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- configVersion 7
- //========================================
- bindset 10
- unbindall
- bind "ESCAPE" "toggleMainMenu"
- bind "1" "_weap0"
- bind "2" "_weap1"
- bind "3" "_weap2"
- bind "4" "_weap3"
- bind "5" "_weap4"
- bind "6" "_weap5"
- bind "7" "_weap6"
- bind "8" "_weap7"
- bind "9" "_weap8"
- bind "0" "_weap9"
- bind "TAB" "_mpScoreboard"
- bind "Q" "_sprint"
- bind "W" "_moveforward"
- bind "E" "_quickuse"
- bind "R" "_attack2"
- bind "T" "messagemode"
- bind "I" "ReportBadPlayerTeleport"
- bind "P" "ReportBadPlayerSpawn"
- bind "A" "_moveLeft"
- bind "S" "_moveback"
- bind "D" "_moveRight"
- bind "F" "_use"
- bind "G" "_supermeter"
- bind "H" "BecomeDemon"
- bind "LSHIFT" "_voicechat_talk"
- bind "X" "_activateAbility"
- bind "C" "_crouch"
- bind "V" "BecomeDemon"
- bind "B" "BecomeDemon"
- bind "N" "BecomeDemon"
- bind "M" "BecomeDemon"
- bind "SPACE" "_jump"
- bind "F1" "_quick0"
- bind "F2" "_quick1"
- bind "F3" "_quick2"
- bind "F4" "_quick3"
- bind "F12" "screenshot"
- bind "UPARROW" "_taunt0"
- bind "LEFTARROW" "_taunt3"
- bind "RIGHTARROW" "_taunt1"
- bind "DOWNARROW" "_taunt2"
- bind "JOY1" "_jump"
- bind "JOY2" "_crouch"
- bind "JOY3" "_supermeter"
- bind "JOY4" "_use"
- bind "JOY5" "_quickUse"
- bind "JOY6" "_changeWeapon"
- bind "JOY7" "_sprint"
- bind "JOY8" "_attack2"
- bind "JOY9" "toggleMainMenu"
- bind "JOY10" "_mpScoreboard"
- bind "JOY_STICK1_UP" "_moveforward"
- bind "JOY_STICK1_DOWN" "_moveback"
- bind "JOY_STICK1_LEFT" "_moveleft"
- bind "JOY_STICK1_RIGHT" "_moveright"
- bind "JOY_STICK2_UP" "_lookup"
- bind "JOY_STICK2_DOWN" "_lookdown"
- bind "JOY_STICK2_LEFT" "_lookleft"
- bind "JOY_STICK2_RIGHT" "_lookright"
- bind "JOY_TRIGGER1" "_zoom _altfire"
- bind "JOY_TRIGGER2" "_attack1"
- bind "JOY_DPAD_UP" "_quick0"
- bind "JOY_DPAD_DOWN" "_quick2"
- bind "JOY_DPAD_LEFT" "_quick3"
- bind "JOY_DPAD_RIGHT" "_quick1"
- bind "MOUSE1" "_attack1"
- bind "MOUSE2" "_zoom _altfire"
- bind "MOUSE3" "_attack2"
- bind "MWHEELDOWN" "_changeWeapon"
- bind "MWHEELUP" "_changeWeapon"
- //========================================
- bindset 9
- unbindall
- bind "TAB" "_mpScoreboard"
- bind "JOY10" "_mpScoreboard"
- //========================================
- bindset 8
- unbindall
- bind "JOY1" "_jump"
- //========================================
- bindset 7
- unbindall
- //========================================
- bindset 6
- unbindall
- bind "W" "_moveforward"
- bind "A" "_moveLeft"
- bind "S" "_moveback"
- bind "D" "_moveRight"
- bind "C" "_crouch"
- bind "SPACE" "_jump"
- bind "JOY1" "_jump"
