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Jun 3rd, 2013
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  1. debug: critical
  2. #locale settings
  3. locale:
  4.  #the choosen localization to load
  5.   load: en
  6.   #should the locale updated autmaticaly, (using the plugin updater)
  7.   auto-update: true
  8. #logging settings
  9. logging:
  10.  #should transactions be logged? (false/FILE/SQL/WEB) , (not used at this moment)
  11.   log: false
  12.   #the foramt how transactions should be logged, (not used at this moment)
  13.   log-format: ''
  14.   #should transactions be loggen on the web?
  15.   web-log: false
  16.   #web account name
  17.   web-account: ''
  18.   #web account id
  19.   web-id: 0
  20. #statistics
  21. statistics:
  22.   #enable or disable statistics
  23.   enabled: true
  24.   #metrics should be enabled?
  25.   metrics: false
  26. #trader types related settings
  27. trader:
  28.  #transaction related settings
  29.   transaction:
  30.    #sets if buying and selling should be done after clicking on a item twice in a row
  31.     double-click: false
  32.   #manager mode related settings
  33.   managing:
  34.    #the starting stock when opening a trader (buy/sell)
  35.     start-stock: sell
  36.     #right click toggling (instead of left click, which is default from 3.0+)
  37.     #if r.click toggling is enabled the item needs to be other than AIR. If not set to an item "stick" item will be used.
  38.     right-click: true
  39.     #item used to toggle between modes (air counts for anything)
  40.     item: 'air'
  41.     #special blocks used when setting prices and limits, format => 'item_id value'
  42.     special-blocks:
  43.    - dirt 0.01
  44.     - wood 0.1
  45.     - log 10
  46.     - cobblestone 100
  47.     - stone 10000
  48.   #stock related settings
  49.   stock:
  50.    #default starting stock (if this stock is set and not empty!, this does not apply for player traders)
  51.     start-stock: 'sell'
  52.     #default stock size in rows, min 1, max 6 (applied on creation)
  53.     size: 6
  54.     #default stock name format, how should be the traders stock named by default, {npc} tag for npc name
  55.     format: '{npc}''s shop'
  56.   #wallet related settings
  57.   wallet:
  58.    #default wallet type for traders (if set to infinite player traders will use "owner" type instead)
  59.     type: 'infinite'
  60.     #initial wallet money on creation (does not apply for player traders)
  61.     money: 0.0
  62.   #pattern related settings
  63.   pattern:
  64.    #default patterns applied to each market and server trader uppon creation (array setting)
  65.     defaults: []
  66.     #the file where patterns are saved
  67.     file: 'patterns.yml'
  68.   #book item related settings
  69.   books:
  70.    #the file where book datas are stored
  71.     file: 'books.yml'
  72.     #how should be books stored? (file)
  73.     store: 'file'
  74.   #player trader related settings
  75.   player:
  76.    #limits of player traders per player
  77.     limit: 1
  78.     #default stock size for player traders, if set overrides the stock.size setting
  79.     size: 2
  80.     #default stock name format, how should be the traders stock named by default, {npc} tag for npc name, and {player} for the traders owner
  81.     #if set overrides the stock.format setting
  82.     format: '{npc}''s shop, {player}''s company'
  83.   #ui related settings
  84.   ui:
  85.    #item that will "link" to sell stock
  86.     sell: wool:1
  87.     #item that will "link" to buy stock
  88.     buy: wool:2
  89.     #item that will "link" back to a basic stock
  90.     back: wool:14
  91.     #item that will "link" to price managing
  92.     price: wool:15
  93.     #item that will "link" to limit managing
  94.     limit: wool:3
  95.     #item that will "unlock" the stock for eiding
  96.     lock: wool:4
  97.     #item that will "lock" the stock (saving all changes)
  98.     unlock: wool:5
  99.   #denizen support related settings
  100.   denizen:
  101. banker:
  102. auction:
  103. #planned
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