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- materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
- Loading C:\Users\Peter\Desktop\Others\ttt_innocentmotel_v1_d.vmf
- Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\gameinfo.txt
- fixing up env_cubemap materials on brush sides...
- Material glass/glasswindowbreak070b is depending on itself through materialvar $crackmaterial! Ignoring...
- Material glass/glasswindowbreak070b is depending on itself through materialvar $crackmaterial! Ignoring...
- Material glass/glasswindowbreak070b is depending on itself through materialvar $crackmaterial! Ignoring...
- Material glass/glasswindowbreak070b is depending on itself through materialvar $crackmaterial! Ignoring...
- Material glass/glasswindowbreak070b is depending on itself through materialvar $crackmaterial! Ignoring...
- Material RealWorldTextures/glass_break is depending on itself through materialvar $crackmaterial! Ignoring...
- Material RealWorldTextures/glass_break is depending on itself through materialvar $crackmaterial! Ignoring...
- Material RealWorldTextures/glass_break is depending on itself through materialvar $crackmaterial! Ignoring...
- Material RealWorldTextures/glass_break is depending on itself through materialvar $crackmaterial! Ignoring...
- Material RealWorldTextures/glass_break is depending on itself through materialvar $crackmaterial! Ignoring...
- Material RealWorldTextures/glass_break is depending on itself through materialvar $crackmaterial! Ignoring...
- Material RealWorldTextures/glass_break is depending on itself through materialvar $crackmaterial! Ignoring...
- Material RealWorldTextures/glass_break is depending on itself through materialvar $crackmaterial! Ignoring...
- Material RealWorldTextures/glass_break is depending on itself through materialvar $crackmaterial! Ignoring...
- Material RealWorldTextures/glass_break is depending on itself through materialvar $crackmaterial! Ignoring...
- Material RealWorldTextures/glass_break is depending on itself through materialvar $crackmaterial! Ignoring...
- 0...1...2...3...4...5...6...7...8...9...10**** leaked ****
- Entity func_door_rotating (617.50 416.00 0.00) leaked!
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (1024.0 1056.0 -1277.2)
- Leaf 0 contents: CONTENTS_SOLID
- Leaf 1 contents:
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (1024.0 1568.0 -1277.2)
- Leaf 0 contents: CONTENTS_SOLID
- Leaf 1 contents:
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (1024.0 1056.0 380.0)
- Leaf 0 contents: CONTENTS_SOLID
- Leaf 1 contents:
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (1024.0 1568.0 380.0)
- Leaf 0 contents: CONTENTS_SOLID
- Leaf 1 contents:
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (1536.0 2048.0 -1017.2)
- Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (2048.0 1796.0 -1017.2)
- Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (2048.0 1284.0 -353.2)
- Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (2048.0 1284.0 -1986.3)
- Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
- *** Suppressing further FindPortalSide errors.... ***
- Processing areas...done (0)
- Building Faces...done (0)
- Chop Details...done (0)
- Find Visible Detail Sides...
- Merged 306 detail faces...done (0)
- Merging details...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (0)
- Creating default LDR cubemaps for env_cubemap using skybox materials:
- skybox/militia_hdr*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Creating default HDR cubemaps for env_cubemap using skybox materials:
- skybox/militia_hdr*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (0) (922132 bytes)
- Error! prop_static using model "models/props/cs_office/paper_towels.mdl", which must be used on a dynamic entity (i.e. prop_physics). Deleted.
- Error loading studio model "models/props/cs_office/paper_towels.mdl"!
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Compacting texture/material tables...
- Reduced 5946 texinfos to 3429
- Reduced 365 texdatas to 315 (19812 bytes to 17714)
- Writing C:\Users\Peter\Desktop\Others\ttt_innocentmotel_v1_d.bsp
- 14 seconds elapsed
- 8 threads
- reading c:\users\peter\desktop\others\ttt_innocentmotel_v1_d.bsp
- reading c:\users\peter\desktop\others\ttt_innocentmotel_v1_d.prt
- LoadPortals: couldn't read c:\users\peter\desktop\others\ttt_innocentmotel_v1_d.prt
- [Reading texlights from 'lights.rad']
- [2 texlights parsed from 'lights.rad']
- Loading c:\users\peter\desktop\others\ttt_innocentmotel_v1_d.bsp
- No vis information, direct lighting only.
- 8906 faces
- 2 degenerate faces
- 739900 square feet [106545632.00 square inches]
- 86 Displacements
- 1376 Square Feet [198185.66 Square Inches]
- 380 direct lights
- 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0103 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 162/1024 7776/49152 (15.8%)
- brushes 2308/8192 27696/98304 (28.2%)
- brushsides 18525/65536 148200/524288 (28.3%)
- planes 15306/65536 306120/1310720 (23.4%)
- vertexes 19182/65536 230184/786432 (29.3%)
- nodes 7323/65536 234336/2097152 (11.2%)
- texinfos 3429/12288 246888/884736 (27.9%)
- texdata 315/2048 10080/65536 (15.4%)
- dispinfos 86/0 15136/0 ( 0.0%)
- disp_verts 6910/0 138200/0 ( 0.0%)
- disp_tris 10912/0 21824/0 ( 0.0%)
- disp_lmsamples 6952/0 6952/0 ( 0.0%)
- faces 8906/65536 498736/3670016 (13.6%)
- hdr faces 0/65536 0/3670016 ( 0.0%)
- origfaces 5912/65536 331072/3670016 ( 9.0%)
- leaves 7486/65536 239552/2097152 (11.4%)
- leaffaces 11176/65536 22352/131072 (17.1%)
- leafbrushes 4136/65536 8272/131072 ( 6.3%)
- areas 4/256 32/2048 ( 1.6%)
- surfedges 66716/512000 266864/2048000 (13.0%)
- edges 41519/256000 166076/1024000 (16.2%)
- LDR worldlights 380/8192 33440/720896 ( 4.6%)
- HDR worldlights 0/8192 0/720896 ( 0.0%)
- leafwaterdata 7/32768 84/393216 ( 0.0%)
- waterstrips 1183/32768 11830/327680 ( 3.6%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 22398/65536 44796/131072 (34.2%)
- cubemapsamples 22/1024 352/16384 ( 2.1%)
- overlays 6/512 2112/180224 ( 1.2%)
- LDR lightdata [variable] 1865296/0 ( 0.0%)
- HDR lightdata [variable] 0/0 ( 0.0%)
- visdata [variable] 0/16777216 ( 0.0%)
- entdata [variable] 341867/393216 (86.9%) VERY FULL!
- LDR ambient table 7486/65536 29944/262144 (11.4%)
- HDR ambient table 7486/65536 29944/262144 (11.4%)
- LDR leaf ambient 26863/65536 752164/1835008 (41.0%)
- HDR leaf ambient 7486/65536 209608/1835008 (11.4%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/24738 ( 0.0%)
- pakfile [variable] 2098616/0 ( 0.0%)
- physics [variable] 922132/4194304 (22.0%)
- physics terrain [variable] 22116/1048576 ( 2.1%)
- Level flags = 0
- Total triangle count: 25042
- Writing c:\users\peter\desktop\others\ttt_innocentmotel_v1_d.bsp
- 57 seconds elapsed
- [Reading texlights from 'lights.rad']
- [2 texlights parsed from 'lights.rad']
- Loading c:\users\peter\desktop\others\ttt_innocentmotel_v1_d.bsp
- No vis information, direct lighting only.
- 8906 faces
- 2 degenerate faces
- 739900 square feet [106545632.00 square inches]
- 86 Displacements
- 1376 Square Feet [198185.66 Square Inches]
- 380 direct lights
- 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0127 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10
- materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
- Loading C:\Users\Peter\Desktop\Others\ttt_innocentmotel_v1_d.vmf
- material "tools/toolsnodraw" not found.
- Material not found!: TOOLS/TOOLSNODRAW
- ConVarRef mat_reduceparticles doesn't point to an existing ConVar
- material "props/metalstainless01" not found.
- Material not found!: PROPS/METALSTAINLESS01
- material "tile/ceilingtilea" not found.
- Material not found!: TILE/CEILINGTILEA
- material "wood/offdesktop" not found.
- Material not found!: WOOD/OFFDESKTOP
- material "plaster/offwllc" not found.
- Material not found!: PLASTER/OFFWLLC
- material "tile/milflr002" not found.
- Material not found!: TILE/MILFLR002
- material "plaster/offwlle" not found.
- Material not found!: PLASTER/OFFWLLE
- material "concrete/concretefloor008a" not found.
- Material not found!: CONCRETE/CONCRETEFLOOR008A
- material "de_dust/tilefloor02" not found.
- Material not found!: DE_DUST/TILEFLOOR02
- material "plaster/offwlld" not found.
- Material not found!: PLASTER/OFFWLLD
- material "props/metalfreezerstainless01a" not found.
- Material not found!: PROPS/METALFREEZERSTAINLESS01A
- material "dev/dev_measuregeneric01" not found.
- Material not found!: DEV/DEV_MEASUREGENERIC01
- material "nature/gravelfloor003a" not found.
- Material not found!: NATURE/GRAVELFLOOR003A
- material "tools/toolsskybox" not found.
- Material not found!: TOOLS/TOOLSSKYBOX
- material "props/hazardstrip001a" not found.
- Material not found!: PROPS/HAZARDSTRIP001A
- material "tools/toolsplayerclip" not found.
- Material not found!: TOOLS/TOOLSPLAYERCLIP
- material "metal/metalwall045a" not found.
- Material not found!: METAL/METALWALL045A
- material "tools/toolsinvisible" not found.
- Material not found!: TOOLS/TOOLSINVISIBLE
- material "metal/drtrimc" not found.
- Material not found!: METAL/DRTRIMC
- material "concrete/concretefloor031a" not found.
- Material not found!: CONCRETE/CONCRETEFLOOR031A
- material "plaster/offwllg" not found.
- Material not found!: PLASTER/OFFWLLG
- material "carpet/offflra" not found.
- Material not found!: CARPET/OFFFLRA
- material "metal/metalcombine002" not found.
- Material not found!: METAL/METALCOMBINE002
- material "nature/water_coast01" not found.
- Material not found!: NATURE/WATER_COAST01
- material "concrete/concretefloor008b" not found.
- Material not found!: CONCRETE/CONCRETEFLOOR008B
- material "metal/metalfloor005a" not found.
- Material not found!: METAL/METALFLOOR005A
- material "metal/metalpipe009a" not found.
- Material not found!: METAL/METALPIPE009A
- material "wood/offdesktopsd" not found.
- Material not found!: WOOD/OFFDESKTOPSD
- material "plaster/offwllh" not found.
- Material not found!: PLASTER/OFFWLLH
- material "tools/toolsclip" not found.
- Material not found!: TOOLS/TOOLSCLIP
- material "metal/offelevdrsa" not found.
- Material not found!: METAL/OFFELEVDRSA
- material "cs_italy/black" not found.
- Material not found!: CS_ITALY/BLACK
- material "decals/decalmetalspeaker002a" not found.
- Material not found!: DECALS/DECALMETALSPEAKER002A
- material "metal/milmirror001" not found.
- Material not found!: METAL/MILMIRROR001
- material "tools/toolsskip" not found.
- Material not found!: TOOLS/TOOLSSKIP
- material "concrete/concretefloor013a" not found.
- Material not found!: CONCRETE/CONCRETEFLOOR013A
- material "decals/wires01" not found.
- Material not found!: DECALS/WIRES01
- material "decals/wires02" not found.
- Material not found!: DECALS/WIRES02
- material "decals/wires03" not found.
- Material not found!: DECALS/WIRES03
- material "tools/toolsblack" not found.
- Material not found!: TOOLS/TOOLSBLACK
- material "metal/citadel_metalwall076a" not found.
- Material not found!: METAL/CITADEL_METALWALL076A
- material "buildings/antn04" not found.
- Material not found!: BUILDINGS/ANTN04
- material "buildings/antn03" not found.
- Material not found!: BUILDINGS/ANTN03
- material "buildings/antn01" not found.
- Material not found!: BUILDINGS/ANTN01
- material "cs_assault/assault_skybox_building03" not found.
- Material not found!: CS_ASSAULT/ASSAULT_SKYBOX_BUILDING03
- material "composite/buildingset038a" not found.
- Material not found!: COMPOSITE/BUILDINGSET038A
- material "metal/metalfloor002a" not found.
- Material not found!: METAL/METALFLOOR002A
- material "de_nuke/nuke_metalfloor_01" not found.
- Material not found!: DE_NUKE/NUKE_METALFLOOR_01
- material "dev/dev_measuregeneric01b" not found.
- Material not found!: DEV/DEV_MEASUREGENERIC01B
- material "plaster/offwllb" not found.
- Material not found!: PLASTER/OFFWLLB
- material "concrete/concretefloor024a" not found.
- Material not found!: CONCRETE/CONCRETEFLOOR024A
- material "concrete/concretefloor005a" not found.
- Material not found!: CONCRETE/CONCRETEFLOOR005A
- material "tools/toolsblocklight" not found.
- Material not found!: TOOLS/TOOLSBLOCKLIGHT
- material "metal/metalgrate002a" not found.
- Material not found!: METAL/METALGRATE002A
- material "effects/combineshield/comshieldwall" not found.
- Material not found!: EFFECTS/COMBINESHIELD/COMSHIELDWALL
- material "tools/toolstrigger" not found.
- Material not found!: TOOLS/TOOLSTRIGGER
- material "effects/combineshield/comshieldwall2faded" not found.
- Material not found!: EFFECTS/COMBINESHIELD/COMSHIELDWALL2FADED
- material "props/doorbutton002a" not found.
- Material not found!: PROPS/DOORBUTTON002A
- material "de_nuke/nuke_metalvent" not found.
- Material not found!: DE_NUKE/NUKE_METALVENT
- material "metal/metalwall076a" not found.
- Material not found!: METAL/METALWALL076A
- material "carpet/offflrb" not found.
- Material not found!: CARPET/OFFFLRB
- material "glass/offwndwb" not found.
- Material not found!: GLASS/OFFWNDWB
- material "props/metalpanel003a" not found.
- Material not found!: PROPS/METALPANEL003A
- material "dev/graygrid" not found.
- Material not found!: DEV/GRAYGRID
- material "glass/glasswindow017a" not found.
- Material not found!: GLASS/GLASSWINDOW017A
- material "props/metalcomputerpanel001a" not found.
- Material not found!: PROPS/METALCOMPUTERPANEL001A
- material "lights/fluorescentcool003a" not found.
- Material not found!: LIGHTS/FLUORESCENTCOOL003A
- material "props/metalpanel011a" not found.
- Material not found!: PROPS/METALPANEL011A
- material "cs_havana/metal02" not found.
- Material not found!: CS_HAVANA/METAL02
- material "test_speakers/miwoodm" not found.
- Material not found!: TEST_SPEAKERS/MIWOODM
- material "metal/metalvent001a" not found.
- Material not found!: METAL/METALVENT001A
- material "cs_assault/assault_skybox_building04" not found.
- Material not found!: CS_ASSAULT/ASSAULT_SKYBOX_BUILDING04
- material "cs_assault/assault_skybox_building02" not found.
- Material not found!: CS_ASSAULT/ASSAULT_SKYBOX_BUILDING02
- material "composite/buildingset050a" not found.
- Material not found!: COMPOSITE/BUILDINGSET050A
- material "cs_assault/assault_skybox_building01" not found.
- Material not found!: CS_ASSAULT/ASSAULT_SKYBOX_BUILDING01
- material "composite/buildingset047a" not found.
- Material not found!: COMPOSITE/BUILDINGSET047A
- material "buildings/gen15" not found.
- Material not found!: BUILDINGS/GEN15
- material "cs_havana/gen14" not found.
- Material not found!: CS_HAVANA/GEN14
- material "buildings/gen21" not found.
- Material not found!: BUILDINGS/GEN21
- material "composite/buildingset044a" not found.
- Material not found!: COMPOSITE/BUILDINGSET044A
- material "buildings/gen11" not found.
- Material not found!: BUILDINGS/GEN11
- material "composite/buildingset031a" not found.
- Material not found!: COMPOSITE/BUILDINGSET031A
- material "cs_italy/picrate2" not found.
- Material not found!: CS_ITALY/PICRATE2
- Could not locate gameinfo.txt for Instance Remapping at gameinfo.txt
- fixing up env_cubemap materials on brush sides...
- Material RealWorldTextures/glass_break is depending on itself through materialvar $crackmaterial! Ignoring...
- Material RealWorldTextures/glass_break is depending on itself through materialvar $crackmaterial! Ignoring...
- Material RealWorldTextures/glass_break is depending on itself through materialvar $crackmaterial! Ignoring...
- Material RealWorldTextures/glass_break is depending on itself through materialvar $crackmaterial! Ignoring...
- Material RealWorldTextures/glass_break is depending on itself through materialvar $crackmaterial! Ignoring...
- Material RealWorldTextures/glass_break is depending on itself through materialvar $crackmaterial! Ignoring...
