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  1. Using configuration source: "C:\Users\Wolf\Documents\My Games\Spring\springsettings.cfg"
  2. [CMyMath::Init] CPU SSE mask: 124, flags:
  3. SSE 1.0: 1, SSE 2.0: 1
  4. SSE 3.0: 1, SSSE 3.0: 1
  5. SSE 4.1: 0, SSE 4.2: 0
  6. SSE 4.0A: 0, SSE 5.0A: 0
  7. using streflop SSE FP-math mode, CPU supports SSE instructions
  8. OS: Microsoft Windows
  9. Microsoft Windows 7 Home Premium Edition, 64-bit Service Pack 1 (build 7601)
  10. Intel(R) Celeron(R) CPU P4600 @ 2.00GHz; 3886MB RAM, 7770MB pagefile
  11. OS: emulated 32bit mode
  12. [Watchdog] disabled
  13. Available log sections: KeyBindings, CSMFGroundTextures, RoamMeshDrawer, BumpWater, DynWater, SkyBox, FarTextureHandler, Model, Piece, ModelDrawer, OBJParser, WorldObjectModelRenderer, Texture, Font, CollisionVolume, GroundMoveType, Path, UnitScript, AutohostInterface, ArchiveScanner, VFS, Sound, LuaSocket
  14. Enabled log sections: Sound(LOG_LEVEL_INFO)
  15. Enable or disable log sections using the LogSections configuration key
  16. or the SPRING_LOG_SECTIONS environment variable (both comma separated).
  17. Use "none" to disable the default log sections.
  18. LogOutput initialized.
  19. Spring 91.0
  20. Build date/time: Aug 30 2012 21:05:51
  21. Build environment: boost-104800, GNU libstdc++ version 20100429
  22. Compiler: gcc-4.4.4
  23. Using read-write data directory: C:\Users\Wolf\Documents\My Games\Spring\
  24. Using read-only data directory: C:\Users\Wolf\Documents\My Games\Spring\engine\91.0\
  25. Using read-only data directory: C:\Users\Wolf\Documents\My Games\Spring\engine\
  26. Scanning: C:\Users\Wolf\Documents\My Games\Spring\engine\91.0\base
  27. Scanning: C:\Users\Wolf\Documents\My Games\Spring\maps
  28. Scanning: C:\Users\Wolf\Documents\My Games\Spring\games
  29. Scanning: C:\Users\Wolf\Documents\My Games\Spring\packages
  30. Supported Video modes: 1600x900, 1440x900, 1366x768, 1360x768, 1280x800, 1280x768, 1280x720, 1280x600, 1152x864, 1024x768, 800x600, 640x480, 640x400, 512x384, 400x300, 320x240, 320x200
  31. Video mode set to 1600x900/32bit (windowed)
  32. [f=0000000] SDL version: 1.2.10
  33. [f=0000000] GL version: 2.1.0 - Build 8.15.10.2182
  34. [f=0000000] GL vendor: Intel
  35. [f=0000000] GL renderer: Intel(R) HD Graphics
  36. [f=0000000] GLSL version: 1.20 - Intel Build 8.15.10.2182
  37. [f=0000000] GLEW version: 1.5.8
  38. [f=0000000] Video RAM: unknown
  39. [f=0000000] GL info:
  40. haveARB: 1, haveGLSL: 0, ATI hacks: 1
  41. FBO support: 1, NPOT-texture support: 1, 24bit Z-buffer support: 0
  42. maximum texture size: 4096, compress MIP-map textures: 1
  43. maximum SmoothPointSize: 10, maximum vec4 varying/attributes: 10/16
  44. maximum drawbuffers: 8, maximum recommended indices/vertices: 1024/1024
  45. number of UniformBufferBindings: 0 (0kB)
  46. [f=0000000] VSync disabled
  47. [f=0000000] Joysticks found: 0
  48. [f=0000000] Warning: Joystick 0 not found
  49. [f=0000000] CPU Cores: 2
  50. [f=0000000] CPU affinity mask set: 1
  51. [f=0000000] Loading startscript from: C:/Users/Wolf/Documents/My Games/Spring/script.txt
  52. [f=0000000] Connecting to 94.23.171.71:8599 using name fw206
  53. [f=0000000] [Sound] OpenAL info:
  54. [f=0000000] [Sound] Available Devices:
