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- StageData #241. (1.2.24)
- --Pokémon data--
- Budew, Grass, Base 40, Dex #340
- Ability: Mega Boost+ (50%, 100%, 100%, megabar, +6, Fills the Mega Gauge of the same type of Pokémon more.)
- --Stage data--
- Area: Roseus Center
- Background ID: 4
- HP: 11137
- Moves: 15
- Experience: +15
- Catch rate: 12% (+3% per every remaining move)
- Sound track: BGM_STAGE_NORMAL
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- This stage has got a predefined layout
- Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *After 3 moves, choose an action:
- -Fill a random 2x2 block with Budew
- *After 1 time, switch countdown.
- *Repeat every 3 moves.
- --Countdown 2--
- *After 3 moves, choose an action:
- -Fill 4 random blocks with Budew
- *After 1 time, switch countdown.
- *Repeat every 3 moves.
- StageData #242. (1.2.24)
- --Pokémon data--
- Machop, Fighting, Base 50, Dex #343
- Ability: Pummel (15%, 50%, 100%, damage, x1.2, Increases damage done by any Fighting types in a combo.)
- --Stage data--
- Area: Roseus Center
- Background ID: 4
- HP: 5049
- Moves: 11
- Experience: +11
- Catch rate: 23% (+6% per every remaining move)
- Sound track: BGM_STAGE_HARD
- Pokémon count: 5 (4 elegible)
- Default Pokémon: Happiny, Azurill, Pichu, Togepi
- Additional Pokémon (not from countdowns or maps): Meditite
- This stage has got a predefined layout
- Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *After 4 moves, choose an action:
- -Fill row 2 with Rocks
- *After 1 time, switch countdown.
- *Repeat every 4 moves.
- --Countdown 2--
- *After 0 moves, choose an action:
- -Fill row 2 with Ice
- *After 1 time, switch countdown.
- *Repeat every 0 moves.
- StageData #243. (1.2.24)
- --Pokémon data--
- Shinx, Electric, Base 30, Dex #346
- Ability: Counterattack (25%, 50%, 100%, damage, x20, The more disruptions on the board, the greater the damage.)
- --Stage data--
- Area: Roseus Center
- Background ID: 4
- HP: 5625
- Moves: 15
- Experience: +15
- Catch rate: 22% (+3% per every remaining move)
- Sound track: BGM_STAGE_EASY
- Pokémon count: 5 (4 elegible)
- Default Pokémon: Happiny, Azurill, Pichu, Togepi
- Additional Pokémon (not from countdowns or maps): Blitzle
- This stage has got a predefined layout
- Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *After 5 moves, choose an action:
- -Fill 5 random blocks with Shinx
- *If HP <= 4600 (~82%) / Damage >= 1025, switch countdown.
- *Repeat every 5 moves.
- --Countdown 2--
- *After making a move, if there is not a 2+ lines combo, choose an action:
- -Fill 3 random blocks with Rocks
- -Fill 3 random blocks with Rocks
- -Fill 5 random blocks with Rocks
- StageData #244. (1.2.24)
- --Pokémon data--
- Whismur, Normal, Base 30, Dex #349
- Ability: Paralyze (10%, 30%, 80%, damage, x1, Leaves the foe paralyzed.)
- --Stage data--
- Area: Roseus Center
- Background ID: 4
- HP: 10125
- Moves: 15
- Experience: +15
- Catch rate: 12% (+3% per every remaining move)
- Sound track: BGM_STAGE_NORMAL
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- This stage has got a predefined layout
- Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *After 3 moves, choose an action:
- -Fill the 2x4 block starting at 3:2 with Ice
- *After 1 time, switch countdown.
- *Repeat every 3 moves.
- StageData #245. (1.2.24)
- --Pokémon data--
- Luxio, Electric, Base 50, Dex #347
- Ability: Block Smash (100%, 100%, 100%, other, Clears one unbreakable-block disruption without fail.)
- --Stage data--
- Area: Roseus Center
- Background ID: 4
- HP: 19136
- Moves: 23
- Experience: +23
- Catch rate: 21% (+3% per every remaining move)
- Sound track: BGM_STAGE_HARD
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- This stage has got a predefined layout
- Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *After 3 moves, choose an action:
- -Fill 3 random blocks with Shinx
- -Fill 3 random blocks with Luxio
- -Fill 3 random blocks with Luxio
- *After 2 times, switch countdown.
- *Repeat every 3 moves.
