all cards your opponent controls. This effect can not be negated. If this card would be destroyed, it is returned to your hand instead of being sent to the Graveyard.
  186.  
  187. Turbo Skates
  188.  
  189. Type: Equip
  190.  
  191. Effect: Equip only to a 'Hockey' monster. It gains 500 ATK and DEF and can attack your opponent directly.
  192.  
  193. Electro-Stick
  194.  
  195. Type: Equip
  196.  
  197. Effect: Equip only to a 'Hockey' monster. It gains 1000 ATK. If it battles a Defense Position monster whose DEF is lower than the equipped monster's ATK, inflict piercing damage to your opponent.
  198.  
  199.  
  200. Traps:
  201.  
  202. Offsides
  203.  
  204. Type: Continuous
  205.  
  206. Effect: Activate only when an opponent's monster declares an attack. Negate the attack and end the Battle Phase.
  207.  
  208. Game Misconduct
  209.  
  210. Type: Continuous
  211.  
  212. Effect: When an opponent's monster declares an attack, destroy and remove from play the attacking monster.
  213.  
  214. Major Penalty
  215.  
  216. Type: Continous
  217.  
  218. Effect: Activate when your opponent Special Summons a monster. Once per turn, destroy and remove from play all cards your opponent controls, ignoring any card effects.
  219.  
  220. Minor Penalty
  221.  
  222. Type: Continuous
  223.  
  224. Effect: Activate when your opponent activates a Spell/Trap Card. Once per turn, destroy and remove from play a monster your opponent controls, ignoring any card effects.
  225.  
  226. Penalty Kill
  227.  
  228. Type: Continuous
  229.  
  230. Effect: Remove from play one monster on your field. On your 2nd Standby Phase after this card's activation, Special Summon that monster and increase its ATK by 500 points.
  231.  
  232.  
  233. Xyz Monsters:
  234.  
  235. Hockey Champion - Head Coach
  236.  
  237. Attribute: Water
  238. Type: Warrior/Xyz/Effect
  239. Rank: 4
  240. ATK/DEF: 2800/2800
  241.  
  242. Requirements: 2 Level 4 monsters
  243.  
  244. Effect: When this card is summoned, return all 'Hockey' monsters in your Graveyard to your deck, if any. All 'Hockey' monsters you control gain 500 ATK/DEF and are unaffected by your opponent's card effects. You can detach 1 Xyz Material from this card, Special Summon 1 'Hockey' monster from your hand, Deck or Graveyard. The summoned monster can attack your opponent directly this turn.
  245.  
  246. Hockey Champion - Athletic Trainer
  247.  
  248. Attribute: Water
  249. Type: Warrior/Xyz/Effect
  250. Rank: 5
  251. ATK/DEF: 2600/2000
  252.  
  253. Requirements: 2 Level 5 monsters
  254.  
  255. Effect: When this card is summoned, Special Summon one 'Hockey' monster from your hand, Deck or Graveyard. Its effects are negated this turn and it can't be used as a Synchro Material Monster. You can detach 1 Xyz Material from this card, Special Summon 1 'Hockey' monster from your Graveyard. Its effects are negated and it can not be used as a Synchro Material Monster.
  256.  
  257. Steamroller Zamboni
  258.  
  259. Attribute: Water
  260. Type: Machine/Xyz/Effect
  261. Rank: 6
  262. ATK/DEF: 3200/3200
  263.  
  264. Requirements: 2 Level 6 monsters
  265.  
  266. Effect: When this card is summoned, draw 1 card. You can detach 1 Xyz Material from this card, destroy all cards your opponent controls and inflict 300 damage to your opponent for each card destroyed.
  267.  
  268.  
  269. This deck is probably too OP to even use seeing that its got a counter strategy for basically everything! I just wanted to give a little tribute to Canada through Yu-Gi-Oh!
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