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- else if(clickedid == TDTutorialNext)
- {
- if(Tutorial[playerid] == 0)
- {
- PlayAudioStreamForPlayer(playerid, "http://voltage-reallife.de/files/VRTutorial.mp3");
- TextDrawHideForPlayer(playerid, TDTutorialNext);
- TextDrawShowForPlayer(playerid, TDTutorialBox);
- TextDrawShowForPlayer(playerid, TDTutorial);
- ClearChatbox(playerid, 200);
- TDTutorialStep[playerid] = CreatePlayerTextDraw(playerid, 632.000000, 430.000000, " ");
- PlayerTextDrawAlignment(playerid, TDTutorialStep[playerid], 3);
- PlayerTextDrawFont(playerid, TDTutorialStep[playerid], 2);
- PlayerTextDrawLetterSize(playerid, TDTutorialStep[playerid], 0.289999, 1.299998);
- PlayerTextDrawSetProportional(playerid, TDTutorialStep[playerid], 1);
- PlayerTextDrawSetShadow(playerid, TDTutorialStep[playerid], 1);
- PlayerTextDrawSetString(playerid, TDTutorialStep[playerid], "~w~1/12 - ~p~LS Stadthalle");
- TextDrawShowForPlayer(playerid, TDWerbung);
- PlayerTextDrawShow(playerid, TDTutorialStep[playerid]);
- TutorialTimerNext[playerid] = SetTimerEx("ShowTutorialNext", 7039, false, "i", playerid);
- ClearChatbox(playerid, 20);
- SetPlayerWeather(playerid, 1);
- SafeSetPlayerVirtualWorld(playerid, playerid+1);
- SafeSetPlayerInterior(playerid, 0);
- SetPlayerPos(playerid, 1464.8953,-1777.9208,33.4297);
- InterpolateCameraPos(playerid, 1538.535644, -1702.620605, 66.308189, 1501.853515, -1724.253540, 33.674861, 7000);
- InterpolateCameraLookAt(playerid, 1536.004516, -1706.461914, 68.267181, 1499.073486, -1727.841552, 31.577735, 7000);
- SendClientMessage(playerid, COLOR_YELLOW, "Es folgt das Tutorial, bitte lese es aufmerksam durch!");
- ClearChatbox(playerid, 2);
- SendClientMessage(playerid, COLOR_WHITE, "|------------- {FFBF00}Los Santos Stadthalle {FFFFFF}-------------|");
- SendClientMessage(playerid, COLOR_WHITE, "In allen 3 Großstädten gibt es eine Stadthalle, in der du, um Hand und");
- SendClientMessage(playerid, COLOR_WHITE, "Fuss zu fassen, einen Personalausweis beantragen kannst. Außerdem");
- SendClientMessage(playerid, COLOR_WHITE, "musst du dein Fahrzeug in der Stadthalle anmelden, in der du wohnst.");
- Tutorial[playerid] = 1;
- return 1;
- }
- else if(Tutorial[playerid] == 1)
- {
- KillTimer(TutorialTimerNext[playerid]);
- TextDrawShowForPlayer(playerid, TDTutorialBack1);
- TextDrawShowForPlayer(playerid, TDTutorialBack2);
- TextDrawHideForPlayer(playerid, TDTutorialNext);
- PlayerTextDrawSetString(playerid, TDTutorialStep[playerid], "~w~2/12 - ~p~LS Jobcenter");
- TutorialTimerNext[playerid] = SetTimerEx("ShowTutorialNext", 7039, false, "i", playerid);
- ClearChatbox(playerid, 20);
- SetPlayerWeather(playerid, 1);
- SafeSetPlayerVirtualWorld(playerid, playerid+1);
- SafeSetPlayerInterior(playerid, 0);
- SetPlayerPos(playerid, 1437.8833,-1087.4131,23.8297);
- InterpolateCameraPos(playerid, 1423.504272, -1041.171020, 53.353672, 1464.881958, -1037.251098, 31.460605, 6000);
- InterpolateCameraLookAt(playerid, 1427.064086, -1038.953491, 50.631488, 1464.200805, -1032.425781, 30.341577, 6000);
- SendClientMessage(playerid, COLOR_WHITE, "|------------- {FFBF00}Los Santos Jobcenter {FFFFFF}-------------|");
- SendClientMessage(playerid, COLOR_WHITE, "Im Jobcenter kannst du dir einen Nebenjob holen und sobald der Vetrag");
- SendClientMessage(playerid, COLOR_WHITE, "endet auch wieder kündigen! Um dir etwas dazu zu verdienen, kannst du");
- SendClientMessage(playerid, COLOR_WHITE, "Pfandflaschen sammeln und sie im 24/7 Markt abgeben.");
- Tutorial[playerid] = 2;
- return 1;
- }
- else if(Tutorial[playerid] == 2)
- {
- KillTimer(TutorialTimerNext[playerid]);
- TextDrawHideForPlayer(playerid, TDTutorialNext);
- PlayerTextDrawSetString(playerid, TDTutorialStep[playerid], "~w~3/12 - ~p~LSPD");
- TutorialTimerNext[playerid] = SetTimerEx("ShowTutorialNext", 7039, false, "i", playerid);
- ClearChatbox(playerid, 20);
- SetPlayerWeather(playerid, 1);
- SafeSetPlayerVirtualWorld(playerid, playerid+1);
- SafeSetPlayerInterior(playerid, 0);
- SetPlayerPos(playerid, 1297.7446,-1368.4047,6.1769);
- InterpolateCameraPos(playerid, 1367.958862, -1425.723876, 64.883232, 1288.530883, -1393.892944, 35.238868, 6000);
- InterpolateCameraLookAt(playerid, 1364.605224, -1422.583251, 62.910984, 1286.262329, -1390.102416, 32.896774, 6000);
- SendClientMessage(playerid, COLOR_WHITE, "|------------- {FFBF00}Los Santos Police Department {FFFFFF}-------------|");
