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  1. Using configuration source: "C:\Users\Jaz\AppData\Local\springsettings.cfg"
  2. [CMyMath::Init] CPU SSE mask: 127, flags:
  3. SSE 1.0: 1, SSE 2.0: 1
  4. SSE 3.0: 1, SSSE 3.0: 1
  5. SSE 4.1: 1, SSE 4.2: 1
  6. SSE 4.0A: 0, SSE 5.0A: 0
  7. using streflop SSE FP-math mode, CPU supports SSE instructions
  8. [Watchdog] Installed (timeout: 10sec)
  9. OS: Microsoft Windows
  10. Microsoft Windows 7 Home Premium Edition, 64-bit Service Pack 1 (build 7601)
  11. Intel(R) Core(TM) i7-2630QM CPU @ 2.00GHz; 8043MB RAM, 16085MB pagefile
  12. OS: emulated 32bit mode
  13. Available log sections: KeyBindings, CSMFGroundTextures, BumpWater, DynWater, SkyBox, FarTextureHandler, ModelDrawer, OBJParser, WorldObjectModelRenderer, Texture, Font, CollisionVolume, GroundMoveType, Path, UnitScript, AutohostInterface, ArchiveScanner, VFS, Sound
  14. Enabled log sections: Sound(LOG_LEVEL_INFO)
  15. Enable or disable log sections using the LogSections configuration key
  16. or the SPRING_LOG_SECTIONS environment variable (both comma separated).
  17. Use "none" to disable the default log sections.
  18. LogOutput initialized.
  19. Spring 84.0
  20. Build date/time: Nov 22 2011 00:28:02
  21. Build environment: boost-104600, GNU libstdc++ version 20100429
  22. Compiler: gcc-4.4.4
  23. Using read-write data directory: C:\Program Files (x86)\Spring\
  24. Using read-only data directory: C:\Users\Jaz\Documents\My Games\Spring\
  25. Scanning: C:\Users\Jaz\Documents\My Games\Spring\maps
  26. Scanning: C:\Users\Jaz\Documents\My Games\Spring\mods
  27. Scanning: C:\Program Files (x86)\Spring\maps
  28. Scanning: C:\Program Files (x86)\Spring\base
  29. Scanning: C:\Program Files (x86)\Spring\games
  30. Scanning: C:\Program Files (x86)\Spring\mods
  31. Supported Video modes: 1366x768, 1360x768, 1280x768, 1280x720, 1280x600, 1024x768, 800x600, 640x480, 640x400, 512x384, 400x300, 320x240, 320x200
  32. Video mode set to 1366x768/32bit
  33. [f=0000000] SDL: 1.2.10
  34. [f=0000000] GL version: 4.2.0
  35. [f=0000000] GL vendor: NVIDIA Corporation
  36. [f=0000000] GL renderer: GeForce GT 540M/PCI/SSE2
  37. [f=0000000] GLSL version: 4.20 NVIDIA via Cg compiler
  38. [f=0000000] GLEW version: 1.5.8
  39. [f=0000000] GL info: FBO=1 NPOT=1 24bitDepth=1 ATiHacks=0
  40. [f=0000000] Joysticks found: 0
  41. [f=0000000] Warning: Joystick 0 not found
  42. [f=0000000] Loading startscript from: script.txt
  43. [f=0000000] Connecting to local server
  44. [f=0000000] Binding UDP socket to IP (v4) 212.219.225.38 port 8452
  45. [f=0000000] [UDPListener] successfully bound socket on port 8452
  46. [f=0000000] PreGame::StartServer: 10 ms
  47. [f=0000000] Starting demo recording
  48. [f=0000000] [Sound] OpenAL info:
  49. [f=0000000] [Sound] Available Devices:
  50. [f=0000000] [Sound] DirectSound Software
  51. [f=0000000] [Sound] Device: DirectSound Software
  52. [f=0000000] [Sound] Vendor: OpenAL Community
  53. [f=0000000] [Sound] Version: 1.1 ALSOFT 1.11.753
  54. [f=0000000] [Sound] Renderer: OpenAL Soft
  55. [f=0000000] [Sound] AL Extensions: AL_EXTX_buffer_sub_data AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_OFFSET AL_EXTX_sample_buffer_object AL_EXT_source_distance_model AL_LOKI_quadriphonic
  56. [f=0000000] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_disconnect ALC_EXT_EFX ALC_EXTX_thread_local_context
  57. [f=0000000] [Sound] EFX Enabled: yes
  58. [f=0000000] [Sound] Max Sounds: 10
  59. [f=0000000] Using map: Tabula-v4
  60. [f=0000000] Using game: Balanced Annihilation V7.62
  61. [f=0000000] Using game archive: ba762.sdz
  62. [f=0000000] recording demo: demos/20111202_224103_Tabula-v4_84.0.sdf
  63. [f=0000000] PreGame::GameDataReceived: 835 ms
  64. [f=0000000] User number 0 (team 0, allyteam 0)
  65. [f=0000000] Warning: AI Interface property 'supportsLookup' could not be found.
