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- [10197.814] Main : Error: stack overflow
- [Server] Script Error #2: stack overflow
- Call stack:
- #1: __newindex [C]:-1
- #2: SetDistanceToHive lua/UWEBalance/Cyst_Server.lua:2
- self = Cyst-2072 {activeHealingMistId=-1, alive=true, animationGraphIndex=35, armor=0, buildFraction=1, cloakRate=0, cloakingDesired=false, collisionRep=1, connected=true, constructionComplete=true, desiredInfestationRadius=7.5, detected=false, dragsUmbra=false, flinchIntensity=0.60075128078461, fullyCloaked=false, gameEffectsFlags=0, growthRate=0.20000000298023, hasChild=false, health=326.46716308594, healthIgnored=false, healthScalar=0.87780350446701, hotGroupNumber=0, inCombat=true, infestationChangeTime=1642.6119384766, infestationRadius=0, isCatalysted=false, isMature=false, isOnFire=false, lastTakenDamageAmount=68, lastTakenDamageOrigin=cdata, lastTakenDamageTime=2087.7497558594, lastTargetId=-1, locationId=8, maxArmor=0, maxHealth=395, modelIndex=59, parentId=4033, physicsGroup=4, physicsGroupFilterMask=0, physicsType=1, playIdleSound=false, selectionMask=0, sighted=true, teamNumber=2, techId=237, timeBurnInit=0, timeLastHealed=1642.5152587891, timeLastVisuallyHealed=0, underConstruction=false, visibleClient=true }
- distance = 102277.08075577
- #3: SetDistanceToHive lua/UWEBalance/Cyst_Server.lua:8
- self = Cyst-4033 {activeHealingMistId=-1, alive=true, animationGraphIndex=35, armor=0, buildFraction=1, cloakRate=0, cloakingDesired=false, collisionRep=1, connected=true, constructionComplete=true, desiredInfestationRadius=7.5, detected=false, dragsUmbra=false, flinchIntensity=0, fullyCloaked=false, gameEffectsFlags=0, growthRate=0.20000000298023, hasChild=false, health=199.99998474121, healthIgnored=false, healthScalar=0, hotGroupNumber=0, inCombat=false, infestationChangeTime=1652.5672607422, infestationRadius=0, isCatalysted=false, isMature=false, isOnFire=false, lastTakenDamageAmount=0, lastTakenDamageOrigin=cdata, lastTakenDamageTime=0, lastTargetId=-1, locationId=8, maxArmor=0, maxHealth=200, modelIndex=59, parentId=3078, physicsGroup=4, physicsGroupFilterMask=0, physicsType=1, playIdleSound=false, selectionMask=0, sighted=false, teamNumber=2, techId=237, timeBurnInit=0, timeLastHealed=1652.4716796875, timeLastVisuallyHealed=0, underConstruction=false, visibleClient=false }
- distance = 102261.91238778
- (for generator) = function
- (for state) = {2072=2072 }
- (for control) = nan
- i = "2072"
- entId = 2072
- cyst = Cyst-2072 {activeHealingMistId=-1, alive=true, animationGraphIndex=35, armor=0, buildFraction=1, cloakRate=0, cloakingDesired=false, collisionRep=1, connected=true, constructionComplete=true, desiredInfestationRadius=7.5, detected=false, dragsUmbra=false, flinchIntensity=0.60075128078461, fullyCloaked=false, gameEffectsFlags=0, growthRate=0.20000000298023, hasChild=false, health=326.46716308594, healthIgnored=false, healthScalar=0.87780350446701, hotGroupNumber=0, inCombat=true, infestationChangeTime=1642.6119384766, infestationRadius=0, isCatalysted=false, isMature=false, isOnFire=false, lastTakenDamageAmount=68, lastTakenDamageOrigin=cdata, lastTakenDamageTime=2087.7497558594, lastTargetId=-1, locationId=8, maxArmor=0, maxHealth=395, modelIndex=59, parentId=4033, physicsGroup=4, physicsGroupFilterMask=0, physicsType=1, playIdleSound=false, selectionMask=0, sighted=true, teamNumber=2, techId=237, timeBurnInit=0, timeLastHealed=1642.5152587891, timeLastVisuallyHealed=0, underConstruction=false, visibleClient=true }
- path = PointArray { }
- #4: SetDistanceToHive lua/UWEBalance/Cyst_Server.lua:8
