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Jul 29th, 2014
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  1. [General]
  2. SStartingCell=
  3. SCharGenQuest=00102037
  4. SStartingCellY=
  5. SStartingCellX=
  6. SStartingWorld=
  7.  
  8. STestFile10=
  9. STestFile9=
  10. STestFile8=
  11. STestFile7=
  12. STestFile6=
  13. STestFile5=
  14. STestFile4=
  15. STestFile3=
  16. STestFile2=
  17. STestFile1=FalloutNV.esm
  18.  
  19. sEssentialFileCacheList=Data\Fallout.esm|Data2\Fallout.esm, Data\Music\Special\MainTitle.mp3, Data\Fallout - Sound.bsa|Fallout - Sound.bsa, Data\Fallout - Voices1.bsa|Fallout - Voices1.bsa
  20. sUnessentialFileCacheList=Data\Fallout - Meshes.bsa|Data2\Fallout - Meshes.bsa, Data\Fallout - Textures.bsa|Data2\Fallout - Textures.bsa, Data\Fallout - Textures2.bsa, Data\Music\Dungeon\*.xma, Data\Music\Base\*.mp3, Data\Music\Battle\*.mp3, Data\Music\Explore\*.mp3, Data\Music\Public\*.mp3, Data\Music\Special\*.mp3
  21. bPreCullActors=1
  22. bTaskletActorSceneGraphUpdates=0
  23. bTaskletActorAnimMovementUpdates=1
  24. bAnimationUseBlendFromPose=1
  25. bEnableProfile=0
  26. bDrawSpellContact=0
  27. bRunMiddleLowLevelProcess=1
  28. iHoursToSleep=3
  29. bActorLookWithHavok=0
  30. SMainMenuMusicTrack=special\maintitle.mp3
  31. bUseEyeEnvMapping=1
  32. bFixFaceNormals=0
  33. bUseFaceGenHeads=1
  34. bFaceMipMaps=1
  35. bFaceGenTexturing=1
  36. bDefaultCOCPlacement=0
  37. uGridDistantCount=20
  38. uGridsToLoad=5
  39. fGlobalTimeMultiplier=1.0000
  40. bNewAnimation=1
  41. bFixAIPackagesOnLoad=0
  42. bForceReloadOnEssentialCharacterDeath=1
  43. bKeepPluginWhenMerging=0
  44. bCreate Maps Enable=0
  45. SLocalSavePath=Saves\
  46. SLocalMasterPath=Data\
  47. bDisableDuplicateReferenceCheck=1
  48. bTintMipMaps=0
  49. uInterior Cell Buffer=3
  50. uExterior Cell Buffer=36
  51. iIntroSequencePriority=3
  52. bPreloadIntroSequence=1
  53. fStaticScreenWaitTime=3.0000
  54. SMainMenuMovieIntro=
  55. SIntroSequence=
  56. sIntroMovie=Fallout INTRO Vsk.bik
  57. iFPSClamp=0
  58. bRunVTuneTest=0
  59. STestFile1=
  60. bActivateAllQuestScripts=0
  61. bUseThreadedBlood=1
  62. bUseThreadedMorpher=1
  63. bBorderRegionsEnabled=1
  64. bDisableHeadTracking=0
  65. bTrackAllDeaths=0
  66. uiFaceGenMaxEGTDataSize=67108864
  67. uiFaceGenMaxEGMDataSize=67108864
  68. bPreemptivelyUnloadCells=0
  69. iNumBitsForFullySeen=248
  70. iPreloadSizeLimit=233832448
  71. bUseHardDriveCache=0
  72. bEnableBoundingVolumeOcclusion=1
  73. bDisplayBoundingVolumes=0
  74. bUseThreadedTempEffects=1
  75. bUseThreadedParticleSystem=1
  76. bExternalLODDataFiles=1
  77. bCheckCellOffsetsOnInit=0
  78. uGridDistantTreeRange=5
  79. bCreateShaderPackage=0
  80. bWarnOnMissingFileEntry=0
  81. bAllowScriptedAutosave=0
  82. uGridDistantTreeRangeCity=4
  83. uGridDistantCountCity=4
  84. iSaveGameBackupCount=1
  85. bDisplayMissingContentDialogue=1
  86. SSaveGameSafeCellID=2AEEA
  87. bUseThreadedAI=1
  88. bChangeTimeMultSlowly=1
  89. bCheckPurgedTextureList=0
  90. bAnimateDoorPhysics=0
  91. sLanguage=ENGLISH
  92. bLoadFaceGenHeadEGTFiles=1
  93.  
