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- _null = [] spawn {
- waitUntil {!isNil "lootVital_list"};
- sleep 1;
- _civ = 0;
- _mil = 1;
- _ind = 2;
- {((lootVital_list select _civ) select 1) pushBack _x} forEach ["edn_Cinderblock", "edn_Woodplank", "edn_camonet","edn_Metalpipe","edn_Sandbag","edn_Wirecoil"];
- {((lootVital_list select _mil) select 1) pushBack _x} forEach ["edn_Cinderblock", "edn_Woodplank", "edn_camonet","edn_Metalpipe","edn_Sandbag","edn_Wirecoil"];
- {((lootVital_list select _ind) select 1) pushBack _x} forEach ["edn_Cinderblock", "edn_Woodplank", "edn_camonet","edn_Metalpipe","edn_Sandbag","edn_Wirecoil"];
- waitUntil {!isNil "Building_list"};
- sleep 1;
- {
- 0 = Building_list pushBack _x;
- }
- forEach [
- "Land_Molo_beton",
- "Land_Cargo_House_V1_F",
- "Land_Cargo_Patrol_V1_F",
- "Land_MilOffices_V1_F",
- "Land_Pier_F",
- "Land_i_Shed_Ind_F",
- "Land_Misc_Cargo1Bo",
- "Land_Misc_Cargo1Ao",
- "Land_dp_bigTank_F",
- "Land_Ind_Workshop01_01",
- "Land_Ind_Expedice_3",
- "Land_Ind_MalyKomin",
- "Land_Ind_Workshop01_04",
- "Land_Ind_Expedice_1",
- "Land_A_Crane_02b",
- "Land_A_Crane_02a",
- "Land_Hangar_2",
- "Land_Podesta_1_stairs4",
- "Land_i_Barracks_V2_F",
- "Land_Hut_old02",
- "Land_HouseA",
- "Land_HouseB1",
- "Land_i_Stone_Shed_V1_F",
- "Land_HouseB",
- "Land_Hlidac_budka",
- "Land_Budova4_in",
- "Land_Ind_Workshop01_02",
- "Land_Tovarna2",
- "Land_Komin",
- "Land_A_BuildingWIP",
- "Land_Metal_Shed_F",
- "Land_HouseC_R",
- "Land_i_Stone_Shed_V2_F",
- "Land_Ind_SawMillPen",
- "Land_HouseA1",
- "Land_Hotel",
- "Land_Hut01",
- "Land_Posed",
- "Land_HouseC1_L",
- "Land_Podesta_1_stairs2",
- "Land_Nasypka",
- "Land_Hut06",
- "Land_Podesta_1_mid_cornp",
- "Land_Dum_istan3_hromada2",
- "Land_Hospital_main_F",
- "Land_A_CraneCon",
- "Land_Hospital_side2_F",
- "Land_water_tank",
- "Land_Hospital_side1_F",
- "Land_A_BuildingWIP_EP1",
- "Land_i_Stone_Shed_V3_F",
- "Land_Coffee_DED_Coffee_03_F",
- "Land_CarService_F",
- "Land_Repair_center",
- "Land_Unfinished_Building_01_F",
- "Land_Hut04",
- "Land_nav_pier_m_F",
- "Land_2story",
- "Land_ED4_Doughnut_Time_A3",
- "Land_3story",
- "Land_Kulna",
- "Land_Offices_01_V1_F",
- "Land_aus_hotel",
- "Land_GH_Gazebo_F",
- "Land_Pier_small_F",
- "Land_Hangar_F",
- "Land_Airport_Tower_F",
- "Land_dp_mainFactory_F",
- "Land_Factory_Main_F",
- "Land_Ind_Stack_Big",
- "Land_Ind_Quarry",
- "Land_Crane_F",
- "Land_Mil_Barracks_i_EP1",
- "Land_Mil_ControlTower_EP1",
- "Land_Mil_hangar_EP1",
- "Land_Ind_Oil_Tower_EP1",
- "Land_Ind_Coltan_Main_EP1",
- "Land_Shed_Ind02",
- "Land_Slum_House03_F",
- "Land_Slum_House02_F",
- "Land_Slum_House01_F",
- "Land_cargo_house_slum_F",
- "land_nav_pier_c_big",
- "land_nav_pier_c_t20",
- "Land_Army_hut_storrage",
- "Land_Army_hut2_int",
- "Land_Ss_hangar",
- "Land_Cargo_HQ_V1_F",
- "Land_Army_hut_int",
- "Land_Medevac_HQ_V1_F",
