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- -------------------------------------------------------------------------=---
- -- Name: dialog.wx.lua
- -- Purpose: Dialog wxLua sample, a temperature converter
- -- Based on the C++ version by Marco Ghislanzoni
- -- Author: J Winwood, John Labenski
- -- Created: March 2002
- -- Copyright: (c) 2001 Lomtick Software. All rights reserved.
- -- Licence: wxWidgets licence
- -------------------------------------------------------------------------=---
- -- Load the wxLua module, does nothing if running from wxLua, wxLuaFreeze, or wxLuaEdit
- package.cpath = package.cpath..";./?.dll;./?.so;../lib/?.so;../lib/vc_dll/?.dll;../lib/bcc_dll/?.dll;../lib/mingw_dll/?.dll;"
- require("wx")
- -- IDs of the controls in the dialog
- ID_CELSIUS_BUTTON = 1 -- NOTE: We use the fact that the textctrl ids
- ID_CELSIUS_TEXTCTRL = 2 -- are +1 fom the button ids.
- ID_KELVIN_BUTTON = 3
- ID_KELVIN_TEXTCTRL = 4
- ID_FAHRENHEIT_BUTTON = 5
- ID_FAHRENHEIT_TEXTCTRL = 6
- ID_RANKINE_BUTTON = 7
- ID_RANKINE_TEXTCTRL = 8
- ID_ABOUT_BUTTON = 9
- ID_CLOSE_BUTTON = 10
- ID__MAX = 11 -- max of our window ids
- -- Create the dialog, there's no reason why we couldn't use a wxFrame and
- -- a frame would probably be a better choice.
- dialog = wx.wxDialog(wx.NULL, wx.wxID_ANY, "wxLua Temperature Converter",
- wx.wxDefaultPosition, wx.wxDefaultSize)
- -- Create a wxPanel to contain all the buttons. It's a good idea to always
- -- create a single child window for top level windows (frames, dialogs) since
- -- by default the top level window will want to expand the child to fill the
- -- whole client area. The wxPanel also gives us keyboard navigation with TAB key.
- panel = wx.wxPanel(dialog, wx.wxID_ANY)
- -- Layout all the buttons using wxSizers
- local mainSizer = wx.wxBoxSizer(wx.wxVERTICAL)
- local staticBox = wx.wxStaticBox(panel, wx.wxID_ANY, "Enter temperature")
- local staticBoxSizer = wx.wxStaticBoxSizer(staticBox, wx.wxVERTICAL)
- local flexGridSizer = wx.wxFlexGridSizer( 0, 3, 0, 0 )
- flexGridSizer:AddGrowableCol(1, 0)
- -- Make a function to reduce the amount of duplicate code.
- function AddConverterControl(name_string, button_text, textCtrlID, buttonID)
- local staticText = wx.wxStaticText( panel, wx.wxID_ANY, name_string)
- local textCtrl = wx.wxTextCtrl( panel, textCtrlID, "00000.00000", wx.wxDefaultPosition, wx.wxDefaultSize, wx.wxTE_PROCESS_ENTER )
- local text_w, text_h = textCtrl:GetTextExtent("00000.00000")
- textCtrl:SetInitialSize(wx.wxSize(text_w, -1))
- local button = wx.wxButton( panel, buttonID, button_text)
- flexGridSizer:Add( staticText, 0, wx.wxALIGN_CENTER_VERTICAL+wx.wxALL, 5 )
- flexGridSizer:Add( textCtrl, 0, wx.wxGROW+wx.wxALIGN_CENTER+wx.wxALL, 5 )
- flexGridSizer:Add( button, 0, wx.wxGROW+wx.wxALIGN_CENTER+wx.wxALL, 5 )
- return textCtrl
- end
- celsiusTextCtrl = AddConverterControl("Celsius", "From &Celsius", ID_CELSIUS_TEXTCTRL, ID_CELSIUS_BUTTON)
- kelvinTextCtrl = AddConverterControl("Kelvin", "From &Kelvin", ID_KELVIN_TEXTCTRL, ID_KELVIN_BUTTON)
- fahrenheitTextCtrl = AddConverterControl("Fahrenheit", "From &Fahrenheit", ID_FAHRENHEIT_TEXTCTRL, ID_FAHRENHEIT_BUTTON)
- rankineTextCtrl = AddConverterControl("Rankine", "From &Rankine", ID_RANKINE_TEXTCTRL, ID_RANKINE_BUTTON)
- --[[
- NOTE: We've wrapped the creation of the controls into a function, but we could
- have created them all separately this way.
