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May 28th, 2014
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  1. Opened logfile BFront2.log 2014-05-28 2213
  2. shell_interface: Entered
  3. shell_interface: gPlatformStr, gOnlineServiceStr, gLangStr, gLangEnum: PC GameSpy english 0
  4. ifs_era_handler - Entered
  5. ifs_era_handler - Exited
  6. shell_interface: No custom_gc_0.lvl
  7. shell_interface: Found custom_gc_1.lvl
  8. custom_gc_1: Entered
  9. ifs_freeform_init_zer.lua
  10. ifs_freeform_start_zer.lua
  11. custom_gc_1: Taking control of custom_GetGCButtonList()...
  12. custom_gc_1: Taking control of custom_PressedGCButton()...
  13. custom_gc_1: Exited
  14. shell_interface: No custom_gc_2.lvl
  15. shell_interface: No custom_gc_3.lvl
  16. shell_interface: No custom_gc_4.lvl
  17. shell_interface: No custom_gc_5.lvl
  18. shell_interface: No custom_gc_6.lvl
  19. shell_interface: No custom_gc_7.lvl
  20. shell_interface: No custom_gc_8.lvl
  21. shell_interface: No custom_gc_9.lvl
  22. shell_interface: Found custom_gc_10.lvl
  23. custom_gc_10: Entered
  24. custom_gc_10: Found custom_gc_11.lvl
  25. custom_gc_11: Entered
  26. ifs_freeform_init_dt.lua
  27. ifs_freeform_start_dt.lua
  28. custom_gc_11: Taking control of custom_GetGCButtonList()...
  29. custom_gc_11: Taking control of custom_PressedGCButton()...
  30. custom_gc_11: Exited
  31. custom_gc_10: No custom_gc_12.lvl. Will stop searching for any more cGC scripts.
  32. custom_gc_10: Exited
  33. custom_EraButtonList(): Finished building era button table Known eras buttons: 28
  34. custom_GetGMapEras(): Finished building era table Known eras: 28
  35. custom_GetGMapModes(): Finished building game mode table Known Modes: 39
  36. custom_GetMPGameModeList(): Finished building game mode list table List Length: 40
  37. custom_SetMovieLocation()
  38. custom_gc_11: custom_GetGCButtonList(): Entered
  39. custom_gc_1: custom_GetGCButtonList(): Entered
  40. custom_GetGCButtonList()
  41. custom_gc_1: custom_GetGCButtonList(): Exited
  42. custom_gc_11: custom_GetGCButtonList(): Exited
  43. custom_SetMovieLocation()
  44. custom_GetFreeformBattleModeList(): Finished building freeform battle mode list Known Modes: 39
  45. ingame stream movies\crawl.mvs
  46. shell_interface: Opening movie: movies\shell.mvs
  47. shell_interface: Leaving
  48. Mission Checker: Entered addme
  49. Mission Checker: addme: Now listening in on AddDownloadableContent() calls
  50. Mission Checker: Exited addme
  51. prev = none iLastPage = nil
  52. prev = texture iLastPage = 1
  53. prev = texture iLastPage = 2
  54. prev = texture iLastPage = 3
  55. ifs_legal.Exit
  56.  
  57. Message Severity: 2
  58. C:\Battlefront2\main\Battlefront2\Source\GameMovie.cpp(399)
  59. Unable to find open movie segment shell_main
  60.  
  61. ifs_saveop_DoOps LoadFileList
  62. ifs_saveop_DoOps LoadFileList
  63. ifs_saveop_DoOps LoadProfile
  64. ifs_saveop_DoOps LoadProfile
  65. ifs_sp_campaign: Input_Accept(): Entered: _tab_instant
  66. missionlist_ExpandMapList()
  67. ifs_missionselect_pcMulti_fnSetMapPreview(): Defaulting index to 1
  68. this.CurButton = check_mode4
  69. cur_button = nil
  70. this.CurButton = nil
  71. cur_button = nil
  72. this.CurButton = nil
  73. cur_button = nil
  74. Checkbox for check_era3 clicked
  75. this.CurButton = check_era3
  76. cur_button = nil
  77. custom_AddMapNew()
  78. custom_printTable(): table: 03CE126C
  79. The key, value is: era_c 1
  80. The key, value is: mode_assault_c 1
  81. The key, value is: isModLevel 1
  82. The key, value is: bSelected 1
  83. The key is mapluafile, the formated value is: BOU<A>_<B>
  84. custom_printTable(): Returning
  85. custom_printTable(): table: 03CE6C2C
  86. The key, value is: key mode_assault
  87. The key, value is: subst ass
  88. The key, value is: showstr modename.name.spa-assault
  89. The key, value is: descstr modename.description.assault
  90. The key, value is: icon mode_icon_ass
  91. custom_printTable(): Returning
  92. gMapEras[i].key = era_c Era = era_c subst = c
  93. Adding map: BOUc_ass idx: 1
  94. this.CurButton = _map_add
  95. cur_button = nil
  96. this.CurButton = Launch
  97. cur_button = nil
  98.  
  99. Message Severity: 3
  100. C:\Battlefront2\main\Battlefront2\Source\LuaCallbacks_Mission.cpp(866)
  101. Lua ReadDataFile: Could not open dc:Load\common.lvl
  102.  
  103. Message Severity: 2
  104. C:\Battlefront2\main\Battlefront2\Source\HUDElementBitmap.cpp(380)
  105. HUD BitmapElement unable to find texture hud_target_hint_offscreen
  106.  
  107. Message Severity: 2
  108. C:\Battlefront2\main\Battlefront2\Source\HUDElementBitmap.cpp(380)
  109. HUD BitmapElement unable to find texture hud_target_hint_offscreen
  110.  
  111. Message Severity: 2
  112. C:\Battlefront2\main\Battlefront2\Source\HUDElementBitmap.cpp(380)
  113. HUD BitmapElement unable to find texture btn_directional_pad_LR
  114. game_interface: Entered
  115. utility_functions2: Listening on AddUnitClass() calls
  116. utility_functions2: Listening on SetHeroClass() calls
  117. utility_functions2: Listening on ReadDataFile() calls
  118. game_interface: Reading in custom strings
  119. game_interface: No user_script_0.lvl
  120. game_interface: No user_script_1.lvl
  121. game_interface: No user_script_2.lvl
  122. game_interface: No user_script_3.lvl
  123. game_interface: No user_script_4.lvl
  124. game_interface: No user_script_5.lvl
  125. game_interface: No user_script_6.lvl
  126. game_interface: No user_script_7.lvl
  127. game_interface: No user_script_8.lvl
  128. game_interface: No user_script_9.lvl
  129. game_interface: Found user_script_10.lvl
  130. user_script_10: Entered
  131. user_script_10: Replacing v1.3 (r117)'s AddUnitClass as it should've had a return value. This fixes the Leia bug.
  132. user_script_10: No user_script_11.lvl. Will stop searching for any more user scripts.
  133. user_script_10: Exited
  134. ifs_sideselect_fnBuildScreen()
  135. game_interface: Exited
  136.  
  137. Message Severity: 2
  138. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(317)
  139. Memory pool "ClothData" set item count after being allocated
  140.  
  141. Message Severity: 3
  142. C:\Battlefront2\main\Battlefront2\Source\LuaCallbacks_Mission.cpp(866)
  143. Lua ReadDataFile: Could not open dc:sound\uoa.lvl;boncw
  144.  
  145. Message Severity: 3
  146. C:\Battlefront2\main\Battlefront2\Source\LuaCallbacks_Mission.cpp(866)
  147. Lua ReadDataFile: Could not open SIDE\rep.lvl
  148.  
  149. Message Severity: 2
  150. C:\Battlefront2\main\Battlefront2\Source\VOHelper.cpp(183)
  151. VOSound (cis1_inf_pc_com_hostile_inVehicle): unknown modifier "InVehicle"
  152.  
  153. Message Severity: 2
  154. C:\Battlefront2\main\Battlefront2\Source\VOHelper.cpp(183)
  155. VOSound (cis1_inf_pc_com_bacta_inVehicle): unknown modifier "InVehicle"
  156.  
  157. Message Severity: 2
  158. C:\Battlefront2\main\Battlefront2\Source\VOHelper.cpp(183)
  159. VOSound (cis1_inf_pc_com_mechanic_inVehicle): unknown modifier "InVehicle"
  160.  
  161. Message Severity: 2
  162. C:\Battlefront2\main\Battlefront2\Source\VOHelper.cpp(183)
  163. VOSound (cis1_inf_pc_com_ammo_inVehicle): unknown modifier "InVehicle"
  164.  
  165. Message Severity: 2
  166. C:\Battlefront2\main\Battlefront2\Source\VOHelper.cpp(183)
  167. VOSound (cis1_inf_pc_com_transport_inVehicle): unknown modifier "InVehicle"
  168.  
  169. Message Severity: 2
  170. C:\Battlefront2\main\Battlefront2\Source\VOHelper.cpp(183)
  171. VOSound (cis1_inf_pc_com_backup_inVehicle): unknown modifier "InVehicle"
  172.  
  173. Message Severity: 2
  174. C:\Battlefront2\main\Battlefront2\Source\VOHelper.cpp(183)
  175. VOSound (cis1_inf_pc_com_clear_area_inVehicle): unknown modifier "InVehicle"
  176.  
  177. Message Severity: 2
  178. C:\Battlefront2\main\Battlefront2\Source\VOHelper.cpp(183)
  179. VOSound (cis1_inf_pc_com_defend_inVehicle): unknown modifier "InVehicle"
  180.  
  181. Message Severity: 2
  182. C:\Battlefront2\main\Battlefront2\Source\VOHelper.cpp(183)
  183. VOSound (cis1_inf_pc_com_hostile_inVehicle): unknown modifier "InVehicle"
  184.  
  185. Message Severity: 2
  186. C:\Battlefront2\main\Battlefront2\Source\VOHelper.cpp(183)
  187. VOSound (cis1_inf_pc_com_bacta_inVehicle): unknown modifier "InVehicle"
  188.  
  189. Message Severity: 2
  190. C:\Battlefront2\main\Battlefront2\Source\VOHelper.cpp(183)
  191. VOSound (cis1_inf_pc_com_mechanic_inVehicle): unknown modifier "InVehicle"
  192.  
  193. Message Severity: 2
  194. C:\Battlefront2\main\Battlefront2\Source\VOHelper.cpp(183)
  195. VOSound (cis1_inf_pc_com_ammo_inVehicle): unknown modifier "InVehicle"
  196.  
  197. Message Severity: 2
  198. C:\Battlefront2\main\Battlefront2\Source\VOHelper.cpp(183)
  199. VOSound (cis1_inf_pc_com_transport_inVehicle): unknown modifier "InVehicle"
  200.  
  201. Message Severity: 2
  202. C:\Battlefront2\main\Battlefront2\Source\VOHelper.cpp(183)
  203. VOSound (cis1_inf_pc_com_backup_inVehicle): unknown modifier "InVehicle"
  204.  
  205. Message Severity: 2
  206. C:\Battlefront2\main\Battlefront2\Source\VOHelper.cpp(183)
  207. VOSound (cis1_inf_pc_com_clear_area_inVehicle): unknown modifier "InVehicle"
  208.  
  209. Message Severity: 2
  210. C:\Battlefront2\main\Battlefront2\Source\VOHelper.cpp(183)
  211. VOSound (cis1_inf_pc_com_defend_inVehicle): unknown modifier "InVehicle"
  212.  
  213. Message Severity: 2
  214. C:\Battlefront2\main\Battlefront2\Source\FLEffect.cpp(214)
  215. FLEffect::Read: duplicate effect class name (5f518933)!
  216.  
  217. Message Severity: 3
  218. C:\Battlefront2\main\Battlefront2\Source\Explosion.cpp(323)
  219. Explosion "cis_weap_inf_thermaldetonator_e" missing effect "1p4_weap_inf_thermal_explosion"
  220.  
  221. Message Severity: 2
  222. C:\Battlefront2\main\Battlefront2\Source\EntityGeometry.cpp(1058)
  223. Entity "com_weap_veh_guided_rocket_ord" unknown terrain collision "p_front_sphere"
  224.  
  225. Message Severity: 2
  226. C:\Battlefront2\main\Battlefront2\Source\EntityGeometry.cpp(1073)
  227. Entity "com_weap_veh_guided_rocket_ord" unknown vehicle collision "p_front_sphere"
  228.  
  229. Message Severity: 2
  230. C:\Battlefront2\main\Battlefront2\Source\EntityGeometry.cpp(1065)
  231. Entity "com_weap_veh_guided_rocket_ord" unknown building collision "p_front_sphere"
  232.  
  233. Message Severity: 2
  234. C:\Battlefront2\main\Battlefront2\Source\EntityGeometry.cpp(1051)
  235. Entity "com_weap_veh_guided_rocket_ord" unknown targetable collision "CollisionMesh"
  236.  
  237. Message Severity: 2
  238. C:\Battlefront2\main\Battlefront2\Source\EntityGeometry.cpp(1058)
  239. Entity "com_weap_award_rocket_launcher_" unknown terrain collision "p_front_sphere"
  240.  
  241. Message Severity: 2
  242. C:\Battlefront2\main\Battlefront2\Source\EntityGeometry.cpp(1073)
  243. Entity "com_weap_award_rocket_launcher_" unknown vehicle collision "p_front_sphere"
  244.  
  245. Message Severity: 2
  246. C:\Battlefront2\main\Battlefront2\Source\EntityGeometry.cpp(1065)
  247. Entity "com_weap_award_rocket_launcher_" unknown building collision "p_front_sphere"
  248.  
  249. Message Severity: 2
  250. C:\Battlefront2\main\Battlefront2\Source\EntityGeometry.cpp(1051)
  251. Entity "com_weap_award_rocket_launcher_" unknown targetable collision "CollisionMesh"
  252.  
  253. Message Severity: 2
  254. C:\Battlefront2\main\Battlefront2\Source\VOHelper.cpp(183)
  255. VOSound (cis1_inf_pc_com_hostile_inVehicle): unknown modifier "InVehicle"
  256.  
  257. Message Severity: 2
  258. C:\Battlefront2\main\Battlefront2\Source\VOHelper.cpp(183)
  259. VOSound (cis1_inf_pc_com_bacta_inVehicle): unknown modifier "InVehicle"
  260.  
  261. Message Severity: 2
  262. C:\Battlefront2\main\Battlefront2\Source\VOHelper.cpp(183)
  263. VOSound (cis1_inf_pc_com_mechanic_inVehicle): unknown modifier "InVehicle"
  264.  
  265. Message Severity: 2
  266. C:\Battlefront2\main\Battlefront2\Source\VOHelper.cpp(183)
  267. VOSound (cis1_inf_pc_com_ammo_inVehicle): unknown modifier "InVehicle"
  268.  
  269. Message Severity: 2
  270. C:\Battlefront2\main\Battlefront2\Source\VOHelper.cpp(183)
  271. VOSound (cis1_inf_pc_com_transport_inVehicle): unknown modifier "InVehicle"
  272.  
  273. Message Severity: 2
  274. C:\Battlefront2\main\Battlefront2\Source\VOHelper.cpp(183)
  275. VOSound (cis1_inf_pc_com_backup_inVehicle): unknown modifier "InVehicle"
  276.  
  277. Message Severity: 2
  278. C:\Battlefront2\main\Battlefront2\Source\VOHelper.cpp(183)
  279. VOSound (cis1_inf_pc_com_clear_area_inVehicle): unknown modifier "InVehicle"
  280.  
  281. Message Severity: 2
  282. C:\Battlefront2\main\Battlefront2\Source\VOHelper.cpp(183)
  283. VOSound (cis1_inf_pc_com_defend_inVehicle): unknown modifier "InVehicle"
  284.  
  285. Message Severity: 2
  286. C:\Battlefront2\main\Battlefront2\Source\FLEffect.cpp(214)
  287. FLEffect::Read: duplicate effect class name (5f518933)!
  288.  
  289. Message Severity: 2
  290. C:\Battlefront2\main\Battlefront2\Source\FLEffect.cpp(214)
  291. FLEffect::Read: duplicate effect class name (3f2ed166)!
  292.  
  293. Message Severity: 2
  294. C:\Battlefront2\main\Battlefront2\Source\VOHelper.cpp(183)
  295. VOSound (cis1_inf_pc_com_hostile_inVehicle): unknown modifier "InVehicle"
  296.  
  297. Message Severity: 2
  298. C:\Battlefront2\main\Battlefront2\Source\VOHelper.cpp(183)
  299. VOSound (cis1_inf_pc_com_bacta_inVehicle): unknown modifier "InVehicle"
  300.  
  301. Message Severity: 2
  302. C:\Battlefront2\main\Battlefront2\Source\VOHelper.cpp(183)
  303. VOSound (cis1_inf_pc_com_mechanic_inVehicle): unknown modifier "InVehicle"
  304.  
  305. Message Severity: 2
  306. C:\Battlefront2\main\Battlefront2\Source\VOHelper.cpp(183)
  307. VOSound (cis1_inf_pc_com_ammo_inVehicle): unknown modifier "InVehicle"
  308.  
  309. Message Severity: 2
  310. C:\Battlefront2\main\Battlefront2\Source\VOHelper.cpp(183)
  311. VOSound (cis1_inf_pc_com_transport_inVehicle): unknown modifier "InVehicle"
  312.  
  313. Message Severity: 2
  314. C:\Battlefront2\main\Battlefront2\Source\VOHelper.cpp(183)
  315. VOSound (cis1_inf_pc_com_backup_inVehicle): unknown modifier "InVehicle"
  316.  
