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Baradine

Roll to be a Mage

Dec 18th, 2012
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  1. Nirathi (Nirur Torir):
  2.  
  3. Gains +10% exp.
  4.  
  5. Gains +10% gold.
  6.  
  7. Autoblocks DC 1 and lower.
  8.  
  9. 1/3 chance to -1 to melee damage rolls.
  10.  
  11. 1/3 chance to get a +1 DC against damage.
  12.  
  13. Can cast 6/12/18 spells before exhaustion. (6 before a -1 penalty, 12 before a -2 penalty, and 18 before complete exhaustion.)
  14.  
  15. +1 to solving logical puzzles.
  16.  
  17. +1 to persuasion.
  18.  
  19. +1 to learning Charisma and Intelligence based magic. Also gains +1 exp gain, and +10% gold earned.
  20.  
  21. +1 to Level 0 Inficio Ignotus spells.
  22.  
  23. Cannot get a 1 on Redimio Ianus rolls.
  24.  
  25. -------------------------------------------------------------------------------------------
  26.  
  27. Ochita:
  28.  
  29. +10% exp gain.
  30.  
  31. +1 to creating new spells/discovering new magic
  32.  
  33. Autoblocks DC 0.
  34.  
  35. 1/3 chance to get -1 melee damage rolls.
  36.  
  37. 1/3 chance to get a -1 to movement rolls.
  38.  
  39. 2/3 chance to get a +1 to persuasion.
  40.  
  41. Can cast 5/11/16 spells before exhaustion. (5 before a -1 penalty, 11 before a -2 penalty, and 16 before complete exhaustion.)
  42.  
  43. +1 to solving logical puzzles.
  44.  
  45. +1 to casting unknown spells. (For a total of a -1 deficit when trying to cast something you don't know)
  46.  
  47. +1 to learning Widsom and Intelligence based magic. Also gains +1 exp gain and +1 to creating new spells/discovering new magic
  48.  
  49. +1 to Level 0 and Level 1 Ianus Resarcio spells.
  50.  
  51. +1 to Level 0 Liquidus Umbra spells.
  52.  
  53. Cannot get a 1 on Liquidus Umbra rolls.
  54.  
  55. -------------------------------------------------------------------------------------------
  56.  
  57. Kira Talneris (Tiruin):
  58.  
  59. +2 to exp gained from Combat magic. -1 to exp gained from noncombat magic.
  60.  
  61. May use one extra Instant or Simultaneous spell per round. Kira could (theoretically) therefore get up off up to three spells at once.
  62.  
  63. Autoblocks DC 0.
  64.  
  65. 2/3 chance to do +1 damage on melee rolls.
  66.  
  67. 1/3 chance to get a +1 to persuasion.
  68.  
  69. 2/3 chance to get a +1 when casting unknown spells. (For a total of a -1 deficit when trying to cast something you don't know)
  70.  
  71. Can cast 5/11/16 spells before exhaustion. (5 before a -1 penalty, 11 before a -2 penalty, and 16 before complete exhaustion.)
  72.  
  73. +1 to dodging rolls.
  74.  
  75. +1 to learning Dexterity based Magic. Also gains one extra Instant or Simultaneous spell per round.
  76.  
  77. +1 to level 0 Complexo Ventus, Solers Inficio, and Ortus Aer spells.
  78.  
  79. Cannot get a 1 on Ortus Aer rolls.
  80.  
  81. -------------------------------------------------------------------------------------------
  82.  
  83. Zerus Halfmoon (IronyOwl):
  84.  
  85. +1 to all exp gain. +.5x (x being the experinece) to all exp gains (not including previous bonus)
  86.  
  87. Autoblocks DC 0 and lower.
  88.  
  89. 2/3 chance to do +1 damage on melee rolls.
  90.  
  91. 1/3 chance to get +1 DC against damage.
  92.  
  93. 2/3 chance to get +1 on logical puzzles.
  94.  
  95. 1/3 chance to get +1 to dodge rolls.
  96.  
  97. 2/3 chance to get +1 to persuade.
  98.  
  99. 1/3 chance to get a -1 when trying to cast an unknown spell. (For a total of a -3 deficit when trying to cast something you don't know)
  100.  
  101. Can cast 6/13/19 spells before exhaustion. (6 before a -1 penalty, 13 before a -2 penalty, and 19 before complete exhaustion.)
  102.  
  103. +1 to Level 0 Alius Sive and Validus Refragatio spells.
  104.  
  105. Cannot get a 1 on Lamia Veneficus rolls.
  106.  
  107. -------------------------------------------------------------------------------------------
  108.  
  109. Thrakor (Toaster):
  110.  
  111. +2 to all exp gain, plus 10% of the total.
  112.  
  113. 2/3 chance to get -1 to melee damage rolls.
  114.  
  115. 2/3 chance to get a +1 to DC against damage.
  116.  
  117. 2/3 chance to get a +1 to dodge.
  118.  
  119. 1/3 chance to get a -1 when casting unknown spells. (For a total of a -3 deficit when trying to cast something you don't know)
  120.  
  121. Can cast 7/15/22 spells before exhaustion (7 before a -1 penalty, 15 before a -2 penalty, and 22 before complete exhaustion.)
  122.  
  123. +1 to solving logic puzzles, 1/3 chance to get +2.
  124.  
  125. +1 to learning Intelligence based magic. Also gains +1 to exp gain.
  126.  
  127. +1 to level 0 Ianus Somes spells.
  128.  
  129. +1 to Level 0 and Level 1 and Redimio Ianus spells.
  130.  
  131. +1 to all abilities that use Ianus as a metamagic.
  132.  
  133. Cannot get a 1 on any spells that use Ianus as a metamagic.
  134.  
  135. -------------------------------------------------------------------------------------------
  136.  
  137. Leo Morelli (Morelli):
  138.  
  139. +10% gold.
  140.  
  141. 1/3 chance to get -1 to melee damage rolls.
  142.  
  143. 1/3 chance to get a -1 DR against damage.
  144.  
  145. 2/3 chance to get a +1 to solving logic puzzles.
  146.  
  147. 1/3 chance to get a -1 to dodging.
  148.  
  149. 2/3 chance to get a +1 when casting unknown spells. (For a total of a -1 deficit when trying to cast something you don't know)
  150.  
  151. +1 to persuasion, with a 1/3 chance for it to be +2.
  152.  
  153. +1 to all exp gain.
  154.  
  155. +1 to learning Charisma based magic. Also gains +10% gold.
  156.  
  157. +1 to Level 0 Everto Voco spells.
  158.  
  159. Cannot get a 1 on any summoning spell.
  160.  
  161. -------------------------------------------------------------------------------------------
  162.  
  163. Zofus "Zerg" Burg (FuzzyZergling):
  164.  
  165. Autoblocks DC 1 and below
  166.  
  167. Can cast 6/13/19 spells before exhaustion. (6 before a -1 penalty, 13 before a -2 penalty, and 19 before complete exhaustion.)
  168.  
  169. 2/3 chance for +1 on logical puzzles.
  170.  
  171. 2/3 chance for a +1 when dodging.
  172.  
  173. 1/3 chance for a +1 for persuasion.
  174.  
  175. 1/3 chance for a +1 when casting unknown spells. (For a total of a -1 deficit when trying to cast something you don't know)
  176.  
  177. +1 to Level 0 Complexo Ventus spells.
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