- SendClientMessage(playerid, COLOR_WHITE, "Das LSPD ist das Hauptquartier der Polizei, des Sonder-Einsatz-Kommandos");
- SendClientMessage(playerid, COLOR_WHITE, "und der Kriminalpolizei. Solltest du einmal in Schwierigkeiten kommen,");
- SendClientMessage(playerid, COLOR_WHITE, "kannst du die Polizei mit /anrufen 110 kontaktieren. In einem Telefonbuch");
- SendClientMessage(playerid, COLOR_WHITE, "kannst du übrigens alle Notruf und Service Nummern einsehen.");
- Tutorial[playerid] = 3;
- return 1;
- }
- else if(Tutorial[playerid] == 3)
- {
- KillTimer(TutorialTimerNext[playerid]);
- TextDrawHideForPlayer(playerid, TDTutorialNext);
- PlayerTextDrawSetString(playerid, TDTutorialStep[playerid], "~w~4/12 - ~p~LS Staatsbank");
- TutorialTimerNext[playerid] = SetTimerEx("ShowTutorialNext", 7039, false, "i", playerid);
- ClearChatbox(playerid, 20);
- SetPlayerWeather(playerid, 1);
- SafeSetPlayerVirtualWorld(playerid, playerid+1);
- SafeSetPlayerInterior(playerid, 0);
- SetPlayerPos(playerid, 1075.7892,-1620.3102,15.0688);
- InterpolateCameraPos(playerid, 980.319335, -1662.789306, 64.078010, 1076.455078, -1654.795043, 30.028043, 6000);
- InterpolateCameraLookAt(playerid, 984.611999, -1661.064208, 62.181404, 1075.397216, -1650.229980, 28.284233, 6000);
- SendClientMessage(playerid, COLOR_WHITE, "|------------- {FFBF00}Los Santos Staatsbank {FFFFFF}-------------|");
- SendClientMessage(playerid, COLOR_WHITE, "Die Los Santos Staatsbank bietet dir viele Möglichkeiten mit Geld");
- SendClientMessage(playerid, COLOR_WHITE, "umzugehen. Um Geld zu verdienen, musst du dir ein Girokonto anlegen,");
- SendClientMessage(playerid, COLOR_WHITE, "damit dein Gehalt dann überwiesen werden kann. Mit dem Girokonto kannst du Geld");
- SendClientMessage(playerid, COLOR_WHITE, "überweisen, abheben und einzahlen sowie einen Kredit aufnehmen. Ebenfalls");
- SendClientMessage(playerid, COLOR_WHITE, "bietet dir die Staatsbank ein Sparkonto an, wo du jeden Monat Zinsen bekommst.");
- Tutorial[playerid] = 4;
- return 1;
- }
- else if(Tutorial[playerid] == 4)
- {
- KillTimer(TutorialTimerNext[playerid]);
- TextDrawHideForPlayer(playerid, TDTutorialNext);
- PlayerTextDrawSetString(playerid, TDTutorialStep[playerid], "~w~5/12 - ~p~Fahrschule und T•V");
- TutorialTimerNext[playerid] = SetTimerEx("ShowTutorialNext", 7039, false, "i", playerid);
- ClearChatbox(playerid, 20);
- SetPlayerWeather(playerid, 1);
- SafeSetPlayerVirtualWorld(playerid, playerid+1);
- SafeSetPlayerInterior(playerid, 0);
- SetPlayerPos(playerid, 1146.4236,-904.5140,42.8760);
- InterpolateCameraPos(playerid, 1236.714355, -1003.316589, 123.460517, 1116.766235, -966.689025, 64.093482, 6000);
- InterpolateCameraLookAt(playerid, 1233.033569, -1000.721069, 121.289207, 1114.073730, -962.853759, 62.349674, 6000);
- SendClientMessage(playerid, COLOR_WHITE, "|------------- {FFBF00}Fahrschule und TÜV SA {FFFFFF}-------------|");
- SendClientMessage(playerid, COLOR_WHITE, "In der Fahrschule kannst du deine Scheine erwerben, denn ohne Scheine kannst");
- SendClientMessage(playerid, COLOR_WHITE, "du kein Fahrzeug fahren. Manche Jobs setzen zum Beispiel einen LKW Schein vorraus,");
- SendClientMessage(playerid, COLOR_WHITE, "setzte dir deshalb als Ziel, für alle Jobs geeignet zu sein! Unsere Fahrschule ist");
- SendClientMessage(playerid, COLOR_WHITE, "voll automatisiert, du musst an Theoriestunden, einer Theoretischen Prüfung und wenn du");
- SendClientMessage(playerid, COLOR_WHITE, "die Praktische Prüfung bestehst, kannst du zur Stadthalle und deinen Führerschein abholen!");
- Tutorial[playerid] = 5;
- return 1;
- }
- else if(Tutorial[playerid] == 5)
- {
- KillTimer(TutorialTimerNext[playerid]);
- TextDrawHideForPlayer(playerid, TDTutorialNext);
- PlayerTextDrawSetString(playerid, TDTutorialStep[playerid], "~w~6/12 - ~p~Kleidungslšden");
- TutorialTimerNext[playerid] = SetTimerEx("ShowTutorialNext", 7039, false, "i", playerid);
- ClearChatbox(playerid, 20);
- SetPlayerWeather(playerid, 1);
- SafeSetPlayerVirtualWorld(playerid, playerid+1);
- SetPlayerWeather(playerid, 1);
- SafeSetPlayerInterior(playerid, 0);
- SetPlayerPos(playerid, 420.3561,-1502.2043,31.2165);
- InterpolateCameraPos(playerid, 379.597259, -1462.366943, 62.502670, 433.218231, -1497.856201, 43.399921, 6000);
- InterpolateCameraLookAt(playerid, 383.955780, -1464.459350, 61.227840, 437.919494, -1498.394409, 41.784881, 6000);