  317. Message Severity: 2
  318. C:\Battlefront2\main\Battlefront2\Source\VOHelper.cpp(183)
  319. VOSound (cis1_inf_pc_com_clear_area_inVehicle): unknown modifier "InVehicle"
  320.  
  321. Message Severity: 2
  322. C:\Battlefront2\main\Battlefront2\Source\VOHelper.cpp(183)
  323. VOSound (cis1_inf_pc_com_defend_inVehicle): unknown modifier "InVehicle"
  324.  
  325. Message Severity: 2
  326. C:\Battlefront2\main\Battlefront2\Source\FLEffect.cpp(214)
  327. FLEffect::Read: duplicate effect class name (5f518933)!
  328.  
  329. Message Severity: 3
  330. C:\Battlefront2\main\Battlefront2\Source\LoadUtil.cpp(829)
  331. Unable to find level chunk cis_inf_pilot in data\_lvl_pc\SIDE\cis.lvl
  332.  
  333.  
  334. Message Severity: 3
  335. C:\Battlefront2\main\Battlefront2\Source\LoadUtil.cpp(829)
  336. Unable to find level chunk cis_inf_marine in data\_lvl_pc\SIDE\cis.lvl
  337.  
  338.  
  339. Message Severity: 3
  340. C:\Battlefront2\main\Battlefront2\Source\LoadUtil.cpp(829)
  341. Unable to find level chunk cis_inf_officer in data\_lvl_pc\SIDE\cis.lvl
  342.  
  343.  
  344. Message Severity: 3
  345. C:\Battlefront2\main\Battlefront2\Source\LoadUtil.cpp(1019)
  346. Unable to find level chunk in SIDE\cis.lvl
  347.  
  348.  
  349. Message Severity: 2
  350. C:\Battlefront2\main\Battlefront2\Source\VOHelper.cpp(183)
  351. VOSound (rep1_inf_pc_com_hostile_inVehicle): unknown modifier "InVehicle"
  352.  
  353. Message Severity: 2
  354. C:\Battlefront2\main\Battlefront2\Source\VOHelper.cpp(183)
  355. VOSound (rep1_inf_pc_com_bacta_inVehicle): unknown modifier "InVehicle"
  356.  
  357. Message Severity: 2
  358. C:\Battlefront2\main\Battlefront2\Source\VOHelper.cpp(183)
  359. VOSound (rep1_inf_pc_com_mechanic_inVehicle): unknown modifier "InVehicle"
  360.  
  361. Message Severity: 2
  362. C:\Battlefront2\main\Battlefront2\Source\VOHelper.cpp(183)
  363. VOSound (rep1_inf_pc_com_ammo_inVehicle): unknown modifier "InVehicle"
  364.  
  365. Message Severity: 2
  366. C:\Battlefront2\main\Battlefront2\Source\VOHelper.cpp(183)
  367. VOSound (rep1_inf_pc_com_transport_inVehicle): unknown modifier "InVehicle"
  368.  
  369. Message Severity: 2
  370. C:\Battlefront2\main\Battlefront2\Source\VOHelper.cpp(183)
  371. VOSound (rep1_inf_pc_com_backup_inVehicle): unknown modifier "InVehicle"
  372.  
  373. Message Severity: 2
  374. C:\Battlefront2\main\Battlefront2\Source\VOHelper.cpp(183)
  375. VOSound (rep1_inf_pc_com_clear_area_inVehicle): unknown modifier "InVehicle"
  376.  
  377. Message Severity: 2
  378. C:\Battlefront2\main\Battlefront2\Source\VOHelper.cpp(183)
  379. VOSound (rep1_inf_pc_com_defend_inVehicle): unknown modifier "InVehicle"
  380.  
  381. Message Severity: 3
  382. C:\Battlefront2\main\Battlefront2\Source\Weapon.cpp(2076)
  383. Weapon "rep_weap_award_rifle" missing high res geometry "rep_1st_weap_inf_rifle"
  384.  
  385. Message Severity: 2
  386. C:\Battlefront2\main\Battlefront2\Source\EntityWalker.cpp(4273)
  387. Walker 'rep_walk_atte' skeleton does not contain LegBoneTopLeft 'bone_fl_shoulder'
  388.  
  389. Message Severity: 2
  390. C:\Battlefront2\main\Battlefront2\Source\EntityWalker.cpp(4286)
  391. Walker 'rep_walk_atte' skeleton does not contain LegBoneTopRight 'bone_fr_shoulder'
  392.  
  393. Message Severity: 2
  394. C:\Battlefront2\main\Battlefront2\Source\EntityWalker.cpp(4210)
  395. Walker 'rep_walk_atte' skeleton does not contain FootBoneLeft 'bone_l_toe'!
  396.  
  397. Message Severity: 2
  398. C:\Battlefront2\main\Battlefront2\Source\EntityWalker.cpp(4219)
  399. Walker 'rep_walk_atte' skeleton does not contain FootBoneLeft 'bone_r_toe'!
  400.  
  401. Message Severity: 2
  402. C:\Battlefront2\main\Battlefront2\Source\EntityWalker.cpp(4273)
  403. Walker 'rep_walk_atte' skeleton does not contain LegBoneTopLeft 'bone_bl_shoulder'
  404.  
  405. Message Severity: 2
  406. C:\Battlefront2\main\Battlefront2\Source\EntityWalker.cpp(4286)
  407. Walker 'rep_walk_atte' skeleton does not contain LegBoneTopRight 'bone_br_shoulder'
  408.  
  409. Message Severity: 2
  410. C:\Battlefront2\main\Battlefront2\Source\EntityWalker.cpp(4210)
  411. Walker 'rep_walk_atte' skeleton does not contain FootBoneLeft 'bone_l_toe'!
  412.  
  413. Message Severity: 2
  414. C:\Battlefront2\main\Battlefront2\Source\EntityWalker.cpp(4219)
  415. Walker 'rep_walk_atte' skeleton does not contain FootBoneLeft 'bone_r_toe'!
  416.  
  417. Message Severity: 3
  418. C:\Battlefront2\main\Battlefront2\Source\LuaCallbacks_Mission.cpp(866)
  419. Lua ReadDataFile: Could not open dc:SIDE\cis.lvl
  420.  
  421. Message Severity: 2
  422. C:\Battlefront2\main\Battlefront2\Source\EntityBuilding.cpp(695)
  423. Building missing explosion "cis_bldg_boxturret_exp"
  424.  
  425. Message Severity: 2
  426. C:\Battlefront2\main\Battlefront2\Source\EntityBuilding.cpp(695)
  427. Building missing explosion "cis_bldg_boxturret_exp"
  428.  
  429. Message Severity: 2
  430. C:\Battlefront2\main\Battlefront2\Source\EntityBuilding.cpp(695)
  431. Building missing explosion "rep_bldg_boxturret_exp"
  432.  
  433. Message Severity: 2
  434. C:\Battlefront2\main\Battlefront2\Source\EntityBuilding.cpp(695)
  435. Building missing explosion "rep_bldg_boxturret_exp"
  436.  
  437. Message Severity: 2
  438. C:\Battlefront2\main\Battlefront2\Source\StringDB.cpp(48)
  439. ID=d9fee2d6: trying to replace "com_item_healthrecharge" with "com_item_healthrecharge0"
  440.  
  441. Message Severity: 2
  442. C:\Battlefront2\main\Battlefront2\Source\StringDB.cpp(48)
  443. ID=b6dafb6b: trying to replace "uta1_bldg_beams_hanger" with "uta1_bldg_beams_hanger2"
  444.  
  445. Message Severity: 2
  446. C:\Battlefront2\main\Battlefront2\Source\StringDB.cpp(48)
  447. ID=46d708c9: trying to replace "uta1_bldg_overbridge_pillars" with "uta1_bldg_overbridge_pillars3"
  448.  
  449. Message Severity: 2
  450. C:\Battlefront2\main\Battlefront2\Source\StringDB.cpp(48)
  451. ID=57b69faa: trying to replace "uta1_bldg_windmill" with "uta1_bldg_windmill3"
  452.  
  453. Message Severity: 2
  454. C:\Battlefront2\main\Battlefront2\Source\StringDB.cpp(48)
  455. ID=0405933c: trying to replace "uta1_bldg_landingplatform" with "uta1_bldg_landingplatform3"
  456.  
  457. Message Severity: 2
  458. C:\Battlefront2\main\Battlefront2\Source\StringDB.cpp(48)
  459. ID=b8dafe91: trying to replace "uta1_bldg_beams_hanger" with "uta1_bldg_beams_hanger0"
  460.  
  461. Message Severity: 2
  462. C:\Battlefront2\main\Battlefront2\Source\StringDB.cpp(48)
  463. ID=4e0d396c: trying to replace "com_item_weaponrecharge" with "com_item_weaponrecharge0"
  464.  
  465. Message Severity: 2
  466. C:\Battlefront2\main\Battlefront2\Source\StringDB.cpp(48)
  467. ID=93dc3a79: trying to replace "uta1_bldg_engine" with "uta1_bldg_engine0"
  468.  
  469. Message Severity: 2
  470. C:\Battlefront2\main\Battlefront2\Source\StringDB.cpp(48)
  471. ID=fc379a3d: trying to replace "uta1_bldg_mall_facade_a" with "uta1_bldg_mall_facade_a1"
  472.  
  473. Message Severity: 2
  474. C:\Battlefront2\main\Battlefront2\Source\StringDB.cpp(48)
  475. ID=7776cb72: trying to replace "uta1_prop_deskandchair" with "uta1_prop_deskandchair11"
  476.  
  477. Message Severity: 2
  478. C:\Battlefront2\main\Battlefront2\Source\StringDB.cpp(48)
  479. ID=030591a9: trying to replace "uta1_bldg_landingplatform" with "uta1_bldg_landingplatform4"
  480.  
  481. Message Severity: 2
  482. C:\Battlefront2\main\Battlefront2\Source\StringDB.cpp(48)
  483. ID=a1d592aa: trying to replace "uta1_bldg_generator_a" with "uta1_bldg_generator_a4"
  484.  
  485. Message Severity: 2
  486. C:\Battlefront2\main\Battlefront2\Source\StringDB.cpp(48)
  487. ID=59203dcd: trying to replace "uta1_prop_crate_stack" with "uta1_prop_crate_stack2"
  488.  
  489. Message Severity: 2
  490. C:\Battlefront2\main\Battlefront2\Source\StringDB.cpp(48)
  491. ID=52b697cb: trying to replace "uta1_bldg_windmill" with "uta1_bldg_windmill4"
  492.  
  493. Message Severity: 3
  494. C:\Battlefront2\main\RedEngineFL\Util\RedSceneObject.cpp(93)
  495. RedSceneObject: SetRenderRadius(22277.61) out of range
  496.  
  497. Message Severity: 2
  498. C:\Battlefront2\main\Battlefront2\Source\StringDB.cpp(48)
  499. ID=94d33f9c: trying to replace "uta1_bldg_generator_b" with "uta1_bldg_generator_b3"
  500.  
  501. Message Severity: 2
  502. C:\Battlefront2\main\Battlefront2\Source\StringDB.cpp(48)
  503. ID=55030244: trying to replace "uta1_bldg_cis_ground" with "uta1_bldg_cis_ground0"
  504.  
  505. Message Severity: 2
  506. C:\Battlefront2\main\Battlefront2\Source\StringDB.cpp(48)
  507. ID=9bd58938: trying to replace "uta1_bldg_generator_a" with "uta1_bldg_generator_a2"
  508.  
  509. Message Severity: 2
  510. C:\Battlefront2\main\Battlefront2\Source\StringDB.cpp(48)
  511. ID=f9379584: trying to replace "uta1_bldg_mall_facade_a" with "uta1_bldg_mall_facade_a2"
  512.  
  513. Message Severity: 2
  514. C:\Battlefront2\main\Battlefront2\Source\StringDB.cpp(48)
  515. ID=57203aa7: trying to replace "uta1_prop_crate_stack" with "uta1_prop_crate_stack0"
  516.  
  517. Message Severity: 2
  518. C:\Battlefront2\main\Battlefront2\Source\StringDB.cpp(48)
  519. ID=58b6a13d: trying to replace "uta1_bldg_windmill" with "uta1_bldg_windmill2"
  520.  
  521. Message Severity: 2
  522. C:\Battlefront2\main\Battlefront2\Source\StringDB.cpp(48)
  523. ID=eaa9cabe: trying to replace "uta1_bldg_generator" with "uta1_bldg_generator0"
  524.  
  525. Message Severity: 2
  526. C:\Battlefront2\main\Battlefront2\Source\StringDB.cpp(48)
  527. ID=afddc7dc: trying to replace "uta1_bldg_lizardpen" with "uta1_bldg_lizardpen0"
  528.  
  529. Message Severity: 2
  530. C:\Battlefront2\main\Battlefront2\Source\StringDB.cpp(48)
  531. ID=aeb20a30: trying to replace "uta1_bldg_hanger_light_small" with "uta1_bldg_hanger_light_small1"
  532.  
  533. Message Severity: 2
  534. C:\Battlefront2\main\Battlefront2\Source\StringDB.cpp(48)
  535. ID=00a34761: trying to replace "uta1_bldg_macy" with "uta1_bldg_macy0"
  536.  
  537. Message Severity: 2
  538. C:\Battlefront2\main\Battlefront2\Source\StringDB.cpp(48)
  539. ID=9271249d: trying to replace "uta1_bldg_building02" with "uta1_bldg_building020"
  540.  
  541. Message Severity: 2
  542. C:\Battlefront2\main\Battlefront2\Source\StringDB.cpp(48)
  543. ID=afb20bc3: trying to replace "uta1_bldg_hanger_light_small" with "uta1_bldg_hanger_light_small0"
  544.  
  545. Message Severity: 2
  546. C:\Battlefront2\main\Battlefront2\Source\StringDB.cpp(48)
  547. ID=6feb262e: trying to replace "uta1_bldg_sphere_hanger" with "uta1_bldg_sphere_hanger0"
  548.  
  549. Message Severity: 2
  550. C:\Battlefront2\main\Battlefront2\Source\StringDB.cpp(48)
  551. ID=40e90495: trying to replace "uta1_bldg_overbridge" with "uta1_bldg_overbridge1"
  552.  
  553. Message Severity: 2
  554. C:\Battlefront2\main\Battlefront2\Source\StringDB.cpp(48)
  555. ID=b5daf9d8: trying to replace "uta1_bldg_beams_hanger" with "uta1_bldg_beams_hanger3"
  556.  
  557. Message Severity: 2
  558. C:\Battlefront2\main\Battlefront2\Source\StringDB.cpp(48)
  559. ID=1bb0d558: trying to replace "uta1_bldg_ceiling" with "uta1_bldg_ceiling0"
  560.  
  561. Message Severity: 2
  562. C:\Battlefront2\main\Battlefront2\Source\StringDB.cpp(48)
  563. ID=56b69e17: trying to replace "uta1_bldg_windmill" with "uta1_bldg_windmill0"
  564.  
  565. Message Severity: 2
  566. C:\Battlefront2\main\Battlefront2\Source\StringDB.cpp(48)
  567. ID=447076f8: trying to replace "uta1_bldg_hanger_light" with "uta1_bldg_hanger_light1"
  568.  
  569. Message Severity: 2
  570. C:\Battlefront2\main\Battlefront2\Source\StringDB.cpp(48)
  571. ID=44d705a3: trying to replace "uta1_bldg_overbridge_pillars" with "uta1_bldg_overbridge_pillars1"
  572.  
  573. Message Severity: 2
  574. C:\Battlefront2\main\Battlefront2\Source\StringDB.cpp(48)
  575. ID=47707bb1: trying to replace "uta1_bldg_hanger_light" with "uta1_bldg_hanger_light2"
  576.  
  577. Message Severity: 2
  578. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  579. Memory pool "Obstacle" is full; raise count to at least 513
  580.  
  581. Message Severity: 2
  582. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  583. Memory pool "Obstacle" is full; raise count to at least 514
  584.  
  585. Message Severity: 2
  586. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  587. Memory pool "Obstacle" is full; raise count to at least 515
  588.  
  589. Message Severity: 2
  590. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  591. Memory pool "Obstacle" is full; raise count to at least 516
  592.  
  593. Message Severity: 2
  594. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  595. Memory pool "Obstacle" is full; raise count to at least 517
  596.  
  597. Message Severity: 2
  598. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  599. Memory pool "Obstacle" is full; raise count to at least 518
  600.  
  601. Message Severity: 2
  602. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  603. Memory pool "Obstacle" is full; raise count to at least 519
  604.  
  605. Message Severity: 2
  606. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  607. Memory pool "Obstacle" is full; raise count to at least 520
  608.  
  609. Message Severity: 2
  610. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  611. Memory pool "Obstacle" is full; raise count to at least 521
  612.  
  613. Message Severity: 2
  614. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  615. Memory pool "Obstacle" is full; raise count to at least 522
  616.  
  617. Message Severity: 2
  618. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  619. Memory pool "Obstacle" is full; raise count to at least 523
  620.  
  621. Message Severity: 2
  622. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  623. Memory pool "Obstacle" is full; raise count to at least 524
  624.  
  625. Message Severity: 2
  626. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  627. Memory pool "Obstacle" is full; raise count to at least 525
  628.  
  629. Message Severity: 2
  630. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  631. Memory pool "Obstacle" is full; raise count to at least 526
  632.  
  633. Message Severity: 2
  634. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  635. Memory pool "Obstacle" is full; raise count to at least 527
  636.  