- --Countdown 2--
- *After 1 move, choose an action:
- -Fill column 1 with Metal
- -Fill column 2 with Metal
- -Fill column 3 with Metal
- -Fill column 4 with Metal
- -Fill column 5 with Metal
- -Fill column 6 with Metal
- *After 4 times, switch countdown.
- *Repeat every 1 move.
- StageData #246. (1.2.24)
- --Pokémon data--
- Spritzee, Fairy, Base 50, Dex #352
- Ability: Mega Boost+ (50%, 100%, 100%, megabar, +6, Fills the Mega Gauge of the same type of Pokémon more.)
- --Stage data--
- Area: Roseus Center
- Background ID: 4
- HP: 11050
- Moves: 14
- Experience: +14
- Catch rate: 17% (+2% per every remaining move)
- Sound track: BGM_STAGE_EASY
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *When the stage starts, choose an action:
- -Fill 5 random blocks with Ice
- *After 2 times, switch countdown.
- *Repeat every 0 moves.
- --Countdown 2--
- *After 4 moves, choose an action:
- -Fill 3 random blocks with Ice
- *Repeat every 4 moves.
- StageData #247. (1.2.24)
- --Pokémon data--
- Machoke, Fighting, Base 60, Dex #344
- Ability: Stabilize (30%, 50%, 100%, other, Occasionally erases one of the foe's disruptions on the board.)
- --Stage data--
- Area: Roseus Center
- Background ID: 4
- HP: 15840
- Moves: 19
- Experience: +19
- Catch rate: 19% (+2% per every remaining move)
- Sound track: BGM_STAGE_HARD
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- This stage has got a predefined layout
- Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *When the stage starts, choose an action:
- -Fill rows 1 and 2 with Ice
- *After 1 time, switch countdown.
- *Repeat every 4 moves.
- --Countdown 2--
- *After 3 moves, choose an action:
- -Fill rows 1 and 2 with [Machoke,Machoke,Machoke,Machoke,Machoke,Machoke,Machop,Machop,Machop,Machop,Machop,Machop]
- *After 1 time, switch countdown.
- *Repeat every 3 moves.
- StageData #248. (1.2.24)
- --Pokémon data--
- Roselia, Grass, Base 60, Dex #341
- Ability: Rock Break (100%, 100%, 100%, other, Destroys one breakable-rock disruption without fail.)
- --Stage data--
- Area: Roseus Center
- Background ID: 4
- HP: 2085
- Moves: 4
- Experience: +4
- Catch rate: 26% (+1% per every remaining move)
- Sound track: BGM_STAGE_FUN
- Pokémon count: 3 (3 elegible)
- Default Pokémon: Starly, Volbeat, Snubbull
- This stage has got a predefined layout
- Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Disruption Delay (1500)
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *After making a move, if the dropped Pokémon doesn't make a 4+ line, choose an action:
- -Fill rows 1 and 2 with [Roselia,Roselia,nothing,nothing,Budew,Budew,Roselia,Roselia,nothing,nothing,Budew,Budew]
- *After 1 time, switch countdown.
- StageData #249. (1.2.24)
- --Pokémon data--
- Aromatisse, Fairy, Base 60, Dex #353
- Ability: Power of 4 (0%, 100%, 0%, damage, x1.5, Attacks do more damage when you make a match of four.)
- --Stage data--
- Area: Roseus Center
- Background ID: 4
- HP: 10710
- Moves: 17
- Experience: +17
- Catch rate: 19% (+3% per every remaining move)
- Sound track: BGM_STAGE_HARD
- Pokémon count: 5 (4 elegible)
- Default Pokémon: Happiny, Azurill, Pichu, Togepi
- Additional Pokémon (not from countdowns or maps): Spritzee
- This stage has got a predefined layout
- Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *After 3 moves, choose an action:
- -Fill 5 random blocks with Metal
- *After 2 times, switch countdown.
- *Repeat every 3 moves.
- --Countdown 2--
- *After 3 moves, choose an action:
- -Fill 4 random blocks with Spritzee
- *After 1 time, switch countdown.
- *Repeat every 3 moves.
- StageData #250. (1.2.24)
- --Pokémon data--
- Roserade, Grass, Base 70, Dex #342
- Ability: Stabilize+ (20%, 50%, 80%, other, Occasionally erases two of the foe's disruptions on the board.)