- SendClientMessage(playerid, COLOR_WHITE, "|------------- {FFBF00}Kleidungsläden {FFFFFF}-------------|");
- SendClientMessage(playerid, COLOR_WHITE, "In den in ganz San Andreas verteilten Kleidungsläden kannst du sowohl");
- SendClientMessage(playerid, COLOR_WHITE, "deinen Zivilisten Skin als auch deinen Fraktions Skin wechseln.");
- SendClientMessage(playerid, COLOR_WHITE, "Dieses Victim ist nur eins von vielen, die du auf der Karte finden wirst!");
- SendClientMessage(playerid, COLOR_WHITE, "Um bei deinen Mitmenschen ordentlich anzukommen, solltest du dir ordentliche");
- SendClientMessage(playerid, COLOR_WHITE, "Klamotten besorgen. Alle Kleidungsläden besitzen ein verschiedenenes Sortiment.");
- Tutorial[playerid] = 6;
- return 1;
- }
- else if(Tutorial[playerid] == 6)
- {
- KillTimer(TutorialTimerNext[playerid]);
- TextDrawHideForPlayer(playerid, TDTutorialNext);
- PlayerTextDrawSetString(playerid, TDTutorialStep[playerid], "~w~7/12 - ~p~LS Einkaufszentrum");
- TutorialTimerNext[playerid] = SetTimerEx("ShowTutorialNext", 7039, false, "i", playerid);
- ClearChatbox(playerid, 20);
- SetPlayerWeather(playerid, 1);
- SafeSetPlayerVirtualWorld(playerid, playerid+1);
- SafeSetPlayerInterior(playerid, 0);
- SetPlayerPos(playerid, 1111.3279,-1418.4364,15.7978);
- InterpolateCameraPos(playerid, 1127.753906, -1571.887939, 52.904575, 1128.644531, -1405.276489, 42.031269, 6000);
- InterpolateCameraLookAt(playerid, 1127.885253, -1567.083984, 51.524299, 1128.605346, -1409.942993, 40.236309, 6000);
- SendClientMessage(playerid, COLOR_WHITE, "|------------- {FFBF00}Los Santos Einkaufszentrum {FFFFFF}-------------|");
- SendClientMessage(playerid, COLOR_WHITE, "Im Los Santos Einkaufszentrum findest du viele Geschäfte, unter");
- SendClientMessage(playerid, COLOR_WHITE, "anderen den Uhrenladen, den Handyladen und einen 24/7 Markt.");
- SendClientMessage(playerid, COLOR_WHITE, "Um zu sehen wie spät es ist, solltest du dir eine Uhr kaufen und um zu");
- SendClientMessage(playerid, COLOR_WHITE, "kommunizieren, ein Handy mit Vertrag oder einer Prepaid Karte.");
- Tutorial[playerid] = 7;
- return 1;
- }
- else if(Tutorial[playerid] == 7)
- {
- KillTimer(TutorialTimerNext[playerid]);
- TextDrawHideForPlayer(playerid, TDTutorialNext);
- PlayerTextDrawSetString(playerid, TDTutorialStep[playerid], "~w~8/12 - ~p~Restaurants");
- TutorialTimerNext[playerid] = SetTimerEx("ShowTutorialNext", 7039, false, "i", playerid);
- ClearChatbox(playerid, 20);
- SetPlayerWeather(playerid, 1);
- SafeSetPlayerVirtualWorld(playerid, playerid+1);
- SafeSetPlayerInterior(playerid, 0);
- SetPlayerPos(playerid, 1207.4447,-892.7850,43.0229);
- InterpolateCameraPos(playerid, 1145.787841, -841.319580, 80.873168, 1184.725463, -949.516235, 57.243495, 6000);
- InterpolateCameraLookAt(playerid, 1148.535766, -844.992126, 78.882820, 1186.589599, -945.164184, 55.635677, 6000);
- SendClientMessage(playerid, COLOR_WHITE, "|------------- {FFBF00}Restaurants {FFFFFF}-------------|");
- SendClientMessage(playerid, COLOR_WHITE, "Das Burger Shot Nord ist ein berühmter Treffpunkt für alle Einwohner.");
- SendClientMessage(playerid, COLOR_WHITE, "Doch es ist nur eins von vielen Restaurants in San Andreas, wo du dein Heal");
- SendClientMessage(playerid, COLOR_WHITE, "auftanken kannst. Wir haben alle Cluck In Bells, Pizza Stacks und Burger Shots aktiviert!");
- Tutorial[playerid] = 8;
- return 1;
- }
- else if(Tutorial[playerid] == 8)
- {
- KillTimer(TutorialTimerNext[playerid]);
- TextDrawHideForPlayer(playerid, TDTutorialNext);
- PlayerTextDrawSetString(playerid, TDTutorialStep[playerid], "~w~9/12 - ~p~LS Autohaus");
- TutorialTimerNext[playerid] = SetTimerEx("ShowTutorialNext", 7039, false, "i", playerid);
- ClearChatbox(playerid, 20);
- SetPlayerWeather(playerid, 1);
- SafeSetPlayerVirtualWorld(playerid, playerid+1);
- SafeSetPlayerInterior(playerid, 0);
- SetPlayerPos(playerid, 2139.4192,-1162.4288,23.9922);
- InterpolateCameraPos(playerid, 2192.930175, -1100.890014, 47.527362, 2125.028320, -1109.223266, 34.746952, 6000);
- InterpolateCameraLookAt(playerid, 2189.088867, -1103.802368, 46.199729, 2125.451904, -1113.936279, 33.131912, 6000);
- SendClientMessage(playerid, COLOR_WHITE, "|------------- {FFBF00}Los Santos Autohaus {FFFFFF}-------------|");
- SendClientMessage(playerid, COLOR_WHITE, "Hier siehst du eins der vielen Autohäuser auf der Karte. Hier kannst");