  637. Message Severity: 2
  638. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  639. Memory pool "Obstacle" is full; raise count to at least 528
  640.  
  641. Message Severity: 2
  642. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  643. Memory pool "Obstacle" is full; raise count to at least 529
  644.  
  645. Message Severity: 2
  646. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  647. Memory pool "Obstacle" is full; raise count to at least 530
  648.  
  649. Message Severity: 2
  650. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  651. Memory pool "Obstacle" is full; raise count to at least 531
  652.  
  653. Message Severity: 2
  654. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  655. Memory pool "Obstacle" is full; raise count to at least 532
  656.  
  657. Message Severity: 2
  658. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  659. Memory pool "Obstacle" is full; raise count to at least 533
  660.  
  661. Message Severity: 2
  662. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  663. Memory pool "Obstacle" is full; raise count to at least 534
  664.  
  665. Message Severity: 2
  666. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  667. Memory pool "Obstacle" is full; raise count to at least 535
  668.  
  669. Message Severity: 2
  670. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  671. Memory pool "Obstacle" is full; raise count to at least 536
  672.  
  673. Message Severity: 2
  674. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  675. Memory pool "Obstacle" is full; raise count to at least 537
  676.  
  677. Message Severity: 2
  678. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  679. Memory pool "Obstacle" is full; raise count to at least 538
  680.  
  681. Message Severity: 2
  682. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  683. Memory pool "Obstacle" is full; raise count to at least 539
  684.  
  685. Message Severity: 2
  686. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  687. Memory pool "Obstacle" is full; raise count to at least 540
  688.  
  689. Message Severity: 2
  690. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  691. Memory pool "Obstacle" is full; raise count to at least 541
  692.  
  693. Message Severity: 2
  694. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  695. Memory pool "Obstacle" is full; raise count to at least 542
  696.  
  697. Message Severity: 2
  698. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  699. Memory pool "Obstacle" is full; raise count to at least 543
  700.  
  701. Message Severity: 2
  702. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  703. Memory pool "Obstacle" is full; raise count to at least 544
  704.  
  705. Message Severity: 2
  706. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  707. Memory pool "Obstacle" is full; raise count to at least 545
  708.  
  709. Message Severity: 2
  710. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  711. Memory pool "Obstacle" is full; raise count to at least 546
  712.  
  713. Message Severity: 2
  714. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  715. Memory pool "Obstacle" is full; raise count to at least 547
  716.  
  717. Message Severity: 2
  718. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  719. Memory pool "Obstacle" is full; raise count to at least 548
  720.  
  721. Message Severity: 2
  722. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  723. Memory pool "Obstacle" is full; raise count to at least 549
  724.  
  725. Message Severity: 2
  726. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  727. Memory pool "Obstacle" is full; raise count to at least 550
  728.  
  729. Message Severity: 2
  730. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  731. Memory pool "Obstacle" is full; raise count to at least 551
  732.  
  733. Message Severity: 2
  734. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  735. Memory pool "Obstacle" is full; raise count to at least 552
  736.  
  737. Message Severity: 2
  738. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  739. Memory pool "Obstacle" is full; raise count to at least 553
  740.  
  741. Message Severity: 2
  742. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  743. Memory pool "Obstacle" is full; raise count to at least 554
  744.  
  745. Message Severity: 2
  746. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  747. Memory pool "Obstacle" is full; raise count to at least 555
  748.  
  749. Message Severity: 2
  750. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  751. Memory pool "Obstacle" is full; raise count to at least 556
  752.  
  753. Message Severity: 2
  754. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  755. Memory pool "Obstacle" is full; raise count to at least 557
  756.  
  757. Message Severity: 2
  758. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  759. Memory pool "Obstacle" is full; raise count to at least 558
  760.  
  761. Message Severity: 2
  762. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  763. Memory pool "Obstacle" is full; raise count to at least 559
  764.  
  765. Message Severity: 2
  766. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  767. Memory pool "Obstacle" is full; raise count to at least 560
  768.  
  769. Message Severity: 2
  770. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  771. Memory pool "Obstacle" is full; raise count to at least 561
  772.  
  773. Message Severity: 2
  774. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  775. Memory pool "Obstacle" is full; raise count to at least 562
  776.  
  777. Message Severity: 2
  778. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  779. Memory pool "Obstacle" is full; raise count to at least 563
  780.  
  781. Message Severity: 2
  782. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  783. Memory pool "Obstacle" is full; raise count to at least 564
  784.  
  785. Message Severity: 2
  786. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  787. Memory pool "Obstacle" is full; raise count to at least 565
  788.  
  789. Message Severity: 2
  790. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  791. Memory pool "Obstacle" is full; raise count to at least 566
  792.  
  793. Message Severity: 2
  794. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  795. Memory pool "Obstacle" is full; raise count to at least 567
  796.  
  797. Message Severity: 2
  798. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  799. Memory pool "Obstacle" is full; raise count to at least 568
  800.  
  801. Message Severity: 2
  802. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  803. Memory pool "Obstacle" is full; raise count to at least 569
  804.  
  805. Message Severity: 2
  806. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  807. Memory pool "Obstacle" is full; raise count to at least 570
  808.  
  809. Message Severity: 2
  810. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  811. Memory pool "Obstacle" is full; raise count to at least 571
  812.  
  813. Message Severity: 2
  814. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  815. Memory pool "Obstacle" is full; raise count to at least 572
  816.  
  817. Message Severity: 2
  818. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  819. Memory pool "Obstacle" is full; raise count to at least 573
  820.  
  821. Message Severity: 2
  822. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  823. Memory pool "Obstacle" is full; raise count to at least 574
  824.  
  825. Message Severity: 2
  826. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  827. Memory pool "Obstacle" is full; raise count to at least 575
  828.  
  829. Message Severity: 2
  830. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  831. Memory pool "Obstacle" is full; raise count to at least 576
  832.  
  833. Message Severity: 2
  834. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  835. Memory pool "Obstacle" is full; raise count to at least 577
  836.  
  837. Message Severity: 2
  838. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  839. Memory pool "Obstacle" is full; raise count to at least 578
  840.  
  841. Message Severity: 2
  842. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  843. Memory pool "Obstacle" is full; raise count to at least 579
  844.  
  845. Message Severity: 2
  846. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  847. Memory pool "Obstacle" is full; raise count to at least 580
  848.  
  849. Message Severity: 2
  850. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  851. Memory pool "Obstacle" is full; raise count to at least 581
  852.  
  853. Message Severity: 2
  854. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  855. Memory pool "Obstacle" is full; raise count to at least 582
  856.  
  857. Message Severity: 2
  858. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  859. Memory pool "Obstacle" is full; raise count to at least 583
  860.  
  861. Message Severity: 2
  862. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  863. Memory pool "Obstacle" is full; raise count to at least 584
  864.  
  865. Message Severity: 2
  866. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  867. Memory pool "Obstacle" is full; raise count to at least 585
  868.  
  869. Message Severity: 2
  870. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  871. Memory pool "Obstacle" is full; raise count to at least 586
  872.  
  873. Message Severity: 2
  874. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  875. Memory pool "Obstacle" is full; raise count to at least 587
  876.  
  877. Message Severity: 2
  878. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  879. Memory pool "Obstacle" is full; raise count to at least 588
  880.  
  881. Message Severity: 2
  882. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  883. Memory pool "Obstacle" is full; raise count to at least 589
  884.  
  885. Message Severity: 2
  886. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  887. Memory pool "Obstacle" is full; raise count to at least 590
  888.  
  889. Message Severity: 2
  890. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  891. Memory pool "Obstacle" is full; raise count to at least 591
  892.  
  893. Message Severity: 2
  894. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  895. Memory pool "Obstacle" is full; raise count to at least 592
  896.  
  897. Message Severity: 2
  898. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  899. Memory pool "Obstacle" is full; raise count to at least 593
  900.  
  901. Message Severity: 2
  902. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  903. Memory pool "Obstacle" is full; raise count to at least 594
  904.  
  905. Message Severity: 2
  906. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  907. Memory pool "Obstacle" is full; raise count to at least 595
  908.  
  909. Message Severity: 2
  910. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  911. Memory pool "Obstacle" is full; raise count to at least 596
  912.  
  913. Message Severity: 2
  914. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  915. Memory pool "Obstacle" is full; raise count to at least 597
  916.  
  917. Message Severity: 2
  918. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  919. Memory pool "Obstacle" is full; raise count to at least 598
  920.  
  921. Message Severity: 2
  922. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  923. Memory pool "Obstacle" is full; raise count to at least 599
  924.  
  925. Message Severity: 2
  926. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  927. Memory pool "Obstacle" is full; raise count to at least 600
  928.  
  929. Message Severity: 2
  930. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  931. Memory pool "Obstacle" is full; raise count to at least 601
  932.  
  933. Message Severity: 2
  934. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  935. Memory pool "Obstacle" is full; raise count to at least 602
  936.  
  937. Message Severity: 2
  938. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  939. Memory pool "Obstacle" is full; raise count to at least 603
  940.  
  941. Message Severity: 2
  942. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  943. Memory pool "Obstacle" is full; raise count to at least 604
  944.  
  945. Message Severity: 2
  946. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  947. Memory pool "Obstacle" is full; raise count to at least 605
  948.  
  949. Message Severity: 2
  950. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  951. Memory pool "Obstacle" is full; raise count to at least 606
  952.  
  953. Message Severity: 2
  954. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  955. Memory pool "Obstacle" is full; raise count to at least 607
  956.  
  957. Message Severity: 2
  958. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  959. Memory pool "Obstacle" is full; raise count to at least 608
  960.  
  961. Message Severity: 2
  962. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  963. Memory pool "Obstacle" is full; raise count to at least 609
  964.  
  965. Message Severity: 2
  966. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  967. Memory pool "Obstacle" is full; raise count to at least 610
  968.  
  969. Message Severity: 2
  970. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  971. Memory pool "Obstacle" is full; raise count to at least 611
  972.  
  973. Message Severity: 2
  974. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  975. Memory pool "Obstacle" is full; raise count to at least 612
  976.  
  977. Message Severity: 2
  978. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  979. Memory pool "Obstacle" is full; raise count to at least 613
  980.  
  981. Message Severity: 2
  982. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  983. Memory pool "Obstacle" is full; raise count to at least 614
  984.  
  985. Message Severity: 2
  986. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  987. Memory pool "Obstacle" is full; raise count to at least 615
  988.  
  989. Message Severity: 2
  990. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  991. Memory pool "Obstacle" is full; raise count to at least 616
  992.  
  993. Message Severity: 2
  994. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  995. Memory pool "Obstacle" is full; raise count to at least 617
  996.  
  997. Message Severity: 2
  998. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  999. Memory pool "Obstacle" is full; raise count to at least 618
  1000.  
  1001. Message Severity: 2
  1002. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1003. Memory pool "Obstacle" is full; raise count to at least 619
  1004.  
  1005. Message Severity: 2
  1006. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1007. Memory pool "Obstacle" is full; raise count to at least 620
  1008.  
  1009. Message Severity: 2
  1010. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1011. Memory pool "Obstacle" is full; raise count to at least 621
  1012.  
  1013. Message Severity: 2
  1014. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1015. Memory pool "Obstacle" is full; raise count to at least 622
  1016.  
  1017. Message Severity: 2
  1018. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1019. Memory pool "Obstacle" is full; raise count to at least 623
  1020.  
  1021. Message Severity: 2
  1022. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1023. Memory pool "Obstacle" is full; raise count to at least 624
  1024.  
  1025. Message Severity: 2
  1026. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1027. Memory pool "Obstacle" is full; raise count to at least 625
  1028.  
  1029. Message Severity: 2
  1030. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1031. Memory pool "Obstacle" is full; raise count to at least 626
  1032.  
  1033. Message Severity: 2
  1034. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1035. Memory pool "Obstacle" is full; raise count to at least 627
  1036.  
  1037. Message Severity: 2
  1038. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1039. Memory pool "Obstacle" is full; raise count to at least 628
  1040.  
  1041. Message Severity: 2
  1042. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1043. Memory pool "Obstacle" is full; raise count to at least 629
  1044.  
  1045. Message Severity: 2
  1046. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1047. Memory pool "Obstacle" is full; raise count to at least 630
  1048.  
  1049. Message Severity: 2
  1050. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1051. Memory pool "Obstacle" is full; raise count to at least 631
  1052.  
  1053. Message Severity: 2
  1054. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1055. Memory pool "Obstacle" is full; raise count to at least 632
  1056.  
  1057. Message Severity: 2
  1058. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1059. Memory pool "Obstacle" is full; raise count to at least 633
  1060.  
  1061. Message Severity: 2
  1062. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1063. Memory pool "Obstacle" is full; raise count to at least 634
  1064.  
  1065. Message Severity: 2
  1066. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1067. Memory pool "Obstacle" is full; raise count to at least 635
  1068.  
  1069. Message Severity: 2
  1070. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1071. Memory pool "Obstacle" is full; raise count to at least 636
  1072.  
  1073. Message Severity: 2
  1074. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1075. Memory pool "Obstacle" is full; raise count to at least 637
  1076.  
  1077. Message Severity: 2
  1078. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1079. Memory pool "Obstacle" is full; raise count to at least 638
  1080.  
  1081. Message Severity: 2
  1082. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1083. Memory pool "Obstacle" is full; raise count to at least 639
  1084.  
  1085. Message Severity: 2
  1086. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1087. Memory pool "Obstacle" is full; raise count to at least 640
  1088.  
  1089. Message Severity: 2
  1090. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1091. Memory pool "Obstacle" is full; raise count to at least 641
  1092.  
  1093. Message Severity: 2
  1094. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1095. Memory pool "Obstacle" is full; raise count to at least 642
  1096.  
  1097. Message Severity: 2
  1098. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1099. Memory pool "Obstacle" is full; raise count to at least 643
  1100.  
  1101. Message Severity: 2
  1102. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1103. Memory pool "Obstacle" is full; raise count to at least 644
  1104.  
  1105. Message Severity: 2
  1106. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1107. Memory pool "Obstacle" is full; raise count to at least 645
  1108.  
  1109. Message Severity: 2
  1110. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1111. Memory pool "Obstacle" is full; raise count to at least 646
  1112.  
  1113. Message Severity: 2
  1114. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1115. Memory pool "Obstacle" is full; raise count to at least 647
  1116.  
  1117. Message Severity: 2
  1118. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1119. Memory pool "Obstacle" is full; raise count to at least 648
  1120.  
  1121. Message Severity: 2
  1122. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1123. Memory pool "Obstacle" is full; raise count to at least 649
  1124.  
  1125. Message Severity: 2
  1126. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1127. Memory pool "Obstacle" is full; raise count to at least 650
  1128.  
  1129. Message Severity: 2
  1130. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1131. Memory pool "Obstacle" is full; raise count to at least 651
  1132.  
  1133. Message Severity: 2
  1134. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1135. Memory pool "Obstacle" is full; raise count to at least 652
  1136.  
  1137. Message Severity: 2
  1138. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1139. Memory pool "Obstacle" is full; raise count to at least 653
  1140.  
  1141. Message Severity: 2
  1142. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1143. Memory pool "Obstacle" is full; raise count to at least 654
  1144.  
  1145. Message Severity: 2
  1146. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1147. Memory pool "Obstacle" is full; raise count to at least 655
  1148.  
  1149. Message Severity: 2
  1150. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1151. Memory pool "Obstacle" is full; raise count to at least 656
  1152.  
  1153. Message Severity: 2
  1154. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1155. Memory pool "Obstacle" is full; raise count to at least 657
  1156.  
  1157. Message Severity: 2
  1158. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1159. Memory pool "Obstacle" is full; raise count to at least 658
  1160.  
  1161. Message Severity: 2
  1162. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1163. Memory pool "Obstacle" is full; raise count to at least 659
  1164.  
  1165. Message Severity: 2
  1166. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1167. Memory pool "Obstacle" is full; raise count to at least 660
  1168.  
  1169. Message Severity: 2
  1170. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1171. Memory pool "Obstacle" is full; raise count to at least 661
  1172.  
  1173. Message Severity: 2
  1174. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1175. Memory pool "Obstacle" is full; raise count to at least 662
  1176.  
  1177. Message Severity: 2
  1178. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1179. Memory pool "Obstacle" is full; raise count to at least 663
  1180.  
  1181. Message Severity: 2
  1182. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1183. Memory pool "Obstacle" is full; raise count to at least 664
  1184.  
  1185. Message Severity: 2
  1186. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1187. Memory pool "Obstacle" is full; raise count to at least 665
  1188.  
  1189. Message Severity: 2
  1190. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1191. Memory pool "Obstacle" is full; raise count to at least 666
  1192.  
  1193. Message Severity: 2
  1194. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1195. Memory pool "Obstacle" is full; raise count to at least 667
  1196.  
  1197. Message Severity: 2
  1198. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1199. Memory pool "Obstacle" is full; raise count to at least 668
  1200.  
  1201. Message Severity: 2
  1202. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1203. Memory pool "Obstacle" is full; raise count to at least 669
  1204.  
  1205. Message Severity: 2
  1206. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1207. Memory pool "Obstacle" is full; raise count to at least 670
  1208.  
  1209. Message Severity: 2
  1210. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1211. Memory pool "Obstacle" is full; raise count to at least 671
  1212.  
  1213. Message Severity: 2
  1214. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1215. Memory pool "Obstacle" is full; raise count to at least 672
  1216.  
