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  1. 13:07:13: No Intel graphics adapter visible in QSVHelper.exe, Optimus problem?
  2. 13:07:13: CUDA loaded successfully
  3. 13:07:13: 1 CUDA capable devices found
  4. 13:07:13: [ GPU #0 - < GeForce GTX 980 Ti > has Compute SM 5.2, NVENC Available ]
  5. 13:19:53: Open Broadcaster Software v0.657b - 64bit ( ^ω^)
  6. 13:19:53: -------------------------------
  7. 13:19:53: CPU Name: Intel(R) Core(TM) i7-5820K CPU @ 3.30GHz
  8. 13:19:53: CPU Speed: 3300MHz
  9. 13:19:53: Physical Memory: 32594MB Total, 25451MB Free
  10. 13:19:53: stepping id: 2, model 63, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 12, total cores 6
  11. 13:19:53: monitor 1: pos={0, 0}, size={3440, 1440}
  12. 13:19:53: Windows Version: 10.0 Build 10240 (revision 16384)
  13. 13:19:53: Aero is Enabled
  14. 13:19:53: -------------------------------
  15. 13:19:53: OBS Modules:
  16. 13:19:53: Base Address Module
  17. 13:19:53: 0000000037B80000 OBS.exe
  18. 13:19:53: 000000002BF50000 OBSApi.dll
  19. 13:19:53: 000000003A600000 DShowPlugin.dll
  20. 13:19:53: 000000003C050000 GraphicsCapture.dll
  21. 13:19:53: 000000003BE90000 NoiseGate.dll
  22. 13:19:53: 000000003A5D0000 PSVPlugin.dll
  23. 13:19:53: 000000003A3A0000 scenesw.dll
  24. 13:19:53: ------------------------------------------
  25. 13:19:53: Adapter 1
  26. 13:19:53: Video Adapter: NVIDIA GeForce GTX 980 Ti
  27. 13:19:53: Video Adapter Dedicated Video Memory: 2047541248
  28. 13:19:53: Video Adapter Shared System Memory: 4203763712
  29. 13:19:53: Video Adapter Output 1: pos={0, 0}, size={3440, 1440}, attached=true
  30. 13:19:53: =====Stream Start: 2015-12-04, 13:19:53===============================================
  31. 13:19:53: Multithreaded optimizations: On
  32. 13:19:53: Base resolution: 1920x1080
  33. 13:19:53: Output resolution: 1920x1080
  34. 13:19:53: ------------------------------------------
  35. 13:19:53: Loading up D3D10 on NVIDIA GeForce GTX 980 Ti (Adapter 1)...
  36. 13:19:54: ------------------------------------------
  37. 13:19:54: Audio Format: 48000 Hz
  38. 13:19:54: ------------------------------------------
  39. 13:19:54: Audio Channels: 2 Ch
  40. 13:19:54: Playback device Default
  41. 13:19:54: ------------------------------------------
  42. 13:19:54: Using desktop audio input: Speakers (4- Yamaha Steinberg FW WDM Audio)
  43. 13:19:54: Global Audio time adjust: 0
  44. 13:19:54: ------------------------------------------
  45. 13:19:54: Using auxilary audio input: Line In (4- Yamaha Steinberg FW WDM Audio)
  46. 13:19:54: Mic time offset: 0
  47. 13:19:54: ------------------------------------------
  48. 13:19:54: Audio Encoding: AAC
  49. 13:19:54: bitrate: 128
  50. 13:19:54: Using graphics capture
  51. 13:19:54: Trying to hook process: RainbowSix.exe
  52. 13:19:54: Scene buffering time set to 400
  53. 13:19:54: x264: DPB size (8 frames, 65280 mbs) > level limit (4 frames, 32768 mbs)
  54. 13:19:54: ------------------------------------------
  55. 13:19:54: Video Encoding: x264
  56. 13:19:54: fps: 30
  57. 13:19:54: width: 1920, height: 1080
  58. 13:19:54: preset: slower
  59. 13:19:54: profile: main
  60. 13:19:54: keyint: 60
  61. 13:19:54: CBR: yes
  62. 13:19:54: CFR: yes
  63. 13:19:54: max bitrate: 3300
  64. 13:19:54: buffer size: 3500
  65. 13:19:54: ------------------------------------------
  66. 13:19:54: SharedTexCapture hooked
  67. 13:20:02: Total frames encoded: 230, total frames duplicated: 25 (10.87%)
  68. 13:20:02: Number of frames skipped due to encoder lag: 25 (10.87%)
  69. 13:20:02: Total frames rendered: 221, number of late frames: 1 (0.45%) (it's okay for some frames to be late)
  70. 13:20:02:
  71. 13:20:02: Profiler time results:
  72. 13:20:02:
  73. 13:20:02: ==============================================================
  74. 13:20:02: video thread frame - [100%] [avg time: 0.489 ms] [children: 17.6%] [unaccounted: 82.4%]
  75. 13:20:02: | scene->Preprocess - [0.204%] [avg time: 0.001 ms]