  55. [f=0000000] [Sound] DirectSound Software
  56. [f=0000000] [Sound] Device: DirectSound Software
  57. [f=0000000] [Sound] Vendor: OpenAL Community
  58. [f=0000000] [Sound] Version: 1.1 ALSOFT 1.11.753
  59. [f=0000000] [Sound] Renderer: OpenAL Soft
  60. [f=0000000] [Sound] AL Extensions: AL_EXTX_buffer_sub_data AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_OFFSET AL_EXTX_sample_buffer_object AL_EXT_source_distance_model AL_LOKI_quadriphonic
  61. [f=0000000] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_disconnect ALC_EXT_EFX ALC_EXTX_thread_local_context
  62. [f=0000000] [Sound] EFX Enabled: no
  63. [f=0000000] [Sound] Max Sounds: 16
  64. [f=0000000] Using map: Small_Divide-Remake-v04
  65. [f=0000000] Warning: Incompatible map-checksum: Checksum of Small_Divide-Remake-v04 (checksum 0x2aafd036) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be 2 different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
  66. [f=0000000] Using game: Zero-K v1.1.9.8
  67. [f=0000000] Using game archive: 1698b784e0e74b2962977e4dd1914e3e.sdp
  68. [f=0000000] Warning: Incompatible game-checksum: Checksum of 1698b784e0e74b2962977e4dd1914e3e.sdp (checksum 0xf1dd473d) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be 2 different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
  69. [f=0000000] recording demo: demos/20130908_192211_Small_Divide-Remake-v04_91.sdf
  70. [f=0000000] PreGame::GameDataReceived: 104 ms
  71. [f=0000000] User number 0 (team 0, allyteam 1)
  72. [f=0000000] LoadingScreen: single-threaded
  73. [f=0000000] Loading Radar Icons
  74. [f=0000000] Loading GameData Definitions
  75. [f=0000000] pw_artefact
  76. [f=0000000] pw_mine2
  77. [f=0000000] pw_wormhole2
  78. [f=0000000] pw_warpjammer
  79. [f=0000000] pw_warpgate
  80. [f=0000000] pw_wormhole
  81. [f=0000000] pw_mine3
  82. [f=0000000] pw_mine
  83. [f=0000000] pw_dropfac
  84. [f=0000000] pw_generictech
  85. [f=0000000] pw_bombercontrol
  86. [f=0000000] pw_dropdepot
  87. [f=0000000] Loading all definitions: 0.512000
  88. [f=0000000] Game::LoadDefs (GameData): 681 ms
  89. [f=0000000] Loading Sound Definitions
  90. [f=0000000] [Sound] Warning: Sound incomingchat is missing file tag (ignoring)
  91. [f=0000000] [Sound] parsed 141 sounds from gamedata/sounds.lua
  92. [f=0000000] [Sound] Warning: Unable to open audio file: IncomingChat
  93. [f=0000000] [Sound] Warning: CSound::GetSoundId: could not find sound: IncomingChat
  94. [f=0000000] Game::LoadDefs (Sound): 68 ms
  95. [f=0000000] Parsing Map Information
  96. [f=0000000] Loading SMF
  97. [f=0000000] Loading Map (25 MB)
  98. [f=0000000] Creating Smooth Height Mesh
  99. [f=0000000] SmoothHeightMesh::MakeSmoothMesh: 71 ms
  100. [f=0000000] Creating QuadField & CEGs
  101. [f=0000000] Number of damage types: 9
  102. [f=0000000] [RegisterAssimpModelParsers] supported Assimp model formats: *.3d;*.3ds;*.ac;*.ac3d;*.acc;*.ase;*.ask;*.b3d;*.blend;*.bvh;*.cob;*.csm;*.dae;*.dxf;*.enff;*.hmp;*.ifc;*.irr;*.irrmesh;*.lwo;*.lws;*.lxo;*.m3;*.md2;*.md3;*.md5anim;*.md5camera;*.md5mesh;*.mdc;*.mdl;*.mesh.xml;*.mot;*.ms3d;*.ndo;*.nff;*.obj;*.off;*.pk3;*.ply;*.prj;*.q3o;*.q3s;*.raw;*.scn;*.smd;*.stl;*.ter;*.uc;*.vta;*.x;*.xgl;*.xml;*.zgl;
  103. [f=0000000] Creating Unit Textures