- local celsiusStaticText = wx.wxStaticText( panel, wx.wxID_ANY, "Celsius")
- local celsiusTextCtrl = wx.wxTextCtrl( panel, ID_CELSIUS_TEXTCTRL, "", wx.wxDefaultPosition, wx.wxSize(80,-1), 0 )
- local celsiusButton = wx.wxButton( panel, ID_CELSIUS_BUTTON, "C -> K && F")
- flexGridSizer:AddWindow( celsiusStaticText, 0, wx.wxALIGN_CENTER_VERTICAL+wx.wxALL, 5 )
- flexGridSizer:AddWindow( celsiusTextCtrl, 0, wx.wxGROW+wx.wxALIGN_CENTER+wx.wxALL, 5 )
- flexGridSizer:AddWindow( celsiusButton, 0, wx.wxALIGN_CENTER+wx.wxALL, 5 )
- ]]
- staticBoxSizer:Add( flexGridSizer, 0, wx.wxGROW+wx.wxALIGN_CENTER+wx.wxALL, 5 )
- mainSizer:Add( staticBoxSizer, 1, wx.wxGROW+wx.wxALIGN_CENTER+wx.wxALL, 5 )
- local buttonSizer = wx.wxBoxSizer( wx.wxHORIZONTAL )
- local aboutButton = wx.wxButton( panel, ID_ABOUT_BUTTON, "&About")
- local closeButton = wx.wxButton( panel, ID_CLOSE_BUTTON, "E&xit")
- buttonSizer:Add( aboutButton, 0, wx.wxALIGN_CENTER+wx.wxALL, 5 )
- buttonSizer:Add( closeButton, 0, wx.wxALIGN_CENTER+wx.wxALL, 5 )
- mainSizer:Add( buttonSizer, 0, wx.wxALIGN_CENTER+wx.wxALL, 5 )
- panel:SetSizer( mainSizer )
- mainSizer:SetSizeHints( dialog )
- -- ---------------------------------------------------------------------------
- -- Calculate the temp conversions, input only one temp, set others to nil
- -- Shows how to handle nil inputs and return multiple ones
- function ConvertTemp( Tc, Tk, Tf, Tr )
- if Tc or Tk then
- Tc = Tc or (Tk - 273.15)
- Tf = (Tc * 9/5) + 32
- else -- Tf or Tr
- Tf = Tf or (Tr - 459.67)
- Tc = (Tf - 32) * 5/9
- end
- Tk = Tc + 273.15
- Tr = Tf + 459.67
- return Tc, Tk, Tf, Tr
- end
- -- ---------------------------------------------------------------------------
- -- Connect a handler for pressing enter in the textctrls
- dialog:Connect(wx.wxID_ANY, wx.wxEVT_COMMAND_TEXT_ENTER,
- function(event)
- -- Send "fake" button press to do calculation.
- -- Button ids have been set to be -1 from textctrl ids.
- dialog:ProcessEvent(wx.wxCommandEvent(wx.wxEVT_COMMAND_BUTTON_CLICKED, event:GetId()-1))
- end)
- -- ---------------------------------------------------------------------------
- -- Connect a central event handler that responds to all button clicks.
- -- NOTE: Since we Connect() the about and close buttons after this they will be
- -- called first and unless we call event:Skip() in their handlers the
- -- events will never reach this function. Therefore we don't need to
- -- check that the ids are only from temp conversion buttons.
- dialog:Connect(wx.wxID_ANY, wx.wxEVT_COMMAND_BUTTON_CLICKED,
- function(event)
- -- NOTE: A wxID_CANCEL event is sent when the close button on the
- -- dialog is pressed.