  1217. Message Severity: 2
  1218. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1219. Memory pool "Obstacle" is full; raise count to at least 673
  1220.  
  1221. Message Severity: 2
  1222. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1223. Memory pool "Obstacle" is full; raise count to at least 674
  1224.  
  1225. Message Severity: 2
  1226. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1227. Memory pool "Obstacle" is full; raise count to at least 675
  1228.  
  1229. Message Severity: 2
  1230. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1231. Memory pool "Obstacle" is full; raise count to at least 676
  1232.  
  1233. Message Severity: 2
  1234. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1235. Memory pool "Obstacle" is full; raise count to at least 677
  1236.  
  1237. Message Severity: 2
  1238. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1239. Memory pool "Obstacle" is full; raise count to at least 678
  1240.  
  1241. Message Severity: 2
  1242. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1243. Memory pool "Obstacle" is full; raise count to at least 679
  1244.  
  1245. Message Severity: 2
  1246. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1247. Memory pool "Obstacle" is full; raise count to at least 680
  1248.  
  1249. Message Severity: 2
  1250. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1251. Memory pool "Obstacle" is full; raise count to at least 681
  1252.  
  1253. Message Severity: 2
  1254. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1255. Memory pool "Obstacle" is full; raise count to at least 682
  1256.  
  1257. Message Severity: 2
  1258. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1259. Memory pool "Obstacle" is full; raise count to at least 683
  1260.  
  1261. Message Severity: 2
  1262. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1263. Memory pool "Obstacle" is full; raise count to at least 684
  1264.  
  1265. Message Severity: 2
  1266. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1267. Memory pool "Obstacle" is full; raise count to at least 685
  1268.  
  1269. Message Severity: 2
  1270. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1271. Memory pool "Obstacle" is full; raise count to at least 686
  1272.  
  1273. Message Severity: 2
  1274. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1275. Memory pool "Obstacle" is full; raise count to at least 687
  1276.  
  1277. Message Severity: 2
  1278. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1279. Memory pool "Obstacle" is full; raise count to at least 688
  1280.  
  1281. Message Severity: 2
  1282. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1283. Memory pool "Obstacle" is full; raise count to at least 689
  1284.  
  1285. Message Severity: 2
  1286. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1287. Memory pool "Obstacle" is full; raise count to at least 690
  1288.  
  1289. Message Severity: 2
  1290. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1291. Memory pool "Obstacle" is full; raise count to at least 691
  1292.  
  1293. Message Severity: 2
  1294. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1295. Memory pool "Obstacle" is full; raise count to at least 692
  1296.  
  1297. Message Severity: 2
  1298. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1299. Memory pool "Obstacle" is full; raise count to at least 693
  1300.  
  1301. Message Severity: 2
  1302. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1303. Memory pool "Obstacle" is full; raise count to at least 694
  1304.  
  1305. Message Severity: 2
  1306. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1307. Memory pool "Obstacle" is full; raise count to at least 695
  1308.  
  1309. Message Severity: 2
  1310. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1311. Memory pool "Obstacle" is full; raise count to at least 696
  1312.  
  1313. Message Severity: 2
  1314. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1315. Memory pool "Obstacle" is full; raise count to at least 697
  1316.  
  1317. Message Severity: 2
  1318. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1319. Memory pool "Obstacle" is full; raise count to at least 698
  1320.  
  1321. Message Severity: 2
  1322. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1323. Memory pool "Obstacle" is full; raise count to at least 699
  1324.  
  1325. Message Severity: 2
  1326. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1327. Memory pool "Obstacle" is full; raise count to at least 700
  1328.  
  1329. Message Severity: 2
  1330. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1331. Memory pool "Obstacle" is full; raise count to at least 701
  1332.  
  1333. Message Severity: 2
  1334. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1335. Memory pool "Obstacle" is full; raise count to at least 702
  1336.  
  1337. Message Severity: 2
  1338. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1339. Memory pool "Obstacle" is full; raise count to at least 703
  1340.  
  1341. Message Severity: 2
  1342. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1343. Memory pool "Obstacle" is full; raise count to at least 704
  1344.  
  1345. Message Severity: 2
  1346. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1347. Memory pool "Obstacle" is full; raise count to at least 705
  1348.  
  1349. Message Severity: 2
  1350. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1351. Memory pool "Obstacle" is full; raise count to at least 706
  1352.  
  1353. Message Severity: 2
  1354. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1355. Memory pool "Obstacle" is full; raise count to at least 707
  1356.  
  1357. Message Severity: 2
  1358. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1359. Memory pool "Obstacle" is full; raise count to at least 708
  1360.  
  1361. Message Severity: 2
  1362. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1363. Memory pool "Obstacle" is full; raise count to at least 709
  1364.  
  1365. Message Severity: 2
  1366. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1367. Memory pool "Obstacle" is full; raise count to at least 710
  1368.  
  1369. Message Severity: 2
  1370. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1371. Memory pool "Obstacle" is full; raise count to at least 711
  1372.  
  1373. Message Severity: 2
  1374. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1375. Memory pool "Obstacle" is full; raise count to at least 712
  1376.  
  1377. Message Severity: 2
  1378. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1379. Memory pool "Obstacle" is full; raise count to at least 713
  1380.  
  1381. Message Severity: 2
  1382. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1383. Memory pool "Obstacle" is full; raise count to at least 714
  1384.  
  1385. Message Severity: 2
  1386. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1387. Memory pool "Obstacle" is full; raise count to at least 715
  1388.  
  1389. Message Severity: 2
  1390. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1391. Memory pool "Obstacle" is full; raise count to at least 716
  1392.  
  1393. Message Severity: 2
  1394. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1395. Memory pool "Obstacle" is full; raise count to at least 717
  1396.  
  1397. Message Severity: 2
  1398. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1399. Memory pool "Obstacle" is full; raise count to at least 718
  1400.  
  1401. Message Severity: 2
  1402. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1403. Memory pool "Obstacle" is full; raise count to at least 719
  1404.  
  1405. Message Severity: 2
  1406. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1407. Memory pool "Obstacle" is full; raise count to at least 720
  1408.  
  1409. Message Severity: 2
  1410. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1411. Memory pool "Obstacle" is full; raise count to at least 721
  1412.  
  1413. Message Severity: 2
  1414. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1415. Memory pool "Obstacle" is full; raise count to at least 722
  1416.  
  1417. Message Severity: 2
  1418. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1419. Memory pool "Obstacle" is full; raise count to at least 723
  1420.  
  1421. Message Severity: 2
  1422. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1423. Memory pool "Obstacle" is full; raise count to at least 724
  1424.  
  1425. Message Severity: 2
  1426. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1427. Memory pool "Obstacle" is full; raise count to at least 725
  1428.  
  1429. Message Severity: 2
  1430. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1431. Memory pool "Obstacle" is full; raise count to at least 726
  1432.  
  1433. Message Severity: 2
  1434. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1435. Memory pool "Obstacle" is full; raise count to at least 727
  1436.  
  1437. Message Severity: 2
  1438. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1439. Memory pool "Obstacle" is full; raise count to at least 728
  1440.  
  1441. Message Severity: 2
  1442. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1443. Memory pool "Obstacle" is full; raise count to at least 729
  1444.  
  1445. Message Severity: 2
  1446. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1447. Memory pool "Obstacle" is full; raise count to at least 730
  1448.  
  1449. Message Severity: 2
  1450. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1451. Memory pool "Obstacle" is full; raise count to at least 731
  1452.  
  1453. Message Severity: 2
  1454. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1455. Memory pool "Obstacle" is full; raise count to at least 732
  1456.  
  1457. Message Severity: 2
  1458. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1459. Memory pool "Obstacle" is full; raise count to at least 733
  1460.  
  1461. Message Severity: 2
  1462. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1463. Memory pool "Obstacle" is full; raise count to at least 734
  1464.  
  1465. Message Severity: 2
  1466. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1467. Memory pool "Obstacle" is full; raise count to at least 735
  1468.  
  1469. Message Severity: 2
  1470. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1471. Memory pool "Obstacle" is full; raise count to at least 736
  1472.  
  1473. Message Severity: 2
  1474. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1475. Memory pool "Obstacle" is full; raise count to at least 737
  1476.  
  1477. Message Severity: 2
  1478. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1479. Memory pool "Obstacle" is full; raise count to at least 738
  1480.  
  1481. Message Severity: 2
  1482. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1483. Memory pool "Obstacle" is full; raise count to at least 739
  1484.  
  1485. Message Severity: 2
  1486. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1487. Memory pool "Obstacle" is full; raise count to at least 740
  1488.  
  1489. Message Severity: 2
  1490. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1491. Memory pool "Obstacle" is full; raise count to at least 741
  1492.  
  1493. Message Severity: 2
  1494. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1495. Memory pool "Obstacle" is full; raise count to at least 742
  1496.  
  1497. Message Severity: 2
  1498. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1499. Memory pool "Obstacle" is full; raise count to at least 743
  1500.  
  1501. Message Severity: 2
  1502. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1503. Memory pool "Obstacle" is full; raise count to at least 744
  1504.  
  1505. Message Severity: 2
  1506. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1507. Memory pool "Obstacle" is full; raise count to at least 745
  1508.  
  1509. Message Severity: 2
  1510. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1511. Memory pool "Obstacle" is full; raise count to at least 746
  1512.  
  1513. Message Severity: 2
  1514. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1515. Memory pool "Obstacle" is full; raise count to at least 747
  1516.  
  1517. Message Severity: 2
  1518. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1519. Memory pool "Obstacle" is full; raise count to at least 748
  1520.  
  1521. Message Severity: 2
  1522. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1523. Memory pool "Obstacle" is full; raise count to at least 749
  1524.  
  1525. Message Severity: 2
  1526. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1527. Memory pool "Obstacle" is full; raise count to at least 750
  1528.  
  1529. Message Severity: 2
  1530. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1531. Memory pool "Obstacle" is full; raise count to at least 751
  1532.  
  1533. Message Severity: 2
  1534. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1535. Memory pool "Obstacle" is full; raise count to at least 752
  1536.  
  1537. Message Severity: 2
  1538. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1539. Memory pool "Obstacle" is full; raise count to at least 753
  1540.  
  1541. Message Severity: 2
  1542. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1543. Memory pool "Obstacle" is full; raise count to at least 754
  1544.  
  1545. Message Severity: 2
  1546. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1547. Memory pool "Obstacle" is full; raise count to at least 755
  1548.  
  1549. Message Severity: 2
  1550. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1551. Memory pool "Obstacle" is full; raise count to at least 756
  1552.  
  1553. Message Severity: 2
  1554. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1555. Memory pool "Obstacle" is full; raise count to at least 757
  1556.  
  1557. Message Severity: 2
  1558. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1559. Memory pool "Obstacle" is full; raise count to at least 758
  1560.  
  1561. Message Severity: 2
  1562. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1563. Memory pool "Obstacle" is full; raise count to at least 759
  1564.  
  1565. Message Severity: 2
  1566. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1567. Memory pool "Obstacle" is full; raise count to at least 760
  1568.  
  1569. Message Severity: 2
  1570. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1571. Memory pool "Obstacle" is full; raise count to at least 761
  1572.  
  1573. Message Severity: 2
  1574. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1575. Memory pool "Obstacle" is full; raise count to at least 762
  1576.  
  1577. Message Severity: 2
  1578. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1579. Memory pool "Obstacle" is full; raise count to at least 763
  1580.  
  1581. Message Severity: 2
  1582. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1583. Memory pool "Obstacle" is full; raise count to at least 764
  1584.  
  1585. Message Severity: 2
  1586. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1587. Memory pool "Obstacle" is full; raise count to at least 765
  1588.  
  1589. Message Severity: 2
  1590. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1591. Memory pool "Obstacle" is full; raise count to at least 766
  1592.  
  1593. Message Severity: 2
  1594. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1595. Memory pool "Obstacle" is full; raise count to at least 767
  1596.  
  1597. Message Severity: 2
  1598. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1599. Memory pool "Obstacle" is full; raise count to at least 768
  1600.  
  1601. Message Severity: 2
  1602. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1603. Memory pool "Obstacle" is full; raise count to at least 769
  1604.  
  1605. Message Severity: 2
  1606. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1607. Memory pool "Obstacle" is full; raise count to at least 770
  1608.  
  1609. Message Severity: 2
  1610. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1611. Memory pool "Obstacle" is full; raise count to at least 771
  1612.  
  1613. Message Severity: 2
  1614. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1615. Memory pool "Obstacle" is full; raise count to at least 772
  1616.  
  1617. Message Severity: 2
  1618. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1619. Memory pool "Obstacle" is full; raise count to at least 773
  1620.  
  1621. Message Severity: 2
  1622. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1623. Memory pool "Obstacle" is full; raise count to at least 774
  1624.  
  1625. Message Severity: 2
  1626. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1627. Memory pool "Obstacle" is full; raise count to at least 775
  1628.  
  1629. Message Severity: 2
  1630. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1631. Memory pool "Obstacle" is full; raise count to at least 776
  1632.  
  1633. Message Severity: 2
  1634. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1635. Memory pool "Obstacle" is full; raise count to at least 777
  1636.  
  1637. Message Severity: 2
  1638. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1639. Memory pool "Obstacle" is full; raise count to at least 778
  1640.  
  1641. Message Severity: 2
  1642. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1643. Memory pool "Obstacle" is full; raise count to at least 779
  1644.  
  1645. Message Severity: 2
  1646. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1647. Memory pool "Obstacle" is full; raise count to at least 780
  1648.  
  1649. Message Severity: 2
  1650. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1651. Memory pool "Obstacle" is full; raise count to at least 781
  1652.  
  1653. Message Severity: 2
  1654. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1655. Memory pool "Obstacle" is full; raise count to at least 782
  1656.  
  1657. Message Severity: 2
  1658. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1659. Memory pool "Obstacle" is full; raise count to at least 783
  1660.  
  1661. Message Severity: 2
  1662. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1663. Memory pool "Obstacle" is full; raise count to at least 784
  1664.  
  1665. Message Severity: 2
  1666. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1667. Memory pool "Obstacle" is full; raise count to at least 785
  1668.  
  1669. Message Severity: 2
  1670. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1671. Memory pool "Obstacle" is full; raise count to at least 786
  1672.  
  1673. Message Severity: 2
  1674. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1675. Memory pool "Obstacle" is full; raise count to at least 787
  1676.  
  1677. Message Severity: 2
  1678. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1679. Memory pool "Obstacle" is full; raise count to at least 788
  1680.  
  1681. Message Severity: 2
  1682. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1683. Memory pool "Obstacle" is full; raise count to at least 789
  1684.  
  1685. Message Severity: 2
  1686. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1687. Memory pool "Obstacle" is full; raise count to at least 790
  1688.  
  1689. Message Severity: 2
  1690. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1691. Memory pool "Obstacle" is full; raise count to at least 791
  1692.  
  1693. Message Severity: 2
  1694. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1695. Memory pool "Obstacle" is full; raise count to at least 792
  1696.  
  1697. Message Severity: 2
  1698. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1699. Memory pool "Obstacle" is full; raise count to at least 793
  1700.  
  1701. Message Severity: 2
  1702. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1703. Memory pool "Obstacle" is full; raise count to at least 794
  1704.  
  1705. Message Severity: 2
  1706. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1707. Memory pool "Obstacle" is full; raise count to at least 795
  1708.  
  1709. Message Severity: 2
  1710. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1711. Memory pool "Obstacle" is full; raise count to at least 796
  1712.  
  1713. Message Severity: 2
  1714. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1715. Memory pool "Obstacle" is full; raise count to at least 797
  1716.  
  1717. Message Severity: 2
  1718. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1719. Memory pool "Obstacle" is full; raise count to at least 798
  1720.  
  1721. Message Severity: 2
  1722. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1723. Memory pool "Obstacle" is full; raise count to at least 799
  1724.  
  1725. Message Severity: 2
  1726. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1727. Memory pool "Obstacle" is full; raise count to at least 800
  1728.  
  1729. Message Severity: 2
  1730. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1731. Memory pool "Obstacle" is full; raise count to at least 801
  1732.  
  1733. Message Severity: 2
  1734. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1735. Memory pool "Obstacle" is full; raise count to at least 802
  1736.  
  1737. Message Severity: 2
  1738. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1739. Memory pool "Obstacle" is full; raise count to at least 803
  1740.  
  1741. Message Severity: 2
  1742. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1743. Memory pool "Obstacle" is full; raise count to at least 804
  1744.  
  1745. Message Severity: 2
  1746. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1747. Memory pool "Obstacle" is full; raise count to at least 805
  1748.  
  1749. Message Severity: 2
  1750. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1751. Memory pool "Obstacle" is full; raise count to at least 806
  1752.  
  1753. Message Severity: 2
  1754. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1755. Memory pool "Obstacle" is full; raise count to at least 807
  1756.  
  1757. Message Severity: 2
  1758. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1759. Memory pool "Obstacle" is full; raise count to at least 808
  1760.  
  1761. Message Severity: 2
  1762. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1763. Memory pool "Obstacle" is full; raise count to at least 809
  1764.  
  1765. Message Severity: 2
  1766. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1767. Memory pool "Obstacle" is full; raise count to at least 810
  1768.  
  1769. Message Severity: 2
  1770. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1771. Memory pool "Obstacle" is full; raise count to at least 811
  1772.  
  1773. Message Severity: 2
  1774. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1775. Memory pool "Obstacle" is full; raise count to at least 812
  1776.  
  1777. Message Severity: 2
  1778. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1779. Memory pool "Obstacle" is full; raise count to at least 813
  1780.  