- self = Cyst-3078 {activeHealingMistId=-1, alive=true, animationGraphIndex=35, armor=0, buildFraction=1, cloakRate=0, cloakingDesired=false, collisionRep=1, connected=true, constructionComplete=true, desiredInfestationRadius=7.5, detected=false, dragsUmbra=false, flinchIntensity=0, fullyCloaked=false, gameEffectsFlags=0, growthRate=0.20000000298023, hasChild=false, health=199.99998474121, healthIgnored=false, healthScalar=0, hotGroupNumber=0, inCombat=false, infestationChangeTime=1647.7099609375, infestationRadius=0, isCatalysted=false, isMature=false, isOnFire=false, lastTakenDamageAmount=0, lastTakenDamageOrigin=cdata, lastTakenDamageTime=0, lastTargetId=-1, locationId=8, maxArmor=0, maxHealth=200, modelIndex=59, parentId=1562, physicsGroup=4, physicsGroupFilterMask=0, physicsType=1, playIdleSound=false, selectionMask=0, sighted=false, teamNumber=2, techId=237, timeBurnInit=0, timeLastHealed=1647.4747314453, timeLastVisuallyHealed=0, underConstruction=false, visibleClient=false }
- distance = 102249.5312507
- (for generator) = function
- (for state) = {2080=2080, 4033=4033 }
- (for control) = nan
- i = "4033"
- entId = 4033
- cyst = Cyst-4033 {activeHealingMistId=-1, alive=true, animationGraphIndex=35, armor=0, buildFraction=1, cloakRate=0, cloakingDesired=false, collisionRep=1, connected=true, constructionComplete=true, desiredInfestationRadius=7.5, detected=false, dragsUmbra=false, flinchIntensity=0, fullyCloaked=false, gameEffectsFlags=0, growthRate=0.20000000298023, hasChild=false, health=199.99998474121, healthIgnored=false, healthScalar=0, hotGroupNumber=0, inCombat=false, infestationChangeTime=1652.5672607422, infestationRadius=0, isCatalysted=false, isMature=false, isOnFire=false, lastTakenDamageAmount=0, lastTakenDamageOrigin=cdata, lastTakenDamageTime=0, lastTargetId=-1, locationId=8, maxArmor=0, maxHealth=200, modelIndex=59, parentId=3078, physicsGroup=4, physicsGroupFilterMask=0, physicsType=1, playIdleSound=false, selectionMask=0, sighted=false, teamNumber=2, techId=237, timeBurnInit=0, timeLastHealed=1652.4716796875, timeLastVisuallyHealed=0, underConstruction=false, visibleClient=false }
- path = PointArray { }
- #5: SetDistanceToHive lua/UWEBalance/Cyst_Server.lua:8
- self = Cyst-2072 {activeHealingMistId=-1, alive=true, animationGraphIndex=35, armor=0, buildFraction=1, cloakRate=0, cloakingDesired=false, collisionRep=1, connected=true, constructionComplete=true, desiredInfestationRadius=7.5, detected=false, dragsUmbra=false, flinchIntensity=0.60075128078461, fullyCloaked=false, gameEffectsFlags=0, growthRate=0.20000000298023, hasChild=false, health=326.46716308594, healthIgnored=false, healthScalar=0.87780350446701, hotGroupNumber=0, inCombat=true, infestationChangeTime=1642.6119384766, infestationRadius=0, isCatalysted=false, isMature=false, isOnFire=false, lastTakenDamageAmount=68, lastTakenDamageOrigin=cdata, lastTakenDamageTime=2087.7497558594, lastTargetId=-1, locationId=8, maxArmor=0, maxHealth=395, modelIndex=59, parentId=4033, physicsGroup=4, physicsGroupFilterMask=0, physicsType=1, playIdleSound=false, selectionMask=0, sighted=true, teamNumber=2, techId=237, timeBurnInit=0, timeLastHealed=1642.5152587891, timeLastVisuallyHealed=0, underConstruction=false, visibleClient=true }
- distance = 102230.68828484
- (for generator) = function
- (for state) = {3078=3078 }
- (for control) = nan
- i = "3078"
- entId = 3078
