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- [!]: path: /dev_hdd0/game/
- [!]: Loading 'D:\Documents and Settings\trinitw7x64\PS3\rpcs3-64\dev_hdd0\game\NPEA00063/USRDIR/BOOT.BIN'...
- [!]: Mount info:
- [!]: /dev_hdd0/ -> D:\Documents and Settings\trinitw7x64\PS3\rpcs3-64/dev_hdd0/
- [!]: /dev_hdd1/ -> D:\Documents and Settings\trinitw7x64\PS3\rpcs3-64/dev_hdd1/
- [!]: /dev_flash/ -> D:\Documents and Settings\trinitw7x64\PS3\rpcs3-64/dev_flash/
- [!]: /dev_usb000/ -> D:\Documents and Settings\trinitw7x64\PS3\rpcs3-64/dev_usb000/
- [!]: /dev_usb/ -> D:\Documents and Settings\trinitw7x64\PS3\rpcs3-64/dev_usb000/
- [!]: /dev_bdvd/ -> D:\Documents and Settings\trinitw7x64\PS3\rpcs3-64\dev_hdd0\game\NPEA00063//../
- [!]: / -> D:\Documents and Settings\trinitw7x64\PS3\rpcs3-64\dev_hdd0\game\NPEA00063/
- [!]: /host_hoot/ -> D:\Documents and Settings\trinitw7x64\PS3\rpcs3-64/host_hoot/
- [!]: /app_home/ -> D:\Documents and Settings\trinitw7x64\PS3\rpcs3-64\dev_hdd0\game\NPEA00063/
- [!]: USRDIR/ -> D:\Documents and Settings\trinitw7x64\PS3\rpcs3-64\dev_hdd0\game\NPEA00063//USRDIR/
- [!]: Initing memory...
- [!]: Memory initialized.
- [W]: Unknown function 0x5ef96465 in 'cellSpurs' module
- [E]: TODO: _cellSpursEventFlagInitialize
- [W]: Unknown function 0xf5507729 in 'cellSpurs' module
- [E]: TODO: cellSpursEventFlagSet
- [W]: Unknown function 0x63387071 in 'cellGcmSys' module
- [E]: TODO: cellGcmGetLastFlipTime
- [W]: Unknown function 0x99d397ac in 'cellGcmSys' module
- [E]: TODO: cellGcmGetReport
- [W]: Unknown function 0xbd6d60d9 in 'cellGcmSys' module
- [E]: TODO: cellGcmSetInvalidateTile
- [W]: Unknown function 0xd01b570d in 'cellGcmSys' module
- [E]: TODO: cellGcmSetGraphicsHandler
- [W]: Unknown function 0xd3758645 in 'cellResc' module
- [E]: TODO: cellRescSetVBlankHandler
- [W]: Unknown function 0xe0cef79e in 'cellResc' module
- [E]: TODO: cellRescCreateInterlaceTable
- [W]: Unknown function 0xedadd797 in 'cellSysutil' module
- [E]: TODO: cellSaveDataDelete2
- [W : PPU[1] Thread (CPUThread)[0x00458034]]: sys_lwmutex warning: *** lwmutex created [] (attribute=0x12): sq_id = 3
- [W : PPU[1] Thread (CPUThread)[0x00458034]]: sys_lwmutex warning: *** lwmutex created [] (attribute=0x12): sq_id = 4
- [W : PPU[1] Thread (CPUThread)[0x00458034]]: sys_lwmutex warning: *** lwmutex created [] (attribute=0x12): sq_id = 5
- [W : PPU[1] Thread (CPUThread)[0x00458034]]: sys_lwmutex warning: *** lwmutex created [] (attribute=0x12): sq_id = 6
- [W : PPU[1] Thread (CPUThread)[0x00458034]]: sys_lwmutex warning: *** lwmutex created [] (attribute=0x12): sq_id = 7
- [W : PPU[1] Thread (CPUThread)[0x00458034]]: sys_lwmutex warning: *** lwmutex created [] (attribute=0x12): sq_id = 8
- [W : PPU[1] Thread (CPUThread)[0x00458034]]: sys_lwmutex warning: *** lwmutex created [] (attribute=0x12): sq_id = 9
- [W : PPU[1] Thread (CPUThread)[0x00458034]]: sys_lwmutex warning: *** lwmutex created [] (attribute=0x12): sq_id = 10
- [W : PPU[1] Thread (CPUThread)[0x00458034]]: sys_lwmutex warning: *** lwmutex created [] (attribute=0x12): sq_id = 11
- [W : PPU[1] Thread (CPUThread)[0x00458034]]: sys_lwmutex warning: *** lwmutex created [] (attribute=0x12): sq_id = 12
- [W : PPU[1] Thread (CPUThread)[0x00458034]]: sys_lwmutex warning: *** lwmutex created [] (attribute=0x12): sq_id = 13
- [W : PPU[1] Thread (CPUThread)[0x00458034]]: sys_lwmutex warning: *** lwmutex created [] (attribute=0x12): sq_id = 14
- [W : PPU[1] Thread (CPUThread)[0x00458034]]: sys_lwmutex warning: *** lwmutex created [] (attribute=0x12): sq_id = 15
- [W : PPU[1] Thread (CPUThread)[0x00458034]]: sys_lwmutex warning: *** lwmutex created [] (attribute=0x12): sq_id = 16
- [W : PPU[1] Thread (CPUThread)[0x00458034]]: sys_lwmutex warning: *** lwmutex created [] (attribute=0x12): sq_id = 17
- [W : PPU[1] Thread (CPUThread)[0x00458034]]: sys_lwmutex warning: *** lwmutex created [] (attribute=0x12): sq_id = 18
- [W : PPU[1] Thread (CPUThread)[0x00458034]]: sys_lwmutex warning: *** lwmutex created [] (attribute=0x12): sq_id = 19
- [W : PPU[1] Thread (CPUThread)[0x00458034]]: sys_lwmutex warning: *** lwmutex created [] (attribute=0x12): sq_id = 20
- [W : PPU[1] Thread (CPUThread)[0x00458034]]: sys_lwmutex warning: *** lwmutex created [] (attribute=0x12): sq_id = 21
- [W : PPU[1] Thread (CPUThread)[0x00458034]]: sys_lwmutex warning: *** lwmutex created [] (attribute=0x12): sq_id = 22
- [W : PPU[1] Thread (CPUThread)[0x00458034]]: sys_lwmutex warning: *** lwmutex created [] (attribute=0x12): sq_id = 23
- [W : PPU[1] Thread (CPUThread)[0x00458034]]: sys_lwmutex warning: *** lwmutex created [] (attribute=0x22): sq_id = 24
- [W : PPU[1] Thread (CPUThread)[0x00458034]]: sys_lwmutex warning: *** lwmutex created [] (attribute=0x22): sq_id = 25
- [W : PPU[1] Thread (CPUThread)[0x00458034]]: sys_lwmutex warning: *** lwmutex created [] (attribute=0x22): sq_id = 26
- [W : PPU[1] Thread (CPUThread)[0x00458034]]: sys_lwmutex warning: *** lwmutex created [] (attribute=0x22): sq_id = 27
- [W : PPU[1] Thread (CPUThread)[0x0045004c]]: cellSysutil warning: cellSysutilRegisterCallback(slot=0, func_addr=0x4319b0, userdata=0x0)
- [W : PPU[1] Thread (CPUThread)[0x00458034]]: sys_lwmutex warning: *** lwmutex created [] (attribute=0x22): sq_id = 28
- [! : PPU[1] Thread (CPUThread)[0x0045801c]]: *** New PPU Thread [301004a0] (): id = 29
- [W : PPU[1] Thread (CPUThread)[0x0045001c]]: cellSysutil warning: cellSysutilGetSystemParamInt: CELL_SYSUTIL_SYSTEMPARAM_ID_ENTER_BUTTON_ASSIGN
- [W : PPU[1] Thread (CPUThread)[0x0045001c]]: cellSysutil warning: cellSysutilGetSystemParamInt: CELL_SYSUTIL_SYSTEMPARAM_ID_LANG
- [W : PPU[1] Thread (CPUThread)[0x00452004]]: cellSysmodule warning: cellSysmoduleLoadModule(CELL_SYSMODULE_FS)
- [W : PPU[1] Thread (CPUThread)[0x00452004]]: cellSysmodule warning: cellSysmoduleLoadModule(CELL_SYSMODULE_FONT)
- [W : PPU[1] Thread (CPUThread)[0x00452004]]: cellSysmodule warning: cellSysmoduleLoadModule(CELL_SYSMODULE_FREETYPE)
- [W : PPU[1] Thread (CPUThread)[0x00452004]]: cellSysmodule warning: cellSysmoduleLoadModule(CELL_SYSMODULE_FONTFT)
- [W : PPU[1] Thread (CPUThread)[0x00452004]]: cellSysmodule warning: cellSysmoduleLoadModule(CELL_SYSMODULE_AUDIO)
- [W : PPU[1] Thread (CPUThread)[0x00452004]]: cellSysmodule warning: cellSysmoduleLoadModule(CELL_SYSMODULE_ATRAC3PLUS)
- [W : PPU[1] Thread (CPUThread)[0x003bb3b4]]: sys_mutex warning: *** mutex created [] (protocol=0x1, recursive=false): id = 30
- [W : PPU[1] Thread (CPUThread)[0x003bb3b4]]: sys_mutex warning: *** mutex created [] (protocol=0x1, recursive=false): id = 31
- [W : PPU[1] Thread (CPUThread)[0x003bb3b4]]: sys_mutex warning: *** mutex created [] (protocol=0x1, recursive=false): id = 32
- [W : PPU[29] Thread (301004a0)[0x0008bda0]]: memory warning: sys_memory_container_create(cid_addr=0xd0020d50, yield_size=0x800000)
- [W : PPU[29] Thread (301004a0)[0x0008bda0]]: memory warning: *** memory_container created(addr=0x30200000): id = 33
- [W : PPU[29] Thread (301004a0)[0x00450040]]: cellSysutil warning: cellHddGameCheck(version=0, dirName_addr=0x10004fd8x, errDialog=0, funcStat_addr=0x42a240, container=33)
- [W : PPU[29] Thread (301004a0)[0x0008bdc8]]: memory warning: sys_memory_container_destroy(cid=33)
- [E : PPU[29] Thread (301004a0)[0x003bc890]]: Read32 from null block: [00000028]
- [E : PPU[29] Thread (301004a0)[0x003bbe78]]: Write32 to null block: [00000050]: 1
- [E : PPU[29] Thread (301004a0)[0x003bcb30]]: Read32 from null block: [00000058]
- [E : PPU[29] Thread (301004a0)[0x003bcc08]]: Read32 from null block: [0000005c]
- [E : PPU[29] Thread (301004a0)[0x003bbe98]]: Write32 to null block: [0000004c]: 0
- [W : PPU[1] Thread (CPUThread)[0x00452004]]: cellSysmodule warning: cellSysmoduleLoadModule(CELL_SYSMODULE_GCM_SYS)
- [W : PPU[1] Thread (CPUThread)[0x00452004]]: cellSysmodule warning: cellSysmoduleLoadModule(CELL_SYSMODULE_RESC)
- [W : PPU[1] Thread (CPUThread)[0x0031dc20]]: sys_spu warning: sys_spu_initialize(max_usable_spu=1, max_raw_spu=1)
- [W : PPU[1] Thread (CPUThread)[0x0031dfb0]]: sys_spu warning: sys_raw_spu_create(id_addr=0x106c9f44, attr_addr=0xd00106c0)
- [W : PPU[1] Thread (CPUThread)[0x0031e36c]]: RawSPUThread[0]: Read32(MFC_CMDStatus)
- [W : PPU[1] Thread (CPUThread)[0x0031e36c]]: RawSPUThread[0]: Read32(MFC_CMDStatus)
- [W : PPU[1] Thread (CPUThread)[0x0031e674]]: RawSPUThread[0]: Write32(Prxy_QueryMask, 0x80000000)
- [W : PPU[1] Thread (CPUThread)[0x0031e678]]: RawSPUThread[0]: Write32(Prxy_QueryType, 0x2)
- [W : PPU[1] Thread (CPUThread)[0x0031e678]]: RawSPUThread[0]: Prxy Query Immediate.
- [W : PPU[1] Thread (CPUThread)[0x0031e688]]: RawSPUThread[0]: Read32(MFC_QStatus)
- [W : PPU[1] Thread (CPUThread)[0x0031e6c8]]: RawSPUThread[0]: Write32(SPU_NPC, 0x108)
- [W : PPU[1] Thread (CPUThread)[0x0031dd3c]]: RawSPUThread[0]: Write32(SPU_NPC, 0x108)
- [W : PPU[1] Thread (CPUThread)[0x0031dd10]]: RawSPUThread[0]: Write32(SPU_RunCntl, 0x1)
- [W : RawSPU[34] Thread (CPUThread)[0x00000108]]: Starting RawSPU...
- [W : PPU[1] Thread (CPUThread)[0x003168c4]]: RawSPUThread[0]: Read32(SPU_Out_MBox)
- [W : PPU[1] Thread (CPUThread)[0x00316900]]: RawSPUThread[0]: Read32(SPU_Out_MBox)
- [W : PPU[1] Thread (CPUThread)[0x00448004]]: cellGcmSys warning: cellGcmInit(context_addr=0x106cae2c,cmdSize=0x10000,ioSize=0x100000,ioAddress=0x30200000)
- [W : PPU[1] Thread (CPUThread)[0x00448004]]: cellGcmSys warning: *** local memory(addr=0xc0000000, size=0xf900000)
- [W : PPU[1] Thread (CPUThread)[0x00448004]]: cellGcmSys warning: cellGcmMapEaIoAddress(ea=0x30200000, io=0x0, size=0x100000)
- [! : RSXThread]: RSX thread entry
- [W : PPU[1] Thread (CPUThread)[0x00448034]]: cellGcmSys warning: cellGcmSetDebugOutputLevel(level=2)
- [E : PPU[1] Thread (CPUThread)[0x004480b8]]: TODO: cellGcmSetGraphicsHandler
- [E : PPU[1] Thread (CPUThread)[0x004480ac]]: TODO: cellGcmSetInvalidateTile
- [E : PPU[1] Thread (CPUThread)[0x004480ac]]: TODO: cellGcmSetInvalidateTile
- [E : PPU[1] Thread (CPUThread)[0x004480ac]]: TODO: cellGcmSetInvalidateTile
- [E : PPU[1] Thread (CPUThread)[0x004480ac]]: TODO: cellGcmSetInvalidateTile
- [E : PPU[1] Thread (CPUThread)[0x004480ac]]: TODO: cellGcmSetInvalidateTile
- [E : PPU[1] Thread (CPUThread)[0x004480ac]]: TODO: cellGcmSetInvalidateTile
- [E : PPU[1] Thread (CPUThread)[0x004480ac]]: TODO: cellGcmSetInvalidateTile
- [E : PPU[1] Thread (CPUThread)[0x004480ac]]: TODO: cellGcmSetInvalidateTile
- [E : PPU[1] Thread (CPUThread)[0x004480ac]]: TODO: cellGcmSetInvalidateTile
- [E : PPU[1] Thread (CPUThread)[0x004480ac]]: TODO: cellGcmSetInvalidateTile
- [E : PPU[1] Thread (CPUThread)[0x004480ac]]: TODO: cellGcmSetInvalidateTile
- [E : PPU[1] Thread (CPUThread)[0x004480ac]]: TODO: cellGcmSetInvalidateTile
- [E : PPU[1] Thread (CPUThread)[0x004480ac]]: TODO: cellGcmSetInvalidateTile
- [E : PPU[1] Thread (CPUThread)[0x004480ac]]: TODO: cellGcmSetInvalidateTile
- [E : PPU[1] Thread (CPUThread)[0x004480ac]]: TODO: cellGcmSetInvalidateTile
- [E : RSXThread]: TODO: unknown/illegal method [0x00001fec](0x0)
- [E : RSXThread]: TODO: cellGcmSetTwoSideLightEn(0x0)
- [E : RSXThread]: TODO: cellGcmSetFrequencyDividerOperation(0x0)
- [W : RSXThread]: NV4097_SET_VIEWPORT_OFFSET: 45000000
- [W : RSXThread]: NV4097_SET_VIEWPORT_OFFSET: 45000000
- [W : RSXThread]: NV406E_SEMAPHORE_ACQUIRE: 1
- [W : PPU[1] Thread (CPUThread)[0x004480c4]]: cellGcmSys warning: cellGcmSetTile(index=0, location=0, offset=65536, size=15073280, pitch=10240, comp=8, base=1, bank=0)
- [E : PPU[1] Thread (CPUThread)[0x004480c4]]: cellGcmSys error: cellGcmSetTile: bad comp! (8)
- [W : RSXThread]: NV406E_SEMAPHORE_ACQUIRE: 3
- [W : PPU[1] Thread (CPUThread)[0x004480c4]]: cellGcmSys warning: cellGcmSetTile(index=0, location=0, offset=65536, size=30146560, pitch=10240, comp=8, base=1, bank=0)
- [E : PPU[1] Thread (CPUThread)[0x004480c4]]: cellGcmSys error: cellGcmSetTile: bad comp! (8)
- [W : RSXThread]: NV406E_SEMAPHORE_ACQUIRE: 5
- [W : PPU[1] Thread (CPUThread)[0x004480c4]]: cellGcmSys warning: cellGcmSetTile(index=1, location=0, offset=30212096, size=3932160, pitch=5120, comp=7, base=461, bank=0)
- [E : PPU[1] Thread (CPUThread)[0x004480c4]]: cellGcmSys error: cellGcmSetTile: bad comp! (7)
- [W : RSXThread]: NV406E_SEMAPHORE_ACQUIRE: 7
- [W : PPU[1] Thread (CPUThread)[0x004480c4]]: cellGcmSys warning: cellGcmSetTile(index=1, location=0, offset=30212096, size=7864320, pitch=5120, comp=7, base=461, bank=0)
- [E : PPU[1] Thread (CPUThread)[0x004480c4]]: cellGcmSys error: cellGcmSetTile: bad comp! (7)
- [W : RSXThread]: NV406E_SEMAPHORE_ACQUIRE: 9
- [W : PPU[1] Thread (CPUThread)[0x004480c4]]: cellGcmSys warning: cellGcmSetTile(index=2, location=0, offset=246022144, size=15073280, pitch=10240, comp=12, base=581, bank=3)
- [E : PPU[1] Thread (CPUThread)[0x004480c4]]: cellGcmSys error: cellGcmSetTile: bad comp! (12)
- [W : RSXThread]: NV406E_SEMAPHORE_ACQUIRE: b
- [W : PPU[1] Thread (CPUThread)[0x004480d0]]: cellGcmSys warning: TODO: cellGcmSetZcull(index=0, offset=0xeaa0000, width=1280, height=768, cullStart=0x1000, zFormat=0x2, aaFormat=0x5, zCullDir=0x0, zCullFormat=0x1, sFunc=0x201, sRef=0x80, sMask=0xff)
- [W : PPU[1] Thread (CPUThread)[0x00378498]]: sys_semaphore warning: sys_semaphore_create(sem_addr=0x106ca528, attr_addr=0xd0010600, initial_count=1, max_count=2)
- [W : PPU[1] Thread (CPUThread)[0x00448070]]: cellGcmSys warning: cellGcmSetFlipHandler(handler_addr=4424104)
- [W : PPU[1] Thread (CPUThread)[0x00450004]]: cellSysutil warning: cellVideoOutConfigure(videoOut=0, config_addr=0xd00105d0, option_addr=0x0, waitForEvent=0x0)
- [W : PPU[1] Thread (CPUThread)[0x00448028]]: cellGcmSys warning: cellGcmSetFlipMode(mode=1)
- [W : RSXThread]: NV4097_SET_VIEWPORT_OFFSET: 44200002
- [W : RSXThread]: NV4097_SET_VIEWPORT_OFFSET: 44200002
- [W : RSXThread]: NV4097_SET_VIEWPORT_OFFSET: 44200002
- [W : RSXThread]: NV4097_SET_VIEWPORT_OFFSET: 44200002
- [W : RSXThread]: NV4097_SET_ANTI_ALIASING_CONTROL: ffff0001
- [W : RSXThread]: NV4097_SET_ZCULL_CONTROL0: 10
- [W : RSXThread]: NV4097_NO_OPERATION
- [W : RSXThread]: NV4097_SET_ANTI_ALIASING_CONTROL: ffff0001
- [W : RSXThread]: NV4097_NO_OPERATION
- [W : PPU[1] Thread (CPUThread)[0x0044807c]]: cellGcmSys warning: cellGcmSetDisplayBuffer(id=0x0,offset=0x1cd0000,pitch=4,width=1280,height=720)
- [W : PPU[1] Thread (CPUThread)[0x0044807c]]: cellGcmSys warning: cellGcmSetDisplayBuffer(id=0x1,offset=0x2090000,pitch=4,width=1280,height=720)
- [W : PPU[1] Thread (CPUThread)[0x0031d6b4]]: sys_mutex warning: *** mutex created [] (protocol=0x2, recursive=false): id = 36
- [W : PPU[1] Thread (CPUThread)[0x0031d878]]: sys_cond warning: *** condition created [] (mutex_id=36): id = 37
- [W : PPU[1] Thread (CPUThread)[0x004540a0]]: cellFont warning: cellFontInitializeWithRevision(revisionFlags=0x14, config=0xd00104b4)
- [W : PPU[1] Thread (CPUThread)[0x00456004]]: cellFontFT warning: cellFontInitLibraryFreeTypeWithRevision(revisionFlags=0x14, config_addr=0xd00104c8, lib_addr_addr=0x10593910
- [W : PPU[1] Thread (CPUThread)[0x0045407c]]: cellFont warning: cellFontOpenFontset: fontType->type = 16842752 not supported yet. RD-R-LATIN.TTF will be used instead.
