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May 31st, 2013
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  1. # Music Room Interface Info
  2.  
  3. [game]
  4. name = "東方輝針城 ~ Double Dealing Caractor"
  5. name_en = "Touhou Kishinjou ~ Double Dealing Character"
  6. artist = "ZUN"
  7. circle = "上海アリス幻樂団"
  8. circle_en = "Team Shanghai Alice"
  9. year = 2013
  10. gamenum = "14"
  11.  
  12. packmethod = 2
  13. bgmfile = "thbgm_tr.dat"
  14. zwavid_08 = 0x00
  15. zwavid_09 = 0x14
  16.  
  17. tracks = 8
  18.  
  19. [thvorbis]
  20. patchclass = "slow"
  21.  
  22. [update]
  23. wikipage = "Double_Dealing_Character/Music"
  24. wikirev = 293846
  25.  
  26. [01]
  27. name_jp = "不思議なお祓い棒"
  28. name_en = "Mysterious Exorcism Rod"
  29. position = "0x00000010, 0x002BADD0, 0x01118190"
  30. comment_en = "The title screen theme.\n\nIt's the same as usual, but since there's so many up-tempo tracks this time,\nI intended to make the title screen more subdued.\n\nI wonder about that?"
  31. comment_jp = "タイトル画面のテーマです。\n\nいつも通りですが、今回アップテンポの曲が多いので\n\nタイトル画面ではしっとりするように作るつもりでした。\n\nそれはどうかな?"
  32.  
  33. [02]
  34. name_jp = "ミストレイク"
  35. name_en = "Mist Lake"
  36. position = "0x013D2F70, 0x0015D8C0, 0x00E35040"
  37. comment_en = "The stage 1 theme.\n\nSince it's the stage 1 theme, I made it a track with a bit of impact to it.\nThanks to some principle, there's always this mist hanging over the lake.\nNo fish seem to live there, but it looks like there's various youkai\nliving there unexpectedly."
  38. comment_jp = "1面のテーマです。\n\n1面という事で、ちょっとインパクトのある曲にしました。\n\nどういう原理で湖に常に霧が立ちこめているんでしょうねぇ。\n\n魚は棲んで無さそうですが、意外と色んな妖怪が棲んでいる\n\nみたいです。"
  39.  
  40. [03]
  41. name_jp = "秘境のマーメイド"
  42. name_en = "Mermaid from the Uncharted Land"
  43. position = "0x02365870, 0x00065180, 0x00EADE80"
  44. comment_en = "Wakasagihime's theme.\n\nShe's a mermaid who's confident in her ability while underwater,\nbut unfortunately there's more land than water in Gensokyo.\nI made this battle music with a light feeling to it, rather than a serious one.\nI do love shrimp tempura."
  45. comment_jp = "わかさぎ姫のテーマです。\n\n水中なら腕に自信がある人魚ですが、残念ながら幻想郷は\n\n陸地の方が多いのです。\n\n本気さを感じないかるーい感じの戦闘曲にしました。\n\n天ぷら大好きです。"
  46.  
  47. [04]
  48. name_jp = "運河を行き交う人妖"
  49. name_en = "Humans and Youkai Coming and Going at the Canal"
  50. position = "0x03278870, 0x00292480, 0x00E965F0"
  51. comment_en = "The stage 2 theme.\n\nIn sharp contrast to the relaxed feeling of stage 1, the youkai here has a \"teenager who\nthinks they're cooler than everyone\" 中二 (shortened from 中学二年, \"eighth grade\"): a slang term that more-or-less means what was said there (though far more succinctly). thing going on, which I kept in mind somewhat.\n\nDoes the constant beat give a plainly-advancing feeling?"
  52. comment_jp = "2面のテーマです。\n\n一面ののほほん感とはうって変わって中二っぽい\n\n妖怪なので少し意識しました。\n\n一定のビートで淡々と進む感じが出ているかなと。"
  53.  
  54. [05]
  55. name_jp = "柳の下のデュラハン"
  56. name_en = "Dullahan Under the Willows"
  57. position = "0x043A12E0, 0x0005A130, 0x011D70B0"
  58. comment_en = "Sekibanki's theme.\n\nI don't really know whether rokurokubi are supposed to stretch their neck\nor send their head flying off.\nBut when the head comes off, they can move their body around,\nso it seems like they can go back to normal, right?"
  59. comment_jp = "赤蛮奇のテーマです。\n\nろくろ首って、首が伸びるんだか頭が飛ぶんだか\n\nよく判らないですよね。\n\nでも首が飛んでいるときに体を動かすと、元に\n\n戻れなくなるみたいですよ?"
  60.  
  61. [06]
  62. name_jp = "満月の竹林"
  63. name_en = "Bamboo Forest of the Full Moon"
  64. position = "0x055D24C0, 0x000F02F0, 0x0176C2A0"
  65. comment_en = "The stage 3 theme.\n\nIt's a full moon in the Bamboo Forest.\nAt some point, the Bamboo Forest of the Lost became a sacred place\nfor youkai who worship the moon.\n\nI kept that from Imperishable Night in mind for this track, too."
  66. comment_jp = "3面のテーマです。\n\n竹林で満月ですよ。\n\nいつの間にか迷いの竹林は月を崇める妖怪の聖地に\n\nなっていたんですね。\n\n曲も永夜抄のアレを意識しました。"
  67.  
  68. [07]
  69. name_jp = "孤独なウェアウルフ"
  70. name_en = "Lonesome Werewolf"
  71. position = "0x06E2EA50, 0x0023CF40, 0x00F95340"
  72. comment_en = "Kagerou Imaizumi's theme.\n\nI tried giving it a midboss-ish feeling.\nEhh, although it's stage 3.\n\nBy the way, since this full moon is real, she can transform too."
  73. comment_jp = "今泉 影狼のテーマです。\n\n中ボスっぽい感じを出しまくってみました。\n\nまあ三面ですしね。\n\nちなみに満月は本物ですので彼女も変身できます。"
  74.  
  75. [08]
  76. name_jp = "プレイヤーズスコア"
  77. position = "0x08000CD0, 0x001CACC8, 0x004A2FF8"
  78. name_en = "プレイヤーズスコア"
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