- SendClientMessage(playerid, COLOR_WHITE, "du dir hier ein billiges Fahrzeug kaufen um Geld zu sparen.");
- SendClientMessage(playerid, COLOR_WHITE, "Die Autohäuser und viele weitere, wichtige Gebäude findest du per /stadtkarte.");
- SendClientMessage(playerid, COLOR_WHITE, "Außerdem kannst du den Mitwagenservice (/anrufen 385) kontaktieren, der dir");
- SendClientMessage(playerid, COLOR_WHITE, "dann ganz in der nähe ein Mietauto abstellt!");
- Tutorial[playerid] = 9;
- return 1;
- }
- else if(Tutorial[playerid] == 9)
- {
- KillTimer(TutorialTimerNext[playerid]);
- TextDrawHideForPlayer(playerid, TDTutorialNext);
- PlayerTextDrawSetString(playerid, TDTutorialStep[playerid], "~w~10/12 - ~p~Ammunation Schusstraining");
- TutorialTimerNext[playerid] = SetTimerEx("ShowTutorialNext", 7039, false, "i", playerid);
- ClearChatbox(playerid, 20);
- SetPlayerWeather(playerid, 1);
- SafeSetPlayerVirtualWorld(playerid, playerid+1);
- SafeSetPlayerInterior(playerid, 0);
- SetPlayerPos(playerid, 1384.4810,-1228.8107,13.5469);
- InterpolateCameraPos(playerid, 1331.068237, -1158.801635, 57.540328, 1332.866577, -1280.055908, 31.605697, 6000);
- InterpolateCameraLookAt(playerid, 1332.299194, -1163.379760, 55.951190, 1337.405029, -1279.986450, 29.508569, 6000);
- SendClientMessage(playerid, COLOR_WHITE, "|------------- {FFBF00}Los Santos Ammunation {FFFFFF}-------------|");
- SendClientMessage(playerid, COLOR_WHITE, "Bei uns gibt es viele verschiedene Fähigkeiten, von Kampfstyles bis Waffen.");
- SendClientMessage(playerid, COLOR_WHITE, "Hier im Ammunation kannst du deine Waffen Fähigkeiten trainieren, und zwar");
- SendClientMessage(playerid, COLOR_WHITE, "im Stunden takt. Dein Ziel sollte es also sein, ein hohes Ansehen zu ergattern,");
- SendClientMessage(playerid, COLOR_WHITE, "indem du dich bei allen Waffen hoch trainierst!");
- Tutorial[playerid] = 10;
- return 1;
- }
- else if(Tutorial[playerid] == 10)
- {
- KillTimer(TutorialTimerNext[playerid]);
- TextDrawHideForPlayer(playerid, TDTutorialNext);
- PlayerTextDrawSetString(playerid, TDTutorialStep[playerid], "~w~11/12 - ~p~LS Verwahrplatz");
- TutorialTimerNext[playerid] = SetTimerEx("ShowTutorialNext", 7039, false, "i", playerid);
- ClearChatbox(playerid, 20);
- SetPlayerWeather(playerid, 1);
- SafeSetPlayerVirtualWorld(playerid, playerid+1);
- SafeSetPlayerInterior(playerid, 0);
- SetPlayerPos(playerid, 919.4678,-1253.9427,15.9940);
- InterpolateCameraPos(playerid, 975.039001, -1307.814941, 47.089096, 944.394775, -1237.274169, 26.042343, 6000);
- InterpolateCameraLookAt(playerid, 971.149230, -1304.909667, 45.893753, 940.637207, -1234.133544, 25.033687, 6000);
- SendClientMessage(playerid, COLOR_WHITE, "|------------- {FFBF00}Los Santos Verwahrplatz {FFFFFF}-------------|");
- SendClientMessage(playerid, COLOR_WHITE, "Wenn du dein Fahrzeug in Parkverbots-Zonen parkst oder es nicht anmeldest");
- SendClientMessage(playerid, COLOR_WHITE, "wird das Ordnungsamt das Fahrzeug auf einen der Verwahrplätze fahren,");
- SendClientMessage(playerid, COLOR_WHITE, "wo du es dann gegen eine Gebühr wieder abholen kannst.");
- Tutorial[playerid] = 11;
- return 1;
- }
- else if(Tutorial[playerid] == 11)
- {
- KillTimer(TutorialTimerNext[playerid]);
- TextDrawHideForPlayer(playerid, TDTutorialNext);
- PlayerTextDrawSetString(playerid, TDTutorialStep[playerid], "~w~12/12 - ~p~Zivilisten Spawn");
- TutorialTimerNext[playerid] = SetTimerEx("ShowTutorialNext", 11057, false, "i", playerid);
- ClearChatbox(playerid, 20);
- SetPlayerWeather(playerid, 1);
- SafeSetPlayerVirtualWorld(playerid, 0);
- SafeSetPlayerInterior(playerid, 0);
- SetPlayerFPos(playerid, 911.7143,-2389.3828,13.2547,29.1168);
- InterpolateCameraPos(playerid, 1075.116455, -2321.177734, 44.293807, 900.944030, -2329.810058, 36.927921, 11000);
- InterpolateCameraLookAt(playerid, 1070.205200, -2320.838378, 43.419422, 901.546203, -2334.343017, 34.905540, 11000);
- SendClientMessage(playerid, COLOR_WHITE, "|------------- {FFBF00}Zivilisten Spawn {FFFFFF}-------------|");
- SendClientMessage(playerid, COLOR_WHITE, "Damit ist das Tutorial beendet und wir hoffen, dir hat unsere");
- SendClientMessage(playerid, COLOR_WHITE, "Einleitung gefallen. Als Startgeld erhälst du von uns 4.200€,");
- SendClientMessage(playerid, COLOR_WHITE, "passe gut darauf auf und gib es nicht zu eifrig aus. Du kannst unsere");