  1781. Message Severity: 2
  1782. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1783. Memory pool "Obstacle" is full; raise count to at least 814
  1784.  
  1785. Message Severity: 2
  1786. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1787. Memory pool "Obstacle" is full; raise count to at least 815
  1788.  
  1789. Message Severity: 2
  1790. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1791. Memory pool "Obstacle" is full; raise count to at least 816
  1792.  
  1793. Message Severity: 2
  1794. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1795. Memory pool "Obstacle" is full; raise count to at least 817
  1796.  
  1797. Message Severity: 2
  1798. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1799. Memory pool "Obstacle" is full; raise count to at least 818
  1800.  
  1801. Message Severity: 2
  1802. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1803. Memory pool "Obstacle" is full; raise count to at least 819
  1804.  
  1805. Message Severity: 2
  1806. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1807. Memory pool "Obstacle" is full; raise count to at least 820
  1808.  
  1809. Message Severity: 2
  1810. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1811. Memory pool "Obstacle" is full; raise count to at least 821
  1812.  
  1813. Message Severity: 2
  1814. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1815. Memory pool "Obstacle" is full; raise count to at least 822
  1816.  
  1817. Message Severity: 2
  1818. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1819. Memory pool "Obstacle" is full; raise count to at least 823
  1820.  
  1821. Message Severity: 2
  1822. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1823. Memory pool "Obstacle" is full; raise count to at least 824
  1824.  
  1825. Message Severity: 2
  1826. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1827. Memory pool "Obstacle" is full; raise count to at least 825
  1828.  
  1829. Message Severity: 2
  1830. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1831. Memory pool "Obstacle" is full; raise count to at least 826
  1832.  
  1833. Message Severity: 2
  1834. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1835. Memory pool "Obstacle" is full; raise count to at least 827
  1836.  
  1837. Message Severity: 2
  1838. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1839. Memory pool "Obstacle" is full; raise count to at least 828
  1840.  
  1841. Message Severity: 2
  1842. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1843. Memory pool "Obstacle" is full; raise count to at least 829
  1844.  
  1845. Message Severity: 2
  1846. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1847. Memory pool "Obstacle" is full; raise count to at least 830
  1848.  
  1849. Message Severity: 2
  1850. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1851. Memory pool "Obstacle" is full; raise count to at least 831
  1852.  
  1853. Message Severity: 2
  1854. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1855. Memory pool "Obstacle" is full; raise count to at least 832
  1856.  
  1857. Message Severity: 2
  1858. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1859. Memory pool "Obstacle" is full; raise count to at least 833
  1860.  
  1861. Message Severity: 2
  1862. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1863. Memory pool "Obstacle" is full; raise count to at least 834
  1864.  
  1865. Message Severity: 2
  1866. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1867. Memory pool "Obstacle" is full; raise count to at least 835
  1868.  
  1869. Message Severity: 2
  1870. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1871. Memory pool "Obstacle" is full; raise count to at least 836
  1872.  
  1873. Message Severity: 2
  1874. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1875. Memory pool "Obstacle" is full; raise count to at least 837
  1876.  
  1877. Message Severity: 2
  1878. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1879. Memory pool "Obstacle" is full; raise count to at least 838
  1880.  
  1881. Message Severity: 2
  1882. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1883. Memory pool "Obstacle" is full; raise count to at least 839
  1884.  
  1885. Message Severity: 2
  1886. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1887. Memory pool "Obstacle" is full; raise count to at least 840
  1888.  
  1889. Message Severity: 2
  1890. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1891. Memory pool "Obstacle" is full; raise count to at least 841
  1892.  
  1893. Message Severity: 2
  1894. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1895. Memory pool "Obstacle" is full; raise count to at least 842
  1896.  
  1897. Message Severity: 2
  1898. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1899. Memory pool "Obstacle" is full; raise count to at least 843
  1900.  
  1901. Message Severity: 2
  1902. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1903. Memory pool "Obstacle" is full; raise count to at least 844
  1904.  
  1905. Message Severity: 2
  1906. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1907. Memory pool "Obstacle" is full; raise count to at least 845
  1908.  
  1909. Message Severity: 2
  1910. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1911. Memory pool "Obstacle" is full; raise count to at least 846
  1912.  
  1913. Message Severity: 2
  1914. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1915. Memory pool "Obstacle" is full; raise count to at least 847
  1916.  
  1917. Message Severity: 2
  1918. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1919. Memory pool "Obstacle" is full; raise count to at least 848
  1920.  
  1921. Message Severity: 2
  1922. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1923. Memory pool "Obstacle" is full; raise count to at least 849
  1924.  
  1925. Message Severity: 2
  1926. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1927. Memory pool "Obstacle" is full; raise count to at least 850
  1928.  
  1929. Message Severity: 2
  1930. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1931. Memory pool "Obstacle" is full; raise count to at least 851
  1932.  
  1933. Message Severity: 2
  1934. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1935. Memory pool "Obstacle" is full; raise count to at least 852
  1936.  
  1937. Message Severity: 2
  1938. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1939. Memory pool "Obstacle" is full; raise count to at least 853
  1940.  
  1941. Message Severity: 2
  1942. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1943. Memory pool "Obstacle" is full; raise count to at least 854
  1944.  
  1945. Message Severity: 2
  1946. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1947. Memory pool "Obstacle" is full; raise count to at least 855
  1948.  
  1949. Message Severity: 2
  1950. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1951. Memory pool "Obstacle" is full; raise count to at least 856
  1952.  
  1953. Message Severity: 2
  1954. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1955. Memory pool "Obstacle" is full; raise count to at least 857
  1956.  
  1957. Message Severity: 2
  1958. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1959. Memory pool "Obstacle" is full; raise count to at least 858
  1960.  
  1961. Message Severity: 2
  1962. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1963. Memory pool "Obstacle" is full; raise count to at least 859
  1964.  
  1965. Message Severity: 2
  1966. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1967. Memory pool "Obstacle" is full; raise count to at least 860
  1968.  
  1969. Message Severity: 2
  1970. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1971. Memory pool "Obstacle" is full; raise count to at least 861
  1972.  
  1973. Message Severity: 2
  1974. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1975. Memory pool "Obstacle" is full; raise count to at least 862
  1976.  
  1977. Message Severity: 2
  1978. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1979. Memory pool "Obstacle" is full; raise count to at least 863
  1980.  
  1981. Message Severity: 2
  1982. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1983. Memory pool "Obstacle" is full; raise count to at least 864
  1984.  
  1985. Message Severity: 2
  1986. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1987. Memory pool "Obstacle" is full; raise count to at least 865
  1988.  
  1989. Message Severity: 2
  1990. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1991. Memory pool "Obstacle" is full; raise count to at least 866
  1992.  
  1993. Message Severity: 2
  1994. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1995. Memory pool "Obstacle" is full; raise count to at least 867
  1996.  
  1997. Message Severity: 2
  1998. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1999. Memory pool "Obstacle" is full; raise count to at least 868
  2000.  
  2001. Message Severity: 2
  2002. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2003. Memory pool "Obstacle" is full; raise count to at least 869
  2004.  
  2005. Message Severity: 2
  2006. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2007. Memory pool "Obstacle" is full; raise count to at least 870
  2008.  
  2009. Message Severity: 2
  2010. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2011. Memory pool "Obstacle" is full; raise count to at least 871
  2012.  
  2013. Message Severity: 2
  2014. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2015. Memory pool "Obstacle" is full; raise count to at least 872
  2016.  
  2017. Message Severity: 2
  2018. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2019. Memory pool "Obstacle" is full; raise count to at least 873
  2020.  
  2021. Message Severity: 2
  2022. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2023. Memory pool "Obstacle" is full; raise count to at least 874
  2024.  
  2025. Message Severity: 2
  2026. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2027. Memory pool "Obstacle" is full; raise count to at least 875
  2028.  
  2029. Message Severity: 2
  2030. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2031. Memory pool "Obstacle" is full; raise count to at least 876
  2032.  
  2033. Message Severity: 2
  2034. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2035. Memory pool "Obstacle" is full; raise count to at least 877
  2036.  
  2037. Message Severity: 2
  2038. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2039. Memory pool "Obstacle" is full; raise count to at least 878
  2040.  
  2041. Message Severity: 2
  2042. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2043. Memory pool "Obstacle" is full; raise count to at least 879
  2044.  
  2045. Message Severity: 2
  2046. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2047. Memory pool "Obstacle" is full; raise count to at least 880
  2048.  
  2049. Message Severity: 2
  2050. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2051. Memory pool "Obstacle" is full; raise count to at least 881
  2052.  
  2053. Message Severity: 2
  2054. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2055. Memory pool "Obstacle" is full; raise count to at least 882
  2056.  
  2057. Message Severity: 2
  2058. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2059. Memory pool "Obstacle" is full; raise count to at least 883
  2060.  
  2061. Message Severity: 2
  2062. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2063. Memory pool "Obstacle" is full; raise count to at least 884
  2064.  
  2065. Message Severity: 2
  2066. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2067. Memory pool "Obstacle" is full; raise count to at least 885
  2068.  
  2069. Message Severity: 2
  2070. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2071. Memory pool "Obstacle" is full; raise count to at least 886
  2072.  
  2073. Message Severity: 2
  2074. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2075. Memory pool "Obstacle" is full; raise count to at least 887
  2076.  
  2077. Message Severity: 2
  2078. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2079. Memory pool "Obstacle" is full; raise count to at least 888
  2080.  
  2081. Message Severity: 2
  2082. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2083. Memory pool "Obstacle" is full; raise count to at least 889
  2084.  
  2085. Message Severity: 2
  2086. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2087. Memory pool "Obstacle" is full; raise count to at least 890
  2088.  
  2089. Message Severity: 2
  2090. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2091. Memory pool "Obstacle" is full; raise count to at least 891
  2092.  
  2093. Message Severity: 2
  2094. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2095. Memory pool "Obstacle" is full; raise count to at least 892
  2096.  
  2097. Message Severity: 2
  2098. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2099. Memory pool "Obstacle" is full; raise count to at least 893
  2100.  
  2101. Message Severity: 2
  2102. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2103. Memory pool "Obstacle" is full; raise count to at least 894
  2104.  
  2105. Message Severity: 2
  2106. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2107. Memory pool "Obstacle" is full; raise count to at least 895
  2108.  
  2109. Message Severity: 2
  2110. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2111. Memory pool "Obstacle" is full; raise count to at least 896
  2112.  
  2113. Message Severity: 2
  2114. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2115. Memory pool "Obstacle" is full; raise count to at least 897
  2116.  
  2117. Message Severity: 2
  2118. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2119. Memory pool "Obstacle" is full; raise count to at least 898
  2120.  
  2121. Message Severity: 2
  2122. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2123. Memory pool "Obstacle" is full; raise count to at least 899
  2124.  
  2125. Message Severity: 2
  2126. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2127. Memory pool "Obstacle" is full; raise count to at least 900
  2128.  
  2129. Message Severity: 2
  2130. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2131. Memory pool "Obstacle" is full; raise count to at least 901
  2132.  
  2133. Message Severity: 2
  2134. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2135. Memory pool "Obstacle" is full; raise count to at least 902
  2136.  
  2137. Message Severity: 2
  2138. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2139. Memory pool "Obstacle" is full; raise count to at least 903
  2140.  
  2141. Message Severity: 2
  2142. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2143. Memory pool "Obstacle" is full; raise count to at least 904
  2144.  
  2145. Message Severity: 2
  2146. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2147. Memory pool "Obstacle" is full; raise count to at least 905
  2148.  
  2149. Message Severity: 2
  2150. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2151. Memory pool "Obstacle" is full; raise count to at least 906
  2152.  
  2153. Message Severity: 2
  2154. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2155. Memory pool "Obstacle" is full; raise count to at least 907
  2156.  
  2157. Message Severity: 2
  2158. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2159. Memory pool "Obstacle" is full; raise count to at least 908
  2160.  
  2161. Message Severity: 2
  2162. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2163. Memory pool "Obstacle" is full; raise count to at least 909
  2164.  
  2165. Message Severity: 2
  2166. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2167. Memory pool "Obstacle" is full; raise count to at least 910
  2168.  
  2169. Message Severity: 2
  2170. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2171. Memory pool "Obstacle" is full; raise count to at least 911
  2172.  
  2173. Message Severity: 2
  2174. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2175. Memory pool "Obstacle" is full; raise count to at least 912
  2176.  
  2177. Message Severity: 2
  2178. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2179. Memory pool "Obstacle" is full; raise count to at least 913
  2180.  
  2181. Message Severity: 2
  2182. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2183. Memory pool "Obstacle" is full; raise count to at least 914
  2184.  
  2185. Message Severity: 2
  2186. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2187. Memory pool "Obstacle" is full; raise count to at least 915
  2188.  
  2189. Message Severity: 2
  2190. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2191. Memory pool "Obstacle" is full; raise count to at least 916
  2192.  
  2193. Message Severity: 2
  2194. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2195. Memory pool "Obstacle" is full; raise count to at least 917
  2196.  
  2197. Message Severity: 2
  2198. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2199. Memory pool "Obstacle" is full; raise count to at least 918
  2200.  
  2201. Message Severity: 2
  2202. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2203. Memory pool "Obstacle" is full; raise count to at least 919
  2204.  
  2205. Message Severity: 2
  2206. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2207. Memory pool "Obstacle" is full; raise count to at least 920
  2208.  
  2209. Message Severity: 2
  2210. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2211. Memory pool "Obstacle" is full; raise count to at least 921
  2212.  
  2213. Message Severity: 2
  2214. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2215. Memory pool "Obstacle" is full; raise count to at least 922
  2216.  
  2217. Message Severity: 2
  2218. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2219. Memory pool "Obstacle" is full; raise count to at least 923
  2220.  
  2221. Message Severity: 2
  2222. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2223. Memory pool "Obstacle" is full; raise count to at least 924
  2224.  
  2225. Message Severity: 2
  2226. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2227. Memory pool "Obstacle" is full; raise count to at least 925
  2228.  
  2229. Message Severity: 2
  2230. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2231. Memory pool "Obstacle" is full; raise count to at least 926
  2232.  
  2233. Message Severity: 2
  2234. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2235. Memory pool "Obstacle" is full; raise count to at least 927
  2236.  
  2237. Message Severity: 2
  2238. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2239. Memory pool "Obstacle" is full; raise count to at least 928
  2240.  
  2241. Message Severity: 2
  2242. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2243. Memory pool "Obstacle" is full; raise count to at least 929
  2244.  
  2245. Message Severity: 2
  2246. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2247. Memory pool "Obstacle" is full; raise count to at least 930
  2248.  
  2249. Message Severity: 2
  2250. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2251. Memory pool "Obstacle" is full; raise count to at least 931
  2252.  
  2253. Message Severity: 2
  2254. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2255. Memory pool "Obstacle" is full; raise count to at least 932
  2256.  
  2257. Message Severity: 2
  2258. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2259. Memory pool "Obstacle" is full; raise count to at least 933
  2260.  
  2261. Message Severity: 2
  2262. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2263. Memory pool "Obstacle" is full; raise count to at least 934
  2264.  
  2265. Message Severity: 2
  2266. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2267. Memory pool "Obstacle" is full; raise count to at least 935
  2268.  
  2269. Message Severity: 2
  2270. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2271. Memory pool "Obstacle" is full; raise count to at least 936
  2272.  
  2273. Message Severity: 2
  2274. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2275. Memory pool "Obstacle" is full; raise count to at least 937
  2276.  
  2277. Message Severity: 2
  2278. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2279. Memory pool "Obstacle" is full; raise count to at least 938
  2280.  
  2281. Message Severity: 2
  2282. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2283. Memory pool "Obstacle" is full; raise count to at least 939
  2284.  
  2285. Message Severity: 2
  2286. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2287. Memory pool "Obstacle" is full; raise count to at least 940
  2288.  
  2289. Message Severity: 2
  2290. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2291. Memory pool "Obstacle" is full; raise count to at least 941
  2292.  
  2293. Message Severity: 2
  2294. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2295. Memory pool "Obstacle" is full; raise count to at least 942
  2296.  
  2297. Message Severity: 2
  2298. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2299. Memory pool "Obstacle" is full; raise count to at least 943
  2300.  
  2301. Message Severity: 2
  2302. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2303. Memory pool "Obstacle" is full; raise count to at least 944
  2304.  
  2305. Message Severity: 2
  2306. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2307. Memory pool "Obstacle" is full; raise count to at least 945
  2308.  
  2309. Message Severity: 2
  2310. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2311. Memory pool "Obstacle" is full; raise count to at least 946
  2312.  
  2313. Message Severity: 2
  2314. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2315. Memory pool "Obstacle" is full; raise count to at least 947
  2316.  
  2317. Message Severity: 2
  2318. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2319. Memory pool "Obstacle" is full; raise count to at least 948
  2320.  
  2321. Message Severity: 2
  2322. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2323. Memory pool "Obstacle" is full; raise count to at least 949
  2324.  
  2325. Message Severity: 2
  2326. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2327. Memory pool "Obstacle" is full; raise count to at least 950
  2328.  
  2329. Message Severity: 2
  2330. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2331. Memory pool "Obstacle" is full; raise count to at least 951
  2332.  
  2333. Message Severity: 2
  2334. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2335. Memory pool "Obstacle" is full; raise count to at least 952
  2336.  
  2337. Message Severity: 2
  2338. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2339. Memory pool "Obstacle" is full; raise count to at least 953
  2340.  