  104. [f=0000000] Loading Weapon Definitions
  105. [f=0000000] [Sound] Warning: WAV file sounds/weapon/missile/missile_fire2.wav has data length 291939 greater than actual data length 101848
  106. [f=0000000] Loading Unit Definitions
  107. [f=0000000] Warning: [UnitDef] inconsistent path-type 16 for "chicken" (move-class "bhover3"): canFloat, but not a ship-based movetype
  108. [f=0000000] Warning: [UnitDef] inconsistent path-type 16 for "chicken_dodo" (move-class "bhover3"): canFloat, but not a ship-based movetype
  109. [f=0000000] Warning: [UnitDef] inconsistent path-type 16 for "chickenblobber" (move-class "bhover3"): canFloat, but not a ship-based movetype
  110. [f=0000000] Warning: [UnitDef] inconsistent path-type 16 for "chickenr" (move-class "bhover3"): canFloat, but not a ship-based movetype
  111. [f=0000000] Warning: [UnitDef] inconsistent path-type 16 for "chickens" (move-class "bhover3"): canFloat, but not a ship-based movetype
  112. [f=0000000] Loading Feature Definitions
  113. [f=0000000] Initializing Map Features
  114. [f=0000000] Reading Estimate PathCosts [8]
  115. [f=0000000] Reading Estimate PathCosts [32]
  116. [f=0000000] [CPathManager] pathing data checksum: ab022206
  117. [f=0000000] [IPathManager::GetInstance] using DEFAULT path-manager
  118. [f=0000000] Creating Sky
  119. [f=0000000] Creating ShadowHandler & DecalHandler
  120. [f=0000000] Warning: [Init] "ARB_shadow_ambient" extension missing (will probably make shadows darker than they should be)
  121. [f=0000000] Warning: FBO-SHADOW: Incomplete read buffer!
  122. [f=0000000] Warning: FBO-SHADOW-GL_CLAMP_TO_EDGE: Incomplete read buffer!
  123. [f=0000000] Warning: FBO-SHADOW-GL_ALPHA4: GL_FRAMEBUFFER_UNSUPPORTED_EXT
  124. [f=0000000] Warning: FBO-SHADOW-GL_RED: None/Unsupported textures/buffers attached!
  125. [f=0000000] Error: [Init] failed to initialize depth-texture FBO
  126. [f=0000000] Creating GroundDrawer
  127. [f=0000000] Loading Tile Files
  128. [f=0000000] Reading Tile Map
  129. [f=0000000] Loading Square Textures
  130. [f=0000000] CSMFGroundTextures::ConvolveHeightMap: 2 ms
  131. [f=0000000] Switching to ROAM Mesh Rendering
  132. [f=0000000] Set ROAM mode to DisplayLists
  133. [f=0000000] Creating TreeDrawer
  134. [f=0000000] Creating ProjectileDrawer & UnitDrawer
  135. [f=0000000] Creating Projectile Textures
  136. [f=0000000] Warning: [CCEG::Load] table for CEG "WHITE_LIGHTNING_STORMBOLT" invalid (parse errors?)
  137. [f=0000000] Warning: [CCEG::Load] table for CEG "WHITE_LIGHTNING_STORMBOLT" invalid (parse errors?)
  138. [f=0000000] Creating Water
  139. [f=0000000] Game::LoadInterface (Camera&Mouse): 339 ms
  140. [f=0000000] [Sound] Warning: Unable to open audio file: MultiSelect
  141. [f=0000000] [Sound] Warning: CSound::GetSoundId: could not find sound: MultiSelect
  142. [f=0000000] Game::LoadInterface (Console): 27 ms
  143. [f=0000000] [Sound] Warning: Unable to open audio file: FailedCommand
  144. [f=0000000] [Sound] Warning: CSound::GetSoundId: could not find sound: FailedCommand
  145. [f=0000000] Loading LuaRules
  146. [f=0000000] Jump Jet Defs checking begining...
  147. [f=0000000] .. Jump Jet Defs checking complete
  148. [f=0000000] Jump Jet Defs checking begining...