  66. [f=0000000] Loading Radar Icons
  67. [f=0000000] Loading GameData Definitions
  68. [f=0000000] Loading all definitions: 0.283000
  69. [f=0000000] Game::LoadDefs (GameData): 338 ms
  70. [f=0000000] Loading Sound Definitions
  71. [f=0000000] [Sound] parsed 27 sounds from gamedata/sounds.lua
  72. [f=0000000] Game::LoadDefs (Sound): 2 ms
  73. [f=0000000] Parsing Map Information
  74. [f=0000000] Loading SMF
  75. [f=0000000] Loading Map (101 MB)
  76. [f=0000000] Creating Smooth Height Mesh
  77. [f=0000000] SmoothHeightMesh::MakeSmoothMesh: 256 ms
  78. [f=0000000] Creating QuadField & CEGs
  79. [f=0000000] Number of damage types: 11
  80. [f=0000000] [RegisterAssimpModelParsers] supported Assimp model formats: *.3d;*.3ds;*.ac;*.ac3d;*.acc;*.ase;*.ask;*.b3d;*.blend;*.bvh;*.cob;*.csm;*.dae;*.dxf;*.enff;*.hmp;*.ifc;*.irr;*.irrmesh;*.lwo;*.lws;*.lxo;*.md2;*.md3;*.md5anim;*.md5camera;*.md5mesh;*.mdc;*.mdl;*.mesh.xml;*.mot;*.ms3d;*.ndo;*.nff;*.obj;*.off;*.pk3;*.ply;*.prj;*.q3o;*.q3s;*.raw;*.scn;*.smd;*.stl;*.ter;*.uc;*.vta;*.x;*.xml;
  81. [f=0000000] Creating Unit Textures
  82. [f=0000000] Loading Weapon Definitions
  83. [f=0000000] Loading Unit Definitions
  84. [f=0000000] Loading Feature Definitions
  85. [f=0000000] Initializing Map Features
  86. [f=0000000] Reading Estimate PathCosts [8]
  87. [f=0000000] Reading Estimate PathCosts [32]
  88. [f=0000000] [CPathManager] pathing data checksum: 458a0d85
  89. [f=0000000] Creating Sky
  90. [f=0000000] Creating ShadowHandler & DecalHandler
  91. [f=0000000] Creating GroundDrawer
  92. [f=0000000] Loading Tile Files
  93. [f=0000000] Reading Tile Map
  94. [f=0000000] Loading Square Textures
  95. [f=0000000] CSMFGroundTextures::ConvolveHeightMap: 7 ms
  96. [f=0000000] Creating TreeDrawer
  97. [f=0000000] Creating ProjectileDrawer & UnitDrawer
  98. [f=0000000] Creating Projectile Textures
  99. [f=0000000] Creating Water
  100. [f=0000000] Game::LoadInterface (Camera&Mouse): 154 ms
  101. [f=0000000] Game::LoadInterface (Console): 2 ms
  102. [f=0000000] Loading LuaRules
  103. [f=0000000] Loaded gadget: No Self-D <unit_prevent_share_selfd.lua>
  104. [f=0000000] Loaded gadget: Air Release <unit_air_release_manager.lua>
  105. [f=0000000] Loaded gadget: AirPlantParents <unit_air_plants.lua>
  106. [f=0000000] Loaded gadget: Bomber Control <unit_bomber_control.lua>
  107. [f=0000000] Loaded gadget: Commando Watch <unit_commando_watch.lua>
  108. [f=0000000] Loaded gadget: DGun CmdType Fix <unit_dgun_cmdtype_fix.lua>
  109. [f=0000000] Loaded gadget: DirectControl <unit_direct_control.lua>
  110. [f=0000000] Loaded gadget: DragonsDisguise <unit_set_neutral.lua>
  111. [f=0000000] Loaded gadget: Dynamic collision volume & Hitsphere Scaledown <unit_dynamic_collision_volume.lua>
  112. [f=0000000] Loaded gadget: Energy Conversion <game_energy_conversion.lua>
  113. [f=0000000] Loaded gadget: FinishedBuilding <unit_finished_building.lua>
  114. [f=0000000] Loaded gadget: Game End <game_end.lua>
  115. [f=0000000] Loaded gadget: Initial Spawn <game_initial_spawn.lua>
  116. [f=0000000] Loaded gadget: Juno Damage <unit_juno_damage.lua>
  117. [f=0000000] Loaded gadget: Lightning Spash Damage <unit_lightning_splash_dmg.lua>
  118. [f=0000000] Loaded gadget: Los_Only_Sounds <unit_los_only_sounds.lua>
  119. [f=0000000] Loaded gadget: MissileControl <unit_missile_delay.lua>
  120. [f=0000000] Loaded gadget: Napalm <lups_napalm.lua>
  121. [f=0000000] Loaded gadget: No Land Damage <unit_no_land_damage.lua>
  122. [f=0000000] Loaded gadget: No Self Pwn <unit_noselfpwn.lua>
  123. [f=0000000] Loaded gadget: NoCost <cmd_nocost.lua>
  124. [f=0000000] Loaded gadget: Paralyse Multiplier <unit_paralyze_multiplier.lua>
  125. [f=0000000] Loaded gadget: Passive Builders II <unit_passive_builders_ii.lua>
  126. [f=0000000] Loaded gadget: Prevent Lab Hax <unit_prevent_lab_hax.lua>