- Material RealWorldTextures/glass_break is depending on itself through materialvar $crackmaterial! Ignoring...
- Material RealWorldTextures/glass_break is depending on itself through materialvar $crackmaterial! Ignoring...
- Material RealWorldTextures/glass_break is depending on itself through materialvar $crackmaterial! Ignoring...
- Material RealWorldTextures/glass_break is depending on itself through materialvar $crackmaterial! Ignoring...
- Material RealWorldTextures/glass_break is depending on itself through materialvar $crackmaterial! Ignoring...
- 0...1...2...3...4...5...6...7...8...9...10**** leaked ****
- Entity func_brush (480.00 368.00 -1.00) leaked!
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (1024.0 1056.0 -1017.2)
- Leaf 0 contents: CONTENTS_SOLID
- Leaf 1 contents:
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (1024.0 1568.0 -1017.2)
- Leaf 0 contents: CONTENTS_SOLID
- Leaf 1 contents:
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (1536.0 2048.0 -1017.2)
- Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (2048.0 1796.0 -1017.2)
- Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (2048.0 1284.0 -353.2)
- Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (2048.0 1284.0 -1986.3)
- Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (2048.0 1284.0 -2650.3)
- Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (1024.0 512.0 -1457.2)
- Leaf 0 contents: CONTENTS_SOLID
- Leaf 1 contents:
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
- *** Suppressing further FindPortalSide errors.... ***
- Processing areas...done (0)
- Building Faces...done (0)
- Chop Details...done (0)
- Find Visible Detail Sides...
- Merged 308 detail faces...done (0)
- Merging details...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (0)
- material "skybox/militia_hdrrt" not found.
- Can't load skybox file skybox/militia_hdr to build the default cubemap!
- Can't load skybox file skybox/militia_hdr to build the default cubemap!
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- material "decals/offrestmens" not found.
- material "decals/offrestwomens" not found.
- Building Physics collision data...
- done (1) (919107 bytes)
- Error loading studio model "models/props_c17/light_domelight02_on.mdl"!
- Error loading studio model "models/props_c17/gaspipes002a.mdl"!
- Error loading studio model "models/props_c17/gaspipes003a.mdl"!
- Error loading studio model "models/props/cs_office/light_inset.mdl"!
- Error loading studio model "models/props_interiors/lights_florescent01a.mdl"!
- Error loading studio model "models/props_interiors/lightbulb01a.mdl"!
- Error loading studio model "models/props_wasteland/kitchen_stove001a.mdl"!
- Error loading studio model "models/props_wasteland/kitchen_stove002a.mdl"!
- Error loading studio model "models/props_junk/trashdumpster02.mdl"!
- Error loading studio model "models/props_rooftop/chimneytoppipe_cluster01c.mdl"!
- Error loading studio model "models/props_rooftop/chimneytoppipe_cluster02a.mdl"!
- Error loading studio model "models/props_rooftop/roof_dish001.mdl"!
- Error loading studio model "models/props_rooftop/roof_vent002.mdl"!
- Error loading studio model "models/props_rooftop/roof_vent003.mdl"!
- Error loading studio model "models/props_rooftop/rooftopcluser01a.mdl"!
- Error loading studio model "models/props_lab/eyescanner.mdl"!
- Error loading studio model "models/props/cs_assault/acunit02.mdl"!
- Error loading studio model "models/props/de_prodigy/transformer.mdl"!
- Error loading studio model "models/props/de_train/acunit2.mdl"!
- Error loading studio model "models/props/de_train/de_train_signalbox_01.mdl"!
- Error loading studio model "models/props/de_prodigy/prodcratesa.mdl"!
- Error loading studio model "models/props/de_train/processor.mdl"!
- Error loading studio model "models/props/de_nuke/ventilationduct02large.mdl"!
- Error loading studio model "models/props_pipes/pipecluster32d_001a.mdl"!
- Error loading studio model "models/props_pipes/pipecluster16d_002a.mdl"!
- Error loading studio model "models/props_pipes/pipeset02d_512_001a.mdl"!
- Error loading studio model "models/props_pipes/pipeset02d_corner128d_001a.mdl"!
- Error loading studio model "models/props_pipes/pipeset08d_corner128u_001a.mdl"!
- Error loading studio model "models/props_pipes/valvewheel001.mdl"!
- Error loading studio model "models/props_pipes/pipeset32d_256_001a.mdl"!
- Error loading studio model "models/props_pipes/pipeset32d_corner128r_001a.mdl"!
- Error loading studio model "models/props_pipes/pipeset32d_128_001a.mdl"!
- Error loading studio model "models/props_c17/gaspipes001a.mdl"!
- Error loading studio model "models/props_c17/gasmeterpipes002a.mdl"!
- Error loading studio model "models/props_c17/gasmeterpipes001a.mdl"!
- Error loading studio model "models/props_c17/furniturepipecluster001a.mdl"!
- Error loading studio model "models/props_c17/gasmeter001a.mdl"!
- Error loading studio model "models/props/de_prodigy/spoolwire.mdl"!
- Error loading studio model "models/props_industrial/warehouse_shelf004.mdl"!
- Error loading studio model "models/props_industrial/warehouse_shelf003.mdl"!
- Error loading studio model "models/props/de_nuke/electricalbox02.mdl"!
- Error loading studio model "models/props/de_nuke/electricalbox01.mdl"!
- Error loading studio model "models/props/de_prodigy/wall_console1.mdl"!
- Error loading studio model "models/props/de_prodigy/wall_console3.mdl"!
- Error loading studio model "models/props/de_prodigy/wall_console2.mdl"!
- Error loading studio model "models/props/cs_office/doorknob.mdl"!
- Error loading studio model "models/props/cs_italy/it_mkt_container3a.mdl"!
- Error loading studio model "models/props/cs_italy/it_mkt_container2.mdl"!
- Error loading studio model "models/props/cs_italy/it_mkt_container3.mdl"!
- Error loading studio model "models/props/cs_italy/winerack_large.mdl"!
- Error loading studio model "models/props/cs_italy/winerack_small.mdl"!
- Error loading studio model "models/props_debris/concrete_debris128pile001b.mdl"!
- Error loading studio model "models/props_debris/plaster_ceilingpile001a.mdl"!
- Error loading studio model "models/props_interiors/sinkkitchen01a.mdl"!
- Error loading studio model "models/props_debris/concrete_debris128pile001a.mdl"!
- Error loading studio model "models/props_c17/gasmeter003a.mdl"!
- Error loading studio model "models/props/cs_assault/wall_wires2.mdl"!
- Error loading studio model "models/props/de_train/lockers001a.mdl"!
- Error loading studio model "models/props_c17/light_cagelight02_on.mdl"!
- Error loading studio model "models/props/de_inferno/furniturecouch001a.mdl"!
- Error loading studio model "models/props/cs_militia/table_shed.mdl"!
- Error loading studio model "models/props/cs_office/paper_towels.mdl"!
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Compacting texture/material tables...
- Reduced 5204 texinfos to 3619
- Reduced 208 texdatas to 195 (9931 bytes to 9259)
- Writing C:\Users\Peter\Desktop\Others\ttt_innocentmotel_v1_d.bsp
- 6 seconds elapsed
- 8 threads
- reading c:\users\peter\desktop\others\ttt_innocentmotel_v1_d.bsp
- reading c:\users\peter\desktop\others\ttt_innocentmotel_v1_d.prt
- LoadPortals: couldn't read c:\users\peter\desktop\others\ttt_innocentmotel_v1_d.prt
- [Reading texlights from 'lights.rad']
- [1 texlights parsed from 'lights.rad']
- Loading c:\users\peter\desktop\others\ttt_innocentmotel_v1_d.bsp
- No vis information, direct lighting only.
- 13353 faces
- 2 degenerate faces
- 1017777 square feet [146559904.00 square inches]
- 86 Displacements
- 1376 Square Feet [198185.66 Square Inches]
- 380 direct lights
- 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0025 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 162/1024 7776/49152 (15.8%)
- brushes 2308/8192 27696/98304 (28.2%)
- brushsides 18525/65536 148200/524288 (28.3%)
- planes 15306/65536 306120/1310720 (23.4%)
- vertexes 19084/65536 229008/786432 (29.1%)
- nodes 6986/65536 223552/2097152 (10.7%)
- texinfos 3619/12288 260568/884736 (29.5%)
- texdata 195/2048 6240/65536 ( 9.5%)
- dispinfos 86/0 15136/0 ( 0.0%)
- disp_verts 6910/0 138200/0 ( 0.0%)
- disp_tris 10912/0 21824/0 ( 0.0%)
- disp_lmsamples 6952/0 6952/0 ( 0.0%)
- faces 13353/65536 747768/3670016 (20.4%)
- hdr faces 0/65536 0/3670016 ( 0.0%)
- origfaces 9632/65536 539392/3670016 (14.7%)
- leaves 7149/65536 228768/2097152 (10.9%)
- leaffaces 16326/65536 32652/131072 (24.9%)
- leafbrushes 3671/65536 7342/131072 ( 5.6%)
- areas 6/256 48/2048 ( 2.3%)
- surfedges 104215/512000 416860/2048000 (20.4%)
- edges 58718/256000 234872/1024000 (22.9%)
- LDR worldlights 380/8192 33440/720896 ( 4.6%)
- HDR worldlights 0/8192 0/720896 ( 0.0%)
- leafwaterdata 0/32768 0/393216 ( 0.0%)
- waterstrips 1178/32768 11780/327680 ( 3.6%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 22674/65536 45348/131072 (34.6%)
- cubemapsamples 22/1024 352/16384 ( 2.1%)
- overlays 6/512 2112/180224 ( 1.2%)
- LDR lightdata [variable] 410756/0 ( 0.0%)
- HDR lightdata [variable] 0/0 ( 0.0%)
- visdata [variable] 0/16777216 ( 0.0%)
- entdata [variable] 341869/393216 (86.9%) VERY FULL!
- LDR ambient table 7149/65536 28596/262144 (10.9%)
- HDR ambient table 7149/65536 28596/262144 (10.9%)
- LDR leaf ambient 22985/65536 643580/1835008 (35.1%)
- HDR leaf ambient 7149/65536 200172/1835008 (10.9%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/1548 ( 0.1%)
- pakfile [variable] 42954/0 ( 0.0%)
- physics [variable] 919107/4194304 (21.9%)
- physics terrain [variable] 22116/1048576 ( 2.1%)
- Level flags = 0
- Total triangle count: 38484
- Writing c:\users\peter\desktop\others\ttt_innocentmotel_v1_d.bsp
- 21 seconds elapsed
- [Reading texlights from 'lights.rad']
- [1 texlights parsed from 'lights.rad']
- Loading c:\users\peter\desktop\others\ttt_innocentmotel_v1_d.bsp
- No vis information, direct lighting only.
- 13353 faces
- 2 degenerate faces
- 1017777 square feet [146559904.00 square inches]
- 86 Displacements
- 1376 Square Feet [198185.66 Square Inches]
- 380 direct lights
- 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0028 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 162/1024 7776/49152 (15.8%)
- brushes 2308/8192 27696/98304 (28.2%)
- brushsides 18525/65536 148200/524288 (28.3%)
- planes 15306/65536 306120/1310720 (23.4%)
- vertexes 19084/65536 229008/786432 (29.1%)
- nodes 6986/65536 223552/2097152 (10.7%)
- texinfos 3619/12288 260568/884736 (29.5%)
- texdata 195/2048 6240/65536 ( 9.5%)
- dispinfos 86/0 15136/0 ( 0.0%)
- disp_verts 6910/0 138200/0 ( 0.0%)
- disp_tris 10912/0 21824/0 ( 0.0%)
- disp_lmsamples 6952/0 6952/0 ( 0.0%)
- faces 13353/65536 747768/3670016 (20.4%)
- hdr faces 13353/65536 747768/3670016 (20.4%)
- origfaces 9632/65536 539392/3670016 (14.7%)
- leaves 7149/65536 228768/2097152 (10.9%)
- leaffaces 16326/65536 32652/131072 (24.9%)
- leafbrushes 3671/65536 7342/131072 ( 5.6%)
- areas 6/256 48/2048 ( 2.3%)
- surfedges 104215/512000 416860/2048000 (20.4%)
- edges 58718/256000 234872/1024000 (22.9%)
- LDR worldlights 380/8192 33440/720896 ( 4.6%)
- HDR worldlights 380/8192 33440/720896 ( 4.6%)
- leafwaterdata 0/32768 0/393216 ( 0.0%)
- waterstrips 1178/32768 11780/327680 ( 3.6%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 22674/65536 45348/131072 (34.6%)
- cubemapsamples 22/1024 352/16384 ( 2.1%)
- overlays 6/512 2112/180224 ( 1.2%)
- LDR lightdata [variable] 410756/0 ( 0.0%)
- HDR lightdata [variable] 410756/0 ( 0.0%)
- visdata [variable] 0/16777216 ( 0.0%)
- entdata [variable] 341869/393216 (86.9%) VERY FULL!
- LDR ambient table 7149/65536 28596/262144 (10.9%)
- HDR ambient table 7149/65536 28596/262144 (10.9%)
- LDR leaf ambient 22985/65536 643580/1835008 (35.1%)
- HDR leaf ambient 22991/65536 643748/1835008 (35.1%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/1548 ( 0.1%)
- pakfile [variable] 42954/0 ( 0.0%)
- physics [variable] 919107/4194304 (21.9%)
- physics terrain [variable] 22116/1048576 ( 2.1%)
- Level flags = 0
- Total triangle count: 38484
- Writing c:\users\peter\desktop\others\ttt_innocentmotel_v1_d.bsp
- 21 seconds elapsed
- materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
- Loading C:\Users\Peter\Desktop\Others\ttt_innocentmotel_v1_d.vmf
- Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\gameinfo.txt
- fixing up env_cubemap materials on brush sides...
- Material glass/glasswindowbreak070b is depending on itself through materialvar $crackmaterial! Ignoring...
- Material glass/glasswindowbreak070b is depending on itself through materialvar $crackmaterial! Ignoring...
- Material glass/glasswindowbreak070b is depending on itself through materialvar $crackmaterial! Ignoring...
- Material glass/glasswindowbreak070b is depending on itself through materialvar $crackmaterial! Ignoring...
- Material glass/glasswindowbreak070b is depending on itself through materialvar $crackmaterial! Ignoring...
- Material RealWorldTextures/glass_break is depending on itself through materialvar $crackmaterial! Ignoring...
- Material RealWorldTextures/glass_break is depending on itself through materialvar $crackmaterial! Ignoring...
- Material RealWorldTextures/glass_break is depending on itself through materialvar $crackmaterial! Ignoring...
- Material RealWorldTextures/glass_break is depending on itself through materialvar $crackmaterial! Ignoring...
- Material RealWorldTextures/glass_break is depending on itself through materialvar $crackmaterial! Ignoring...
- Material RealWorldTextures/glass_break is depending on itself through materialvar $crackmaterial! Ignoring...
- Material RealWorldTextures/glass_break is depending on itself through materialvar $crackmaterial! Ignoring...
- Material RealWorldTextures/glass_break is depending on itself through materialvar $crackmaterial! Ignoring...
- Material RealWorldTextures/glass_break is depending on itself through materialvar $crackmaterial! Ignoring...
- Material RealWorldTextures/glass_break is depending on itself through materialvar $crackmaterial! Ignoring...
- Material RealWorldTextures/glass_break is depending on itself through materialvar $crackmaterial! Ignoring...
- 0...1...2...3...4...5...6...7...8...9...10**** leaked ****
- Entity func_door_rotating (617.50 416.00 0.00) leaked!
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (1024.0 1056.0 -1277.2)
- Leaf 0 contents: CONTENTS_SOLID
- Leaf 1 contents:
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (1024.0 1568.0 -1277.2)
- Leaf 0 contents: CONTENTS_SOLID
- Leaf 1 contents:
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (1024.0 1056.0 380.0)
- Leaf 0 contents: CONTENTS_SOLID
- Leaf 1 contents:
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (1024.0 1568.0 380.0)
- Leaf 0 contents: CONTENTS_SOLID
- Leaf 1 contents:
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (1536.0 2048.0 -1017.2)
- Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (2048.0 1796.0 -1017.2)
- Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (2048.0 1284.0 -353.2)
- Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (2048.0 1284.0 -1986.3)
- Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
- *** Suppressing further FindPortalSide errors.... ***
- Processing areas...done (0)
- Building Faces...done (0)
- Chop Details...done (0)
- Find Visible Detail Sides...
- Merged 306 detail faces...done (0)
- Merging details...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (0)
- Creating default LDR cubemaps for env_cubemap using skybox materials:
- skybox/militia_hdr*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Creating default HDR cubemaps for env_cubemap using skybox materials:
- skybox/militia_hdr*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (0) (922132 bytes)
- Error! prop_static using model "models/props/cs_office/paper_towels.mdl", which must be used on a dynamic entity (i.e. prop_physics). Deleted.
- Error loading studio model "models/props/cs_office/paper_towels.mdl"!
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Compacting texture/material tables...