  149. [f=0000000] .. Jump Jet Defs checking complete
  150. [f=0000000] Jump Jet Defs checking begining...
  151. [f=0000000] .. Jump Jet Defs checking complete
  152. [f=0000000] Setting morph for custom comms for player: 0
  153. [f=0000000] Loading gadget: Lua unit script framework <unit_script.lua>
  154. [f=0000000] [Planet Wars Structures] Warning: Planetwars warning: Planetwars data entry in modoption is empty or in invalid format
  155. [f=0000000] LUARULES-DRAW (GADGETS)
  156. [f=0000000] Jump Jet Defs checking begining...
  157. [f=0000000] .. Jump Jet Defs checking complete
  158. [f=0000000] LUARULES-DRAW (GADGETS)
  159. [f=0000000] Loading LuaGaia
  160. [f=0000000] Loading LuaUI
  161. [f=0000000] LuaSocketEnabled: no
  162. [f=0000000] This game has locked LuaUI access
  163. [f=0000000] This game has locked LuaUI access
  164. [f=0000000] Using LUAUI_DIRNAME = LuaUI/
  165. [f=0000000] Reloaded ctrlpanel from file: LuaUI/ctrlpanel.txt
  166. [f=0000000] LuaUI: bound F11 to the widget selector
  167. [f=0000000] LuaUI: bound CTRL+F11 to tweak mode
  168. [f=0000000] Hardware is incompatible with Xray shader requirements
  169. [f=0000000] Jump Jet Defs checking begining...
  170. [f=0000000] .. Jump Jet Defs checking complete
  171. [f=0000000] Hardware is incompatible with Xray shader requirements
  172. [f=0000000] Loaded API widget: Cluster Detection <api_cluster_detection.lua>
  173. [f=0000000] Loaded API widget: Shared Functions <api_shared_functions.lua>
  174. [f=0000000] Loaded API widget: Modular Comm Info <api_modularcomms.lua>
  175. [f=0000000] Loaded API widget: Chili Framework <api_chili.lua>
  176. [f=0000000] Loaded API widget: Lag (AFK) monitor <api_lag_monitor.lua>
  177. [f=0000000] Loaded API widget: Lups <lups_wrapper.lua>
  178. [f=0000000] Hardware mouse-cursor is enabled!
  179. [f=0000000] Warning: Your hardware/driver setup does not support shadows
  180. [f=0000000] Set UnitLodDist to 9999
  181. [f=0000000] Ground-decals rendering is disabled!
  182. [f=0000000] Set maximum particles to: 3000
  183. [f=0000000] Set UnitIconDist to 150
  184. [f=0000000] Loaded widget: EPIC Menu <gui_epicmenu.lua>
  185. [f=0000000] Loaded widget: Chili Widget Selector <gui_chili_widgetselector.lua>
  186. [f=0000000] Loaded widget: Custom Cursor Sets <gui_customcursorsets.lua>
  187. [f=0000000] Mexspot Fetcher fetching
  188. [f=0000000] Loaded widget: Mexspot Fetcher <wg_mexspot_fetcher.lua>
  189. [f=0000000] Loaded widget: Local Team Colors <gui_local_colors.lua>
  190. [f=0000000] Loaded widget: HealthBars <unit_healthbars.lua>
  191. [f=0000000] Loaded widget: Hide map marks and cursor <gui_hide_marks_on_f5.lua>
  192. [f=0000000] Loaded widget: Noises <snd_noises.lua>
  193. [f=0000000] Loaded widget: Unit Icons <unit_icons.lua>
  194. [f=0000000] Loaded widget: Chili Vote Display <gui_chili_vote.lua>
  195. [f=0000000] Loaded widget: TeamCommEnds & Lavarise indicator <gui_teamcommends.lua>
  196. [f=0000000] Loaded widget: BuildETA <gui_build_eta.lua>
  197. [f=0000000] Loaded widget: EndGame Stats <gui_chili_endgraph.lua>
  198. [f=0000000] Loaded widget: Cloak Fire State <unit_cloakfirestate.lua>
  199. [f=0000000] Loaded widget: AA Command Helper <cmd_attackcmd_aid.lua>
  200. [f=0000000] Loaded widget: Auto First Build Facing <autofirstbuildfacing.lua>
  201. [f=0000000] Loaded widget: Auto Patrol Nanos <unit_auto_patrol_nanos.lua>
  202. [f=0000000] Loaded widget: Autoquit <autoquit.lua>
  203. [f=0000000] Loaded widget: Blast Radius <gui_blastradius.lua>
  204. [f=0000000] Loaded widget: CameraShake <camera_shake.lua>
  205. [f=0000000] Loaded widget: Chili EndGame Window <gui_chili_endgamewindow.lua>