  2341. Message Severity: 2
  2342. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2343. Memory pool "Obstacle" is full; raise count to at least 954
  2344.  
  2345. Message Severity: 2
  2346. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2347. Memory pool "Obstacle" is full; raise count to at least 955
  2348.  
  2349. Message Severity: 2
  2350. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2351. Memory pool "Obstacle" is full; raise count to at least 956
  2352.  
  2353. Message Severity: 2
  2354. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2355. Memory pool "Obstacle" is full; raise count to at least 957
  2356.  
  2357. Message Severity: 2
  2358. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2359. Memory pool "Obstacle" is full; raise count to at least 958
  2360.  
  2361. Message Severity: 2
  2362. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2363. Memory pool "Obstacle" is full; raise count to at least 959
  2364.  
  2365. Message Severity: 2
  2366. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2367. Memory pool "Obstacle" is full; raise count to at least 960
  2368.  
  2369. Message Severity: 2
  2370. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2371. Memory pool "Obstacle" is full; raise count to at least 961
  2372.  
  2373. Message Severity: 2
  2374. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2375. Memory pool "Obstacle" is full; raise count to at least 962
  2376.  
  2377. Message Severity: 2
  2378. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2379. Memory pool "Obstacle" is full; raise count to at least 963
  2380.  
  2381. Message Severity: 2
  2382. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2383. Memory pool "Obstacle" is full; raise count to at least 964
  2384.  
  2385. Message Severity: 2
  2386. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2387. Memory pool "Obstacle" is full; raise count to at least 965
  2388.  
  2389. Message Severity: 2
  2390. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2391. Memory pool "Obstacle" is full; raise count to at least 966
  2392.  
  2393. Message Severity: 2
  2394. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2395. Memory pool "Obstacle" is full; raise count to at least 967
  2396.  
  2397. Message Severity: 2
  2398. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2399. Memory pool "Obstacle" is full; raise count to at least 968
  2400.  
  2401. Message Severity: 2
  2402. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2403. Memory pool "Obstacle" is full; raise count to at least 969
  2404.  
  2405. Message Severity: 2
  2406. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2407. Memory pool "Obstacle" is full; raise count to at least 970
  2408.  
  2409. Message Severity: 2
  2410. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2411. Memory pool "Obstacle" is full; raise count to at least 971
  2412.  
  2413. Message Severity: 2
  2414. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2415. Memory pool "Obstacle" is full; raise count to at least 972
  2416.  
  2417. Message Severity: 2
  2418. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2419. Memory pool "Obstacle" is full; raise count to at least 973
  2420.  
  2421. Message Severity: 2
  2422. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2423. Memory pool "Obstacle" is full; raise count to at least 974
  2424.  
  2425. Message Severity: 2
  2426. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2427. Memory pool "Obstacle" is full; raise count to at least 975
  2428.  
  2429. Message Severity: 2
  2430. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2431. Memory pool "Obstacle" is full; raise count to at least 976
  2432.  
  2433. Message Severity: 2
  2434. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2435. Memory pool "Obstacle" is full; raise count to at least 977
  2436.  
  2437. Message Severity: 2
  2438. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2439. Memory pool "Obstacle" is full; raise count to at least 978
  2440.  
  2441. Message Severity: 2
  2442. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2443. Memory pool "Obstacle" is full; raise count to at least 979
  2444.  
  2445. Message Severity: 2
  2446. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2447. Memory pool "Obstacle" is full; raise count to at least 980
  2448.  
  2449. Message Severity: 2
  2450. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2451. Memory pool "Obstacle" is full; raise count to at least 981
  2452.  
  2453. Message Severity: 2
  2454. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2455. Memory pool "Obstacle" is full; raise count to at least 982
  2456.  
  2457. Message Severity: 2
  2458. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2459. Memory pool "Obstacle" is full; raise count to at least 983
  2460.  
  2461. Message Severity: 2
  2462. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2463. Memory pool "Obstacle" is full; raise count to at least 984
  2464.  
  2465. Message Severity: 2
  2466. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2467. Memory pool "Obstacle" is full; raise count to at least 985
  2468.  
  2469. Message Severity: 2
  2470. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2471. Memory pool "Obstacle" is full; raise count to at least 986
  2472.  
  2473. Message Severity: 2
  2474. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2475. Memory pool "Obstacle" is full; raise count to at least 987
  2476.  
  2477. Message Severity: 2
  2478. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2479. Memory pool "Obstacle" is full; raise count to at least 988
  2480.  
  2481. Message Severity: 2
  2482. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2483. Memory pool "Obstacle" is full; raise count to at least 989
  2484.  
  2485. Message Severity: 2
  2486. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2487. Memory pool "Obstacle" is full; raise count to at least 990
  2488.  
  2489. Message Severity: 2
  2490. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2491. Memory pool "Obstacle" is full; raise count to at least 991
  2492.  
  2493. Message Severity: 2
  2494. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2495. Memory pool "Obstacle" is full; raise count to at least 992
  2496.  
  2497. Message Severity: 2
  2498. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2499. Memory pool "Obstacle" is full; raise count to at least 993
  2500.  
  2501. Message Severity: 2
  2502. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2503. Memory pool "Obstacle" is full; raise count to at least 994
  2504.  
  2505. Message Severity: 2
  2506. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2507. Memory pool "Obstacle" is full; raise count to at least 995
  2508.  
  2509. Message Severity: 2
  2510. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2511. Memory pool "Obstacle" is full; raise count to at least 996
  2512.  
  2513. Message Severity: 2
  2514. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2515. Memory pool "Obstacle" is full; raise count to at least 997
  2516.  
  2517. Message Severity: 2
  2518. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2519. Memory pool "Obstacle" is full; raise count to at least 998
  2520.  
  2521. Message Severity: 2
  2522. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2523. Memory pool "Obstacle" is full; raise count to at least 999
  2524.  
  2525. Message Severity: 2
  2526. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2527. Memory pool "Obstacle" is full; raise count to at least 1000
  2528.  
  2529. Message Severity: 2
  2530. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2531. Memory pool "Obstacle" is full; raise count to at least 1001
  2532.  
  2533. Message Severity: 2
  2534. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2535. Memory pool "Obstacle" is full; raise count to at least 1002
  2536.  
  2537. Message Severity: 2
  2538. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2539. Memory pool "Obstacle" is full; raise count to at least 1003
  2540.  
  2541. Message Severity: 2
  2542. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2543. Memory pool "Obstacle" is full; raise count to at least 1004
  2544.  
  2545. Message Severity: 2
  2546. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2547. Memory pool "Obstacle" is full; raise count to at least 1005
  2548.  
  2549. Message Severity: 2
  2550. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2551. Memory pool "Obstacle" is full; raise count to at least 1006
  2552.  
  2553. Message Severity: 2
  2554. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2555. Memory pool "Obstacle" is full; raise count to at least 1007
  2556.  
  2557. Message Severity: 2
  2558. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2559. Memory pool "Obstacle" is full; raise count to at least 1008
  2560.  
  2561. Message Severity: 2
  2562. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2563. Memory pool "Obstacle" is full; raise count to at least 1009
  2564.  
  2565. Message Severity: 2
  2566. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2567. Memory pool "Obstacle" is full; raise count to at least 1010
  2568.  
  2569. Message Severity: 2
  2570. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2571. Memory pool "Obstacle" is full; raise count to at least 1011
  2572.  
  2573. Message Severity: 2
  2574. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2575. Memory pool "Obstacle" is full; raise count to at least 1012
  2576.  
  2577. Message Severity: 2
  2578. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2579. Memory pool "Obstacle" is full; raise count to at least 1013
  2580.  
  2581. Message Severity: 2
  2582. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2583. Memory pool "Obstacle" is full; raise count to at least 1014
  2584.  
  2585. Message Severity: 2
  2586. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2587. Memory pool "Obstacle" is full; raise count to at least 1015
  2588.  
  2589. Message Severity: 2
  2590. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2591. Memory pool "Obstacle" is full; raise count to at least 1016
  2592.  
  2593. Message Severity: 2
  2594. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2595. Memory pool "Obstacle" is full; raise count to at least 1017
  2596.  
  2597. Message Severity: 2
  2598. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2599. Memory pool "Obstacle" is full; raise count to at least 1018
  2600.  
  2601. Message Severity: 2
  2602. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2603. Memory pool "Obstacle" is full; raise count to at least 1019
  2604.  
  2605. Message Severity: 2
  2606. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2607. Memory pool "Obstacle" is full; raise count to at least 1020
  2608.  
  2609. Message Severity: 2
  2610. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2611. Memory pool "Obstacle" is full; raise count to at least 1021
  2612.  
  2613. Message Severity: 2
  2614. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2615. Memory pool "Obstacle" is full; raise count to at least 1022
  2616.  
  2617. Message Severity: 2
  2618. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2619. Memory pool "Obstacle" is full; raise count to at least 1023
  2620.  
  2621. Message Severity: 2
  2622. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2623. Memory pool "Obstacle" is full; raise count to at least 1024
  2624.  
  2625. Message Severity: 2
  2626. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2627. Memory pool "Obstacle" is full; raise count to at least 1025
  2628.  
  2629. Message Severity: 2
  2630. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2631. Memory pool "Obstacle" is full; raise count to at least 1026
  2632.  
  2633. Message Severity: 2
  2634. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2635. Memory pool "Obstacle" is full; raise count to at least 1027
  2636.  
  2637. Message Severity: 2
  2638. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2639. Memory pool "Obstacle" is full; raise count to at least 1028
  2640.  
  2641. Message Severity: 2
  2642. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2643. Memory pool "Obstacle" is full; raise count to at least 1029
  2644.  
  2645. Message Severity: 2
  2646. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2647. Memory pool "Obstacle" is full; raise count to at least 1030
  2648.  
  2649. Message Severity: 2
  2650. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2651. Memory pool "Obstacle" is full; raise count to at least 1031
  2652.  
  2653. Message Severity: 2
  2654. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2655. Memory pool "Obstacle" is full; raise count to at least 1032
  2656.  
  2657. Message Severity: 2
  2658. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2659. Memory pool "Obstacle" is full; raise count to at least 1033
  2660.  
  2661. Message Severity: 2
  2662. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2663. Memory pool "Obstacle" is full; raise count to at least 1034
  2664.  
  2665. Message Severity: 2
  2666. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2667. Memory pool "Obstacle" is full; raise count to at least 1035
  2668.  
  2669. Message Severity: 2
  2670. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2671. Memory pool "Obstacle" is full; raise count to at least 1036
  2672.  
  2673. Message Severity: 2
  2674. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2675. Memory pool "Obstacle" is full; raise count to at least 1037
  2676.  
  2677. Message Severity: 2
  2678. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2679. Memory pool "Obstacle" is full; raise count to at least 1038
  2680.  
  2681. Message Severity: 2
  2682. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2683. Memory pool "Obstacle" is full; raise count to at least 1039
  2684.  
  2685. Message Severity: 2
  2686. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2687. Memory pool "Obstacle" is full; raise count to at least 1040
  2688.  
  2689. Message Severity: 2
  2690. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2691. Memory pool "Obstacle" is full; raise count to at least 1041
  2692.  
  2693. Message Severity: 2
  2694. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2695. Memory pool "Obstacle" is full; raise count to at least 1042
  2696.  
  2697. Message Severity: 2
  2698. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2699. Memory pool "Obstacle" is full; raise count to at least 1043
  2700.  
  2701. Message Severity: 2
  2702. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2703. Memory pool "Obstacle" is full; raise count to at least 1044
  2704.  
  2705. Message Severity: 2
  2706. C:\Battlefront2\main\Battlefront2\Source\GameObject.cpp(978)
  2707. Too many damage effects specified for gameobject [all_prop_console]
  2708.  
  2709. Message Severity: 2
  2710. C:\Battlefront2\main\Battlefront2\Source\GameObject.cpp(978)
  2711. Too many damage effects specified for gameobject [all_prop_console]
  2712.  
  2713. Message Severity: 2
  2714. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2715. Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1538
  2716.  
  2717. Message Severity: 2
  2718. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2719. Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1540
  2720.  
  2721. Message Severity: 2
  2722. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2723. Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1542
  2724.  
  2725. Message Severity: 2
  2726. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2727. Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1544
  2728.  
  2729. Message Severity: 2
  2730. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2731. Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1546
  2732.  
  2733. Message Severity: 2
  2734. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2735. Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1548
  2736.  
  2737. Message Severity: 2
  2738. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2739. Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1550
  2740.  
  2741. Message Severity: 2
  2742. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2743. Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1552
  2744.  
  2745. Message Severity: 2
  2746. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2747. Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1554
  2748.  
  2749. Message Severity: 2
  2750. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2751. Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1556
  2752.  
  2753. Message Severity: 2
  2754. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2755. Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1558
  2756.  
  2757. Message Severity: 2
  2758. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2759. Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1560
  2760.  
  2761. Message Severity: 2
  2762. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2763. Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1562
  2764.  
  2765. Message Severity: 2
  2766. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2767. Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1564
  2768.  
  2769. Message Severity: 2
  2770. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2771. Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1566
  2772.  
  2773. Message Severity: 2
  2774. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2775. Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1568
  2776.  
  2777. Message Severity: 2
  2778. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2779. Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1570
  2780.  
  2781. Message Severity: 2
  2782. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2783. Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1572
  2784.  
  2785. Message Severity: 2
  2786. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2787. Memory pool "ParticleTransformer::SizeTransf" is full; raise count to at least 1027
  2788.  
  2789. Message Severity: 2
  2790. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2791. Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1574
  2792.  
  2793. Message Severity: 2
  2794. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2795. Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1576
  2796.  
  2797. Message Severity: 2
  2798. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2799. Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1578
  2800.  
  2801. Message Severity: 2
  2802. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2803. Memory pool "ParticleTransformer::SizeTransf" is full; raise count to at least 1030
  2804.  
  2805. Message Severity: 2
  2806. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2807. Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1580
  2808.  
  2809. Message Severity: 2
  2810. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2811. Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1582
  2812.  
  2813. Message Severity: 2
  2814. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2815. Memory pool "ParticleTransformer::SizeTransf" is full; raise count to at least 1033
  2816.  
  2817. Message Severity: 2
  2818. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2819. Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1584
  2820.  
  2821. Message Severity: 2
  2822. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2823. Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1586
  2824.  
  2825. Message Severity: 2
  2826. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2827. Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1588
  2828.  
  2829. Message Severity: 2
  2830. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2831. Memory pool "ParticleTransformer::SizeTransf" is full; raise count to at least 1036
  2832.  
  2833. Message Severity: 2
  2834. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2835. Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1590
  2836.  
  2837. Message Severity: 2
  2838. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2839. Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1592
  2840.  
  2841. Message Severity: 2
  2842. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2843. Memory pool "ParticleTransformer::SizeTransf" is full; raise count to at least 1039
  2844.  
  2845. Message Severity: 2
  2846. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2847. Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1594
  2848.  
  2849. Message Severity: 2
  2850. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2851. Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1596
  2852.  
  2853. Message Severity: 2
  2854. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2855. Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1598
  2856.  
  2857. Message Severity: 2
  2858. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2859. Memory pool "ParticleTransformer::SizeTransf" is full; raise count to at least 1042
  2860.  
  2861. Message Severity: 2
  2862. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2863. Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1600
  2864.  
  2865. Message Severity: 2
  2866. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2867. Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1602
  2868.  
  2869. Message Severity: 2
  2870. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2871. Memory pool "ParticleTransformer::SizeTransf" is full; raise count to at least 1045
  2872.  
  2873. Message Severity: 2
  2874. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2875. Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1604
  2876.  
  2877. Message Severity: 2
  2878. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2879. Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1606
  2880.  
  2881. Message Severity: 2
  2882. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2883. Memory pool "ParticleTransformer::SizeTransf" is full; raise count to at least 1048
  2884.  
  2885. Message Severity: 2
  2886. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2887. Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1608
  2888.  
  2889. Message Severity: 2
  2890. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2891. Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1610
  2892.  
  2893. Message Severity: 2
  2894. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2895. Memory pool "ParticleTransformer::SizeTransf" is full; raise count to at least 1051
  2896.  
  2897. Message Severity: 2
  2898. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2899. Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1612
  2900.  
  2901. Message Severity: 2
  2902. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2903. Memory pool "ParticleTransformer::SizeTransf" is full; raise count to at least 1054
  2904.  
  2905. Message Severity: 2
  2906. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2907. Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1614
  2908.  
  2909. Message Severity: 2
  2910. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2911. Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1616
  2912.  
  2913. Message Severity: 2
  2914. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2915. Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1618
  2916.  
  2917. Message Severity: 2
  2918. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2919. Memory pool "ParticleTransformer::SizeTransf" is full; raise count to at least 1057
  2920.  
  2921. Message Severity: 2
  2922. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2923. Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1620
  2924.  
  2925. Message Severity: 2
  2926. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2927. Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1622
  2928.  
  2929. Message Severity: 2
  2930. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2931. Memory pool "ParticleTransformer::SizeTransf" is full; raise count to at least 1060
  2932.  
  2933. Message Severity: 2
  2934. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2935. Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1624
  2936.  
  2937. Message Severity: 2
  2938. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2939. Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1626
  2940.  
  2941. Message Severity: 2
  2942. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2943. Memory pool "ParticleTransformer::SizeTransf" is full; raise count to at least 1063
  2944.  
  2945. Message Severity: 2
  2946. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2947. Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1628
  2948.  
  2949. Message Severity: 2
  2950. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2951. Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1630
  2952.  
  2953. Message Severity: 2
  2954. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2955. Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1632
  2956.  