- SendClientMessage(playerid, COLOR_WHITE, "Supporter jederzeit über /report kontaktieren!");
- Tutorial[playerid] = 12;
- return 1;
- }
- else if(Tutorial[playerid] == 12)
- {
- KillTimer(TutorialTimerNext[playerid]);
- TextDrawHideForPlayer(playerid, TDTutorialNext);
- TextDrawHideForPlayer(playerid, TDTutorialBack1);
- TextDrawHideForPlayer(playerid, TDTutorialBack2);
- TextDrawHideForPlayer(playerid, TDTutorialBox);
- TextDrawHideForPlayer(playerid, TDTutorial);
- PlayerTextDrawDestroy(playerid, TDTutorialStep[playerid]);
- ShowPlayerDialog(playerid, 62, DIALOG_STYLE_MSGBOX,"{FFBF00}Voltage Reallife: {FFFFFF}Geschlecht", "{FFFFFF}Bitte gib zuletzt noch dein Geschlecht ein:", "Männlich", "Weiblich");
- }
- }
- else if(clickedid == TDTutorialBack1 || clickedid == TDTutorialBack2)
- {
- if(Tutorial[playerid] == 2)
- {
- KillTimer(TutorialTimerNext[playerid]);
- TextDrawHideForPlayer(playerid, TDTutorialBack1);
- TextDrawHideForPlayer(playerid, TDTutorialBack2);
- TextDrawShowForPlayer(playerid, TDTutorialNext);
- PlayerTextDrawSetString(playerid, TDTutorialStep[playerid], "~w~1/12 - ~p~LS Stadthalle");
- ClearChatbox(playerid, 20);
- SetPlayerWeather(playerid, 1);
- SafeSetPlayerVirtualWorld(playerid, playerid+1);
- SafeSetPlayerInterior(playerid, 0);
- SetPlayerPos(playerid, 1464.8953,-1777.9208,33.4297);
- InterpolateCameraPos(playerid, 1538.535644, -1702.620605, 66.308189, 1501.853515, -1724.253540, 33.674861, 7000);
- InterpolateCameraLookAt(playerid, 1536.004516, -1706.461914, 68.267181, 1499.073486, -1727.841552, 31.577735, 7000);
- SendClientMessage(playerid, COLOR_WHITE, "|------------- {FFBF00}Los Santos Stadthalle {FFFFFF}-------------|");
- SendClientMessage(playerid, COLOR_WHITE, "In allen 3 Großstädten gibt es eine Stadthalle, in der du, um Hand und");
- SendClientMessage(playerid, COLOR_WHITE, "Fuss zu fassen, einen Personalausweis beantragen kannst. Außerdem");
- SendClientMessage(playerid, COLOR_WHITE, "musst du dein Fahrzeug in der Stadthalle anmelden, in der du wohnst.");
- Tutorial[playerid] = 1;
- return 1;
- }
- else if(Tutorial[playerid] == 3)
- {
- KillTimer(TutorialTimerNext[playerid]);
- TextDrawShowForPlayer(playerid, TDTutorialBack1);
- TextDrawShowForPlayer(playerid, TDTutorialBack2);
- TextDrawShowForPlayer(playerid, TDTutorialNext);
- PlayerTextDrawSetString(playerid, TDTutorialStep[playerid], "~w~2/12 - ~p~LS Jobcenter");
- ClearChatbox(playerid, 20);
- SetPlayerWeather(playerid, 1);
- SafeSetPlayerVirtualWorld(playerid, playerid+1);
- SafeSetPlayerInterior(playerid, 0);
- SetPlayerPos(playerid, 1437.8833,-1087.4131,23.8297);
- InterpolateCameraPos(playerid, 1423.504272, -1041.171020, 53.353672, 1464.881958, -1037.251098, 31.460605, 6000);
- InterpolateCameraLookAt(playerid, 1427.064086, -1038.953491, 50.631488, 1464.200805, -1032.425781, 30.341577, 6000);
- SendClientMessage(playerid, COLOR_WHITE, "|------------- {FFBF00}Los Santos Jobcenter {FFFFFF}-------------|");
- SendClientMessage(playerid, COLOR_WHITE, "Im Jobcenter kannst du dir einen Nebenjob holen und sobald der Vetrag");
- SendClientMessage(playerid, COLOR_WHITE, "endet auch wieder kündigen! Um dir etwas dazu zu verdienen, kannst du");
- SendClientMessage(playerid, COLOR_WHITE, "Pfandflaschen sammeln und sie im 24/7 Markt abgeben.");
- Tutorial[playerid] = 2;
- return 1;
- }
- else if(Tutorial[playerid] == 4)
- {
- KillTimer(TutorialTimerNext[playerid]);
- TextDrawShowForPlayer(playerid, TDTutorialBack1);
- TextDrawShowForPlayer(playerid, TDTutorialBack2);
- TextDrawShowForPlayer(playerid, TDTutorialNext);
- PlayerTextDrawSetString(playerid, TDTutorialStep[playerid], "~w~3/12 - ~p~LSPD");
- ClearChatbox(playerid, 20);
- SetPlayerWeather(playerid, 1);
- SafeSetPlayerVirtualWorld(playerid, playerid+1);
- SafeSetPlayerInterior(playerid, 0);
- SetPlayerPos(playerid, 1297.7446,-1368.4047,6.1769);
- InterpolateCameraPos(playerid, 1367.958862, -1425.723876, 64.883232, 1288.530883, -1393.892944, 35.238868, 6000);
- InterpolateCameraLookAt(playerid, 1364.605224, -1422.583251, 62.910984, 1286.262329, -1390.102416, 32.896774, 6000);
- SendClientMessage(playerid, COLOR_WHITE, "|------------- {FFBF00}Los Santos Police Department {FFFFFF}-------------|");
- SendClientMessage(playerid, COLOR_WHITE, "Das LSPD ist das Hauptquartier der Polizei, des Sonder-Einsatz-Kommandos");
- SendClientMessage(playerid, COLOR_WHITE, "und der Kriminalpolizei. Solltest du einmal in Schwierigkeiten kommen,");
