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MTA regexp freeze

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Apr 23rd, 2014
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  1. Loaded symbols for /lib/libnss_db.so.2
  2. 0xb6d1ea2e in pcrecpp::RE::NumberOfCapturingGroups() const () from /home/asturel/mtadev/mods/deathmatch/deathmatch.so
  3. (gdb) cont
  4. Continuing.
  5.  
  6. ^C
  7. Program received signal SIGINT, Interrupt.
  8. 0xb6d1706a in match () from /home/asturel/mtadev/mods/deathmatch/deathmatch.so
  9. (gdb) bt
  10. #0 0xb6d1706a in match () from /home/asturel/mtadev/mods/deathmatch/deathmatch.so
  11. #1 0xb6d17d26 in match () from /home/asturel/mtadev/mods/deathmatch/deathmatch.so
  12. #2 0xb6d1ac58 in pcre_exec () from /home/asturel/mtadev/mods/deathmatch/deathmatch.so
  13. #3 0xb6d1e009 in pcrecpp::RE::TryMatch(pcrecpp::StringPiece const&, int, pcrecpp::RE::Anchor, int*, int) const ()
  14. from /home/asturel/mtadev/mods/deathmatch/deathmatch.so
  15. #4 0xb6d1ead2 in pcrecpp::RE::DoMatchImpl(pcrecpp::StringPiece const&, pcrecpp::RE::Anchor, int*, pcrecpp::Arg const* const*, int, int*, int) const () from /home/asturel/mtadev/mods/deathmatch/deathmatch.so
  16. #5 0xb6d1ef85 in pcrecpp::RE::FindAndConsume(pcrecpp::StringPiece*, pcrecpp::Arg const&, pcrecpp::Arg const&, pcrecpp::Arg const&, pcrec pp::Arg const&, pcrecpp::Arg const&, pcrecpp::Arg const&, pcrecpp::Arg const&, pcrecpp::Arg const&, pcrecpp::Arg const&, pcrecpp::Arg con st&, pcrecpp::Arg const&, pcrecpp::Arg const&, pcrecpp::Arg const&, pcrecpp::Arg const&, pcrecpp::Arg const&, pcrecpp::Arg const&) const
  17. () from /home/asturel/mtadev/mods/deathmatch/deathmatch.so
  18. #6 0xb6c7b93e in CLuaFunctionDefinitions::PregMatch(lua_State*) () from /home/asturel/mtadev/mods/deathmatch/deathmatch.so
  19. #7 0xb6d27a9e in luaD_precall () from /home/asturel/mtadev/mods/deathmatch/deathmatch.so
  20. #8 0xb6d35e9d in luaV_execute () from /home/asturel/mtadev/mods/deathmatch/deathmatch.so
  21. #9 0xb6d27df8 in luaD_call () from /home/asturel/mtadev/mods/deathmatch/deathmatch.so
  22. #10 0xb6d20630 in f_call () from /home/asturel/mtadev/mods/deathmatch/deathmatch.so
  23. #11 0xb6d26dfe in luaD_rawrunprotected () from /home/asturel/mtadev/mods/deathmatch/deathmatch.so
  24. #12 0xb6d28133 in luaD_pcall () from /home/asturel/mtadev/mods/deathmatch/deathmatch.so
  25. #13 0xb6d21c43 in lua_pcall () from /home/asturel/mtadev/mods/deathmatch/deathmatch.so
  26. #14 0xb6d3878b in luaB_pcall () from /home/asturel/mtadev/mods/deathmatch/deathmatch.so
  27. #15 0xb6d27a9e in luaD_precall () from /home/asturel/mtadev/mods/deathmatch/deathmatch.so
  28. #16 0xb6d35e9d in luaV_execute () from /home/asturel/mtadev/mods/deathmatch/deathmatch.so
  29. #17 0xb6d27df8 in luaD_call () from /home/asturel/mtadev/mods/deathmatch/deathmatch.so
  30. #18 0xb6d20630 in f_call () from /home/asturel/mtadev/mods/deathmatch/deathmatch.so
  31. #19 0xb6d26dfe in luaD_rawrunprotected () from /home/asturel/mtadev/mods/deathmatch/deathmatch.so
  32. #20 0xb6d28133 in luaD_pcall () from /home/asturel/mtadev/mods/deathmatch/deathmatch.so
