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  1. [19:51:20]janmkubalek cast vote to give up.
  2. [10197.814] Main : Error: stack overflow
  3. [Server] Script Error #2: stack overflow
  4. Call stack:
  5. #1: __newindex [C]:-1
  6. #2: SetDistanceToHive lua/UWEBalance/Cyst_Server.lua:2
  7. self = Cyst-2072 {activeHealingMistId=-1, alive=true, animationGraphIndex=35, armor=0, buildFraction=1, cloakRate=0, cloakingDesired=false, collisionRep=1, connected=true, constructionComplete=true, desiredInfestationRadius=7.5, detected=false, dragsUmbra=false, flinchIntensity=0.60075128078461, fullyCloaked=false, gameEffectsFlags=0, growthRate=0.20000000298023, hasChild=false, health=326.46716308594, healthIgnored=false, healthScalar=0.87780350446701, hotGroupNumber=0, inCombat=true, infestationChangeTime=1642.6119384766, infestationRadius=0, isCatalysted=false, isMature=false, isOnFire=false, lastTakenDamageAmount=68, lastTakenDamageOrigin=cdata, lastTakenDamageTime=2087.7497558594, lastTargetId=-1, locationId=8, maxArmor=0, maxHealth=395, modelIndex=59, parentId=4033, physicsGroup=4, physicsGroupFilterMask=0, physicsType=1, playIdleSound=false, selectionMask=0, sighted=true, teamNumber=2, techId=237, timeBurnInit=0, timeLastHealed=1642.5152587891, timeLastVisuallyHealed=0, underConstruction=false, visibleClient=true }
  8. distance = 102277.08075577
  9. #3: SetDistanceToHive lua/UWEBalance/Cyst_Server.lua:8
  10. self = Cyst-4033 {activeHealingMistId=-1, alive=true, animationGraphIndex=35, armor=0, buildFraction=1, cloakRate=0, cloakingDesired=false, collisionRep=1, connected=true, constructionComplete=true, desiredInfestationRadius=7.5, detected=false, dragsUmbra=false, flinchIntensity=0, fullyCloaked=false, gameEffectsFlags=0, growthRate=0.20000000298023, hasChild=false, health=199.99998474121, healthIgnored=false, healthScalar=0, hotGroupNumber=0, inCombat=false, infestationChangeTime=1652.5672607422, infestationRadius=0, isCatalysted=false, isMature=false, isOnFire=false, lastTakenDamageAmount=0, lastTakenDamageOrigin=cdata, lastTakenDamageTime=0, lastTargetId=-1, locationId=8, maxArmor=0, maxHealth=200, modelIndex=59, parentId=3078, physicsGroup=4, physicsGroupFilterMask=0, physicsType=1, playIdleSound=false, selectionMask=0, sighted=false, teamNumber=2, techId=237, timeBurnInit=0, timeLastHealed=1652.4716796875, timeLastVisuallyHealed=0, underConstruction=false, visibleClient=false }
  11. distance = 102261.91238778
  12. (for generator) = function
  13. (for state) = {2072=2072 }
  14. (for control) = nan
  15. i = "2072"
  16. entId = 2072
  17. cyst = Cyst-2072 {activeHealingMistId=-1, alive=true, animationGraphIndex=35, armor=0, buildFraction=1, cloakRate=0, cloakingDesired=false, collisionRep=1, connected=true, constructionComplete=true, desiredInfestationRadius=7.5, detected=false, dragsUmbra=false, flinchIntensity=0.60075128078461, fullyCloaked=false, gameEffectsFlags=0, growthRate=0.20000000298023, hasChild=false, health=326.46716308594, healthIgnored=false, healthScalar=0.87780350446701, hotGroupNumber=0, inCombat=true, infestationChangeTime=1642.6119384766, infestationRadius=0, isCatalysted=false, isMature=false, isOnFire=false, lastTakenDamageAmount=68, lastTakenDamageOrigin=cdata, lastTakenDamageTime=2087.7497558594, lastTargetId=-1, locationId=8, maxArmor=0, maxHealth=395, modelIndex=59, parentId=4033, physicsGroup=4, physicsGroupFilterMask=0, physicsType=1, playIdleSound=false, selectionMask=0, sighted=true, teamNumber=2, techId=237, timeBurnInit=0, timeLastHealed=1642.5152587891, timeLastVisuallyHealed=0, underConstruction=false, visibleClient=true }
  18. path = PointArray { }
