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- -- orshabaal lever
- function onUse(cid, item, frompos, item2, topos)
- if item.uid == 7004 and item.itemid == 1945 then
- player1pos = {x=107, y=506, z=8, stackpos=253}
- player1 = getThingfromPos(player1pos)
- player2pos = {x=106, y=506, z=8, stackpos=253}
- player2 = getThingfromPos(player2pos)
- player3pos = {x=105, y=506, z=8, stackpos=253}
- player3 = getThingfromPos(player3pos)
- player4pos = {x=104, y=506, z=8, stackpos=253}
- player4 = getThingfromPos(player4pos)
- if player1.itemid > 0 and player2.itemid > 0 and player3.itemid > 0 and player4.itemid > 0 then
- queststatus1 = getPlayerStorageValue(player1.uid,7004)
- queststatus2 = getPlayerStorageValue(player2.uid,7004)
- queststatus3 = getPlayerStorageValue(player3.uid,7004)
- queststatus4 = getPlayerStorageValue(player4.uid,7004)
- if queststatus1 == -1 and queststatus2 == -1 and queststatus3 == -1 and queststatus4 == -1 then
- nplayer1pos = {x=107, y=506, z=9}
- nplayer2pos = {x=106, y=506, z=9}
- nplayer3pos = {x=105, y=506, z=9}
- nplayer4pos = {x=104, y=506, z=9}
- doSendMagicEffect(player1pos,2)
- doSendMagicEffect(player2pos,2)
- doSendMagicEffect(player3pos,2)
- doSendMagicEffect(player4pos,2)
- doTeleportThing(player1.uid,nplayer1pos)
- doTeleportThing(player2.uid,nplayer2pos)
- doTeleportThing(player3.uid,nplayer3pos)
- doTeleportThing(player4.uid,nplayer4pos)
- doSendMagicEffect(nplayer1pos,10)
- doSendMagicEffect(nplayer2pos,10)
- doSendMagicEffect(nplayer3pos,10)
- doSendMagicEffect(nplayer4pos,10)
- doTransformItem(item.uid,item.itemid+1)
- else
- doPlayerSendCancel(cid,"Somebody in your team has already done this quest.")
- end
- else
- doPlayerSendCancel(cid,"You need four players four this quest.")
- end
- elseif item.uid ==7004 and item.itemid == 1946 then
- if getPlayerAccess(cid,1) then
- doTransformItem(item.uid,item.itemid-1)
- else
- doPlayerSendCancel(cid,"Sorry, not possible.")
- end
- else
- return 0
- end
- return 1
- end
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