  206. [f=0000000] Loaded widget: Chili Rejoining Progress Bar <gui_chili_rejoin_progress.lua>
  207. [f=0000000] Loaded widget: Chili Resource Bars <gui_chili_resource_bars.lua>
  208. [f=0000000] Loaded widget: Chili Selections & CursorTip <gui_chili_selections_and_cursortip.lua>
  209. [f=0000000] Loaded widget: ComCounter <unit_com_counter.lua>
  210. [f=0000000] Loaded widget: Constructor Auto Assist <unit_factory_guard.lua>
  211. [f=0000000] Loaded widget: Context Menu <gui_contextmenu.lua>
  212. [f=0000000] Loaded widget: Darkening <gui_darkening.lua>
  213. [f=0000000] Loaded widget: Decoration Handler <unit_decoration_handler.lua>
  214. [f=0000000] Loaded widget: Clippy Comments <unit_clippy.lua>
  215. [f=0000000] Loaded widget: Defense Range Zero-K <gui_defenserange.lua>
  216. [f=0000000] Loaded widget: LogFlush Disabler <dbg_logflush.lua>
  217. [f=0000000] Loaded widget: Ferry Points <cmd_ferry_points.lua>
  218. [f=0000000] Loaded widget: Highlight Geos <gui_highlight_geos.lua>
  219. [f=0000000] Loaded widget: Keep Target <cmd_keep_target.lua>
  220. [f=0000000] Loaded widget: Local Widgets Config <localwidgets.lua>
  221. [f=0000000] Loaded widget: MetalFeatures <gui_metal_features.lua>
  222. [f=0000000] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua>
  223. [f=0000000] Loaded widget: MinimapEvents <minimap_events.lua>
  224. [f=0000000] Loaded widget: Missile Silo Range <missilesilo_range.lua>
  225. [f=0000000] Loaded widget: Music Player <snd_music.lua>
  226. [f=0000000] Loaded widget: Ghost Site <unit_ghostsite.lua>
  227. [f=0000000] Loaded widget: Pause Screen <gui_pausescreen.lua>
  228. [f=0000000] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua>
  229. [f=0000000] Loaded widget: MiniMap Start Boxes <minimap_startbox.lua>
  230. [f=0000000] Loaded widget: Point Tracker <gui_point_tracker.lua>
  231. [f=0000000] Loaded widget: ReclaimInfo <gui_reclaiminfo.lua>
  232. [f=0000000] Loaded widget: Show All Commands v2 <unit_showallcommands_2.lua>
  233. [f=0000000] Loaded widget: Showeco and Grid Drawer <gui_showeco_action.lua>
  234. [f=0000000] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua>
  235. [f=0000000] Loaded widget: State Reverse Toggle <cmd_state_reverse_toggle.lua>
  236. [f=0000000] Loaded widget: Stereo3D <gfx_stereo3d.lua>
  237. [f=0000000] fw206 ENABLE TTS
  238. [f=0000000] Loaded widget: Text To Speech Control <snd_text_to_speech.lua>
  239. [f=0000000] Loaded widget: Voice Assistant <unit_voice.lua>
  240. [f=0000000] Loaded widget: Auto Group <unit_auto_group.lua>
  241. [f=0000000] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua>
  242. [f=0000000] Loaded widget: Startup Info and Selector <init_startup_info_selector.lua>
  243. [f=0000000] Loaded widget: Attack Warning <unit_attack_warning.lua>
  244. [f=0000000] Loaded widget: Stockpiler <unit_stockpile.lua>
  245. [f=0000000] Loaded widget: Transport AI <unit_transport_ai.lua>
  246. [f=0000000] Loaded widget: Start Point Remover & Comm Selector <init_start_point_remover.lua>
  247. [f=0000000] Loaded widget: Unit Marker Zero-K <unit_marker.lua>
  248. [f=0000000] Loaded widget: Attack AoE <gui_attack_aoe.lua>
  249. [f=0000000] Loaded widget: MessageBoxes <mission_messagebox.lua>
  250. [f=0000000] Loaded widget: Objectives <mission_objectives.lua>
  251. [f=0000000] Loaded widget: Select Keys <gui_selectkeys.lua>
  252. [f=0000000] Loaded widget: SmoothScroll <camera_smooth_move.lua>
  253. [f=0000000] Loaded widget: Unit Start State <unit_start_state.lua>
  254. [f=0000000] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua>
  255. [f=0000000] Loaded widget: PlanetWars Info <gui_planetwars_info.lua>
  256. [f=0000000] <Replay control buttons> Live mode. Widget removed.