  19. #4: SetDistanceToHive lua/UWEBalance/Cyst_Server.lua:8
  20. self = Cyst-3078 {activeHealingMistId=-1, alive=true, animationGraphIndex=35, armor=0, buildFraction=1, cloakRate=0, cloakingDesired=false, collisionRep=1, connected=true, constructionComplete=true, desiredInfestationRadius=7.5, detected=false, dragsUmbra=false, flinchIntensity=0, fullyCloaked=false, gameEffectsFlags=0, growthRate=0.20000000298023, hasChild=false, health=199.99998474121, healthIgnored=false, healthScalar=0, hotGroupNumber=0, inCombat=false, infestationChangeTime=1647.7099609375, infestationRadius=0, isCatalysted=false, isMature=false, isOnFire=false, lastTakenDamageAmount=0, lastTakenDamageOrigin=cdata, lastTakenDamageTime=0, lastTargetId=-1, locationId=8, maxArmor=0, maxHealth=200, modelIndex=59, parentId=1562, physicsGroup=4, physicsGroupFilterMask=0, physicsType=1, playIdleSound=false, selectionMask=0, sighted=false, teamNumber=2, techId=237, timeBurnInit=0, timeLastHealed=1647.4747314453, timeLastVisuallyHealed=0, underConstruction=false, visibleClient=false }
  21. distance = 102249.5312507
  22. (for generator) = function
  23. (for state) = {2080=2080, 4033=4033 }
  24. (for control) = nan
  25. i = "4033"
  26. entId = 4033
  27. cyst = Cyst-4033 {activeHealingMistId=-1, alive=true, animationGraphIndex=35, armor=0, buildFraction=1, cloakRate=0, cloakingDesired=false, collisionRep=1, connected=true, constructionComplete=true, desiredInfestationRadius=7.5, detected=false, dragsUmbra=false, flinchIntensity=0, fullyCloaked=false, gameEffectsFlags=0, growthRate=0.20000000298023, hasChild=false, health=199.99998474121, healthIgnored=false, healthScalar=0, hotGroupNumber=0, inCombat=false, infestationChangeTime=1652.5672607422, infestationRadius=0, isCatalysted=false, isMature=false, isOnFire=false, lastTakenDamageAmount=0, lastTakenDamageOrigin=cdata, lastTakenDamageTime=0, lastTargetId=-1, locationId=8, maxArmor=0, maxHealth=200, modelIndex=59, parentId=3078, physicsGroup=4, physicsGroupFilterMask=0, physicsType=1, playIdleSound=false, selectionMask=0, sighted=false, teamNumber=2, techId=237, timeBurnInit=0, timeLastHealed=1652.4716796875, timeLastVisuallyHealed=0, underConstruction=false, visibleClient=false }
  28. path = PointArray { }
  29. #5: SetDistanceToHive lua/UWEBalance/Cyst_Server.lua:8
  30. self = Cyst-2072 {activeHealingMistId=-1, alive=true, animationGraphIndex=35, armor=0, buildFraction=1, cloakRate=0, cloakingDesired=false, collisionRep=1, connected=true, constructionComplete=true, desiredInfestationRadius=7.5, detected=false, dragsUmbra=false, flinchIntensity=0.60075128078461, fullyCloaked=false, gameEffectsFlags=0, growthRate=0.20000000298023, hasChild=false, health=326.46716308594, healthIgnored=false, healthScalar=0.87780350446701, hotGroupNumber=0, inCombat=true, infestationChangeTime=1642.6119384766, infestationRadius=0, isCatalysted=false, isMature=false, isOnFire=false, lastTakenDamageAmount=68, lastTakenDamageOrigin=cdata, lastTakenDamageTime=2087.7497558594, lastTargetId=-1, locationId=8, maxArmor=0, maxHealth=395, modelIndex=59, parentId=4033, physicsGroup=4, physicsGroupFilterMask=0, physicsType=1, playIdleSound=false, selectionMask=0, sighted=true, teamNumber=2, techId=237, timeBurnInit=0, timeLastHealed=1642.5152587891, timeLastVisuallyHealed=0, underConstruction=false, visibleClient=true }
  31. distance = 102230.68828484
  32. (for generator) = function
  33. (for state) = {3078=3078 }
  34. (for control) = nan
  35. i = "3078"
  36. entId = 3078