- SendClientMessage(playerid, COLOR_WHITE, "kannst du die Polizei mit /anrufen 110 kontaktieren. In einem Telefonbuch");
- SendClientMessage(playerid, COLOR_WHITE, "kannst du übrigens alle Notruf und Service Nummern einsehen.");
- Tutorial[playerid] = 3;
- return 1;
- }
- else if(Tutorial[playerid] == 5)
- {
- KillTimer(TutorialTimerNext[playerid]);
- TextDrawShowForPlayer(playerid, TDTutorialBack1);
- TextDrawShowForPlayer(playerid, TDTutorialBack2);
- TextDrawShowForPlayer(playerid, TDTutorialNext);
- PlayerTextDrawSetString(playerid, TDTutorialStep[playerid], "~w~4/12 - ~p~LS Staatsbank");
- ClearChatbox(playerid, 20);
- SetPlayerWeather(playerid, 1);
- SafeSetPlayerVirtualWorld(playerid, playerid+1);
- SafeSetPlayerInterior(playerid, 0);
- SetPlayerPos(playerid, 1075.7892,-1620.3102,15.0688);
- InterpolateCameraPos(playerid, 980.319335, -1662.789306, 64.078010, 1076.455078, -1654.795043, 30.028043, 6000);
- InterpolateCameraLookAt(playerid, 984.611999, -1661.064208, 62.181404, 1075.397216, -1650.229980, 28.284233, 6000);
- SendClientMessage(playerid, COLOR_WHITE, "|------------- {FFBF00}Los Santos Staatsbank {FFFFFF}-------------|");
- SendClientMessage(playerid, COLOR_WHITE, "Die Los Santos Staatsbank bietet dir viele Möglichkeiten mit Geld");
- SendClientMessage(playerid, COLOR_WHITE, "umzugehen. Um Geld zu verdienen, musst du dir ein Girokonto anlegen,");
- SendClientMessage(playerid, COLOR_WHITE, "damit dein Gehalt dann überwiesen werden kann. Mit dem Girokonto kannst du Geld");
- SendClientMessage(playerid, COLOR_WHITE, "überweisen, abheben und einzahlen sowie einen Kredit aufnehmen. Ebenfalls");
- SendClientMessage(playerid, COLOR_WHITE, "bietet dir die Staatsbank ein Sparkonto an, wo du jeden Monat Zinsen bekommst.");
- Tutorial[playerid] = 4;
- return 1;
- }
- else if(Tutorial[playerid] == 6)
- {
- KillTimer(TutorialTimerNext[playerid]);
- TextDrawShowForPlayer(playerid, TDTutorialBack1);
- TextDrawShowForPlayer(playerid, TDTutorialBack2);
- TextDrawShowForPlayer(playerid, TDTutorialNext);
- PlayerTextDrawSetString(playerid, TDTutorialStep[playerid], "~w~5/12 - ~p~Fahrschule und T•V");
- ClearChatbox(playerid, 20);
- SetPlayerWeather(playerid, 1);
- SafeSetPlayerVirtualWorld(playerid, playerid+1);
- SafeSetPlayerInterior(playerid, 0);
- SetPlayerPos(playerid, 1146.4236,-904.5140,42.8760);
- InterpolateCameraPos(playerid, 1236.714355, -1003.316589, 123.460517, 1116.766235, -966.689025, 64.093482, 6000);
- InterpolateCameraLookAt(playerid, 1233.033569, -1000.721069, 121.289207, 1114.073730, -962.853759, 62.349674, 6000);
- SendClientMessage(playerid, COLOR_WHITE, "|------------- {FFBF00}Fahrschule und TÜV SA {FFFFFF}-------------|");
- SendClientMessage(playerid, COLOR_WHITE, "In der Fahrschule kannst du deine Scheine erwerben, denn ohne Scheine kannst");
- SendClientMessage(playerid, COLOR_WHITE, "du kein Fahrzeug fahren. Manche Jobs setzen zum Beispiel einen LKW Schein vorraus,");
- SendClientMessage(playerid, COLOR_WHITE, "setzte dir deshalb als Ziel, für alle Jobs geeignet zu sein! Unsere Fahrschule ist");
- SendClientMessage(playerid, COLOR_WHITE, "voll automatisiert, du musst an Theoriestunden, einer Theoretischen Prüfung und wenn du");
- SendClientMessage(playerid, COLOR_WHITE, "die Praktische Prüfung bestehst, kannst du zur Stadthalle und deinen Führerschein abholen!");
- Tutorial[playerid] = 5;
- return 1;
- }
- else if(Tutorial[playerid] == 7)
- {
- KillTimer(TutorialTimerNext[playerid]);
- TextDrawShowForPlayer(playerid, TDTutorialBack1);
- TextDrawShowForPlayer(playerid, TDTutorialBack2);
- TextDrawShowForPlayer(playerid, TDTutorialNext);
- PlayerTextDrawSetString(playerid, TDTutorialStep[playerid], "~w~6/12 - ~p~Kleidungslšden");
- ClearChatbox(playerid, 20);
- SetPlayerWeather(playerid, 1);
- SafeSetPlayerVirtualWorld(playerid, playerid+1);
- SetPlayerWeather(playerid, 1);
- SafeSetPlayerInterior(playerid, 0);
- SetPlayerPos(playerid, 420.3561,-1502.2043,31.2165);
- InterpolateCameraPos(playerid, 379.597259, -1462.366943, 62.502670, 433.218231, -1497.856201, 43.399921, 7000);
- InterpolateCameraLookAt(playerid, 383.955780, -1464.459350, 61.227840, 437.919494, -1498.394409, 41.784881, 7000);
- SendClientMessage(playerid, COLOR_WHITE, "|------------- {FFBF00}Kleidungsläden{FFFFFF}-------------|");
- SendClientMessage(playerid, COLOR_WHITE, "In den in ganz San Andreas verteilten Kleidungsläden kannst du sowohl");
