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Jul 24th, 2014
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  1. 0 ||||| ||||| ||||| ||||| ||||| |||| 29
  2.  
  3. 1 ||||| ||||| ||||| ||||| ||||| ||||| ||||| ||||| ||||| ||||| ||||| ||||| 60
  4.  
  5. 2 ||||| ||||| ||||| ||||| ||||| ||||| ||||| ||| 38
  6.  
  7. 3 ||||| ||||| ||||| ||||| 20
  8.  
  9. 4 ||| 3
  10.  
  11.  
  12.  
  13. 150 total
  14.  
  15.  
  16. ----------------
  17.  
  18. Probabilites:
  19.  
  20. ----------------
  21.  
  22. no bombs = 19.3%
  23.  
  24. 1 bomb = 40%
  25.  
  26. 2 bombs = 25.3%
  27.  
  28. 3 bombs = 13.3%
  29.  
  30. 4 bombs = 2% (#thedream)
  31.  
  32.  
  33. ≥ 1 bomb = 80.6%
  34.  
  35. ≥ 2 bombs = 40.6%
  36.  
  37. ≥ 3 bombs = 15.3%
  38.  
  39.  
  40.  
  41.  
  42.  
  43. ROUTE TIMINGS/PROBABILITY
  44.  
  45.  
  46.  
  47.  
  48. grave bomb route (first enter to end): 13.2 + 17.6 + 17.6 + 18.1 = 66.5
  49.  
  50.  
  51. best rng drop route (3) 1.6 + 9.2 = 10.8
  52.  
  53. good rng drop route (2,1) (1,2): 1.6 + 9.2 + 4.2 + 9.2 = 24.2
  54.  
  55. decent rng drop route (1,1,1) (0,2,1) (0,1,2) (1,0,2) (2,0,1) (0,0,3): 1.6 + 9.2 + 4.2 + 9.2 + 4.2 + 9.2 = 37.6
  56.  
  57. bad rng drop route (4 trips): 1.6 + 9.2 + 4.2 + 9.2 + 4.2 + 9.2 + 4.2 + 9.2 = 51.0
  58.  
  59.  
  60. grave drop bomb explode for ess: 10.3
  61.  
  62. bomb rng explode for ess: 32.7
  63.  
  64. total difference = 22.4
  65.  
  66.  
  67. best rng: 10.8 + 22.4 = 33.2 (saves 33.3 seconds)
  68.  
  69. good rng: 24.4 + 22.4 = 46.8 (saves 19.7 seconds)
  70.  
  71. decent rng: 37.6 + 22.4 = 60.0 (saves 6.5 seconds)
  72.  
  73. bad rng: 51.0 + 22.4 = 73.4 (wastes 6.9 seconds)
  74.  
  75.  
  76.  
  77. probability:
  78.  
  79. best: 15.3% (≥ 3 bomb drop)
  80.  
  81. good: 16.26% + 20.44% + 2.97% = 39.67% (drop orders: [1,2+] [2,1+] [0,3+])
  82.  
  83. decent: 13% + 2(3.95%) + 2(3.14)% + 0.57% = 27.75% (all possible drop orders)
  84.  
  85. bad: 0.11% + 3(0.61%) + 3(0.76%) + 2.5% = 6.72% (all possible drop orders)
  86.  
  87.  
  88.  
  89.  
  90. Conclusion:
  91.  
  92.  
  93. - 89.44% chance to get any of the non-reset percentages above
  94.  
  95. - 82.72% chance to gain a 6.5 second advantage over dampe route
  96.  
  97. - 54.97% chance to gain a 19.7 second advantage
  98.  
  99. - 15.3% chance to gain a 33.2 second advantage
  100.  
  101. - 10.56% chance to be at least 20 seconds behind (reset territory)
  102.  
  103.  
  104.  
  105.  
  106. problems with calculations:
  107.  
  108. - all probabilies drawn from my own rng testing of bomb drops (only 150 test samples were taken)
  109.  
  110. - timing is fairly precise but not down to frames (take time results as approximations)
  111.  
  112. - timing involves fastest (I assume) bottle on b setup next to hess possition (I used SVA's most current setup, no video at the moment)
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