- cyst = Cyst-3078 {activeHealingMistId=-1, alive=true, animationGraphIndex=35, armor=0, buildFraction=1, cloakRate=0, cloakingDesired=false, collisionRep=1, connected=true, constructionComplete=true, desiredInfestationRadius=7.5, detected=false, dragsUmbra=false, flinchIntensity=0, fullyCloaked=false, gameEffectsFlags=0, growthRate=0.20000000298023, hasChild=false, health=199.99998474121, healthIgnored=false, healthScalar=0, hotGroupNumber=0, inCombat=false, infestationChangeTime=1647.7099609375, infestationRadius=0, isCatalysted=false, isMature=false, isOnFire=false, lastTakenDamageAmount=0, lastTakenDamageOrigin=cdata, lastTakenDamageTime=0, lastTargetId=-1, locationId=8, maxArmor=0, maxHealth=200, modelIndex=59, parentId=1562, physicsGroup=4, physicsGroupFilterMask=0, physicsType=1, playIdleSound=false, selectionMask=0, sighted=false, teamNumber=2, techId=237, timeBurnInit=0, timeLastHealed=1647.4747314453, timeLastVisuallyHealed=0, underConstruction=false, visibleClient=false }
- path = PointArray { }
- #6: SetDistanceToHive lua/UWEBalance/Cyst_Server.lua:8
- self = Cyst-4033 {activeHealingMistId=-1, alive=true, animationGraphIndex=35, armor=0, buildFraction=1, cloakRate=0, cloakingDesired=false, collisionRep=1, connected=true, constructionComplete=true, desiredInfestationRadius=7.5, detected=false, dragsUmbra=false, flinchIntensity=0, fullyCloaked=false, gameEffectsFlags=0, growthRate=0.20000000298023, hasChild=false, health=199.99998474121, healthIgnored=false, healthScalar=0, hotGroupNumber=0, inCombat=false, infestationChangeTime=1652.5672607422, infestationRadius=0, isCatalysted=false, isMature=false, isOnFire=false, lastTakenDamageAmount=0, lastTakenDamageOrigin=cdata, lastTakenDamageTime=0, lastTargetId=-1, locationId=8, maxArmor=0, maxHealth=200, modelIndex=59, parentId=3078, physicsGroup=4, physicsGroupFilterMask=0, physicsType=1, playIdleSound=false, selectionMask=0, sighted=false, teamNumber=2, techId=237, timeBurnInit=0, timeLastHealed=1652.4716796875, timeLastVisuallyHealed=0, underConstruction=false, visibleClient=false }
- distance = 102215.51991685
- (for generator) = function
- (for state) = {2072=2072 }
- (for control) = nan
- i = "2072"
- entId = 2072
- cyst = Cyst-2072 {activeHealingMistId=-1, alive=true, animationGraphIndex=35, armor=0, buildFraction=1, cloakRate=0, cloakingDesired=false, collisionRep=1, connected=true, constructionComplete=true, desiredInfestationRadius=7.5, detected=false, dragsUmbra=false, flinchIntensity=0.60075128078461, fullyCloaked=false, gameEffectsFlags=0, growthRate=0.20000000298023, hasChild=false, health=326.46716308594, healthIgnored=false, healthScalar=0.87780350446701, hotGroupNumber=0, inCombat=true, infestationChangeTime=1642.6119384766, infestationRadius=0, isCatalysted=false, isMature=false, isOnFire=false, lastTakenDamageAmount=68, lastTakenDamageOrigin=cdata, lastTakenDamageTime=2087.7497558594, lastTargetId=-1, locationId=8, maxArmor=0, maxHealth=395, modelIndex=59, parentId=4033, physicsGroup=4, physicsGroupFilterMask=0, physicsType=1, playIdleSound=false, selectionMask=0, sighted=true, teamNumber=2, techId=237, timeBurnInit=0, timeLastHealed=1642.5152587891, timeLastVisuallyHealed=0, underConstruction=false, visibleClient=true }
- path = PointArray { }
- #7: SetDistanceToHive lua/UWEBalance/Cyst_Server.lua:8
