xeRicker

ArenaBrawl - Language.yml

Nov 11th, 2016
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  1. global:
  2. command-invalid-args: "&cSpecified arguments are invalid!"
  3. command-error: "&cAn error occurred while processing this command!"
  4. no-permission: "&cYou don't have permission!"
  5. must-be-player: "&cYou must be player!"
  6. player-is-offline: "&cThe player is offline!"
  7. config-reloaded: "&eThe configuration files have been reloaded!"
  8. players:
  9. joined-arena: "&a{PLAYER} &ehas joined the arena!"
  10. left-arena: "&a{PLAYER} &ehas left the arena!"
  11. already-in-game: "&cYou are already in the game!"
  12.  
  13. you-have-killed: "&eYou have killed &c{VICTIM}&e!"
  14. you-have-been-killed: "&eYou have been killed!"
  15. has-been-killed: "&c{VICTIM} &ehas been killed by &c{ATTACKER}&e!"
  16.  
  17. you-have-unlocked-skill: "&aYou have unlocked {SKILL}!"
  18. not-enough-coins-for-skill: "&cYou don't have enough coins to unlock this!"
  19.  
  20. you-have-activated-skill: "&aYou have activated {SKILL}!"
  21. skill-already-active: "&cThis skill is already active!"
  22.  
  23. coins: "&6+{COINS} coins! ({REASON})"
  24. skills:
  25. you-hit: "&a➡ &3Your {SKILL} hit {VICTIM} for &c{DAMAGE} &3damage!"
  26. you-were-hit: "&c➡ &3You were hit by {ATTACKER}'s {SKILL} for &c{DAMAGE} &3damage!"
  27. you-were-healed: "&a➡ &3Your {SKILL} healed you for &a{HEAL} &3health!"
  28. you-swapped-location: "&eYou swapped location with &c{PLAYER}&e!"
  29.  
  30. must-target-block: "&eYou must target a block!"
  31. cant-activate-here: "&eYou can't activate this here!"
  32. cant-use-while-stunned: "&eYou can't use this while stunned!"
  33. can-be-only-used-once: "&eThis can be only used once!"
  34.  
  35. no-players-within-range: "&eNo players within range to target!"
  36. not-enough-energy: "&eYou don't have enough energy!"
  37. you-must-wait: "&eYou must wait &c{TIME}s&e!"
  38. worn-off: "&eYour {SKILL} has worn off!"
  39. arenas:
  40. disabled: "&cThe arena is disabled!"
  41. already-started: "&cThe arena already started!"
  42. not-enough-players: "&cNot enough players to start the game!"
  43. game-starts-in: "&eThe game starts in &b{TIME}s&e!"
  44. player-won:
  45. - "&a{PLAYER}"
  46. - "&ewon the game!"
  47. no-one-won:
  48. - "&cDRAW!"
  49. - "&eno one won the game!"
  50. structures:
  51. on-hit: "&e{SKILL}'s health: &c{HEALTH}%"
  52. destroyed: "&e{SKILL} has been destroyed!"
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