  257. [f=0000000] Loaded widget: Replay control buttons <gui_replay_controls.lua>
  258. [f=0000000] Loaded widget: Retreat <cmd_retreat.lua>
  259. [f=0000000] Loaded widget: AllyCursors <gui_ally_cursors.lua>
  260. [f=0000000] Loaded widget: CEG Spawner <dbg_ceg_spawner.lua>
  261. [f=0000000] Loaded widget: CommandInsert <gui_commandinsert.lua>
  262. [f=0000000] Loaded widget: Gadget Icons <unit_gadget_icons.lua>
  263. [f=0000000] Loaded widget: Rank Icons 2 <unit_rank_icons.lua>
  264. [f=0000000] Loaded widget: Selection Send <gui_selectionsend.lua>
  265. [f=0000000] Loaded widget: Shield Guard <unit_shield_guard.lua>
  266. [f=0000000] Loaded widget: State Icons <unit_state_icons.lua>
  267. [f=0000000] Loaded widget: Building Starter <unit_building_starter.lua>
  268. [f=0000000] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua>
  269. [f=0000000] Loaded widget: LupsManager <gfx_lups_manager.lua>
  270. [f=0000000] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua>
  271. [f=0000000] Loaded widget: Newton Firezone <cmd_newton_firezone.lua>
  272. [f=0000000] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua>
  273. [f=0000000] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua>
  274. [f=0000000] Loaded widget: Chili Docking <gui_chili_docking.lua>
  275. [f=0000000] Loaded widget: Image Preloader <dbg_img_preload.lua>
  276. [f=0000000] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua>
  277. [f=0000000] Loaded widget: Restricted Zones <gui_restrictedzones.lua>
  278. [f=0000000] Loaded widget: Jumpjet GUI <gui_jumpjets.lua>
  279. [f=0000000] Loaded widget: Chili Gesture Menu <gui_chili_gesture_menu.lua>
  280. [f=0000000] Loaded widget: CustomFormations2 <unit_customformations2.lua>
  281. [f=0000000] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua>
  282. [f=0000000] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua>
  283. [f=0000000] LuaUI v0.3
  284. [f=0000000] Finalizing
  285. [f=0000000] Connection attempt rejected: Packet too short
  286. [f=0000000] Connection attempt from fw206
  287. [f=0000000] -> Version: 91.0
  288. [f=0000000] -> Connection established (given id 0)
  289. [f=0000000] Mexspot Fetcher received
  290. [f=0000000] Mex Placement Initialised with 37 spots.
  291. [f=0000000] Epicmenu: Switching to Total Annihilation camera mode
  292. [f=0000000] <fw206> Allies: I choose: Support!