- "Land_Army_hut3_long_int",
- "Land_Army_hut3_long",
- "Land_Army_hut2",
- "Land_Garaz_s_tankem",
- "Land_spp_Tower_F",
- "Land_Trafostanica_mala",
- "Land_Ind_PowerStation_EP1",
- "Land_Com_tower_ep1",
- "Land_i_Barracks_V1_F",
- "Land_Radar_F",
- "Land_Ammostore2",
- "Land_mobileradar",
- "Land_LightHouse_F",
- "Land_Ind_FuelStation_Build_EP1",
- "Land_Ind_FuelStation_Shed_EP1",
- "Land_Cargo_Tower_V3_F",
- "Land_Cargo_HQ_V3_F",
- "Land_Vysilac_FM2",
- "Land_Ss_hangard",
- "Land_Vysilac_FM",
- "land_nav_pier_m_end",
- "Land_nav_pier_m_2",
- "Land_Coffee_DED_Coffee_01_F",
- "land_nav_pier_M_fuel",
- "Land_Barn_Metal",
- "Land_WIP_F",
- "Land_HouseA1_L",
- "Land_Dum_istan3_pumpa",
- "Land_Barrack2",
- "Land_Airport_right_F",
- "Land_Airport_left_F",
- "Land_Cargo_Patrol_V3_F",
- "Land_Cargo_House_V3_F",
- "Land_Barrack2_EP1",
- "Land_Hlaska",
- "Land_Budova3",
- "Land_Bouda2_vnitrek",
- "Land_Barn_W_02",
- "Land_Hut02",
- "Land_Research_HQ_F",
- "Land_Medevac_house_V1_F",
- "Land_Vez_Silo",
- "Land_Ind_Vysypka",
- "Land_fortified_nest_small",
- "Land_Ind_Workshop01_L",
- "Land_Stadium_p9_F",
- "Land_Stadium_p5_F",
- "Land_Stadium_p4_F",
- "Land_Leseni4x",
- "Land_Leseni2x",
- "Land_CraneBase",
- "Land_Hotel_riviera2",
- "Land_Hotel_riviera1",
- "Land_HouseB1_L",
- "Land_Plot_istan1_rovny_gate",
- "Land_Nav_Boathouse",
- "Land_FuelStation_Build_F",
- "Land_u_Shed_Ind_F",
- "Land_Ind_SawMill",
- "Land_Fuelstation_army",
- "Land_Garaz_bez_tanku",
- "Land_Telek1",
- "Land_Dirthump02_EP1",
- "land_nav_pier_m_1",
- "Land_Fuelstation",
- "Land_Ind_Mlyn_03",
- "Land_Ind_Mlyn_02",
- "Land_Ind_Mlyn_04",
- "Land_Ind_Mlyn_01",
- "Land_A_TVTower_Base",
- "Land_aus_stairs",
- "Land_i_Addon_04_V1_F",
- "Land_i_Addon_03mid_V1_F",
- "Land_Unfinished_Building_02_F"
- ];
- //---Classname Building Positions here ---
- waitUntil {!isNil "Building_registr"};
- {
- 0 = Building_registr pushBack _x;
- }
- forEach [
- ["Land_Molo_beton",0,[0,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18]],
- ["Land_Cargo_House_V1_F",0,[0]],
- ["Land_Cargo_Patrol_V1_F",1,[0,1]],
- ["Land_MilOffices_V1_F",3,[0,1,2,3,4,5,6,7,8]],
- ["Land_Pier_F",2,[0,1,2,3,4,5,6,7,8,9,10,11,12,13,14]],
- ["Land_i_Shed_Ind_F",2,[0,1,2,3,4,5,6,7,8,9]],
- ["Land_Misc_Cargo1Bo",1,[0,1,2,3]],
- ["Land_Misc_Cargo1Ao",2,[0,1,2,3]],
- ["Land_dp_bigTank_F",0,[0,1,2,3,4,5,6]],
- ["Land_Ind_Workshop01_01",2,[0,1]],
- ["Land_Ind_Expedice_3",0,[0,1,2,3,4,5,6,7,8,9,10,11,12,13,14]],
- ["Land_Ind_MalyKomin",0,[0,1,2,3,4,5]],
- ["Land_Ind_Workshop01_04",2,[0,1,2]],
- ["Land_Ind_Expedice_1",0,[0,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18]],
- ["Land_A_Crane_02b",2,[0,1,2,3,4,5,6,7]],
- ["Land_A_Crane_02a",2,[0,1,2,3,4,5,6,7]],
- ["Land_Hangar_2",1,[0,1,2,3,4,5,6,7]],
- ["Land_Podesta_1_stairs4",0,[0]],
- ["Land_i_Barracks_V2_F",1,[0,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49]],
