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- // PREDA's SCRIPT // THANKS TO ALL MY SUPORTERS //
- #define FILTERSCRIPT
- #include <a_samp>
- #if defined FILTERSCRIPT
- #define COLOR_AQUA 0x00FFFFFF
- #define COLOR_LIGHTGREEN 0x90EE90FF
- #define COLOR_PURPLE 0x800080FF
- #define COLOR_GOLD 0xFFD700FF
- #define COLOR_YELLOW 0xFFFF00FF
- #define COLOR_RED 0xFF0000FF
- #define COLOR_FIREBRICK B22222FF
- #define COLOR_ORANGE 0xFFA500FF
- #define COLOR_SILVER 0xC0C0C0FF
- #define PRESSED(%0) \
- (((newkeys & (%0)) == (%0)) && ((oldkeys & (%0)) != (%0)))
- new duty[MAX_PLAYERS];
- new Text:Textdrawfire2;
- new Text:Textdrawfire3;
- new Text:Textdrawscore6;
- new firecar;
- public OnFilterScriptInit()
- {
- print("\n----------Signed, Preda----------------------------");
- print(" MY SCRIPT - FIREFIGHTER ON DUTY");
- print("------------Signed, Preda--------------------------\n");
- Textdrawfire2 = TextDrawCreate(9.000000, 174.000000, "ON DUTY");
- TextDrawBackgroundColor(Textdrawfire2, -16776961);
- TextDrawFont(Textdrawfire2, 2);
- TextDrawLetterSize(Textdrawfire2, 0.340000, 1.400000);
- TextDrawColor(Textdrawfire2, -1375784961);
- TextDrawSetOutline(Textdrawfire2, 1);
- TextDrawSetProportional(Textdrawfire2, 1);
- Textdrawfire3 = TextDrawCreate(9.000000, 174.000000, "OFF DUTY");
- TextDrawBackgroundColor(Textdrawfire3, -16776961);
- TextDrawFont(Textdrawfire3, 2);
- TextDrawLetterSize(Textdrawfire3, 0.340000, 1.400000);
- TextDrawColor(Textdrawfire3, -1375784961);
- TextDrawSetOutline(Textdrawfire3, 1);
- TextDrawSetProportional(Textdrawfire3, 1);
- Textdrawscore6 = TextDrawCreate(8.000000, 323.000000, "'N' = DUTY");
- TextDrawBackgroundColor(Textdrawscore6, -65281);
- TextDrawFont(Textdrawscore6, 2);
- TextDrawLetterSize(Textdrawscore6, 0.340000, 1.400000);
- TextDrawColor(Textdrawscore6, 65535);
- TextDrawSetOutline(Textdrawscore6, 1);
- TextDrawSetProportional(Textdrawscore6, 1);
- return 1;
- }
- public OnFilterScriptExit()
- {
- return 1;
- }
- #else
- #endif
- public OnPlayerConnect(playerid)
- {
- duty[playerid] = 0;
- SendClientMessage(playerid, COLOR_AQUA, "Press 'N' KEY in order to go on duty !");
- TextDrawShowForPlayer(playerid, Text:Textdrawscore6);
- return 1;
- }
- public OnPlayerDisconnect(playerid, reason)
- {
- duty[playerid] = 0;
- return 1;
- }
- forward firecars(playerid);
- public firecars(playerid)
- {
- new carsFIRE[]= {
- 407
- };
- new Float:X,Float:Y,Float:Z;
- GetPlayerPos(playerid, Float:X, Float:Y, Float:Z);
- new Float:Angle;
- GetPlayerFacingAngle(playerid, Float:Angle);
- firecar = CreateVehicle(carsFIRE[random(1)], X, Y, Z + 2.0, Angle + 90.0, -1, -1, 5000);
- return 1;
- }
- public OnPlayerSpawn(playerid)
- {
- duty[playerid] = 0;
- SendClientMessage(playerid, COLOR_AQUA, "[FIREFIGHTER]Press 'N' to go ON DUTY !");
- return 1;
- }
- public OnPlayerDeath(playerid, killerid, reason)
- {
- duty[playerid] = 0;
- TextDrawShowForPlayer(playerid, Text:Textdrawfire3);
- TextDrawShowForPlayer(playerid, Text:Textdrawfire2);