  293. [f=0000000] GameID: 67b22c52f9a549106901547679b8f899
  294. [f=0000019] Skirmish AI "Null AI" (ID:0, Short-Name:"Null AI", Version:"") took over control of team 1
  295. [f=0000048] Wind Range: 0 - 2.5. Max Windmill altitude bonus is: 44%
  296. [f=0000060] Terraform cost multipler = 1
  297. [f=0000386] Buildings set to face South
  298. [f=0000434] !transmitlobby @voice@buildUnit@add;armca;Crane
  299. [f=0000434] !transmitlobby @voice@buildUnit@add;blastwing;Blastwing
  300. [f=0000434] !transmitlobby @voice@buildUnit@add;bladew;Gnat
  301. [f=0000434] !transmitlobby @voice@buildUnit@add;armkam;Banshee
  302. [f=0000434] !transmitlobby @voice@buildUnit@add;corape;Rapier
  303. [f=0000434] !transmitlobby @voice@buildUnit@add;armbrawl;Brawler
  304. [f=0000434] !transmitlobby @voice@buildUnit@add;blackdawn;Black Dawn
  305. [f=0000434] !transmitlobby @voice@buildUnit@add;corcrw;Krow
  306. [f=0000434] !transmitlobby @voice@buildUnit@add;gunshipaa;Trident
  307. [f=0000434] !transmitlobby @voice@buildUnit@add;corvalk;Valkyrie
  308. [f=0000434] !transmitlobby @voice@buildUnit@add;corbtrans;Vindicator
  309. [f=0000434] !transmitlobby @voice@buildUnit@reload
  310. [f=0001181] Error: Spring 91.0 has crashed.
  311. [f=0001181] Error: DLL information:
  312. [f=0001181] Error: 0x00400000 spring
  313. [f=0001181] Error: 0x77a00000 ntdll
  314. [f=0001181] Error: 0x77230000 kernel32
  315. [f=0001181] Error: 0x76ac0000 KERNELBASE
  316. [f=0001181] Error: 0x10000000 DevIL
  317. [f=0001181] Error: 0x68040000 MSVCP80
  318. [f=0001181] Error: 0x72440000 MSVCR80
  319. [f=0001181] Error: 0x75ad0000 msvcrt
  320. [f=0001181] Error: 0x76d90000 USER32
  321. [f=0001181] Error: 0x76b30000 GDI32
  322. [f=0001181] Error: 0x779d0000 LPK
  323. [f=0001181] Error: 0x754b0000 USP10
  324. [f=0001181] Error: 0x75b80000 ADVAPI32
  325. [f=0001181] Error: 0x77550000 sechost
  326. [f=0001181] Error: 0x755b0000 RPCRT4
  327. [f=0001181] Error: 0x75450000 SspiCli
  328. [f=0001181] Error: 0x75440000 CRYPTBASE
  329. [f=0001181] Error: 0x68130000 GLU32
  330. [f=0001181] Error: 0x67300000 OPENGL32
  331. [f=0001181] Error: 0x659b0000 DDRAW
  332. [f=0001181] Error: 0x6c360000 DCIMAN32
  333. [f=0001181] Error: 0x76bd0000 SETUPAPI
  334. [f=0001181] Error: 0x75860000 CFGMGR32
  335. [f=0001181] Error: 0x758e0000 OLEAUT32
  336. [f=0001181] Error: 0x75970000 ole32
  337. [f=0001181] Error: 0x75c20000 DEVOBJ
  338. [f=0001181] Error: 0x713f0000 dwmapi
  339. [f=0001181] Error: 0x76f20000 IMAGEHLP
  340. [f=0001181] Error: 0x6fbc0000 mingwm10
  341. [f=0001181] Error: 0x75c50000 SHELL32
  342. [f=0001181] Error: 0x756f0000 SHLWAPI
  343. [f=0001181] Error: 0x758a0000 WS2_32
  344. [f=0001181] Error: 0x76d70000 NSI
  345. [f=0001181] Error: 0x62e80000 zlib1
  346. [f=0001181] Error: 0x6b600000 OpenAL32
  347. [f=0001181] Error: 0x71de0000 WINMM
  348. [f=0001181] Error: 0x70780000 vorbisfile
  349. [f=0001181] Error: 0x00030000 ogg
  350. [f=0001181] Error: 0x64cc0000 vorbis
  351. [f=0001181] Error: 0x66fc0000 freetype6
  352. [f=0001181] Error: 0x62aa0000 glew32
  353. [f=0001181] Error: 0x01440000 SDL
  354. [f=0001181] Error: 0x7c340000 MSVCR71
  355. [f=0001181] Error: 0x773c0000 IMM32
