Advertisement
TheInsidiousOne

Sep28

Sep 28th, 2020
198
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 5.50 KB | None | 0 0
  1. Pixel Shooter Black Hedgehog
  2. Level 2 DARK Machine/Effect
  3. 800/800
  4. You can target 1 Machine monster you control; equip this monster from your hand or field to that target. If a monster equipped with this card would be destroyed, destroy this card instead. Once per turn, if this card is equipped to a monster: You can target 1 card your opponent controls; destroy it.
  5.  
  6. Pixel Shooter Intergalactic Duo
  7. Level 4 DARK Machine/Effect
  8. 1600/1200
  9. You can target 1 Machine monster you control; equip this monster from your hand or field to that target. The equipped monster can make up to 2 attacks during each Battle Phase. If a monster equipped with this card would be destroyed, destroy this card instead.
  10.  
  11. Pixel Shooter Creed Assassin
  12. Level 3 DARK Machine/Effect
  13. 1200/200
  14. You can target 1 Machine monster you control; equip this monster from your hand or field to that target. The equipped monster can attack directly, also it is unaffected by your opponent's card effects. If a monster equipped with this card would be destroyed, destroy this card instead.
  15.  
  16. Pixel Shooter Time Sweeper
  17. Level 3 DARK Machine/Effect
  18. 1000/200
  19. You can target 1 Machine monster you control; equip this monster from your hand or field to that target. If the equipped monster destroys an opponent's monster by battle: Skip their next Battle Phase. If a monster equipped with this card would be destroyed, destroy this card instead.
  20.  
  21. Pixel Shooter Ultra Despair Sister
  22. Level 4 DARK Machine/Effect
  23. 1800/800
  24. You can target 1 Machine monster you control; equip this monster from your hand or field to that target. During your Draw Phase, instead of conducting your normal draw, if this card is equipped to a monster: You can add 1 Equip Spell from your Deck or GY to your hand. Once per turn, during the next Standby Phase after this card was sent to the GY while equipped to a monster: You can Special Summon this card.
  25.  
  26. Pixel Blaster
  27. Equip Spell
  28. Equip only to a "Pixel Shooter" monster. Once per turn, if this card is equipped to a monster: You can target 1 "Pixel Shooter" Monster Card in your Spell & Trap Zone; Special Summon it. If the equipped monster inflicts battle damage to your opponent: Inflict 800 damage to your opponent.
  29.  
  30. Pixel Saber
  31. Equip Spell
  32. Equip only to a "Pixel Shooter" monster. Once per turn, if this card is equipped to a monster: You can target 1 "Pixel Shooter" Monster Card in your Spell & Trap Zone; Special Summon it. For each "Pixel" Equip Card equipped to the equipped monster, it gains 1 additional attack during each Battle Phase.
  33.  
  34. Pixel Grenade
  35. Normal Spell
  36. If you control a "Pixel Shooter" monster: Target 1 Equip Card you control and 1 card your opponent controls; destroy them. You can only activate 1 "Pixel Grenade" per turn.
  37.  
  38. Pixel Bazooka
  39. Equip Spell
  40. Equip only to a "Pixel Shooter" monster. Once per turn, if this card is equipped to a monster: You can target 1 "Pixel Shooter" Monster Card in your Spell & Trap Zone; Special Summon it. If the equipped monster destroys an opponent's monster by battle: You can target 1 card your opponent controls; destroy it.
  41.  
  42. Pixel Armory
  43. Normal Trap
  44. Pay 1000 LP, then target 3 "Pixel Shooter" monsters and/or "Pixel" Equip Spells with different names in your GY; add them to your hand.
  45.  
  46. Pixel Gift
  47. Normal Trap
  48. Target 1 "Pixel Shooter" monster you control; this turn, if that monster inflicts battle damage to your opponent, gain LP equal to that damage, and if you do, draw 2 cards.
  49.  
  50. Pixel Destruction
  51. Normal Trap
  52. When a "Pixel Shooter" monster you control is destroyed by battle and sent to the GY: Destroy all Spells and Traps on the field.
  53.  
  54. Reticle-Eyes Shooter Dragon
  55. Level 7 DARK Machine/Effect
  56. 2600/2200
  57. You can Tribute "Pixel Shooter" monsters whose total Levels equal 7 or more; Special Summon this card from your hand. This card can make up to 3 attacks on monsters during each Battle Phase. Once per turn: You can target 1 monster your opponent controls; toss a coin 3 times and destroy it if at least 2 of the results are heads.
  58.  
  59. Arcade Knight
  60. Level 5 Scale 1 DARK Machine/Pendulum/Effect
  61. 2000/2200
  62. If you control a "Pixel Shooter" monster or "Reticle-Eyes Shooter Dragon": You can target 1 face-up monster your opponent controls; negate its effects until the end of this turn, then destroy this card. You can only use this effect of "Arcade Knight" once per turn.
  63. ----
  64. You can Special Summon this card (from your hand) by Tributing 1 "Pixel Shooter" monster. Once per turn: You can reveal 3 "Pixel" Equip Spells from your Deck, then your opponent randomly adds 1 of them to your hand, and you shuffle the rest back into your Deck.
  65.  
  66. Arcade Magician
  67. Level 3 Scale 8 LIGHT Machine/Pendulum/Effect
  68. 1500/1700
  69. If you control a "Pixel Shooter" monster or "Reticle-Eyes Shooter Dragon": You can target 1 Equip Spell in your GY; add it to your hand, then destroy this card. You can only use this effect of "Arcade Magician" once per turn.
  70. ----
  71. If you control a "Pixel Shooter" monster: You can Special Summon this card from your hand. You can only use this effect of "Arcade Magician" once per turn.
  72.  
  73. Magical Slot Force
  74. Equip Spell
  75. When this card is activated: Place 3 counters on this card. Once per turn: You can remove 1 counter from this card; activate 1 of the following effects.
  76. ● The equipped monster gains 700 ATK.
  77. ● The equipped monster gains 700 DEF.
  78.  
  79. Ammo Dump
  80. Normal Trap
  81. Destroy all monsters you control, and if you do, inflict damage to your opponent equal to the combined ATK of the destroyed monsters. You cannot conduct the Battle Phase the turn after you activate this card.
  82.  
  83.  
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement