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- {
- "name": "Fireball",
- "type": "spell",
- "data": {
- "description": {
- "value": "<p>A bright streak flashes from your pointing finger to a point you choose within range and then blossoms with a low roar into an explosion of flame. Each creature in a 20-foot-radius sphere centered on that point must make a Dexterity saving throw. A target takes 8d6 fire damage on a failed save, or half as much damage on a successful one.</p>\n<p>The fire spreads around corners. It ignites flammable objects in the area that arenβt being worn or carried.</p>\n<p><strong>Higher Levels.</strong> When you cast this spell using a spell slot of 4th level or higher, the damage increases by 1d6 for each slot level above 3rd.</p>",
- "chat": "",
- "unidentified": ""
- },
- "source": "PHB pg. 241",
- "activation": {
- "type": "action",
- "cost": 1,
- "condition": ""
- },
- "duration": {
- "value": null,
- "units": "inst"
- },
- "target": {
- "value": 20,
- "units": "ft",
- "type": "sphere"
- },
- "range": {
- "value": 150,
- "long": 0,
- "units": "ft"
- },
- "uses": {
- "value": 0,
- "max": 0,
- "per": ""
- },
- "consume": {
- "type": "",
- "target": null,
- "amount": null
- },
- "ability": "",
- "actionType": "save",
- "attackBonus": 0,
- "chatFlavor": "",
- "critical": null,
- "damage": {
- "parts": [
- [
- "8d6",
- "fire"
- ]
- ],
- "versatile": ""
- },
- "formula": "",
- "save": {
- "ability": "dex",
- "dc": null,
- "scaling": "spell"
- },
- "level": 3,
- "school": "evo",
- "components": {
- "value": "",
- "vocal": true,
- "somatic": true,
- "material": true,
- "ritual": false,
- "concentration": false
- },
- "materials": {
- "value": "A tiny ball of bat guano and sulfur",
- "consumed": false,
- "cost": 0,
- "supply": 0
- },
- "preparation": {
- "mode": "prepared",
- "prepared": false
- },
- "scaling": {
- "mode": "level",
- "formula": "1d6"
- }
- },
- "sort": 400001,
- "flags": {
- "exportSource": {
- "world": "dnd-5e-test",
- "system": "dnd5e",
- "coreVersion": "0.6.4",
- "systemVersion": 0.93
- }
- },
- "img": "systems/dnd5e/icons/spells/fireball-red-2.jpg",
- "_id": "7RKrYEHsXBY1GGyu"
- }
- {
- "timestamp": "2020-05-14T06:43:58.087Z",
- "name": "Iron Jaw",
- "type": "Steel",
- "category": "Strike",
- "tier": 1,
- "action": "2 AP",
- "frequency": "At-Will",
- "target": "Melee, 1 Target",
- "defense": "Evasion",
- "hit": "If the target starts their next turn adjacent to you, they lose two Ticks of HP if they take a normal Move or Disengage action on that turn.",
- "damage": "3d6",
- "damagetype": "Physical",
- "boost": "+2d6 Damage. Resisted Damage on miss. Increase the HP loss on movement to three Ticks."
- }
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