  94. [Display]
  95. fDecalLifetime=100.0000
  96. bEquippedTorchesCastShadows=1
  97. bReportBadTangentSpace=0
  98. bStaticMenuBackground=1
  99. bForcePow2Textures=0
  100. bForce1XShaders=0
  101. bHighQuality20Lighting=0
  102. bAllow20HairShader=1
  103. bAllowScreenShot=1
  104. iMultiSample=0
  105. bDoTallGrassEffect=1
  106. bForceMultiPass=1
  107. bDoTexturePass=1
  108. bDoSpecularPass=1
  109. bDoDiffusePass=1
  110. bDoAmbientPass=1
  111. bImageSpaceEffects=1
  112. bDoCanopyShadowPass=1
  113. bDrawShadows=1
  114. bUseRefractionShader=1
  115. bUse Shaders=1
  116. iNPatchNOrder=0
  117. iNPatchPOrder=0
  118. iNPatches=0
  119. iLocation Y=5
  120. iLocation X=5
  121. bFull Screen=1
  122. iAdapter=0
  123. iScreenShotIndex=0
  124. SScreenShotBaseName=ScreenShot
  125. iAutoViewMinDistance=2000
  126. iAutoViewHiFrameRate=40
  127. iAutoViewLowFrameRate=20
  128. bAutoViewDistance=0
  129. fDefaultFOV=75.0000
  130. fNearDistance=5
  131. fFarDistance=1000.0000
  132. iDebugTextLeftRightOffset=10
  133. iDebugTextTopBottomOffset=20
  134. bShowMenuTextureUse=1
  135. fLightLODDefaultStartFade=1000.0
  136. fLightLODRange=500.0
  137. fLightLODMinStartFade=200.0
  138. fLightLODMaxStartFade=3500.0
  139. fShadowLODDefaultStartFade=200.0
  140. fShadowLODRange=200.0
  141. fShadowLODMinStartFade=100.0
  142. fShadowLODMaxStartFade=1000.0
  143. fSpecularLODDefaultStartFade=500.0
  144. fSpecularLODRange=300.0
  145. fSpecularLODMinStartFade=200.0
  146. fSpecularLODMaxStartFade=2000.0
  147. fGamma=1.0000
  148. bAllow30Shaders=1
  149. iTexMipMapMinimum=0
  150. bDoStaticAndArchShadows=0
  151. bDoActorShadows=1
  152. fNoLODFarDistancePct=1.0000
  153. fNoLODFarDistanceMax=10240.0000
  154. fNoLODFarDistanceMin=100.0000
  155. fEyeEnvMapLOD2=800.0000
  156. fEyeEnvMapLOD1=500.0000
  157. fEnvMapLOD2=1800.0000
  158. fEnvMapLOD1=1500.0000
  159. fGammaMax=0.6000
  160. fGammaMin=1.4000
  161. iMaxDecalsPerFrame=512
  162. iActorShadowCount=4
  163. bIgnoreResolutionCheck=0
  164. fSpecualrStartMax=1000.0000
  165. fSpecularStartMin=0.0000
  166. iActorShadowIntMax=10
  167. iActorShadowIntMin=0
  168. iActorShadowExtMax=10
  169. iActorShadowExtMin=0
  170. bDynamicWindowReflections=1
  171. fShadowFadeTime=1.0000
  172. iPresentInterval=1
  173. bDecalsOnSkinnedGeometry=1
  174. uVideoDeviceIdentifierPart4=0
  175. uVideoDeviceIdentifierPart3=0
  176. uVideoDeviceIdentifierPart2=0
  177. uVideoDeviceIdentifierPart1=0
  178. iShadowFilter=2
  179. bAllowPartialPrecision=1
  180. iShadowMapResolution=1024
  181. bShadowsOnGrass=1
  182. bActorSelfShadowing=0
  183. iActorShadowCountInt=12
  184. iActorShadowCountExt=12
  185. fPipboy1stPersonFOV=47.00
  186. fDefault1stPersonFOV=55.0000
  187. bLODNoiseAniso=1
  188. iMaxAnisotropy=0
  189. fLandLOFadeSeconds=15.0
  190. bEnableEyefinity=0
  191. sD3DDevice="NVIDIA GeForce GTX 780"
  192. iTexMipMapSkip=0
  193. iWaterMultisamples=4
  194. bTransparencyMultisampling=1
  195. fSpecularLODStartFade=2000
  196. fShadowLODStartFade=1000
  197. fLightLODStartFade=3500
  198. iSize W=1920
  199. iSize H=1080
  200.  