- ["Land_Hut_old02",0,[0,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17]],
- ["Land_HouseA",0,[0,1,2,3,4]],["Land_HouseB1",0,[0,1,2,3,4]],
- ["Land_i_Stone_Shed_V1_F",0,[0,1,2]],
- ["Land_HouseB",0,[0,1,2,3,4]],
- ["Land_Hlidac_budka",0,[0,1,2,3,4]],
- ["Land_Budova4_in",0,[0,1,2,3,4,5,6,7,8,9,10,11,12,13,14]],
- ["Land_Ind_Workshop01_02",2,[0,1]],
- ["Land_Tovarna2",0,[0,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37]],
- ["Land_Komin",0,[0,1,2,3,4]],
- ["Land_A_BuildingWIP",2,[0,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60]],
- ["Land_Metal_Shed_F",0,[0,1,2,3,4,5,6]],
- ["Land_HouseC_R",0,[0,1,2,3,4]],
- ["Land_i_Stone_Shed_V2_F",2,[0,1,2]],
- ["Land_Ind_SawMillPen",0,[0,1,2,3,4,5,6]],
- ["Land_HouseA1",0,[0,1,2,3,4]],
- ["Land_Hotel",0,[0,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,101,102,103,104,105,106,107,108,109,110,111,112,113,114,115,116,117,118,119,120,121,122,123,124,125,126,127,128,129,130,131,132,133,134,135,136,137,138,139,140,141,142,143,144,145,146,147,148,149,150,151,152,153,154,155,156,157,158,159,160,161,162,163,164,165,166,167,168,169,170,171,172,173,174,175,176,177,178,179,180,181,182,183,184,185,186,187,188,189,190,191,192,193,194,195,196,197,198,199,200,201,202,203,204,205,206,207,208,209,210,211,212,213,214,215,216,217,218,219,220,221,222,223,224,225,226,227,228,229,230,231,232,233,234,235,236,237,238,239,240,241,242,243,244,245,246,247,248,249,250,251,252,253,254,255,256,257,258,259,260,261,262,263,264,265]],
- ["Land_Hut01",0,[0,1,2,3,4,5]],
- ["Land_Posed",0,[0,1]],
- ["Land_HouseC1_L",0,[0,1,2,3,4]],
- ["Land_Podesta_1_stairs2",0,[0,1,2]],
- ["Land_Nasypka",0,[0,1,2,3,4]],
- ["Land_Hut06",0,[0,1,2]],
- ["Land_Podesta_1_mid_cornp",0,[0,1,2,3,4,5]],
- ["Land_Dum_istan3_hromada2",0,[0,1,2,3,4,5,6,7,8,9,10]],
- ["Land_Hospital_main_F",3,[0,1,2,3,4,5,6,7,8,9,10]],
- ["Land_A_CraneCon",2,[0,1,2,3]],["Land_Hospital_side2_F",0,[0,1,2,3,4,5,6]],
- ["Land_water_tank",0,[0,1,2,3,4]],["Land_Hospital_side1_F",0,[0,1,2,3,4,5]],
- ["Land_A_BuildingWIP_EP1",0,[0,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60]],
- ["Land_i_Stone_Shed_V3_F",0,[0,1,2]],
- ["Land_Coffee_DED_Coffee_03_F",0,[0,1,2,3,4,5]],
- ["Land_CarService_F",0,[0,1,2,3,4,5,6]],
- ["Land_Repair_center",2,[0,1,2,3]],
- ["Land_Unfinished_Building_01_F",0,[0,1,2,3,4,5,6,7,8,9,10]],
- ["Land_Hut04",0,[0,1,2,3,4,5,6,7,8,9]],
- ["Land_nav_pier_m_F",2,[0,1,2]],
- ["Land_2story",0,[0,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17]],
- ["Land_ED4_Doughnut_Time_A3",0,[0,1,2,3,4,5]],
- ["Land_3story",0,[0,1,2,3,4,5,6,7,8,9,10,11,12,13]],
- ["Land_Kulna",0,[0]],
- ["Land_Offices_01_V1_F",0,[0,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44]],
- ["Land_aus_hotel",0,[0,1,2,3,4,5,6,7]],
- ["Land_GH_Gazebo_F",0,[0,1,2,3,4,5,6,7,8,9,10]],
- ["Land_Pier_small_F",0,[0,1,2,3,4]],