  127. [f=0000000] Loaded gadget: Prevent Load Hax <unit_prevent_load_hax.lua>
  128. [f=0000000] Loaded gadget: Prevent Outside Aircraft hacks <unit_prevent_aircraft_hax.lua>
  129. [f=0000000] Loaded gadget: Prevent Range Hax <unit_prevent_range_hax.lua>
  130. [f=0000000] Loaded gadget: Prevent Strange Orders <unit_prevent_strange_orders.lua>
  131. [f=0000000] Loaded gadget: Reclaim Fix <unit_reclaim_fix.lua>
  132. [f=0000000] Loaded gadget: Reclaim flash <gfx_reclaim_flash.lua>
  133. [f=0000000] Loaded gadget: ShieldDrain <unit_shield_watch.lua>
  134. [f=0000000] Loaded gadget: Shockwaves <lups_shockwaves.lua>
  135. [f=0000000] Loaded gadget: Start Point Remover Gadget <init_start_point_remover_gadget.lua>
  136. [f=0000000] Loaded gadget: Stealthy Passengers <unit_stealthy_passengers.lua>
  137. [f=0000000] Loaded gadget: Takeoff Fix <unit_air_takeoff.lua>
  138. [f=0000000] Loaded gadget: Team Resourcing <game_team_resources.lua>
  139. [f=0000000] Loaded gadget: fx_reclaim_shards <fx_reclaim_shards.lua>
  140. [f=0000000] Loaded gadget: lups_wrapper.lua <lups_wrapper.lua>
  141. [f=0000000] Loaded gadget: mo_combomb_full_damage <mo_combomb_full_damage.lua>
  142. [f=0000000] Loaded gadget: mo_enemywrecks <mo_enemywrecks.lua>
  143. [f=0000000] Loaded gadget: mo_noshare <mo_noshare.lua>
  144. [f=0000000] Loaded gadget: prevent_flying_com_wrecks <unit_prevent_flying_com_wrecks.lua>
  145. [f=0000000] Loaded gadget: Area Attack <areaattack.lua>
  146. [f=0000000] Loaded gadget: C Is For Control <comiscontrol.lua>
  147. [f=0000000] Loaded gadget: Coop II <mo_coop_ii.lua>
  148. [f=0000000] Loaded gadget: Team Com Ends <teamcomends.lua>
  149. [f=0000000] Loaded gadget: LupsSyncedManager <lups_manager.lua>
  150. [f=0000000] Loaded gadget: Mex Upgrader Gadget <unit_mex_upgrader.lua>
  151. [f=0000000] Loaded gadget: Air Release <unit_air_release_manager.lua>
  152. [f=0000000] Loaded gadget: AirPlantParents <unit_air_plants.lua>
  153. [f=0000000] Loaded gadget: DragonsDisguise <unit_set_neutral.lua>
  154. [f=0000000] Loaded gadget: Dynamic collision volume & Hitsphere Scaledown <unit_dynamic_collision_volume.lua>
  155. [f=0000000] Loaded gadget: FinishedBuilding <unit_finished_building.lua>
  156. [f=0000000] Loaded gadget: Los_Only_Sounds <unit_los_only_sounds.lua>
  157. [f=0000000] Loaded gadget: MissileControl <unit_missile_delay.lua>
  158. [f=0000000] Loaded gadget: Napalm <lups_napalm.lua>
  159. [f=0000000] Loaded gadget: NoCost <cmd_nocost.lua>
  160. [f=0000000] Loaded gadget: Reclaim Fix <unit_reclaim_fix.lua>
  161. [f=0000000] Loaded gadget: Reclaim flash <gfx_reclaim_flash.lua>
  162. [f=0000000] Loaded gadget: ShieldDrain <unit_shield_watch.lua>
  163. [f=0000000] Loaded gadget: Shockwaves <lups_shockwaves.lua>
  164. [f=0000000] Loaded gadget: Start Point Remover Gadget <init_start_point_remover_gadget.lua>
  165. [f=0000000] Loaded gadget: Takeoff Fix <unit_air_takeoff.lua>
  166. [f=0000000] Loaded gadget: fx_reclaim_shards <fx_reclaim_shards.lua>
  167. [f=0000000] Loaded gadget: mo_enemywrecks <mo_enemywrecks.lua>
  168. [f=0000000] Loaded gadget: mo_greenfields <mo_greenfields.lua>
  169. [f=0000000] Loaded gadget: mo_noowner <mo_noowner.lua>
  170. [f=0000000] Loaded gadget: mo_noshare <mo_noshare.lua>
  171. [f=0000000] Loaded gadget: mo_nowrecks <mo_nowrecks.lua>
  172. [f=0000000] Loaded gadget: prevent_flying_com_wrecks <unit_prevent_flying_com_wrecks.lua>
  173. [f=0000000] Loaded gadget: Area Attack <areaattack.lua>
  174. [f=0000000] Loaded gadget: C Is For Control <comiscontrol.lua>
  175. [f=0000000] Loaded gadget: Coop II <mo_coop_ii.lua>
  176. [f=0000000] Loaded gadget: LupsSyncedManager <lups_manager.lua>
  177. [f=0000000] Loaded gadget: Mex Upgrader Gadget <unit_mex_upgrader.lua>
  178. [f=0000000] Loaded gadget: Lups <lups_wrapper.lua>