- Reduced 5946 texinfos to 3429
- Reduced 365 texdatas to 315 (19812 bytes to 17714)
- Writing C:\Users\Peter\Desktop\Others\ttt_innocentmotel_v1_d.bsp
- 3 seconds elapsed
- 8 threads
- reading c:\users\peter\desktop\others\ttt_innocentmotel_v1_d.bsp
- reading c:\users\peter\desktop\others\ttt_innocentmotel_v1_d.prt
- LoadPortals: couldn't read c:\users\peter\desktop\others\ttt_innocentmotel_v1_d.prt
- [Reading texlights from 'lights.rad']
- [2 texlights parsed from 'lights.rad']
- Loading c:\users\peter\desktop\others\ttt_innocentmotel_v1_d.bsp
- No vis information, direct lighting only.
- 8906 faces
- 2 degenerate faces
- 739900 square feet [106545632.00 square inches]
- 86 Displacements
- 1376 Square Feet [198185.66 Square Inches]
- 380 direct lights
- 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0103 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 162/1024 7776/49152 (15.8%)
- brushes 2308/8192 27696/98304 (28.2%)
- brushsides 18525/65536 148200/524288 (28.3%)
- planes 15306/65536 306120/1310720 (23.4%)
- vertexes 19182/65536 230184/786432 (29.3%)
- nodes 7323/65536 234336/2097152 (11.2%)
- texinfos 3429/12288 246888/884736 (27.9%)
- texdata 315/2048 10080/65536 (15.4%)
- dispinfos 86/0 15136/0 ( 0.0%)
- disp_verts 6910/0 138200/0 ( 0.0%)
- disp_tris 10912/0 21824/0 ( 0.0%)
- disp_lmsamples 6952/0 6952/0 ( 0.0%)
- faces 8906/65536 498736/3670016 (13.6%)
- hdr faces 0/65536 0/3670016 ( 0.0%)
- origfaces 5912/65536 331072/3670016 ( 9.0%)
- leaves 7486/65536 239552/2097152 (11.4%)
- leaffaces 11176/65536 22352/131072 (17.1%)
- leafbrushes 4136/65536 8272/131072 ( 6.3%)
- areas 4/256 32/2048 ( 1.6%)
- surfedges 66716/512000 266864/2048000 (13.0%)
- edges 41519/256000 166076/1024000 (16.2%)
- LDR worldlights 380/8192 33440/720896 ( 4.6%)
- HDR worldlights 0/8192 0/720896 ( 0.0%)
- leafwaterdata 7/32768 84/393216 ( 0.0%)
- waterstrips 1183/32768 11830/327680 ( 3.6%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 22398/65536 44796/131072 (34.2%)
- cubemapsamples 22/1024 352/16384 ( 2.1%)
- overlays 6/512 2112/180224 ( 1.2%)
- LDR lightdata [variable] 1865296/0 ( 0.0%)
- HDR lightdata [variable] 0/0 ( 0.0%)
- visdata [variable] 0/16777216 ( 0.0%)
- entdata [variable] 341867/393216 (86.9%) VERY FULL!
- LDR ambient table 7486/65536 29944/262144 (11.4%)
- HDR ambient table 7486/65536 29944/262144 (11.4%)
- LDR leaf ambient 26863/65536 752164/1835008 (41.0%)
- HDR leaf ambient 7486/65536 209608/1835008 (11.4%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/24738 ( 0.0%)
- pakfile [variable] 2098616/0 ( 0.0%)
- physics [variable] 922132/4194304 (22.0%)
- physics terrain [variable] 22116/1048576 ( 2.1%)
- Level flags = 0
- Total triangle count: 25042
- Writing c:\users\peter\desktop\others\ttt_innocentmotel_v1_d.bsp
- 50 seconds elapsed
- [Reading texlights from 'lights.rad']
- [2 texlights parsed from 'lights.rad']
- Loading c:\users\peter\desktop\others\ttt_innocentmotel_v1_d.bsp
- No vis information, direct lighting only.
- 8906 faces
- 2 degenerate faces
- 739900 square feet [106545632.00 square inches]
- 86 Displacements
- 1376 Square Feet [198185.66 Square Inches]
- 380 direct lights
- 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0098 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 162/1024 7776/49152 (15.8%)
- brushes 2308/8192 27696/98304 (28.2%)
- brushsides 18525/65536 148200/524288 (28.3%)
- planes 15306/65536 306120/1310720 (23.4%)
- vertexes 19182/65536 230184/786432 (29.3%)
- nodes 7323/65536 234336/2097152 (11.2%)
- texinfos 3429/12288 246888/884736 (27.9%)
- texdata 315/2048 10080/65536 (15.4%)
- dispinfos 86/0 15136/0 ( 0.0%)
- disp_verts 6910/0 138200/0 ( 0.0%)
- disp_tris 10912/0 21824/0 ( 0.0%)
- disp_lmsamples 6952/0 6952/0 ( 0.0%)
- faces 8906/65536 498736/3670016 (13.6%)
- hdr faces 8906/65536 498736/3670016 (13.6%)
- origfaces 5912/65536 331072/3670016 ( 9.0%)
- leaves 7486/65536 239552/2097152 (11.4%)
- leaffaces 11176/65536 22352/131072 (17.1%)
- leafbrushes 4136/65536 8272/131072 ( 6.3%)
- areas 4/256 32/2048 ( 1.6%)
- surfedges 66716/512000 266864/2048000 (13.0%)
- edges 41519/256000 166076/1024000 (16.2%)
- LDR worldlights 380/8192 33440/720896 ( 4.6%)
- HDR worldlights 380/8192 33440/720896 ( 4.6%)
- leafwaterdata 7/32768 84/393216 ( 0.0%)
- waterstrips 1183/32768 11830/327680 ( 3.6%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 22398/65536 44796/131072 (34.2%)
- cubemapsamples 22/1024 352/16384 ( 2.1%)
- overlays 6/512 2112/180224 ( 1.2%)
- LDR lightdata [variable] 1865296/0 ( 0.0%)
- HDR lightdata [variable] 1865296/0 ( 0.0%)
- visdata [variable] 0/16777216 ( 0.0%)
- entdata [variable] 341867/393216 (86.9%) VERY FULL!
- LDR ambient table 7486/65536 29944/262144 (11.4%)
- HDR ambient table 7486/65536 29944/262144 (11.4%)
- LDR leaf ambient 26863/65536 752164/1835008 (41.0%)
- HDR leaf ambient 26844/65536 751632/1835008 (41.0%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/24738 ( 0.0%)
- pakfile [variable] 2098616/0 ( 0.0%)
- physics [variable] 922132/4194304 (22.0%)
- physics terrain [variable] 22116/1048576 ( 2.1%)
- Level flags = 0
- Total triangle count: 25042
- Writing c:\users\peter\desktop\others\ttt_innocentmotel_v1_d.bsp
- 50 seconds elapsed
- materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
- Loading C:\Users\Peter\Desktop\Others\ttt_innocentmotel_v1_d.vmf
- Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\gameinfo.txt
- fixing up env_cubemap materials on brush sides...
- Material glass/glasswindowbreak070b is depending on itself through materialvar $crackmaterial! Ignoring...
- Material glass/glasswindowbreak070b is depending on itself through materialvar $crackmaterial! Ignoring...
- Material glass/glasswindowbreak070b is depending on itself through materialvar $crackmaterial! Ignoring...
- Material glass/glasswindowbreak070b is depending on itself through materialvar $crackmaterial! Ignoring...
- Material glass/glasswindowbreak070b is depending on itself through materialvar $crackmaterial! Ignoring...
- Material RealWorldTextures/glass_break is depending on itself through materialvar $crackmaterial! Ignoring...
- Material RealWorldTextures/glass_break is depending on itself through materialvar $crackmaterial! Ignoring...
- Material RealWorldTextures/glass_break is depending on itself through materialvar $crackmaterial! Ignoring...
- Material RealWorldTextures/glass_break is depending on itself through materialvar $crackmaterial! Ignoring...
- Material RealWorldTextures/glass_break is depending on itself through materialvar $crackmaterial! Ignoring...
- Material RealWorldTextures/glass_break is depending on itself through materialvar $crackmaterial! Ignoring...
- Material RealWorldTextures/glass_break is depending on itself through materialvar $crackmaterial! Ignoring...
- Material RealWorldTextures/glass_break is depending on itself through materialvar $crackmaterial! Ignoring...
- Material RealWorldTextures/glass_break is depending on itself through materialvar $crackmaterial! Ignoring...
- Material RealWorldTextures/glass_break is depending on itself through materialvar $crackmaterial! Ignoring...
- Material RealWorldTextures/glass_break is depending on itself through materialvar $crackmaterial! Ignoring...
- 0...1...2...3...4...5...6...7...8...9...10**** leaked ****
- Entity func_door_rotating (617.50 416.00 0.00) leaked!
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (1024.0 1056.0 -1277.2)
- Leaf 0 contents: CONTENTS_SOLID
- Leaf 1 contents:
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (1024.0 1568.0 -1277.2)
- Leaf 0 contents: CONTENTS_SOLID
- Leaf 1 contents:
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (1024.0 1056.0 380.0)
- Leaf 0 contents: CONTENTS_SOLID
- Leaf 1 contents:
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (1024.0 1568.0 380.0)
- Leaf 0 contents: CONTENTS_SOLID
- Leaf 1 contents:
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (1536.0 2048.0 -1017.2)
- Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (2048.0 1796.0 -1017.2)
- Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (2048.0 1284.0 -353.2)
- Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (2048.0 1284.0 -1986.3)
- Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
- *** Suppressing further FindPortalSide errors.... ***
- Processing areas...done (0)
- Building Faces...done (0)
- Chop Details...done (0)
- Find Visible Detail Sides...
- Merged 306 detail faces...done (0)
- Merging details...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (1)
- Creating default LDR cubemaps for env_cubemap using skybox materials:
- skybox/militia_hdr*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Creating default HDR cubemaps for env_cubemap using skybox materials:
- skybox/militia_hdr*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (1) (922132 bytes)
- Error! prop_static using model "models/props/cs_office/paper_towels.mdl", which must be used on a dynamic entity (i.e. prop_physics). Deleted.
- Error loading studio model "models/props/cs_office/paper_towels.mdl"!
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Compacting texture/material tables...
- Reduced 5946 texinfos to 3429
- Reduced 365 texdatas to 315 (19812 bytes to 17714)
- Writing C:\Users\Peter\Desktop\Others\ttt_innocentmotel_v1_d.bsp
- 4 seconds elapsed
- 8 threads
- reading c:\users\peter\desktop\others\ttt_innocentmotel_v1_d.bsp
- reading c:\users\peter\desktop\others\ttt_innocentmotel_v1_d.prt
- LoadPortals: couldn't read c:\users\peter\desktop\others\ttt_innocentmotel_v1_d.prt
- [Reading texlights from 'lights.rad']
- [2 texlights parsed from 'lights.rad']
- Loading c:\users\peter\desktop\others\ttt_innocentmotel_v1_d.bsp
- No vis information, direct lighting only.
- 8906 faces
- 2 degenerate faces
- 739900 square feet [106545632.00 square inches]
- 86 Displacements
- 1376 Square Feet [198185.66 Square Inches]
- 380 direct lights
- 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0100 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 162/1024 7776/49152 (15.8%)
- brushes 2308/8192 27696/98304 (28.2%)
- brushsides 18525/65536 148200/524288 (28.3%)
- planes 15306/65536 306120/1310720 (23.4%)
- vertexes 19182/65536 230184/786432 (29.3%)
- nodes 7323/65536 234336/2097152 (11.2%)
- texinfos 3429/12288 246888/884736 (27.9%)
- texdata 315/2048 10080/65536 (15.4%)
- dispinfos 86/0 15136/0 ( 0.0%)
- disp_verts 6910/0 138200/0 ( 0.0%)
- disp_tris 10912/0 21824/0 ( 0.0%)
- disp_lmsamples 6952/0 6952/0 ( 0.0%)
- faces 8906/65536 498736/3670016 (13.6%)
- hdr faces 0/65536 0/3670016 ( 0.0%)
- origfaces 5912/65536 331072/3670016 ( 9.0%)
- leaves 7486/65536 239552/2097152 (11.4%)
- leaffaces 11176/65536 22352/131072 (17.1%)
- leafbrushes 4136/65536 8272/131072 ( 6.3%)
- areas 4/256 32/2048 ( 1.6%)
- surfedges 66716/512000 266864/2048000 (13.0%)
- edges 41519/256000 166076/1024000 (16.2%)
- LDR worldlights 380/8192 33440/720896 ( 4.6%)
- HDR worldlights 0/8192 0/720896 ( 0.0%)
- leafwaterdata 7/32768 84/393216 ( 0.0%)
- waterstrips 1183/32768 11830/327680 ( 3.6%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 22398/65536 44796/131072 (34.2%)
- cubemapsamples 22/1024 352/16384 ( 2.1%)
- overlays 6/512 2112/180224 ( 1.2%)
- LDR lightdata [variable] 1865296/0 ( 0.0%)
- HDR lightdata [variable] 0/0 ( 0.0%)
- visdata [variable] 0/16777216 ( 0.0%)
- entdata [variable] 341867/393216 (86.9%) VERY FULL!
- LDR ambient table 7486/65536 29944/262144 (11.4%)
- HDR ambient table 7486/65536 29944/262144 (11.4%)
- LDR leaf ambient 26863/65536 752164/1835008 (41.0%)
- HDR leaf ambient 7486/65536 209608/1835008 (11.4%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/24738 ( 0.0%)
- pakfile [variable] 2098616/0 ( 0.0%)
- physics [variable] 922132/4194304 (22.0%)
- physics terrain [variable] 22116/1048576 ( 2.1%)
- Level flags = 0
- Total triangle count: 25042
- Writing c:\users\peter\desktop\others\ttt_innocentmotel_v1_d.bsp
- 1 minute, 8 seconds elapsed
- materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
- Loading C:\Users\Peter\Desktop\Others\ttt_innocentmotel_v1_d.vmf
- Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\gameinfo.txt
- fixing up env_cubemap materials on brush sides...
- Material glass/glasswindowbreak070b is depending on itself through materialvar $crackmaterial! Ignoring...
- Material glass/glasswindowbreak070b is depending on itself through materialvar $crackmaterial! Ignoring...
- Material glass/glasswindowbreak070b is depending on itself through materialvar $crackmaterial! Ignoring...
- Material glass/glasswindowbreak070b is depending on itself through materialvar $crackmaterial! Ignoring...
- Material glass/glasswindowbreak070b is depending on itself through materialvar $crackmaterial! Ignoring...
- Material RealWorldTextures/glass_break is depending on itself through materialvar $crackmaterial! Ignoring...
- Material RealWorldTextures/glass_break is depending on itself through materialvar $crackmaterial! Ignoring...
- Material RealWorldTextures/glass_break is depending on itself through materialvar $crackmaterial! Ignoring...
- Material RealWorldTextures/glass_break is depending on itself through materialvar $crackmaterial! Ignoring...
- Material RealWorldTextures/glass_break is depending on itself through materialvar $crackmaterial! Ignoring...
- Material RealWorldTextures/glass_break is depending on itself through materialvar $crackmaterial! Ignoring...
- Material RealWorldTextures/glass_break is depending on itself through materialvar $crackmaterial! Ignoring...
- Material RealWorldTextures/glass_break is depending on itself through materialvar $crackmaterial! Ignoring...
- Material RealWorldTextures/glass_break is depending on itself through materialvar $crackmaterial! Ignoring...
- Material RealWorldTextures/glass_break is depending on itself through materialvar $crackmaterial! Ignoring...
- 0...1...2...3...4...5...6...7...8...9...10**** leaked ****
- Entity func_door_rotating (617.50 416.00 0.00) leaked!
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (1024.0 1056.0 -1277.2)
- Leaf 0 contents: CONTENTS_SOLID
- Leaf 1 contents:
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (1024.0 1568.0 -1277.2)
- Leaf 0 contents: CONTENTS_SOLID
- Leaf 1 contents:
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (1024.0 1056.0 380.0)
- Leaf 0 contents: CONTENTS_SOLID
- Leaf 1 contents:
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (1024.0 1568.0 380.0)
- Leaf 0 contents: CONTENTS_SOLID
- Leaf 1 contents:
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (1536.0 2048.0 -1017.2)
- Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (2048.0 1796.0 -1017.2)
- Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (2048.0 1284.0 -353.2)
- Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (2048.0 1284.0 -1986.3)
- Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
- *** Suppressing further FindPortalSide errors.... ***
- Processing areas...done (0)
- Building Faces...done (0)
- Chop Details...done (0)
- Find Visible Detail Sides...
- Merged 306 detail faces...done (0)
- Merging details...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (0)
- Creating default LDR cubemaps for env_cubemap using skybox materials:
- skybox/militia_hdr*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Creating default HDR cubemaps for env_cubemap using skybox materials:
- skybox/militia_hdr*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (0) (922164 bytes)
- Error! prop_static using model "models/props/cs_office/paper_towels.mdl", which must be used on a dynamic entity (i.e. prop_physics). Deleted.