- self = Cyst-3078 {activeHealingMistId=-1, alive=true, animationGraphIndex=35, armor=0, buildFraction=1, cloakRate=0, cloakingDesired=false, collisionRep=1, connected=true, constructionComplete=true, desiredInfestationRadius=7.5, detected=false, dragsUmbra=false, flinchIntensity=0, fullyCloaked=false, gameEffectsFlags=0, growthRate=0.20000000298023, hasChild=false, health=199.99998474121, healthIgnored=false, healthScalar=0, hotGroupNumber=0, inCombat=false, infestationChangeTime=1647.7099609375, infestationRadius=0, isCatalysted=false, isMature=false, isOnFire=false, lastTakenDamageAmount=0, lastTakenDamageOrigin=cdata, lastTakenDamageTime=0, lastTargetId=-1, locationId=8, maxArmor=0, maxHealth=200, modelIndex=59, parentId=1562, physicsGroup=4, physicsGroupFilterMask=0, physicsType=1, playIdleSound=false, selectionMask=0, sighted=false, teamNumber=2, techId=237, timeBurnInit=0, timeLastHealed=1647.4747314453, timeLastVisuallyHealed=0, underConstruction=false, visibleClient=false }
- distance = 102203.13877976
- (for generator) = function
- (for state) = {2080=2080, 4033=4033 }
- (for control) = nan
- i = "4033"
- entId = 4033
- cyst = Cyst-4033 {activeHealingMistId=-1, alive=true, animationGraphIndex=35, armor=0, buildFraction=1, cloakRate=0, cloakingDesired=false, collisionRep=1, connected=true, constructionComplete=true, desiredInfestationRadius=7.5, detected=false, dragsUmbra=false, flinchIntensity=0, fullyCloaked=false, gameEffectsFlags=0, growthRate=0.20000000298023, hasChild=false, health=199.99998474121, healthIgnored=false, healthScalar=0, hotGroupNumber=0, inCombat=false, infestationChangeTime=1652.5672607422, infestationRadius=0, isCatalysted=false, isMature=false, isOnFire=false, lastTakenDamageAmount=0, lastTakenDamageOrigin=cdata, lastTakenDamageTime=0, lastTargetId=-1, locationId=8, maxArmor=0, maxHealth=200, modelIndex=59, parentId=3078, physicsGroup=4, physicsGroupFilterMask=0, physicsType=1, playIdleSound=false, selectionMask=0, sighted=false, teamNumber=2, techId=237, timeBurnInit=0, timeLastHealed=1652.4716796875, timeLastVisuallyHealed=0, underConstruction=false, visibleClient=false }
- path = PointArray { }
- #8: SetDistanceToHive lua/UWEBalance/Cyst_Server.lua:8
- self = Cyst-2072 {activeHealingMistId=-1, alive=true, animationGraphIndex=35, armor=0, buildFraction=1, cloakRate=0, cloakingDesired=false, collisionRep=1, connected=true, constructionComplete=true, desiredInfestationRadius=7.5, detected=false, dragsUmbra=false, flinchIntensity=0.60075128078461, fullyCloaked=false, gameEffectsFlags=0, growthRate=0.20000000298023, hasChild=false, health=326.46716308594, healthIgnored=false, healthScalar=0.87780350446701, hotGroupNumber=0, inCombat=true, infestationChangeTime=1642.6119384766, infestationRadius=0, isCatalysted=false, isMature=false, isOnFire=false, lastTakenDamageAmount=68, lastTakenDamageOrigin=cdata, lastTakenDamageTime=2087.7497558594, lastTargetId=-1, locationId=8, maxArmor=0, maxHealth=395, modelIndex=59, parentId=4033, physicsGroup=4, physicsGroupFilterMask=0, physicsType=1, playIdleSound=false, selectionMask=0, sighted=true, teamNumber=2, techId=237, timeBurnInit=0, timeLastHealed=1642.5152587891, timeLastVisuallyHealed=0, underConstruction=false, visibleClient=true }
- distance = 102184.2958139
- (for generator) = function
- (for state) = {3078=3078 }
- (for control) = nan
- i = "3078"
- entId = 3078
- cyst = Cyst-3078 {activeHealingMistId=-1, alive=true, animationGraphIndex=35, armor=0, buildFraction=1, cloakRate=0, cloakingDesired=false, collisionRep=1, connected=true, constructionComplete=true, desiredInfestationRadius=7.5, detected=false, dragsUmbra=false, flinchIntensity=0, fullyCloaked=false, gameEffectsFlags=0, growthRate=0.20000000298023, hasChild=false, health=199.99998474121, healthIgnored=false, healthScalar=0, hotGroupNumber=0, inCombat=false, infestationChangeTime=1647.7099609375, infestationRadius=0, isCatalysted=false, isMature=false, isOnFire=false, lastTakenDamageAmount=0, lastTakenDamageOrigin=cdata, lastTakenDamageTime=0, lastTargetId=-1, locationId=8, maxArmor=0, maxHealth=200, modelIndex=59, parentId=1562, physicsGroup=4, physicsGroupFilterMask=0, physicsType=1, playIdleSound=false, selectionMask=0, sighted=false, teamNumber=2, techId=237, timeBurnInit=0, timeLastHealed=1647.4747314453, timeLastVisuallyHealed=0, underConstruction=false, visibleClient=false }