- bind "JOY2" "_crouch"
- bind "JOY_STICK1_UP" "_moveforward"
- bind "JOY_STICK1_DOWN" "_moveback"
- bind "JOY_STICK1_LEFT" "_moveleft"
- bind "JOY_STICK1_RIGHT" "_moveright"
- bind "JOY_STICK2_UP" "_lookup"
- bind "JOY_STICK2_DOWN" "_lookdown"
- bind "JOY_STICK2_LEFT" "_lookleft"
- bind "JOY_STICK2_RIGHT" "_lookright"
- //========================================
- bindset 5
- unbindall
- bind "ESCAPE" "toggleMainMenu _menuCancel"
- bind "TAB" "_mpScoreboard"
- bind "Q" "spectator_showHackModules _use"
- bind "W" "_moveforward"
- bind "E" "demo_nextPerspective _crouch"
- bind "R" "spectator_changeLoadout _jump"
- bind "A" "_moveLeft"
- bind "S" "_moveback"
- bind "D" "_moveRight"
- bind "F" "demo_nextPlayer _attack1"
- bind "G" "demo_previousPlayer _changeWeapon"
- bind "C" "spectator_localPerspective _activateAbility"
- bind "SPACE" "_attack2 _respawn"
- bind "F12" "screenshot"
- bind "JOY1" "spectator_localPerspective _activateAbility _attack2"
- bind "JOY2" "demo_nextPerspective _crouch _menuCancel"
- bind "JOY3" "spectator_showHackModules _use _respawn"
- bind "JOY4" "spectator_changeLoadout _jump"
- bind "JOY5" "demo_previousPlayer _attack1"
- bind "JOY6" "demo_nextPlayer _changeWeapon"
- bind "JOY9" "toggleMainMenu"
- bind "JOY10" "_mpScoreboard"
- bind "JOY_STICK2_UP" "_lookup"
- bind "JOY_STICK2_DOWN" "_lookdown"
- bind "JOY_STICK2_LEFT" "_lookleft"
- bind "JOY_STICK2_RIGHT" "_lookright"
- bind "JOY_TRIGGER1" "_altfire"
- bind "JOY_TRIGGER2" "_zoom"
- bind "JOY_DPAD_UP" "_resetCamera _sprint"
- bind "JOY_DPAD_DOWN" "_quick2"
- bind "JOY_DPAD_LEFT" "_quick3"
- bind "JOY_DPAD_RIGHT" "_quick1"
- bind "MOUSE1" "_zoom"
- bind "MOUSE2" "_altfire"
- bind "MOUSE3" "_resetCamera _sprint"
- //========================================
- bindset 4
- unbindall
- bind "ESCAPE" "toggleMainMenu"
- bind "TAB" "_mpScoreboard"
- bind "W" "_moveforward"
- bind "T" "messagemode"
- bind "A" "_moveLeft"
- bind "S" "_moveback"
- bind "D" "_moveRight"
- bind "F12" "screenshot"
- bind "JOY1" "_jump"
- bind "JOY2" "_crouch"
- bind "JOY3" "_activateAbility"
- bind "JOY4" "demo_nextPerspective _use"
- bind "JOY5" "demo_previousPlayer"
- bind "JOY6" "demo_nextPlayer"
- bind "JOY8" "_resetCamera _sprint"
- bind "JOY9" "toggleMainMenu"
- bind "JOY10" "DemoTimePause"
- bind "JOY_STICK1_UP" "_moveforward"
- bind "JOY_STICK1_DOWN" "_moveback"
- bind "JOY_STICK1_LEFT" "_moveleft"
- bind "JOY_STICK1_RIGHT" "_moveright"
- bind "JOY_STICK2_UP" "_lookup"
- bind "JOY_STICK2_DOWN" "_lookdown"
- bind "JOY_STICK2_LEFT" "_lookleft"
- bind "JOY_STICK2_RIGHT" "_lookright"
- bind "JOY_DPAD_UP" "_resetCamera _quick0"