- Error loading studio model "models/props/cs_office/paper_towels.mdl"!
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Compacting texture/material tables...
- Reduced 5950 texinfos to 3432
- Reduced 366 texdatas to 314 (19865 bytes to 17613)
- Writing C:\Users\Peter\Desktop\Others\ttt_innocentmotel_v1_d.bsp
- 3 seconds elapsed
- 8 threads
- reading c:\users\peter\desktop\others\ttt_innocentmotel_v1_d.bsp
- reading c:\users\peter\desktop\others\ttt_innocentmotel_v1_d.prt
- LoadPortals: couldn't read c:\users\peter\desktop\others\ttt_innocentmotel_v1_d.prt
- [Reading texlights from 'lights.rad']
- [2 texlights parsed from 'lights.rad']
- Loading c:\users\peter\desktop\others\ttt_innocentmotel_v1_d.bsp
- No vis information, direct lighting only.
- 8908 faces
- 2 degenerate faces
- 739895 square feet [106544896.00 square inches]
- 86 Displacements
- 1376 Square Feet [198185.66 Square Inches]
- 380 direct lights
- 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0135 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 162/1024 7776/49152 (15.8%)
- brushes 2308/8192 27696/98304 (28.2%)
- brushsides 18525/65536 148200/524288 (28.3%)
- planes 15306/65536 306120/1310720 (23.4%)
- vertexes 19201/65536 230412/786432 (29.3%)
- nodes 7332/65536 234624/2097152 (11.2%)
- texinfos 3432/12288 247104/884736 (27.9%)
- texdata 314/2048 10048/65536 (15.3%)
- dispinfos 86/0 15136/0 ( 0.0%)
- disp_verts 6910/0 138200/0 ( 0.0%)
- disp_tris 10912/0 21824/0 ( 0.0%)
- disp_lmsamples 6952/0 6952/0 ( 0.0%)
- faces 8908/65536 498848/3670016 (13.6%)
- hdr faces 0/65536 0/3670016 ( 0.0%)
- origfaces 5912/65536 331072/3670016 ( 9.0%)
- leaves 7495/65536 239840/2097152 (11.4%)
- leaffaces 11183/65536 22366/131072 (17.1%)
- leafbrushes 4146/65536 8292/131072 ( 6.3%)
- areas 4/256 32/2048 ( 1.6%)
- surfedges 66735/512000 266940/2048000 (13.0%)
- edges 41528/256000 166112/1024000 (16.2%)
- LDR worldlights 380/8192 33440/720896 ( 4.6%)
- HDR worldlights 0/8192 0/720896 ( 0.0%)
- leafwaterdata 7/32768 84/393216 ( 0.0%)
- waterstrips 1188/32768 11880/327680 ( 3.6%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 22455/65536 44910/131072 (34.3%)
- cubemapsamples 23/1024 368/16384 ( 2.2%)
- overlays 6/512 2112/180224 ( 1.2%)
- LDR lightdata [variable] 1865272/0 ( 0.0%)
- HDR lightdata [variable] 0/0 ( 0.0%)
- visdata [variable] 0/16777216 ( 0.0%)
- entdata [variable] 341867/393216 (86.9%) VERY FULL!
- LDR ambient table 7495/65536 29980/262144 (11.4%)
- HDR ambient table 7495/65536 29980/262144 (11.4%)
- LDR leaf ambient 26895/65536 753060/1835008 (41.0%)
- HDR leaf ambient 7495/65536 209860/1835008 (11.4%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/24738 ( 0.0%)
- pakfile [variable] 2185163/0 ( 0.0%)
- physics [variable] 922164/4194304 (22.0%)
- physics terrain [variable] 22116/1048576 ( 2.1%)
- Level flags = 0
- Total triangle count: 25057
- Writing c:\users\peter\desktop\others\ttt_innocentmotel_v1_d.bsp
- 1 minute, 10 seconds elapsed
- materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
- Loading C:\Users\Peter\Desktop\Others\ttt_innocentmotel_v1_d.vmf
- Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\gameinfo.txt
- fixing up env_cubemap materials on brush sides...
- Material glass/glasswindowbreak070b is depending on itself through materialvar $crackmaterial! Ignoring...
- Material glass/glasswindowbreak070b is depending on itself through materialvar $crackmaterial! Ignoring...
- Material glass/glasswindowbreak070b is depending on itself through materialvar $crackmaterial! Ignoring...
- Material glass/glasswindowbreak070b is depending on itself through materialvar $crackmaterial! Ignoring...
- Material glass/glasswindowbreak070b is depending on itself through materialvar $crackmaterial! Ignoring...
- Material RealWorldTextures/glass_break is depending on itself through materialvar $crackmaterial! Ignoring...
- Material RealWorldTextures/glass_break is depending on itself through materialvar $crackmaterial! Ignoring...
- Material RealWorldTextures/glass_break is depending on itself through materialvar $crackmaterial! Ignoring...
- Material RealWorldTextures/glass_break is depending on itself through materialvar $crackmaterial! Ignoring...
- Material RealWorldTextures/glass_break is depending on itself through materialvar $crackmaterial! Ignoring...
- Material RealWorldTextures/glass_break is depending on itself through materialvar $crackmaterial! Ignoring...
- Material RealWorldTextures/glass_break is depending on itself through materialvar $crackmaterial! Ignoring...
- Material RealWorldTextures/glass_break is depending on itself through materialvar $crackmaterial! Ignoring...
- Material RealWorldTextures/glass_break is depending on itself through materialvar $crackmaterial! Ignoring...
- Material RealWorldTextures/glass_break is depending on itself through materialvar $crackmaterial! Ignoring...
- 0...1...2...3...4...5...6...7...8...9...10**** leaked ****
- Entity func_door_rotating (617.50 448.00 0.00) leaked!
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (1024.0 1056.0 -1277.2)
- Leaf 0 contents: CONTENTS_SOLID
- Leaf 1 contents:
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (1024.0 1568.0 -1277.2)
- Leaf 0 contents: CONTENTS_SOLID
- Leaf 1 contents:
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (1024.0 1056.0 380.0)
- Leaf 0 contents: CONTENTS_SOLID
- Leaf 1 contents:
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (1024.0 1568.0 380.0)
- Leaf 0 contents: CONTENTS_SOLID
- Leaf 1 contents:
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (1536.0 2048.0 -1017.2)
- Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (2048.0 1796.0 -1017.2)
- Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (2048.0 1284.0 -353.2)
- Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (2048.0 1284.0 -1986.3)
- Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
- *** Suppressing further FindPortalSide errors.... ***
- Processing areas...done (0)
- Building Faces...done (0)
- Chop Details...done (0)
- Find Visible Detail Sides...
- Merged 306 detail faces...done (0)
- Merging details...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (1)
- Creating default LDR cubemaps for env_cubemap using skybox materials:
- skybox/militia_hdr*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Creating default HDR cubemaps for env_cubemap using skybox materials:
- skybox/militia_hdr*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (1) (921686 bytes)
- Error! prop_static using model "models/props/cs_office/tv_plasma.mdl", which must be used on a dynamic entity (i.e. prop_physics). Deleted.
- Error loading studio model "models/props/cs_office/tv_plasma.mdl"!
- Error! prop_static using model "models/props/cs_office/paper_towels.mdl", which must be used on a dynamic entity (i.e. prop_physics). Deleted.
- Error loading studio model "models/props/cs_office/paper_towels.mdl"!
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Compacting texture/material tables...
- Reduced 5955 texinfos to 3433
- Reduced 366 texdatas to 314 (19865 bytes to 17613)
- Writing C:\Users\Peter\Desktop\Others\ttt_innocentmotel_v1_d.bsp
- 6 seconds elapsed
- 8 threads
- reading c:\users\peter\desktop\others\ttt_innocentmotel_v1_d.bsp
- reading c:\users\peter\desktop\others\ttt_innocentmotel_v1_d.prt
- LoadPortals: couldn't read c:\users\peter\desktop\others\ttt_innocentmotel_v1_d.prt
- [Reading texlights from 'lights.rad']
- [2 texlights parsed from 'lights.rad']
- Loading c:\users\peter\desktop\others\ttt_innocentmotel_v1_d.bsp
- No vis information, direct lighting only.
- 8887 faces
- 2 degenerate faces
- 740142 square feet [106580496.00 square inches]
- 86 Displacements
- 1376 Square Feet [198185.66 Square Inches]
- 405 direct lights
- 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0160 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 163/1024 7824/49152 (15.9%)
- brushes 2307/8192 27684/98304 (28.2%)
- brushsides 18519/65536 148152/524288 (28.3%)
- planes 15296/65536 305920/1310720 (23.3%)
- vertexes 19113/65536 229356/786432 (29.2%)
- nodes 7234/65536 231488/2097152 (11.0%)
- texinfos 3433/12288 247176/884736 (27.9%)
- texdata 314/2048 10048/65536 (15.3%)
- dispinfos 86/0 15136/0 ( 0.0%)
- disp_verts 6910/0 138200/0 ( 0.0%)
- disp_tris 10912/0 21824/0 ( 0.0%)
- disp_lmsamples 6952/0 6952/0 ( 0.0%)
- faces 8887/65536 497672/3670016 (13.6%)
- hdr faces 0/65536 0/3670016 ( 0.0%)
- origfaces 5906/65536 330736/3670016 ( 9.0%)
- leaves 7398/65536 236736/2097152 (11.3%)
- leaffaces 11152/65536 22304/131072 (17.0%)
- leafbrushes 4006/65536 8012/131072 ( 6.1%)
- areas 4/256 32/2048 ( 1.6%)
- surfedges 66611/512000 266444/2048000 (13.0%)
- edges 41453/256000 165812/1024000 (16.2%)
- LDR worldlights 405/8192 35640/720896 ( 4.9%)
- HDR worldlights 0/8192 0/720896 ( 0.0%)
- leafwaterdata 7/32768 84/393216 ( 0.0%)
- waterstrips 1187/32768 11870/327680 ( 3.6%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 22422/65536 44844/131072 (34.2%)
- cubemapsamples 23/1024 368/16384 ( 2.2%)
- overlays 6/512 2112/180224 ( 1.2%)
- LDR lightdata [variable] 1866064/0 ( 0.0%)
- HDR lightdata [variable] 0/0 ( 0.0%)
- visdata [variable] 0/16777216 ( 0.0%)
- entdata [variable] 348735/393216 (88.7%) VERY FULL!
- LDR ambient table 7398/65536 29592/262144 (11.3%)
- HDR ambient table 7398/65536 29592/262144 (11.3%)
- LDR leaf ambient 26838/65536 751464/1835008 (41.0%)
- HDR leaf ambient 7398/65536 207144/1835008 (11.3%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/24736 ( 0.0%)
- pakfile [variable] 2185163/0 ( 0.0%)
- physics [variable] 921686/4194304 (22.0%)
- physics terrain [variable] 22116/1048576 ( 2.1%)
- Level flags = 0
- Total triangle count: 24999
- Writing c:\users\peter\desktop\others\ttt_innocentmotel_v1_d.bsp
- 1 minute, 20 seconds elapsed
- materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
- Loading C:\Users\Peter\Desktop\Others\ttt_innocentmotel_v1_d.vmf
- Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\gameinfo.txt
- fixing up env_cubemap materials on brush sides...
- Material glass/glasswindowbreak070b is depending on itself through materialvar $crackmaterial! Ignoring...
- Material glass/glasswindowbreak070b is depending on itself through materialvar $crackmaterial! Ignoring...
- Material glass/glasswindowbreak070b is depending on itself through materialvar $crackmaterial! Ignoring...
- Material glass/glasswindowbreak070b is depending on itself through materialvar $crackmaterial! Ignoring...
- Material glass/glasswindowbreak070b is depending on itself through materialvar $crackmaterial! Ignoring...
- Material RealWorldTextures/glass_break is depending on itself through materialvar $crackmaterial! Ignoring...
- Material RealWorldTextures/glass_break is depending on itself through materialvar $crackmaterial! Ignoring...
- Material RealWorldTextures/glass_break is depending on itself through materialvar $crackmaterial! Ignoring...
- Material RealWorldTextures/glass_break is depending on itself through materialvar $crackmaterial! Ignoring...
- Material RealWorldTextures/glass_break is depending on itself through materialvar $crackmaterial! Ignoring...
- Material RealWorldTextures/glass_break is depending on itself through materialvar $crackmaterial! Ignoring...
- Material RealWorldTextures/glass_break is depending on itself through materialvar $crackmaterial! Ignoring...
- Material RealWorldTextures/glass_break is depending on itself through materialvar $crackmaterial! Ignoring...
- Material RealWorldTextures/glass_break is depending on itself through materialvar $crackmaterial! Ignoring...
- Material RealWorldTextures/glass_break is depending on itself through materialvar $crackmaterial! Ignoring...
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
- Building Faces...done (0)
- Chop Details...done (0)
- Find Visible Detail Sides...
- Merged 306 detail faces...done (0)
- Merging details...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (0)
- writing C:\Users\Peter\Desktop\Others\ttt_innocentmotel_v1_d.prt...Building visibility clusters...
- done (1)
- Creating default LDR cubemaps for env_cubemap using skybox materials:
- skybox/militia_hdr*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Creating default HDR cubemaps for env_cubemap using skybox materials:
- skybox/militia_hdr*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (1) (919746 bytes)
- Error! prop_static using model "models/props/cs_office/paper_towels.mdl", which must be used on a dynamic entity (i.e. prop_physics). Deleted.
- Error loading studio model "models/props/cs_office/paper_towels.mdl"!
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Compacting texture/material tables...
- Reduced 5934 texinfos to 3417
- Reduced 366 texdatas to 313 (19865 bytes to 17554)
- Writing C:\Users\Peter\Desktop\Others\ttt_innocentmotel_v1_d.bsp
- 5 seconds elapsed
- 8 threads
- reading c:\users\peter\desktop\others\ttt_innocentmotel_v1_d.bsp
- reading c:\users\peter\desktop\others\ttt_innocentmotel_v1_d.prt
- 1767 portalclusters
- 4369 numportals
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 1449 visible clusters (0.88%)
- Total clusters visible: 164152
- Average clusters visible: 92
- Building PAS...
- Average clusters audible: 348
- visdatasize:259666 compressed from 791616
- writing c:\users\peter\desktop\others\ttt_innocentmotel_v1_d.bsp
- 8 seconds elapsed
- [Reading texlights from 'lights.rad']
- [2 texlights parsed from 'lights.rad']
- Loading c:\users\peter\desktop\others\ttt_innocentmotel_v1_d.bsp
- 8673 faces
- 2 degenerate faces
- 482719 square feet [69511568.00 square inches]
- 86 Displacements
- 1376 Square Feet [198185.66 Square Inches]
- 8671 patches before subdivision
- 51005 patches after subdivision
- 405 direct lights
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 4965674, max 613
- transfer lists: 37.9 megs
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(252356, 184105, 112405)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(75746, 40491, 23407)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(29027, 11478, 6759)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(13018, 3742, 2259)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(6718, 1313, 802)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #6 added RGB(3895, 483, 294)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #7 added RGB(2470, 182, 110)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #8 added RGB(1662, 70, 41)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #9 added RGB(1161, 27, 16)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #10 added RGB(829, 11, 6)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #11 added RGB(601, 4, 2)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #12 added RGB(438, 2, 1)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #13 added RGB(321, 1, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #14 added RGB(236, 0, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #15 added RGB(174, 0, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #16 added RGB(128, 0, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #17 added RGB(95, 0, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #18 added RGB(70, 0, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #19 added RGB(52, 0, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #20 added RGB(38, 0, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #21 added RGB(28, 0, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #22 added RGB(21, 0, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #23 added RGB(15, 0, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #24 added RGB(11, 0, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #25 added RGB(8, 0, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #26 added RGB(6, 0, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #27 added RGB(5, 0, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #28 added RGB(3, 0, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #29 added RGB(3, 0, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #30 added RGB(2, 0, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #31 added RGB(1, 0, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #32 added RGB(1, 0, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #33 added RGB(1, 0, 0)
- Build Patch/Sample Hash Table(s).....Done<0.0357 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 160/1024 7680/49152 (15.6%)
- brushes 2305/8192 27660/98304 (28.1%)
- brushsides 18507/65536 148056/524288 (28.2%)
- planes 15302/65536 306040/1310720 (23.3%)
- vertexes 15896/65536 190752/786432 (24.3%)
- nodes 4850/65536 155200/2097152 ( 7.4%)
- texinfos 3417/12288 246024/884736 (27.8%)
- texdata 313/2048 10016/65536 (15.3%)
- dispinfos 86/0 15136/0 ( 0.0%)
- disp_verts 6910/0 138200/0 ( 0.0%)
- disp_tris 10912/0 21824/0 ( 0.0%)
- disp_lmsamples 6952/0 6952/0 ( 0.0%)
- faces 8673/65536 485688/3670016 (13.2%)
- hdr faces 0/65536 0/3670016 ( 0.0%)
- origfaces 5783/65536 323848/3670016 ( 8.8%)
- leaves 5011/65536 160352/2097152 ( 7.6%)
- leaffaces 11008/65536 22016/131072 (16.8%)
- leafbrushes 4377/65536 8754/131072 ( 6.7%)
- areas 4/256 32/2048 ( 1.6%)
- surfedges 64802/512000 259208/2048000 (12.7%)
- edges 40267/256000 161068/1024000 (15.7%)
- LDR worldlights 405/8192 35640/720896 ( 4.9%)
- HDR worldlights 0/8192 0/720896 ( 0.0%)
- leafwaterdata 7/32768 84/393216 ( 0.0%)
- waterstrips 726/32768 7260/327680 ( 2.2%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 13575/65536 27150/131072 (20.7%)
- cubemapsamples 23/1024 368/16384 ( 2.2%)
- overlays 6/512 2112/180224 ( 1.2%)
- LDR lightdata [variable] 1844740/0 ( 0.0%)
- HDR lightdata [variable] 0/0 ( 0.0%)
- visdata [variable] 259666/16777216 ( 1.5%)
- entdata [variable] 348023/393216 (88.5%) VERY FULL!