- SendClientMessage(playerid, COLOR_AQUA, "You died and now OFF DUTY ! ATTENTION !");
- return 1;
- }
- public OnPlayerText(playerid, text[])
- {
- return 1;
- }
- new Float:checkpoints[7][3] =
- {
- {1544.6169,-1675.4683,13.5588},
- {1397.0336,-1571.8636,14.2682},
- {1362.5208,-1276.6389,13.3828},
- {1459.2776,-1014.2464,26.6461},
- {1000.6406,-938.5271,42.1797},
- {1210.8546,-922.1956,42.9309},
- {1731.3698,-1175.2906,23.8324}
- };
- forward FireFighterCheckpoints(playerid);
- public FireFighterCheckpoints(playerid)
- {
- new rand = random(sizeof(checkpoints));
- SetPlayerCheckpoint(playerid,checkpoints[rand][0],checkpoints[rand][1],checkpoints[rand][2],3);
- return 1;
- }
- public OnPlayerEnterCheckpoint(playerid)
- {
- DisablePlayerCheckpoint(playerid);
- return 1;
- }
- public OnPlayerCommandText(playerid, cmdtext[])
- {
- if (strcmp("/fireoff", cmdtext, true, 10) == 0)
- {
- duty[playerid] = 0;
- SetPlayerArmour(playerid, 0);
- ResetPlayerWeapons(playerid);
- TextDrawShowForPlayer(playerid, Text:Textdrawfire3);
- TextDrawHideForPlayer(playerid, Text:Textdrawfire2);
- }
- if (strcmp("/firehelp", cmdtext, true, 10) == 0)
- {
- SendClientMessage(playerid, COLOR_AQUA, "KEY ' N ' | /fireoff = Go On Duty | Go Off Duty");
- SendClientMessage(playerid, COLOR_AQUA, "/dispatch - Lets you know if any intervention is AVALIABLE.");
- }
- if (strcmp("/dispatch", cmdtext, true, 10) == 0)
- {
- FireFighterCheckpoints(playerid);
- GameTextForPlayer(playerid, "~r~ALL UNITS BE ADVISED", 3500, 6);
- SendClientMessage(playerid, COLOR_AQUA, "THERE IS AN EMERGENCY ! GO TO CHECKPOINT !");
- CreateExplosion(1544.6169,-1675.4683,13.5588,2,100);
- CreateExplosion(1544.6169,-1675.4683,13.5588,2,100);
- CreateExplosion(1544.6169,-1675.4683,13.5588,2,100);
- CreateExplosion(1544.6169,-1675.4683,13.5588,2,100);
- CreateExplosion(1544.6169,-1675.4683,13.5588,2,100);
- CreateExplosion(1544.6169,-1675.4683,13.5588,2,100);
- CreateExplosion(1544.6169,-1675.4683,13.5588,2,100);
- CreateExplosion(1544.6169,-1675.4683,13.5588,2,100);
- CreateExplosion(1544.6169,-1675.4683,13.5588,2,100);
- CreateExplosion(1544.6169,-1675.4683,13.5588,2,100);
- CreateExplosion(1544.6169,-1675.4683,13.5588,2,100);
- CreateExplosion(1544.6169,-1675.4683,13.5588,2,100);
- CreateExplosion(1544.6169,-1675.4683,13.5588,2,100);
- CreateExplosion(1544.6169,-1675.4683,13.5588,2,100);
- CreateExplosion(1397.0336,-1571.8636,14.2682,2,100);
- CreateExplosion(1397.0336,-1571.8636,14.2682,2,100);
- CreateExplosion(1397.0336,-1571.8636,14.2682,2,100);
- CreateExplosion(1397.0336,-1571.8636,14.2682,2,100);
- CreateExplosion(1397.0336,-1571.8636,14.2682,2,100);
- CreateExplosion(1397.0336,-1571.8636,14.2682,2,100);
- CreateExplosion(1397.0336,-1571.8636,14.2682,2,100);
- CreateExplosion(1397.0336,-1571.8636,14.2682,2,100);
- CreateExplosion(1397.0336,-1571.8636,14.2682,2,100);
- CreateExplosion(1397.0336,-1571.8636,14.2682,2,100);
- CreateExplosion(1397.0336,-1571.8636,14.2682,2,100);
- CreateExplosion(1397.0336,-1571.8636,14.2682,2,100);
