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- <?xml version="1.0"?>
- <CARD_V2 ExportVersion="1">
- <FILENAME text="QUILLMANE_BAKU_CW_74657" />
- <CARDNAME text="QUILLMANE_BAKU" />
- <TITLE>
- <LOCALISED_TEXT LanguageCode="en-US"><![CDATA[Quillmane Baku]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="fr-FR"><![CDATA[Baku crinepique]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="es-ES"><![CDATA[Baku melena de plumas]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="de-DE"><![CDATA[Stachelmähnen-Baku]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="it-IT"><![CDATA[Baku Crinepenna]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="jp-JA"><![CDATA[筆鬣の獏]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="ko-KR"><![CDATA[Quillmane Baku]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="ru-RU"><![CDATA[Quillmane Baku]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="pt-BR"><![CDATA[Baku de Penas]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="zh-CN"><![CDATA[笔鬃食梦兽]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="zh-HK"><![CDATA[Quillmane Baku]]></LOCALISED_TEXT>
- </TITLE>
- <MULTIVERSEID value="74657" />
- <ARTID value="QUILLMANE_BAKU" />
- <ARTIST name="David Martin" />
- <CASTING_COST cost="{4}{U}" />
- <TYPE metaname="Creature" />
- <SUB_TYPE metaname="Spirit" />
- <EXPANSION value="BOK" />
- <RARITY metaname="C" />
- <POWER value="3" />
- <TOUGHNESS value="3" />
- <TRIGGERED_ABILITY>
- <LOCALISED_TEXT LanguageCode="en-US"><![CDATA[Whenever you cast a Spirit or Arcane spell, you may put a ki counter on Quillmane Baku.]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="fr-FR"><![CDATA[À chaque fois que vous jouez un sort d’esprit ou d’arcane, vous pouvez mettre un marqueur « ki » sur le Baku crinepique.]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="es-ES"><![CDATA[Siempre que juegues un hechizo arcano o de Espíritu, puedes poner un contador de ki sobre el Baku melena de plumas.]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="de-DE"><![CDATA[Immer wenn du einen Geist oder einen arkanen Zauber spielst, kannst du eine Ki-Marke auf den Stachelmähnen-Baku legen.]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="it-IT"><![CDATA[Ogniqualvolta giochi una magia Spirito o Arcano, puoi mettere un segnalino ki sul Baku Crinepenna.]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="jp-JA"><![CDATA[あなたがスピリット呪文か秘儀呪文をプレイするたび、あなたは筆鬣の獏の上に気カウンターを1個置いてもよい。]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="ko-KR"><![CDATA[Whenever you cast a Spirit or Arcane spell, you may put a ki counter on Quillmane Baku.]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="ru-RU"><![CDATA[Whenever you cast a Spirit or Arcane spell, you may put a ki counter on Quillmane Baku.]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="pt-BR"><![CDATA[Toda vez que você jogar uma mágica Arcana ou de Espírito, você pode colocar um marcador de ki em Baku de Penas.]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="zh-CN"><![CDATA[每当你使用精怪或古咒咒语时,你可以在笔鬃食梦兽上放置一个聚气指示物。]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="zh-HK"><![CDATA[Whenever you cast a Spirit or Arcane spell, you may put a ki counter on Quillmane Baku.]]></LOCALISED_TEXT>
- <TRIGGER value="SPELL_PLAYED" simple_qualifier="controller">
- return TriggerObject():GetSubType():Test( CREATURE_TYPE_SPIRIT ) or TriggerObject():GetSubType():Test( SPELL_TYPE_ARCANE )
- </TRIGGER>
- <COUNTER_REGISTRATION name="Ki" proliferate="11" />
- <RESOLUTION_TIME_ACTION>
- if EffectSource() ~= nil then
- EffectSource():AddCounters( MTG():GetCountersType("Ki"), 1 )
- end
- </RESOLUTION_TIME_ACTION>
- <MAY />
- </TRIGGERED_ABILITY>
- <ACTIVATED_ABILITY>