  33. #21 0xb6d21c43 in lua_pcall () from /home/asturel/mtadev/mods/deathmatch/deathmatch.so
  34. #22 0xb6c89bcd in CLuaMain::PCall(lua_State*, int, int, int) () from /home/asturel/mtadev/mods/deathmatch/deathmatch.so
  35. #23 0xb6c39c99 in CLuaArguments::Call(CLuaMain*, CLuaFunctionRef const&, CLuaArguments*) const ()
  36. from /home/asturel/mtadev/mods/deathmatch/deathmatch.so
  37. #24 0xb6b461d8 in CMapEvent::Call(CLuaArguments const&) () from /home/asturel/mtadev/mods/deathmatch/deathmatch.so
  38. #25 0xb6b476ca in CMapEventManager::Call(char const*, CLuaArguments const&, CElement*, CElement*, CPlayer*) ()
  39. ---Type <return> to continue, or q <return> to quit---
  40. from /home/asturel/mtadev/mods/deathmatch/deathmatch.so
  41. #26 0xb6af2423 in CElement::CallParentEvent(char const*, CLuaArguments const&, CElement*, CPlayer*) ()
  42. from /home/asturel/mtadev/mods/deathmatch/deathmatch.so
  43. #27 0xb6af24c6 in CElement::CallEvent(char const*, CLuaArguments const&, CPlayer*) ()
  44. from /home/asturel/mtadev/mods/deathmatch/deathmatch.so
  45. #28 0xb6bf49dc in CStaticFunctionDefinitions::TriggerEvent(char const*, CElement*, CLuaArguments const&, bool&) ()
  46. from /home/asturel/mtadev/mods/deathmatch/deathmatch.so
  47. #29 0xb6c4a9c1 in CLuaFunctionDefinitions::TriggerEvent(lua_State*) () from /home/asturel/mtadev/mods/deathmatch/deathmatch.so
  48. #30 0xb6d27a9e in luaD_precall () from /home/asturel/mtadev/mods/deathmatch/deathmatch.so
  49. #31 0xb6d27d9b in luaD_call () from /home/asturel/mtadev/mods/deathmatch/deathmatch.so
  50. #32 0xb6d20630 in f_call () from /home/asturel/mtadev/mods/deathmatch/deathmatch.so
  51. #33 0xb6d26dfe in luaD_rawrunprotected () from /home/asturel/mtadev/mods/deathmatch/deathmatch.so
  52. #34 0xb6d28133 in luaD_pcall () from /home/asturel/mtadev/mods/deathmatch/deathmatch.so
  53. #35 0xb6d21c43 in lua_pcall () from /home/asturel/mtadev/mods/deathmatch/deathmatch.so
  54. #36 0xb1e1d5ee in CLuaArguments::Call (this=0xbfd8a6e4, luaVM=0xa711d28, szFunction=0xb1e206d7 "triggerEvent") at CLuaArguments.cpp:102
  55. #37 0xb1e14fa1 in IRCHandler::OnPrivMsg (this=0xb16a9e8, channel=..., nick=..., msg=...) at CFunctions.cpp:324
  56. #38 0xb1e1a843 in IRC::ParseLine (this=0xb16a9e8, line=...) at irc.cpp:881
  57. #39 0xb1e1b223 in IRC::msg_loop (this=0xb16a9e8) at irc.cpp:550
  58. #40 0xb1e1b520 in IRC::pulse (this=0xb16a9e8) at irc.cpp:496
  59. #41 0xb1e15088 in CFunctions::pulse () at CFunctions.cpp:45
  60. #42 0xb1e1cf84 in DoPulse () at ml_irc.cpp:84
  61. #43 0xb6c922be in CLuaModuleManager::_DoPulse() () from /home/asturel/mtadev/mods/deathmatch/deathmatch.so
  62. #44 0xb6c8cbcc in CLuaManager::DoPulse() () from /home/asturel/mtadev/mods/deathmatch/deathmatch.so
  63. #45 0xb6b0e3c2 in CGame::DoPulse() () from /home/asturel/mtadev/mods/deathmatch/deathmatch.so
  64. #46 0xb69e0a6d in CServer::DoPulse() () from /home/asturel/mtadev/mods/deathmatch/deathmatch.so
  65. #47 0xb7371796 in ?? ()
  66. Backtrace stopped: previous frame inner to this frame (corrupt stack?)
  67. (gdb)
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