  179. [f=0000000] Loading LuaGaia
  180. [f=0000000] Loading LuaUI
  181. [f=0000000] This game has locked LuaUI access
  182. [f=0000000] Using LUAUI_DIRNAME = LuaUI/
  183. [f=0000000] Reloaded ctrlpanel from file: LuaUI/ctrlpanel.txt
  184. [f=0000000] LuaUI: bound F11 to the widget selector
  185. [f=0000000] LuaUI: bound CTRL+F11 to tweak mode
  186. [f=0000000] Hardware is incompatible with Xray shader requirements
  187. [f=0000000] Failed to load: minimap_startbox.lua (duplicate name)
  188. [f=0000000] Failed to load: unit_bomber_control.lua (duplicate name)
  189. [f=0000000] Failed to load: unit_buildspacing.lua (duplicate name)
  190. [f=0000000] Failed to load: unit_metal_maker.lua (Blacklisted)
  191. [f=0000000] Failed to load: autofirstbuildfacing.lua (duplicate name)
  192. [f=0000000] Failed to load: autoquit.lua (duplicate name)
  193. [f=0000000] Failed to load: camera_smooth_move.lua (duplicate name)
  194. [f=0000000] Failed to load: cmd_no_duplicate_orders.lua (duplicate name)
  195. [f=0000000] Failed to load: cmd_state_reverse_toggle.lua (duplicate name)
  196. [f=0000000] Failed to load: gui_advplayerslist.lua (duplicate name)
  197. [f=0000000] Failed to load: gui_build_eta.lua (duplicate name)
  198. [f=0000000] Failed to load: gui_buildspacing.lua (duplicate name)
  199. [f=0000000] Failed to load: gui_highlight_geos.lua (duplicate name)
  200. [f=0000000] Failed to load: gui_point_tracker.lua (duplicate name)
  201. [f=0000000] Failed to load: gui_prospector.lua (duplicate name)
  202. [f=0000000] Failed to load: gui_reclaiminfo.lua (duplicate name)
  203. [f=0000000] Hardware is incompatible with Xray shader requirements
  204. [f=0000000] Hardware is incompatible with Xray shader requirements
  205. [f=0000000] Failed to load: minimap_startbox.lua (duplicate name)
  206. [f=0000000] Failed to load: unit_customformations2.lua (duplicate name)
  207. [f=0000000] Failed to load: unit_customicons.lua (duplicate name)
  208. [f=0000000] Failed to load: unit_ghostradar.lua (duplicate name)
  209. [f=0000000] Failed to load: unit_ghostsite.lua (duplicate name)
  210. [f=0000000] Failed to load: unit_healthbars.lua (duplicate name)
  211. [f=0000000] Failed to load: unit_holdfire_fix.lua (duplicate name)
  212. [f=0000000] Failed to load: unit_immobile_buider.lua (duplicate name)
  213. [f=0000000] Failed to load: unit_stockpile.lua (duplicate name)
  214. [f=0000000] Loading widget from mod: Faction Change <gui_faction_change.lua> ...
  215. [f=0000000] Loading widget from mod: Commander Name Tags <unit_comm_nametags.lua> ...
  216. [f=0000000] Loading widget from user: HealthBars <unit_healthbars.lua> ...
  217. [f=0000000] Loading widget from user: Resource Bar Plus v1.1 <gui_resbarplus.lua> ...
  218. [f=0000000] Loading widget from user: AdvPlayersList <gui_advplayerslist.lua> ...
  219. [f=0000000] Loading widget from user: BuildETA <gui_build_eta.lua> ...
  220. [f=0000000] Loading widget from user: Cloak Fire State <unit_cloakfirestate.lua> ...
  221. [f=0000000] Loading widget from mod: Last Msg. Pos. <cmd_lastmsgpos.lua> ...
  222. [f=0000000] Loading widget from user: Initial Queue <unit_initial_queue.lua> ...
  223. [f=0000000] Loading widget from user: Autoquit <autoquit.lua> ...
  224. [f=0000000] Loading widget from user: ShareUnits <cmd_shareunits.lua> ...
  225. [f=0000000] Loading widget from user: Auto First Build Facing <autofirstbuildfacing.lua> ...
  226. [f=0000000] Loading widget from user: Group Label <group_label.lua> ...
  227. [f=0000000] Loading widget from user: State Reverse Toggle <cmd_state_reverse_toggle.lua> ...
  228. [f=0000000] Loading widget from user: Area Mex no button <cmd_area_mex_no_button.lua> ...
  229. [f=0000000] Area Mex: Loaded for BA or NOTA
  230. [f=0000000] Mexmap detected - loading...
