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- [Introduction]
- The Mak’Ars are ancient, old enough to no longer remember their own creation, all that the Mak’Ars collective memory tells them is of what they lost. The Mak’Ar Commune was a multi-star spanning civilization of great accomplishment, comprised of billions of Mak’Ar and trillions of golem servants. The Mak’Ars themselves are crystalline golems with a variety of faces, hues and sizes, no two Mak’Ar will have the same face. Since their bodies are made of crystal, they are rather vulnerable to blunt force trauma, and even a household hammer could prove devastatingly fatal to one. The Mak’ Ars main and most useful ability, trade, tool, and weapon would be their Coreworking.
- [Coreworking]
- Coreworking is the art of taking any inorganic material, shaping it into a perfect sphere, and then working it into a core. Upon shaping a sphere a Mak’Ar will then use either the tips of their fingers or specialized tools to inject a unique energy into the core, crystalizing the inside of the soon to be core. The composition, shape, and color of the crystal created depends on the material, better material equates to a better and more powerful core. After the entirety of the interior of the core has been crystalized the Mak’Ar then fill it with a similar, yet different energy that imprints the golems shape, job, abilities and personality into the core. When these steps have been finished then the core is completed and ready to be used. To create a mastercraft golem the body must be shaped beforehand, however, most golems do not require this and simply need enough suitable material. Once embedded into suitable material the core is then activated by a Mak’Ar, a small amount of magical energy is inserted into the core, this energy then gets replicated over, and over again until it overflows and seeps into the material, this energy then forcefully shapes its body, if one has not been prepared, and animates it. During the height of their power the Mak’Ars had an extremely large variety of golems and cores to suit nearly every endeavor they undertook, it seemed that there was no end to the ingenuity of the Mak’Ars and the wonders of their coreworking.
- [Mak’Ars Rise]
- Every Mak’Ar is as one being and yet still separate, while each Mak’Ar has its own conscience, soul, and will they are all connected by a species spanning neural network. To summarize it, what one Mak’Ar experiences every Mak’Ar experiences, from the moment of their birth to the time of their death, they all share the experience. This phenomenon known as the Neural Network or NN for short has caused the Mak’Ars to all be identical to one another so, while they are separate beings, their will and minds are united. The Mak’Ars had no concept of war as they dominated their planet, being the only sentient species on the planet they never warred with each other, so they quickly multiplied and developed the world into a powerful throne world. It was not until the Mak’Ar began expanding to new worlds that they happened upon other sentients, it was then that they were taught of war. World, after world fell as the Mak’Ars were brutally slain and harvested as a precious material by greedy and fleshy invaders, each Mak’Ar experiences the horror of having their bodies harvested and they desperately sought the means to defend themselves. The Mak’Ar innovated and created a new class of golem, the war golem. Optimized to destroy, defend, and inspire awe as well as dread, these creations proved devastatingly effective and the Mak’Ars invented many ways to deploy and use them. Gradually the Mak’Ars changed from the hunted into the hunters as they routed those that sought them harm. It was around this time, that the Mak’Ars learned of making deals, as they pushed the fleshy beings back to their home world, they were contacted. The fleshy ones profusely apologized for their actions and offered astronomical amounts of reparations in exchange for sparing them, the Mak’Ar agreed and gained their first client species.
- [Mak’Ars Sundering]
- Years upon years pass as the Mak’Ars assert themselves as the top of their plane, and eventually they discovered the existence of the multiverse. The Mak’Ars were intrigued, and eventually an expeditionary force was sent out as explorers, it was then that the Sundering took place. The Mak’Ars that traveled to a new plan lost their connection to the NN, and a new one was formed, what’s more this new NN was improved, and capable of maintaining a cross-planar connection. The Sundered Mak’Ars returned immediately and although their time apart was short, the different experiences had changed them if only slightly from the rest of the Mak’Ar, they were sundered from their brethren. The proper Mak’Ar pitied the sundered yet found that they could not trust in those that had become separate from the main NN and the mere presence of the Sundered unsettled the proper Mak’Ar. The Sundered were given a single Terran world to themselves, and a modicum of resources with the instructions to either remain upon that world until their end, or leave to different planes, and with that the proper Mak’Ar left them. It was not revealed until much later that the planet they were left upon is dying an unnatural death, and so the Sundered Mak’Ar desperately sought either entry into a new plane, or the cause of their world’s corruption, it was then that an entity known only as C the Warlord contacted them and offered a new deal…
- [The Sundered Differences]
- The Sundered are much like their Proper Mak’Ar predecessors the main exceptions are that they have an improved neural network capable of multi-planar connections and are all around less capable than the proper Mak’Ar. The sundering has left them without many of the memories and skills of the Proper Mak’Ar, causing many of the innovations and advancements that enabled them to dominate their plane to be forgotten and lost to the Sundered. Still, the framework is there, and given the space to grow, time and a bit of luck the Sundered will can catch up with and even surpass the Proper Mak’Ar.
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