- --Stage data--
- Area: Roseus Center
- Background ID: 4
- HP: 13300
- Moves: 20
- Experience: +20
- Catch rate: 23% (+3% per every remaining move)
- Sound track: BGM_STAGE_HARD
- Pokémon count: 5 (4 elegible)
- Default Pokémon: Roselia, Azurill, Pichu, Togepi
- Additional Pokémon (not from countdowns or maps): Budew
- This stage has got a predefined layout
- Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *After 0 moves, choose an action:
- -Fill row 3 with Ice
- -Fill row 4 with Ice
- -Fill row 5 with Ice
- -Fill row 6 with Ice
- *After 2 times, switch countdown.
- *Repeat every 0 moves.
- --Countdown 2--
- *After 4 moves, choose an action:
- -Fill 3 random blocks with Roselia
- *After 1 time, switch countdown.
- *Repeat every 4 moves.
- StageDataEvent #187/11. (1.2.24)
- --Pokémon data--
- Mega Manectric, Electric, Base 60, Dex #252
- Ability: A vertical lightning strike erases a jagged line of Pokémon.
- Mega-Bar: 20 icons, 7 speedups available
- --Stage data--
- Area: Special Stages
- Background ID: 12
- HP: 1
- Moves: 18
- Experience: +10
- Catch rate: Not catchable
- Sound track: BGM_STAGE_RANKING
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Mareep, Flaaffy, Pachirisu, Emolga
- This stage has got a predefined layout
- --Countdown 1--
- *After 3 moves, choose an action:
- -Fill 4 random blocks with Metal
- *If moves <= 9, switch countdown.
- *Repeat every 3 moves.
- --Countdown 2--
- *After 3 moves, choose an action:
- -Fill 2 random blocks with Rocks
- -Fill 3 random blocks with Rocks
- -Fill 4 random blocks with Rocks
- -Fill 5 random blocks with Rocks
- *Repeat every 3 moves.
- StageDataEvent #188/16. (1.2.24)
- --Pokémon data--
- Delibird, Ice, Base 50, Dex #144
- Ability: Chill (20%, 30%, 100%, damage, x1, Can delay your opponent's disruptions for a turn.)
- --Stage data--
- Area: Special Stages
- Background ID: 12
- HP: 392 (+283/level)
- Moves: 15
- Experience: +3
- Catch rate: Not catchable
- Sound track: BGM_STAGE_NORMAL
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Buneary, Happiny, Minccino, Meowth
- Coins reward: 200 for the first time, 30 for every repeat
- --No countdowns--
- StageDataEvent #189/17. (1.2.24)
- --Pokémon data--
- Delibird, Ice, Base 50, Dex #144
- Ability: Chill (20%, 30%, 100%, damage, x1, Can delay your opponent's disruptions for a turn.)
- --Stage data--
- Area: Special Stages
- Background ID: 12
- HP: 3465 (+91/level)
- Moves: 15
- Experience: +3
- Catch rate: Not catchable
- Sound track: BGM_STAGE_EASY
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Buneary, Happiny, Minccino, Meowth
- Coins reward: 30 for the first time, 30 for every repeat
- --Countdown 1--
- *When the stage starts, choose an action:
- -Fill 3 random blocks with Rocks
- *After 3 times, switch countdown.
- *Repeat every 3 moves.
- StageDataEvent #190/18. (1.2.24)
- --Pokémon data--
- Delibird, Ice, Base 50, Dex #144
- Ability: Chill (20%, 30%, 100%, damage, x1, Can delay your opponent's disruptions for a turn.)
- --Stage data--
- Area: Special Stages
- Background ID: 12
- HP: 3920 (+103/level)
- Moves: 15
- Experience: +3
- Catch rate: Not catchable
- Sound track: BGM_STAGE_FUN
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Buneary, Happiny, Minccino, Meowth
- Coins reward: 30 for the first time, 30 for every repeat
- --Countdown 1--
- *When the stage starts, choose an action:
- -Fill 3 random blocks with Metal
- *After 3 times, switch countdown.
- *Repeat every 3 moves.
- StageDataEvent #191/19. (1.2.24)
- --Pokémon data--
- Delibird, Ice, Base 50, Dex #144
- Ability: Chill (20%, 30%, 100%, damage, x1, Can delay your opponent's disruptions for a turn.)
- --Stage data--
- Area: Special Stages
- Background ID: 12
- HP: 7296
- Moves: 15
- Experience: +3
- Catch rate: Not catchable
- Sound track: BGM_STAGE_BOSS2
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Buneary, Happiny, Minccino, Meowth
- Coins reward: 30 for the first time, 30 for every repeat
- --Countdown 1--
- *After 3 moves, choose an action:
- -Fill 4 random blocks with Delibird
- *If HP <= 5000 (~69%) / Damage >= 2296, switch countdown.