  2957. Message Severity: 2
  2958. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2959. Memory pool "ParticleTransformer::SizeTransf" is full; raise count to at least 1066
  2960.  
  2961. Message Severity: 2
  2962. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2963. Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1634
  2964.  
  2965. Message Severity: 2
  2966. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2967. Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1636
  2968.  
  2969. Message Severity: 2
  2970. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2971. Memory pool "ParticleTransformer::SizeTransf" is full; raise count to at least 1069
  2972.  
  2973. Message Severity: 2
  2974. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2975. Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1638
  2976.  
  2977. Message Severity: 2
  2978. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2979. Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1640
  2980.  
  2981. Message Severity: 2
  2982. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2983. Memory pool "ParticleTransformer::SizeTransf" is full; raise count to at least 1072
  2984.  
  2985. Message Severity: 2
  2986. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2987. Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1642
  2988.  
  2989. Message Severity: 2
  2990. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2991. Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1644
  2992.  
  2993. Message Severity: 2
  2994. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2995. Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1646
  2996.  
  2997. Message Severity: 2
  2998. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2999. Memory pool "ParticleTransformer::SizeTransf" is full; raise count to at least 1075
  3000.  
  3001. Message Severity: 2
  3002. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  3003. Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1648
  3004.  
  3005. Message Severity: 2
  3006. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  3007. Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1650
  3008.  
  3009. Message Severity: 2
  3010. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  3011. Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1652
  3012.  
  3013. Message Severity: 2
  3014. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  3015. Memory pool "ParticleTransformer::SizeTransf" is full; raise count to at least 1078
  3016.  
  3017. Message Severity: 2
  3018. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  3019. Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1654
  3020.  
  3021. Message Severity: 2
  3022. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  3023. Memory pool "ParticleTransformer::SizeTransf" is full; raise count to at least 1081
  3024.  
  3025. Message Severity: 2
  3026. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  3027. Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1656
  3028.  
  3029. Message Severity: 2
  3030. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  3031. Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1658
  3032.  
  3033. Message Severity: 2
  3034. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  3035. Memory pool "ParticleTransformer::SizeTransf" is full; raise count to at least 1084
  3036.  
  3037. Message Severity: 2
  3038. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  3039. Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1660
  3040.  
  3041. Message Severity: 2
  3042. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  3043. Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1662
  3044.  
  3045. Message Severity: 2
  3046. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  3047. Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1664
  3048.  
  3049. Message Severity: 2
  3050. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  3051. Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1666
  3052.  
  3053. Message Severity: 2
  3054. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  3055. Memory pool "ParticleTransformer::SizeTransf" is full; raise count to at least 1087
  3056.  
  3057. Message Severity: 2
  3058. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  3059. Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1668
  3060.  
  3061. Message Severity: 2
  3062. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  3063. Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1670
  3064.  
  3065. Message Severity: 2
  3066. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  3067. Memory pool "ParticleTransformer::SizeTransf" is full; raise count to at least 1090
  3068.  
  3069. Message Severity: 2
  3070. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  3071. Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1672
  3072.  
  3073. Message Severity: 2
  3074. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  3075. Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1674
  3076.  
  3077. Message Severity: 2
  3078. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  3079. Memory pool "ParticleTransformer::SizeTransf" is full; raise count to at least 1093
  3080.  
  3081. Message Severity: 2
  3082. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  3083. Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1676
  3084.  
  3085. Message Severity: 2
  3086. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  3087. Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1678
  3088.  
  3089. Message Severity: 2
  3090. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  3091. Memory pool "ParticleTransformer::SizeTransf" is full; raise count to at least 1096
  3092.  
  3093. Message Severity: 2
  3094. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  3095. Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1680
  3096.  
  3097. Message Severity: 2
  3098. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  3099. Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1682
  3100.  
  3101. Message Severity: 2
  3102. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  3103. Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1684
  3104.  
  3105. Message Severity: 2
  3106. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  3107. Memory pool "ParticleTransformer::SizeTransf" is full; raise count to at least 1099
  3108.  
  3109. Message Severity: 2
  3110. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  3111. Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1686
  3112.  
  3113. Message Severity: 2
  3114. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  3115. Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1688
  3116.  
  3117. Message Severity: 2
  3118. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  3119. Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1690
  3120.  
  3121. Message Severity: 2
  3122. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  3123. Memory pool "ParticleTransformer::SizeTransf" is full; raise count to at least 1102
  3124.  
  3125. Message Severity: 2
  3126. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  3127. Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1692
  3128.  
  3129. Message Severity: 2
  3130. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  3131. Memory pool "ParticleTransformer::SizeTransf" is full; raise count to at least 1105
  3132.  
  3133. Message Severity: 2
  3134. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  3135. Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1694
  3136.  
  3137. Message Severity: 2
  3138. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  3139. Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1696
  3140.  
  3141. Message Severity: 2
  3142. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  3143. Memory pool "ParticleTransformer::SizeTransf" is full; raise count to at least 1108
  3144.  
  3145. Message Severity: 2
  3146. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  3147. Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1698
  3148.  
  3149. Message Severity: 2
  3150. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  3151. Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1700
  3152.  
  3153. Message Severity: 2
  3154. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  3155. Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1702
  3156.  
  3157. Message Severity: 2
  3158. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  3159. Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1704
  3160.  
  3161. Message Severity: 2
  3162. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  3163. Memory pool "ParticleTransformer::SizeTransf" is full; raise count to at least 1111
  3164.  
  3165. Message Severity: 2
  3166. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  3167. Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1706
  3168.  
  3169. Message Severity: 2
  3170. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  3171. Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1708
  3172.  
  3173. Message Severity: 3
  3174. C:\Battlefront2\main\Battlefront2\Source\MountedTurret.cpp(1641)
  3175. Mounted turret "cis_fedcruiser_commandroom_SG_b TURRET1" node "hp_fire" not found
  3176.  
  3177. Message Severity: 2
  3178. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  3179. Memory pool "ParticleTransformer::SizeTransf" is full; raise count to at least 1114
  3180.  
  3181. Message Severity: 2
  3182. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  3183. Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1710
  3184.  
  3185. Message Severity: 2
  3186. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  3187. Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1712
  3188.  
  3189. Message Severity: 2
  3190. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  3191. Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1714
  3192.  
  3193. Message Severity: 2
  3194. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  3195. Memory pool "ParticleTransformer::SizeTransf" is full; raise count to at least 1117
  3196.  
  3197. Message Severity: 2
  3198. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  3199. Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1716
  3200.  
  3201. Message Severity: 2
  3202. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  3203. Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1718
  3204.  
  3205. Message Severity: 2
  3206. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  3207. Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1720
  3208.  
  3209. Message Severity: 2
  3210. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  3211. Memory pool "ParticleTransformer::SizeTransf" is full; raise count to at least 1120
  3212.  
  3213. Message Severity: 2
  3214. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  3215. Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1722
  3216.  
  3217. Message Severity: 2
  3218. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  3219. Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1724
  3220.  
  3221. Message Severity: 2
  3222. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  3223. Memory pool "ParticleTransformer::SizeTransf" is full; raise count to at least 1123
  3224.  
  3225. Message Severity: 2
  3226. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  3227. Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1726
  3228.  
  3229. Message Severity: 2
  3230. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  3231. Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1728
  3232.  
  3233. Message Severity: 2
  3234. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  3235. Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1730
  3236.  
  3237. Message Severity: 2
  3238. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  3239. Memory pool "ParticleTransformer::PositionTr" is full; raise count to at least 1026
  3240.  
  3241. Message Severity: 2
  3242. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  3243. Memory pool "ParticleTransformer::SizeTransf" is full; raise count to at least 1126
  3244.  
  3245. Message Severity: 2
  3246. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  3247. Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1732
  3248.  
  3249. Message Severity: 2
  3250. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  3251. Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1734
  3252.  
  3253. Message Severity: 2
  3254. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  3255. Memory pool "ParticleTransformer::PositionTr" is full; raise count to at least 1028
  3256.  
  3257. Message Severity: 2
  3258. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  3259. Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1736
  3260.  
  3261. Message Severity: 2
  3262. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  3263. Memory pool "ParticleTransformer::SizeTransf" is full; raise count to at least 1129
  3264.  
  3265. Message Severity: 2
  3266. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  3267. Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1738
  3268.  
  3269. Message Severity: 2
  3270. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  3271. Memory pool "ParticleTransformer::PositionTr" is full; raise count to at least 1030
  3272.  
  3273. Message Severity: 2
  3274. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  3275. Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1740
  3276.  
  3277. Message Severity: 2
  3278. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  3279. Memory pool "ParticleTransformer::PositionTr" is full; raise count to at least 1032
  3280.  
  3281. Message Severity: 2
  3282. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  3283. Memory pool "ParticleTransformer::SizeTransf" is full; raise count to at least 1132
  3284.  
  3285. Message Severity: 2
  3286. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  3287. Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1742
  3288.  
  3289. Message Severity: 2
  3290. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  3291. Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1744
  3292.  
  3293. Message Severity: 2
  3294. C:\Battlefront2\main\Battlefront2\Source\GameObject.cpp(978)
  3295. Too many damage effects specified for gameobject [spa_prop_console]
  3296.  
  3297. Message Severity: 2
  3298. C:\Battlefront2\main\Battlefront2\Source\GameObject.cpp(978)
  3299. Too many damage effects specified for gameobject [spa_prop_console]
  3300.  
  3301. Message Severity: 3
  3302. C:\Battlefront2\main\Battlefront2\Source\CommandPost.cpp(498)
  3303. Command Post missing control region "cp4_control"
  3304.  
  3305. Message Severity: 2
  3306. C:\Battlefront2\main\Battlefront2\Source\EntityRemoteTerminal.cpp(582)
  3307. Could not build EntityRemoteTerminal
  3308.  
  3309. Message Severity: 2
  3310. C:\Battlefront2\main\Battlefront2\Source\Weapon.cpp(82)
  3311. Weapon 'tur_weap_laser_auto' is not localized for stats page
  3312.  
  3313. Message Severity: 3
  3314. C:\Battlefront2\main\Battlefront2\Source\VehicleSpawn.cpp(135)
  3315. Vehicle spawn missing command post "cp1"
  3316.  
  3317. Message Severity: 2
  3318. C:\Battlefront2\main\Battlefront2\Source\EntityRemoteTerminal.cpp(582)
  3319. Could not build EntityRemoteTerminal
  3320.  
  3321. Message Severity: 2
  3322. C:\Battlefront2\main\Battlefront2\Source\StringDB.cpp(48)
  3323. ID=5ae75eb7: trying to replace "uta1_bldg_turret" with "uta1_bldg_turret2"
  3324.  
  3325. Message Severity: 2
  3326. C:\Battlefront2\main\Battlefront2\Source\EntityRemoteTerminal.cpp(582)
  3327. Could not build EntityRemoteTerminal
  3328.  
  3329. Message Severity: 2
  3330. C:\Battlefront2\main\Battlefront2\Source\StringDB.cpp(48)
  3331. ID=5be7604a: trying to replace "uta1_bldg_turret" with "uta1_bldg_turret1"
  3332.  
  3333. Message Severity: 2
  3334. C:\Battlefront2\main\Battlefront2\Source\EntityRemoteTerminal.cpp(582)
  3335. Could not build EntityRemoteTerminal
  3336.  
  3337. Message Severity: 2
  3338. C:\Battlefront2\main\Battlefront2\Source\EntityRemoteTerminal.cpp(582)
  3339. Could not build EntityRemoteTerminal
  3340.  
  3341. Message Severity: 2
  3342. C:\Battlefront2\main\Battlefront2\Source\FLEffect.cpp(463)
  3343. Attach: model '' [fc73ca2a] has no hardpoint 'hp_light19' [806ea687]
  3344.  
  3345. Message Severity: 2
  3346. C:\Battlefront2\main\Battlefront2\Source\FLEffect.cpp(463)
  3347. Attach: model '' [fc73ca2a] has no hardpoint 'hp_light20' [d04c095b]
  3348.  
  3349. Message Severity: 2
  3350. C:\Battlefront2\main\Battlefront2\Source\FLEffect.cpp(463)
  3351. Attach: model '' [fc73ca2a] has no hardpoint 'hp_light21' [d48d14ec]
  3352.  
  3353. Message Severity: 2
  3354. C:\Battlefront2\main\Battlefront2\Source\FLEffect.cpp(463)
  3355. Attach: model '' [fc73ca2a] has no hardpoint 'hp_light22' [d9ce3235]
  3356.  
  3357. Message Severity: 2
  3358. C:\Battlefront2\main\Battlefront2\Source\EntityRemoteTerminal.cpp(582)
  3359. Could not build EntityRemoteTerminal
  3360.  
  3361. Message Severity: 2
  3362. C:\Battlefront2\main\Battlefront2\Source\FLEffect.cpp(463)
  3363. Attach: model '' [77c4356d] has no hardpoint 'hp_enginelt2_1' [522fe620]
  3364.  
  3365. Message Severity: 2
  3366. C:\Battlefront2\main\Battlefront2\Source\FLEffect.cpp(463)
  3367. Attach: model '' [77c4356d] has no hardpoint 'hp_enginelt2_4' [45ea8d4b]
  3368.  
  3369. Message Severity: 2
  3370. C:\Battlefront2\main\Battlefront2\Source\VehicleSpawn.cpp(140)
  3371. Vehicle spawn outside command post "cp2" control region
  3372. uf_updateClassIndex(): Added class: rep_inf_ep3_rifleman
  3373. uf_updateClassIndex(): Added class: rep_inf_ep3_pilot
  3374.  
  3375. Message Severity: 2
  3376. C:\Battlefront2\main\Battlefront2\Source\Team.cpp(625)
  3377. Team missing class "rep_inf_ep3_pilot" (check the side's .req file)
  3378. uf_updateClassIndex(): Added class: rep_inf_ep3_rocketeer
  3379.  
  3380. Message Severity: 2
  3381. C:\Battlefront2\main\Battlefront2\Source\Team.cpp(625)
  3382. Team missing class "rep_inf_ep3_rocketeer" (check the side's .req file)
  3383. uf_updateClassIndex(): Added class: rep_inf_ep3_sniper
  3384.  
  3385. Message Severity: 2
  3386. C:\Battlefront2\main\Battlefront2\Source\Team.cpp(625)
  3387. Team missing class "rep_inf_ep3_sniper" (check the side's .req file)
  3388. uf_updateClassIndex(): Added class: rep_inf_ep3_marine
  3389. uf_updateClassIndex(): Added class: rep_inf_ep3_engineer
  3390.  
  3391. Message Severity: 2
  3392. C:\Battlefront2\main\Battlefront2\Source\Team.cpp(625)
  3393. Team missing class "rep_inf_ep3_engineer" (check the side's .req file)
  3394. uf_updateClassIndex(): Added class: rep_inf_ep3_officer
  3395.  
  3396. Message Severity: 2
  3397. C:\Battlefront2\main\Battlefront2\Source\Team.cpp(625)
  3398. Team missing class "rep_inf_ep3_officer" (check the side's .req file)
  3399. uf_updateClassIndex(): Added class: rep_inf_ep3_jettrooper
  3400. uf_updateClassIndex(): Added class: cis_inf_rifleman
  3401. uf_updateClassIndex(): Added class: cis_inf_pilot
  3402.  
  3403. Message Severity: 2
  3404. C:\Battlefront2\main\Battlefront2\Source\Team.cpp(625)
  3405. Team missing class "cis_inf_pilot" (check the side's .req file)
  3406. uf_updateClassIndex(): Added class: cis_inf_rocketeer
  3407. uf_updateClassIndex(): Added class: cis_inf_sniper
  3408. uf_updateClassIndex(): Added class: cis_inf_marine
  3409.  
  3410. Message Severity: 2
  3411. C:\Battlefront2\main\Battlefront2\Source\Team.cpp(625)
  3412. Team missing class "cis_inf_marine" (check the side's .req file)
  3413. uf_updateClassIndex(): Added class: cis_inf_engineer
  3414.  
  3415. Message Severity: 2
  3416. C:\Battlefront2\main\Battlefront2\Source\Team.cpp(625)
  3417. Team missing class "cis_inf_engineer" (check the side's .req file)
  3418. uf_updateClassIndex(): Added class: cis_inf_officer
  3419.  
  3420. Message Severity: 2
  3421. C:\Battlefront2\main\Battlefront2\Source\Team.cpp(625)
  3422. Team missing class "cis_inf_officer" (check the side's .req file)
  3423. uf_updateClassIndex(): Added class: cis_inf_droideka
  3424.  
  3425. Message Severity: 2
  3426. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  3427. Memory pool "ParticleTransformer::PositionTr" is full; raise count to at least 1034
  3428.  
  3429. Message Severity: 2
  3430. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  3431. Memory pool "ParticleTransformer::SizeTransf" is full; raise count to at least 1135
  3432.  
  3433. Message Severity: 2
  3434. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  3435. Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1746
  3436.  
  3437. Message Severity: 2
  3438. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  3439. Memory pool "ParticleTransformer::PositionTr" is full; raise count to at least 1036
  3440.  
  3441. Message Severity: 2
  3442. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  3443. Memory pool "ParticleTransformer::SizeTransf" is full; raise count to at least 1138
  3444.  
  3445. Message Severity: 2
  3446. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  3447. Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1748
  3448.  
  3449. Message Severity: 2
  3450. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  3451. Memory pool "ParticleTransformer::PositionTr" is full; raise count to at least 1038
  3452.  
  3453. Message Severity: 2
  3454. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  3455. Memory pool "ParticleTransformer::SizeTransf" is full; raise count to at least 1141
  3456.  
  3457. Message Severity: 2
  3458. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  3459. Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1750
  3460.  