- [W : PPU[1] Thread (CPUThread)[0x0045407c]]: cellFont warning: cellFontOpenFontFile(library_addr=0x30016000, fontPath="/dev_flash/data/font/SCE-PS3-RD-R-LATIN.TTF", subNum=0, uniqueId=0, font_addr=0x105936a8)
- [W : PPU[1] Thread (CPUThread)[0x0045407c]]: cellFont warning: cellFontOpenFontMemory(library_addr=0x30016000, fontAddr=0x30018000, fontSize=38388, subNum=0, uniqueId=0, font_addr=0x105936a8)
- [W : PPU[1] Thread (CPUThread)[0x00454004]]: cellFont warning: cellFontCreateRenderer(library_addr=0x30016000, config_addr=0xd00104a0, Renderer_addr=0x10593810)
- [W : PPU[1] Thread (CPUThread)[0x0045404c]]: cellFont warning: cellFontBindRenderer(font_addr=0x105936a8, renderer_addr=0x10593810)
- [W : PPU[1] Thread (CPUThread)[0x003bc3d0]]: sysPrxForUser warning: sys_ppu_thread_join(thread_id=29, vptr_addr=0xd0010240)
- [W : PPU[1] Thread (CPUThread)[0x0045807c]]: sys_lwmutex warning: sys_lwmutex_destroy(lwmutex_addr=0x30100500)
- [W : PPU[1] Thread (CPUThread)[0x00411670]]: *** cellFsOpen(path="/dev_hdd0/game/NPEA00063/USRDIR/./data/text.conf"): fd = 38
- [W : PPU[1] Thread (CPUThread)[0x00458034]]: sys_lwmutex warning: *** lwmutex created [] (attribute=0x12): sq_id = 39
- [W : PPU[1] Thread (CPUThread)[0x0041155c]]: sys_fs warning: cellFsClose(fd=38)
- [W : PPU[1] Thread (CPUThread)[0x0045807c]]: sys_lwmutex warning: sys_lwmutex_destroy(lwmutex_addr=0x30113b30)
- [W : PPU[1] Thread (CPUThread)[0x001c9db8]]: memory warning: sys_memory_container_create(cid_addr=0x105917f0, yield_size=0x800000)
- [W : RSXThread]: NV4097_SET_VERTEX_ATTRIB_INPUT_MASK: f0d
- [W : RSXThread]: NV4097_SET_ANTI_ALIASING_CONTROL: ffff0001
- [W : RSXThread]: NV4097_INVALIDATE_L2: 1
- [W : RSXThread]: NV4097_NO_OPERATION
- [W : PPU[1] Thread (CPUThread)[0x001c9db8]]: memory warning: *** memory_container created(addr=0x30500000): id = 40
- [W : PPU[1] Thread (CPUThread)[0x00411670]]: *** cellFsOpen(path="/dev_hdd0/game/NPEA00063/USRDIR/data/ICON0.PNG"): fd = 41
- [W : PPU[1] Thread (CPUThread)[0x00458034]]: sys_lwmutex warning: *** lwmutex created [] (attribute=0x12): sq_id = 42
- [W : PPU[1] Thread (CPUThread)[0x0041155c]]: sys_fs warning: cellFsClose(fd=41)
- [W : PPU[1] Thread (CPUThread)[0x0045807c]]: sys_lwmutex warning: sys_lwmutex_destroy(lwmutex_addr=0x301c5f80)
- [W : PPU[1] Thread (CPUThread)[0x003bb3b4]]: sys_mutex warning: *** mutex created [] (protocol=0x1, recursive=false): id = 43
- [W : PPU[1] Thread (CPUThread)[0x003bb3b4]]: sys_mutex warning: *** mutex created [] (protocol=0x1, recursive=false): id = 44
- [W : PPU[1] Thread (CPUThread)[0x003bb3b4]]: sys_mutex warning: *** mutex created [] (protocol=0x1, recursive=false): id = 45
- [W : PPU[1] Thread (CPUThread)[0x003bb3b4]]: sys_mutex warning: *** mutex created [] (protocol=0x1, recursive=false): id = 46
- [W : PPU[1] Thread (CPUThread)[0x00458034]]: sys_lwmutex warning: *** lwmutex created [] (attribute=0x22): sq_id = 47
- [! : PPU[1] Thread (CPUThread)[0x0045801c]]: *** New PPU Thread [301c79a0] (): id = 48
- [W : PPU[1] Thread (CPUThread)[0x00411670]]: *** cellFsOpen(path="/dev_hdd0/game/NPEA00063/USRDIR/./startupScreens/sony1.gry"): fd = 49
- [W : PPU[1] Thread (CPUThread)[0x00458034]]: sys_lwmutex warning: *** lwmutex created [] (attribute=0x12): sq_id = 50
- [W : PPU[48] Thread (301c79a0)[0x003badf8]]: sys_cond warning: *** condition created [] (mutex_id=45): id = 51
- [W : PPU[1] Thread (CPUThread)[0x0041155c]]: sys_fs warning: cellFsClose(fd=49)
- [W : PPU[1] Thread (CPUThread)[0x0045807c]]: sys_lwmutex warning: sys_lwmutex_destroy(lwmutex_addr=0x301c7bd0)
- [W : PPU[1] Thread (CPUThread)[0x003170c8]]: RawSPUThread[0]: Write32(SPU_In_MBox, 0x0)
- [W : PPU[1] Thread (CPUThread)[0x003170c8]]: RawSPUThread[0]: Write32(SPU_In_MBox, 0x120001)
- [W : PPU[1] Thread (CPUThread)[0x003172a4]]: RawSPUThread[0]: Read32(SPU_Out_MBox)
- [W : PPU[1] Thread (CPUThread)[0x00411670]]: *** cellFsOpen(path="/dev_hdd0/game/NPEA00063/USRDIR/strings/English_US.txt"): fd = 52
- [W : PPU[1] Thread (CPUThread)[0x00458034]]: sys_lwmutex warning: *** lwmutex created [] (attribute=0x12): sq_id = 53
- [W : PPU[1] Thread (CPUThread)[0x0041155c]]: sys_fs warning: cellFsClose(fd=52)
- [W : PPU[1] Thread (CPUThread)[0x0045807c]]: sys_lwmutex warning: sys_lwmutex_destroy(lwmutex_addr=0x301d8230)
- [E : PPU[1] Thread (CPUThread)[0x00411670]]: sys_fs error: "/dev_hdd0/game/NPEA00063/USRDIR/strings/Chinese_Traditional.txt" not found! flags: 0x00000000
- [E : PPU[1] Thread (CPUThread)[0x00411670]]: sys_fs error: "/dev_hdd0/game/NPEA00063/USRDIR/strings/Chinese_Simplified.txt" not found! flags: 0x00000000
- [E : PPU[1] Thread (CPUThread)[0x00411670]]: sys_fs error: "/dev_hdd0/game/NPEA00063/USRDIR/strings/Japanese.txt" not found! flags: 0x00000000
- [W : PPU[1] Thread (CPUThread)[0x00411670]]: *** cellFsOpen(path="/dev_hdd0/game/NPEA00063/USRDIR/strings/French.txt"): fd = 54
- [W : PPU[1] Thread (CPUThread)[0x00458034]]: sys_lwmutex warning: *** lwmutex created [] (attribute=0x12): sq_id = 55
- [W : PPU[1] Thread (CPUThread)[0x0041155c]]: sys_fs warning: cellFsClose(fd=54)
- [W : PPU[1] Thread (CPUThread)[0x0045807c]]: sys_lwmutex warning: sys_lwmutex_destroy(lwmutex_addr=0x301ce310)
- [W : PPU[1] Thread (CPUThread)[0x00411670]]: *** cellFsOpen(path="/dev_hdd0/game/NPEA00063/USRDIR/strings/Spanish.txt"): fd = 56
- [W : PPU[1] Thread (CPUThread)[0x00458034]]: sys_lwmutex warning: *** lwmutex created [] (attribute=0x12): sq_id = 57
- [W : PPU[1] Thread (CPUThread)[0x0041155c]]: sys_fs warning: cellFsClose(fd=56)
- [W : PPU[1] Thread (CPUThread)[0x0045807c]]: sys_lwmutex warning: sys_lwmutex_destroy(lwmutex_addr=0x30313e70)
- [W : PPU[1] Thread (CPUThread)[0x00411670]]: *** cellFsOpen(path="/dev_hdd0/game/NPEA00063/USRDIR/strings/German.txt"): fd = 58
- [W : PPU[1] Thread (CPUThread)[0x00458034]]: sys_lwmutex warning: *** lwmutex created [] (attribute=0x12): sq_id = 59
- [W : PPU[1] Thread (CPUThread)[0x0041155c]]: sys_fs warning: cellFsClose(fd=58)
- [W : PPU[1] Thread (CPUThread)[0x0045807c]]: sys_lwmutex warning: sys_lwmutex_destroy(lwmutex_addr=0x303323f0)
- [W : PPU[1] Thread (CPUThread)[0x00411670]]: *** cellFsOpen(path="/dev_hdd0/game/NPEA00063/USRDIR/strings/Italian.txt"): fd = 60
- [W : PPU[1] Thread (CPUThread)[0x00458034]]: sys_lwmutex warning: *** lwmutex created [] (attribute=0x12): sq_id = 61
- [W : PPU[1] Thread (CPUThread)[0x0041155c]]: sys_fs warning: cellFsClose(fd=60)
- [W : PPU[1] Thread (CPUThread)[0x0045807c]]: sys_lwmutex warning: sys_lwmutex_destroy(lwmutex_addr=0x30315840)
- [E : PPU[1] Thread (CPUThread)[0x00411670]]: sys_fs error: "/dev_hdd0/game/NPEA00063/USRDIR/strings/Dutch.txt" not found! flags: 0x00000000
- [E : PPU[1] Thread (CPUThread)[0x00411670]]: sys_fs error: "/dev_hdd0/game/NPEA00063/USRDIR/strings/Portuguese.txt" not found! flags: 0x00000000
- [E : PPU[1] Thread (CPUThread)[0x00411670]]: sys_fs error: "/dev_hdd0/game/NPEA00063/USRDIR/strings/Russian.txt" not found! flags: 0x00000000
- [E : PPU[1] Thread (CPUThread)[0x00411670]]: sys_fs error: "/dev_hdd0/game/NPEA00063/USRDIR/strings/Korean.txt" not found! flags: 0x00000000
- [E : PPU[1] Thread (CPUThread)[0x00411670]]: sys_fs error: "/dev_hdd0/game/NPEA00063/USRDIR/strings/Finnish.txt" not found! flags: 0x00000000
- [E : PPU[1] Thread (CPUThread)[0x00411670]]: sys_fs error: "/dev_hdd0/game/NPEA00063/USRDIR/strings/Swedish.txt" not found! flags: 0x00000000
- [E : PPU[1] Thread (CPUThread)[0x00411670]]: sys_fs error: "/dev_hdd0/game/NPEA00063/USRDIR/strings/Danish.txt" not found! flags: 0x00000000
- [E : PPU[1] Thread (CPUThread)[0x00411670]]: sys_fs error: "/dev_hdd0/game/NPEA00063/USRDIR/strings/Norwegian.txt" not found! flags: 0x00000000
- [W : PPU[1] Thread (CPUThread)[0x00411670]]: *** cellFsOpen(path="/dev_hdd0/game/NPEA00063/USRDIR/./menu/original_mainmenu_colours.conf"): fd = 62
- [W : PPU[1] Thread (CPUThread)[0x00458034]]: sys_lwmutex warning: *** lwmutex created [] (attribute=0x12): sq_id = 63
- [W : PPU[1] Thread (CPUThread)[0x0041155c]]: sys_fs warning: cellFsClose(fd=62)
- [W : PPU[1] Thread (CPUThread)[0x0045807c]]: sys_lwmutex warning: sys_lwmutex_destroy(lwmutex_addr=0x301f4d90)
- [W : PPU[1] Thread (CPUThread)[0x00411670]]: *** cellFsOpen(path="/dev_hdd0/game/NPEA00063/USRDIR/./introlevel/original_intro_level_colours.conf"): fd = 64
- [W : PPU[1] Thread (CPUThread)[0x00458034]]: sys_lwmutex warning: *** lwmutex created [] (attribute=0x12): sq_id = 65
- [W : PPU[1] Thread (CPUThread)[0x0041155c]]: sys_fs warning: cellFsClose(fd=64)
- [W : PPU[1] Thread (CPUThread)[0x0045807c]]: sys_lwmutex warning: sys_lwmutex_destroy(lwmutex_addr=0x301f4d90)
- [W : PPU[1] Thread (CPUThread)[0x00411670]]: *** cellFsOpen(path="/dev_hdd0/game/NPEA00063/USRDIR/./outrolevel/original_outro_level_colours.conf"): fd = 66
- [W : PPU[1] Thread (CPUThread)[0x00458034]]: sys_lwmutex warning: *** lwmutex created [] (attribute=0x12): sq_id = 67
- [W : PPU[1] Thread (CPUThread)[0x0041155c]]: sys_fs warning: cellFsClose(fd=66)
- [W : PPU[1] Thread (CPUThread)[0x0045807c]]: sys_lwmutex warning: sys_lwmutex_destroy(lwmutex_addr=0x301f4d90)
- [W : PPU[1] Thread (CPUThread)[0x00411670]]: *** cellFsOpen(path="/dev_hdd0/game/NPEA00063/USRDIR/./robotlevel/original_robot_level_colours.conf"): fd = 68
- [W : PPU[1] Thread (CPUThread)[0x00458034]]: sys_lwmutex warning: *** lwmutex created [] (attribute=0x12): sq_id = 69
- [W : PPU[1] Thread (CPUThread)[0x0041155c]]: sys_fs warning: cellFsClose(fd=68)
- [W : PPU[1] Thread (CPUThread)[0x0045807c]]: sys_lwmutex warning: sys_lwmutex_destroy(lwmutex_addr=0x301f4d90)
- [W : PPU[1] Thread (CPUThread)[0x00411670]]: *** cellFsOpen(path="/dev_hdd0/game/NPEA00063/USRDIR/./data/original_mine_level_colours.conf"): fd = 70
- [W : PPU[1] Thread (CPUThread)[0x00458034]]: sys_lwmutex warning: *** lwmutex created [] (attribute=0x12): sq_id = 71
- [W : PPU[1] Thread (CPUThread)[0x0041155c]]: sys_fs warning: cellFsClose(fd=70)
- [W : PPU[1] Thread (CPUThread)[0x0045807c]]: sys_lwmutex warning: sys_lwmutex_destroy(lwmutex_addr=0x301f4d90)
- [W : PPU[1] Thread (CPUThread)[0x00411670]]: *** cellFsOpen(path="/dev_hdd0/game/NPEA00063/USRDIR/./data/original_virus_level_colours.conf"): fd = 72
- [W : PPU[1] Thread (CPUThread)[0x00458034]]: sys_lwmutex warning: *** lwmutex created [] (attribute=0x12): sq_id = 73
- [W : PPU[1] Thread (CPUThread)[0x0041155c]]: sys_fs warning: cellFsClose(fd=72)
- [W : PPU[1] Thread (CPUThread)[0x0045807c]]: sys_lwmutex warning: sys_lwmutex_destroy(lwmutex_addr=0x301f4d90)
- [W : PPU[1] Thread (CPUThread)[0x00411670]]: *** cellFsOpen(path="/dev_hdd0/game/NPEA00063/USRDIR/./heartlevel/original_heart_level_colours.conf"): fd = 74
- [W : PPU[1] Thread (CPUThread)[0x00458034]]: sys_lwmutex warning: *** lwmutex created [] (attribute=0x12): sq_id = 75
- [W : PPU[1] Thread (CPUThread)[0x0041155c]]: sys_fs warning: cellFsClose(fd=74)
- [W : PPU[1] Thread (CPUThread)[0x0045807c]]: sys_lwmutex warning: sys_lwmutex_destroy(lwmutex_addr=0x301f4d90)
- [W : PPU[1] Thread (CPUThread)[0x00411670]]: *** cellFsOpen(path="/dev_hdd0/game/NPEA00063/USRDIR/./soccerlevel/original_soccer_level_colours.conf"): fd = 76
- [W : PPU[1] Thread (CPUThread)[0x00458034]]: sys_lwmutex warning: *** lwmutex created [] (attribute=0x12): sq_id = 77
- [W : PPU[1] Thread (CPUThread)[0x0041155c]]: sys_fs warning: cellFsClose(fd=76)
- [W : PPU[1] Thread (CPUThread)[0x0045807c]]: sys_lwmutex warning: sys_lwmutex_destroy(lwmutex_addr=0x301f4d90)
- [W : PPU[1] Thread (CPUThread)[0x00411670]]: *** cellFsOpen(path="/dev_hdd0/game/NPEA00063/USRDIR/./newsoccerlevel/original_newsoccer_level_colours.conf"): fd = 78
- [W : PPU[1] Thread (CPUThread)[0x00458034]]: sys_lwmutex warning: *** lwmutex created [] (attribute=0x12): sq_id = 79
- [W : PPU[1] Thread (CPUThread)[0x0041155c]]: sys_fs warning: cellFsClose(fd=78)
- [W : PPU[1] Thread (CPUThread)[0x0045807c]]: sys_lwmutex warning: sys_lwmutex_destroy(lwmutex_addr=0x301f4d90)
- [W : PPU[1] Thread (CPUThread)[0x00411670]]: *** cellFsOpen(path="/dev_hdd0/game/NPEA00063/USRDIR/./lightlevel/original_light_level_colours.conf"): fd = 80
- [W : PPU[1] Thread (CPUThread)[0x00458034]]: sys_lwmutex warning: *** lwmutex created [] (attribute=0x12): sq_id = 81
- [W : PPU[1] Thread (CPUThread)[0x0041155c]]: sys_fs warning: cellFsClose(fd=80)
- [W : PPU[1] Thread (CPUThread)[0x0045807c]]: sys_lwmutex warning: sys_lwmutex_destroy(lwmutex_addr=0x301f4d90)
- [W : PPU[1] Thread (CPUThread)[0x00411670]]: *** cellFsOpen(path="/dev_hdd0/game/NPEA00063/USRDIR/./cloudlevel/original_cloud_level_colours.conf"): fd = 82
- [W : PPU[1] Thread (CPUThread)[0x00458034]]: sys_lwmutex warning: *** lwmutex created [] (attribute=0x12): sq_id = 83
- [W : PPU[1] Thread (CPUThread)[0x0041155c]]: sys_fs warning: cellFsClose(fd=82)
- [W : PPU[1] Thread (CPUThread)[0x0045807c]]: sys_lwmutex warning: sys_lwmutex_destroy(lwmutex_addr=0x301f4d90)