- CreateExplosion(1397.0336,-1571.8636,14.2682,2,100);
- CreateExplosion(1397.0336,-1571.8636,14.2682,2,100);
- CreateExplosion(1397.0336,-1571.8636,14.2682,2,100);
- CreateExplosion(1397.0336,-1571.8636,14.2682,2,100);
- CreateExplosion(1397.0336,-1571.8636,14.2682,2,100);
- CreateExplosion(1397.0336,-1571.8636,14.2682,2,100);
- CreateExplosion(1362.5208,-1276.6389,13.3828,2,100);
- CreateExplosion(1362.5208,-1276.6389,13.3828,2,100);
- CreateExplosion(1362.5208,-1276.6389,13.3828,2,100);
- CreateExplosion(1362.5208,-1276.6389,13.3828,2,100);
- CreateExplosion(1362.5208,-1276.6389,13.3828,2,100);
- CreateExplosion(1362.5208,-1276.6389,13.3828,2,100);
- CreateExplosion(1362.5208,-1276.6389,13.3828,2,100);
- CreateExplosion(1362.5208,-1276.6389,13.3828,2,100);
- CreateExplosion(1362.5208,-1276.6389,13.3828,2,100);
- CreateExplosion(1362.5208,-1276.6389,13.3828,2,100);
- CreateExplosion(1362.5208,-1276.6389,13.3828,2,100);
- CreateExplosion(1362.5208,-1276.6389,13.3828,2,100);
- CreateExplosion(1362.5208,-1276.6389,13.3828,2,100);
- CreateExplosion(1362.5208,-1276.6389,13.3828,2,100);
- CreateExplosion(1362.5208,-1276.6389,13.3828,2,100);
- CreateExplosion(1362.5208,-1276.6389,13.3828,2,100);
- CreateExplosion(1362.5208,-1276.6389,13.3828,2,100);
- CreateExplosion(1362.5208,-1276.6389,13.3828,2,100);
- CreateExplosion(1459.2776,-1014.2464,26.6461,2,100);
- CreateExplosion(1459.2776,-1014.2464,26.6461,2,100);
- CreateExplosion(1459.2776,-1014.2464,26.6461,2,100);
- CreateExplosion(1459.2776,-1014.2464,26.6461,2,100);
- CreateExplosion(1459.2776,-1014.2464,26.6461,2,100);
- CreateExplosion(1459.2776,-1014.2464,26.6461,2,100);
- CreateExplosion(1459.2776,-1014.2464,26.6461,2,100);
- CreateExplosion(1459.2776,-1014.2464,26.6461,2,100);
- CreateExplosion(1459.2776,-1014.2464,26.6461,2,100);
- CreateExplosion(1459.2776,-1014.2464,26.6461,2,100);
- CreateExplosion(1459.2776,-1014.2464,26.6461,2,100);
- CreateExplosion(1459.2776,-1014.2464,26.6461,2,100);
- CreateExplosion(1459.2776,-1014.2464,26.6461,2,100);
- CreateExplosion(1459.2776,-1014.2464,26.6461,2,100);
- CreateExplosion(1459.2776,-1014.2464,26.6461,2,100);
- CreateExplosion(1459.2776,-1014.2464,26.6461,2,100);
- CreateExplosion(1000.6406,-938.5271,42.1797,2,100);
- CreateExplosion(1000.6406,-938.5271,42.1797,2,100);
- CreateExplosion(1000.6406,-938.5271,42.1797,2,100);
- CreateExplosion(1000.6406,-938.5271,42.1797,2,100);
- CreateExplosion(1000.6406,-938.5271,42.1797,2,100);
- CreateExplosion(1000.6406,-938.5271,42.1797,2,100);
- CreateExplosion(1000.6406,-938.5271,42.1797,2,100);
- CreateExplosion(1000.6406,-938.5271,42.1797,2,100);
- CreateExplosion(1000.6406,-938.5271,42.1797,2,100);
- CreateExplosion(1000.6406,-938.5271,42.1797,2,100);
- CreateExplosion(1000.6406,-938.5271,42.1797,2,100);
- CreateExplosion(1000.6406,-938.5271,42.1797,2,100);
- CreateExplosion(1000.6406,-938.5271,42.1797,2,100);
- CreateExplosion(1000.6406,-938.5271,42.1797,2,100);
- CreateExplosion(1000.6406,-938.5271,42.1797,2,100);
- CreateExplosion(1000.6406,-938.5271,42.1797,2,100);