  3461. Message Severity: 2
  3462. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  3463. Memory pool "ParticleTransformer::PositionTr" is full; raise count to at least 1040
  3464.  
  3465. Message Severity: 2
  3466. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  3467. Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1752
  3468.  
  3469. Message Severity: 2
  3470. C:\Battlefront2\main\Battlefront2\Source\FLEffect.cpp(214)
  3471. FLEffect::Read: duplicate effect class name (9691cdf9)!
  3472.  
  3473. Message Severity: 2
  3474. C:\Battlefront2\main\Battlefront2\Source\EntityGeometry.cpp(1065)
  3475. Entity "com_weap_inf_remotedroid_ord" unknown building collision "p_buildingsphere"
  3476.  
  3477. Message Severity: 2
  3478. C:\Battlefront2\main\Battlefront2\Source\EntityGeometry.cpp(1073)
  3479. Entity "com_weap_inf_remotedroid_ord" unknown vehicle collision "p_buildingsphere"
  3480.  
  3481. Message Severity: 2
  3482. C:\Battlefront2\main\Battlefront2\Source\EntityGeometry.cpp(1089)
  3483. Entity "com_weap_inf_remotedroid_ord" unknown ordnance collision "p_sphere"
  3484.  
  3485. Message Severity: 2
  3486. C:\Battlefront2\main\Battlefront2\Source\EntityGeometry.cpp(1081)
  3487. Entity "com_weap_inf_remotedroid_ord" unknown soldier collision "p_sphere"
  3488.  
  3489. Message Severity: 3
  3490. C:\Battlefront2\main\Battlefront2\Source\HUDManager.cpp(619)
  3491. HUD unable to find HUD element type 0x16ce484a
  3492.  
  3493. Message Severity: 2
  3494. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(317)
  3495. Memory pool "Aimer" set item count after being allocated
  3496.  
  3497. Message Severity: 2
  3498. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(317)
  3499. Memory pool "AmmoCounter" set item count after being allocated
  3500.  
  3501. Message Severity: 2
  3502. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(317)
  3503. Memory pool "EnergyBar" set item count after being allocated
  3504.  
  3505. Message Severity: 2
  3506. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(317)
  3507. Memory pool "ParticleTransformer::SizeTransf" set item count after being allocated
  3508.  
  3509. Message Severity: 2
  3510. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(317)
  3511. Memory pool "ParticleTransformer::ColorTrans" set item count after being allocated
  3512.  
  3513. Message Severity: 2
  3514. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(317)
  3515. Memory pool "ParticleTransformer::PositionTr" set item count after being allocated
  3516.  
  3517. Message Severity: 2
  3518. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(317)
  3519. Memory pool "EntityLight" set item count after being allocated
  3520.  
  3521. Message Severity: 2
  3522. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(317)
  3523. Memory pool "FLEffectObject::OffsetMatrix" set item count after being allocated
  3524.  
  3525. Message Severity: 2
  3526. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(317)
  3527. Memory pool "MountedTurret" set item count after being allocated
  3528.  
  3529. Message Severity: 2
  3530. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(317)
  3531. Memory pool "Obstacle" set item count after being allocated
  3532.  
  3533. Message Severity: 2
  3534. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(317)
  3535. Memory pool "Music" set item count after being allocated
  3536.  
  3537. Message Severity: 2
  3538. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(317)
  3539. Memory pool "UnitController" set item count after being allocated
  3540.  
  3541. Message Severity: 2
  3542. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(317)
  3543. Memory pool "Weapon" set item count after being allocated
  3544.  
  3545. Message Severity: 2
  3546. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(317)
  3547. Memory pool "TreeGridStack" set item count after being allocated
  3548.  
  3549. Message Severity: 3
  3550. C:\Battlefront2\main\Battlefront2\Source\LuaCallbacks_Mission.cpp(866)
  3551. Lua ReadDataFile: Could not open dc:UOA\spa_sky.lvl
  3552. utility_functions2: ReadDataFile(): This map's code, mode: uoa uoa_cw-assault
  3553.  
  3554. Message Severity: 3
  3555. C:\Battlefront2\main\Battlefront2\Source\LuaCallbacks_Mission.cpp(866)
  3556. Lua ReadDataFile: Could not open dc:UOA\UOA.lvl
  3557.  
  3558. Message Severity: 2
  3559. C:\Battlefront2\main\Battlefront2\Source\TriggerRegionManager.cpp(233)
  3560. Region cis-CP1Con not found
  3561.  
  3562. Message Severity: 2
  3563. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  3564. Memory pool "SoldierAnimation" is full; raise count to at least 204
  3565.  
  3566. Message Severity: 2
  3567. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  3568. Memory pool "SoldierAnimation" is full; raise count to at least 208
  3569.  
  3570. Message Severity: 2
  3571. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  3572. Memory pool "SoldierAnimation" is full; raise count to at least 212
  3573.  
  3574. Message Severity: 2
  3575. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  3576. Memory pool "SoldierAnimation" is full; raise count to at least 216
  3577.  
  3578. Message Severity: 2
  3579. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  3580. Memory pool "SoldierAnimation" is full; raise count to at least 220
  3581.  
  3582. Message Severity: 2
  3583. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  3584. Memory pool "SoldierAnimation" is full; raise count to at least 224
  3585.  
  3586. Message Severity: 2
  3587. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  3588. Memory pool "SoldierAnimation" is full; raise count to at least 228
  3589.  
  3590. Message Severity: 2
  3591. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  3592. Memory pool "SoldierAnimation" is full; raise count to at least 232
  3593.  
  3594. Message Severity: 2
  3595. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  3596. Memory pool "SoldierAnimation" is full; raise count to at least 236
  3597.  
  3598. Message Severity: 2
  3599. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  3600. Memory pool "SoldierAnimation" is full; raise count to at least 240
  3601.  
  3602. Message Severity: 2
  3603. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  3604. Memory pool "SoldierAnimation" is full; raise count to at least 244
  3605.  
  3606. Message Severity: 2
  3607. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  3608. Memory pool "SoldierAnimation" is full; raise count to at least 248
  3609.  
  3610. Message Severity: 2
  3611. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  3612. Memory pool "SoldierAnimation" is full; raise count to at least 252
  3613.  
  3614. Message Severity: 2
  3615. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  3616. Memory pool "SoldierAnimation" is full; raise count to at least 256
  3617.  
  3618. Message Severity: 2
  3619. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  3620. Memory pool "SoldierAnimation" is full; raise count to at least 260
  3621.  
  3622. Message Severity: 2
  3623. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  3624. Memory pool "SoldierAnimation" is full; raise count to at least 264
  3625.  
  3626. Message Severity: 2
  3627. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  3628. Memory pool "SoldierAnimation" is full; raise count to at least 268
  3629.  
  3630. Message Severity: 2
  3631. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  3632. Memory pool "SoldierAnimation" is full; raise count to at least 272
  3633.  
  3634. Message Severity: 2
  3635. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  3636. Memory pool "SoldierAnimation" is full; raise count to at least 276
  3637.  
  3638. Message Severity: 2
  3639. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  3640. Memory pool "SoldierAnimation" is full; raise count to at least 280
  3641.  
  3642. Message Severity: 2
  3643. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  3644. Memory pool "SoldierAnimation" is full; raise count to at least 284
  3645.  
  3646. Message Severity: 2
  3647. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  3648. Memory pool "SoldierAnimation" is full; raise count to at least 288
  3649.  
  3650. Message Severity: 2
  3651. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  3652. Memory pool "SoldierAnimation" is full; raise count to at least 292
  3653.  
  3654. Message Severity: 2
  3655. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  3656. Memory pool "SoldierAnimation" is full; raise count to at least 296
  3657.  
  3658. Message Severity: 2
  3659. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  3660. Memory pool "SoldierAnimation" is full; raise count to at least 300
  3661.  
  3662. Message Severity: 2
  3663. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  3664. Memory pool "SoldierAnimation" is full; raise count to at least 304
  3665.  
  3666. Message Severity: 2
  3667. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  3668. Memory pool "SoldierAnimation" is full; raise count to at least 308
  3669.  
  3670. Message Severity: 2
  3671. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  3672. Memory pool "SoldierAnimation" is full; raise count to at least 312
  3673.  
  3674. Message Severity: 2
  3675. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  3676. Memory pool "SoldierAnimation" is full; raise count to at least 316
  3677.  
  3678. Message Severity: 2
  3679. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  3680. Memory pool "SoldierAnimation" is full; raise count to at least 320
  3681.  
  3682. Message Severity: 2
  3683. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  3684. Memory pool "SoldierAnimation" is full; raise count to at least 324
  3685.  
  3686. Message Severity: 2
  3687. C:\Battlefront2\main\Battlefront2\Source\SoldierAnimatorClass.cpp(2035)
  3688. Can't find (POSSIBLY unused) soldier animation grevious_sabre_thrown_restfrontsoft(_upper)
  3689.  
  3690.  
  3691. Message Severity: 2
  3692. C:\Battlefront2\main\Battlefront2\Source\SoldierAnimatorClass.cpp(2035)
  3693. Can't find (POSSIBLY unused) soldier animation grevious_sabre_thrown_restfrontsoft(_lower)
  3694.  
  3695.  
  3696. Message Severity: 2
  3697. C:\Battlefront2\main\Battlefront2\Source\SoldierAnimatorClass.cpp(2035)
  3698. Can't find (POSSIBLY unused) soldier animation grevious_sabre_thrown_restbacksoft(_upper)
  3699.  
  3700.  
  3701. Message Severity: 2
  3702. C:\Battlefront2\main\Battlefront2\Source\SoldierAnimatorClass.cpp(2035)
  3703. Can't find (POSSIBLY unused) soldier animation grevious_sabre_thrown_restbacksoft(_lower)
  3704.  
  3705.  
  3706. Message Severity: 2
  3707. C:\Battlefront2\main\Battlefront2\Source\SoldierAnimatorClass.cpp(2035)
  3708. Can't find (POSSIBLY unused) soldier animation grevious_sabre_stand_death_forward(_upper)
  3709.  
  3710.  
  3711. Message Severity: 2
  3712. C:\Battlefront2\main\Battlefront2\Source\SoldierAnimatorClass.cpp(2035)
  3713. Can't find (POSSIBLY unused) soldier animation grevious_sabre_stand_death_forward(_lower)
  3714.  
  3715.  
  3716. Message Severity: 2
  3717. C:\Battlefront2\main\Battlefront2\Source\SoldierAnimatorClass.cpp(2035)
  3718. Can't find (POSSIBLY unused) soldier animation grevious_sabre_stand_death_backward(_upper)
  3719.  
  3720.  
  3721. Message Severity: 2
  3722. C:\Battlefront2\main\Battlefront2\Source\SoldierAnimatorClass.cpp(2035)
  3723. Can't find (POSSIBLY unused) soldier animation grevious_sabre_stand_death_backward(_lower)
  3724.  
  3725.  
  3726. Message Severity: 2
  3727. C:\Battlefront2\main\Battlefront2\Source\SoldierAnimatorClass.cpp(2035)
  3728. Can't find (POSSIBLY unused) soldier animation grevious_sabre_stand_death_left(_upper)
  3729.  
  3730.  
  3731. Message Severity: 2
  3732. C:\Battlefront2\main\Battlefront2\Source\SoldierAnimatorClass.cpp(2035)
  3733. Can't find (POSSIBLY unused) soldier animation grevious_sabre_stand_death_left(_lower)
  3734.  
  3735.  
  3736. Message Severity: 2
  3737. C:\Battlefront2\main\Battlefront2\Source\SoldierAnimatorClass.cpp(2035)
  3738. Can't find (POSSIBLY unused) soldier animation grevious_sabre_stand_death_right(_upper)
  3739.  
  3740.  
  3741. Message Severity: 2
  3742. C:\Battlefront2\main\Battlefront2\Source\SoldierAnimatorClass.cpp(2035)
  3743. Can't find (POSSIBLY unused) soldier animation grevious_sabre_stand_death_right(_lower)
  3744.  
  3745.  
  3746. Message Severity: 2
  3747. C:\Battlefront2\main\Battlefront2\Source\SoldierAnimatorClass.cpp(2062)
  3748. Can't find (POSSIBLY unused) soldier animation grevious_sabre_drive
  3749.  
  3750. uf_updateClassIndex(): Added class: rep_hero_obiwan
  3751.  
  3752. Message Severity: 2
  3753. C:\Battlefront2\main\Battlefront2\Source\LuaCallbacks_Mission.cpp(1379)
  3754. Hero class "rep_hero_obiwan" not found for team 1 (check the side's .req file)
  3755.  
  3756. Message Severity: 2
  3757. C:\Battlefront2\main\Battlefront2\Source\Team.cpp(658)
  3758. Team missing hero class "0x745b6ac4" (check the side's .req file)
  3759. uf_updateClassIndex(): Added class: cis_hero_grievous
  3760. ifs_sideselect_fnEnter(): Map does not support custom era teams
  3761. ifs_sideselect_fnEnter(): The award settings file exists
  3762. ifs_sideselect_fnEnter(): Starting to remove award effects...
  3763. ifs_sideselect_fnEnter(): Finished removing award effects.
  3764.  
  3765. Message Severity: 2
  3766. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  3767. Memory pool "Navigator" is full; raise count to at least 33
  3768.  
  3769. Message Severity: 2
  3770. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  3771. Memory pool "Navigator" is full; raise count to at least 34
  3772.  
  3773. Message Severity: 2
  3774. C:\Battlefront2\main\Battlefront2\Source\ConnectivityGraphFollower.cpp(382)
  3775. No valid positions for type [SOLDIER] radius [0.70] in node [Hub60]
  3776.  
  3777. Message Severity: 2
  3778. C:\Battlefront2\main\Battlefront2\Source\FLEffect.cpp(427)
  3779. Attach: model '' [d1be137a] has no hardpoint '' [f1bb7ab7]
  3780.  
  3781. Message Severity: 2
  3782. C:\Battlefront2\main\Battlefront2\Source\FLEffect.cpp(427)
  3783. Attach: model '' [d1be137a] has no hardpoint '' [f83941d9]
  3784.  
  3785. Message Severity: 2
  3786. C:\Battlefront2\main\Battlefront2\Source\ConnectivityGraphFollower.cpp(382)
  3787. No valid positions for type [SOLDIER] radius [0.70] in node [Hub60]
  3788. shell_interface: Entered
  3789. shell_interface: gPlatformStr, gOnlineServiceStr, gLangStr, gLangEnum: PC GameSpy english 0
  3790. ifs_era_handler - Entered
  3791. ifs_era_handler - Exited
  3792. shell_interface: No custom_gc_0.lvl
  3793. shell_interface: Found custom_gc_1.lvl
  3794. custom_gc_1: Entered
  3795. ifs_freeform_init_zer.lua
  3796. ifs_freeform_start_zer.lua
  3797. custom_gc_1: Taking control of custom_GetGCButtonList()...
  3798. custom_gc_1: Taking control of custom_PressedGCButton()...
  3799. custom_gc_1: Exited
  3800. shell_interface: No custom_gc_2.lvl
  3801. shell_interface: No custom_gc_3.lvl
  3802. shell_interface: No custom_gc_4.lvl
  3803. shell_interface: No custom_gc_5.lvl
  3804. shell_interface: No custom_gc_6.lvl
  3805. shell_interface: No custom_gc_7.lvl
  3806. shell_interface: No custom_gc_8.lvl
  3807. shell_interface: No custom_gc_9.lvl
  3808. shell_interface: Found custom_gc_10.lvl
  3809. custom_gc_10: Entered
  3810. custom_gc_10: Found custom_gc_11.lvl
  3811. custom_gc_11: Entered
  3812. ifs_freeform_init_dt.lua
  3813. ifs_freeform_start_dt.lua
  3814. custom_gc_11: Taking control of custom_GetGCButtonList()...
  3815. custom_gc_11: Taking control of custom_PressedGCButton()...
  3816. custom_gc_11: Exited
  3817. custom_gc_10: No custom_gc_12.lvl. Will stop searching for any more cGC scripts.
  3818. custom_gc_10: Exited
  3819. custom_EraButtonList(): Finished building era button table Known eras buttons: 28
  3820. custom_GetGMapEras(): Finished building era table Known eras: 28
  3821. custom_GetGMapModes(): Finished building game mode table Known Modes: 39
  3822. custom_GetMPGameModeList(): Finished building game mode list table List Length: 40
  3823. custom_SetMovieLocation()
  3824. custom_gc_11: custom_GetGCButtonList(): Entered
  3825. custom_gc_1: custom_GetGCButtonList(): Entered
  3826. custom_GetGCButtonList()
  3827. custom_gc_1: custom_GetGCButtonList(): Exited
  3828. custom_gc_11: custom_GetGCButtonList(): Exited
  3829. custom_SetMovieLocation()
  3830. custom_GetFreeformBattleModeList(): Finished building freeform battle mode list Known Modes: 39
  3831. ingame stream movies\crawl.mvs
  3832. shell_interface: Opening movie: movies\shell.mvs
  3833. shell_interface: Leaving
  3834. Mission Checker: Entered addme
  3835. Mission Checker: addme: Now listening in on AddDownloadableContent() calls
  3836. Mission Checker: Exited addme
  3837. ifs_legal.Exit
  3838.  
  3839. Message Severity: 2
  3840. C:\Battlefront2\main\Battlefront2\Source\GameMovie.cpp(399)
  3841. Unable to find open movie segment shell_main
  3842.  
  3843. ifs_sp_campaign: Input_Accept(): Entered: _tab_quit
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