  356. [f=0001181] Error: 0x75750000 MSCTF
  357. [f=0001181] Error: 0x6aaf0000 dsound
  358. [f=0001181] Error: 0x71db0000 POWRPROF
  359. [f=0001181] Error: 0x76e90000 CLBCatQ
  360. [f=0001181] Error: 0x739d0000 MMDevApi
  361. [f=0001181] Error: 0x74720000 PROPSYS
  362. [f=0001181] Error: 0x6d580000 wdmaud
  363. [f=0001181] Error: 0x6eae0000 ksuser
  364. [f=0001181] Error: 0x6ead0000 AVRT
  365. [f=0001181] Error: 0x70150000 AUDIOSES
  366. [f=0001181] Error: 0x6e930000 msacm32
  367. [f=0001181] Error: 0x6e610000 MSACM32
  368. [f=0001181] Error: 0x6d560000 midimap
  369. [f=0001181] Error: 0x74da0000 profapi
  370. [f=0001181] Error: 0x72130000 uxtheme
  371. [f=0001181] Error: 0x04430000 ig4icd32
  372. [f=0001181] Error: 0x68100000 DINPUT
  373. [f=0001181] Error: 0x6d370000 HID
  374. [f=0001181] Error: 0x75830000 WINTRUST
  375. [f=0001181] Error: 0x77110000 CRYPT32
  376. [f=0001181] Error: 0x75890000 MSASN1
  377. [f=0001181] Error: 0x74aa0000 avsda
  378. [f=0001181] Error: 0x750d0000 IPHLPAPI
  379. [f=0001181] Error: 0x750c0000 WINNSI
  380. [f=0001181] Error: 0x74a10000 mswsock
  381. [f=0001181] Error: 0x723d0000 wship6
  382. [f=0001181] Error: 0x74a00000 wshtcpip
  383. [f=0001181] Error: 0x08990000 MGKBHook
  384. [f=0001181] Error: 0x71fa0000 dbghelp
  385. [f=0001181] Error: Exception: Access violation (0xc0000005)
  386. [f=0001181] Error: Exception Address: 0x77a58118
  387. [f=0001181] Error: Stacktrace:
  388. [f=0001181] Error: This stack trace indicates a problem with your graphic card driver. Please try upgrading or downgrading it. Specifically recommended is the latest driver, and one that is as old as your graphic card. Make sure to use a driver removal utility, before installing other drivers.
  389. [f=0001181] Error: (0) C:\windows\SysWOW64\ntdll.dll(RtlCleanUpTEBLangLists+0x9a) [0x77A58118]
  390. [f=0001181] Error: (1) C:\windows\SysWOW64\ntdll.dll(RtlImageNtHeader+0xac6) [0x77A33C5A]
  391. [f=0001181] Error: (2) C:\windows\SysWOW64\ntdll.dll(RtlImageNtHeader+0xb6a) [0x77A33CFE]
  392. [f=0001181] Error: (3) C:\windows\syswow64\KERNELBASE.dll(GlobalAlloc+0x6e) [0x76AD4E55]
  393. [f=0001181] Error: (4) C:\windows\system32\ig4icd32.dll(ShCompile+0xc80cd) [0x0494846D]
  394. [f=0001181] Error: (5) C:\windows\system32\ig4icd32.dll(ShCompile+0x1e353b) [0x04A638DB]
  395. [f=0001181] Error: (6) C:\windows\system32\ig4icd32.dll(ShCompile+0x1e2c01) [0x04A62FA1]
  396. [f=0001181] Error: (7) C:\windows\system32\ig4icd32.dll(ShCompile+0x1e2dea) [0x04A6318A]
  397. [f=0001181] Error: (8) Unknown [0x0028F064]
  398. [f=0001181] fw206 DISABLE TTS
  399. [f=0001181] [CCollisionHandler] dis-/continuous tests: 0/2212570
  400. [f=0001181] Path cache hits 0 0%
  401. [f=0001181] Path cache hits 0 0%
  402. [f=0001181] Statistics for RectangleOptimizer: 0%
  403. [f=0001181] Statistics for RectangleOptimizer: 0%
  404. [f=0001181] Statistics for UDP connection:
  405. Received: 10784 bytes in 448 packets (24.0714 bytes/package)
  406. Sent: 22386 bytes in 721 packets (31.0485 bytes/package)
  407. Relative protocol overhead: 0 up, 0.249258 down
  408. 1 incoming chunks had been dropped, 1 outg
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