- CreateExplosion(1210.8546,-922.1956,42.9309,2,100);
- CreateExplosion(1210.8546,-922.1956,42.9309,2,100);
- CreateExplosion(1210.8546,-922.1956,42.9309,2,100);
- CreateExplosion(1210.8546,-922.1956,42.9309,2,100);
- CreateExplosion(1210.8546,-922.1956,42.9309,2,100);
- CreateExplosion(1210.8546,-922.1956,42.9309,2,100);
- CreateExplosion(1210.8546,-922.1956,42.9309,2,100);
- CreateExplosion(1210.8546,-922.1956,42.9309,2,100);
- CreateExplosion(1210.8546,-922.1956,42.9309,2,100);
- CreateExplosion(1210.8546,-922.1956,42.9309,2,100);
- CreateExplosion(1210.8546,-922.1956,42.9309,2,100);
- CreateExplosion(1210.8546,-922.1956,42.9309,2,100);
- CreateExplosion(1731.3698,-1175.2906,23.8324,2,100);
- CreateExplosion(1731.3698,-1175.2906,23.8324,2,100);
- CreateExplosion(1731.3698,-1175.2906,23.8324,2,100);
- CreateExplosion(1731.3698,-1175.2906,23.8324,2,100);
- CreateExplosion(1731.3698,-1175.2906,23.8324,2,100);
- CreateExplosion(1731.3698,-1175.2906,23.8324,2,100);
- CreateExplosion(1731.3698,-1175.2906,23.8324,2,100);
- CreateExplosion(1731.3698,-1175.2906,23.8324,2,100);
- CreateExplosion(1731.3698,-1175.2906,23.8324,2,100);
- CreateExplosion(1731.3698,-1175.2906,23.8324,2,100);
- CreateExplosion(1731.3698,-1175.2906,23.8324,2,100);
- CreateExplosion(1731.3698,-1175.2906,23.8324,2,100);
- return 1;
- }
- return 0;
- }
- stock GiveScore(playerid, ammount)
- {
- new currentscore;
- currentscore = GetPlayerScore(playerid);
- SetPlayerScore(playerid, currentscore + ammount);
- }
- public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
- {
- if (newkeys == KEY_FIRE)
- {
- SendClientMessage(playerid, COLOR_RED, "Go and save sum lifes !");
- }
- else if(IsPlayerInRangeOfPoint(playerid, 10, 1731.3698,-1175.2906,23.8324))
- {
- SendClientMessage(playerid, COLOR_LIGHTGREEN, "Type /dispatch to go and save some more lifes !");
- SendClientMessage(playerid, COLOR_RED, " You suxefully saved the area from being on fire ! You earned Money and SCORE !");
- GameTextForPlayer(playerid, "~g~SUCCES", 3500, 6);
- GivePlayerMoney(playerid, 10000);
- GiveScore(playerid, 10);
- SetPlayerHealth(playerid, 100);
- SetPlayerArmour(playerid, 100);
- DisablePlayerCheckpoint(playerid);
- }
- else if(IsPlayerInRangeOfPoint(playerid, 10, 1210.8546,-922.1956,42.9309))
- {
- SendClientMessage(playerid, COLOR_LIGHTGREEN, "Type /dispatch to go and save some more lifes !");
- SendClientMessage(playerid, COLOR_RED, " You suxefully saved the area from being on fire ! You earned Money and SCORE !");
- GameTextForPlayer(playerid, "~g~SUCCES", 3500, 6);
- GivePlayerMoney(playerid, 10000);
- GiveScore(playerid, 10);
- SetPlayerHealth(playerid, 100);
- SetPlayerArmour(playerid, 100);
- DisablePlayerCheckpoint(playerid);
- }
- else if(IsPlayerInRangeOfPoint(playerid, 10, 1000.6406,-938.5271,42.1797))
- {
- SendClientMessage(playerid, COLOR_LIGHTGREEN, "Type /dispatch to go and save some more lifes !");
- SendClientMessage(playerid, COLOR_RED, " You suxefully saved the area from being on fire ! You earned Money and SCORE !");