- *Repeat every 3 moves.
- --Countdown 2--
- *After 2 moves, choose an action:
- -Fill column 1 with Ice
- -Fill column 2 with Ice
- -Fill column 3 with Ice
- -Fill column 4 with Ice
- -Fill column 5 with Ice
- -Fill column 6 with Ice
- *Repeat every 2 moves.
- StageDataEvent #192/20. (1.2.24)
- --Pokémon data--
- Delibird, Ice, Base 50, Dex #144
- Ability: Chill (20%, 30%, 100%, damage, x1, Can delay your opponent's disruptions for a turn.)
- --Stage data--
- Area: Special Stages
- Background ID: 12
- HP: 4864 (+84/level)
- Moves: 15
- Experience: +3
- Catch rate: Not catchable
- Sound track: BGM_STAGE_NORMAL
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Buneary, Happiny, Minccino, Meowth
- Coins reward: 30 for the first time, 30 for every repeat
- --Countdown 1--
- *When the stage starts, choose an action:
- -Fill 3 random blocks with Ice
- *After 3 times, switch countdown.
- *Repeat every 3 moves.
- StageDataEvent #193/21. (1.2.24)
- --Pokémon data--
- Delibird, Ice, Base 50, Dex #144
- Ability: Chill (20%, 30%, 100%, damage, x1, Can delay your opponent's disruptions for a turn.)
- --Stage data--
- Area: Special Stages
- Background ID: 12
- HP: 4378 (+162/level)
- Moves: 15
- Experience: +3
- Catch rate: Not catchable
- Sound track: BGM_STAGE_HARD
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Buneary, Happiny, Minccino, Meowth
- Coins reward: 30 for the first time, 30 for every repeat
- --Countdown 1--
- *After 0 moves, choose an action:
- -Fill 3 random blocks with Ice
- *After 2 times, switch countdown.
- *Repeat every 0 moves.
- --Countdown 2--
- *After 4 moves, choose an action:
- -Fill 4 random blocks with Metal
- *Repeat every 4 moves.
- StageDataEvent #194/22. (1.2.24)
- --Pokémon data--
- Delibird, Ice, Base 50, Dex #144
- Ability: Chill (20%, 30%, 100%, damage, x1, Can delay your opponent's disruptions for a turn.)
- --Stage data--
- Area: Special Stages
- Background ID: 12
- HP: 9242
- Moves: 15
- Experience: +3
- Catch rate: Not catchable
- Sound track: BGM_STAGE_BOSS2
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Buneary, Happiny, Minccino, Meowth
- Coins reward: 30 for the first time, 30 for every repeat
- --Countdown 1--
- *After 3 moves, choose an action:
- -Fill 4 random blocks with Delibird
- *If HP <= 5000 (~54%) / Damage >= 4242, switch countdown.
- *Repeat every 3 moves.
- --Countdown 2--
- *After 2 moves, choose an action:
- -Fill column 1 with Ice
- -Fill column 2 with Ice
- -Fill column 3 with Ice
- -Fill column 4 with Ice
- -Fill column 5 with Ice
- -Fill column 6 with Ice
- *Repeat every 2 moves.
- EventStage #88/5. (1.2.24)
- --Event data--
- Start date: 2015/11/16 (Mon), 15h JST
- End date: 2015/11/24 (Tue), 14h JST
- Type: competition
- Stage: StageDataEvent #187 (Mega Manectric)
- Only available for region 1
- Allowed items: Mega Start (2000), Disruption Delay (1500), Attack Power ↑ (3000)
- First 50000 will receive a special prize
- --Event text--
- Title 1: ランキングステージ
- Title 2: ランキングステージ開催中
- Description:
- 全国のプレイヤーとランキング勝負!
- 50000位までに入賞できると
- メガストーン「ライボルトナイト」を
- プレゼント!更に順位に応じて
- 1位~5000位:メガスキルアップ
- を追加で1個プレゼント!
- ライボルトナイトを持っている
- 入賞者には、ホウセキを1個、
- 入賞者以外のプレイヤーには
- 50001位~80000位:
- パワーアップを1個
- 80001位~:
- オジャマガードを1個プレゼント!