  76. 13:20:02: | GPU download and conversion - [17.4%] [avg time: 0.085 ms] [children: 16.2%] [unaccounted: 1.23%]
  77. 13:20:02: | | flush - [14.5%] [avg time: 0.071 ms]
  78. 13:20:02: | | CopyResource - [1.02%] [avg time: 0.005 ms]
  79. 13:20:02: | | conversion to 4:2:0 - [0.613%] [avg time: 0.003 ms]
  80. 13:20:02: Convert444Threads - [100%] [avg time: 0.384 ms] [children: 99.2%] [unaccounted: 0.781%]
  81. 13:20:02: | Convert444toNV12 - [99.2%] [avg time: 0.381 ms]
  82. 13:20:02: encoder thread frame - [100%] [avg time: 6.211 ms] [children: 0.0483%] [unaccounted: 100%]
  83. 13:20:02: | sending stuff out - [0.0483%] [avg time: 0.003 ms]
  84. 13:20:02: ==============================================================
  85. 13:20:02:
  86. 13:20:02:
  87. 13:20:02: Profiler CPU results:
  88. 13:20:02:
  89. 13:20:02: ==============================================================
  90. 13:20:02: video thread frame - [cpu time: avg 0.07 ms, total 15.625 ms] [avg calls per frame: 1]
  91. 13:20:02: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  92. 13:20:02: | GPU download and conversion - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  93. 13:20:02: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  94. 13:20:02: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  95. 13:20:02: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  96. 13:20:02: Convert444Threads - [cpu time: avg 0.341 ms, total 281.25 ms] [avg calls per frame: 4]
  97. 13:20:02: | Convert444toNV12 - [cpu time: avg 0.322 ms, total 265.625 ms] [avg calls per frame: 4]
  98. 13:20:02: encoder thread frame - [cpu time: avg 1.29 ms, total 296.875 ms] [avg calls per frame: 1]
  99. 13:20:02: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  100. 13:20:02: ==============================================================
  101. 13:20:02:
  102. 13:20:02: =====Stream End: 2015-12-04, 13:20:02=================================================
  103. 13:20:09: =====Stream Start: 2015-12-04, 13:20:09===============================================
  104. 13:20:09: Multithreaded optimizations: On
  105. 13:20:09: Base resolution: 1920x1080
  106. 13:20:09: Output resolution: 1920x1080
  107. 13:20:09: ------------------------------------------
  108. 13:20:09: Loading up D3D10 on NVIDIA GeForce GTX 980 Ti (Adapter 1)...
  109. 13:20:09: ------------------------------------------
  110. 13:20:09: Audio Format: 48000 Hz
  111. 13:20:09: ------------------------------------------
  112. 13:20:09: Audio Channels: 2 Ch
  113. 13:20:09: Playback device Default
  114. 13:20:09: ------------------------------------------
  115. 13:20:09: Using desktop audio input: Speakers (4- Yamaha Steinberg FW WDM Audio)
  116. 13:20:09: Global Audio time adjust: 0
  117. 13:20:09: ------------------------------------------
  118. 13:20:09: Using auxilary audio input: Line In (4- Yamaha Steinberg FW WDM Audio)
  119. 13:20:09: Mic time offset: 0
  120. 13:20:09: ------------------------------------------
  121. 13:20:09: Audio Encoding: AAC
  122. 13:20:09: bitrate: 128
  123. 13:20:09: Using graphics capture
  124. 13:20:09: Trying to hook process: RainbowSix.exe
  125. 13:20:09: Scene buffering time set to 400
  126. 13:20:09: x264: DPB size (8 frames, 65280 mbs) > level limit (4 frames, 32768 mbs)
  127. 13:20:09: ------------------------------------------
  128. 13:20:09: Video Encoding: x264
  129. 13:20:09: fps: 30
  130. 13:20:09: width: 1920, height: 1080
  131. 13:20:09: preset: slower
  132. 13:20:09: profile: main
  133. 13:20:09: keyint: 60
  134. 13:20:09: CBR: yes
  135. 13:20:09: CFR: yes
  136. 13:20:09: max bitrate: 3300
  137. 13:20:09: buffer size: 3500
  138. 13:20:09: ------------------------------------------
  139. 13:20:09: SharedTexCapture hooked
  140. 13:20:12: Using RTMP service: Twitch
  141. 13:20:12: Server selection: rtmp://live-lhr.twitch.tv/app
  142. 13:20:12: Interface: Intel(R) Ethernet Connection (2) I218-V (ethernet, 100 mbps)
  143. 13:20:13: Completed handshake with rtmp://live-lhr.twitch.tv/app in 356 ms.