  231. [f=0000000] mexmap imported from LuaUI/Widgets/MetalMaps/tabula-v4.springmexmap
  232. [f=0000000] Loading widget from user: Stockpiler <unit_stockpile.lua> ...
  233. [f=0000000] Loading widget from user: ReclaimInfo <gui_reclaiminfo.lua> ...
  234. [f=0000000] Loading widget from user: CustomIcons <gui_customicons.lua> ...
  235. [f=0000000] Loading widget from user: Holdfire Fix <unit_holdfire_fix.lua> ...
  236. [f=0000000] Loading widget from user: Unit Ranges <gui_unit_ranges.lua> ...
  237. [f=0000000] Loading widget from user: Show Orders <gui_show_orders.lua> ...
  238. [f=0000000] Loading widget from user: Z Selector <unit_z_selector.lua> ...
  239. [f=0000000] Loading widget from user: Load Own Moving <unit_load_own_moving.lua> ...
  240. [f=0000000] Loading widget from user: IdleBuildersNEW <gui_idle_builders_new.lua> ...
  241. [f=0000000] Loading widget from user: DontMove <unit_dontmove.lua> ...
  242. [f=0000000] Loading widget from user: Init Cloak <init_cloak.lua> ...
  243. [f=0000000] Loading widget from user: Highlight Geos <gui_highlight_geos.lua> ...
  244. [f=0000000] Loading widget from mod: Spectate Selected <gui_spectate_selected.lua> ...
  245. [f=0000000] Loading widget from mod: Anti Range <gui_anti_range.lua> ...
  246. [f=0000000] Loading widget from user: MetalFeatures <gui_metal_features.lua> ...
  247. [f=0000000] Loading widget from mod: Energy Conversion Info <gui_energy_conversion.lua> ...
  248. [f=0000000] Loading widget from user: Point Tracker <gui_point_tracker.lua> ...
  249. [f=0000000] Loading widget from user: ImmobileBuilder <unit_immobile_buider.lua> ...
  250. [f=0000000] Loading widget from user: OnlyFightersPatrol <unit_only_fighters_patrol.lua> ...
  251. [f=0000000] Loading widget from mod: ComCounter <unit_com_counter.lua> ...
  252. [f=0000000] Loading widget from mod: Defense Range <gui_defenserange.lua> ...
  253. [f=0000000] Loading widget from user: NoDuplicateOrders <cmd_no_duplicate_orders.lua> ...
  254. [f=0000000] Loading widget from user: Comblast Range 1.0 <gui_comblast_range.lua> ...
  255. [f=0000000] Loading widget from user: Unit Marker <gui_unit_marker.lua> ...
  256. [f=0000000] Loading widget from user: Blast Radius <gui_blastRadius.lua> ...
  257. [f=0000000] Loading widget from user: Transporter 2 <unit_transporter_2.lua> ...
  258. [f=0000000] Loading widget from user: DGun Stall Assist <unit_dgun_stall_assist.lua> ...
  259. [f=0000000] Loading widget from user: Nuke Button <gui_nukeButton.lua> ...
  260. [f=0000000] Loading widget from mod: Com DontBreakCloak <unit_com_dontbreakcloak.lua> ...
  261. [f=0000000] Loading widget from user: Easy Facing <gui_easyFacing.lua> ...
  262. [f=0000000] Loading widget from mod: Take Reminder II <gui_take_remind_ii.lua> ...
  263. [f=0000000] Loading widget from user: Ghost Radar v1.11 <unit_ghostRadar.lua> ...
  264. [f=0000000] Loading widget from user: Ghost Site <unit_ghostSite.lua> ...
  265. [f=0000000] Loading widget from mod: MohoExploiter <unit_moho_exploiter.lua> ...
  266. [f=0000000] Loading widget from user: SmartNanos <unit_smart_nanos.lua> ...
  267. [f=0000000] Loading widget from user: Take Reminder <gui_take_remind.lua> ...
  268. [f=0000000] Loading widget from user: Unit Mover <cmd_unit_mover.lua> ...
  269. [f=0000000] Loading widget from user: Mobile Anti Marker <gui_mobile_anti_marker.lua> ...
  270. [f=0000000] Loading widget from user: Comm Marker <gui_comm_marker.lua> ...
  271. [f=0000000] Loading widget from user: MiniMap Start Boxes <gui_startbox.lua> ...
  272. [f=0000000] Loading widget from mod: Start Point Adder <init_start_marker.lua> ...
  273. [f=0000000] Loading widget from user: Prospector <gui_prospector.lua> ...
  274. [f=0000000] Loading widget from user: Context Build <gui_context_build.lua> ...
  275. [f=0000000] Loading widget from user: SmoothScroll <camera_smooth_move.lua> ...
  276. [f=0000000] Loading widget from user: Widget Toggler <gui_widget_toggler.lua> ...
  277. [f=0000000] Loading widget from user: Build Range Display <gui_build_range_display.lua> ...
  278. [f=0000000] Loading widget from user: UnitShapes 0.5.7 <gui_unitshapes.lua> ...
  279. [f=0000000] Reloaded cmdcolors from file: cmdcolors.tmp
  280. [f=0000000] Loading widget from user: Bomber control <unit_bomber_control - Copy.lua> ...