- bind "JOY_DPAD_DOWN" "_quick2"
- bind "JOY_DPAD_LEFT" "_quick3"
- bind "JOY_DPAD_RIGHT" "_quick1"
- //========================================
- bindset 3
- unbindall
- bind "ESCAPE" "toggleMainMenu"
- bind "1" "_weap0"
- bind "2" "_weap1"
- bind "3" "_weap2"
- bind "4" "_weap3"
- bind "5" "_weap4"
- bind "6" "_weap5"
- bind "7" "_weap6"
- bind "8" "_weap7"
- bind "9" "_weap8"
- bind "0" "_weap9"
- bind "TAB" "_mpScoreboard"
- bind "Q" "_demonFlyUp"
- bind "W" "_moveforward"
- bind "E" "_use"
- bind "R" "_reload"
- bind "T" "messagemode"
- bind "I" "ReportBadPlayerTeleport"
- bind "P" "ReportBadPlayerSpawn"
- bind "LCTRL" "_CHANGEWEAPON"
- bind "A" "_moveLeft"
- bind "S" "_moveback"
- bind "D" "_moveRight"
- bind "F" "_weapprev"
- bind "G" "_weapnext"
- bind "H" "BecomeDemon"
- bind "LSHIFT" "_voicechat_talk"
- bind "Z" "_demonFlyDown"
- bind "C" "_crouch"
- bind "V" "BecomeDemon"
- bind "B" "BecomeDemon"
- bind "N" "BecomeDemon"
- bind "M" "BecomeDemon"
- bind "SPACE" "_jump"
- bind "F1" "_quick0"
- bind "F2" "_quick1"
- bind "F3" "_quick2"
- bind "F4" "_quick3"
- bind "F12" "screenshot"
- bind "JOY1" "_jump"
- bind "JOY2" "_crouch"
- bind "JOY4" "_activateAbility _profile"
- bind "JOY5" "_quickUse"
- bind "JOY7" "_sprint"
- bind "JOY8" "_attack2"
- bind "JOY9" "toggleMainMenu"
- bind "JOY10" "_mpScoreboard"
- bind "JOY_STICK1_UP" "_moveforward"
- bind "JOY_STICK1_DOWN" "_moveback"
- bind "JOY_STICK1_LEFT" "_moveleft"
- bind "JOY_STICK1_RIGHT" "_moveright"
- bind "JOY_STICK2_UP" "_lookup"
- bind "JOY_STICK2_DOWN" "_lookdown"
- bind "JOY_STICK2_LEFT" "_lookleft"
- bind "JOY_STICK2_RIGHT" "_lookright"
- bind "JOY_TRIGGER1" "_zoom _altfire"
- bind "JOY_TRIGGER2" "_attack1"
- bind "JOY_DPAD_UP" "_quick0"
- bind "JOY_DPAD_DOWN" "_quick2"
- bind "JOY_DPAD_LEFT" "_quick3"
- bind "JOY_DPAD_RIGHT" "_quick1"
- bind "MOUSE1" "_attack1"
- bind "MOUSE2" "_zoom _altfire"
- bind "MOUSE3" "_quickuse"
- //========================================
- bindset 2
- unbindall
- bind "ESCAPE" "toggleMainMenu"
- bind "1" "_weap0"
- bind "2" "_weap1"
- bind "3" "_weap2"
- bind "4" "_weap3"
- bind "5" "_weap4"
- bind "6" "_weap5"
- bind "7" "_weap6"
- bind "8" "_weap7"
- bind "9" "_weap8"
- bind "0" "_weap9"
- bind "TAB" "_mpScoreboard"
- bind "Q" "_sprint"
- bind "W" "_moveforward"
- bind "E" "_quickuse"
- bind "R" "_attack2"
- bind "T" "messagemode"
- bind "A" "_moveLeft"
- bind "S" "_moveback"
- bind "D" "_moveRight"
- bind "F" "_use"
- bind "G" "_supermeter"
- bind "LSHIFT" "_voicechat_talk"
- bind "X" "_activateAbility"
- bind "C" "_crouch"
- bind "SPACE" "_jump"