- SendClientMessage(playerid, COLOR_WHITE, "deinen Zivilisten Skin als auch deinen Fraktions Skin wechseln.");
- SendClientMessage(playerid, COLOR_WHITE, "Dieses Victim ist nur eins von vielen, die du auf der Karte finden wirst!");
- SendClientMessage(playerid, COLOR_WHITE, "Um bei deinen Mitmenschen ordentlich anzukommen, solltest du dir ordentliche");
- SendClientMessage(playerid, COLOR_WHITE, "Klamotten besorgen. Alle Kleidungsläden besitzen ein verschiedenenes Sortiment.");
- Tutorial[playerid] = 6;
- return 1;
- }
- else if(Tutorial[playerid] == 8)
- {
- KillTimer(TutorialTimerNext[playerid]);
- TextDrawShowForPlayer(playerid, TDTutorialBack1);
- TextDrawShowForPlayer(playerid, TDTutorialBack2);
- TextDrawShowForPlayer(playerid, TDTutorialNext);
- PlayerTextDrawSetString(playerid, TDTutorialStep[playerid], "~w~7/12 - ~p~LS Einkaufszentrum");
- ClearChatbox(playerid, 20);
- SetPlayerWeather(playerid, 1);
- SafeSetPlayerVirtualWorld(playerid, playerid+1);
- SafeSetPlayerInterior(playerid, 0);
- SetPlayerPos(playerid, 1111.3279,-1418.4364,15.7978);
- InterpolateCameraPos(playerid, 1127.753906, -1571.887939, 52.904575, 1128.644531, -1405.276489, 42.031269, 7000);
- InterpolateCameraLookAt(playerid, 1127.885253, -1567.083984, 51.524299, 1128.605346, -1409.942993, 40.236309, 7000);
- SendClientMessage(playerid, COLOR_WHITE, "|------------- {FFBF00}Los Santos Einkaufszentrum {FFFFFF}-------------|");
- SendClientMessage(playerid, COLOR_WHITE, "Im Los Santos Einkaufszentrum findest du viele Geschäfte, unter");
- SendClientMessage(playerid, COLOR_WHITE, "anderen den Uhrenladen, den Handyladen und einen 24/7 Markt.");
- SendClientMessage(playerid, COLOR_WHITE, "Um zu sehen wie spät es ist, solltest du dir eine Uhr kaufen und um zu");
- SendClientMessage(playerid, COLOR_WHITE, "kommunizieren, ein Handy mit Vertrag oder einer Prepaid Karte.");
- Tutorial[playerid] = 7;
- return 1;
- }
- else if(Tutorial[playerid] == 9)
- {
- KillTimer(TutorialTimerNext[playerid]);
- TextDrawShowForPlayer(playerid, TDTutorialBack1);
- TextDrawShowForPlayer(playerid, TDTutorialBack2);
- TextDrawShowForPlayer(playerid, TDTutorialNext);
- PlayerTextDrawSetString(playerid, TDTutorialStep[playerid], "~w~8/12 - ~p~Restaurants");
- ClearChatbox(playerid, 20);
- SetPlayerWeather(playerid, 1);
- SafeSetPlayerVirtualWorld(playerid, playerid+1);
- SafeSetPlayerInterior(playerid, 0);
- SetPlayerPos(playerid, 1207.4447,-892.7850,43.0229);
- InterpolateCameraPos(playerid, 1145.787841, -841.319580, 80.873168, 1184.725463, -949.516235, 57.243495, 7000);
- InterpolateCameraLookAt(playerid, 1148.535766, -844.992126, 78.882820, 1186.589599, -945.164184, 55.635677, 7000);
- SendClientMessage(playerid, COLOR_WHITE, "|------------- {FFBF00}Restaurants {FFFFFF}-------------|");
- SendClientMessage(playerid, COLOR_WHITE, "Das Burger Shot Nord ist ein berühmter Treffpunkt für alle Einwohner.");
- SendClientMessage(playerid, COLOR_WHITE, "Doch es ist nur eins von vielen Restaurants in San Andreas, wo du dein Heal");
- SendClientMessage(playerid, COLOR_WHITE, "auftanken kannst. Wir haben alle Cluck In Bells, Pizza Stacks und Burger Shots aktiviert!");
- Tutorial[playerid] = 8;
- return 1;
- }
- else if(Tutorial[playerid] == 10)
- {
- KillTimer(TutorialTimerNext[playerid]);
- TextDrawShowForPlayer(playerid, TDTutorialBack1);
- TextDrawShowForPlayer(playerid, TDTutorialBack2);
- TextDrawShowForPlayer(playerid, TDTutorialNext);
- PlayerTextDrawSetString(playerid, TDTutorialStep[playerid], "~w~9/12 - ~p~LS Autohaus");
- ClearChatbox(playerid, 20);
- SetPlayerWeather(playerid, 1);
- SafeSetPlayerVirtualWorld(playerid, playerid+1);
- SafeSetPlayerInterior(playerid, 0);
- SetPlayerPos(playerid, 2139.4192,-1162.4288,23.9922);
- InterpolateCameraPos(playerid, 2192.930175, -1100.890014, 47.527362, 2125.028320, -1109.223266, 34.746952, 6000);
- InterpolateCameraLookAt(playerid, 2189.088867, -1103.802368, 46.199729, 2125.451904, -1113.936279, 33.131912, 6000);
- SendClientMessage(playerid, COLOR_WHITE, "|------------- {FFBF00}Los Santos Autohaus {FFFFFF}-------------|");
- SendClientMessage(playerid, COLOR_WHITE, "Hier siehst du eins der vielen Autohäuser auf der Karte. Hier kannst");
- SendClientMessage(playerid, COLOR_WHITE, "du dir hier ein billiges Fahrzeug kaufen um Geld zu sparen.");
- SendClientMessage(playerid, COLOR_WHITE, "Die Autohäuser und viele weitere, wichtige Gebäude findest du per /stadtkarte.");