  281. [f=0000000] false
  282. [f=0000000] Error in Initialize(): [string "LuaUI\Widgets\unit_bomber_control - Copy.lu..."]:98: 'for' limit must be a number
  283. [f=0000000] Removed widget: Bomber control
  284. [f=0000000] Loading widget from user: CommandInsert <gui_commandinsert.lua> ...
  285. [f=0000000] Loading widget from user: Rank Icons <gui_xp.lua> ...
  286. [f=0000000] Loading widget from user: Radar Ranges <gui_radar_range.lua> ...
  287. [f=0000000] Loading widget from user: IceUI <gui_IceUI.lua> ...
  288. [f=0000000] UpdateWidgetCallIn: bad name: TweakKeyPress
  289. [f=0000000] UpdateWidgetCallIn: bad name: TweakKeyRelease
  290. [f=0000000] Reloaded ctrlpanel from file: IceUI_ctrlpanel.txt
  291. [f=0000000] Reloaded ctrlpanel from file: IceUI_ctrlpanel.txt
  292. [f=0000000] Reloaded ctrlpanel from file: IceUI_ctrlpanel.txt
  293. [f=0000000] Reloaded ctrlpanel from file: IceUI_ctrlpanel.txt
  294. [f=0000000] Reloaded ctrlpanel from file: IceUI_ctrlpanel.txt
  295. [f=0000000] Reloaded ctrlpanel from file: IceUI_ctrlpanel.txt
  296. [f=0000000] Reloaded ctrlpanel from file: IceUI_ctrlpanel.txt
  297. [f=0000000] Reloaded ctrlpanel from file: IceUI_ctrlpanel.txt
  298. [f=0000000] Reloaded ctrlpanel from file: IceUI_ctrlpanel.txt
  299. [f=0000000] Reloaded ctrlpanel from file: IceUI_ctrlpanel.txt
  300. [f=0000000] Reloaded ctrlpanel from file: IceUI_ctrlpanel.txt
  301. [f=0000000] Reloaded ctrlpanel from file: IceUI_ctrlpanel.txt
  302. [f=0000000] Reloaded ctrlpanel from file: IceUI_ctrlpanel.txt
  303. [f=0000000] Reloaded ctrlpanel from file: IceUI_ctrlpanel.txt
  304. [f=0000000] Reloaded ctrlpanel from file: IceUI_ctrlpanel.txt
  305. [f=0000000] Reloaded ctrlpanel from file: IceUI_ctrlpanel.txt
  306. [f=0000000] Reloaded ctrlpanel from file: IceUI_ctrlpanel.txt
  307. [f=0000000] small digital clock is disabled!
  308. [f=0000000] frames-per-second indicator is disabled!
  309. [f=0000000] Loading widget from user: AllyCursors <gui_ally_cursors.lua> ...
  310. [f=0000000] Loading widget from user: Unit Stats <gui_unit_stats.lua> ...
  311. [f=0000000] Loading widget from mod: BA_AllyCursors <gui_ba_ally_cursors.lua> ...
  312. [f=0000000] Loading widget from user: Mouse Buildspacing <gui_buildspacing.lua> ...
  313. [f=0000000] Loading widget from user: CustomFormations2 <unit_customformations2.lua> ...
  314. [f=0000000] LuaUI v0.3
  315. [f=0000000] Finalizing
  316. [f=0000000] Reloaded ctrlpanel from file: IceUI_ctrlpanel.txt
  317. [f=0000000] Connection attempt from FarmerTed
  318. [f=0000000] -> Version: 84.0
  319. [f=0000000] -> Connection established (given id 0)
  320. [f=0000000] Player FarmerTed finished loading and is now ingame
  321. [f=0000000] GameID: 1654d94e56d7ba0b06ac850679b8f899
  322. [f=0000000] SkirmishAI (ID = 0, team ID = 1) is using cheats!
  323. [f=0000000] <SkirmishAI: KAIK (team 1)>: KAI Metal Class by Krogothe
  324. [f=0000000] <SkirmishAI: KAIK (team 1)>: KAIK 0.13 Unofficial (built Nov 21 2011) initialized successfully!
  325. [f=0000000] <SkirmishAI: KAIK (team 1)>: logging events to C:\Program Files (x86)\Spring\AI\Skirmish\KAIK\0.13\logs\Tabula-v4-8bd8fd21_Balanced_Annihilation_V7.62-d5dd13c7_12-2-2011_2241_team1.txt
  326. [f=0000000] <SkirmishAI: KAIK (team 1)>: (developed by Krogothe, Tournesol, Firenu; now maintained by Kloot)
  327. [f=0000015] FarmerTed added point: Start 0
  328. [f=0000024] Skirmish AI "Bot" (ID:0, Short-Name:"KAIK", Version:"") took over control of team 1
  329. [f=0000258] Buildings set to face East
  330. [f=0000412] Speed set to 1.1 [FarmerTed]
  331. [f=0000430] Speed set to 1.2 [FarmerTed]
  332. [f=0000431] Speed set to 1.3 [FarmerTed]
  333. [f=0000433] Speed set to 1.4 [FarmerTed]
  334. [f=0000434] Speed set to 1.5 [FarmerTed]
  335. [f=0000436] Speed set to 1.6 [FarmerTed]
  336. [f=0000438] Speed set to 1.7 [FarmerTed]
  337. [f=0000440] Speed set to 1.8 [FarmerTed]
  338. [f=0000441] Speed set to 1.9 [FarmerTed]
  339. [f=0000443] Speed set to 2.0 [FarmerTed]
  340. [f=0000445] Speed set to 2.2 [FarmerTed]
  341. [f=0000448] Speed set to 2.4 [FarmerTed]
  342. [f=0000450] Speed set to 2.6 [FarmerTed]
  343. [f=0000453] Speed set to 2.8 [FarmerTed]
  344. [f=0000456] Speed set to 3.0 [FarmerTed]
  345. [f=0013307] Error: Spring 84.0 has crashed.