- [W : PPU[1] Thread (CPUThread)[0x00411670]]: *** cellFsOpen(path="/dev_hdd0/game/NPEA00063/USRDIR/./linelevel/original_line_level_colours.conf"): fd = 84
- [W : PPU[1] Thread (CPUThread)[0x00458034]]: sys_lwmutex warning: *** lwmutex created [] (attribute=0x12): sq_id = 85
- [W : PPU[1] Thread (CPUThread)[0x0041155c]]: sys_fs warning: cellFsClose(fd=84)
- [W : PPU[1] Thread (CPUThread)[0x0045807c]]: sys_lwmutex warning: sys_lwmutex_destroy(lwmutex_addr=0x301f4d90)
- [W : PPU[1] Thread (CPUThread)[0x00411670]]: *** cellFsOpen(path="/dev_hdd0/game/NPEA00063/USRDIR/./retrolevel/original_retro_level_colours.conf"): fd = 86
- [W : PPU[1] Thread (CPUThread)[0x00458034]]: sys_lwmutex warning: *** lwmutex created [] (attribute=0x12): sq_id = 87
- [W : PPU[1] Thread (CPUThread)[0x0041155c]]: sys_fs warning: cellFsClose(fd=86)
- [W : PPU[1] Thread (CPUThread)[0x0045807c]]: sys_lwmutex warning: sys_lwmutex_destroy(lwmutex_addr=0x301f4d90)
- [W : PPU[1] Thread (CPUThread)[0x00411670]]: *** cellFsOpen(path="/dev_hdd0/game/NPEA00063/USRDIR/./somanywayslevel/original_somanyways_level_colours.conf"): fd = 88
- [W : PPU[1] Thread (CPUThread)[0x00458034]]: sys_lwmutex warning: *** lwmutex created [] (attribute=0x12): sq_id = 89
- [W : PPU[1] Thread (CPUThread)[0x0041155c]]: sys_fs warning: cellFsClose(fd=88)
- [W : PPU[1] Thread (CPUThread)[0x0045807c]]: sys_lwmutex warning: sys_lwmutex_destroy(lwmutex_addr=0x301f4d90)
- [W : PPU[1] Thread (CPUThread)[0x00411670]]: *** cellFsOpen(path="/dev_hdd0/game/NPEA00063/USRDIR/./menu/original_lock_screen_colours.conf"): fd = 90
- [W : PPU[1] Thread (CPUThread)[0x00458034]]: sys_lwmutex warning: *** lwmutex created [] (attribute=0x12): sq_id = 91
- [W : PPU[1] Thread (CPUThread)[0x0041155c]]: sys_fs warning: cellFsClose(fd=90)
- [W : PPU[1] Thread (CPUThread)[0x0045807c]]: sys_lwmutex warning: sys_lwmutex_destroy(lwmutex_addr=0x301f4d90)
- [W : PPU[1] Thread (CPUThread)[0x00411670]]: *** cellFsOpen(path="/dev_hdd0/game/NPEA00063/USRDIR/./menu/original_unlock_screen_colours.conf"): fd = 92
- [W : PPU[1] Thread (CPUThread)[0x00458034]]: sys_lwmutex warning: *** lwmutex created [] (attribute=0x12): sq_id = 93
- [W : PPU[1] Thread (CPUThread)[0x0041155c]]: sys_fs warning: cellFsClose(fd=92)
- [W : PPU[1] Thread (CPUThread)[0x0045807c]]: sys_lwmutex warning: sys_lwmutex_destroy(lwmutex_addr=0x301f4d90)
- [W : PPU[1] Thread (CPUThread)[0x00411670]]: *** cellFsOpen(path="/dev_hdd0/game/NPEA00063/USRDIR/./menu/original_notes_colours.conf"): fd = 94
- [W : PPU[1] Thread (CPUThread)[0x00458034]]: sys_lwmutex warning: *** lwmutex created [] (attribute=0x12): sq_id = 95
- [W : PPU[1] Thread (CPUThread)[0x0041155c]]: sys_fs warning: cellFsClose(fd=94)
- [W : PPU[1] Thread (CPUThread)[0x0045807c]]: sys_lwmutex warning: sys_lwmutex_destroy(lwmutex_addr=0x301f4d90)
- [W : PPU[1] Thread (CPUThread)[0x00450058]]: cellSysutil warning: cellAudioOutGetSoundAvailability(audioOut=0, type=0, fs=0x4, option=0)
- [W : PPU[1] Thread (CPUThread)[0x00450058]]: cellSysutil warning: cellAudioOutGetSoundAvailability(audioOut=0, type=1, fs=0x4, option=0)
- [W : PPU[1] Thread (CPUThread)[0x00450058]]: cellSysutil warning: cellAudioOutGetSoundAvailability(audioOut=0, type=0, fs=0x4, option=0)
- [W : PPU[1] Thread (CPUThread)[0x00450028]]: cellSysutil warning: cellAudioOutConfigure(audioOut=0, config_addr=0xd00105b8, option_addr=0x0, (!)waitForEvent=0)
- [W : PPU[1] Thread (CPUThread)[0x0041b004]]: cellAudio warning: cellAudioInit()
- [! : Audio Thread]: Audio started
- [W : PPU[1] Thread (CPUThread)[0x0041b04c]]: cellAudio warning: cellAudioPortOpen(audioParam_addr=0xd00105c8, portNum_addr=0x30311cc8)
- [W : PPU[1] Thread (CPUThread)[0x0041b04c]]: cellAudio warning: *** audio port opened(nChannel=2, nBlock=8, attr=0x0, level=1.000000): port = 0
- [W : PPU[1] Thread (CPUThread)[0x0041b028]]: cellAudio warning: cellAudioGetPortConfig(portNum=0x0, portConfig_addr=0xd00105e8)
- [W : PPU[1] Thread (CPUThread)[0x004580a0]]: sysPrxForUser warning: sys_spu_image_import(img=0x30311d08, src=0x10031d00, type=0x0)
- [W : PPU[1] Thread (CPUThread)[0x004580a0]]: desc = 'PS3_SPU_Release/fmodex_spu.elf'
- [W : PPU[1] Thread (CPUThread)[0x004580a0]]: sysPrxForUser warning: sys_spu_image_import(img=0x30311d48, src=0x10055f80, type=0x0)
- [W : PPU[1] Thread (CPUThread)[0x004580a0]]: desc = 'PS3_SPU_Release_Decode/fmodex_sp'
- [W : PPU[1] Thread (CPUThread)[0x002caee8]]: sys_mutex warning: *** mutex created [] (protocol=0x2, recursive=true): id = 96
- [W : PPU[1] Thread (CPUThread)[0x002caee8]]: sys_mutex warning: *** mutex created [] (protocol=0x2, recursive=true): id = 97
- [W : PPU[1] Thread (CPUThread)[0x002caee8]]: sys_mutex warning: *** mutex created [] (protocol=0x2, recursive=true): id = 98
- [W : PPU[1] Thread (CPUThread)[0x002caee8]]: sys_mutex warning: *** mutex created [] (protocol=0x2, recursive=true): id = 99
- [W : PPU[1] Thread (CPUThread)[0x0041b034]]: cellAudio warning: cellAudioPortStart(portNum=0x0)
- [W : PPU[1] Thread (CPUThread)[0x002cc1a4]]: sys_event warning: sys_event_queue_create(equeue_id_addr=0x30311cf0, attr_addr=0xd00105dc, event_queue_key=0x0, size=1)
- [W : PPU[1] Thread (CPUThread)[0x002cc1a4]]: sys_event warning: *** event_queue created [] (protocol=0x1, type=0x1): id = 100
- [W : PPU[1] Thread (CPUThread)[0x002cc1d4]]: sys_event warning: sys_event_queue_create(equeue_id_addr=0x30311cf4, attr_addr=0xd00105dc, event_queue_key=0x0, size=1)
- [W : PPU[1] Thread (CPUThread)[0x002cc1d4]]: sys_event warning: *** event_queue created [] (protocol=0x1, type=0x2): id = 101
- [W : PPU[1] Thread (CPUThread)[0x002cc1f4]]: sys_event warning: sys_event_port_create(eport_id_addr=0x30311cf8, port_type=0x1, name=0x0)
- [W : PPU[1] Thread (CPUThread)[0x002cc1f4]]: sys_event warning: *** sys_event_port created: id = 102
- [W : PPU[1] Thread (CPUThread)[0x002cc20c]]: sys_event warning: sys_event_port_connect_local(eport_id=102, equeue_id=101)
- [W : PPU[1] Thread (CPUThread)[0x002cc258]]: sys_spu warning: sys_spu_thread_group_create(id_addr=0x30311d00, num=1, prio=16, attr_addr=0xd0010600)
- [W : PPU[1] Thread (CPUThread)[0x002cc258]]: sys_spu warning: *** SPU Thread Group created [FMOD mixer group] (type=0x0, option.ct=0x0): id=103
- [W : PPU[1] Thread (CPUThread)[0x002cc2e4]]: sys_spu warning: sys_spu_thread_initialize(thread_addr=0x30311d04, group=0x67, spu_num=0, img_addr=0x30311d08, attr_addr=0xd00105d0, arg_addr=0xd0010630)
- [W : PPU[1] Thread (CPUThread)[0x002cc2e4]]: sys_spu warning: *** New SPU Thread [FMOD mixer] (img_offset=0x45c000, ls_offset=0x4dc000, ep=0x90, a1=0x30d0000000000000, a2=0x301c80e400000000, a3=0x301c7fd000000000, a4=0x100000000): id=104
- [W : PPU[1] Thread (CPUThread)[0x002cc304]]: sys_spu warning: sys_spu_thread_connect_event(id=104, eq_id=100, event_type=0x1, spup=9)
- [W : PPU[1] Thread (CPUThread)[0x002cc320]]: sys_spu warning: sys_spu_thread_bind_queue(id=104, equeue_id=101, spuq_num=0x63)
- [W : PPU[1] Thread (CPUThread)[0x002cc360]]: sys_event warning: sys_event_queue_create(equeue_id_addr=0x30311d30, attr_addr=0xd00105dc, event_queue_key=0x0, size=1)
- [W : PPU[1] Thread (CPUThread)[0x002cc360]]: sys_event warning: *** event_queue created [] (protocol=0x1, type=0x1): id = 105
- [W : PPU[1] Thread (CPUThread)[0x002cc390]]: sys_event warning: sys_event_queue_create(equeue_id_addr=0x30311d34, attr_addr=0xd00105dc, event_queue_key=0x0, size=1)
- [W : PPU[1] Thread (CPUThread)[0x002cc390]]: sys_event warning: *** event_queue created [] (protocol=0x1, type=0x2): id = 106
- [W : PPU[1] Thread (CPUThread)[0x002cc3b0]]: sys_event warning: sys_event_port_create(eport_id_addr=0x30311d38, port_type=0x1, name=0x0)
- [W : PPU[1] Thread (CPUThread)[0x002cc3b0]]: sys_event warning: *** sys_event_port created: id = 107
- [W : PPU[1] Thread (CPUThread)[0x002cc3c8]]: sys_event warning: sys_event_port_connect_local(eport_id=107, equeue_id=106)
- [W : PPU[1] Thread (CPUThread)[0x002cc414]]: sys_spu warning: sys_spu_thread_group_create(id_addr=0x30311d40, num=1, prio=200, attr_addr=0xd0010600)
- [W : PPU[1] Thread (CPUThread)[0x002cc414]]: sys_spu warning: *** SPU Thread Group created [FMOD mpeg stream decoder group] (type=0x0, option.ct=0x0): id=108
- [W : PPU[1] Thread (CPUThread)[0x002cc494]]: sys_spu warning: sys_spu_thread_initialize(thread_addr=0x30311d44, group=0x6c, spu_num=0, img_addr=0x30311d48, attr_addr=0xd00105d0, arg_addr=0xd0010630)
- [W : PPU[1] Thread (CPUThread)[0x002cc494]]: sys_spu warning: *** New SPU Thread [FMOD mpeg stream decoder] (img_offset=0x49c000, ls_offset=0x51c000, ep=0x90, a1=0x106c00d000000000, a2=0x106c0cd000000000, a3=0x106c009000000000, a4=0x0): id=109
- [W : PPU[1] Thread (CPUThread)[0x002cc4b4]]: sys_spu warning: sys_spu_thread_connect_event(id=109, eq_id=105, event_type=0x1, spup=8)
- [W : PPU[1] Thread (CPUThread)[0x002cc4d0]]: sys_spu warning: sys_spu_thread_bind_queue(id=109, equeue_id=106, spuq_num=0x58)
- [W : PPU[1] Thread (CPUThread)[0x002cc4f0]]: sys_spu warning: sys_spu_thread_group_start(id=103)
- [W : PPU[1] Thread (CPUThread)[0x002cc508]]: sys_spu warning: sys_spu_thread_set_spu_cfg(id=104, value=0x0)
- [W : PPU[1] Thread (CPUThread)[0x002cc6dc]]: sys_spu warning: sys_spu_thread_group_start(id=108)
- [W : PPU[1] Thread (CPUThread)[0x002cc6f4]]: sys_spu warning: sys_spu_thread_set_spu_cfg(id=109, value=0x0)
- [! : PPU[1] Thread (CPUThread)[0x0045801c]]: *** New PPU Thread [FMOD mixer thread] (): id = 110
- [W : PPU[1] Thread (CPUThread)[0x002caee8]]: sys_mutex warning: *** mutex created [] (protocol=0x2, recursive=true): id = 111
- [W : PPU[1] Thread (CPUThread)[0x002caee8]]: sys_mutex warning: *** mutex created [] (protocol=0x2, recursive=true): id = 112
- [W : PPU[1] Thread (CPUThread)[0x002caee8]]: sys_mutex warning: *** mutex created [] (protocol=0x2, recursive=true): id = 113
- [W : PPU[1] Thread (CPUThread)[0x002caee8]]: sys_mutex warning: *** mutex created [] (protocol=0x2, recursive=true): id = 114
- [W : PPU[1] Thread (CPUThread)[0x002caee8]]: sys_mutex warning: *** mutex created [] (protocol=0x2, recursive=true): id = 115
- [W : PPU[1] Thread (CPUThread)[0x002caee8]]: sys_mutex warning: *** mutex created [] (protocol=0x2, recursive=true): id = 116
- [! : PPU[1] Thread (CPUThread)[0x0045801c]]: *** New PPU Thread [FMOD stream thread] (): id = 117
- [W : PPU[1] Thread (CPUThread)[0x002caee8]]: sys_mutex warning: *** mutex created [] (protocol=0x2, recursive=true): id = 118
- [W : PPU[1] Thread (CPUThread)[0x00454070]]: cellFont warning: cellFontRenderSurfaceInit(surface_addr=0x105937b0, buffer_addr=0x0, bufferWidthByte=4096, pixelSizeByte=1, w=1024, h=1024)
- [W : RSXThread]: NV4097_NO_OPERATION
- [W : RSXThread]: NV4097_SET_ZCULL_CONTROL0: 10
- [W : RSXThread]: NV4097_NO_OPERATION
- [W : PPU[1] Thread (CPUThread)[0x00454070]]: cellFont warning: cellFontRenderSurfaceInit(surface_addr=0x105937b0, buffer_addr=0x0, bufferWidthByte=4096, pixelSizeByte=1, w=1024, h=1024)
- [W : PPU[1] Thread (CPUThread)[0x00454070]]: cellFont warning: cellFontRenderSurfaceInit(surface_addr=0x105937b0, buffer_addr=0x0, bufferWidthByte=4096, pixelSizeByte=1, w=1024, h=1024)
- [W : PPU[1] Thread (CPUThread)[0x00454070]]: cellFont warning: cellFontRenderSurfaceInit(surface_addr=0x105937b0, buffer_addr=0x0, bufferWidthByte=4096, pixelSizeByte=1, w=1024, h=1024)
- [E : PPU[1] Thread (CPUThread)[0x00448064]]: TODO: cellGcmGetReport
- [E : PPU[1] Thread (CPUThread)[0x00448064]]: TODO: cellGcmGetReport
- [E : PPU[1] Thread (CPUThread)[0x00448064]]: TODO: cellGcmGetReport
- [E : PPU[1] Thread (CPUThread)[0x00448064]]: TODO: cellGcmGetReport
- [W : PPU[1] Thread (CPUThread)[0x00458034]]: sys_lwmutex warning: *** lwmutex created [] (attribute=0x22): sq_id = 119
- [! : PPU[1] Thread (CPUThread)[0x0045801c]]: *** New PPU Thread [30333620] (): id = 120
- [W : RSXThread]: NV4097_SET_VERTEX_ATTRIB_INPUT_MASK: f0d
- [W : RSXThread]: NV4097_SET_VERTEX_ATTRIB_OUTPUT_MASK: 1
- [W : RSXThread]: NV4097_SET_ZMIN_MAX_CONTROL: 11
- [W : RSXThread]: NV4097_SET_VIEWPORT_OFFSET: 44200002
- [W : RSXThread]: NV4097_SET_VIEWPORT_OFFSET: 44200002
- [W : RSXThread]: NV4097_SET_ZMIN_MAX_CONTROL: 1
- [E : RSXThread]: TODO: cellGcmSetTwoSideLightEn(0x0)
- [W : RSXThread]: NV4097_SET_BLEND_ENABLE_MRT: e
- [W : RSXThread]: NV4097_SET_ANTI_ALIASING_CONTROL: ffff0001
- [W : RSXThread]: NV4097_SET_REDUCE_DST_COLOR: 0x 1
- [W : RSXThread]: NV4097_SET_VERTEX_ATTRIB_OUTPUT_MASK: 1
- [E : RSXThread]: TODO: unknown/illegal method [0x00001fec](0x0)
- [E : RSXThread]: NV4097_SET_POINT_PARAMS_ENABLE
- [W : RSXThread]: NV4097_SET_VERTEX_ATTRIB_OUTPUT_MASK: 1
- [E : RSXThread]: TODO: cellGcmSetTwoSideLightEn(0x0)
- [W : RSXThread]: NV4097_SET_VERTEX_ATTRIB_OUTPUT_MASK: 1
- [E : RSXThread]: TODO: cellGcmSetFrequencyDividerOperation(0x0)
- [W : RSXThread]: FP not found in buffer!