  37. cyst = Cyst-3078 {activeHealingMistId=-1, alive=true, animationGraphIndex=35, armor=0, buildFraction=1, cloakRate=0, cloakingDesired=false, collisionRep=1, connected=true, constructionComplete=true, desiredInfestationRadius=7.5, detected=false, dragsUmbra=false, flinchIntensity=0, fullyCloaked=false, gameEffectsFlags=0, growthRate=0.20000000298023, hasChild=false, health=199.99998474121, healthIgnored=false, healthScalar=0, hotGroupNumber=0, inCombat=false, infestationChangeTime=1647.7099609375, infestationRadius=0, isCatalysted=false, isMature=false, isOnFire=false, lastTakenDamageAmount=0, lastTakenDamageOrigin=cdata, lastTakenDamageTime=0, lastTargetId=-1, locationId=8, maxArmor=0, maxHealth=200, modelIndex=59, parentId=1562, physicsGroup=4, physicsGroupFilterMask=0, physicsType=1, playIdleSound=false, selectionMask=0, sighted=false, teamNumber=2, techId=237, timeBurnInit=0, timeLastHealed=1647.4747314453, timeLastVisuallyHealed=0, underConstruction=false, visibleClient=false }
  38. path = PointArray { }
  39. #6: SetDistanceToHive lua/UWEBalance/Cyst_Server.lua:8
  40. self = Cyst-4033 {activeHealingMistId=-1, alive=true, animationGraphIndex=35, armor=0, buildFraction=1, cloakRate=0, cloakingDesired=false, collisionRep=1, connected=true, constructionComplete=true, desiredInfestationRadius=7.5, detected=false, dragsUmbra=false, flinchIntensity=0, fullyCloaked=false, gameEffectsFlags=0, growthRate=0.20000000298023, hasChild=false, health=199.99998474121, healthIgnored=false, healthScalar=0, hotGroupNumber=0, inCombat=false, infestationChangeTime=1652.5672607422, infestationRadius=0, isCatalysted=false, isMature=false, isOnFire=false, lastTakenDamageAmount=0, lastTakenDamageOrigin=cdata, lastTakenDamageTime=0, lastTargetId=-1, locationId=8, maxArmor=0, maxHealth=200, modelIndex=59, parentId=3078, physicsGroup=4, physicsGroupFilterMask=0, physicsType=1, playIdleSound=false, selectionMask=0, sighted=false, teamNumber=2, techId=237, timeBurnInit=0, timeLastHealed=1652.4716796875, timeLastVisuallyHealed=0, underConstruction=false, visibleClient=false }
  41. distance = 102215.51991685
  42. (for generator) = function
  43. (for state) = {2072=2072 }
  44. (for control) = nan
  45. i = "2072"
  46. entId = 2072
  47. cyst = Cyst-2072 {activeHealingMistId=-1, alive=true, animationGraphIndex=35, armor=0, buildFraction=1, cloakRate=0, cloakingDesired=false, collisionRep=1, connected=true, constructionComplete=true, desiredInfestationRadius=7.5, detected=false, dragsUmbra=false, flinchIntensity=0.60075128078461, fullyCloaked=false, gameEffectsFlags=0, growthRate=0.20000000298023, hasChild=false, health=326.46716308594, healthIgnored=false, healthScalar=0.87780350446701, hotGroupNumber=0, inCombat=true, infestationChangeTime=1642.6119384766, infestationRadius=0, isCatalysted=false, isMature=false, isOnFire=false, lastTakenDamageAmount=68, lastTakenDamageOrigin=cdata, lastTakenDamageTime=2087.7497558594, lastTargetId=-1, locationId=8, maxArmor=0, maxHealth=395, modelIndex=59, parentId=4033, physicsGroup=4, physicsGroupFilterMask=0, physicsType=1, playIdleSound=false, selectionMask=0, sighted=true, teamNumber=2, techId=237, timeBurnInit=0, timeLastHealed=1642.5152587891, timeLastVisuallyHealed=0, underConstruction=false, visibleClient=true }
  48. path = PointArray { }
  49. #7: SetDistanceToHive lua/UWEBalance/Cyst_Server.lua:8