- LDR ambient table 5011/65536 20044/262144 ( 7.6%)
- HDR ambient table 5011/65536 20044/262144 ( 7.6%)
- LDR leaf ambient 14152/65536 396256/1835008 (21.6%)
- HDR leaf ambient 5011/65536 140308/1835008 ( 7.6%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/24698 ( 0.0%)
- pakfile [variable] 2185163/0 ( 0.0%)
- physics [variable] 919746/4194304 (21.9%)
- physics terrain [variable] 22116/1048576 ( 2.1%)
- Level flags = 0
- Total triangle count: 24111
- Writing c:\users\peter\desktop\others\ttt_innocentmotel_v1_d.bsp
- 59 seconds elapsed
- materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
- Loading C:\Users\Peter\Desktop\Others\ttt_innocentmotel_v1_d.vmf
- Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\gameinfo.txt
- fixing up env_cubemap materials on brush sides...
- Material glass/glasswindowbreak070b is depending on itself through materialvar $crackmaterial! Ignoring...
- Material glass/glasswindowbreak070b is depending on itself through materialvar $crackmaterial! Ignoring...
- Material glass/glasswindowbreak070b is depending on itself through materialvar $crackmaterial! Ignoring...
- Material glass/glasswindowbreak070b is depending on itself through materialvar $crackmaterial! Ignoring...
- Material glass/glasswindowbreak070b is depending on itself through materialvar $crackmaterial! Ignoring...
- Material RealWorldTextures/glass_break is depending on itself through materialvar $crackmaterial! Ignoring...
- Material RealWorldTextures/glass_break is depending on itself through materialvar $crackmaterial! Ignoring...
- Material RealWorldTextures/glass_break is depending on itself through materialvar $crackmaterial! Ignoring...
- Material RealWorldTextures/glass_break is depending on itself through materialvar $crackmaterial! Ignoring...
- Material RealWorldTextures/glass_break is depending on itself through materialvar $crackmaterial! Ignoring...
- Material RealWorldTextures/glass_break is depending on itself through materialvar $crackmaterial! Ignoring...
- Material RealWorldTextures/glass_break is depending on itself through materialvar $crackmaterial! Ignoring...
- Material RealWorldTextures/glass_break is depending on itself through materialvar $crackmaterial! Ignoring...
- Material RealWorldTextures/glass_break is depending on itself through materialvar $crackmaterial! Ignoring...
- Material RealWorldTextures/glass_break is depending on itself through materialvar $crackmaterial! Ignoring...
- 0...1...2...3...4...5...6...7...8...9...10**** leaked ****
- Entity light (291.00 -719.00 49.00) leaked!
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (1024.0 1056.0 -1277.2)
- Leaf 0 contents: CONTENTS_SOLID
- Leaf 1 contents:
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (1024.0 1568.0 -1277.2)
- Leaf 0 contents: CONTENTS_SOLID
- Leaf 1 contents:
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (1024.0 1056.0 380.0)
- Leaf 0 contents: CONTENTS_SOLID
- Leaf 1 contents:
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (1024.0 1568.0 380.0)
- Leaf 0 contents: CONTENTS_SOLID
- Leaf 1 contents:
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (1536.0 2048.0 -1017.2)
- Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (2048.0 1796.0 -1017.2)
- Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (2048.0 1284.0 -353.2)
- Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (2048.0 1284.0 -1986.3)
- Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
- *** Suppressing further FindPortalSide errors.... ***
- Processing areas...done (0)
- Building Faces...done (0)
- Chop Details...done (0)
- Find Visible Detail Sides...
- Merged 308 detail faces...done (0)
- Merging details...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (1)
- Creating default LDR cubemaps for env_cubemap using skybox materials:
- skybox/militia_hdr*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Creating default HDR cubemaps for env_cubemap using skybox materials:
- skybox/militia_hdr*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (2) (922960 bytes)
- Error! prop_static using model "models/props/cs_office/paper_towels.mdl", which must be used on a dynamic entity (i.e. prop_physics). Deleted.
- Error loading studio model "models/props/cs_office/paper_towels.mdl"!
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Compacting texture/material tables...
- Reduced 5959 texinfos to 3434
- Reduced 375 texdatas to 321 (20325 bytes to 18029)
- Writing C:\Users\Peter\Desktop\Others\ttt_innocentmotel_v1_d.bsp
- 10 seconds elapsed
- 8 threads
- reading c:\users\peter\desktop\others\ttt_innocentmotel_v1_d.bsp
- reading c:\users\peter\desktop\others\ttt_innocentmotel_v1_d.prt
- LoadPortals: couldn't read c:\users\peter\desktop\others\ttt_innocentmotel_v1_d.prt
- [Reading texlights from 'lights.rad']
- [2 texlights parsed from 'lights.rad']
- Loading c:\users\peter\desktop\others\ttt_innocentmotel_v1_d.bsp
- No vis information, direct lighting only.
- 8919 faces
- 2 degenerate faces
- 741491 square feet [106774736.00 square inches]
- 86 Displacements
- 1376 Square Feet [198185.66 Square Inches]
- 406 direct lights
- 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0094 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 161/1024 7728/49152 (15.7%)
- brushes 2313/8192 27756/98304 (28.2%)
- brushsides 18555/65536 148440/524288 (28.3%)
- planes 15334/65536 306680/1310720 (23.4%)
- vertexes 19173/65536 230076/786432 (29.3%)
- nodes 7209/65536 230688/2097152 (11.0%)
- texinfos 3434/12288 247248/884736 (27.9%)
- texdata 321/2048 10272/65536 (15.7%)
- dispinfos 86/0 15136/0 ( 0.0%)
- disp_verts 6910/0 138200/0 ( 0.0%)
- disp_tris 10912/0 21824/0 ( 0.0%)
- disp_lmsamples 6952/0 6952/0 ( 0.0%)
- faces 8919/65536 499464/3670016 (13.6%)
- hdr faces 0/65536 0/3670016 ( 0.0%)
- origfaces 5932/65536 332192/3670016 ( 9.1%)
- leaves 7371/65536 235872/2097152 (11.2%)
- leaffaces 11194/65536 22388/131072 (17.1%)
- leafbrushes 4013/65536 8026/131072 ( 6.1%)
- areas 4/256 32/2048 ( 1.6%)
- surfedges 66895/512000 267580/2048000 (13.1%)
- edges 41625/256000 166500/1024000 (16.3%)
- LDR worldlights 406/8192 35728/720896 ( 5.0%)
- HDR worldlights 0/8192 0/720896 ( 0.0%)
- leafwaterdata 7/32768 84/393216 ( 0.0%)
- waterstrips 1199/32768 11990/327680 ( 3.7%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 22635/65536 45270/131072 (34.5%)
- cubemapsamples 23/1024 368/16384 ( 2.2%)
- overlays 6/512 2112/180224 ( 1.2%)
- LDR lightdata [variable] 1879368/0 ( 0.0%)
- HDR lightdata [variable] 0/0 ( 0.0%)
- visdata [variable] 0/16777216 ( 0.0%)
- entdata [variable] 349422/393216 (88.9%) VERY FULL!
- LDR ambient table 7371/65536 29484/262144 (11.2%)
- HDR ambient table 7371/65536 29484/262144 (11.2%)
- LDR leaf ambient 26725/65536 748300/1835008 (40.8%)
- HDR leaf ambient 7371/65536 206388/1835008 (11.2%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/24664 ( 0.0%)
- pakfile [variable] 2187413/0 ( 0.0%)
- physics [variable] 922960/4194304 (22.0%)
- physics terrain [variable] 22116/1048576 ( 2.1%)
- Level flags = 0
- Total triangle count: 25115
- Writing c:\users\peter\desktop\others\ttt_innocentmotel_v1_d.bsp
- 1 minute, 34 seconds elapsed
- materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
- Loading C:\Users\Peter\Desktop\Others\ttt_innocentmotel_v1_d.vmf
- Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\gameinfo.txt
- fixing up env_cubemap materials on brush sides...
- Material glass/glasswindowbreak070b is depending on itself through materialvar $crackmaterial! Ignoring...
- Material glass/glasswindowbreak070b is depending on itself through materialvar $crackmaterial! Ignoring...
- Material glass/glasswindowbreak070b is depending on itself through materialvar $crackmaterial! Ignoring...
- Material glass/glasswindowbreak070b is depending on itself through materialvar $crackmaterial! Ignoring...
- Material glass/glasswindowbreak070b is depending on itself through materialvar $crackmaterial! Ignoring...
- Material RealWorldTextures/glass_break is depending on itself through materialvar $crackmaterial! Ignoring...
- Material RealWorldTextures/glass_break is depending on itself through materialvar $crackmaterial! Ignoring...
- Material RealWorldTextures/glass_break is depending on itself through materialvar $crackmaterial! Ignoring...
- Material RealWorldTextures/glass_break is depending on itself through materialvar $crackmaterial! Ignoring...
- Material RealWorldTextures/glass_break is depending on itself through materialvar $crackmaterial! Ignoring...
- Material RealWorldTextures/glass_break is depending on itself through materialvar $crackmaterial! Ignoring...
- Material RealWorldTextures/glass_break is depending on itself through materialvar $crackmaterial! Ignoring...
- Material RealWorldTextures/glass_break is depending on itself through materialvar $crackmaterial! Ignoring...
- Material RealWorldTextures/glass_break is depending on itself through materialvar $crackmaterial! Ignoring...
- Material RealWorldTextures/glass_break is depending on itself through materialvar $crackmaterial! Ignoring...
- 0...1...2...3...4...5...6...7...8...9...10**** leaked ****
- Entity func_breakable (293.00 -617.00 27.00) leaked!
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (1024.0 1056.0 -1277.2)
- Leaf 0 contents: CONTENTS_SOLID
- Leaf 1 contents:
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (1024.0 1568.0 -1277.2)
- Leaf 0 contents: CONTENTS_SOLID
- Leaf 1 contents:
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (1024.0 1056.0 380.0)
- Leaf 0 contents: CONTENTS_SOLID
- Leaf 1 contents:
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (1024.0 1568.0 380.0)
- Leaf 0 contents: CONTENTS_SOLID
- Leaf 1 contents:
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (1536.0 2048.0 -1017.2)
- Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (2048.0 1796.0 -1017.2)
- Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (2048.0 1284.0 -353.2)
- Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (2048.0 1284.0 -1986.3)
- Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
- *** Suppressing further FindPortalSide errors.... ***
- Processing areas...done (0)
- Building Faces...done (1)
- Chop Details...done (0)
- Find Visible Detail Sides...
- Merged 314 detail faces...done (0)
- Merging details...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (0)
- Creating default LDR cubemaps for env_cubemap using skybox materials:
- skybox/militia_hdr*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Creating default HDR cubemaps for env_cubemap using skybox materials:
- skybox/militia_hdr*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (1) (928472 bytes)
- Error! prop_static using model "models/props/cs_office/paper_towels.mdl", which must be used on a dynamic entity (i.e. prop_physics). Deleted.
- Error loading studio model "models/props/cs_office/paper_towels.mdl"!
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Compacting texture/material tables...
- Reduced 6049 texinfos to 3482
- Reduced 372 texdatas to 319 (20175 bytes to 17902)
- Writing C:\Users\Peter\Desktop\Others\ttt_innocentmotel_v1_d.bsp
- 4 seconds elapsed
- 8 threads
- reading c:\users\peter\desktop\others\ttt_innocentmotel_v1_d.bsp
- reading c:\users\peter\desktop\others\ttt_innocentmotel_v1_d.prt
- LoadPortals: couldn't read c:\users\peter\desktop\others\ttt_innocentmotel_v1_d.prt
- [Reading texlights from 'lights.rad']
- [2 texlights parsed from 'lights.rad']
- Loading c:\users\peter\desktop\others\ttt_innocentmotel_v1_d.bsp
- No vis information, direct lighting only.
- 8987 faces
- 2 degenerate faces
- 744835 square feet [107256368.00 square inches]
- 86 Displacements
- 1376 Square Feet [198185.66 Square Inches]
- 405 direct lights
- 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0131 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 162/1024 7776/49152 (15.8%)
- brushes 2327/8192 27924/98304 (28.4%)
- brushsides 18639/65536 149112/524288 (28.4%)
- planes 15356/65536 307120/1310720 (23.4%)
- vertexes 19313/65536 231756/786432 (29.5%)
- nodes 7223/65536 231136/2097152 (11.0%)
- texinfos 3482/12288 250704/884736 (28.3%)
- texdata 319/2048 10208/65536 (15.6%)
- dispinfos 86/0 15136/0 ( 0.0%)
- disp_verts 6910/0 138200/0 ( 0.0%)
- disp_tris 10912/0 21824/0 ( 0.0%)
- disp_lmsamples 6952/0 6952/0 ( 0.0%)
- faces 8987/65536 503272/3670016 (13.7%)
- hdr faces 0/65536 0/3670016 ( 0.0%)
- origfaces 5990/65536 335440/3670016 ( 9.1%)
- leaves 7386/65536 236352/2097152 (11.3%)
- leaffaces 11323/65536 22646/131072 (17.3%)
- leafbrushes 4046/65536 8092/131072 ( 6.2%)
- areas 4/256 32/2048 ( 1.6%)
- surfedges 67521/512000 270084/2048000 (13.2%)
- edges 42070/256000 168280/1024000 (16.4%)
- LDR worldlights 405/8192 35640/720896 ( 4.9%)
- HDR worldlights 0/8192 0/720896 ( 0.0%)
- leafwaterdata 7/32768 84/393216 ( 0.0%)
- waterstrips 1207/32768 12070/327680 ( 3.7%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 22854/65536 45708/131072 (34.9%)
- cubemapsamples 23/1024 368/16384 ( 2.2%)
- overlays 5/512 1760/180224 ( 1.0%)
- LDR lightdata [variable] 1929684/0 ( 0.0%)
- HDR lightdata [variable] 0/0 ( 0.0%)
- visdata [variable] 0/16777216 ( 0.0%)
- entdata [variable] 348766/393216 (88.7%) VERY FULL!
- LDR ambient table 7386/65536 29544/262144 (11.3%)
- HDR ambient table 7386/65536 29544/262144 (11.3%)
- LDR leaf ambient 26684/65536 747152/1835008 (40.7%)
- HDR leaf ambient 7386/65536 206808/1835008 (11.3%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/24594 ( 0.0%)
- pakfile [variable] 2186666/0 ( 0.0%)
- physics [variable] 928472/4194304 (22.1%)
- physics terrain [variable] 22116/1048576 ( 2.1%)
- Level flags = 0
- Total triangle count: 25373
- Writing c:\users\peter\desktop\others\ttt_innocentmotel_v1_d.bsp
- 57 seconds elapsed
- materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
- Loading C:\Users\Peter\Desktop\Others\ttt_innocentmotel_v1_d.vmf
- ConVarRef mat_reduceparticles doesn't point to an existing ConVar
- Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\gameinfo.txt
- fixing up env_cubemap materials on brush sides...
- Material glass/glasswindowbreak070b is depending on itself through materialvar $crackmaterial! Ignoring...
- Material glass/glasswindowbreak070b is depending on itself through materialvar $crackmaterial! Ignoring...
- Material glass/glasswindowbreak070b is depending on itself through materialvar $crackmaterial! Ignoring...
- Material glass/glasswindowbreak070b is depending on itself through materialvar $crackmaterial! Ignoring...
- Material glass/glasswindowbreak070b is depending on itself through materialvar $crackmaterial! Ignoring...
- Material RealWorldTextures/glass_break is depending on itself through materialvar $crackmaterial! Ignoring...
- Material RealWorldTextures/glass_break is depending on itself through materialvar $crackmaterial! Ignoring...
- Material RealWorldTextures/glass_break is depending on itself through materialvar $crackmaterial! Ignoring...