- GameTextForPlayer(playerid, "~g~SUCCES", 3500, 6);
- GivePlayerMoney(playerid, 10000);
- GiveScore(playerid, 10);
- SetPlayerHealth(playerid, 100);
- SetPlayerArmour(playerid, 100);
- DisablePlayerCheckpoint(playerid);
- }
- else if(IsPlayerInRangeOfPoint(playerid, 10, 1459.2776,-1014.2464,26.6461))
- {
- SendClientMessage(playerid, COLOR_LIGHTGREEN, "Type /dispatch to go and save some more lifes !");
- SendClientMessage(playerid, COLOR_RED, " You suxefully saved the area from being on fire ! You earned Money and SCORE !");
- GameTextForPlayer(playerid, "~g~SUCCES", 3500, 6);
- GivePlayerMoney(playerid, 10000);
- GiveScore(playerid, 10);
- SetPlayerHealth(playerid, 100);
- SetPlayerArmour(playerid, 100);
- DisablePlayerCheckpoint(playerid);
- }
- else if(IsPlayerInRangeOfPoint(playerid, 10, 1362.5208,-1276.6389,13.3828))
- {
- SendClientMessage(playerid, COLOR_LIGHTGREEN, "Type /dispatch to go and save some more lifes !");
- SendClientMessage(playerid, COLOR_RED, " You suxefully saved the area from being on fire ! You earned Money and SCORE !");
- GameTextForPlayer(playerid, "~g~SUCCES", 3500, 6);
- GivePlayerMoney(playerid, 10000);
- GiveScore(playerid, 10);
- SetPlayerHealth(playerid, 100);
- SetPlayerArmour(playerid, 100);
- DisablePlayerCheckpoint(playerid);
- }
- else if(IsPlayerInRangeOfPoint(playerid, 10, 1397.0336,-1571.8636,14.2682))
- {
- SendClientMessage(playerid, COLOR_LIGHTGREEN, "Type /dispatch to go and save some more lifes !");
- SendClientMessage(playerid, COLOR_RED, " You suxefully saved the area from being on fire ! You earned Money and SCORE !");
- GameTextForPlayer(playerid, "~g~SUCCES", 3500, 6);
- GivePlayerMoney(playerid, 10000);
- GiveScore(playerid, 10);
- SetPlayerHealth(playerid, 100);
- SetPlayerArmour(playerid, 100);
- DisablePlayerCheckpoint(playerid);
- }
- else if(IsPlayerInRangeOfPoint(playerid, 10, 1544.6169,-1675.4683,13.5588))
- {
- SendClientMessage(playerid, COLOR_LIGHTGREEN, "Type /dispatch to go and save some more lifes !");
- SendClientMessage(playerid, COLOR_RED, " You suxefully saved the area from being on fire ! You earned Money and SCORE !");
- GameTextForPlayer(playerid, "~g~SUCCES", 3500, 6);
- GivePlayerMoney(playerid, 10000);
- GiveScore(playerid, 10);
- SetPlayerHealth(playerid, 100);
- SetPlayerArmour(playerid, 100);
- DisablePlayerCheckpoint(playerid);
- }
- if(PRESSED(KEY_NO))
- {
- new skinsFIRE[] = {
- 277,
- 278,
- 279,
- 16,
- 27,
- 153,
- 260
- };
- duty[playerid] = 1;
- TextDrawShowForPlayer(playerid, Text:Textdrawfire2);
- TextDrawHideForPlayer(playerid, Text:Textdrawfire3);
- SetPlayerHealth(playerid, 100);
- SetPlayerArmour(playerid, 100);
- SetPlayerColor(playerid, COLOR_RED);
- GivePlayerWeapon(playerid, 42, 99999);
- SetPlayerSkin(playerid, skinsFIRE[random(7)]);
- FireFighterCheckpoints(playerid);
- firecars(playerid);
- PutPlayerInVehicle(playerid, firecar, 0);
- GameTextForPlayer(playerid, "DUTY CALLS!", 3500, 3);
- new name[MAX_PLAYER_NAME+1], string[24+MAX_PLAYER_NAME+1];