- [W : PPU[120] Thread (30333620)[0x0045007c]]: cellSysutil warning: cellSaveDataAutoLoad2(version=0, dirName_addr=0x105916b4, errDialog=0, setBuf=0x105917f4, funcList=0x42ef38, funcStat=0x42eff0, funcFile=0x28, container=0, userdata_addr=0x100)
- [W : PPU[1] Thread (CPUThread)[0x00454070]]: cellFont warning: cellFontRenderSurfaceInit(surface_addr=0x105937b0, buffer_addr=0x0, bufferWidthByte=4096, pixelSizeByte=1, w=1024, h=1024)
- [W : PPU[120] Thread (30333620)[0x0045007c]]: cellSaveDataAutoLoad2: Couldn't find save entry (NPEA00063-COLORS)
- [W : PPU[120] Thread (30333620)[0x0045007c]]: cellSysutil warning: cellSaveDataAutoLoad2(version=0, dirName_addr=0x105916b4, errDialog=0, setBuf=0x105917f4, funcList=0x42ef38, funcStat=0x42eff0, funcFile=0x28, container=0, userdata_addr=0x46949a0)
- [W : PPU[120] Thread (30333620)[0x0045007c]]: cellSaveDataAutoLoad2: Couldn't find save entry (NPEA00063-GAMEDATA)
- [E : PPU[120] Thread (30333620)[0x003bc890]]: Read32 from null block: [00000028]
- [E : PPU[120] Thread (30333620)[0x003bbe78]]: Write32 to null block: [00000050]: 1
- [E : PPU[120] Thread (30333620)[0x003bcb30]]: Read32 from null block: [00000058]
- [E : PPU[120] Thread (30333620)[0x003bcc08]]: Read32 from null block: [0000005c]
- [E : PPU[120] Thread (30333620)[0x003bbe98]]: Write32 to null block: [0000004c]: 0
- [W : RSXThread]: VP not found in buffer!
- [E : Vertex Shader Decompiler Thread]: Unknown vp opcode 0xd
- [E : Vertex Shader Decompiler Thread]: Unknown vp sca_opcode 0x7
- [E : Vertex Shader Decompiler Thread]: Unknown vp opcode 0xd
- [E : Vertex Shader Decompiler Thread]: Unknown vp sca_opcode 0x7
- [E : RSXThread]: Failed to compile vertex shader: Vertex shader failed to compile with the following errors:
- ERROR: error(#96) Function func134( is called recursively
- ERROR: error(#273) 1 compilation errors. No code generated
- [! : RSXThread]: #version 330
- uniform mat4 scaleOffsetMat = mat4(1.0);
- uniform vec4 vc263;
- uniform vec4 vc262;
- uniform vec4 vc261;
- uniform vec4 vc260;
- uniform vec4 vc259;
- uniform vec4 vc257;
- uniform vec4 vc256;
- uniform vec4 vc467;
- uniform vec4 vc258;
- uniform vec4 vc266;
- uniform vec4 vc265;
- uniform vec4 vc264;
- uniform vec4 vc466;
- uniform vec4 vc463;
- uniform vec4 vc462;
- uniform vec4 vc465;
- uniform vec4 vc464;
- uniform vec4 vc405;
- uniform vec4 vc406;
- uniform vec4 vc411;
- uniform vec4 vc410;
- uniform vec4 vc412;
- uniform vec4 vc404;
- uniform vec4 vc408;
- uniform vec4 vc407;
- uniform vec4 vc409;
- uniform vec4 vc403;
- uniform vec4 vc402;
- uniform vec4 vc401;
- uniform vec4 vc400;
- uniform vec4 vc268;
- uniform vec4 vc267;
- uniform vec4 vc269;
- uniform vec4 vc270;
- uniform vec4 vc399;
- uniform vec4 vc276;
- uniform vec4 vc275;
- uniform vec4 vc277;
- uniform vec4 vc278;
- uniform vec4 vc398;
- uniform vec4 vc284;
- uniform vec4 vc283;
- uniform vec4 vc285;
- uniform vec4 vc286;
- uniform vec4 vc397;
- uniform vec4 vc292;
- uniform vec4 vc291;
- uniform vec4 vc293;
- uniform vec4 vc294;
- uniform vec4 vc395;
- uniform vec4 vc394;
- uniform vec4 vc393;
- uniform vec4 vc392;
- uniform vec4 vc391;
- uniform vec4 vc390;
- uniform vec4 vc298;
- uniform vec4 vc297;
- uniform vec4 vc296;
- uniform vec4 vc295;
- uniform vec4 vc290;
- uniform vec4 vc289;
- uniform vec4 vc288;
- uniform vec4 vc287;
- uniform vec4 vc282;
- uniform vec4 vc281;
- uniform vec4 vc280;
- uniform vec4 vc396;
- uniform vec4 vc274;
- uniform vec4 vc273;
- uniform vec4 vc272;
- uniform vec4 vc271;
- uniform vec4 vc279;
- layout (location = 0) in vec4 in_pos;
- layout (location = 2) in vec4 in_normal;
- layout (location = 3) in vec4 in_col0;
- layout (location = 8) in vec4 in_tc0;
- layout (location = 9) in vec4 in_tc1;
- layout (location = 10) in vec4 in_tc2;
- layout (location = 11) in vec4 in_tc3;
- vec4 tmp0;
- vec4 tmp3;
- vec4 rc = vec4(0.0);
- vec4 tmp5;
- vec4 tmp4;
- vec4 tmp2;
- vec4 tmp1;
- vec4 tmp14;
- vec4 tmp8;
- vec4 tmp6;
- vec4 tmp7;
- vec4 tmp9;
- vec4 tmp10;
- vec4 tmp11;
- vec4 tmp12;
- vec4 tmp13;
- vec4 tmp15;
- vec4 tmp16;
- out vec4 col0;
- out vec4 bfc0;
- out vec4 fogc;
- out vec4 tc3;
- out vec4 tc2;
- out vec4 tc1;
- out vec4 tc0;
- void func323();
- void func276();
- void func229();
- void func182();
- void func86();
- void func130();
- void func31();
- void func74();
- void func134();
- void func0();
- void main()
- {
- gl_Position = vec4(0.0f, 0.0f, 0.0f, 1.0f);
- func0();
- gl_Position = gl_Position * scaleOffsetMat;
- }
- void func0()
- {
- tmp0.w = vec2(dot(in_pos, vc263), 0).xxxx.w;
- tmp0.z = vec2(dot(in_pos, vc262), 0).xxxx.z;
- tmp0.y = vec2(dot(in_pos, vc261), 0).xxxx.y;
- tmp0.x = vec2(dot(in_pos, vc260), 0).xxxx.x;
- tmp3.w = vec2(dot(in_pos, vc259), 0).xxxx.w;
- tmp3.y = vec2(dot(in_pos, vc257), 0).xxxx.y;
- tmp3.x = vec2(dot(in_pos, vc256), 0).xxxx.x;
- rc.xy = vc467.wxww.xy;
- tmp5.xy = vec2(dot(in_pos, vc258), 0).xxxx.xy;
- tmp4.z = vec2(dot(in_normal.xyzx.xyz, vc266.xyzx.xyz), 0).xxxx.z;
- tmp4.y = vec2(dot(in_normal.xyzx.xyz, vc265.xyzx.xyz), 0).xxxx.y;
- tmp4.x = vec2(dot(in_normal.xyzx.xyz, vc264.xyzx.xyz), 0).xxxx.x;
- tmp2 = clamp(in_col0, 0.0, 1.0);
- tmp1 = tmp2;
- tmp4.xyz = (tmp4.xyzx * vc466.xxxx).xyz;
- tmp4.w = vec2(dot(tmp4.xyzx.xyz, tmp4.xyzx.xyz), 0).xxxx.w;
- tmp3.z = tmp5.yyyy.z;
- tmp4.w = inversesqrt(tmp4.w);
- tmp14.w = abs(tmp5.xxxx).w;
- tmp14.xyz = tmp4.xyzx.xyz;
- if(all(notEqual(rc.xxxx, vec4(0.0).xxxx))) tmp14.xyz = (tmp4.wwww * tmp4.xyzx).xyz;
- if(all(equal(rc.yyyy, vec4(0.0).yyyy))) { func134(); return; };
- tmp1.xyz = vc463.xxxx.xyz;
- tmp1.w = vc463.xxxx.w;
- tmp4 = in_col0;
- rc.x = vc467.zzzz.x;
- tmp5.xyz = in_col0.xyzx.xyz;
- tmp2.x = vc462.xxxx.x;
- rc.y = vec4(lessThan(vc463.xxxx, tmp2.xxxx)).y;
- if(all(equal(rc.xxxx, vec4(0.0).xxxx))) tmp5.xyz = vc465.xyzx.xyz;
- if(all(equal(rc.xxxx, vec4(0.0).xxxx))) tmp4 = vc464;
- func31();
- }
- void func134()
- {
- tmp5.w = (tmp5.wwww * tmp6.wwww).w;
- tmp2.xyz = (tmp5.wwww * tmp6.xyzx + tmp2.xyzx).xyz;
- if(all(greaterThan(rc.zzzz, vec4(0.0).zzzz))) { func86(); return; };
- tmp2.w = clamp(tmp4.wwww.w, 0.0, 1.0);
- tmp4.xyz = (tmp5.xyzx * vc403.xyzx).xyz;
- tmp4.xyz = (tmp4.xyzx + vc402.xyzx).xyz;
- tmp2.xyz = clamp((tmp2.xyzx + tmp4.xyzx).xyz, 0.0, 1.0);
- tmp4.x = vc463.xxxx.x;
- tmp4 = vec4(notEqual(vc401, tmp4.xxxx));
- tmp4.x = clamp((tmp4.xxxx + tmp4.yyyy).x, 0.0, 1.0);
- tmp4.x = clamp((tmp4.xxxx + tmp4.zzzz).x, 0.0, 1.0);
- rc.x = clamp((tmp4.xxxx + tmp4.wwww).x, 0.0, 1.0);
- if(all(lessThanEqual(rc.xxxx, vec4(0.0).xxxx))) { func182(); return; };
- if(all(lessThanEqual(rc.xxxx, vec4(0.0).xxxx))) tmp4 = in_tc0;
- tmp9.x = vc400.xxxx.x;
- tmp7.zw = vc463.xxxz.zw;
- tmp9.y = vec2(dot(tmp14.xyzx.xyz, tmp3.xyzx.xyz), 0).xxxx.y;
- tmp5 = (tmp3.yyyy * vc268);
- tmp8.x = vec2(dot(tmp3.xyzx.xyz, tmp3.xyzx.xyz), 0).xxxx.x;
- tmp7.xy = vc400.yzyy.xy;
- tmp4 = in_tc0;
- tmp6 = (in_pos.yyyy * vc268);
- tmp8.zw = vc463.zzzw.zw;
- rc = vec4(equal(vc401, tmp8.zzzz));
- tmp6 = (in_pos.xxxx * vc267 + tmp6);
- tmp6 = (in_pos.zzzz * vc269 + tmp6);
- if(all(greaterThan(rc, vec4(0.0)))) tmp4 = (in_pos.wwww * vc270 + tmp6);
- rc = vec4(equal(vc401, tmp7.xxxx));
- tmp6.x = inversesqrt(tmp8.x);
- tmp5 = (tmp3.xxxx * vc267 + tmp5);
- tmp6.xyz = (tmp6.xxxx * tmp3.xyzx).xyz;
- tmp6.w = vec2(dot(tmp14.xyzx.xyz, tmp6.xyzx.xyz), 0).xxxx.w;
- tmp5 = (tmp3.zzzz * vc269 + tmp5);
- tmp8.xyz = (tmp14.xyzx * tmp6.wwww).xyz;
- tmp8.xyz = (tmp8.xyzx * vc400.yyyy).xyz;
- tmp6.xyz = (tmp6.xyzx + -tmp8.xyzx).xyz;
- if(all(greaterThan(rc, vec4(0.0)))) tmp4 = (tmp3.wwww * vc270 + tmp5);
- tmp5.xyz = (tmp6.xyzx + vc463.xxzx).xyz;
- rc = vec4(equal(vc401, tmp7.yyyy));
- tmp5.w = vec2(dot(tmp5.xyzx.xyz, tmp5.xyzx.xyz), 0).xxxx.w;
- tmp5.xyz = (tmp14.xyzx * tmp9.yyyy).xyz;
- tmp5.w = inversesqrt(tmp5.w);
- tmp5.xyz = (-tmp5.xyzx * vc400.yyyy + tmp3.xyzx).xyz;
- tmp6.xy = (tmp5.wwww * tmp6.xyxx).xy;
- tmp7.xy = (tmp6.xyxx * vc400.wwww + vc400.wwww).xy;
- tmp5.w = vec2(dot(tmp5.xyzx.xyz, tmp5.xyzx.xyz), 0).xxxx.w;
- if(all(greaterThan(rc, vec4(0.0)))) tmp4 = tmp7;
- rc = vec4(equal(vc401, tmp9.xxxx));
- func182();
- }
- void func74()
- {
- tmp2.xyz = (tmp2.xyzx * vc409.xyzx + tmp6.xyzx).xyz;
- tmp2.w = (tmp2.wwww * tmp5.wwww).w;
- tmp1.xyz = (tmp2.wwww * tmp2.xyzx + tmp1.xyzx).xyz;
- if(all(greaterThan(rc.zzzz, vec4(0.0).zzzz))) { func31(); return; };
- rc.x = vc467.yyyy.x;
- tmp2.xyz = (tmp5.xyzx * vc403.xyzx).xyz;
- tmp2.xyz = (tmp2.xyzx + vc402.xyzx).xyz;
- tmp1.xyz = (tmp1.xyzx + tmp2.xyzx).xyz;
- tmp1.w = tmp4.wwww.w;
- tmp2 = clamp(tmp1, 0.0, 1.0);
- tmp1 = tmp2;
- if(all(equal(rc.xxxx, vec4(0.0).xxxx))) { func134(); return; };
- func86();
- }
- void func31()
- {
- if(all(equal(rc.yyyy, vec4(0.0).yyyy))) { func74(); return; };
- tmp2.x = (tmp1.wwww * vc463.yyyy).x;
- //Unknown vp opcode 0xd
- tmp8.z = vc405.xxxx.z;
- tmp2.xyz = vc463.xxxx.xyz;
- tmp6.xyz = (tmp3.xyzx * vc406.wwww).xyz;
- tmp6.xyz = (vc406.xyzx * tmp3.wwww + -tmp6.xyzx).xyz;
- tmp1.w = (tmp1.wwww + vc463.zzzz).w;
- tmp5.w = vec2(dot(tmp6.xyzx.xyz, tmp6.xyzx.xyz), 0).xxxx.w;
- tmp2.w = vc463.xxxx.w;
- rc.w = inversesqrt(tmp5.w);
- rc.z = vec4(lessThan(tmp1.wwww, vc462.xxxx)).z;
- rc.x = vc411.xxxx.x;
- tmp6.xyz = (tmp5.wwww * tmp6.xyzx).xyz;
- tmp6.w = vec2(dot(tmp6.xyzx.xyz, vc410.xyzx.xyz), 0).xxxx.w;
- tmp7.x = vec4(greaterThanEqual(vc411.xxxx, tmp2.wwww)).x;
- tmp6.w = -tmp6.wwww.w;
- if(all(lessThan(rc.xxxx, vec4(0.0).xxxx))) tmp6.w = vc463.zzzz.w;
- tmp2.w = tmp6.wwww.w;
- tmp7.y = vec4(greaterThan(tmp6.wwww, vc411.xxxx)).y;
- tmp6.w = log2(tmp6.w);
- tmp7.z = vec4(equal(tmp7.yyyy, vc463.xxxx)).z;
- rc.y = (tmp7.xxxx * tmp7.yyyy).y;
- rc.x = (tmp7.xxxx * tmp7.zzzz).x;
- tmp7.xyz = (tmp6.xyzx + vc463.xxzx).xyz;
- tmp5.w = 1.0 / tmp5.w;
- tmp6.w = (vc411.yyyy * tmp6.wwww).w;
- tmp7.w = vec2(dot(tmp7.xyzx.xyz, tmp7.xyzx.xyz), 0).xxxx.w;
- if(all(greaterThan(rc.yyyy, vec4(0.0).yyyy))) tmp2.w = exp2(tmp6.w);
- rc.y = vec2(dot(tmp7.xyzx.xyz, tmp7.xyzx.xyz), 0).xxxx.y;
- tmp8.x = vec2(dot(tmp14.xyzx.xyz, tmp6.xyzx.xyz), 0).xxxx.x;
- tmp6.y = inversesqrt(tmp7.w);
- tmp6.x = (vc412.zzzz * tmp5.wwww + vc412.yyyy).x;
- if(all(greaterThan(rc.yyyy, vec4(0.0).yyyy))) tmp2.xyz = (tmp6.yyyy * tmp7.xyzx).xyz;
- tmp8.y = vec2(dot(tmp14.xyzx.xyz, tmp2.xyzx.xyz), 0).xxxx.y;
- tmp2.x = (tmp6.xxxx * tmp5.wwww + vc412.xxxx).x;
- //Unknown vp sca_opcode 0x7
- if(all(greaterThan(rc.xxxx, vec4(0.0).xxxx))) tmp2.w = vc463.xxxx.w;
- tmp5.w = 1.0 / tmp2.x;
- tmp6.xyz = (tmp2.yyyy * tmp4.xyzx).xyz;
- tmp2.xyz = (tmp2.zzzz * vc404.xyzx).xyz;
- tmp6.xyz = (tmp6.xyzx * vc408.xyzx).xyz;
- tmp6.xyz = (tmp5.xyzx * vc407.xyzx + tmp6.xyzx).xyz;
- func74();
- }
- void func130()
- {
- tmp7.xyz = (tmp7.yyyy * tmp4.xyzx).xyz;