- 開催期間:
- 2015/11/24 14:00 (JST)まで
- プレゼント受け取り期間:
- 2015/11/24 15:00~
- 2015/12/1 15:00(JST)
- ※不正行為者はランキングから
- 除外される場合があります。
- EventStage #188/6. (1.2.24)
- --Event data--
- Start date: 2015/11/16 (Mon), 15h JST
- End date: 2015/11/24 (Tue), 14h JST
- Type: competition
- Stage: StageDataEvent #187 (Mega Manectric)
- Only available for region 2
- Allowed items: Mega Start (2000), Disruption Delay (1500), Attack Power ↑ (3000)
- First 18000 will receive a special prize
- --Event text--
- Title 1: Competitive Stage
- Title 2: Competition Now Live
- Description:
- Compete against players from
- around the world for the highest
- score. Which prize you get will
- depend on how well you do!
- Prizes by Place:
- 1–1,600: Manectite and a
- Mega Speedup
- 1,601–18,000: Manectite
- 18,001–30,000: 1 Attack Power↑
- If you already have a Manectite,
- you will get a Jewel instead.
- And everyone else who participates
- still gets a Disruption Delay!
- Event Period:
- Until 05:00 (UTC) 11/24/2015
- Reward Period:
- From 06:00 (UTC) 11/24/2015
- until 06:00 (UTC) 12/1/2015
- EventStage #188/7. (1.2.24)
- --Event data--
- Start date: 2015/11/16 (Mon), 15h JST
- End date: 2015/11/24 (Tue), 14h JST
- Type: competition
- Stage: StageDataEvent #187 (Mega Manectric)
- Only available for region 3
- Allowed items: Mega Start (2000), Disruption Delay (1500), Attack Power ↑ (3000)
- First 12000 will receive a special prize
- --Event text--
- Title 1: Competitive Stage
- Title 2: Competition Now Live
- Description:
- Compete against players from
- around the world for the highest
- score. Which prize you get will
- depend on how well you do!
- Prizes by Place:
- 1–1,000: Manectite and a
- Mega Speedup
- 1,001–12,000: Manectite
- 12,001–20,000: 1 Attack Power↑
- If you already have a Manectite,
- you will get a Jewel instead.
- And everyone else who participates
- still gets a Disruption Delay!
- Event Period:
- Until 05:00 (UTC) 24/11/2015
- Reward Period:
- From 06:00 (UTC) 24/11/2015
- until 06:00 (UTC) 1/12/2015
- EventStage #188/8. (1.2.24)
- --Event data--
- Start date: 2015/11/16 (Mon), 15h JST
- End date: 2015/11/24 (Tue), 15h JST
- Type: escalation battles
- Level 1+: StageDataEvent #188 (Delibird)
- Level 11+: StageDataEvent #189 (Delibird)
- Level 31+: StageDataEvent #190 (Delibird)
- Level 50+: StageDataEvent #191 (Delibird)
- Level 51+: StageDataEvent #192 (Delibird)
- Level 81+: StageDataEvent #193 (Delibird)
- Level 100+: StageDataEvent #194 (Delibird)
- Prize for first beating level 1: 1 Exp. Points x1.5
- Prize for first beating level 5: 1 Moves +5
- Prize for first beating level 10: 1 Disruption Delay
- Prize for first beating level 15: 1 Exp. Points x1.5
- Prize for first beating level 20: 1 Mega Start
- Prize for first beating level 30: 1 Attack Power ↑
- Prize for first beating level 40: 1 Exp. Points x1.5
- Prize for first beating level 50: 1 Attack Power ↑
- Prize for first beating level 60: 1 Moves +5
- Prize for first beating level 70: 1 Disruption Delay
- Prize for first beating level 80: 1 Mega Start
- Prize for first beating level 100: 1 Complexity -1
- Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500), Attack Power ↑ (3000)
- --Event text--
- Title 1: Incredible Item Stage
- Title 2: Rake In Some Items!
- Description:
- The stage level goes up every time
- you win in these rewarding stages!
- And so might the value of the items
- that you can earn for clearing
- certain stage levels!
- Stage Level Rewards:
- Level 1: 1x Exp. Points x1.5
- Level 5: 1x Moves +5
- Level 10: 1x Disruption Delay
- Level 15: 1x Exp. Points x1.5
- Level 20: 1x Mega Start
- Level 30: 1x Attack Power ↑
- Level 40: 1x Exp. Points x1.5
- Level 50: 1x Attack Power ↑
- Level 60: 1x Moves +5
- Level 70: 1x Disruption Delay
- Level 80: 1x Mega Start
- Level 100: 1x Complexity -1
- Event Period:
- Until 06:00 (UTC) 24/11/2015
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