- Material RealWorldTextures/glass_break is depending on itself through materialvar $crackmaterial! Ignoring...
- Material RealWorldTextures/glass_break is depending on itself through materialvar $crackmaterial! Ignoring...
- Material RealWorldTextures/glass_break is depending on itself through materialvar $crackmaterial! Ignoring...
- Material RealWorldTextures/glass_break is depending on itself through materialvar $crackmaterial! Ignoring...
- Material RealWorldTextures/glass_break is depending on itself through materialvar $crackmaterial! Ignoring...
- Material RealWorldTextures/glass_break is depending on itself through materialvar $crackmaterial! Ignoring...
- Material RealWorldTextures/glass_break is depending on itself through materialvar $crackmaterial! Ignoring...
- Material RealWorldTextures/glass_break is depending on itself through materialvar $crackmaterial! Ignoring...
- 0...1...2...3...4...5...6...7...8...9...10**** leaked ****
- Entity func_breakable (293.00 -617.00 27.00) leaked!
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (1024.0 1056.0 -1277.2)
- Leaf 0 contents: CONTENTS_SOLID
- Leaf 1 contents:
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (1024.0 1568.0 -1277.2)
- Leaf 0 contents: CONTENTS_SOLID
- Leaf 1 contents:
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (1024.0 1056.0 380.0)
- Leaf 0 contents: CONTENTS_SOLID
- Leaf 1 contents:
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (1024.0 1568.0 380.0)
- Leaf 0 contents: CONTENTS_SOLID
- Leaf 1 contents:
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (1536.0 2048.0 -1017.2)
- Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (2048.0 1796.0 -1017.2)
- Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (2048.0 1284.0 -353.2)
- Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (2048.0 1284.0 -1986.3)
- Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
- *** Suppressing further FindPortalSide errors.... ***
- Processing areas...done (0)
- Building Faces...done (0)
- Chop Details...done (0)
- Find Visible Detail Sides...
- Merged 330 detail faces...done (0)
- Merging details...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (1)
- error: material NATURE/WATER_MOVINGPLANE_BENEATH doesn't have a $bottommaterial
- error: material NATURE/WATER_MOVINGPLANE_BENEATH doesn't have a $bottommaterial
- error: material NATURE/WATER_MOVINGPLANE_BENEATH doesn't have a $bottommaterial
- error: material NATURE/WATER_MOVINGPLANE_BENEATH doesn't have a $bottommaterial
- error: material NATURE/WATER_MOVINGPLANE_BENEATH doesn't have a $bottommaterial
- error: material NATURE/WATER_MOVINGPLANE_BENEATH doesn't have a $bottommaterial
- Creating default LDR cubemaps for env_cubemap using skybox materials:
- skybox/militia_hdr*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Creating default HDR cubemaps for env_cubemap using skybox materials:
- skybox/militia_hdr*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (1) (929157 bytes)
- Error! prop_static using model "models/props/cs_office/paper_towels.mdl", which must be used on a dynamic entity (i.e. prop_physics). Deleted.
- Error loading studio model "models/props/cs_office/paper_towels.mdl"!
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Water found with no water_lod_control entity, creating a default one.
- Compacting texture/material tables...
- Reduced 6061 texinfos to 3486
- Reduced 380 texdatas to 325 (20680 bytes to 18300)
- Writing C:\Users\Peter\Desktop\Others\ttt_innocentmotel_v1_d.bsp
- 7 seconds elapsed
- 8 threads
- reading c:\users\peter\desktop\others\ttt_innocentmotel_v1_d.bsp
- reading c:\users\peter\desktop\others\ttt_innocentmotel_v1_d.prt
- LoadPortals: couldn't read c:\users\peter\desktop\others\ttt_innocentmotel_v1_d.prt
- [Reading texlights from 'lights.rad']
- [2 texlights parsed from 'lights.rad']
- Loading c:\users\peter\desktop\others\ttt_innocentmotel_v1_d.bsp
- No vis information, direct lighting only.
- 9056 faces
- 2 degenerate faces
- 745349 square feet [107330384.00 square inches]
- 86 Displacements
- 1376 Square Feet [198185.66 Square Inches]
- 405 direct lights
- 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0115 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 162/1024 7776/49152 (15.8%)
- brushes 2328/8192 27936/98304 (28.4%)
- brushsides 18645/65536 149160/524288 (28.5%)
- planes 15386/65536 307720/1310720 (23.5%)
- vertexes 19463/65536 233556/786432 (29.7%)
- nodes 7310/65536 233920/2097152 (11.2%)
- texinfos 3486/12288 250992/884736 (28.4%)
- texdata 325/2048 10400/65536 (15.9%)
- dispinfos 86/0 15136/0 ( 0.0%)
- disp_verts 6910/0 138200/0 ( 0.0%)
- disp_tris 10912/0 21824/0 ( 0.0%)
- disp_lmsamples 6952/0 6952/0 ( 0.0%)
- faces 9056/65536 507136/3670016 (13.8%)
- hdr faces 0/65536 0/3670016 ( 0.0%)
- origfaces 5998/65536 335888/3670016 ( 9.2%)
- leaves 7473/65536 239136/2097152 (11.4%)
- leaffaces 11296/65536 22592/131072 (17.2%)
- leafbrushes 4083/65536 8166/131072 ( 6.2%)
- areas 4/256 32/2048 ( 1.6%)
- surfedges 67854/512000 271416/2048000 (13.3%)
- edges 42242/256000 168968/1024000 (16.5%)
- LDR worldlights 405/8192 35640/720896 ( 4.9%)
- HDR worldlights 0/8192 0/720896 ( 0.0%)
- leafwaterdata 8/32768 96/393216 ( 0.0%)
- waterstrips 1206/32768 12060/327680 ( 3.7%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 22836/65536 45672/131072 (34.8%)
- cubemapsamples 22/1024 352/16384 ( 2.1%)
- overlays 5/512 1760/180224 ( 1.0%)
- LDR lightdata [variable] 1939828/0 ( 0.0%)
- HDR lightdata [variable] 0/0 ( 0.0%)
- visdata [variable] 0/16777216 ( 0.0%)
- entdata [variable] 348717/393216 (88.7%) VERY FULL!
- LDR ambient table 7473/65536 29892/262144 (11.4%)
- HDR ambient table 7473/65536 29892/262144 (11.4%)
- LDR leaf ambient 26526/65536 742728/1835008 (40.5%)
- HDR leaf ambient 7473/65536 209244/1835008 (11.4%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/24562 ( 0.0%)
- pakfile [variable] 2102622/0 ( 0.0%)
- physics [variable] 929157/4194304 (22.2%)
- physics terrain [variable] 22116/1048576 ( 2.1%)
- Level flags = 0
- Total triangle count: 25536
- Writing c:\users\peter\desktop\others\ttt_innocentmotel_v1_d.bsp
- 1 minute, 1 second elapsed
- materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
- Loading C:\Users\Peter\Desktop\Others\ttt_innocentmotel_v1_d.vmf
- ConVarRef mat_reduceparticles doesn't point to an existing ConVar
- Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\gameinfo.txt
- fixing up env_cubemap materials on brush sides...
- Material glass/glasswindowbreak070b is depending on itself through materialvar $crackmaterial! Ignoring...
- Material glass/glasswindowbreak070b is depending on itself through materialvar $crackmaterial! Ignoring...
- Material glass/glasswindowbreak070b is depending on itself through materialvar $crackmaterial! Ignoring...
- Material glass/glasswindowbreak070b is depending on itself through materialvar $crackmaterial! Ignoring...
- Material glass/glasswindowbreak070b is depending on itself through materialvar $crackmaterial! Ignoring...
- Material RealWorldTextures/glass_break is depending on itself through materialvar $crackmaterial! Ignoring...
- Material RealWorldTextures/glass_break is depending on itself through materialvar $crackmaterial! Ignoring...
- Material RealWorldTextures/glass_break is depending on itself through materialvar $crackmaterial! Ignoring...
- Material RealWorldTextures/glass_break is depending on itself through materialvar $crackmaterial! Ignoring...
- Material RealWorldTextures/glass_break is depending on itself through materialvar $crackmaterial! Ignoring...
- Material RealWorldTextures/glass_break is depending on itself through materialvar $crackmaterial! Ignoring...
- Material RealWorldTextures/glass_break is depending on itself through materialvar $crackmaterial! Ignoring...
- Material RealWorldTextures/glass_break is depending on itself through materialvar $crackmaterial! Ignoring...
- Material RealWorldTextures/glass_break is depending on itself through materialvar $crackmaterial! Ignoring...
- Material RealWorldTextures/glass_break is depending on itself through materialvar $crackmaterial! Ignoring...
- Material RealWorldTextures/glass_break is depending on itself through materialvar $crackmaterial! Ignoring...
- 0...1...2...3...4...5...6...7...8...9...10**** leaked ****
- Entity func_breakable (293.00 -617.00 27.00) leaked!
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (1024.0 1056.0 -1277.2)
- Leaf 0 contents: CONTENTS_SOLID
- Leaf 1 contents:
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (1024.0 1568.0 -1277.2)
- Leaf 0 contents: CONTENTS_SOLID
- Leaf 1 contents:
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (1024.0 1056.0 380.0)
- Leaf 0 contents: CONTENTS_SOLID
- Leaf 1 contents:
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (1024.0 1568.0 380.0)
- Leaf 0 contents: CONTENTS_SOLID
- Leaf 1 contents:
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (1536.0 2048.0 -1017.2)
- Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (2048.0 1796.0 -1017.2)
- Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (2048.0 1284.0 -353.2)
- Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (2048.0 1284.0 -1986.3)
- Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
- *** Suppressing further FindPortalSide errors.... ***
- Processing areas...done (0)
- Building Faces...done (0)
- Chop Details...done (0)
- Find Visible Detail Sides...
- Merged 330 detail faces...done (0)
- Merging details...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (0)
- error: material NATURE/WATER_MOVINGPLANE_BENEATH doesn't have a $bottommaterial
- error: material NATURE/WATER_MOVINGPLANE_BENEATH doesn't have a $bottommaterial
- error: material NATURE/WATER_MOVINGPLANE_BENEATH doesn't have a $bottommaterial
- error: material NATURE/WATER_MOVINGPLANE_BENEATH doesn't have a $bottommaterial
- error: material NATURE/WATER_MOVINGPLANE_BENEATH doesn't have a $bottommaterial
- error: material NATURE/WATER_MOVINGPLANE_BENEATH doesn't have a $bottommaterial
- Creating default LDR cubemaps for env_cubemap using skybox materials:
- skybox/militia_hdr*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Creating default HDR cubemaps for env_cubemap using skybox materials:
- skybox/militia_hdr*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (0) (929157 bytes)
- Error! prop_static using model "models/props/cs_office/paper_towels.mdl", which must be used on a dynamic entity (i.e. prop_physics). Deleted.
- Error loading studio model "models/props/cs_office/paper_towels.mdl"!
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Water found with no water_lod_control entity, creating a default one.
- Compacting texture/material tables...
- Reduced 6061 texinfos to 3486
- Reduced 380 texdatas to 325 (20680 bytes to 18300)
- Writing C:\Users\Peter\Desktop\Others\ttt_innocentmotel_v1_d.bsp
- 3 seconds elapsed
- 8 threads
- reading c:\users\peter\desktop\others\ttt_innocentmotel_v1_d.bsp
- reading c:\users\peter\desktop\others\ttt_innocentmotel_v1_d.prt
- LoadPortals: couldn't read c:\users\peter\desktop\others\ttt_innocentmotel_v1_d.prt
- [Reading texlights from 'lights.rad']
- [2 texlights parsed from 'lights.rad']
- Loading c:\users\peter\desktop\others\ttt_innocentmotel_v1_d.bsp
- No vis information, direct lighting only.
- 9056 faces
- 2 degenerate faces
- 745349 square feet [107330384.00 square inches]
- 86 Displacements
- 1376 Square Feet [198185.66 Square Inches]
- 405 direct lights
- 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0111 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 162/1024 7776/49152 (15.8%)
- brushes 2328/8192 27936/98304 (28.4%)
- brushsides 18645/65536 149160/524288 (28.5%)
- planes 15386/65536 307720/1310720 (23.5%)
- vertexes 19463/65536 233556/786432 (29.7%)
- nodes 7310/65536 233920/2097152 (11.2%)
- texinfos 3486/12288 250992/884736 (28.4%)
- texdata 325/2048 10400/65536 (15.9%)
- dispinfos 86/0 15136/0 ( 0.0%)
- disp_verts 6910/0 138200/0 ( 0.0%)
- disp_tris 10912/0 21824/0 ( 0.0%)
- disp_lmsamples 6952/0 6952/0 ( 0.0%)
- faces 9056/65536 507136/3670016 (13.8%)
- hdr faces 0/65536 0/3670016 ( 0.0%)
- origfaces 5998/65536 335888/3670016 ( 9.2%)
- leaves 7473/65536 239136/2097152 (11.4%)
- leaffaces 11296/65536 22592/131072 (17.2%)
- leafbrushes 4083/65536 8166/131072 ( 6.2%)
- areas 4/256 32/2048 ( 1.6%)
- surfedges 67854/512000 271416/2048000 (13.3%)
- edges 42242/256000 168968/1024000 (16.5%)
- LDR worldlights 405/8192 35640/720896 ( 4.9%)
- HDR worldlights 0/8192 0/720896 ( 0.0%)
- leafwaterdata 8/32768 96/393216 ( 0.0%)
- waterstrips 1206/32768 12060/327680 ( 3.7%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 22836/65536 45672/131072 (34.8%)
- cubemapsamples 22/1024 352/16384 ( 2.1%)
- overlays 5/512 1760/180224 ( 1.0%)
- LDR lightdata [variable] 1939828/0 ( 0.0%)
- HDR lightdata [variable] 0/0 ( 0.0%)
- visdata [variable] 0/16777216 ( 0.0%)
- entdata [variable] 348717/393216 (88.7%) VERY FULL!
- LDR ambient table 7473/65536 29892/262144 (11.4%)
- HDR ambient table 7473/65536 29892/262144 (11.4%)
- LDR leaf ambient 26526/65536 742728/1835008 (40.5%)
- HDR leaf ambient 7473/65536 209244/1835008 (11.4%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/24562 ( 0.0%)
- pakfile [variable] 2102622/0 ( 0.0%)
- physics [variable] 929157/4194304 (22.2%)
- physics terrain [variable] 22116/1048576 ( 2.1%)
- Level flags = 0
- Total triangle count: 25536
- Writing c:\users\peter\desktop\others\ttt_innocentmotel_v1_d.bsp
- 55 seconds elapsed
- materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
- Loading C:\Users\Peter\Desktop\Others\ttt_innocentmotel_v1_d.vmf
- Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\gameinfo.txt
- fixing up env_cubemap materials on brush sides...
- Material glass/glasswindowbreak070b is depending on itself through materialvar $crackmaterial! Ignoring...
- Material glass/glasswindowbreak070b is depending on itself through materialvar $crackmaterial! Ignoring...
- Material glass/glasswindowbreak070b is depending on itself through materialvar $crackmaterial! Ignoring...
- Material glass/glasswindowbreak070b is depending on itself through materialvar $crackmaterial! Ignoring...
- Material glass/glasswindowbreak070b is depending on itself through materialvar $crackmaterial! Ignoring...
- Material RealWorldTextures/glass_break is depending on itself through materialvar $crackmaterial! Ignoring...
- Material RealWorldTextures/glass_break is depending on itself through materialvar $crackmaterial! Ignoring...
- Material RealWorldTextures/glass_break is depending on itself through materialvar $crackmaterial! Ignoring...
- Material RealWorldTextures/glass_break is depending on itself through materialvar $crackmaterial! Ignoring...
- Material RealWorldTextures/glass_break is depending on itself through materialvar $crackmaterial! Ignoring...
- Material RealWorldTextures/glass_break is depending on itself through materialvar $crackmaterial! Ignoring...
- Material RealWorldTextures/glass_break is depending on itself through materialvar $crackmaterial! Ignoring...
- Material RealWorldTextures/glass_break is depending on itself through materialvar $crackmaterial! Ignoring...
- Material RealWorldTextures/glass_break is depending on itself through materialvar $crackmaterial! Ignoring...
- Material RealWorldTextures/glass_break is depending on itself through materialvar $crackmaterial! Ignoring...
- Material RealWorldTextures/glass_break is depending on itself through materialvar $crackmaterial! Ignoring...
- 0...1...2...3...4...5...6...7...8...9...10**** leaked ****
- Entity func_breakable (293.00 -617.00 27.00) leaked!