- tmp7.xyz = (tmp7.xyzx * vc408.xyzx).xyz;
- tmp7.xyz = (tmp5.xyzx * vc407.xyzx + tmp7.xyzx).xyz;
- tmp6.xyz = (tmp6.xyzx * vc409.xyzx + tmp7.xyzx).xyz;
- func134();
- }
- void func86()
- {
- tmp2.x = vc462.xxxx.x;
- rc.x = vec4(lessThan(vc463.xxxx, tmp2.xxxx)).x;
- tmp2.xyz = vc463.xxxx.xyz;
- if(all(equal(rc.xxxx, vec4(0.0).xxxx))) { func130(); return; };
- if(all(equal(rc.xxxx, vec4(0.0).xxxx))) tmp2.w = vc463.xxxx.w;
- tmp5.w = (tmp2.wwww * vc463.yyyy).w;
- //Unknown vp opcode 0xd
- tmp9.z = vc405.xxxx.z;
- tmp6.xyz = vc463.xxxx.xyz;
- tmp7.xyz = (tmp3.xyzx * vc406.wwww).xyz;
- tmp7.xyz = (vc406.xyzx * tmp3.wwww + -tmp7.xyzx).xyz;
- tmp2.w = (tmp2.wwww + vc463.zzzz).w;
- tmp6.w = vec2(dot(tmp7.xyzx.xyz, tmp7.xyzx.xyz), 0).xxxx.w;
- tmp5.w = vc463.xxxx.w;
- rc.w = inversesqrt(tmp6.w);
- rc.z = vec4(lessThan(tmp2.wwww, vc462.xxxx)).z;
- rc.x = vc411.xxxx.x;
- tmp7.xyz = (tmp6.wwww * tmp7.xyzx).xyz;
- tmp7.w = vec2(dot(tmp7.xyzx.xyz, vc410.xyzx.xyz), 0).xxxx.w;
- tmp8.x = vec4(greaterThanEqual(vc411.xxxx, tmp5.wwww)).x;
- tmp8.y = -tmp7.wwww.y;
- if(all(lessThan(rc.xxxx, vec4(0.0).xxxx))) tmp8.y = vc463.zzzz.y;
- tmp7.w = log2(tmp8.y);
- tmp5.w = tmp8.yyyy.w;
- tmp8.y = vec4(greaterThan(tmp8.yyyy, vc411.xxxx)).y;
- tmp8.z = vec4(equal(tmp8.yyyy, vc463.xxxx)).z;
- rc.y = (tmp8.xxxx * tmp8.yyyy).y;
- rc.x = (tmp8.xxxx * tmp8.zzzz).x;
- tmp8.xyz = (tmp7.xyzx + vc463.xxzx).xyz;
- tmp7.w = (vc411.yyyy * tmp7.wwww).w;
- tmp6.w = 1.0 / tmp6.w;
- tmp8.w = vec2(dot(tmp8.xyzx.xyz, tmp8.xyzx.xyz), 0).xxxx.w;
- if(all(greaterThan(rc.yyyy, vec4(0.0).yyyy))) tmp5.w = exp2(tmp7.w);
- rc.y = vec2(dot(tmp8.xyzx.xyz, tmp8.xyzx.xyz), 0).xxxx.y;
- tmp9.x = vec2(dot(-tmp14.xyzx.xyz, tmp7.xyzx.xyz), 0).xxxx.x;
- tmp7.y = inversesqrt(tmp8.w);
- tmp7.x = (vc412.zzzz * tmp6.wwww + vc412.yyyy).x;
- if(all(greaterThan(rc.yyyy, vec4(0.0).yyyy))) tmp6.xyz = (tmp7.yyyy * tmp8.xyzx).xyz;
- tmp9.y = vec2(dot(-tmp14.xyzx.xyz, tmp6.xyzx.xyz), 0).xxxx.y;
- tmp6.x = (tmp7.xxxx * tmp6.wwww + vc412.xxxx).x;
- //Unknown vp sca_opcode 0x7
- if(all(greaterThan(rc.xxxx, vec4(0.0).xxxx))) tmp5.w = vc463.xxxx.w;
- tmp6.w = 1.0 / tmp6.x;
- tmp6.xyz = (tmp7.zzzz * vc404.xyzx).xyz;
- func130();
- }
- void func182()
- {
- tmp6.x = inversesqrt(tmp5.w);
- tmp5.w = vc463.zzzz.w;
- tmp5.xyz = (tmp6.xxxx * tmp5.xyzx).xyz;
- if(all(greaterThan(rc, vec4(0.0)))) tmp4 = tmp5;
- rc = vec4(equal(vc401, tmp8.wwww));
- tmp5.xyz = tmp14.xyzx.xyz;
- tmp5.w = vc463.zzzz.w;
- if(all(greaterThan(rc, vec4(0.0)))) tmp4 = tmp5;
- tmp5.x = vc463.xxxx.x;
- tmp5 = vec4(notEqual(vc399, tmp5.xxxx));
- tmp5.x = clamp((tmp5.xxxx + tmp5.yyyy).x, 0.0, 1.0);
- tmp5.x = clamp((tmp5.xxxx + tmp5.zzzz).x, 0.0, 1.0);
- rc.x = clamp((tmp5.xxxx + tmp5.wwww).x, 0.0, 1.0);
- tmp5 = tmp4;
- if(all(lessThanEqual(rc.xxxx, vec4(0.0).xxxx))) { func229(); return; };
- if(all(lessThanEqual(rc.xxxx, vec4(0.0).xxxx))) tmp6 = in_tc1;
- tmp9.zw = vc463.xxxz.zw;
- tmp9.x = vec2(dot(tmp14.xyzx.xyz, tmp3.xyzx.xyz), 0).xxxx.x;
- tmp7 = (tmp3.yyyy * vc276);
- tmp10.xyz = vc400.xyzx.xyz;
- tmp6 = in_tc1;
- tmp9.y = vec2(dot(tmp3.xyzx.xyz, tmp3.xyzx.xyz), 0).xxxx.y;
- tmp8 = (in_pos.yyyy * vc276);
- tmp11.zw = vc463.zzzw.zw;
- rc = vec4(equal(vc399, tmp11.zzzz));
- tmp8 = (in_pos.xxxx * vc275 + tmp8);
- tmp9.y = inversesqrt(tmp9.y);
- tmp8 = (in_pos.zzzz * vc277 + tmp8);
- if(all(greaterThan(rc, vec4(0.0)))) tmp6 = (in_pos.wwww * vc278 + tmp8);
- rc = vec4(equal(vc399, tmp10.yyyy));
- tmp8.xyz = (tmp9.yyyy * tmp3.xyzx).xyz;
- tmp8.w = vec2(dot(tmp14.xyzx.xyz, tmp8.xyzx.xyz), 0).xxxx.w;
- tmp7 = (tmp3.xxxx * vc275 + tmp7);
- tmp11.xyz = (tmp14.xyzx * tmp8.wwww).xyz;
- tmp11.xyz = (tmp11.xyzx * vc400.yyyy).xyz;
- tmp8.xyz = (tmp8.xyzx + -tmp11.xyzx).xyz;
- tmp7 = (tmp3.zzzz * vc277 + tmp7);
- tmp11.xyz = (tmp8.xyzx + vc463.xxzx).xyz;
- if(all(greaterThan(rc, vec4(0.0)))) tmp6 = (tmp3.wwww * vc278 + tmp7);
- tmp7.w = vec2(dot(tmp11.xyzx.xyz, tmp11.xyzx.xyz), 0).xxxx.w;
- rc = vec4(equal(vc399, tmp10.zzzz));
- tmp7.xyz = (tmp14.xyzx * tmp9.xxxx).xyz;
- tmp7.w = inversesqrt(tmp7.w);
- tmp7.xyz = (-tmp7.xyzx * vc400.yyyy + tmp3.xyzx).xyz;
- tmp8.xy = (tmp7.wwww * tmp8.xyxx).xy;
- tmp9.xy = (tmp8.xyxx * vc400.wwww + vc400.wwww).xy;
- tmp7.w = vec2(dot(tmp7.xyzx.xyz, tmp7.xyzx.xyz), 0).xxxx.w;
- func229();
- }
- void func229()
- {
- if(all(greaterThan(rc, vec4(0.0)))) tmp6 = tmp9;
- rc.x = inversesqrt(tmp7.w);
- rc = vec4(equal(vc399, tmp10.xxxx));
- tmp7.w = vc463.zzzz.w;
- tmp7.xyz = (tmp8.xxxx * tmp7.xyzx).xyz;
- if(all(greaterThan(rc, vec4(0.0)))) tmp6 = tmp7;
- rc = vec4(equal(vc399, tmp11.wwww));
- tmp7.xyz = tmp14.xyzx.xyz;
- tmp7.w = vc463.zzzz.w;
- if(all(greaterThan(rc, vec4(0.0)))) tmp6 = tmp7;
- tmp7.x = vc463.xxxx.x;
- tmp7 = vec4(notEqual(vc398, tmp7.xxxx));
- tmp7.x = clamp((tmp7.xxxx + tmp7.yyyy).x, 0.0, 1.0);
- tmp7.x = clamp((tmp7.xxxx + tmp7.zzzz).x, 0.0, 1.0);
- rc.x = clamp((tmp7.xxxx + tmp7.wwww).x, 0.0, 1.0);
- tmp7 = tmp6;
- if(all(lessThanEqual(rc.xxxx, vec4(0.0).xxxx))) { func276(); return; };
- if(all(lessThanEqual(rc.xxxx, vec4(0.0).xxxx))) tmp8 = in_tc2;
- tmp11.zw = vc463.xxxz.zw;
- tmp11.x = vec2(dot(tmp14.xyzx.xyz, tmp3.xyzx.xyz), 0).xxxx.x;
- tmp9 = (tmp3.yyyy * vc284);
- tmp12.xyz = vc400.xyzx.xyz;
- tmp8 = in_tc2;
- tmp11.y = vec2(dot(tmp3.xyzx.xyz, tmp3.xyzx.xyz), 0).xxxx.y;
- tmp10 = (in_pos.yyyy * vc284);
- tmp13.zw = vc463.zzzw.zw;
- rc = vec4(equal(vc398, tmp13.zzzz));
- tmp10 = (in_pos.xxxx * vc283 + tmp10);
- tmp11.y = inversesqrt(tmp11.y);
- tmp10 = (in_pos.zzzz * vc285 + tmp10);
- if(all(greaterThan(rc, vec4(0.0)))) tmp8 = (in_pos.wwww * vc286 + tmp10);
- rc = vec4(equal(vc398, tmp12.yyyy));
- tmp10.xyz = (tmp11.yyyy * tmp3.xyzx).xyz;
- tmp10.w = vec2(dot(tmp14.xyzx.xyz, tmp10.xyzx.xyz), 0).xxxx.w;
- tmp9 = (tmp3.xxxx * vc283 + tmp9);
- tmp13.xyz = (tmp14.xyzx * tmp10.wwww).xyz;
- tmp13.xyz = (tmp13.xyzx * vc400.yyyy).xyz;
- tmp10.xyz = (tmp10.xyzx + -tmp13.xyzx).xyz;
- tmp9 = (tmp3.zzzz * vc285 + tmp9);
- tmp13.xyz = (tmp10.xyzx + vc463.xxzx).xyz;
- if(all(greaterThan(rc, vec4(0.0)))) tmp8 = (tmp3.wwww * vc286 + tmp9);
- tmp9.w = vec2(dot(tmp13.xyzx.xyz, tmp13.xyzx.xyz), 0).xxxx.w;
- rc = vec4(equal(vc398, tmp12.zzzz));
- tmp9.xyz = (tmp14.xyzx * tmp11.xxxx).xyz;
- tmp9.w = inversesqrt(tmp9.w);
- tmp9.xyz = (-tmp9.xyzx * vc400.yyyy + tmp3.xyzx).xyz;
- tmp10.xy = (tmp9.wwww * tmp10.xyxx).xy;
- func276();
- }
- void func276()
- {
- tmp11.xy = (tmp10.xyxx * vc400.wwww + vc400.wwww).xy;
- tmp9.w = vec2(dot(tmp9.xyzx.xyz, tmp9.xyzx.xyz), 0).xxxx.w;
- if(all(greaterThan(rc, vec4(0.0)))) tmp8 = tmp11;
- rc.x = inversesqrt(tmp9.w);
- rc = vec4(equal(vc398, tmp12.xxxx));
- tmp9.w = vc463.zzzz.w;
- tmp9.xyz = (tmp10.xxxx * tmp9.xyzx).xyz;
- if(all(greaterThan(rc, vec4(0.0)))) tmp8 = tmp9;
- rc = vec4(equal(vc398, tmp13.wwww));
- tmp9.xyz = tmp14.xyzx.xyz;
- tmp9.w = vc463.zzzz.w;
- if(all(greaterThan(rc, vec4(0.0)))) tmp8 = tmp9;
- tmp9.x = vc463.xxxx.x;
- tmp9 = vec4(notEqual(vc397, tmp9.xxxx));
- tmp9.x = clamp((tmp9.xxxx + tmp9.yyyy).x, 0.0, 1.0);
- tmp9.x = clamp((tmp9.xxxx + tmp9.zzzz).x, 0.0, 1.0);
- rc.x = clamp((tmp9.xxxx + tmp9.wwww).x, 0.0, 1.0);
- tmp9 = tmp8;
- if(all(lessThanEqual(rc.xxxx, vec4(0.0).xxxx))) { func323(); return; };
- if(all(lessThanEqual(rc.xxxx, vec4(0.0).xxxx))) tmp10 = in_tc3;
- tmp13.zw = vc463.xxxz.zw;
- tmp13.x = vec2(dot(tmp14.xyzx.xyz, tmp3.xyzx.xyz), 0).xxxx.x;
- tmp11 = (tmp3.yyyy * vc292);
- tmp15.xyz = vc400.xyzx.xyz;
- tmp10 = in_tc3;
- tmp13.y = vec2(dot(tmp3.xyzx.xyz, tmp3.xyzx.xyz), 0).xxxx.y;
- tmp12 = (in_pos.yyyy * vc292);
- tmp16.zw = vc463.zzzw.zw;
- rc = vec4(equal(vc397, tmp16.zzzz));
- tmp12 = (in_pos.xxxx * vc291 + tmp12);
- tmp13.y = inversesqrt(tmp13.y);
- tmp12 = (in_pos.zzzz * vc293 + tmp12);
- if(all(greaterThan(rc, vec4(0.0)))) tmp10 = (in_pos.wwww * vc294 + tmp12);
- rc = vec4(equal(vc397, tmp15.yyyy));
- tmp12.xyz = (tmp13.yyyy * tmp3.xyzx).xyz;
- tmp12.w = vec2(dot(tmp14.xyzx.xyz, tmp12.xyzx.xyz), 0).xxxx.w;
- tmp11 = (tmp3.xxxx * vc291 + tmp11);
- tmp16.xyz = (tmp14.xyzx * tmp12.wwww).xyz;
- tmp16.xyz = (tmp16.xyzx * vc400.yyyy).xyz;
- tmp12.xyz = (tmp12.xyzx + -tmp16.xyzx).xyz;
- tmp11 = (tmp3.zzzz * vc293 + tmp11);
- tmp16.xyz = (tmp12.xyzx + vc463.xxzx).xyz;
- if(all(greaterThan(rc, vec4(0.0)))) tmp10 = (tmp3.wwww * vc294 + tmp11);
- tmp11.w = vec2(dot(tmp16.xyzx.xyz, tmp16.xyzx.xyz), 0).xxxx.w;
- rc = vec4(equal(vc397, tmp15.zzzz));
- tmp11.xyz = (tmp14.xyzx * tmp13.xxxx).xyz;
- tmp11.w = inversesqrt(tmp11.w);
- func323();
- }
- void func323()
- {
- tmp11.xyz = (-tmp11.xyzx * vc400.yyyy + tmp3.xyzx).xyz;
- tmp12.xy = (tmp11.wwww * tmp12.xyxx).xy;
- tmp13.xy = (tmp12.xyxx * vc400.wwww + vc400.wwww).xy;
- tmp11.w = vec2(dot(tmp11.xyzx.xyz, tmp11.xyzx.xyz), 0).xxxx.w;
- if(all(greaterThan(rc, vec4(0.0)))) tmp10 = tmp13;
- rc.x = inversesqrt(tmp11.w);
- rc = vec4(equal(vc397, tmp15.xxxx));
- tmp11.w = vc463.zzzz.w;
- tmp11.xyz = (tmp12.xxxx * tmp11.xyzx).xyz;
- if(all(greaterThan(rc, vec4(0.0)))) tmp10 = tmp11;
- rc = vec4(equal(vc397, tmp16.wwww));
- tmp11.xyz = tmp14.xyzx.xyz;
- tmp11.w = vc463.zzzz.w;
- if(all(greaterThan(rc, vec4(0.0)))) tmp10 = tmp11;
- gl_Position = tmp0;
- col0 = tmp1;
- bfc0 = tmp2;
- gl_ClipDistance[0]/*.y*/ = vec2(dot(tmp3, vc395), 0).xxxx.y;
- gl_ClipDistance[1]/*.z*/ = vec2(dot(tmp3, vc394), 0).xxxx.z;
- gl_ClipDistance[2]/*.w*/ = vec2(dot(tmp3, vc393), 0).xxxx.w;
- gl_ClipDistance[3]/*.y*/ = vec2(dot(tmp3, vc392), 0).xxxx.y;
- gl_ClipDistance[4]/*.z*/ = vec2(dot(tmp3, vc391), 0).xxxx.z;
- gl_ClipDistance[5]/*.w*/ = vec2(dot(tmp3, vc390), 0).xxxx.w;
- fogc.x = tmp14.wwww.x;
- tmp0.w = vec2(dot(tmp10, vc298), 0).xxxx.w;
- tmp0.z = vec2(dot(tmp10, vc297), 0).xxxx.z;
- tmp0.y = vec2(dot(tmp10, vc296), 0).xxxx.y;
- tmp0.x = vec2(dot(tmp10, vc295), 0).xxxx.x;
- tc3 = tmp10;
- tc2.w = vec2(dot(tmp8, vc290), 0).xxxx.w;
- tc2.z = vec2(dot(tmp8, vc289), 0).xxxx.z;
- tc2.y = vec2(dot(tmp8, vc288), 0).xxxx.y;
- tc2.x = vec2(dot(tmp8, vc287), 0).xxxx.x;
- tc1.w = vec2(dot(tmp6, vc282), 0).xxxx.w;
- tc1.z = vec2(dot(tmp6, vc281), 0).xxxx.z;
- tc1.y = vec2(dot(tmp6, vc280), 0).xxxx.y;
- rc.x = vc396.xxxx.x;
- tc0.w = vec2(dot(tmp4, vc274), 0).xxxx.w;
- tc0.z = vec2(dot(tmp4, vc273), 0).xxxx.z;
- tc0.y = vec2(dot(tmp4, vc272), 0).xxxx.y;
- tc0.x = vec2(dot(tmp4, vc271), 0).xxxx.x;
- tc1.x = vec2(dot(tmp6, vc279), 0).xxxx.x;
- if(all(equal(rc.xxxx, vec4(0.0).xxxx))) tc0 = tmp5;
- if(all(equal(rc.xxxx, vec4(0.0).xxxx))) tc1 = tmp7;
- if(all(equal(rc.xxxx, vec4(0.0).xxxx))) tc2 = tmp9;
- if(all(notEqual(rc.xxxx, vec4(0.0).xxxx))) tc3 = tmp0;
- }
- [E : RSXThread]: Could not link program: Vertex shader(s) were not successfully compiled before glLinkProgram() was called. Link failed.