- GetPlayerName(playerid, name, sizeof(name));
- format(string, sizeof(string), "[LSFD]FIREFIGHTER %s is now ON DUTY !", name);
- SendClientMessageToAll(COLOR_RED, string);
- CreateExplosion(1544.6169,-1675.4683,13.5588,2,100);
- CreateExplosion(1544.6169,-1675.4683,13.5588,2,100);
- CreateExplosion(1544.6169,-1675.4683,13.5588,2,100);
- CreateExplosion(1544.6169,-1675.4683,13.5588,2,100);
- CreateExplosion(1544.6169,-1675.4683,13.5588,2,100);
- CreateExplosion(1544.6169,-1675.4683,13.5588,2,100);
- CreateExplosion(1544.6169,-1675.4683,13.5588,2,100);
- CreateExplosion(1544.6169,-1675.4683,13.5588,2,100);
- CreateExplosion(1544.6169,-1675.4683,13.5588,2,100);
- CreateExplosion(1544.6169,-1675.4683,13.5588,2,100);
- CreateExplosion(1544.6169,-1675.4683,13.5588,2,100);
- CreateExplosion(1544.6169,-1675.4683,13.5588,2,100);
- CreateExplosion(1544.6169,-1675.4683,13.5588,2,100);
- CreateExplosion(1544.6169,-1675.4683,13.5588,2,100);
- CreateExplosion(1397.0336,-1571.8636,14.2682,2,100);
- CreateExplosion(1397.0336,-1571.8636,14.2682,2,100);
- CreateExplosion(1397.0336,-1571.8636,14.2682,2,100);
- CreateExplosion(1397.0336,-1571.8636,14.2682,2,100);
- CreateExplosion(1397.0336,-1571.8636,14.2682,2,100);
- CreateExplosion(1397.0336,-1571.8636,14.2682,2,100);
- CreateExplosion(1397.0336,-1571.8636,14.2682,2,100);
- CreateExplosion(1397.0336,-1571.8636,14.2682,2,100);
- CreateExplosion(1397.0336,-1571.8636,14.2682,2,100);
- CreateExplosion(1397.0336,-1571.8636,14.2682,2,100);
- CreateExplosion(1397.0336,-1571.8636,14.2682,2,100);
- CreateExplosion(1397.0336,-1571.8636,14.2682,2,100);
- CreateExplosion(1397.0336,-1571.8636,14.2682,2,100);
- CreateExplosion(1397.0336,-1571.8636,14.2682,2,100);
- CreateExplosion(1397.0336,-1571.8636,14.2682,2,100);
- CreateExplosion(1397.0336,-1571.8636,14.2682,2,100);
- CreateExplosion(1397.0336,-1571.8636,14.2682,2,100);
- CreateExplosion(1397.0336,-1571.8636,14.2682,2,100);
- CreateExplosion(1362.5208,-1276.6389,13.3828,2,100);
- CreateExplosion(1362.5208,-1276.6389,13.3828,2,100);
- CreateExplosion(1362.5208,-1276.6389,13.3828,2,100);
- CreateExplosion(1362.5208,-1276.6389,13.3828,2,100);
- CreateExplosion(1362.5208,-1276.6389,13.3828,2,100);
- CreateExplosion(1362.5208,-1276.6389,13.3828,2,100);
- CreateExplosion(1362.5208,-1276.6389,13.3828,2,100);
- CreateExplosion(1362.5208,-1276.6389,13.3828,2,100);
- CreateExplosion(1362.5208,-1276.6389,13.3828,2,100);
- CreateExplosion(1362.5208,-1276.6389,13.3828,2,100);
- CreateExplosion(1362.5208,-1276.6389,13.3828,2,100);
- CreateExplosion(1362.5208,-1276.6389,13.3828,2,100);
- CreateExplosion(1362.5208,-1276.6389,13.3828,2,100);
- CreateExplosion(1362.5208,-1276.6389,13.3828,2,100);
- CreateExplosion(1362.5208,-1276.6389,13.3828,2,100);
- CreateExplosion(1362.5208,-1276.6389,13.3828,2,100);
- CreateExplosion(1362.5208,-1276.6389,13.3828,2,100);
- CreateExplosion(1362.5208,-1276.6389,13.3828,2,100);
- CreateExplosion(1459.2776,-1014.2464,26.6461,2,100);
- CreateExplosion(1459.2776,-1014.2464,26.6461,2,100);