  144. 13:20:13: SO_SNDBUF was at 65536
  145. 13:20:16: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 131072 (buffer: 0 / 438272)
  146. 13:20:16: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 262144 (buffer: 63702 / 438272)
  147. 13:27:22: Total frames encoded: 12975, total frames duplicated: 6647 (51.23%)
  148. 13:27:22: Number of frames skipped due to encoder lag: 6428 (49.54%)
  149. 13:27:22: Total frames rendered: 6550, number of late frames: 103 (1.57%) (it's okay for some frames to be late)
  150. 13:27:22:
  151. 13:27:22: Profiler time results:
  152. 13:27:22:
  153. 13:27:22: ==============================================================
  154. 13:27:22: video thread frame - [100%] [avg time: 0.6 ms] [children: 47.8%] [unaccounted: 52.2%]
  155. 13:27:22: | scene->Preprocess - [0.167%] [avg time: 0.001 ms]
  156. 13:27:22: | GPU download and conversion - [47.7%] [avg time: 0.286 ms] [children: 26.5%] [unaccounted: 21.2%]
  157. 13:27:22: | | flush - [24%] [avg time: 0.144 ms]
  158. 13:27:22: | | CopyResource - [1.67%] [avg time: 0.01 ms]
  159. 13:27:22: | | conversion to 4:2:0 - [0.833%] [avg time: 0.005 ms]
  160. 13:27:22: Convert444Threads - [100%] [avg time: 0.407 ms] [children: 99.3%] [unaccounted: 0.737%]
  161. 13:27:22: | Convert444toNV12 - [99.3%] [avg time: 0.404 ms]
  162. 13:27:22: encoder thread frame - [100%] [avg time: 19.939 ms] [children: 0.12%] [unaccounted: 99.9%]
  163. 13:27:22: | sending stuff out - [0.12%] [avg time: 0.024 ms]
  164. 13:27:22: ==============================================================
  165. 13:27:22:
  166. 13:27:22:
  167. 13:27:22: Profiler CPU results:
  168. 13:27:22:
  169. 13:27:22: ==============================================================
  170. 13:27:22: video thread frame - [cpu time: avg 0.1 ms, total 656.25 ms] [avg calls per frame: 1]
  171. 13:27:22: | scene->Preprocess - [cpu time: avg 0.002 ms, total 15.625 ms] [avg calls per frame: 1]
  172. 13:27:22: | GPU download and conversion - [cpu time: avg 0.062 ms, total 406.25 ms] [avg calls per frame: 1]
  173. 13:27:22: | | flush - [cpu time: avg 0.042 ms, total 281.25 ms] [avg calls per frame: 1]
  174. 13:27:22: | | CopyResource - [cpu time: avg 0.004 ms, total 31.25 ms] [avg calls per frame: 1]
  175. 13:27:22: | | conversion to 4:2:0 - [cpu time: avg 0.002 ms, total 15.625 ms] [avg calls per frame: 1]
  176. 13:27:22: Convert444Threads - [cpu time: avg 0.306 ms, total 8015.63 ms] [avg calls per frame: 4]
  177. 13:27:22: | Convert444toNV12 - [cpu time: avg 0.306 ms, total 8000 ms] [avg calls per frame: 4]
  178. 13:27:22: encoder thread frame - [cpu time: avg 1.605 ms, total 20828.1 ms] [avg calls per frame: 1]
  179. 13:27:22: | sending stuff out - [cpu time: avg 0.022 ms, total 296.875 ms] [avg calls per frame: 1]
  180. 13:27:22: ==============================================================
  181. 13:27:22:
  182. 13:27:22: =====Stream End: 2015-12-04, 13:27:22=================================================
  183. 13:27:22: ~RTMPPublisher: Packet flush completed in 119 ms
  184. 13:27:22: ~RTMPPublisher: Send thread terminated in 0 ms
  185. 13:27:22: RTMPPublisher::SocketLoop: Graceful loop exit
  186. 13:27:22: ~RTMPPublisher: Socket thread terminated in 0 ms
  187. 13:27:22: ~RTMPPublisher: Final socket shutdown completed in 269 ms
  188. 13:27:22: Average send payload: 6134 bytes, average send interval: 14 ms
  189. 13:27:22: Number of times waited to send: 0, Waited for a total of 0 bytes
  190. 13:27:22: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
  191. 13:27:22: Number of bytes sent: 182275659
  192. 13:28:09: =====Stream Start: 2015-12-04, 13:28:09===============================================
  193. 13:28:09: Multithreaded optimizations: On
  194. 13:28:09: Base resolution: 1920x1080
  195. 13:28:09: Output resolution: 1920x1080
  196. 13:28:09: ------------------------------------------
  197. 13:28:09: Loading up D3D10 on NVIDIA GeForce GTX 980 Ti (Adapter 1)...