- path = PointArray { }
- #9: SetDistanceToHive lua/UWEBalance/Cyst_Server.lua:8
- self = Cyst-4033 {activeHealingMistId=-1, alive=true, animationGraphIndex=35, armor=0, buildFraction=1, cloakRate=0, cloakingDesired=false, collisionRep=1, connected=true, constructionComplete=true, desiredInfestationRadius=7.5, detected=false, dragsUmbra=false, flinchIntensity=0, fullyCloaked=false, gameEffectsFlags=0, growthRate=0.20000000298023, hasChild=false, health=199.99998474121, healthIgnored=false, healthScalar=0, hotGroupNumber=0, inCombat=false, infestationChangeTime=1652.5672607422, infestationRadius=0, isCatalysted=false, isMature=false, isOnFire=false, lastTakenDamageAmount=0, lastTakenDamageOrigin=cdata, lastTakenDamageTime=0, lastTargetId=-1, locationId=8, maxArmor=0, maxHealth=200, modelIndex=59, parentId=3078, physicsGroup=4, physicsGroupFilterMask=0, physicsType=1, playIdleSound=false, selectionMask=0, sighted=false, teamNumber=2, techId=237, timeBurnInit=0, timeLastHealed=1652.4716796875, timeLastVisuallyHealed=0, underConstruction=false, visibleClient=false }
- distance = 102169.12744591
- (for generator) = function
- (for state) = {2072=2072 }
- (for control) = nan
- i = "2072"
- entId = 2072
- cyst = Cyst-2072 {activeHealingMistId=-1, alive=true, animationGraphIndex=35, armor=0, buildFraction=1, cloakRate=0, cloakingDesired=false, collisionRep=1, connected=true, constructionComplete=true, desiredInfestationRadius=7.5, detected=false, dragsUmbra=false, flinchIntensity=0.60075128078461, fullyCloaked=false, gameEffectsFlags=0, growthRate=0.20000000298023, hasChild=false, health=326.46716308594, healthIgnored=false, healthScalar=0.87780350446701, hotGroupNumber=0, inCombat=true, infestationChangeTime=1642.6119384766, infestationRadius=0, isCatalysted=false, isMature=false, isOnFire=false, lastTakenDamageAmount=68, lastTakenDamageOrigin=cdata, lastTakenDamageTime=2087.7497558594, lastTargetId=-1, locationId=8, maxArmor=0, maxHealth=395, modelIndex=59, parentId=4033, physicsGroup=4, physicsGroupFilterMask=0, physicsType=1, playIdleSound=false, selectionMask=0, sighted=true, teamNumber=2, techId=237, timeBurnInit=0, timeLastHealed=1642.5152587891, timeLastVisuallyHealed=0, underConstruction=false, visibleClient=true }
- path = PointArray { }
- #10: SetDistanceToHive lua/UWEBalance/Cyst_Server.lua:8
- self = Cyst-3078 {activeHealingMistId=-1, alive=true, animationGraphIndex=35, armor=0, buildFraction=1, cloakRate=0, cloakingDesired=false, collisionRep=1, connected=true, constructionComplete=true, desiredInfestationRadius=7.5, detected=false, dragsUmbra=false, flinchIntensity=0, fullyCloaked=false, gameEffectsFlags=0, growthRate=0.20000000298023, hasChild=false, health=199.99998474121, healthIgnored=false, healthScalar=0, hotGroupNumber=0, inCombat=false, infestationChangeTime=1647.7099609375, infestationRadius=0, isCatalysted=false, isMature=false, isOnFire=false, lastTakenDamageAmount=0, lastTakenDamageOrigin=cdata, lastTakenDamageTime=0, lastTargetId=-1, locationId=8, maxArmor=0, maxHealth=200, modelIndex=59, parentId=1562, physicsGroup=4, physicsGroupFilterMask=0, physicsType=1, playIdleSound=false, selectionMask=0, sighted=false, teamNumber=2, techId=237, timeBurnInit=0, timeLastHealed=1647.4747314453, timeLastVisuallyHealed=0, underConstruction=false, visibleClient=false }