  346. [f=0013307] Error: DLL information:
  347. [f=0013307] Error: 0x00400000 spring
  348. [f=0013307] Error: 0x774d0000 ntdll
  349. [f=0013307] Error: 0x766e0000 kernel32
  350. [f=0013307] Error: 0x762f0000 KERNELBASE
  351. [f=0013307] Error: 0x10000000 DevIL
  352. [f=0013307] Error: 0x76950000 MSVCRT
  353. [f=0013307] Error: 0x75f30000 ADVAPI32
  354. [f=0013307] Error: 0x76680000 sechost
  355. [f=0013307] Error: 0x74d40000 RPCRT4
  356. [f=0013307] Error: 0x74bc0000 SspiCli
  357. [f=0013307] Error: 0x74bb0000 CRYPTBASE
  358. [f=0013307] Error: 0x696d0000 GLU32
  359. [f=0013307] Error: 0x652f0000 OPENGL32
  360. [f=0013307] Error: 0x74f50000 GDI32
  361. [f=0013307] Error: 0x76520000 USER32
  362. [f=0013307] Error: 0x766d0000 LPK
  363. [f=0013307] Error: 0x76a10000 USP10
  364. [f=0013307] Error: 0x72d50000 DDRAW
  365. [f=0013307] Error: 0x73200000 DCIMAN32
  366. [f=0013307] Error: 0x76060000 SETUPAPI
  367. [f=0013307] Error: 0x75180000 CFGMGR32
  368. [f=0013307] Error: 0x76200000 OLEAUT32
  369. [f=0013307] Error: 0x767f0000 ole32
  370. [f=0013307] Error: 0x76340000 DEVOBJ
  371. [f=0013307] Error: 0x714e0000 dwmapi
  372. [f=0013307] Error: 0x75150000 IMAGEHLP
  373. [f=0013307] Error: 0x6fbc0000 mingwm10
  374. [f=0013307] Error: 0x751c0000 SHELL32
  375. [f=0013307] Error: 0x76620000 SHLWAPI
  376. [f=0013307] Error: 0x74e40000 WS2_32
  377. [f=0013307] Error: 0x76a00000 NSI
  378. [f=0013307] Error: 0x61b80000 zlib1
  379. [f=0013307] Error: 0x70780000 vorbisfile
  380. [f=0013307] Error: 0x68140000 ogg
  381. [f=0013307] Error: 0x64cc0000 vorbis
  382. [f=0013307] Error: 0x6b600000 OpenAL32
  383. [f=0013307] Error: 0x72330000 WINMM
  384. [f=0013307] Error: 0x66fc0000 freetype6
  385. [f=0013307] Error: 0x62aa0000 glew32
  386. [f=0013307] Error: 0x00340000 SDL
  387. [f=0013307] Error: 0x7c340000 MSVCR71
  388. [f=0013307] Error: 0x74fe0000 IMM32
  389. [f=0013307] Error: 0x74e80000 MSCTF
  390. [f=0013307] Error: 0x72690000 nvinit
  391. [f=0013307] Error: 0x0f000000 detoured
  392. [f=0013307] Error: 0x6dcc0000 nvd3d9wrap
  393. [f=0013307] Error: 0x6dc80000 nvdxgiwrap
  394. [f=0013307] Error: 0x6aad0000 dsound
  395. [f=0013307] Error: 0x72950000 POWRPROF
  396. [f=0013307] Error: 0x76b80000 CLBCatQ
  397. [f=0013307] Error: 0x6a090000 MMDevApi
  398. [f=0013307] Error: 0x03600000 PROPSYS
  399. [f=0013307] Error: 0x6dbf0000 wdmaud
  400. [f=0013307] Error: 0x71770000 ksuser
  401. [f=0013307] Error: 0x6d830000 AVRT
  402. [f=0013307] Error: 0x6a050000 AUDIOSES
  403. [f=0013307] Error: 0x6dbe0000 msacm32
  404. [f=0013307] Error: 0x73280000 MSACM32
  405. [f=0013307] Error: 0x6dbd0000 midimap
  406. [f=0013307] Error: 0x72770000 profapi
  407. [f=0013307] Error: 0x71450000 uxtheme
  408. [f=0013307] Error: 0x01320000 PowerMenuHook
  409. [f=0013307] Error: 0x766a0000 WINTRUST
  410. [f=0013307] Error: 0x75e10000 CRYPT32
  411. [f=0013307] Error: 0x774a0000 MSASN1
  412. [f=0013307] Error: 0x598e0000 nvoglv32
  413. [f=0013307] Error: 0x72540000 VERSION
  414. [f=0013307] Error: 0x07a40000 igd10umd32
  415. [f=0013307] Error: 0x68800000 DINPUT
  416. [f=0013307] Error: 0x6d910000 HID
  417. [f=0013307] Error: 0x72010000 mswsock
  418. [f=0013307] Error: 0x70a00000 wship6