- ["Land_Hangar_F",1,[0,1,2,3,4,5,6,7,8,9]],
- ["Land_Airport_Tower_F",3,[0,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18]],
- ["Land_dp_mainFactory_F",2,[0,1,2]],
- ["Land_Factory_Main_F",2,[0,1,2,3,4,5,6,7]],
- ["Land_Ind_Stack_Big",3,[0,1,2,3,4,5,6,7]],
- ["Land_Ind_Quarry",0,[0,1,2,3,4,5,6,7,8,9,10,11,12,13,14]],
- ["Land_Crane_F",0,[0,1,2,3]],
- ["Land_Mil_Barracks_i_EP1",1,[0,1,2,3,4,5,6,7,8]],
- ["Land_Mil_ControlTower_EP1",3,[0,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16]],
- ["Land_Mil_hangar_EP1",1,[0,1,2,3,4,5,6,7,8,9]],
- ["Land_Ind_Oil_Tower_EP1",2,[0,1,2,3,4]],
- ["Land_Ind_Coltan_Main_EP1",0,[0,1,2,3,4,5,6,7]],
- ["Land_Shed_Ind02",2,[0,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27]],
- ["Land_Slum_House03_F",0,[0,1,2]],
- ["Land_Slum_House02_F",0,[0,1,2]],
- ["Land_Slum_House01_F",0,[0,1]],
- ["Land_cargo_house_slum_F",0,[0,1]],
- ["land_nav_pier_c_big",2,[0,1,2,3,4,5,6,7,8]],
- ["land_nav_pier_c_t20",0,[0,1]],
- ["Land_Army_hut_storrage",3,[0,1,2]],
- ["Land_Army_hut2_int",2,[0,1]],
- ["Land_Ss_hangar",3,[0,1,2,3,4,5,6,7,8,9]],
- ["Land_Cargo_HQ_V1_F",1,[0,1,2,3,4,5,6,7,8,9,10,11,12]],
- ["Land_Army_hut_int",1,[0,1,2,3,4,5]],
- ["Land_Medevac_HQ_V1_F",2,[0,1,2,3,4,5,6,7,8,9,10,11,12]],
- ["Land_Army_hut3_long_int",1,[0,1]],
- ["Land_Army_hut3_long",1,[0,1]],
- ["Land_Army_hut2",3,[0,1,2,3,4,5]],
- ["Land_Garaz_s_tankem",0,[0,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22]],
- ["Land_spp_Tower_F",2,[0,1,2,3,4,5,6,7]],
- ["Land_Trafostanica_mala",0,[0,1,2,3,4,5,6,7]],
- ["Land_Ind_PowerStation_EP1",2,[0,1,2]],
- ["Land_Com_tower_ep1",2,[0,1,2]],
- ["Land_i_Barracks_V1_F",0,[0,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49]],
- ["Land_Radar_F",3,[0,1,2,3,4,5,6,7,8,9]],
- ["Land_Ammostore2",3,[0,1,2,3,4,5,6,7,8,9,10]],
- ["Land_mobileradar",1,[0,1,2]],
- ["Land_LightHouse_F",2,[0,1,2,3,4,5,6,7,8,9,10]],
- ["Land_Ind_FuelStation_Build_EP1",2,[0,1]],
- ["Land_Ind_FuelStation_Shed_EP1",2,[0,1]],
- ["Land_Cargo_Tower_V3_F",3,[0,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17]],
- ["Land_Cargo_HQ_V3_F",2,[0,1,2,3,4,5,6,7,8,9,10,11,12]],
- ["Land_Vysilac_FM2",0,[0,1,2,3,4]],
- ["Land_Ss_hangard",0,[0,1,2,3,4,5,6,7,8,9]],
- ["Land_Vysilac_FM",0,[0,1,2,3,4]],
- ["land_nav_pier_m_end",0,[0,1,2,3,4,5]],
- ["Land_nav_pier_m_2",0,[0,1,2]],
- ["Land_Coffee_DED_Coffee_01_F",0,[0,1,2,3,4,5]],["land_nav_pier_M_fuel",0,[0,1,2]],
- ["Land_Barn_Metal",0,[0,1,2,3,4,5,6,7,8,9,10,11]],
- ["Land_WIP_F",0,[0,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60]],
- ["Land_HouseA1_L",0,[0,1,2,3,4]],
- ["Land_Dum_istan3_pumpa",0,[0,1,2,3,4,5]],
- ["Land_Barrack2",1,[0,1,2,3,4,5]],
- ["Land_Airport_right_F",2,[0,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19]],
- ["Land_Airport_left_F",0,[0,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19]],
- ["Land_Cargo_Patrol_V3_F",1,[0,1]],