- SendClientMessage(playerid, COLOR_WHITE, "Außerdem kannst du den Mitwagenservice (/anrufen 385) kontaktieren, der dir");
- SendClientMessage(playerid, COLOR_WHITE, "dann ganz in der nähe ein Mietauto abstellt!");
- Tutorial[playerid] = 9;
- return 1;
- }
- else if(Tutorial[playerid] == 11)
- {
- KillTimer(TutorialTimerNext[playerid]);
- TextDrawShowForPlayer(playerid, TDTutorialBack1);
- TextDrawShowForPlayer(playerid, TDTutorialBack2);
- TextDrawShowForPlayer(playerid, TDTutorialNext);
- PlayerTextDrawSetString(playerid, TDTutorialStep[playerid], "~w~10/12 - ~p~Ammunation Schusstraining");
- ClearChatbox(playerid, 20);
- SetPlayerWeather(playerid, 1);
- SafeSetPlayerVirtualWorld(playerid, playerid+1);
- SafeSetPlayerInterior(playerid, 0);
- SetPlayerPos(playerid, 1384.4810,-1228.8107,13.5469);
- InterpolateCameraPos(playerid, 1331.068237, -1158.801635, 57.540328, 1332.866577, -1280.055908, 31.605697, 6000);
- InterpolateCameraLookAt(playerid, 1332.299194, -1163.379760, 55.951190, 1337.405029, -1279.986450, 29.508569, 6000);
- SendClientMessage(playerid, COLOR_WHITE, "|------------- {FFBF00}Los Santos Ammunation {FFFFFF}-------------|");
- SendClientMessage(playerid, COLOR_WHITE, "Bei uns gibt es viele verschiedene Fähigkeiten, von Kampfstyles bis Waffen.");
- SendClientMessage(playerid, COLOR_WHITE, "Hier im Ammunation kannst du deine Waffen Fähigkeiten trainieren, und zwar");
- SendClientMessage(playerid, COLOR_WHITE, "im Stunden takt. Dein Ziel sollte es also sein, ein hohes Ansehen zu ergattern,");
- SendClientMessage(playerid, COLOR_WHITE, "indem du dich bei allen Waffen hoch trainierst!");
- Tutorial[playerid] = 10;
- return 1;
- }
- else if(Tutorial[playerid] == 12)
- {
- KillTimer(TutorialTimerNext[playerid]);
- TextDrawShowForPlayer(playerid, TDTutorialBack1);
- TextDrawShowForPlayer(playerid, TDTutorialBack2);
- TextDrawShowForPlayer(playerid, TDTutorialNext);
- PlayerTextDrawSetString(playerid, TDTutorialStep[playerid], "~w~11/12 - ~p~LS Verwahrplatz");
- ClearChatbox(playerid, 20);
- SetPlayerWeather(playerid, 1);
- SafeSetPlayerVirtualWorld(playerid, playerid+1);
- SafeSetPlayerInterior(playerid, 0);
- SetPlayerPos(playerid, 919.4678,-1253.9427,15.9940);
- InterpolateCameraPos(playerid, 975.039001, -1307.814941, 47.089096, 944.394775, -1237.274169, 26.042343, 6000);
- InterpolateCameraLookAt(playerid, 971.149230, -1304.909667, 45.893753, 940.637207, -1234.133544, 25.033687, 6000);
- SendClientMessage(playerid, COLOR_WHITE, "|------------- {FFBF00}Los Santos Verwahrplatz {FFFFFF}-------------|");
- SendClientMessage(playerid, COLOR_WHITE, "Wenn du dein Fahrzeug in Parkverbots-Zonen parkst oder es nicht anmeldest");
- SendClientMessage(playerid, COLOR_WHITE, "wird das Ordnungsamt das Fahrzeug auf einen der Verwahrplätze fahren,");
- SendClientMessage(playerid, COLOR_WHITE, "wo du es dann gegen einen aufpreis wieder abholen kannst.");
- Tutorial[playerid] = 11;
- return 1;
- }
- else if(Tutorial[playerid] == 13)
- {
- KillTimer(TutorialTimerNext[playerid]);
- TextDrawShowForPlayer(playerid, TDTutorialBack1);
- TextDrawShowForPlayer(playerid, TDTutorialBack2);
- TextDrawShowForPlayer(playerid, TDTutorialNext);
- PlayerTextDrawSetString(playerid, TDTutorialStep[playerid], "~w~12/12 - ~p~Zivilisten Spawn");
- ClearChatbox(playerid, 20);
- SetPlayerWeather(playerid, 1);
- SafeSetPlayerVirtualWorld(playerid, 0);
- SafeSetPlayerInterior(playerid, 0);
- SetPlayerFPos(playerid, 911.7143,-2389.3828,13.2547,29.1168);
- InterpolateCameraPos(playerid, 1075.116455, -2321.177734, 44.293807, 900.944030, -2329.810058, 36.927921, 10000);
- InterpolateCameraLookAt(playerid, 1070.205200, -2320.838378, 43.419422, 901.546203, -2334.343017, 34.905540, 10000);
- SendClientMessage(playerid, COLOR_WHITE, "|------------- {FFBF00}Zivilisten Spawn {FFFFFF}-------------|");
- SendClientMessage(playerid, COLOR_WHITE, "Damit ist das Tutorial beendet und wir hoffen, dir hat unsere");
- SendClientMessage(playerid, COLOR_WHITE, "Einleitung gefallen. Als Startgeld erhälst du von uns 2.500€,");
- SendClientMessage(playerid, COLOR_WHITE, "passe gut darauf auf und gib es nicht zu eifrig aus. Du kannst unsere");
- SendClientMessage(playerid, COLOR_WHITE, "Supporter jederzeit über /report kontaktieren!");
- Tutorial[playerid] = 12;
- return 1;
- }
- }
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