  198. 13:28:09: ------------------------------------------
  199. 13:28:09: Audio Format: 48000 Hz
  200. 13:28:09: ------------------------------------------
  201. 13:28:09: Audio Channels: 2 Ch
  202. 13:28:09: Playback device Default
  203. 13:28:09: ------------------------------------------
  204. 13:28:09: Using desktop audio input: Speakers (4- Yamaha Steinberg FW WDM Audio)
  205. 13:28:09: Global Audio time adjust: 0
  206. 13:28:09: ------------------------------------------
  207. 13:28:09: Using auxilary audio input: Line In (4- Yamaha Steinberg FW WDM Audio)
  208. 13:28:09: Mic time offset: 0
  209. 13:28:09: ------------------------------------------
  210. 13:28:09: Audio Encoding: AAC
  211. 13:28:09: bitrate: 128
  212. 13:28:09: Using graphics capture
  213. 13:28:09: Trying to hook process: RainbowSix.exe
  214. 13:28:09: Scene buffering time set to 400
  215. 13:28:09: ------------------------------------------
  216. 13:28:09: Video Encoding: x264
  217. 13:28:09: fps: 30
  218. 13:28:09: width: 1920, height: 1080
  219. 13:28:09: preset: medium
  220. 13:28:09: profile: main
  221. 13:28:09: keyint: 60
  222. 13:28:09: CBR: yes
  223. 13:28:09: CFR: yes
  224. 13:28:09: max bitrate: 3000
  225. 13:28:09: buffer size: 3300
  226. 13:28:09: ------------------------------------------
  227. 13:28:09: SharedTexCapture hooked
  228. 13:28:11: Using RTMP service: Twitch
  229. 13:28:11: Server selection: rtmp://live-lhr.twitch.tv/app
  230. 13:28:11: Interface: Intel(R) Ethernet Connection (2) I218-V (ethernet, 100 mbps)
  231. 13:28:12: Completed handshake with rtmp://live-lhr.twitch.tv/app in 349 ms.
  232. 13:28:13: SO_SNDBUF was at 65536
  233. 13:28:14: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 131072 (buffer: 28078 / 400384)
  234. 13:28:16: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 262144 (buffer: 0 / 400384)
  235. 13:28:29: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 524288 (buffer: 0 / 400384)
  236. 13:31:27: Total frames encoded: 5930, total frames duplicated: 26 (0.44%)
  237. 13:31:27: Number of frames skipped due to encoder lag: 3 (0.05%)
  238. 13:31:27: Total frames rendered: 5944, number of late frames: 2 (0.03%) (it's okay for some frames to be late)
  239. 13:31:27:
  240. 13:31:27: Profiler time results:
  241. 13:31:27:
  242. 13:31:27: ==============================================================
  243. 13:31:27: video thread frame - [100%] [avg time: 0.322 ms] [children: 70.8%] [unaccounted: 29.2%]
  244. 13:31:27: | scene->Preprocess - [0.311%] [avg time: 0.001 ms]
  245. 13:31:27: | GPU download and conversion - [70.5%] [avg time: 0.227 ms] [children: 66.1%] [unaccounted: 4.35%]
  246. 13:31:27: | | flush - [62.1%] [avg time: 0.2 ms]
  247. 13:31:27: | | CopyResource - [2.17%] [avg time: 0.007 ms]
  248. 13:31:27: | | conversion to 4:2:0 - [1.86%] [avg time: 0.006 ms]
  249. 13:31:27: Convert444Threads - [100%] [avg time: 0.417 ms] [children: 99.3%] [unaccounted: 0.719%]
  250. 13:31:27: | Convert444toNV12 - [99.3%] [avg time: 0.414 ms]
  251. 13:31:27: encoder thread frame - [100%] [avg time: 2.335 ms] [children: 1.28%] [unaccounted: 98.7%]
  252. 13:31:27: | sending stuff out - [1.28%] [avg time: 0.03 ms]
  253. 13:31:27: ==============================================================
  254. 13:31:27:
  255. 13:31:27:
  256. 13:31:27: Profiler CPU results:
  257. 13:31:27:
  258. 13:31:27: ==============================================================
  259. 13:31:27: video thread frame - [cpu time: avg 0.034 ms, total 203.125 ms] [avg calls per frame: 1]