- [! : RSXThread]: Add program (0):
- [! : RSXThread]: *** prog id = 3
- [! : RSXThread]: *** vp id = 2
- [! : RSXThread]: *** fp id = 1
- [! : RSXThread]: *** vp data size = 5680
- [! : RSXThread]: *** fp data size = 96
- [! : RSXThread]: *** vp shader =
- #version 330
- uniform mat4 scaleOffsetMat = mat4(1.0);
- uniform vec4 vc263;
- uniform vec4 vc262;
- uniform vec4 vc261;
- uniform vec4 vc260;
- uniform vec4 vc259;
- uniform vec4 vc257;
- uniform vec4 vc256;
- uniform vec4 vc467;
- uniform vec4 vc258;
- uniform vec4 vc266;
- uniform vec4 vc265;
- uniform vec4 vc264;
- uniform vec4 vc466;
- uniform vec4 vc463;
- uniform vec4 vc462;
- uniform vec4 vc465;
- uniform vec4 vc464;
- uniform vec4 vc405;
- uniform vec4 vc406;
- uniform vec4 vc411;
- uniform vec4 vc410;
- uniform vec4 vc412;
- uniform vec4 vc404;
- uniform vec4 vc408;
- uniform vec4 vc407;
- uniform vec4 vc409;
- uniform vec4 vc403;
- uniform vec4 vc402;
- uniform vec4 vc401;
- uniform vec4 vc400;
- uniform vec4 vc268;
- uniform vec4 vc267;
- uniform vec4 vc269;
- uniform vec4 vc270;
- uniform vec4 vc399;
- uniform vec4 vc276;
- uniform vec4 vc275;
- uniform vec4 vc277;
- uniform vec4 vc278;
- uniform vec4 vc398;
- uniform vec4 vc284;
- uniform vec4 vc283;
- uniform vec4 vc285;
- uniform vec4 vc286;
- uniform vec4 vc397;
- uniform vec4 vc292;
- uniform vec4 vc291;
- uniform vec4 vc293;
- uniform vec4 vc294;
- uniform vec4 vc395;
- uniform vec4 vc394;
- uniform vec4 vc393;
- uniform vec4 vc392;
- uniform vec4 vc391;
- uniform vec4 vc390;
- uniform vec4 vc298;
- uniform vec4 vc297;
- uniform vec4 vc296;
- uniform vec4 vc295;
- uniform vec4 vc290;
- uniform vec4 vc289;
- uniform vec4 vc288;
- uniform vec4 vc287;
- uniform vec4 vc282;
- uniform vec4 vc281;
- uniform vec4 vc280;
- uniform vec4 vc396;
- uniform vec4 vc274;
- uniform vec4 vc273;
- uniform vec4 vc272;
- uniform vec4 vc271;
- uniform vec4 vc279;
- layout (location = 0) in vec4 in_pos;
- layout (location = 2) in vec4 in_normal;
- layout (location = 3) in vec4 in_col0;
- layout (location = 8) in vec4 in_tc0;
- layout (location = 9) in vec4 in_tc1;
- layout (location = 10) in vec4 in_tc2;
- layout (location = 11) in vec4 in_tc3;
- vec4 tmp0;
- vec4 tmp3;
- vec4 rc = vec4(0.0);
- vec4 tmp5;
- vec4 tmp4;
- vec4 tmp2;
- vec4 tmp1;
- vec4 tmp14;
- vec4 tmp8;
- vec4 tmp6;
- vec4 tmp7;
- vec4 tmp9;
- vec4 tmp10;
- vec4 tmp11;
- vec4 tmp12;
- vec4 tmp13;
- vec4 tmp15;
- vec4 tmp16;
- out vec4 col0;
- out vec4 bfc0;
- out vec4 fogc;
- out vec4 tc3;
- out vec4 tc2;
- out vec4 tc1;
- out vec4 tc0;
- void func323();
- void func276();
- void func229();
- void func182();
- void func86();
- void func130();
- void func31();
- void func74();
- void func134();
- void func0();
- void main()
- {
- gl_Position = vec4(0.0f, 0.0f, 0.0f, 1.0f);
- func0();
- gl_Position = gl_Position * scaleOffsetMat;
- }
- void func0()
- {
- tmp0.w = vec2(dot(in_pos, vc263), 0).xxxx.w;
- tmp0.z = vec2(dot(in_pos, vc262), 0).xxxx.z;
- tmp0.y = vec2(dot(in_pos, vc261), 0).xxxx.y;
- tmp0.x = vec2(dot(in_pos, vc260), 0).xxxx.x;
- tmp3.w = vec2(dot(in_pos, vc259), 0).xxxx.w;
- tmp3.y = vec2(dot(in_pos, vc257), 0).xxxx.y;
- tmp3.x = vec2(dot(in_pos, vc256), 0).xxxx.x;
- rc.xy = vc467.wxww.xy;
- tmp5.xy = vec2(dot(in_pos, vc258), 0).xxxx.xy;
- tmp4.z = vec2(dot(in_normal.xyzx.xyz, vc266.xyzx.xyz), 0).xxxx.z;
- tmp4.y = vec2(dot(in_normal.xyzx.xyz, vc265.xyzx.xyz), 0).xxxx.y;
- tmp4.x = vec2(dot(in_normal.xyzx.xyz, vc264.xyzx.xyz), 0).xxxx.x;
- tmp2 = clamp(in_col0, 0.0, 1.0);
- tmp1 = tmp2;
- tmp4.xyz = (tmp4.xyzx * vc466.xxxx).xyz;
- tmp4.w = vec2(dot(tmp4.xyzx.xyz, tmp4.xyzx.xyz), 0).xxxx.w;
- tmp3.z = tmp5.yyyy.z;
- tmp4.w = inversesqrt(tmp4.w);
- tmp14.w = abs(tmp5.xxxx).w;
- tmp14.xyz = tmp4.xyzx.xyz;
- if(all(notEqual(rc.xxxx, vec4(0.0).xxxx))) tmp14.xyz = (tmp4.wwww * tmp4.xyzx).xyz;
- if(all(equal(rc.yyyy, vec4(0.0).yyyy))) { func134(); return; };
- tmp1.xyz = vc463.xxxx.xyz;
- tmp1.w = vc463.xxxx.w;
- tmp4 = in_col0;
- rc.x = vc467.zzzz.x;
- tmp5.xyz = in_col0.xyzx.xyz;
- tmp2.x = vc462.xxxx.x;
- rc.y = vec4(lessThan(vc463.xxxx, tmp2.xxxx)).y;
- if(all(equal(rc.xxxx, vec4(0.0).xxxx))) tmp5.xyz = vc465.xyzx.xyz;
- if(all(equal(rc.xxxx, vec4(0.0).xxxx))) tmp4 = vc464;
- func31();
- }
- void func134()
- {
- tmp5.w = (tmp5.wwww * tmp6.wwww).w;
- tmp2.xyz = (tmp5.wwww * tmp6.xyzx + tmp2.xyzx).xyz;
- if(all(greaterThan(rc.zzzz, vec4(0.0).zzzz))) { func86(); return; };
- tmp2.w = clamp(tmp4.wwww.w, 0.0, 1.0);
- tmp4.xyz = (tmp5.xyzx * vc403.xyzx).xyz;
- tmp4.xyz = (tmp4.xyzx + vc402.xyzx).xyz;
- tmp2.xyz = clamp((tmp2.xyzx + tmp4.xyzx).xyz, 0.0, 1.0);
- tmp4.x = vc463.xxxx.x;
- tmp4 = vec4(notEqual(vc401, tmp4.xxxx));
- tmp4.x = clamp((tmp4.xxxx + tmp4.yyyy).x, 0.0, 1.0);
- tmp4.x = clamp((tmp4.xxxx + tmp4.zzzz).x, 0.0, 1.0);
- rc.x = clamp((tmp4.xxxx + tmp4.wwww).x, 0.0, 1.0);
- if(all(lessThanEqual(rc.xxxx, vec4(0.0).xxxx))) { func182(); return; };
- if(all(lessThanEqual(rc.xxxx, vec4(0.0).xxxx))) tmp4 = in_tc0;
- tmp9.x = vc400.xxxx.x;
- tmp7.zw = vc463.xxxz.zw;
- tmp9.y = vec2(dot(tmp14.xyzx.xyz, tmp3.xyzx.xyz), 0).xxxx.y;
- tmp5 = (tmp3.yyyy * vc268);
- tmp8.x = vec2(dot(tmp3.xyzx.xyz, tmp3.xyzx.xyz), 0).xxxx.x;
- tmp7.xy = vc400.yzyy.xy;
- tmp4 = in_tc0;
- tmp6 = (in_pos.yyyy * vc268);
- tmp8.zw = vc463.zzzw.zw;
- rc = vec4(equal(vc401, tmp8.zzzz));
- tmp6 = (in_pos.xxxx * vc267 + tmp6);
- tmp6 = (in_pos.zzzz * vc269 + tmp6);
- if(all(greaterThan(rc, vec4(0.0)))) tmp4 = (in_pos.wwww * vc270 + tmp6);
- rc = vec4(equal(vc401, tmp7.xxxx));
- tmp6.x = inversesqrt(tmp8.x);
- tmp5 = (tmp3.xxxx * vc267 + tmp5);
- tmp6.xyz = (tmp6.xxxx * tmp3.xyzx).xyz;
- tmp6.w = vec2(dot(tmp14.xyzx.xyz, tmp6.xyzx.xyz), 0).xxxx.w;
- tmp5 = (tmp3.zzzz * vc269 + tmp5);
- tmp8.xyz = (tmp14.xyzx * tmp6.wwww).xyz;
- tmp8.xyz = (tmp8.xyzx * vc400.yyyy).xyz;
- tmp6.xyz = (tmp6.xyzx + -tmp8.xyzx).xyz;
- if(all(greaterThan(rc, vec4(0.0)))) tmp4 = (tmp3.wwww * vc270 + tmp5);
- tmp5.xyz = (tmp6.xyzx + vc463.xxzx).xyz;
- rc = vec4(equal(vc401, tmp7.yyyy));
- tmp5.w = vec2(dot(tmp5.xyzx.xyz, tmp5.xyzx.xyz), 0).xxxx.w;
- tmp5.xyz = (tmp14.xyzx * tmp9.yyyy).xyz;
- tmp5.w = inversesqrt(tmp5.w);
- tmp5.xyz = (-tmp5.xyzx * vc400.yyyy + tmp3.xyzx).xyz;
- tmp6.xy = (tmp5.wwww * tmp6.xyxx).xy;
- tmp7.xy = (tmp6.xyxx * vc400.wwww + vc400.wwww).xy;
- tmp5.w = vec2(dot(tmp5.xyzx.xyz, tmp5.xyzx.xyz), 0).xxxx.w;
- if(all(greaterThan(rc, vec4(0.0)))) tmp4 = tmp7;
- rc = vec4(equal(vc401, tmp9.xxxx));
- func182();
- }
- void func74()
- {
- tmp2.xyz = (tmp2.xyzx * vc409.xyzx + tmp6.xyzx).xyz;
- tmp2.w = (tmp2.wwww * tmp5.wwww).w;
- tmp1.xyz = (tmp2.wwww * tmp2.xyzx + tmp1.xyzx).xyz;
- if(all(greaterThan(rc.zzzz, vec4(0.0).zzzz))) { func31(); return; };
- rc.x = vc467.yyyy.x;
- tmp2.xyz = (tmp5.xyzx * vc403.xyzx).xyz;
- tmp2.xyz = (tmp2.xyzx + vc402.xyzx).xyz;
- tmp1.xyz = (tmp1.xyzx + tmp2.xyzx).xyz;
- tmp1.w = tmp4.wwww.w;
- tmp2 = clamp(tmp1, 0.0, 1.0);
- tmp1 = tmp2;
- if(all(equal(rc.xxxx, vec4(0.0).xxxx))) { func134(); return; };
- func86();
- }
- void func31()
- {
- if(all(equal(rc.yyyy, vec4(0.0).yyyy))) { func74(); return; };
- tmp2.x = (tmp1.wwww * vc463.yyyy).x;
- //Unknown vp opcode 0xd
- tmp8.z = vc405.xxxx.z;
- tmp2.xyz = vc463.xxxx.xyz;
- tmp6.xyz = (tmp3.xyzx * vc406.wwww).xyz;
- tmp6.xyz = (vc406.xyzx * tmp3.wwww + -tmp6.xyzx).xyz;
- tmp1.w = (tmp1.wwww + vc463.zzzz).w;
- tmp5.w = vec2(dot(tmp6.xyzx.xyz, tmp6.xyzx.xyz), 0).xxxx.w;
- tmp2.w = vc463.xxxx.w;
- rc.w = inversesqrt(tmp5.w);
- rc.z = vec4(lessThan(tmp1.wwww, vc462.xxxx)).z;
- rc.x = vc411.xxxx.x;
- tmp6.xyz = (tmp5.wwww * tmp6.xyzx).xyz;
- tmp6.w = vec2(dot(tmp6.xyzx.xyz, vc410.xyzx.xyz), 0).xxxx.w;
- tmp7.x = vec4(greaterThanEqual(vc411.xxxx, tmp2.wwww)).x;
- tmp6.w = -tmp6.wwww.w;
- if(all(lessThan(rc.xxxx, vec4(0.0).xxxx))) tmp6.w = vc463.zzzz.w;
- tmp2.w = tmp6.wwww.w;
- tmp7.y = vec4(greaterThan(tmp6.wwww, vc411.xxxx)).y;
- tmp6.w = log2(tmp6.w);
- tmp7.z = vec4(equal(tmp7.yyyy, vc463.xxxx)).z;
- rc.y = (tmp7.xxxx * tmp7.yyyy).y;
- rc.x = (tmp7.xxxx * tmp7.zzzz).x;
- tmp7.xyz = (tmp6.xyzx + vc463.xxzx).xyz;
- tmp5.w = 1.0 / tmp5.w;
- tmp6.w = (vc411.yyyy * tmp6.wwww).w;
- tmp7.w = vec2(dot(tmp7.xyzx.xyz, tmp7.xyzx.xyz), 0).xxxx.w;
- if(all(greaterThan(rc.yyyy, vec4(0.0).yyyy))) tmp2.w = exp2(tmp6.w);
- rc.y = vec2(dot(tmp7.xyzx.xyz, tmp7.xyzx.xyz), 0).xxxx.y;
- tmp8.x = vec2(dot(tmp14.xyzx.xyz, tmp6.xyzx.xyz), 0).xxxx.x;
- tmp6.y = inversesqrt(tmp7.w);
- tmp6.x = (vc412.zzzz * tmp5.wwww + vc412.yyyy).x;
- if(all(greaterThan(rc.yyyy, vec4(0.0).yyyy))) tmp2.xyz = (tmp6.yyyy * tmp7.xyzx).xyz;
- tmp8.y = vec2(dot(tmp14.xyzx.xyz, tmp2.xyzx.xyz), 0).xxxx.y;
- tmp2.x = (tmp6.xxxx * tmp5.wwww + vc412.xxxx).x;
- //Unknown vp sca_opcode 0x7
- if(all(greaterThan(rc.xxxx, vec4(0.0).xxxx))) tmp2.w = vc463.xxxx.w;
- tmp5.w = 1.0 / tmp2.x;
- tmp6.xyz = (tmp2.yyyy * tmp4.xyzx).xyz;
- tmp2.xyz = (tmp2.zzzz * vc404.xyzx).xyz;
- tmp6.xyz = (tmp6.xyzx * vc408.xyzx).xyz;
- tmp6.xyz = (tmp5.xyzx * vc407.xyzx + tmp6.xyzx).xyz;
- func74();
- }
- void func130()
- {
- tmp7.xyz = (tmp7.yyyy * tmp4.xyzx).xyz;
- tmp7.xyz = (tmp7.xyzx * vc408.xyzx).xyz;
- tmp7.xyz = (tmp5.xyzx * vc407.xyzx + tmp7.xyzx).xyz;
- tmp6.xyz = (tmp6.xyzx * vc409.xyzx + tmp7.xyzx).xyz;
- func134();
- }
- void func86()
- {
- tmp2.x = vc462.xxxx.x;
- rc.x = vec4(lessThan(vc463.xxxx, tmp2.xxxx)).x;
- tmp2.xyz = vc463.xxxx.xyz;
- if(all(equal(rc.xxxx, vec4(0.0).xxxx))) { func130(); return; };
- if(all(equal(rc.xxxx, vec4(0.0).xxxx))) tmp2.w = vc463.xxxx.w;
- tmp5.w = (tmp2.wwww * vc463.yyyy).w;
- //Unknown vp opcode 0xd
- tmp9.z = vc405.xxxx.z;
- tmp6.xyz = vc463.xxxx.xyz;
- tmp7.xyz = (tmp3.xyzx * vc406.wwww).xyz;
- tmp7.xyz = (vc406.xyzx * tmp3.wwww + -tmp7.xyzx).xyz;
- tmp2.w = (tmp2.wwww + vc463.zzzz).w;
- tmp6.w = vec2(dot(tmp7.xyzx.xyz, tmp7.xyzx.xyz), 0).xxxx.w;
- tmp5.w = vc463.xxxx.w;
- rc.w = inversesqrt(tmp6.w);
- rc.z = vec4(lessThan(tmp2.wwww, vc462.xxxx)).z;
- rc.x = vc411.xxxx.x;
- tmp7.xyz = (tmp6.wwww * tmp7.xyzx).xyz;
- tmp7.w = vec2(dot(tmp7.xyzx.xyz, vc410.xyzx.xyz), 0).xxxx.w;
- tmp8.x = vec4(greaterThanEqual(vc411.xxxx, tmp5.wwww)).x;
- tmp8.y = -tmp7.wwww.y;
- if(all(lessThan(rc.xxxx, vec4(0.0).xxxx))) tmp8.y = vc463.zzzz.y;
- tmp7.w = log2(tmp8.y);
- tmp5.w = tmp8.yyyy.w;
- tmp8.y = vec4(greaterThan(tmp8.yyyy, vc411.xxxx)).y;
- tmp8.z = vec4(equal(tmp8.yyyy, vc463.xxxx)).z;
- rc.y = (tmp8.xxxx * tmp8.yyyy).y;
- rc.x = (tmp8.xxxx * tmp8.zzzz).x;
- tmp8.xyz = (tmp7.xyzx + vc463.xxzx).xyz;
- tmp7.w = (vc411.yyyy * tmp7.wwww).w;
- tmp6.w = 1.0 / tmp6.w;
- tmp8.w = vec2(dot(tmp8.xyzx.xyz, tmp8.xyzx.xyz), 0).xxxx.w;
- if(all(greaterThan(rc.yyyy, vec4(0.0).yyyy))) tmp5.w = exp2(tmp7.w);
- rc.y = vec2(dot(tmp8.xyzx.xyz, tmp8.xyzx.xyz), 0).xxxx.y;
- tmp9.x = vec2(dot(-tmp14.xyzx.xyz, tmp7.xyzx.xyz), 0).xxxx.x;
- tmp7.y = inversesqrt(tmp8.w);
- tmp7.x = (vc412.zzzz * tmp6.wwww + vc412.yyyy).x;
- if(all(greaterThan(rc.yyyy, vec4(0.0).yyyy))) tmp6.xyz = (tmp7.yyyy * tmp8.xyzx).xyz;
- tmp9.y = vec2(dot(-tmp14.xyzx.xyz, tmp6.xyzx.xyz), 0).xxxx.y;
- tmp6.x = (tmp7.xxxx * tmp6.wwww + vc412.xxxx).x;
- //Unknown vp sca_opcode 0x7
- if(all(greaterThan(rc.xxxx, vec4(0.0).xxxx))) tmp5.w = vc463.xxxx.w;
- tmp6.w = 1.0 / tmp6.x;
- tmp6.xyz = (tmp7.zzzz * vc404.xyzx).xyz;
- func130();
- }
- void func182()
- {
- tmp6.x = inversesqrt(tmp5.w);
- tmp5.w = vc463.zzzz.w;
- tmp5.xyz = (tmp6.xxxx * tmp5.xyzx).xyz;
- if(all(greaterThan(rc, vec4(0.0)))) tmp4 = tmp5;
- rc = vec4(equal(vc401, tmp8.wwww));
- tmp5.xyz = tmp14.xyzx.xyz;
- tmp5.w = vc463.zzzz.w;
- if(all(greaterThan(rc, vec4(0.0)))) tmp4 = tmp5;
- tmp5.x = vc463.xxxx.x;
- tmp5 = vec4(notEqual(vc399, tmp5.xxxx));
- tmp5.x = clamp((tmp5.xxxx + tmp5.yyyy).x, 0.0, 1.0);
- tmp5.x = clamp((tmp5.xxxx + tmp5.zzzz).x, 0.0, 1.0);
- rc.x = clamp((tmp5.xxxx + tmp5.wwww).x, 0.0, 1.0);
- tmp5 = tmp4;
- if(all(lessThanEqual(rc.xxxx, vec4(0.0).xxxx))) { func229(); return; };
- if(all(lessThanEqual(rc.xxxx, vec4(0.0).xxxx))) tmp6 = in_tc1;
- tmp9.zw = vc463.xxxz.zw;
- tmp9.x = vec2(dot(tmp14.xyzx.xyz, tmp3.xyzx.xyz), 0).xxxx.x;
- tmp7 = (tmp3.yyyy * vc276);
- tmp10.xyz = vc400.xyzx.xyz;
- tmp6 = in_tc1;
- tmp9.y = vec2(dot(tmp3.xyzx.xyz, tmp3.xyzx.xyz), 0).xxxx.y;
- tmp8 = (in_pos.yyyy * vc276);
- tmp11.zw = vc463.zzzw.zw;
- rc = vec4(equal(vc399, tmp11.zzzz));
- tmp8 = (in_pos.xxxx * vc275 + tmp8);
- tmp9.y = inversesqrt(tmp9.y);
- tmp8 = (in_pos.zzzz * vc277 + tmp8);
- if(all(greaterThan(rc, vec4(0.0)))) tmp6 = (in_pos.wwww * vc278 + tmp8);
- rc = vec4(equal(vc399, tmp10.yyyy));
- tmp8.xyz = (tmp9.yyyy * tmp3.xyzx).xyz;
- tmp8.w = vec2(dot(tmp14.xyzx.xyz, tmp8.xyzx.xyz), 0).xxxx.w;
- tmp7 = (tmp3.xxxx * vc275 + tmp7);
- tmp11.xyz = (tmp14.xyzx * tmp8.wwww).xyz;
- tmp11.xyz = (tmp11.xyzx * vc400.yyyy).xyz;
- tmp8.xyz = (tmp8.xyzx + -tmp11.xyzx).xyz;
- tmp7 = (tmp3.zzzz * vc277 + tmp7);
- tmp11.xyz = (tmp8.xyzx + vc463.xxzx).xyz;
- if(all(greaterThan(rc, vec4(0.0)))) tmp6 = (tmp3.wwww * vc278 + tmp7);
- tmp7.w = vec2(dot(tmp11.xyzx.xyz, tmp11.xyzx.xyz), 0).xxxx.w;
- rc = vec4(equal(vc399, tmp10.zzzz));
- tmp7.xyz = (tmp14.xyzx * tmp9.xxxx).xyz;
- tmp7.w = inversesqrt(tmp7.w);
- tmp7.xyz = (-tmp7.xyzx * vc400.yyyy + tmp3.xyzx).xyz;
- tmp8.xy = (tmp7.wwww * tmp8.xyxx).xy;
- tmp9.xy = (tmp8.xyxx * vc400.wwww + vc400.wwww).xy;
- tmp7.w = vec2(dot(tmp7.xyzx.xyz, tmp7.xyzx.xyz), 0).xxxx.w;
- func229();
- }
- void func229()
- {
- if(all(greaterThan(rc, vec4(0.0)))) tmp6 = tmp9;
- rc.x = inversesqrt(tmp7.w);
- rc = vec4(equal(vc399, tmp10.xxxx));
- tmp7.w = vc463.zzzz.w;
- tmp7.xyz = (tmp8.xxxx * tmp7.xyzx).xyz;
- if(all(greaterThan(rc, vec4(0.0)))) tmp6 = tmp7;
- rc = vec4(equal(vc399, tmp11.wwww));
- tmp7.xyz = tmp14.xyzx.xyz;
- tmp7.w = vc463.zzzz.w;
- if(all(greaterThan(rc, vec4(0.0)))) tmp6 = tmp7;
- tmp7.x = vc463.xxxx.x;
- tmp7 = vec4(notEqual(vc398, tmp7.xxxx));
- tmp7.x = clamp((tmp7.xxxx + tmp7.yyyy).x, 0.0, 1.0);
- tmp7.x = clamp((tmp7.xxxx + tmp7.zzzz).x, 0.0, 1.0);
- rc.x = clamp((tmp7.xxxx + tmp7.wwww).x, 0.0, 1.0);
- tmp7 = tmp6;
- if(all(lessThanEqual(rc.xxxx, vec4(0.0).xxxx))) { func276(); return; };
- if(all(lessThanEqual(rc.xxxx, vec4(0.0).xxxx))) tmp8 = in_tc2;
- tmp11.zw = vc463.xxxz.zw;
- tmp11.x = vec2(dot(tmp14.xyzx.xyz, tmp3.xyzx.xyz), 0).xxxx.x;
- tmp9 = (tmp3.yyyy * vc284);
- tmp12.xyz = vc400.xyzx.xyz;
- tmp8 = in_tc2;
- tmp11.y = vec2(dot(tmp3.xyzx.xyz, tmp3.xyzx.xyz), 0).xxxx.y;
- tmp10 = (in_pos.yyyy * vc284);
- tmp13.zw = vc463.zzzw.zw;
- rc = vec4(equal(vc398, tmp13.zzzz));
- tmp10 = (in_pos.xxxx * vc283 + tmp10);
- tmp11.y = inversesqrt(tmp11.y);
- tmp10 = (in_pos.zzzz * vc285 + tmp10);
- if(all(greaterThan(rc, vec4(0.0)))) tmp8 = (in_pos.wwww * vc286 + tmp10);
- rc = vec4(equal(vc398, tmp12.yyyy));
- tmp10.xyz = (tmp11.yyyy * tmp3.xyzx).xyz;
- tmp10.w = vec2(dot(tmp14.xyzx.xyz, tmp10.xyzx.xyz), 0).xxxx.w;
- tmp9 = (tmp3.xxxx * vc283 + tmp9);
- tmp13.xyz = (tmp14.xyzx * tmp10.wwww).xyz;
- tmp13.xyz = (tmp13.xyzx * vc400.yyyy).xyz;
- tmp10.xyz = (tmp10.xyzx + -tmp13.xyzx).xyz;
- tmp9 = (tmp3.zzzz * vc285 + tmp9);
- tmp13.xyz = (tmp10.xyzx + vc463.xxzx).xyz;
- if(all(greaterThan(rc, vec4(0.0)))) tmp8 = (tmp3.wwww * vc286 + tmp9);
- tmp9.w = vec2(dot(tmp13.xyzx.xyz, tmp13.xyzx.xyz), 0).xxxx.w;
- rc = vec4(equal(vc398, tmp12.zzzz));
- tmp9.xyz = (tmp14.xyzx * tmp11.xxxx).xyz;
- tmp9.w = inversesqrt(tmp9.w);
- tmp9.xyz = (-tmp9.xyzx * vc400.yyyy + tmp3.xyzx).xyz;
- tmp10.xy = (tmp9.wwww * tmp10.xyxx).xy;
- func276();
- }
- void func276()
- {
- tmp11.xy = (tmp10.xyxx * vc400.wwww + vc400.wwww).xy;
- tmp9.w = vec2(dot(tmp9.xyzx.xyz, tmp9.xyzx.xyz), 0).xxxx.w;
- if(all(greaterThan(rc, vec4(0.0)))) tmp8 = tmp11;
- rc.x = inversesqrt(tmp9.w);
- rc = vec4(equal(vc398, tmp12.xxxx));
- tmp9.w = vc463.zzzz.w;
- tmp9.xyz = (tmp10.xxxx * tmp9.xyzx).xyz;
- if(all(greaterThan(rc, vec4(0.0)))) tmp8 = tmp9;
- rc = vec4(equal(vc398, tmp13.wwww));
- tmp9.xyz = tmp14.xyzx.xyz;
- tmp9.w = vc463.zzzz.w;
- if(all(greaterThan(rc, vec4(0.0)))) tmp8 = tmp9;
- tmp9.x = vc463.xxxx.x;
- tmp9 = vec4(notEqual(vc397, tmp9.xxxx));
- tmp9.x = clamp((tmp9.xxxx + tmp9.yyyy).x, 0.0, 1.0);
- tmp9.x = clamp((tmp9.xxxx + tmp9.zzzz).x, 0.0, 1.0);
- rc.x = clamp((tmp9.xxxx + tmp9.wwww).x, 0.0, 1.0);
- tmp9 = tmp8;
- if(all(lessThanEqual(rc.xxxx, vec4(0.0).xxxx))) { func323(); return; };
- if(all(lessThanEqual(rc.xxxx, vec4(0.0).xxxx))) tmp10 = in_tc3;
- tmp13.zw = vc463.xxxz.zw;
- tmp13.x = vec2(dot(tmp14.xyzx.xyz, tmp3.xyzx.xyz), 0).xxxx.x;
- tmp11 = (tmp3.yyyy * vc292);
- tmp15.xyz = vc400.xyzx.xyz;
- tmp10 = in_tc3;
- tmp13.y = vec2(dot(tmp3.xyzx.xyz, tmp3.xyzx.xyz), 0).xxxx.y;
- tmp12 = (in_pos.yyyy * vc292);
- tmp16.zw = vc463.zzzw.zw;
- rc = vec4(equal(vc397, tmp16.zzzz));
- tmp12 = (in_pos.xxxx * vc291 + tmp12);
- tmp13.y = inversesqrt(tmp13.y);
- tmp12 = (in_pos.zzzz * vc293 + tmp12);
- if(all(greaterThan(rc, vec4(0.0)))) tmp10 = (in_pos.wwww * vc294 + tmp12);
- rc = vec4(equal(vc397, tmp15.yyyy));
- tmp12.xyz = (tmp13.yyyy * tmp3.xyzx).xyz;
- tmp12.w = vec2(dot(tmp14.xyzx.xyz, tmp12.xyzx.xyz), 0).xxxx.w;
- tmp11 = (tmp3.xxxx * vc291 + tmp11);
- tmp16.xyz = (tmp14.xyzx * tmp12.wwww).xyz;
- tmp16.xyz = (tmp16.xyzx * vc400.yyyy).xyz;
- tmp12.xyz = (tmp12.xyzx + -tmp16.xyzx).xyz;
- tmp11 = (tmp3.zzzz * vc293 + tmp11);
- tmp16.xyz = (tmp12.xyzx + vc463.xxzx).xyz;
- if(all(greaterThan(rc, vec4(0.0)))) tmp10 = (tmp3.wwww * vc294 + tmp11);
- tmp11.w = vec2(dot(tmp16.xyzx.xyz, tmp16.xyzx.xyz), 0).xxxx.w;
- rc = vec4(equal(vc397, tmp15.zzzz));
- tmp11.xyz = (tmp14.xyzx * tmp13.xxxx).xyz;
- tmp11.w = inversesqrt(tmp11.w);
- func323();
- }
- void func323()
- {
- tmp11.xyz = (-tmp11.xyzx * vc400.yyyy + tmp3.xyzx).xyz;
- tmp12.xy = (tmp11.wwww * tmp12.xyxx).xy;
- tmp13.xy = (tmp12.xyxx * vc400.wwww + vc400.wwww).xy;
- tmp11.w = vec2(dot(tmp11.xyzx.xyz, tmp11.xyzx.xyz), 0).xxxx.w;
- if(all(greaterThan(rc, vec4(0.0)))) tmp10 = tmp13;
- rc.x = inversesqrt(tmp11.w);
- rc = vec4(equal(vc397, tmp15.xxxx));
- tmp11.w = vc463.zzzz.w;
- tmp11.xyz = (tmp12.xxxx * tmp11.xyzx).xyz;
- if(all(greaterThan(rc, vec4(0.0)))) tmp10 = tmp11;
- rc = vec4(equal(vc397, tmp16.wwww));
- tmp11.xyz = tmp14.xyzx.xyz;
- tmp11.w = vc463.zzzz.w;
- if(all(greaterThan(rc, vec4(0.0)))) tmp10 = tmp11;
- gl_Position = tmp0;
- col0 = tmp1;
- bfc0 = tmp2;
- gl_ClipDistance[0]/*.y*/ = vec2(dot(tmp3, vc395), 0).xxxx.y;
- gl_ClipDistance[1]/*.z*/ = vec2(dot(tmp3, vc394), 0).xxxx.z;
- gl_ClipDistance[2]/*.w*/ = vec2(dot(tmp3, vc393), 0).xxxx.w;
- gl_ClipDistance[3]/*.y*/ = vec2(dot(tmp3, vc392), 0).xxxx.y;
- gl_ClipDistance[4]/*.z*/ = vec2(dot(tmp3, vc391), 0).xxxx.z;
- gl_ClipDistance[5]/*.w*/ = vec2(dot(tmp3, vc390), 0).xxxx.w;
- fogc.x = tmp14.wwww.x;
- tmp0.w = vec2(dot(tmp10, vc298), 0).xxxx.w;
- tmp0.z = vec2(dot(tmp10, vc297), 0).xxxx.z;
- tmp0.y = vec2(dot(tmp10, vc296), 0).xxxx.y;
- tmp0.x = vec2(dot(tmp10, vc295), 0).xxxx.x;
- tc3 = tmp10;
- tc2.w = vec2(dot(tmp8, vc290), 0).xxxx.w;
- tc2.z = vec2(dot(tmp8, vc289), 0).xxxx.z;
- tc2.y = vec2(dot(tmp8, vc288), 0).xxxx.y;
- tc2.x = vec2(dot(tmp8, vc287), 0).xxxx.x;
- tc1.w = vec2(dot(tmp6, vc282), 0).xxxx.w;
- tc1.z = vec2(dot(tmp6, vc281), 0).xxxx.z;
- tc1.y = vec2(dot(tmp6, vc280), 0).xxxx.y;
- rc.x = vc396.xxxx.x;
- tc0.w = vec2(dot(tmp4, vc274), 0).xxxx.w;
- tc0.z = vec2(dot(tmp4, vc273), 0).xxxx.z;
- tc0.y = vec2(dot(tmp4, vc272), 0).xxxx.y;
- tc0.x = vec2(dot(tmp4, vc271), 0).xxxx.x;
- tc1.x = vec2(dot(tmp6, vc279), 0).xxxx.x;
- if(all(equal(rc.xxxx, vec4(0.0).xxxx))) tc0 = tmp5;
- if(all(equal(rc.xxxx, vec4(0.0).xxxx))) tc1 = tmp7;
- if(all(equal(rc.xxxx, vec4(0.0).xxxx))) tc2 = tmp9;
- if(all(notEqual(rc.xxxx, vec4(0.0).xxxx))) tc3 = tmp0;
- }
- [! : RSXThread]: *** fp shader =
- #version 330
- in vec4 col0;
- in vec4 tc0;
- out vec4 h2;
- layout (location = 1) out vec4 r2;
- layout (location = 2) out vec4 r3;
- layout (location = 0) out vec4 ocol;
- vec4 r0 = vec4(0.0, 0.0, 0.0, 0.0);
- uniform sampler2D tex0;
- void main()
- {
- h2 = col0;
- r0 = h2;
- r2 = h2;
- r3 = h2;
- r0 = texture(tex0, tc0.xy);
- r0 = (col0 * r0);
- ocol = r0;
- }
- [E : RSXThread]: glUseProgram: opengl error 0x0502
- [W : RSXThread]: New FBO (1280x720)
- [E : RSXThread]: glGetUniformLocation(0x3, tex0): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex1): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex2): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex3): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex4): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex5): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex6): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex7): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex8): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex9): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex10): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex11): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex12): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex13): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex14): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex15): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, vc463): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc400): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc466): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc256): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc257): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc258): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc259): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc264): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc265): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc266): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc260): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc261): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc262): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc263): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc271): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc272): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc273): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc274): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc279): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc280): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc281): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc282): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc287): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc288): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc289): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc290): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc295): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc296): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc297): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc298): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc396): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc465): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc464): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc404): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc402): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc405): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc401): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc267): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc268): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc269): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc270): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc399): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc275): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc276): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc277): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc278): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc398): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc283): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc284): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc285): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc286): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc397): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc291): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc292): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc293): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc294): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc467): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc403): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc462): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc395): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc394): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc393): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc392): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc391): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc390): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, scaleOffsetMat): opengl error 0x0502
- [E : RSXThread]: TODO: cellGcmSetFrequencyDividerOperation(0x0)
- [E : RSXThread]: glUseProgram: opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, tex0): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex1): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex2): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex3): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex4): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex5): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex6): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex7): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex8): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex9): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex10): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex11): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex12): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex13): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex14): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex15): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, scaleOffsetMat): opengl error 0x0502
- [E : RSXThread]: TODO: cellGcmSetLineStipple(0x0)
- [E : RSXThread]: TODO: cellGcmSetPolygonStipple(0x0)
- [E : RSXThread]: TODO: cellGcmSetZcullStatsEnable(0x0)
- [W : RSXThread]: NV4097_GET_REPORT: Unimplemented type 2
- [W : RSXThread]: NV4097_GET_REPORT: Unimplemented type 3
- [W : RSXThread]: NV4097_GET_REPORT: Unimplemented type 4
- [W : RSXThread]: NV4097_GET_REPORT: Unimplemented type 5
- [E : RSXThread]: TODO: cellGcmClearReportValue(0x2)