- ["Land_Cargo_House_V3_F",0,[0]],
- ["Land_Barrack2_EP1",0,[0,1,2,3,4,5]],
- ["Land_Hlaska",0,[0,1,2,3,4,5]],
- ["Land_Budova3",0,[0,1,2,3,4,5,6]],
- ["Land_Bouda2_vnitrek",0,[0,1,2]],
- ["Land_Barn_W_02",0,[0,1,2,3]],
- ["Land_Hut02",0,[0,1,2]],
- ["Land_Research_HQ_F",3,[0,1,2,3,4,5,6,7,8]],
- ["Land_Medevac_house_V1_F",0,[0]],
- ["Land_Vez_Silo",0,[0]],
- ["Land_Ind_Vysypka",0,[0,1,2,3,4,5,6,7,8,9,10]],
- ["Land_fortified_nest_small",0,[0,1,2]],
- ["Land_Ind_Workshop01_L",0,[0,1,2]],
- ["Land_Stadium_p9_F",0,[0,1,2,3,4,5,6,7,8,9,10,11]],
- ["Land_Stadium_p5_F",2,[0,1,2,3,4,5]],
- ["Land_Stadium_p4_F",0,[0,1,2,3,4,5]],
- ["Land_Leseni4x",0,[0,1,2,3,4,5,6,7]],
- ["Land_Leseni2x",0,[0,1,2]],
- ["Land_CraneBase",2,[0]],
- ["Land_Hotel_riviera2",0,[0,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26]],
- ["Land_Hotel_riviera1",0,[0,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30]],
- ["Land_HouseB1_L",0,[0,1,2,3,4]],
- ["Land_Plot_istan1_rovny_gate",0,[0]],
- ["Land_Nav_Boathouse",0,[0,1,2,3,4,5,6,7,8,9,10]],
- ["Land_FuelStation_Build_F",2,[0,1]],
- ["Land_u_Shed_Ind_F",2,[0,1,2,3,4,5,6,7,8,9]],
- ["Land_Ind_SawMill",2,[0,1,2,3,4,5]],
- ["Land_Fuelstation_army",1,[0]],
- ["Land_Garaz_bez_tanku",0,[0,1,2,3,4,5,6,7,8,9]],
- ["Land_Telek1",0,[0,1,2]],
- ["Land_Dirthump02_EP1",0,[0,1]],
- ["land_nav_pier_m_1",0,[0,1,2]],
- ["Land_Fuelstation",2,[0]],
- ["Land_Ind_Mlyn_03",0,[0,1,2,3,4,5,6,7]],
- ["Land_Ind_Mlyn_02",0,[0,1,2]],
- ["Land_Ind_Mlyn_04",0,[0,1,2]],
- ["Land_Ind_Mlyn_01",0,[0,1,2,3,4,5,6,7,8,9,10]],
- ["Land_A_TVTower_Base",2,[0,1,2,3,4,5,6,7,8,9,10,11,12]],
- ["Land_aus_stairs",0,[0]],
- ["Land_i_Addon_04_V1_F",0,[0,1,2,3,4]],
- ["Land_i_Addon_03mid_V1_F",0,[0,1,2]],
- ["Land_Unfinished_Building_02_F",0,[0,1,2,3,4,5,6,7]]
- ];
- };
- [] execVM "vip_lit\vip_lit_init.sqf";
- //[] execVM "obi_infection\obi_infection.sqf"
- //by psycho
- ["%1 --- Executing TcB AIS init.sqf",diag_ticktime] call BIS_fnc_logFormat;
- //enableSaving [false,false];
- enableTeamswitch false; // TcB AIS wont support teamswitch
- // TcB AIS Wounding System --------------------------------------------------------------------------
- if (!isDedicated) then {
- TCB_AIS_PATH = "ais_injury\";
- [] spawn {
- {[_x] call compile preprocessFile (TCB_AIS_PATH+"init_ais.sqf")} forEach (if (isMultiplayer) then {playableUnits} else {switchableUnits}); // execute for every playable unit
- //{[_x] call compile preprocessFile (TCB_AIS_PATH+"init_ais.sqf")} forEach (units group player); // only own group - you cant help strange group members
- //{[_x] call compile preprocessFile (TCB_AIS_PATH+"init_ais.sqf")} forEach [p1,p2,p3,p4,p5]; // only some defined units
- };
- };
- // --------------------------------------------------------------------------------------------------------------
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