  50. self = Cyst-3078 {activeHealingMistId=-1, alive=true, animationGraphIndex=35, armor=0, buildFraction=1, cloakRate=0, cloakingDesired=false, collisionRep=1, connected=true, constructionComplete=true, desiredInfestationRadius=7.5, detected=false, dragsUmbra=false, flinchIntensity=0, fullyCloaked=false, gameEffectsFlags=0, growthRate=0.20000000298023, hasChild=false, health=199.99998474121, healthIgnored=false, healthScalar=0, hotGroupNumber=0, inCombat=false, infestationChangeTime=1647.7099609375, infestationRadius=0, isCatalysted=false, isMature=false, isOnFire=false, lastTakenDamageAmount=0, lastTakenDamageOrigin=cdata, lastTakenDamageTime=0, lastTargetId=-1, locationId=8, maxArmor=0, maxHealth=200, modelIndex=59, parentId=1562, physicsGroup=4, physicsGroupFilterMask=0, physicsType=1, playIdleSound=false, selectionMask=0, sighted=false, teamNumber=2, techId=237, timeBurnInit=0, timeLastHealed=1647.4747314453, timeLastVisuallyHealed=0, underConstruction=false, visibleClient=false }
  51. distance = 102203.13877976
  52. (for generator) = function
  53. (for state) = {2080=2080, 4033=4033 }
  54. (for control) = nan
  55. i = "4033"
  56. entId = 4033
  57. cyst = Cyst-4033 {activeHealingMistId=-1, alive=true, animationGraphIndex=35, armor=0, buildFraction=1, cloakRate=0, cloakingDesired=false, collisionRep=1, connected=true, constructionComplete=true, desiredInfestationRadius=7.5, detected=false, dragsUmbra=false, flinchIntensity=0, fullyCloaked=false, gameEffectsFlags=0, growthRate=0.20000000298023, hasChild=false, health=199.99998474121, healthIgnored=false, healthScalar=0, hotGroupNumber=0, inCombat=false, infestationChangeTime=1652.5672607422, infestationRadius=0, isCatalysted=false, isMature=false, isOnFire=false, lastTakenDamageAmount=0, lastTakenDamageOrigin=cdata, lastTakenDamageTime=0, lastTargetId=-1, locationId=8, maxArmor=0, maxHealth=200, modelIndex=59, parentId=3078, physicsGroup=4, physicsGroupFilterMask=0, physicsType=1, playIdleSound=false, selectionMask=0, sighted=false, teamNumber=2, techId=237, timeBurnInit=0, timeLastHealed=1652.4716796875, timeLastVisuallyHealed=0, underConstruction=false, visibleClient=false }
  58. path = PointArray { }
  59. #8: SetDistanceToHive lua/UWEBalance/Cyst_Server.lua:8
  60. self = Cyst-2072 {activeHealingMistId=-1, alive=true, animationGraphIndex=35, armor=0, buildFraction=1, cloakRate=0, cloakingDesired=false, collisionRep=1, connected=true, constructionComplete=true, desiredInfestationRadius=7.5, detected=false, dragsUmbra=false, flinchIntensity=0.60075128078461, fullyCloaked=false, gameEffectsFlags=0, growthRate=0.20000000298023, hasChild=false, health=326.46716308594, healthIgnored=false, healthScalar=0.87780350446701, hotGroupNumber=0, inCombat=true, infestationChangeTime=1642.6119384766, infestationRadius=0, isCatalysted=false, isMature=false, isOnFire=false, lastTakenDamageAmount=68, lastTakenDamageOrigin=cdata, lastTakenDamageTime=2087.7497558594, lastTargetId=-1, locationId=8, maxArmor=0, maxHealth=395, modelIndex=59, parentId=4033, physicsGroup=4, physicsGroupFilterMask=0, physicsType=1, playIdleSound=false, selectionMask=0, sighted=true, teamNumber=2, techId=237, timeBurnInit=0, timeLastHealed=1642.5152587891, timeLastVisuallyHealed=0, underConstruction=false, visibleClient=true }
  61. distance = 102184.2958139
  62. (for generator) = function
  63. (for state) = {3078=3078 }
  64. (for control) = nan
  65. i = "3078"
  66. entId = 3078
  67. cyst = Cyst-3078 {activeHealingMistId=-1, alive=true, animationGraphIndex=35, armor=0, buildFraction=1, cloakRate=0, cloakingDesired=false, collisionRep=1, connected=true, constructionComplete=true, desiredInfestationRadius=7.5, detected=false, dragsUmbra=false, flinchIntensity=0, fullyCloaked=false, gameEffectsFlags=0, growthRate=0.20000000298023, hasChild=false, health=199.99998474121, healthIgnored=false, healthScalar=0, hotGroupNumber=0, inCombat=false, infestationChangeTime=1647.7099609375, infestationRadius=0, isCatalysted=false, isMature=false, isOnFire=false, lastTakenDamageAmount=0, lastTakenDamageOrigin=cdata, lastTakenDamageTime=0, lastTargetId=-1, locationId=8, maxArmor=0, maxHealth=200, modelIndex=59, parentId=1562, physicsGroup=4, physicsGroupFilterMask=0, physicsType=1, playIdleSound=false, selectionMask=0, sighted=false, teamNumber=2, techId=237, timeBurnInit=0, timeLastHealed=1647.4747314453, timeLastVisuallyHealed=0, underConstruction=false, visibleClient=false }