  260. 13:31:27: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  261. 13:31:27: | GPU download and conversion - [cpu time: avg 0.018 ms, total 109.375 ms] [avg calls per frame: 1]
  262. 13:31:27: | | flush - [cpu time: avg 0.015 ms, total 93.75 ms] [avg calls per frame: 1]
  263. 13:31:27: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  264. 13:31:27: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  265. 13:31:27: Convert444Threads - [cpu time: avg 0.117 ms, total 2781.25 ms] [avg calls per frame: 4]
  266. 13:31:27: | Convert444toNV12 - [cpu time: avg 0.117 ms, total 2781.25 ms] [avg calls per frame: 4]
  267. 13:31:27: encoder thread frame - [cpu time: avg 1.246 ms, total 7390.63 ms] [avg calls per frame: 1]
  268. 13:31:27: | sending stuff out - [cpu time: avg 0.005 ms, total 31.25 ms] [avg calls per frame: 1]
  269. 13:31:27: ==============================================================
  270. 13:31:27:
  271. 13:31:27: =====Stream End: 2015-12-04, 13:31:27=================================================
  272. 13:31:27: =====Stream End: 2015-12-04, 13:31:27=================================================
  273. 13:31:27: ~RTMPPublisher: Packet flush completed in 128 ms
  274. 13:31:27: ~RTMPPublisher: Send thread terminated in 0 ms
  275. 13:31:27: RTMPPublisher::SocketLoop: Graceful loop exit
  276. 13:31:27: ~RTMPPublisher: Socket thread terminated in 0 ms
  277. 13:31:27: ~RTMPPublisher: Final socket shutdown completed in 228 ms
  278. 13:31:27: Average send payload: 6867 bytes, average send interval: 17 ms
  279. 13:31:27: Number of times waited to send: 0, Waited for a total of 0 bytes
  280. 13:31:27: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
  281. 13:31:27: Number of bytes sent: 76075088
  282. 13:31:34: Terminating 0xc38
  283. 13:31:34: Terminating 0x1524
  284. 13:31:34: Terminating 0x1854
  285. 13:31:34: Terminating 0x1af4
  286.  
  287.  
  288. Last game capture log:
  289. 2015-12-04, 13:19:54: we're booting up:
  290. 13:19:54: CaptureThread: attached to process RainbowSix.exe
  291. 13:19:54: D3D9 Present
  292. 13:19:54: DXGI Present
  293. 13:19:54: GL Present
  294. 13:19:54: DirectDraw capture: Windows 8 not supported yet
  295. 13:19:54: (half life scientist) everything.. seems to be in order
  296. 13:19:54: DXGI: Found D3D 11
  297. 13:19:54: setting up d3d11 data
  298. 13:19:54: ---------------------- Cleared D3D11 Capture ----------------------
  299. 13:19:54: found dxgi format (dx11) of: 87, size: {1920, 1080}, multisampled: false
  300. 13:19:54: DoD3D11Hook: success
  301. 13:19:54: successfully capturing d3d11 frames via GPU
  302. 13:19:58: DirectDraw capture: Windows 8 not supported yet
  303. 13:20:02: stop requested, terminating d3d11 capture
  304. 13:20:02: ---------------------- Cleared D3D11 Capture ----------------------
  305. 13:20:02: DirectDraw capture: Windows 8 not supported yet
  306. 13:20:09: DoD3D11Hook: success
  307. 13:20:09: successfully capturing d3d11 frames via GPU
  308. 13:27:22: stop requested, terminating d3d11 capture
  309. 13:27:22: ---------------------- Cleared D3D11 Capture ----------------------
  310. 13:27:24: DirectDraw capture: Windows 8 not supported yet
  311. 13:28:09: DoD3D11Hook: success
  312. 13:28:09: successfully capturing d3d11 frames via GPU
  313. 13:31:27: stop requested, terminating d3d11 capture
  314. 13:31:27: ---------------------- Cleared D3D11 Capture ----------------------
  315. 13:31:28: DirectDraw capture: Windows 8 not supported yet
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