- bind "F12" "screenshot"
- bind "UPARROW" "_taunt0"
- bind "LEFTARROW" "_taunt3"
- bind "RIGHTARROW" "_taunt1"
- bind "DOWNARROW" "_taunt2"
- bind "JOY1" "_jump"
- bind "JOY2" "_crouch"
- bind "JOY3" "_supermeter"
- bind "JOY4" "_use"
- bind "JOY5" "_quickUse"
- bind "JOY6" "_changeWeapon"
- bind "JOY7" "_sprint"
- bind "JOY8" "_attack2"
- bind "JOY9" "toggleMainMenu"
- bind "JOY10" "_mpScoreboard"
- bind "JOY_STICK1_UP" "_moveforward"
- bind "JOY_STICK1_DOWN" "_moveback"
- bind "JOY_STICK1_LEFT" "_moveleft"
- bind "JOY_STICK1_RIGHT" "_moveright"
- bind "JOY_STICK2_UP" "_lookup"
- bind "JOY_STICK2_DOWN" "_lookdown"
- bind "JOY_STICK2_LEFT" "_lookleft"
- bind "JOY_STICK2_RIGHT" "_lookright"
- bind "JOY_TRIGGER1" "_zoom _altfire"
- bind "JOY_TRIGGER2" "_attack1"
- bind "JOY_DPAD_UP" "_taunt0"
- bind "JOY_DPAD_DOWN" "_taunt2"
- bind "JOY_DPAD_LEFT" "_taunt3"
- bind "JOY_DPAD_RIGHT" "_taunt1"
- bind "MOUSE1" "_attack1"
- bind "MOUSE2" "_zoom _altfire"
- bind "MOUSE3" "_attack2"
- bind "MWHEELDOWN" "_changeWeapon"
- bind "MWHEELUP" "_changeWeapon"
- //========================================
- bindset 1
- unbindall
- bind "ESCAPE" "toggleMainMenu"
- bind "TAB" "_mpScoreboard"
- bind "Q" "_changeWeapon"
- bind "W" "_moveforward"
- bind "E" "_quickuse"
- bind "T" "messagemode"
- bind "U" "devgui 1"
- bind "I" "ReportBadPlayerTeleport"
- bind "O" "ReportBadPlayerSpawn Location"
- bind "P" "ReportBadPlayerSpawn Logic"
- bind "A" "_moveLeft"
- bind "S" "_moveback"
- bind "D" "_moveRight"
- bind "F" "_attack2"
- bind "H" "BecomeDemon player/mp/demonplayer_harvester"
- bind "J" "GivePowerWeapon weapon/player/mp/power/bfg"
- bind "K" "GivePowerWeapon weapon/player/mp/power/gauss_rifle"
- bind "L" "GivePowerWeapon weapon/player/mp/power/chainsaw"
- bind "LSHIFT" "_voicechat_talk"
- bind "X" "_activateAbility"
- bind "C" "_crouch"
- bind "V" "BecomeDemon player/mp/demonplayer_revenant"
- bind "B" "BecomeDemon player/mp/demonplayer_baron"
- bind "N" "BecomeDemon player/mp/demonplayer_prowler"
- bind "M" "BecomeDemon player/mp/demonplayer_mancubus"
- bind "SPACE" "_jump"
- bind "F1" "_taunt0"
- bind "F2" "_taunt1"
- bind "F3" "_taunt2"
- bind "F4" "_taunt3"
- bind "F12" "screenshot"
- bind "UPARROW" "_taunt0"
- bind "LEFTARROW" "_taunt3"
- bind "RIGHTARROW" "_taunt1"
- bind "DOWNARROW" "_taunt2"
- bind "JOY1" "_jump"
- bind "JOY2" "_crouch"
- bind "JOY4" "_profile"
- bind "JOY5" "_quickUse"
- bind "JOY6" "_changeWeapon"
- bind "JOY8" "_attack2"
- bind "JOY9" "toggleMainMenu"
- bind "JOY10" "_mpScoreboard"
- bind "JOY_STICK1_UP" "_moveforward"
- bind "JOY_STICK1_DOWN" "_moveback"