  68. path = PointArray { }
  69. #9: SetDistanceToHive lua/UWEBalance/Cyst_Server.lua:8
  70. self = Cyst-4033 {activeHealingMistId=-1, alive=true, animationGraphIndex=35, armor=0, buildFraction=1, cloakRate=0, cloakingDesired=false, collisionRep=1, connected=true, constructionComplete=true, desiredInfestationRadius=7.5, detected=false, dragsUmbra=false, flinchIntensity=0, fullyCloaked=false, gameEffectsFlags=0, growthRate=0.20000000298023, hasChild=false, health=199.99998474121, healthIgnored=false, healthScalar=0, hotGroupNumber=0, inCombat=false, infestationChangeTime=1652.5672607422, infestationRadius=0, isCatalysted=false, isMature=false, isOnFire=false, lastTakenDamageAmount=0, lastTakenDamageOrigin=cdata, lastTakenDamageTime=0, lastTargetId=-1, locationId=8, maxArmor=0, maxHealth=200, modelIndex=59, parentId=3078, physicsGroup=4, physicsGroupFilterMask=0, physicsType=1, playIdleSound=false, selectionMask=0, sighted=false, teamNumber=2, techId=237, timeBurnInit=0, timeLastHealed=1652.4716796875, timeLastVisuallyHealed=0, underConstruction=false, visibleClient=false }
  71. distance = 102169.12744591
  72. (for generator) = function
  73. (for state) = {2072=2072 }
  74. (for control) = nan
  75. i = "2072"
  76. entId = 2072
  77. cyst = Cyst-2072 {activeHealingMistId=-1, alive=true, animationGraphIndex=35, armor=0, buildFraction=1, cloakRate=0, cloakingDesired=false, collisionRep=1, connected=true, constructionComplete=true, desiredInfestationRadius=7.5, detected=false, dragsUmbra=false, flinchIntensity=0.60075128078461, fullyCloaked=false, gameEffectsFlags=0, growthRate=0.20000000298023, hasChild=false, health=326.46716308594, healthIgnored=false, healthScalar=0.87780350446701, hotGroupNumber=0, inCombat=true, infestationChangeTime=1642.6119384766, infestationRadius=0, isCatalysted=false, isMature=false, isOnFire=false, lastTakenDamageAmount=68, lastTakenDamageOrigin=cdata, lastTakenDamageTime=2087.7497558594, lastTargetId=-1, locationId=8, maxArmor=0, maxHealth=395, modelIndex=59, parentId=4033, physicsGroup=4, physicsGroupFilterMask=0, physicsType=1, playIdleSound=false, selectionMask=0, sighted=true, teamNumber=2, techId=237, timeBurnInit=0, timeLastHealed=1642.5152587891, timeLastVisuallyHealed=0, underConstruction=false, visibleClient=true }
  78. path = PointArray { }
  79. #10: SetDistanceToHive lua/UWEBalance/Cyst_Server.lua:8
  80. self = Cyst-3078 {activeHealingMistId=-1, alive=true, animationGraphIndex=35, armor=0, buildFraction=1, cloakRate=0, cloakingDesired=false, collisionRep=1, connected=true, constructionComplete=true, desiredInfestationRadius=7.5, detected=false, dragsUmbra=false, flinchIntensity=0, fullyCloaked=false, gameEffectsFlags=0, growthRate=0.20000000298023, hasChild=false, health=199.99998474121, healthIgnored=false, healthScalar=0, hotGroupNumber=0, inCombat=false, infestationChangeTime=1647.7099609375, infestationRadius=0, isCatalysted=false, isMature=false, isOnFire=false, lastTakenDamageAmount=0, lastTakenDamageOrigin=cdata, lastTakenDamageTime=0, lastTargetId=-1, locationId=8, maxArmor=0, maxHealth=200, modelIndex=59, parentId=1562, physicsGroup=4, physicsGroupFilterMask=0, physicsType=1, playIdleSound=false, selectionMask=0, sighted=false, teamNumber=2, techId=237, timeBurnInit=0, timeLastHealed=1647.4747314453, timeLastVisuallyHealed=0, underConstruction=false, visibleClient=false }