- if event:GetId() >= ID__MAX then
- event:Skip()
- return
- end
- -- We know that the textctrl window ids are +1 from the button ids
- local T = tonumber(dialog:FindWindow(event:GetId()+1):DynamicCast("wxTextCtrl"):GetValue())
- if T == nil then
- wx.wxMessageBox("The input temperature is invalid, enter a number.",
- "Error!",
- wx.wxOK + wx.wxICON_EXCLAMATION + wx.wxCENTRE,
- dialog)
- else
- -- Create a "case" type statement
- local TempCase = {
- [ID_CELSIUS_BUTTON] = function() return ConvertTemp(T, nil, nil, nil) end,
- [ID_KELVIN_BUTTON] = function() return ConvertTemp(nil, T) end, -- don't need trailing nils
- [ID_FAHRENHEIT_BUTTON] = function() return ConvertTemp(nil, nil, T) end,
- [ID_RANKINE_BUTTON] = function() return ConvertTemp(nil, nil, nil, T) end
- }
- -- call the "case" statement
- local Tc, Tk, Tf, Tr = TempCase[event:GetId()]()
- celsiusTextCtrl:SetValue( string.format("%.3f", Tc))
- kelvinTextCtrl:SetValue( string.format("%.3f", Tk))
- fahrenheitTextCtrl:SetValue(string.format("%.3f", Tf))
- rankineTextCtrl:SetValue( string.format("%.3f", Tr))
- end
- end)
- --[[
- -- NOTE: You can also attach single event handlers to each of the buttons and
- -- handle them separately.
- dialog:Connect(ID_CELSIUS_BUTTON, wx.wxEVT_COMMAND_BUTTON_CLICKED,
- function(event)
- local T = tonumber(celsiusTextCtrl:GetValue())
- if T == nil then
- wx.wxMessageBox("The Celsius temperature is invalid, enter a number.",
- "Error!",
- wx.wxOK + wx.wxICON_EXCLAMATION + wx.wxCENTRE,
- dialog)
- else
- kelvinTextCtrl:SetValue(T + 273.15)
- fahrenheitTextCtrl:SetValue((T * 9 / 5) + 32)
- rankineTextCtrl:SetValue((T * 9 / 5) + 32 + 459.67)
- end
- end)
- ]]
- -- ---------------------------------------------------------------------------
- -- Attach an event handler to the Close button
- dialog:Connect(ID_CLOSE_BUTTON, wx.wxEVT_COMMAND_BUTTON_CLICKED,
- function(event) dialog:Destroy() end)
- dialog:Connect(wx.wxEVT_CLOSE_WINDOW,
- function (event)
- dialog:Destroy()
- event:Skip()
- end)
- -- ---------------------------------------------------------------------------
- -- Attach an event handler to the About button
- dialog:Connect(ID_ABOUT_BUTTON, wx.wxEVT_COMMAND_BUTTON_CLICKED,
- function(event)
- wx.wxMessageBox("Based on the C++ version by Marco Ghislanzoni.\n"..
- wxlua.wxLUA_VERSION_STRING.." built with "..wx.wxVERSION_STRING,
- "About wxLua Temperature Converter",
- wx.wxOK + wx.wxICON_INFORMATION,
- dialog)
- end)
- -- ---------------------------------------------------------------------------
- -- Send a "fake" event to simulate a button press to update the textctrls
- dialog:ProcessEvent(wx.wxCommandEvent(wx.wxEVT_COMMAND_BUTTON_CLICKED, ID_CELSIUS_BUTTON))
- -- ---------------------------------------------------------------------------
- -- Centre the dialog on the screen
- dialog:Centre()
- -- Show the dialog
- dialog:Show(true)
- -- Call wx.wxGetApp():MainLoop() last to start the wxWidgets event loop,
- -- otherwise the wxLua program will exit immediately.
- -- Does nothing if running from wxLua, wxLuaFreeze, or wxLuaEdit since the
- -- MainLoop is already running or will be started by the C++ program.
- wx.wxGetApp():MainLoop()
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