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Apr 24th, 2016
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  1. GlStateManager.pushMatrix();
  2. GlStateManager.color(1f, 1f, 1f);
  3. GlStateManager.enableBlend();
  4. GlStateManager.blendFunc(GlStateManager.SourceFactor.SRC_ALPHA.factor, GlStateManager.SourceFactor.ONE_MINUS_SRC_ALPHA.factor);
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