  81. distance = 102156.74630883
  82. (for generator) = function
  83. (for state) = {2080=2080, 4033=4033 }
  84. (for control) = nan
  85. i = "4033"
  86. entId = 4033
  87. cyst = Cyst-4033 {activeHealingMistId=-1, alive=true, animationGraphIndex=35, armor=0, buildFraction=1, cloakRate=0, cloakingDesired=false, collisionRep=1, connected=true, constructionComplete=true, desiredInfestationRadius=7.5, detected=false, dragsUmbra=false, flinchIntensity=0, fullyCloaked=false, gameEffectsFlags=0, growthRate=0.20000000298023, hasChild=false, health=199.99998474121, healthIgnored=false, healthScalar=0, hotGroupNumber=0, inCombat=false, infestationChangeTime=1652.5672607422, infestationRadius=0, isCatalysted=false, isMature=false, isOnFire=false, lastTakenDamageAmount=0, lastTakenDamageOrigin=cdata, lastTakenDamageTime=0, lastTargetId=-1, locationId=8, maxArmor=0, maxHealth=200, modelIndex=59, parentId=3078, physicsGroup=4, physicsGroupFilterMask=0, physicsType=1, playIdleSound=false, selectionMask=0, sighted=false, teamNumber=2, techId=237, timeBurnInit=0, timeLastHealed=1652.4716796875, timeLastVisuallyHealed=0, underConstruction=false, visibleClient=false }
  88. path = PointArray { }
  89. #11: SetDistanceToHive lua/UWEBalance/Cyst_Server.lua:8
  90. self = Cyst-2072 {activeHealingMistId=-1, alive=true, animationGraphIndex=35, armor=0, buildFraction=1, cloakRate=0, cloakingDesired=false, collisionRep=1, connected=true, constructionComplete=true, desiredInfestationRadius=7.5, detected=false, dragsUmbra=false, flinchIntensity=0.60075128078461, fullyCloaked=false, gameEffectsFlags=0, growthRate=0.20000000298023, hasChild=false, health=326.46716308594, healthIgnored=false, healthScalar=0.87780350446701, hotGroupNumber=0, inCombat=true, infestationChangeTime=1642.6119384766, infestationRadius=0, isCatalysted=false, isMature=false, isOnFire=false, lastTakenDamageAmount=68, lastTakenDamageOrigin=cdata, lastTakenDamageTime=2087.7497558594, lastTargetId=-1, locationId=8, maxArmor=0, maxHealth=395, modelIndex=59, parentId=4033, physicsGroup=4, physicsGroupFilterMask=0, physicsType=1, playIdleSound=false, selectionMask=0, sighted=true, teamNumber=2, techId=237, timeBurnInit=0, timeLastHealed=1642.5152587891, timeLastVisuallyHealed=0, underConstruction=false, visibleClient=true }
  91. distance = 102137.90334297
  92. (for generator) = function
  93. (for state) = {3078=3078 }
  94. (for control) = nan
  95. i = "3078"
  96. entId = 3078
  97. cyst = Cyst-3078 {activeHealingMistId=-1, alive=true, animationGraphIndex=35, armor=0, buildFraction=1, cloakRate=0, cloakingDesired=false, collisionRep=1, connected=true, constructionComplete=true, desiredInfestationRadius=7.5, detected=false, dragsUmbra=false, flinchIntensity=0, fullyCloaked=false, gameEffectsFlags=0, growthRate=0.20000000298023, hasChild=false, health=199.99998474121, healthIgnored=false, healthScalar=0, hotGroupNumber=0, inCombat=false, infestationChangeTime=1647.7099609375, infestationRadius=0, isCatalysted=false, isMature=false, isOnFire=false, lastTakenDamageAmount=0, lastTakenDamageOrigin=cdata, lastTakenDamageTime=0, lastTargetId=-1, locationId=8, maxArmor=0, maxHealth=200, modelIndex=59, parentId=1562, physicsGroup=4, physicsGroupFilterMask=0, physicsType=1, playIdleSound=false, selectionMask=0, sighted=false, teamNumber=2, techId=237, timeBurnInit=0, timeLastHealed=1647.4747314453, timeLastVisuallyHealed=0, underConstruction=false, visibleClient=false }
  98. path = PointArray { }
  99. #12: SetDistanceToHive lua/UWEBalance/Cyst_Server.lua:8
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