- [E : RSXThread]: TODO: cellGcmSetZcullStatsEnable(0x1)
- [W : RSXThread]: NV4097_SET_ANTI_ALIASING_CONTROL: ffff0001
- [W : RSXThread]: NV4097_INVALIDATE_L2: 1
- [W : RSXThread]: NV4097_NO_OPERATION
- [W : RSXThread]: NV4097_SET_VERTEX_ATTRIB_INPUT_MASK: f0d
- [W : RSXThread]: NV4097_SET_VERTEX_ATTRIB_OUTPUT_MASK: 1
- [W : RSXThread]: NV4097_SET_VERTEX_ATTRIB_OUTPUT_MASK: 1
- [W : RSXThread]: NV4097_SET_ZMIN_MAX_CONTROL: 11
- [W : RSXThread]: NV4097_SET_VIEWPORT_OFFSET: 44200002
- [W : RSXThread]: NV4097_SET_VIEWPORT_OFFSET: 44200002
- [W : RSXThread]: NV4097_SET_ZMIN_MAX_CONTROL: 1
- [E : RSXThread]: TODO: cellGcmSetTwoSideLightEn(0x0)
- [W : RSXThread]: NV4097_SET_BLEND_ENABLE_MRT: e
- [W : RSXThread]: NV4097_SET_ANTI_ALIASING_CONTROL: ffff0001
- [W : RSXThread]: NV4097_SET_REDUCE_DST_COLOR: 0x 1
- [W : RSXThread]: NV4097_SET_VERTEX_ATTRIB_OUTPUT_MASK: 1
- [E : RSXThread]: TODO: unknown/illegal method [0x00001fec](0x0)
- [E : RSXThread]: NV4097_SET_POINT_PARAMS_ENABLE
- [W : RSXThread]: NV4097_SET_VERTEX_ATTRIB_OUTPUT_MASK: 1
- [E : RSXThread]: TODO: cellGcmSetTwoSideLightEn(0x0)
- [W : RSXThread]: NV4097_SET_VERTEX_ATTRIB_OUTPUT_MASK: 1
- [E : RSXThread]: TODO: cellGcmSetFrequencyDividerOperation(0x0)
- [E : RSXThread]: glUseProgram: opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, tex0): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex1): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex2): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex3): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex4): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex5): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex6): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex7): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex8): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex9): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex10): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex11): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex12): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex13): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex14): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex15): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, vc0): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc1): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc2): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc3): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc4): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc5): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc6): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc7): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc466): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc256): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc257): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc258): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc259): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc264): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc265): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc266): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc260): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc261): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc262): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc263): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc271): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc272): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc273): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc274): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc279): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc280): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc281): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc282): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc287): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc288): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc289): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc290): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc295): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc296): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc297): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc298): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc396): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc465): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc464): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc404): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc402): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc405): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc401): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc267): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc268): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc269): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc270): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc399): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc275): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc276): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc277): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc278): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc398): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc283): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc284): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc285): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc286): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc397): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc291): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc292): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc293): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc294): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc467): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc403): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc462): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc463): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc400): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc395): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc394): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc393): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc392): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc391): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc390): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, scaleOffsetMat): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, fc765532): opengl error 0x0502
- [W : RSXThread]: NV4097_SET_ZCULL_CONTROL0: 10
- [W : RSXThread]: NV4097_NO_OPERATION
- [W : RSXThread]: NV4097_SET_ZCULL_CONTROL0: 10
- [W : RSXThread]: NV4097_NO_OPERATION
- [E : PPU[1] Thread (CPUThread)[0x00448064]]: TODO: cellGcmGetReport
- [E : PPU[1] Thread (CPUThread)[0x00448064]]: TODO: cellGcmGetReport
- [E : PPU[1] Thread (CPUThread)[0x00448064]]: TODO: cellGcmGetReport
- [E : PPU[1] Thread (CPUThread)[0x00448064]]: TODO: cellGcmGetReport
- [E : RSXThread]: TODO: cellGcmSetFrequencyDividerOperation(0x0)
- [E : RSXThread]: glUseProgram: opengl error 0x0502
- [E : RSXThread]: glStencilFunc: opengl error 0x0500
- [E : RSXThread]: glGetUniformLocation(0x3, tex0): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex1): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex2): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex3): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex4): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex5): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex6): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex7): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex8): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex9): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex10): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex11): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex12): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex13): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex14): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex15): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, vc466): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc256): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc257): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc258): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc259): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc264): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc265): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc266): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc260): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc261): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc262): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc263): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc396): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc465): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc464): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc404): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc402): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc405): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc467): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc403): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc462): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, scaleOffsetMat): opengl error 0x0502
- [W : PPU[1] Thread (CPUThread)[0x00454070]]: cellFont warning: cellFontRenderSurfaceInit(surface_addr=0x105937b0, buffer_addr=0x0, bufferWidthByte=4096, pixelSizeByte=1, w=1024, h=1024)
- [E : RSXThread]: TODO: cellGcmSetFrequencyDividerOperation(0x0)
- [E : RSXThread]: glUseProgram: opengl error 0x0502
- [E : RSXThread]: glStencilFunc: opengl error 0x0500
- [E : RSXThread]: glGetUniformLocation(0x3, tex0): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex1): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex2): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex3): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex4): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex5): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex6): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex7): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex8): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex9): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex10): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex11): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex12): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex13): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex14): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex15): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, vc466): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc256): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc257): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc258): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc259): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc264): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc265): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc266): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc260): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc261): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc262): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc263): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc396): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc465): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc464): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc404): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc402): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc405): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc467): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc403): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc462): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, scaleOffsetMat): opengl error 0x0502
- [W : RSXThread]: NV4097_SET_VERTEX_ATTRIB_OUTPUT_MASK: 1
- [W : RSXThread]: NV4097_SET_ZMIN_MAX_CONTROL: 11
- [E : RSXThread]: TODO: cellGcmSetFrequencyDividerOperation(0x0)
- [E : RSXThread]: glUseProgram: opengl error 0x0502
- [E : RSXThread]: glStencilFunc: opengl error 0x0500
- [E : RSXThread]: glGetUniformLocation(0x3, tex0): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex1): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex2): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex3): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex4): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex5): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex6): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex7): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex8): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex9): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex10): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex11): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex12): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex13): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex14): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex15): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, vc466): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc256): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc257): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc258): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc259): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc264): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc265): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc266): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc260): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc261): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc262): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc263): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc396): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc465): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc464): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc404): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc402): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc405): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc467): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc403): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc462): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, scaleOffsetMat): opengl error 0x0502
- [E : RSXThread]: TODO: cellGcmSetFrequencyDividerOperation(0x0)
- [E : RSXThread]: glUseProgram: opengl error 0x0502
- [E : RSXThread]: glStencilFunc: opengl error 0x0500
- [E : RSXThread]: glGetUniformLocation(0x3, tex0): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex1): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex2): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex3): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex4): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex5): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex6): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex7): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex8): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex9): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex10): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex11): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex12): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex13): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex14): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex15): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, vc466): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc256): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc257): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc258): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc259): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc264): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc265): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc266): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc260): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc261): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc262): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc263): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc396): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc465): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc464): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc404): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc402): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc405): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc467): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc403): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc462): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, scaleOffsetMat): opengl error 0x0502
- [E : RSXThread]: TODO: cellGcmSetFrequencyDividerOperation(0x0)
- [E : RSXThread]: glUseProgram: opengl error 0x0502
- [E : RSXThread]: glStencilFunc: opengl error 0x0500
- [E : RSXThread]: glGetUniformLocation(0x3, tex0): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex1): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex2): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex3): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex4): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex5): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex6): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex7): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex8): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex9): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex10): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex11): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex12): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex13): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex14): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex15): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, scaleOffsetMat): opengl error 0x0502
- [E : RSXThread]: TODO: cellGcmSetFrequencyDividerOperation(0x0)
- [E : RSXThread]: glUseProgram: opengl error 0x0502
- [E : RSXThread]: glStencilFunc: opengl error 0x0500
- [E : RSXThread]: glGetUniformLocation(0x3, tex0): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex1): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex2): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex3): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex4): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex5): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex6): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex7): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex8): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex9): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex10): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex11): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex12): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex13): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex14): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex15): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, scaleOffsetMat): opengl error 0x0502
- [E : RSXThread]: TODO: cellGcmSetFrequencyDividerOperation(0x0)
- [E : RSXThread]: glUseProgram: opengl error 0x0502
- [E : RSXThread]: glStencilFunc: opengl error 0x0500
- [E : RSXThread]: glGetUniformLocation(0x3, tex0): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex1): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex2): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex3): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex4): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex5): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex6): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex7): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex8): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex9): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex10): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex11): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex12): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex13): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex14): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex15): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, scaleOffsetMat): opengl error 0x0502
- [E : RSXThread]: TODO: cellGcmSetFrequencyDividerOperation(0x0)
- [E : RSXThread]: glUseProgram: opengl error 0x0502
- [E : RSXThread]: glStencilFunc: opengl error 0x0500
- [E : RSXThread]: glGetUniformLocation(0x3, tex0): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex1): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex2): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex3): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex4): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex5): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex6): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex7): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex8): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex9): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex10): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex11): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex12): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex13): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex14): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex15): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, vc466): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc256): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc257): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc258): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc259): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc264): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc265): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc266): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc260): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc261): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc262): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc263): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc396): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc465): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc464): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc404): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc402): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc405): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc467): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc403): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc462): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, scaleOffsetMat): opengl error 0x0502
- [E : RSXThread]: TODO: cellGcmSetFrequencyDividerOperation(0x0)
- [E : RSXThread]: glUseProgram: opengl error 0x0502
- [E : RSXThread]: glStencilFunc: opengl error 0x0500
- [E : RSXThread]: glGetUniformLocation(0x3, tex0): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex1): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex2): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex3): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex4): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex5): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex6): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex7): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex8): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex9): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex10): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex11): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex12): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex13): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex14): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex15): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, scaleOffsetMat): opengl error 0x0502
- [E : RSXThread]: TODO: cellGcmSetFrequencyDividerOperation(0x0)
- [E : RSXThread]: glUseProgram: opengl error 0x0502
- [E : RSXThread]: glStencilFunc: opengl error 0x0500
- [E : RSXThread]: glGetUniformLocation(0x3, tex0): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex1): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex2): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex3): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex4): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex5): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex6): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex7): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex8): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex9): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex10): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex11): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex12): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex13): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex14): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex15): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, scaleOffsetMat): opengl error 0x0502
- [E : RSXThread]: TODO: cellGcmSetLineStipple(0x0)
- [E : RSXThread]: TODO: cellGcmSetPolygonStipple(0x0)
- [E : RSXThread]: TODO: cellGcmSetZcullStatsEnable(0x0)
- [W : RSXThread]: NV4097_GET_REPORT: Unimplemented type 2
- [W : RSXThread]: NV4097_GET_REPORT: Unimplemented type 3
- [W : RSXThread]: NV4097_GET_REPORT: Unimplemented type 4
- [W : RSXThread]: NV4097_GET_REPORT: Unimplemented type 5
- [E : RSXThread]: TODO: cellGcmClearReportValue(0x2)
- [E : RSXThread]: TODO: cellGcmSetZcullStatsEnable(0x1)
- [W : RSXThread]: NV4097_SET_ANTI_ALIASING_CONTROL: ffff0001
- [W : RSXThread]: NV4097_INVALIDATE_L2: 1
- [W : RSXThread]: NV4097_SET_VERTEX_ATTRIB_INPUT_MASK: f0d
- [W : RSXThread]: NV4097_SET_VERTEX_ATTRIB_OUTPUT_MASK: 1
- [W : RSXThread]: NV4097_SET_VERTEX_ATTRIB_OUTPUT_MASK: 1
- [W : RSXThread]: NV4097_SET_ZMIN_MAX_CONTROL: 11
- [W : RSXThread]: NV4097_SET_VIEWPORT_OFFSET: 44200002
- [W : RSXThread]: NV4097_SET_VIEWPORT_OFFSET: 44200002
- [W : RSXThread]: NV4097_SET_ZMIN_MAX_CONTROL: 1