- <LOCALISED_TEXT LanguageCode="en-US"><![CDATA[{1}, {T}, Remove X ki counters from Quillmane Baku: Return target creature with converted mana cost X or less to its owner’s hand.]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="fr-FR"><![CDATA[{1}, {T}, Retirez X marqueurs « ki » du Baku crinepique : Renvoyez la créature ciblée dont le coût converti de mana est de X ou moins dans la main de son propriétaire.]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="es-ES"><![CDATA[{1}, {T}, remover X contadores de ki del Baku melena de plumas: Regresa la criatura objetivo con coste de maná convertido de X o menos a la mano de su propietario.]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="de-DE"><![CDATA[{1}, {T}, Entferne X Ki-Marken vom Stachelmähnen-Baku: Bringe eine Kreatur deiner Wahl mit umgewandelten Manakosten von X oder weniger auf die Hand ihres Besitzers zurück.]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="it-IT"><![CDATA[{1}, {T}, Rimuovi X segnalini ki dal Baku Crinepenna: Il proprietario riprende in mano una creatura bersaglio con costo di mana convertito pari o inferiore a X.]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="jp-JA"><![CDATA[{1}, {T}, 筆鬣の獏の上からX個の気カウンターを取り除く:点数で見たマナ・コストがX以下のクリーチャー1体を対象とし、それをオーナーの手札に戻す。]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="ko-KR"><![CDATA[{1}, {T}, Remove X ki counters from Quillmane Baku: Return target creature with converted mana cost X or less to its owner’s hand.]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="ru-RU"><![CDATA[{1}, {T}, Remove X ki counters from Quillmane Baku: Return target creature with converted mana cost X or less to its owner’s hand.]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="pt-BR"><![CDATA[{1}, {T}, Remova X marcadores de ki de Baku de Penas: Devolve a criatura alvo com custo de mana convertido menor ou igual a X para a mão de seu dono.]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="zh-CN"><![CDATA[{1},{T},从笔鬃食梦兽上移去X个聚气指示物:将目标总法术力费用为X或更少的生物移回其拥有者手上。]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="zh-HK"><![CDATA[{1}, {T}, Remove X ki counters from Quillmane Baku: Return target creature with converted mana cost X or less to its owner’s hand.]]></LOCALISED_TEXT>
- <COST mana_cost="{1}" type="Mana" />
- <COST type="TapSelf" />
- <COUNTER_REGISTRATION name="Ki" proliferate="11" />
- <COST type="Generic">
- <PREREQUISITE>
- -- Only allow to activate the ability if there is at least 1 counter.
- -- This prevents pointless activations, though to be completely accurate
- -- you could just change this to "return true".
- return (Object():CountCounters( MTG():GetCountersType("Ki") ) > 0)
- </PREREQUISITE>
- <RESOLUTION_TIME_ACTION>
- if (EffectSource() ~= nil) then
- local nCounters = EffectSource():CountCounters( MTG():GetCountersType("Ki") )
- if (nCounters > 0) then
- local oPlayer = EffectController()
- oPlayer:BeginNewNumericalChoice()
- oPlayer:AddNumericalChoiceAnswer(nCounters)
- oPlayer:AskNumericalChoiceQuestion("CARD_QUERY_REMOVE_HOW_MANY_COUNTERS")
- end
- end
- </RESOLUTION_TIME_ACTION>
- <RESOLUTION_TIME_ACTION>
- local decision = EffectController():GetNumericalChoiceResult()
- EffectSource():RemoveCounters( MTG():GetCountersType("Ki"), decision )
- </RESOLUTION_TIME_ACTION>
- </COST>
- <TARGET tag="CARD_QUERY_CHOOSE_CREATURE_TO_PUT_INTO_HAND" definition="0" compartment="0" count="1" />
- <TARGET_DEFINITION id="0">
- local cost_max = EffectController():GetNumericalChoiceResult()
- local filter = ClearFilter()
- filter:Add( FE_TYPE, OP_IS, CARD_TYPE_CREATURE )
- filter:Add( FE_CMC, OP_LESS_THAN_OR_EQUAL_TO, cost_max )
- </TARGET_DEFINITION>
- <RESOLUTION_TIME_ACTION id="0">
- local target = EffectDC():Get_Targets(0):Get_CardPtr(0)
- if target ~= nil then
- target:PutInHand()
- end
- </RESOLUTION_TIME_ACTION>
- </ACTIVATED_ABILITY>
- <SFX text="COMBAT_BLUNT_LARGE_ATTACK" power_boundary_min="4" power_boundary_max="-1" />
- <SFX text="COMBAT_BLUNT_SMALL_ATTACK" power_boundary_min="1" power_boundary_max="3" />
- <AUTHOR><![CDATA[Splinterverse]]></AUTHOR>
- <EDITORS><![CDATA[Splinterverse]]></EDITORS>
- <DATE><![CDATA[2016-09-18]]></DATE>
- </CARD_V2>
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