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (1024.0 1056.0 -1277.2)
- Leaf 0 contents: CONTENTS_SOLID
- Leaf 1 contents:
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (1024.0 1568.0 -1277.2)
- Leaf 0 contents: CONTENTS_SOLID
- Leaf 1 contents:
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (1024.0 1056.0 380.0)
- Leaf 0 contents: CONTENTS_SOLID
- Leaf 1 contents:
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (1024.0 1568.0 380.0)
- Leaf 0 contents: CONTENTS_SOLID
- Leaf 1 contents:
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (1536.0 2048.0 -1017.2)
- Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (2048.0 1796.0 -1017.2)
- Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (2048.0 1284.0 -353.2)
- Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (2048.0 1284.0 -1986.3)
- Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
- *** Suppressing further FindPortalSide errors.... ***
- Processing areas...done (0)
- Building Faces...ConVarRef mat_reduceparticles doesn't point to an existing ConVar
- done (0)
- Chop Details...done (0)
- Find Visible Detail Sides...
- Merged 330 detail faces...done (0)
- Merging details...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (0)
- Creating default LDR cubemaps for env_cubemap using skybox materials:
- skybox/militia_hdr*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Creating default HDR cubemaps for env_cubemap using skybox materials:
- skybox/militia_hdr*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (0) (928605 bytes)
- Error! prop_static using model "models/props/cs_office/paper_towels.mdl", which must be used on a dynamic entity (i.e. prop_physics). Deleted.
- Error loading studio model "models/props/cs_office/paper_towels.mdl"!
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Water found with no water_lod_control entity, creating a default one.
- Compacting texture/material tables...
- Reduced 6055 texinfos to 3484
- Reduced 379 texdatas to 325 (20706 bytes to 18364)
- Writing C:\Users\Peter\Desktop\Others\ttt_innocentmotel_v1_d.bsp
- 3 seconds elapsed
- 8 threads
- reading c:\users\peter\desktop\others\ttt_innocentmotel_v1_d.bsp
- reading c:\users\peter\desktop\others\ttt_innocentmotel_v1_d.prt
- LoadPortals: couldn't read c:\users\peter\desktop\others\ttt_innocentmotel_v1_d.prt
- [Reading texlights from 'lights.rad']
- [2 texlights parsed from 'lights.rad']
- Loading c:\users\peter\desktop\others\ttt_innocentmotel_v1_d.bsp
- No vis information, direct lighting only.
- 9103 faces
- 2 degenerate faces
- 743979 square feet [107133104.00 square inches]
- 86 Displacements
- 1376 Square Feet [198185.66 Square Inches]
- 405 direct lights
- 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0096 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 161/1024 7728/49152 (15.7%)
- brushes 2328/8192 27936/98304 (28.4%)
- brushsides 18645/65536 149160/524288 (28.5%)
- planes 15380/65536 307600/1310720 (23.5%)
- vertexes 19570/65536 234840/786432 (29.9%)
- nodes 7428/65536 237696/2097152 (11.3%)
- texinfos 3484/12288 250848/884736 (28.4%)
- texdata 325/2048 10400/65536 (15.9%)
- dispinfos 86/0 15136/0 ( 0.0%)
- disp_verts 6910/0 138200/0 ( 0.0%)
- disp_tris 10912/0 21824/0 ( 0.0%)
- disp_lmsamples 6952/0 6952/0 ( 0.0%)
- faces 9103/65536 509768/3670016 (13.9%)
- hdr faces 0/65536 0/3670016 ( 0.0%)
- origfaces 5991/65536 335496/3670016 ( 9.1%)
- leaves 7590/65536 242880/2097152 (11.6%)
- leaffaces 11532/65536 23064/131072 (17.6%)
- leafbrushes 4257/65536 8514/131072 ( 6.5%)
- areas 4/256 32/2048 ( 1.6%)
- surfedges 68038/512000 272152/2048000 (13.3%)
- edges 42356/256000 169424/1024000 (16.5%)
- LDR worldlights 405/8192 35640/720896 ( 4.9%)
- HDR worldlights 0/8192 0/720896 ( 0.0%)
- leafwaterdata 7/32768 84/393216 ( 0.0%)
- waterstrips 1186/32768 11860/327680 ( 3.6%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 22593/65536 45186/131072 (34.5%)
- cubemapsamples 22/1024 352/16384 ( 2.1%)
- overlays 5/512 1760/180224 ( 1.0%)
- LDR lightdata [variable] 1954308/0 ( 0.0%)
- HDR lightdata [variable] 0/0 ( 0.0%)
- visdata [variable] 0/16777216 ( 0.0%)
- entdata [variable] 348533/393216 (88.6%) VERY FULL!
- LDR ambient table 7590/65536 30360/262144 (11.6%)
- HDR ambient table 7590/65536 30360/262144 (11.6%)
- LDR leaf ambient 27078/65536 758184/1835008 (41.3%)
- HDR leaf ambient 7590/65536 212520/1835008 (11.6%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/24626 ( 0.0%)
- pakfile [variable] 2102357/0 ( 0.0%)
- physics [variable] 928605/4194304 (22.1%)
- physics terrain [variable] 22116/1048576 ( 2.1%)
- Level flags = 0
- Total triangle count: 25654
- Writing c:\users\peter\desktop\others\ttt_innocentmotel_v1_d.bsp
- 56 seconds elapsed
- materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
- Loading C:\Users\Peter\Desktop\Others\ttt_innocentmotel_v1_d.vmf
- material "maps/ttt_67thway_v5_lol/liquids/water_pretty1_-1568_148_200" not found.
- Material not found!: MAPS/TTT_67THWAY_V5_LOL/LIQUIDS/WATER_PRETTY1_-1568_148_200
- ConVarRef mat_reduceparticles doesn't point to an existing ConVar
- Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\gameinfo.txt
- fixing up env_cubemap materials on brush sides...
- Material glass/glasswindowbreak070b is depending on itself through materialvar $crackmaterial! Ignoring...
- Material glass/glasswindowbreak070b is depending on itself through materialvar $crackmaterial! Ignoring...
- Material glass/glasswindowbreak070b is depending on itself through materialvar $crackmaterial! Ignoring...
- Material glass/glasswindowbreak070b is depending on itself through materialvar $crackmaterial! Ignoring...
- Material glass/glasswindowbreak070b is depending on itself through materialvar $crackmaterial! Ignoring...
- Material RealWorldTextures/glass_break is depending on itself through materialvar $crackmaterial! Ignoring...
- Material RealWorldTextures/glass_break is depending on itself through materialvar $crackmaterial! Ignoring...
- Material RealWorldTextures/glass_break is depending on itself through materialvar $crackmaterial! Ignoring...
- Material RealWorldTextures/glass_break is depending on itself through materialvar $crackmaterial! Ignoring...
- Material RealWorldTextures/glass_break is depending on itself through materialvar $crackmaterial! Ignoring...
- Material RealWorldTextures/glass_break is depending on itself through materialvar $crackmaterial! Ignoring...
- Material RealWorldTextures/glass_break is depending on itself through materialvar $crackmaterial! Ignoring...
- Material RealWorldTextures/glass_break is depending on itself through materialvar $crackmaterial! Ignoring...
- Material RealWorldTextures/glass_break is depending on itself through materialvar $crackmaterial! Ignoring...
- Material RealWorldTextures/glass_break is depending on itself through materialvar $crackmaterial! Ignoring...
- Material RealWorldTextures/glass_break is depending on itself through materialvar $crackmaterial! Ignoring...
- 0...1...2...3...4...5...6...7...8...9...10**** leaked ****
- Entity func_breakable (293.00 -617.00 27.00) leaked!
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (1024.0 1056.0 -1277.2)
- Leaf 0 contents: CONTENTS_SOLID
- Leaf 1 contents:
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (1024.0 1568.0 -1277.2)
- Leaf 0 contents: CONTENTS_SOLID
- Leaf 1 contents:
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (1024.0 1056.0 380.0)
- Leaf 0 contents: CONTENTS_SOLID
- Leaf 1 contents:
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (1024.0 1568.0 380.0)
- Leaf 0 contents: CONTENTS_SOLID
- Leaf 1 contents:
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (1536.0 2048.0 -1017.2)
- Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (2048.0 1796.0 -1017.2)
- Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (2048.0 1284.0 -353.2)
- Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (2048.0 1284.0 -1986.3)
- Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
- *** Suppressing further FindPortalSide errors.... ***
- Processing areas...done (0)
- Building Faces...done (0)
- Chop Details...done (0)
- Find Visible Detail Sides...
- Merged 330 detail faces...done (0)
- Merging details...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (0)
- Creating default LDR cubemaps for env_cubemap using skybox materials:
- skybox/militia_hdr*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Creating default HDR cubemaps for env_cubemap using skybox materials:
- skybox/militia_hdr*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (0) (928706 bytes)
- Static prop models/props/cs_office/light_inset.mdl outside the map (-980.00, -1408.00, 16.00)
- Error! prop_static using model "models/props/cs_office/paper_towels.mdl", which must be used on a dynamic entity (i.e. prop_physics). Deleted.
- Error loading studio model "models/props/cs_office/paper_towels.mdl"!
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Water found with no water_lod_control entity, creating a default one.
- Compacting texture/material tables...
- Reduced 6064 texinfos to 3483
- Reduced 377 texdatas to 324 (20471 bytes to 18263)
- Writing C:\Users\Peter\Desktop\Others\ttt_innocentmotel_v1_d.bsp
- 5 seconds elapsed
- 8 threads
- reading c:\users\peter\desktop\others\ttt_innocentmotel_v1_d.bsp
- reading c:\users\peter\desktop\others\ttt_innocentmotel_v1_d.prt
- LoadPortals: couldn't read c:\users\peter\desktop\others\ttt_innocentmotel_v1_d.prt
- [Reading texlights from 'lights.rad']
- [2 texlights parsed from 'lights.rad']
- Loading c:\users\peter\desktop\others\ttt_innocentmotel_v1_d.bsp
- No vis information, direct lighting only.
- 9042 faces
- 2 degenerate faces
- 741331 square feet [106751792.00 square inches]
- 86 Displacements
- 1376 Square Feet [198185.66 Square Inches]
- 405 direct lights
- 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0135 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 161/1024 7728/49152 (15.7%)
- brushes 2328/8192 27936/98304 (28.4%)
- brushsides 18646/65536 149168/524288 (28.5%)
- planes 15386/65536 307720/1310720 (23.5%)
- vertexes 19498/65536 233976/786432 (29.8%)
- nodes 7323/65536 234336/2097152 (11.2%)
- texinfos 3483/12288 250776/884736 (28.3%)
- texdata 324/2048 10368/65536 (15.8%)
- dispinfos 86/0 15136/0 ( 0.0%)
- disp_verts 6910/0 138200/0 ( 0.0%)
- disp_tris 10912/0 21824/0 ( 0.0%)
- disp_lmsamples 6952/0 6952/0 ( 0.0%)
- faces 9042/65536 506352/3670016 (13.8%)
- hdr faces 0/65536 0/3670016 ( 0.0%)
- origfaces 5989/65536 335384/3670016 ( 9.1%)
- leaves 7485/65536 239520/2097152 (11.4%)
- leaffaces 11290/65536 22580/131072 (17.2%)
- leafbrushes 4090/65536 8180/131072 ( 6.2%)
- areas 4/256 32/2048 ( 1.6%)
- surfedges 67768/512000 271072/2048000 (13.2%)
- edges 42201/256000 168804/1024000 (16.5%)
- LDR worldlights 405/8192 35640/720896 ( 4.9%)
- HDR worldlights 0/8192 0/720896 ( 0.0%)
- leafwaterdata 6/32768 72/393216 ( 0.0%)
- waterstrips 1198/32768 11980/327680 ( 3.7%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 22740/65536 45480/131072 (34.7%)
- cubemapsamples 22/1024 352/16384 ( 2.1%)
- overlays 5/512 1760/180224 ( 1.0%)
- LDR lightdata [variable] 1932936/0 ( 0.0%)
- HDR lightdata [variable] 0/0 ( 0.0%)
- visdata [variable] 0/16777216 ( 0.0%)
- entdata [variable] 348533/393216 (88.6%) VERY FULL!
- LDR ambient table 7485/65536 29940/262144 (11.4%)
- HDR ambient table 7485/65536 29940/262144 (11.4%)
- LDR leaf ambient 26643/65536 746004/1835008 (40.7%)
- HDR leaf ambient 7485/65536 209580/1835008 (11.4%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/24496 ( 0.0%)
- pakfile [variable] 2101406/0 ( 0.0%)
- physics [variable] 928706/4194304 (22.1%)
- physics terrain [variable] 22116/1048576 ( 2.1%)
- Level flags = 0
- Total triangle count: 25514
- Writing c:\users\peter\desktop\others\ttt_innocentmotel_v1_d.bsp
- 59 seconds elapsed
- materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
- Loading C:\Users\Peter\Desktop\Others\ttt_innocentmotel_v1_d.vmf
- Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\gameinfo.txt
- fixing up env_cubemap materials on brush sides...
- Material glass/glasswindowbreak070b is depending on itself through materialvar $crackmaterial! Ignoring...
- Material glass/glasswindowbreak070b is depending on itself through materialvar $crackmaterial! Ignoring...
- Material glass/glasswindowbreak070b is depending on itself through materialvar $crackmaterial! Ignoring...
- Material glass/glasswindowbreak070b is depending on itself through materialvar $crackmaterial! Ignoring...
- Material glass/glasswindowbreak070b is depending on itself through materialvar $crackmaterial! Ignoring...
- Material RealWorldTextures/glass_break is depending on itself through materialvar $crackmaterial! Ignoring...
- Material RealWorldTextures/glass_break is depending on itself through materialvar $crackmaterial! Ignoring...
- Material RealWorldTextures/glass_break is depending on itself through materialvar $crackmaterial! Ignoring...
- Material RealWorldTextures/glass_break is depending on itself through materialvar $crackmaterial! Ignoring...
- Material RealWorldTextures/glass_break is depending on itself through materialvar $crackmaterial! Ignoring...
- Material RealWorldTextures/glass_break is depending on itself through materialvar $crackmaterial! Ignoring...
- Material RealWorldTextures/glass_break is depending on itself through materialvar $crackmaterial! Ignoring...
- Material RealWorldTextures/glass_break is depending on itself through materialvar $crackmaterial! Ignoring...
- Material RealWorldTextures/glass_break is depending on itself through materialvar $crackmaterial! Ignoring...
- Material RealWorldTextures/glass_break is depending on itself through materialvar $crackmaterial! Ignoring...
- Material RealWorldTextures/glass_break is depending on itself through materialvar $crackmaterial! Ignoring...
- 0...1...2...3...4...5...6...7...8...9...10**** leaked ****
- Entity func_breakable (293.00 -617.00 27.00) leaked!
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (1024.0 1056.0 -1277.2)
- Leaf 0 contents: CONTENTS_SOLID
- Leaf 1 contents:
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (1024.0 1568.0 -1277.2)
- Leaf 0 contents: CONTENTS_SOLID
- Leaf 1 contents:
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (1024.0 1056.0 380.0)
- Leaf 0 contents: CONTENTS_SOLID
- Leaf 1 contents:
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (1024.0 1568.0 380.0)
- Leaf 0 contents: CONTENTS_SOLID
- Leaf 1 contents:
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (1536.0 2048.0 -1017.2)
- Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (2048.0 1796.0 -1017.2)
- Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (2048.0 1284.0 -353.2)
- Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (2048.0 1284.0 -1986.3)
- Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
- *** Suppressing further FindPortalSide errors.... ***
- Processing areas...done (0)
- Building Faces...ConVarRef mat_reduceparticles doesn't point to an existing ConVar
- done (0)
- Chop Details...done (0)
- Find Visible Detail Sides...
- Merged 330 detail faces...done (0)
- Merging details...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (1)
- Creating default LDR cubemaps for env_cubemap using skybox materials:
- skybox/militia_hdr*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Creating default HDR cubemaps for env_cubemap using skybox materials:
- skybox/militia_hdr*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (1) (929241 bytes)
- Error! prop_static using model "models/props/cs_office/paper_towels.mdl", which must be used on a dynamic entity (i.e. prop_physics). Deleted.
- Error loading studio model "models/props/cs_office/paper_towels.mdl"!
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Water found with no water_lod_control entity, creating a default one.
- Compacting texture/material tables...
- Reduced 6068 texinfos to 3486
- Reduced 382 texdatas to 326 (20786 bytes to 18353)
- Writing C:\Users\Peter\Desktop\Others\ttt_innocentmotel_v1_d.bsp
- 5 seconds elapsed
- 8 threads
- reading c:\users\peter\desktop\others\ttt_innocentmotel_v1_d.bsp
- reading c:\users\peter\desktop\others\ttt_innocentmotel_v1_d.prt
- LoadPortals: couldn't read c:\users\peter\desktop\others\ttt_innocentmotel_v1_d.prt
- [Reading texlights from 'lights.rad']
- [2 texlights parsed from 'lights.rad']
- Loading c:\users\peter\desktop\others\ttt_innocentmotel_v1_d.bsp
- No vis information, direct lighting only.