- [E : RSXThread]: TODO: cellGcmSetTwoSideLightEn(0x0)
- [W : RSXThread]: NV4097_SET_BLEND_ENABLE_MRT: e
- [W : RSXThread]: NV4097_SET_ANTI_ALIASING_CONTROL: ffff0001
- [W : RSXThread]: NV4097_SET_REDUCE_DST_COLOR: 0x 1
- [W : RSXThread]: NV4097_SET_VERTEX_ATTRIB_OUTPUT_MASK: 1
- [E : RSXThread]: TODO: unknown/illegal method [0x00001fec](0x0)
- [E : RSXThread]: NV4097_SET_POINT_PARAMS_ENABLE
- [W : RSXThread]: NV4097_SET_VERTEX_ATTRIB_OUTPUT_MASK: 1
- [E : RSXThread]: TODO: cellGcmSetTwoSideLightEn(0x0)
- [W : RSXThread]: NV4097_SET_VERTEX_ATTRIB_OUTPUT_MASK: 1
- [E : RSXThread]: TODO: cellGcmSetFrequencyDividerOperation(0x0)
- [E : RSXThread]: glUseProgram: opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, tex0): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex1): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex2): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex3): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex4): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex5): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex6): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex7): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex8): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex9): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex10): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex11): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex12): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex13): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex14): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex15): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, vc0): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc1): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc2): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc3): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc4): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc5): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc6): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc7): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc466): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc256): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc257): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc258): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc259): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc264): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc265): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc266): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc260): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc261): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc262): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc263): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc271): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc272): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc273): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc274): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc279): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc280): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc281): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc282): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc287): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc288): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc289): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc290): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc295): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc296): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc297): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc298): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc396): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc465): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc464): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc404): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc402): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc405): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc401): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc267): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc268): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc269): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc270): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc399): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc275): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc276): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc277): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc278): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc398): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc283): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc284): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc285): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc286): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc397): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc291): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc292): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc293): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc294): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc467): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc403): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc462): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc463): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc400): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc395): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc394): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc393): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc392): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc391): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc390): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, scaleOffsetMat): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, fc765532): opengl error 0x0502
- [W : RSXThread]: NV4097_SET_ZCULL_CONTROL0: 10
- [W : RSXThread]: NV4097_NO_OPERATION
- [W : RSXThread]: NV4097_SET_ZCULL_CONTROL0: 10
- [W : RSXThread]: NV4097_NO_OPERATION
- [E : PPU[1] Thread (CPUThread)[0x00448064]]: TODO: cellGcmGetReport
- [E : PPU[1] Thread (CPUThread)[0x00448064]]: TODO: cellGcmGetReport
- [E : PPU[1] Thread (CPUThread)[0x00448064]]: TODO: cellGcmGetReport
- [E : PPU[1] Thread (CPUThread)[0x00448064]]: TODO: cellGcmGetReport
- [W : PPU[1] Thread (CPUThread)[0x00454070]]: cellFont warning: cellFontRenderSurfaceInit(surface_addr=0x105937b0, buffer_addr=0x0, bufferWidthByte=4096, pixelSizeByte=1, w=1024, h=1024)
- [E : RSXThread]: TODO: cellGcmSetFrequencyDividerOperation(0x0)
- [E : RSXThread]: glUseProgram: opengl error 0x0502
- [E : RSXThread]: glStencilFunc: opengl error 0x0500
- [E : RSXThread]: glGetUniformLocation(0x3, tex0): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex1): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex2): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex3): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex4): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex5): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex6): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex7): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex8): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex9): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex10): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex11): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex12): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex13): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex14): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex15): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, vc466): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc256): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc257): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc258): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc259): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc264): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc265): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc266): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc260): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc261): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc262): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc263): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc396): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc465): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc464): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc404): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc402): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc405): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc467): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc403): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc462): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, scaleOffsetMat): opengl error 0x0502
- [E : RSXThread]: TODO: cellGcmSetFrequencyDividerOperation(0x0)
- [E : RSXThread]: glUseProgram: opengl error 0x0502
- [E : RSXThread]: glStencilFunc: opengl error 0x0500
- [E : RSXThread]: glGetUniformLocation(0x3, tex0): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex1): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex2): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex3): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex4): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex5): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex6): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex7): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex8): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex9): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex10): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex11): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex12): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex13): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex14): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex15): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, vc466): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc256): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc257): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc258): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc259): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc264): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc265): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc266): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc260): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc261): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc262): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc263): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc396): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc465): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc464): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc404): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc402): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc405): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc467): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc403): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc462): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, scaleOffsetMat): opengl error 0x0502
- [W : RSXThread]: NV4097_SET_VERTEX_ATTRIB_OUTPUT_MASK: 1
- [W : RSXThread]: NV4097_SET_ZMIN_MAX_CONTROL: 11
- [E : RSXThread]: TODO: cellGcmSetFrequencyDividerOperation(0x0)
- [E : RSXThread]: glUseProgram: opengl error 0x0502
- [E : RSXThread]: glStencilFunc: opengl error 0x0500
- [E : RSXThread]: glGetUniformLocation(0x3, tex0): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex1): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex2): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex3): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex4): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex5): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex6): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex7): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex8): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex9): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex10): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex11): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex12): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex13): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex14): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex15): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, vc466): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc256): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc257): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc258): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc259): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc264): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc265): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc266): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc260): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc261): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc262): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc263): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc396): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc465): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc464): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc404): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc402): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc405): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc467): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc403): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc462): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, scaleOffsetMat): opengl error 0x0502
- [E : RSXThread]: TODO: cellGcmSetFrequencyDividerOperation(0x0)
- [E : RSXThread]: glUseProgram: opengl error 0x0502
- [E : RSXThread]: glStencilFunc: opengl error 0x0500
- [E : RSXThread]: glGetUniformLocation(0x3, tex0): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex1): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex2): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex3): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex4): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex5): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex6): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex7): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex8): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex9): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex10): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex11): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex12): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex13): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex14): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex15): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, vc466): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc256): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc257): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc258): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc259): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc264): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc265): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc266): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc260): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc261): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc262): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc263): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc396): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc465): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc464): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc404): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc402): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc405): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc467): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc403): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc462): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, scaleOffsetMat): opengl error 0x0502
- [E : RSXThread]: TODO: cellGcmSetFrequencyDividerOperation(0x0)
- [E : RSXThread]: glUseProgram: opengl error 0x0502
- [E : RSXThread]: glStencilFunc: opengl error 0x0500
- [E : RSXThread]: glGetUniformLocation(0x3, tex0): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex1): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex2): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex3): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex4): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex5): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex6): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex7): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex8): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex9): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex10): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex11): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex12): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex13): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex14): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex15): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, scaleOffsetMat): opengl error 0x0502
- [E : RSXThread]: TODO: cellGcmSetFrequencyDividerOperation(0x0)
- [E : RSXThread]: glUseProgram: opengl error 0x0502
- [E : RSXThread]: glStencilFunc: opengl error 0x0500
- [E : RSXThread]: glGetUniformLocation(0x3, tex0): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex1): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex2): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex3): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex4): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex5): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex6): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex7): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex8): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex9): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex10): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex11): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex12): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex13): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex14): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex15): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, scaleOffsetMat): opengl error 0x0502
- [E : RSXThread]: TODO: cellGcmSetFrequencyDividerOperation(0x0)
- [E : RSXThread]: glUseProgram: opengl error 0x0502
- [E : RSXThread]: glStencilFunc: opengl error 0x0500
- [E : RSXThread]: glGetUniformLocation(0x3, tex0): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex1): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex2): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex3): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex4): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex5): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex6): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex7): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex8): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex9): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex10): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex11): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex12): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex13): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex14): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex15): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, scaleOffsetMat): opengl error 0x0502
- [E : RSXThread]: TODO: cellGcmSetFrequencyDividerOperation(0x0)
- [E : RSXThread]: glUseProgram: opengl error 0x0502
- [E : RSXThread]: glStencilFunc: opengl error 0x0500
- [E : RSXThread]: glGetUniformLocation(0x3, tex0): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex1): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex2): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex3): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex4): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex5): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex6): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex7): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex8): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex9): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex10): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex11): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex12): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex13): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex14): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex15): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, vc466): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc256): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc257): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc258): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc259): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc264): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc265): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc266): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc260): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc261): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc262): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc263): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc396): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc465): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc464): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc404): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc402): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc405): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc467): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc403): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, vc462): opengl error 0x0502
- [E : RSXThread]: glGetUniformLocation(0x3, scaleOffsetMat): opengl error 0x0502
- [E : RSXThread]: TODO: cellGcmSetFrequencyDividerOperation(0x0)
- [E : RSXThread]: glUseProgram: opengl error 0x0502
- [E : RSXThread]: glStencilFunc: opengl error 0x0500
- [E : RSXThread]: glGetUniformLocation(0x3, tex0): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex1): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex2): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex3): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex4): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex5): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex6): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex7): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex8): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex9): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex10): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex11): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex12): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex13): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex14): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex15): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, scaleOffsetMat): opengl error 0x0502
- [E : RSXThread]: TODO: cellGcmSetFrequencyDividerOperation(0x0)
- [E : RSXThread]: glUseProgram: opengl error 0x0502
- [E : RSXThread]: glStencilFunc: opengl error 0x0500
- [E : RSXThread]: glGetUniformLocation(0x3, tex0): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex1): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex2): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex3): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex4): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex5): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex6): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex7): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex8): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex9): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex10): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex11): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex12): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex13): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex14): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, tex15): opengl error 0x0502
- [E : RSXThread]: GetAddress(offset=0xff, location=0x1)
- [E : RSXThread]: Bad texture address=0x0
- [E : RSXThread]: glGetUniformLocation(0x3, scaleOffsetMat): opengl error 0x0502
- [E : RSXThread]: TODO: cellGcmSetLineStipple(0x0)
- [E : RSXThread]: TODO: cellGcmSetPolygonStipple(0x0)
- [E : RSXThread]: TODO: cellGcmSetZcullStatsEnable(0x0)
- [W : RSXThread]: NV4097_GET_REPORT: Unimplemented type 2
- [W : RSXThread]: NV4097_GET_REPORT: Unimplemented type 3
- [W : RSXThread]: NV4097_GET_REPORT: Unimplemented type 4
- [W : RSXThread]: NV4097_GET_REPORT: Unimplemented type 5
- [E : RSXThread]: TODO: cellGcmClearReportValue(0x2)
- [E : RSXThread]: TODO: cellGcmSetZcullStatsEnable(0x1)
- [W : RSXThread]: NV4097_SET_ANTI_ALIASING_CONTROL: ffff0001
- [W : RSXThread]: NV4097_INVALIDATE_L2: 1
- [W : RSXThread]: null cmd: addr=0x500cf000, put=0x28120d00, get=0xcf000
- [W : RSXThread]: null cmd: addr=0x500cf000, put=0x28120d00, get=0xcf000
- [W : RSXThread]: null cmd: addr=0x500cf000, put=0x28120d00, get=0xcf000
- [W : RSXThread]: null cmd: addr=0x500cf000, put=0x28120d00, get=0xcf000
- [W : PPU[110] Thread (FMOD mixer thread)[0x002cb78c]]: sys_event_queue_receive(equeue=100) aborted
- [W : PPU[48] Thread (301c79a0)[0x003baf90]]: sys_cond_wait(id=51) aborted
- [W : Audio Thread]: Audio aborted
- [W : SPU[109] Thread (FMOD mpeg stream decoder)[0x00015c3c]]: sys_spu_thread_receive_event(spuq=0x58) aborted
- [! : RSXThread]: RSX thread exit...
- [!]: Mutex(96) was owned by thread 110 (recursive=1)
- [!]: Mutex(97) was owned by thread 110 (recursive=1)
- [!]: Closing memory...
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