- CreateExplosion(1459.2776,-1014.2464,26.6461,2,100);
- CreateExplosion(1459.2776,-1014.2464,26.6461,2,100);
- CreateExplosion(1459.2776,-1014.2464,26.6461,2,100);
- CreateExplosion(1459.2776,-1014.2464,26.6461,2,100);
- CreateExplosion(1459.2776,-1014.2464,26.6461,2,100);
- CreateExplosion(1459.2776,-1014.2464,26.6461,2,100);
- CreateExplosion(1459.2776,-1014.2464,26.6461,2,100);
- CreateExplosion(1459.2776,-1014.2464,26.6461,2,100);
- CreateExplosion(1459.2776,-1014.2464,26.6461,2,100);
- CreateExplosion(1459.2776,-1014.2464,26.6461,2,100);
- CreateExplosion(1459.2776,-1014.2464,26.6461,2,100);
- CreateExplosion(1459.2776,-1014.2464,26.6461,2,100);
- CreateExplosion(1459.2776,-1014.2464,26.6461,2,100);
- CreateExplosion(1459.2776,-1014.2464,26.6461,2,100);
- CreateExplosion(1000.6406,-938.5271,42.1797,2,100);
- CreateExplosion(1000.6406,-938.5271,42.1797,2,100);
- CreateExplosion(1000.6406,-938.5271,42.1797,2,100);
- CreateExplosion(1000.6406,-938.5271,42.1797,2,100);
- CreateExplosion(1000.6406,-938.5271,42.1797,2,100);
- CreateExplosion(1000.6406,-938.5271,42.1797,2,100);
- CreateExplosion(1000.6406,-938.5271,42.1797,2,100);
- CreateExplosion(1000.6406,-938.5271,42.1797,2,100);
- CreateExplosion(1000.6406,-938.5271,42.1797,2,100);
- CreateExplosion(1000.6406,-938.5271,42.1797,2,100);
- CreateExplosion(1000.6406,-938.5271,42.1797,2,100);
- CreateExplosion(1000.6406,-938.5271,42.1797,2,100);
- CreateExplosion(1000.6406,-938.5271,42.1797,2,100);
- CreateExplosion(1000.6406,-938.5271,42.1797,2,100);
- CreateExplosion(1000.6406,-938.5271,42.1797,2,100);
- CreateExplosion(1000.6406,-938.5271,42.1797,2,100);
- CreateExplosion(1210.8546,-922.1956,42.9309,2,100);
- CreateExplosion(1210.8546,-922.1956,42.9309,2,100);
- CreateExplosion(1210.8546,-922.1956,42.9309,2,100);
- CreateExplosion(1210.8546,-922.1956,42.9309,2,100);
- CreateExplosion(1210.8546,-922.1956,42.9309,2,100);
- CreateExplosion(1210.8546,-922.1956,42.9309,2,100);
- CreateExplosion(1210.8546,-922.1956,42.9309,2,100);
- CreateExplosion(1210.8546,-922.1956,42.9309,2,100);
- CreateExplosion(1210.8546,-922.1956,42.9309,2,100);
- CreateExplosion(1210.8546,-922.1956,42.9309,2,100);
- CreateExplosion(1210.8546,-922.1956,42.9309,2,100);
- CreateExplosion(1210.8546,-922.1956,42.9309,2,100);
- CreateExplosion(1731.3698,-1175.2906,23.8324,2,100);
- CreateExplosion(1731.3698,-1175.2906,23.8324,2,100);
- CreateExplosion(1731.3698,-1175.2906,23.8324,2,100);
- CreateExplosion(1731.3698,-1175.2906,23.8324,2,100);
- CreateExplosion(1731.3698,-1175.2906,23.8324,2,100);
- CreateExplosion(1731.3698,-1175.2906,23.8324,2,100);
- CreateExplosion(1731.3698,-1175.2906,23.8324,2,100);
- CreateExplosion(1731.3698,-1175.2906,23.8324,2,100);
- CreateExplosion(1731.3698,-1175.2906,23.8324,2,100);
- CreateExplosion(1731.3698,-1175.2906,23.8324,2,100);
- CreateExplosion(1731.3698,-1175.2906,23.8324,2,100);
- CreateExplosion(1731.3698,-1175.2906,23.8324,2,100);
- }
- return 1;
- }
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