- bind "JOY_STICK1_LEFT" "_moveleft"
- bind "JOY_STICK1_RIGHT" "_moveright"
- bind "JOY_STICK2_UP" "_lookup"
- bind "JOY_STICK2_DOWN" "_lookdown"
- bind "JOY_STICK2_LEFT" "_lookleft"
- bind "JOY_STICK2_RIGHT" "_lookright"
- bind "JOY_TRIGGER1" "_zoom _altfire"
- bind "JOY_TRIGGER2" "_attack1"
- bind "JOY_DPAD_UP" "_taunt0"
- bind "JOY_DPAD_DOWN" "_taunt2"
- bind "JOY_DPAD_LEFT" "_taunt3"
- bind "JOY_DPAD_RIGHT" "_taunt1"
- bind "MOUSE1" "_attack1"
- bind "MOUSE2" "_zoom _altfire"
- bind "MOUSE3" "_attack2"
- bind "MOUSE4" "_quickuse"
- bind "MWHEELDOWN" "_changeWeapon"
- bind "MWHEELUP" "_changeWeapon"
- //========================================
- bindset 0
- unbindall
- bind "ESCAPE" "toggleMainMenu"
- bind "1" "_weap0"
- bind "2" "_weap1"
- bind "3" "_weap2"
- bind "4" "_weap3"
- bind "5" "_weap4"
- bind "6" "_weap5"
- bind "7" "_weap6"
- bind "8" "_weap7"
- bind "TAB" "_inventory"
- bind "Q" "_changeWeapon"
- bind "W" "_moveforward"
- bind "E" "_use"
- bind "R" "_reload"
- bind "T" "_supermeter"
- bind "LCTRL" "_quickuse"
- bind "A" "_moveLeft"
- bind "S" "_moveback"
- bind "D" "_moveRight"
- bind "F" "_attack2"
- bind "G" "_quick3"
- bind "LSHIFT" "_walk"
- bind "Z" "_weapprev"
- bind "X" "_weapnext"
- bind "C" "_crouch"
- bind "LALT" "_objectives"
- bind "SPACE" "_jump"
- bind "F1" "_quick0"
- bind "F2" "_quick2"
- bind "F12" "screenshot"
- bind "JOY1" "_jump"
- bind "JOY2" "_crouch"
- bind "JOY3" "_quick3"
- bind "JOY4" "_supermeter"
- bind "JOY5" "_quickuse"
- bind "JOY6" "_changeWeapon"
- bind "JOY8" "_attack2 _use"
- bind "JOY9" "toggleMainMenu"
- bind "JOY10" "_inventory"
- bind "JOY_STICK1_UP" "_moveforward"
- bind "JOY_STICK1_DOWN" "_moveback"
- bind "JOY_STICK1_LEFT" "_moveleft"
- bind "JOY_STICK1_RIGHT" "_moveright"
- bind "JOY_STICK2_UP" "_lookup"
- bind "JOY_STICK2_DOWN" "_lookdown"
- bind "JOY_STICK2_LEFT" "_lookleft"
- bind "JOY_STICK2_RIGHT" "_lookright"
- bind "JOY_TRIGGER1" "_zoom _altfire"
- bind "JOY_TRIGGER2" "_attack1"
- bind "JOY_DPAD_UP" "_reload"
- bind "JOY_DPAD_DOWN" "_objectives"
- bind "JOY_DPAD_LEFT" "_quick0"
- bind "JOY_DPAD_RIGHT" "_quick2"
- bind "MOUSE1" "_attack1"
- bind "MOUSE2" "_zoom _altfire"
- bind "MOUSE3" "_quickuse"
- bind "MWHEELDOWN" "_weapprev"
- bind "MWHEELUP" "_weapnext"
- //========================================
- m_smooth "1"
- vt_pageImageSizeUnique "16384"
- vt_pageImageSizeVmtr "16384"
- r_windowPosY "31"
- r_windowPosX "8"
- r_windowHeight "1361"
- r_windowWidth "2544"
- r_mode "22"
- r_physicalPagesAspectRatio "1"
- r_vmtrPhysicalPagesAspectRatio "1"
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