- 9118 faces
- 2 degenerate faces
- 745220 square feet [107311728.00 square inches]
- 86 Displacements
- 1376 Square Feet [198185.66 Square Inches]
- 405 direct lights
- 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0105 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 161/1024 7728/49152 (15.7%)
- brushes 2328/8192 27936/98304 (28.4%)
- brushsides 18646/65536 149168/524288 (28.5%)
- planes 15386/65536 307720/1310720 (23.5%)
- vertexes 19594/65536 235128/786432 (29.9%)
- nodes 7452/65536 238464/2097152 (11.4%)
- texinfos 3486/12288 250992/884736 (28.4%)
- texdata 326/2048 10432/65536 (15.9%)
- dispinfos 86/0 15136/0 ( 0.0%)
- disp_verts 6910/0 138200/0 ( 0.0%)
- disp_tris 10912/0 21824/0 ( 0.0%)
- disp_lmsamples 6952/0 6952/0 ( 0.0%)
- faces 9118/65536 510608/3670016 (13.9%)
- hdr faces 0/65536 0/3670016 ( 0.0%)
- origfaces 6001/65536 336056/3670016 ( 9.2%)
- leaves 7614/65536 243648/2097152 (11.6%)
- leaffaces 11526/65536 23052/131072 (17.6%)
- leafbrushes 4249/65536 8498/131072 ( 6.5%)
- areas 4/256 32/2048 ( 1.6%)
- surfedges 68109/512000 272436/2048000 (13.3%)
- edges 42395/256000 169580/1024000 (16.6%)
- LDR worldlights 405/8192 35640/720896 ( 4.9%)
- HDR worldlights 0/8192 0/720896 ( 0.0%)
- leafwaterdata 8/32768 96/393216 ( 0.0%)
- waterstrips 1189/32768 11890/327680 ( 3.6%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 22551/65536 45102/131072 (34.4%)
- cubemapsamples 22/1024 352/16384 ( 2.1%)
- overlays 5/512 1760/180224 ( 1.0%)
- LDR lightdata [variable] 1956008/0 ( 0.0%)
- HDR lightdata [variable] 0/0 ( 0.0%)
- visdata [variable] 0/16777216 ( 0.0%)
- entdata [variable] 348533/393216 (88.6%) VERY FULL!
- LDR ambient table 7614/65536 30456/262144 (11.6%)
- HDR ambient table 7614/65536 30456/262144 (11.6%)
- LDR leaf ambient 27244/65536 762832/1835008 (41.6%)
- HDR leaf ambient 7614/65536 213192/1835008 (11.6%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/24630 ( 0.0%)
- pakfile [variable] 2103113/0 ( 0.0%)
- physics [variable] 929241/4194304 (22.2%)
- physics terrain [variable] 22116/1048576 ( 2.1%)
- Level flags = 0
- Total triangle count: 25655
- Writing c:\users\peter\desktop\others\ttt_innocentmotel_v1_d.bsp
- 1 minute, 2 seconds elapsed
- materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
- Loading C:\Users\Peter\Desktop\Others\ttt_innocentmotel_v1_d.vmf
- Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\gameinfo.txt
- fixing up env_cubemap materials on brush sides...
- Material glass/glasswindowbreak070b is depending on itself through materialvar $crackmaterial! Ignoring...
- Material glass/glasswindowbreak070b is depending on itself through materialvar $crackmaterial! Ignoring...
- Material glass/glasswindowbreak070b is depending on itself through materialvar $crackmaterial! Ignoring...
- Material glass/glasswindowbreak070b is depending on itself through materialvar $crackmaterial! Ignoring...
- Material glass/glasswindowbreak070b is depending on itself through materialvar $crackmaterial! Ignoring...
- Material RealWorldTextures/glass_break is depending on itself through materialvar $crackmaterial! Ignoring...
- Material RealWorldTextures/glass_break is depending on itself through materialvar $crackmaterial! Ignoring...
- Material RealWorldTextures/glass_break is depending on itself through materialvar $crackmaterial! Ignoring...
- Material RealWorldTextures/glass_break is depending on itself through materialvar $crackmaterial! Ignoring...
- Material RealWorldTextures/glass_break is depending on itself through materialvar $crackmaterial! Ignoring...
- Material RealWorldTextures/glass_break is depending on itself through materialvar $crackmaterial! Ignoring...
- Material RealWorldTextures/glass_break is depending on itself through materialvar $crackmaterial! Ignoring...
- Material RealWorldTextures/glass_break is depending on itself through materialvar $crackmaterial! Ignoring...
- Material RealWorldTextures/glass_break is depending on itself through materialvar $crackmaterial! Ignoring...
- Material RealWorldTextures/glass_break is depending on itself through materialvar $crackmaterial! Ignoring...
- Material RealWorldTextures/glass_break is depending on itself through materialvar $crackmaterial! Ignoring...
- 0...1...2...3...4...5...6...7...8...9...10**** leaked ****
- Entity func_breakable (293.00 -617.00 27.00) leaked!
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (1024.0 1056.0 -1277.2)
- Leaf 0 contents: CONTENTS_SOLID
- Leaf 1 contents:
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (1024.0 1568.0 -1277.2)
- Leaf 0 contents: CONTENTS_SOLID
- Leaf 1 contents:
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (1024.0 1056.0 380.0)
- Leaf 0 contents: CONTENTS_SOLID
- Leaf 1 contents:
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (1024.0 1568.0 380.0)
- Leaf 0 contents: CONTENTS_SOLID
- Leaf 1 contents:
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (1536.0 2048.0 -1017.2)
- Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (2048.0 1796.0 -1017.2)
- Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (2048.0 1284.0 -353.2)
- Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (2048.0 1284.0 -1986.3)
- Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
- *** Suppressing further FindPortalSide errors.... ***
- Processing areas...done (0)
- Building Faces...ConVarRef mat_reduceparticles doesn't point to an existing ConVar
- done (0)
- Chop Details...done (0)
- Find Visible Detail Sides...
- Merged 318 detail faces...done (0)
- Merging details...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (0)
- Creating default LDR cubemaps for env_cubemap using skybox materials:
- skybox/militia_hdr*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Creating default HDR cubemaps for env_cubemap using skybox materials:
- skybox/militia_hdr*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (1) (935010 bytes)
- Error! prop_static using model "models/props/cs_office/paper_towels.mdl", which must be used on a dynamic entity (i.e. prop_physics). Deleted.
- Error loading studio model "models/props/cs_office/paper_towels.mdl"!
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Water found with no water_lod_control entity, creating a default one.
- Compacting texture/material tables...
- Reduced 6111 texinfos to 3480
- Reduced 382 texdatas to 326 (20786 bytes to 18353)
- Writing C:\Users\Peter\Desktop\Others\ttt_innocentmotel_v1_d.bsp
- 5 seconds elapsed
- 8 threads
- reading c:\users\peter\desktop\others\ttt_innocentmotel_v1_d.bsp
- reading c:\users\peter\desktop\others\ttt_innocentmotel_v1_d.prt
- LoadPortals: couldn't read c:\users\peter\desktop\others\ttt_innocentmotel_v1_d.prt
- [Reading texlights from 'lights.rad']
- [2 texlights parsed from 'lights.rad']
- Loading c:\users\peter\desktop\others\ttt_innocentmotel_v1_d.bsp
- No vis information, direct lighting only.
- 9081 faces
- 2 degenerate faces
- 743859 square feet [107115712.00 square inches]
- 86 Displacements
- 1376 Square Feet [198185.66 Square Inches]
- 405 direct lights
- 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0167 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 161/1024 7728/49152 (15.7%)
- brushes 2343/8192 28116/98304 (28.6%)
- brushsides 18736/65536 149888/524288 (28.6%)
- planes 15424/65536 308480/1310720 (23.5%)
- vertexes 19888/65536 238656/786432 (30.3%)
- nodes 7611/65536 243552/2097152 (11.6%)
- texinfos 3480/12288 250560/884736 (28.3%)
- texdata 326/2048 10432/65536 (15.9%)
- dispinfos 86/0 15136/0 ( 0.0%)
- disp_verts 6910/0 138200/0 ( 0.0%)
- disp_tris 10912/0 21824/0 ( 0.0%)
- disp_lmsamples 6952/0 6952/0 ( 0.0%)
- faces 9081/65536 508536/3670016 (13.9%)
- hdr faces 0/65536 0/3670016 ( 0.0%)
- origfaces 5980/65536 334880/3670016 ( 9.1%)
- leaves 7773/65536 248736/2097152 (11.9%)
- leaffaces 11500/65536 23000/131072 (17.5%)
- leafbrushes 4358/65536 8716/131072 ( 6.6%)
- areas 4/256 32/2048 ( 1.6%)
- surfedges 67933/512000 271732/2048000 (13.3%)
- edges 42344/256000 169376/1024000 (16.5%)
- LDR worldlights 405/8192 35640/720896 ( 4.9%)
- HDR worldlights 0/8192 0/720896 ( 0.0%)
- leafwaterdata 8/32768 96/393216 ( 0.0%)
- waterstrips 1246/32768 12460/327680 ( 3.8%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 23559/65536 47118/131072 (35.9%)
- cubemapsamples 22/1024 352/16384 ( 2.1%)
- overlays 5/512 1760/180224 ( 1.0%)
- LDR lightdata [variable] 1936784/0 ( 0.0%)
- HDR lightdata [variable] 0/0 ( 0.0%)
- visdata [variable] 0/16777216 ( 0.0%)
- entdata [variable] 348533/393216 (88.6%) VERY FULL!
- LDR ambient table 7773/65536 31092/262144 (11.9%)
- HDR ambient table 7773/65536 31092/262144 (11.9%)
- LDR leaf ambient 27793/65536 778204/1835008 (42.4%)
- HDR leaf ambient 7773/65536 217644/1835008 (11.9%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/24630 ( 0.0%)
- pakfile [variable] 2103113/0 ( 0.0%)
- physics [variable] 935010/4194304 (22.3%)
- physics terrain [variable] 22116/1048576 ( 2.1%)
- Level flags = 0
- Total triangle count: 25636
- Writing c:\users\peter\desktop\others\ttt_innocentmotel_v1_d.bsp
- 1 minute, 43 seconds elapsed
- materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
- Loading C:\Users\Peter\Desktop\Others\ttt_innocentmotel_v1_d.vmf
- Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\gameinfo.txt
- fixing up env_cubemap materials on brush sides...
- Material glass/glasswindowbreak070b is depending on itself through materialvar $crackmaterial! Ignoring...
- Material glass/glasswindowbreak070b is depending on itself through materialvar $crackmaterial! Ignoring...
- Material glass/glasswindowbreak070b is depending on itself through materialvar $crackmaterial! Ignoring...
- Material glass/glasswindowbreak070b is depending on itself through materialvar $crackmaterial! Ignoring...
- Material glass/glasswindowbreak070b is depending on itself through materialvar $crackmaterial! Ignoring...
- Material RealWorldTextures/glass_break is depending on itself through materialvar $crackmaterial! Ignoring...
- Material RealWorldTextures/glass_break is depending on itself through materialvar $crackmaterial! Ignoring...
- Material RealWorldTextures/glass_break is depending on itself through materialvar $crackmaterial! Ignoring...
- Material RealWorldTextures/glass_break is depending on itself through materialvar $crackmaterial! Ignoring...
- Material RealWorldTextures/glass_break is depending on itself through materialvar $crackmaterial! Ignoring...
- Material RealWorldTextures/glass_break is depending on itself through materialvar $crackmaterial! Ignoring...
- Material RealWorldTextures/glass_break is depending on itself through materialvar $crackmaterial! Ignoring...
- Material RealWorldTextures/glass_break is depending on itself through materialvar $crackmaterial! Ignoring...
- Material RealWorldTextures/glass_break is depending on itself through materialvar $crackmaterial! Ignoring...
- Material RealWorldTextures/glass_break is depending on itself through materialvar $crackmaterial! Ignoring...
- Material RealWorldTextures/glass_break is depending on itself through materialvar $crackmaterial! Ignoring...
- 0...1...2...3...4...5...6...7...8...9...10**** leaked ****
- Entity func_breakable (-4.00 -1091.00 -187.00) leaked!
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (1024.0 1056.0 -1277.2)
- Leaf 0 contents: CONTENTS_SOLID
- Leaf 1 contents:
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (1024.0 1568.0 -1277.2)
- Leaf 0 contents: CONTENTS_SOLID
- Leaf 1 contents:
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (1024.0 1056.0 380.0)
- Leaf 0 contents: CONTENTS_SOLID
- Leaf 1 contents:
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (1024.0 1568.0 380.0)
- Leaf 0 contents: CONTENTS_SOLID
- Leaf 1 contents:
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (1536.0 2048.0 -1017.2)
- Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (2048.0 1796.0 -1017.2)
- Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (2048.0 1284.0 -353.2)
- Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (2048.0 1284.0 -1986.3)
- Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
- *** Suppressing further FindPortalSide errors.... ***
- Processing areas...done (0)
- Building Faces...ConVarRef mat_reduceparticles doesn't point to an existing ConVar
- done (0)
- Chop Details...done (0)
- Find Visible Detail Sides...
- Merged 318 detail faces...done (0)
- Merging details...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (1)
- Creating default LDR cubemaps for env_cubemap using skybox materials:
- skybox/militia_hdr*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Creating default HDR cubemaps for env_cubemap using skybox materials:
- skybox/militia_hdr*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (1) (935354 bytes)
- Error! prop_static using model "models/props/cs_office/paper_towels.mdl", which must be used on a dynamic entity (i.e. prop_physics). Deleted.
- Error loading studio model "models/props/cs_office/paper_towels.mdl"!
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Water found with no water_lod_control entity, creating a default one.
- Compacting texture/material tables...
- Reduced 6113 texinfos to 3476
- Reduced 382 texdatas to 326 (20786 bytes to 18353)
- Writing C:\Users\Peter\Desktop\Others\ttt_innocentmotel_v1_d.bsp
- 8 seconds elapsed
- 8 threads
- reading c:\users\peter\desktop\others\ttt_innocentmotel_v1_d.bsp
- reading c:\users\peter\desktop\others\ttt_innocentmotel_v1_d.prt
- LoadPortals: couldn't read c:\users\peter\desktop\others\ttt_innocentmotel_v1_d.prt
- [Reading texlights from 'lights.rad']
- [2 texlights parsed from 'lights.rad']
- Loading c:\users\peter\desktop\others\ttt_innocentmotel_v1_d.bsp
- No vis information, direct lighting only.
- 9084 faces
- 2 degenerate faces
- 743583 square feet [107076048.00 square inches]
- 86 Displacements
- 1376 Square Feet [198185.66 Square Inches]
- 405 direct lights
- 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0094 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 161/1024 7728/49152 (15.7%)
- brushes 2344/8192 28128/98304 (28.6%)
- brushsides 18742/65536 149936/524288 (28.6%)
- planes 15428/65536 308560/1310720 (23.5%)
- vertexes 19883/65536 238596/786432 (30.3%)
- nodes 7622/65536 243904/2097152 (11.6%)
- texinfos 3476/12288 250272/884736 (28.3%)
- texdata 326/2048 10432/65536 (15.9%)
- dispinfos 86/0 15136/0 ( 0.0%)
- disp_verts 6910/0 138200/0 ( 0.0%)
- disp_tris 10912/0 21824/0 ( 0.0%)
- disp_lmsamples 6952/0 6952/0 ( 0.0%)
- faces 9084/65536 508704/3670016 (13.9%)
- hdr faces 0/65536 0/3670016 ( 0.0%)
- origfaces 5977/65536 334712/3670016 ( 9.1%)
- leaves 7784/65536 249088/2097152 (11.9%)
- leaffaces 11498/65536 22996/131072 (17.5%)
- leafbrushes 4364/65536 8728/131072 ( 6.7%)
- areas 4/256 32/2048 ( 1.6%)
- surfedges 67923/512000 271692/2048000 (13.3%)
- edges 42328/256000 169312/1024000 (16.5%)
- LDR worldlights 405/8192 35640/720896 ( 4.9%)
- HDR worldlights 0/8192 0/720896 ( 0.0%)
- leafwaterdata 8/32768 96/393216 ( 0.0%)
- waterstrips 1236/32768 12360/327680 ( 3.8%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 23361/65536 46722/131072 (35.6%)
- cubemapsamples 22/1024 352/16384 ( 2.1%)
- overlays 5/512 1760/180224 ( 1.0%)
- LDR lightdata [variable] 1932852/0 ( 0.0%)
- HDR lightdata [variable] 0/0 ( 0.0%)
- visdata [variable] 0/16777216 ( 0.0%)
- entdata [variable] 348533/393216 (88.6%) VERY FULL!
- LDR ambient table 7784/65536 31136/262144 (11.9%)
- HDR ambient table 7784/65536 31136/262144 (11.9%)
- LDR leaf ambient 27715/65536 776020/1835008 (42.3%)
- HDR leaf ambient 7784/65536 217952/1835008 (11.9%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/24630 ( 0.0%)
- pakfile [variable] 2103113/0 ( 0.0%)
- physics [variable] 935354/4194304 (22.3%)
- physics terrain [variable] 22116/1048576 ( 2.1%)
- Level flags = 0
- Total triangle count: 25633
- Writing c:\users\peter\desktop\others\ttt_innocentmotel_v1_d.bsp
- 54 seconds elapsed
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