  419. [f=0013307] Error: 0x72000000 wshtcpip
  420. [f=0013307] Error: 0x61a40000 AIInterface
  421. [f=0013307] Error: 0x68d80000 SkirmishAI
  422. [f=0013307] Error: 0x6fec0000 dbghelp
  423. [f=0013307] Error: Exception: Access violation (0xc0000005)
  424. [f=0013307] Error: Exception Address: 0x00528c23
  425. [f=0013307] Error: Stacktrace:
  426. [f=0013307] Error: (0) C:\Program Files (x86)\Spring\spring.exe [0x00528C23]
  427. [f=0013307] Error: (1) C:\Program Files (x86)\Spring\spring.exe [0x0075CD0A]
  428. [f=0013307] Error: (2) C:\Program Files (x86)\Spring\spring.exe [0x0075CDD4]
  429. [f=0013307] Error: (3) C:\Program Files (x86)\Spring\spring.exe [0x0075CF69]
  430. [f=0013307] Error: (4) C:\Program Files (x86)\Spring\spring.exe [0x0075D0FF]
  431. [f=0013307] Error: (5) C:\Program Files (x86)\Spring\spring.exe [0x0075549F]
  432. [f=0013307] Error: (6) C:\Program Files (x86)\Spring\spring.exe [0x007D1AA4]
  433. [f=0013307] Error: (7) C:\Program Files (x86)\Spring\spring.exe [0x007D1BEA]
  434. [f=0013307] Error: (8) C:\Program Files (x86)\Spring\spring.exe [0x007CF30E]
  435. [f=0013307] Error: (9) C:\Program Files (x86)\Spring\spring.exe [0x007D4E78]
  436. [f=0013307] Error: (10) C:\Program Files (x86)\Spring\spring.exe [0x007B95A5]
  437. [f=0013307] Error: (11) C:\Program Files (x86)\Spring\spring.exe [0x008000B0]
  438. [f=0013307] Error: (12) C:\Program Files (x86)\Spring\spring.exe [0x00844C75]
  439. [f=0013307] Error: (13) C:\Program Files (x86)\Spring\spring.exe [0x0042800E]
  440. [f=0013307] Error: (14) C:\Program Files (x86)\Spring\spring.exe [0x00461A5B]
  441. [f=0013307] Error: (15) C:\Program Files (x86)\Spring\spring.exe [0x0042F76E]
  442. [f=0013307] Error: (16) C:\Program Files (x86)\Spring\spring.exe [0x008F2A9E]
  443. [f=0013307] Error: (17) C:\Program Files (x86)\Spring\spring.exe [0x008F2B1D]
  444. [f=0013307] Error: (18) C:\Program Files (x86)\Spring\spring.exe [0x008F9AB0]
  445. [f=0013307] Error: (19) C:\Program Files (x86)\Spring\spring.exe [0x008E1381]
  446. [f=0013307] Error: (20) C:\Program Files (x86)\Spring\spring.exe [0x008E1814]
  447. [f=0013307] Error: (21) C:\Program Files (x86)\Spring\spring.exe [0x008E1931]
  448. [f=0013307] Error: (22) C:\Program Files (x86)\Spring\spring.exe(skirmishAiCallback_Unit_SupportedCommand_getParams+0xc489) [0x0097EBA9]
  449. [f=0013307] Error: (23) C:\Program Files (x86)\Spring\spring.exe [0x004010B4]
  450. [f=0013307] Error: (24) C:\Program Files (x86)\Spring\spring.exe [0x00401128]
  451. [f=0013307] Error: (25) C:\Windows\syswow64\kernel32.dll(BaseThreadInitThunk+0x12) [0x766F339A]
  452. [f=0013307] Error: (26) C:\Windows\SysWOW64\ntdll.dll(RtlInitializeExceptionChain+0x63) [0x77509ED2]
  453. [f=0013307] Error: (27) C:\Windows\SysWOW64\ntdll.dll(RtlInitializeExceptionChain+0x36) [0x77509EA5]
  454. [f=0013307] Path cache hits 3 4%
  455. [f=0013307] Path cache hits 41 11%
  456. [f=0013307] Statistics for local connection:
  457. Received: 52538 bytes
  458. Sent: 172091 bytes
  459.  
  460. Error: Spring: Unhandled exception Spring has crashed:
  461. Access violation.
  462.  
  463. A stacktrace has been written to:
  464. C:\Program Files (x86)\Spring\infolog.txt
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