- distance = 102156.74630883
- (for generator) = function
- (for state) = {2080=2080, 4033=4033 }
- (for control) = nan
- i = "4033"
- entId = 4033
- cyst = Cyst-4033 {activeHealingMistId=-1, alive=true, animationGraphIndex=35, armor=0, buildFraction=1, cloakRate=0, cloakingDesired=false, collisionRep=1, connected=true, constructionComplete=true, desiredInfestationRadius=7.5, detected=false, dragsUmbra=false, flinchIntensity=0, fullyCloaked=false, gameEffectsFlags=0, growthRate=0.20000000298023, hasChild=false, health=199.99998474121, healthIgnored=false, healthScalar=0, hotGroupNumber=0, inCombat=false, infestationChangeTime=1652.5672607422, infestationRadius=0, isCatalysted=false, isMature=false, isOnFire=false, lastTakenDamageAmount=0, lastTakenDamageOrigin=cdata, lastTakenDamageTime=0, lastTargetId=-1, locationId=8, maxArmor=0, maxHealth=200, modelIndex=59, parentId=3078, physicsGroup=4, physicsGroupFilterMask=0, physicsType=1, playIdleSound=false, selectionMask=0, sighted=false, teamNumber=2, techId=237, timeBurnInit=0, timeLastHealed=1652.4716796875, timeLastVisuallyHealed=0, underConstruction=false, visibleClient=false }
- path = PointArray { }
- #11: SetDistanceToHive lua/UWEBalance/Cyst_Server.lua:8
- self = Cyst-2072 {activeHealingMistId=-1, alive=true, animationGraphIndex=35, armor=0, buildFraction=1, cloakRate=0, cloakingDesired=false, collisionRep=1, connected=true, constructionComplete=true, desiredInfestationRadius=7.5, detected=false, dragsUmbra=false, flinchIntensity=0.60075128078461, fullyCloaked=false, gameEffectsFlags=0, growthRate=0.20000000298023, hasChild=false, health=326.46716308594, healthIgnored=false, healthScalar=0.87780350446701, hotGroupNumber=0, inCombat=true, infestationChangeTime=1642.6119384766, infestationRadius=0, isCatalysted=false, isMature=false, isOnFire=false, lastTakenDamageAmount=68, lastTakenDamageOrigin=cdata, lastTakenDamageTime=2087.7497558594, lastTargetId=-1, locationId=8, maxArmor=0, maxHealth=395, modelIndex=59, parentId=4033, physicsGroup=4, physicsGroupFilterMask=0, physicsType=1, playIdleSound=false, selectionMask=0, sighted=true, teamNumber=2, techId=237, timeBurnInit=0, timeLastHealed=1642.5152587891, timeLastVisuallyHealed=0, underConstruction=false, visibleClient=true }
- distance = 102137.90334297
- (for generator) = function
- (for state) = {3078=3078 }
- (for control) = nan
- i = "3078"
- entId = 3078
- cyst = Cyst-3078 {activeHealingMistId=-1, alive=true, animationGraphIndex=35, armor=0, buildFraction=1, cloakRate=0, cloakingDesired=false, collisionRep=1, connected=true, constructionComplete=true, desiredInfestationRadius=7.5, detected=false, dragsUmbra=false, flinchIntensity=0, fullyCloaked=false, gameEffectsFlags=0, growthRate=0.20000000298023, hasChild=false, health=199.99998474121, healthIgnored=false, healthScalar=0, hotGroupNumber=0, inCombat=false, infestationChangeTime=1647.7099609375, infestationRadius=0, isCatalysted=false, isMature=false, isOnFire=false, lastTakenDamageAmount=0, lastTakenDamageOrigin=cdata, lastTakenDamageTime=0, lastTargetId=-1, locationId=8, maxArmor=0, maxHealth=200, modelIndex=59, parentId=1562, physicsGroup=4, physicsGroupFilterMask=0, physicsType=1, playIdleSound=false, selectionMask=0, sighted=false, teamNumber=2, techId=237, timeBurnInit=0, timeLastHealed=1647.4747314453, timeLastVisuallyHealed=0, underConstruction=false, visibleClient=false }
- path = PointArray { }
- #12: SetDistanceToHive lua/UWEBalance/Cyst_Server.lua:8
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