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- on damage:
- world is "Parkour"
- if damage cause is fall:
- cancel event
- heal the victim
- set victim's hunger bar to 20
- extinguish the victim
- execute console command "warp Parkour %victim%"
- stop
- else:
- damage is greater than or equal to health of victim
- cancel event
- heal the victim
- set victim's hunger bar to 20
- execute console command "warp Parkour %victim%"
- stop
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