  201. [Controls]
  202. bAlwaysRunByDefault=1
  203. bBackground Mouse=0
  204. bBackground Keyboard=1
  205.  
  206. [Water]
  207. bUseWaterShader=1
  208. bUseWaterReflections=1
  209. bUseWaterRefractions=1
  210. bUseWaterDepth=1
  211. bUseWaterHiRes=0
  212. bUseWaterDisplacements=1
  213. bUseWaterLOD=1
  214. bReflectExplosions=0
  215. bAutoWaterSilhouetteReflections=0
  216. bForceHighDetailReflections=1
  217. bForceLowDetailReflections=0
  218. fTileTextureDivisor=4.7500
  219. fSurfaceTileSize=2048.0000
  220. fNearWaterOutdoorTolerance=1024.0000
  221. fNearWaterIndoorTolerance=512.0000
  222. fNearWaterUnderwaterVolume=0.9000
  223. fNearWaterUnderwaterFreq=0.3000
  224. uNearWaterPoints=8
  225. uNearWaterRadius=1000
  226. uSurfaceFPS=12
  227. iWaterReflectWidth=1024
  228. iWaterReflectHeight=1024
  229. bUseWaterReflectionBlur=1
  230. iWaterBlurAmount=4
  231.  
  232. [Audio]
  233. fASFadeInTime=2.0
  234. fASFadeOutTime=10.0
  235. fRegionLoopFadeInTime=5.0
  236. fRegionLoopFadeOutTime=5.0
  237. fAudioDebugDelay=0.0
  238. bEnableAudio=1
  239. bEnableAudioCache=1
  240. bMultiThreadAudio=1
  241. bEnableEnviroEffectsOnPC=0
  242. ; cache sizes in kilobytes
  243. iAudioCacheSize=16384
  244. iMaxSizeForCachedSound=256
  245. bUseAudioDebugInformation=1
  246. fAudioDebugDelay=0.0000
  247. fDefaultMasterVolume=1.0000
  248. fDefaultFootVolume=0.5000
  249. fDefaultMusicVolume=0.6000
  250. fDefaultRadioVolume=0.5000
  251. fDefaultEffectsVolume=1.0000
  252. fDefaultVoiceVolume=0.6000
  253. iMaxImpactSoundCount=64
  254. fMaxFootstepDistance=1100.0000
  255. fPlayerFootVolume=0.6500
  256. iCollisionSoundTimeDelta=150
  257. iRadioUpdateInterval=250
  258. fDialogMinDistance=600.00
  259. fDialogMaxDistance=2000.00
  260. fMainMenuMusicVolume=1.00
  261. fDBVoiceAttenuationIn2D=2.0
  262. fCollisionSoundHeavyThreshold=60.0
  263. fDialogueFadeDecibels=6.0
  264. fDialogueFadeSecondsIn=2.0
  265. fDialogueFadeSecondsOut=1.0
  266. fDialogueHeadPitchExaggeration=2.0
  267. fDialogueHeadRollExaggeration=2.0
  268. fDialogueHeadYawExaggeration=2.0
  269. fHardLandingDamageThreshold=500.0
  270. fWoodMediumMassMin=7.0
  271. fWoodLargeMassMin=15.0
  272. fStoneMediumMassMin=5.0
  273. fStoneLargeMassMin=30.0
  274. fEarthMediumMassMin=5.0
  275. fEarthLargeMassMin=30.0
  276. fSkinMediumMassMin=5.0
  277. fSkinLargeMassMin=30.0
  278. fMetalMediumMassMin=8.0
  279. fMetalLargeMassMin=25.0
  280. fRadioDialogMute=0.50
  281. fFilterDistortionGain=-7.5
  282. fFilterPEQGain=-15.0
  283. fFilterdBAttenuation=11.5
  284. bEnableTextToSpeech=0
  285. fTextToSpeechVolume=0.35
  286. fDialogReverbAttenuation=0.15
  287.  
  288. [Pathfinding]
  289. bDrawPathsDefault=0
  290. bPathMovementOnly=0
  291. bDrawSmoothFailures=0
  292. bDebugSmoothing=0
  293. bSmoothPaths=1
  294. bSnapToAngle=0
  295. bDebugAvoidance=0
  296. bDisableAvoidance=0
  297. bBackgroundPathing=1
  298. bUseObstacleAvoidance=1
  299. bBackgroundNavmeshUpdate=1
  300.  
  301. [MAIN]
  302. bEnableBorderRegion=1
  303. fLowPerfCombatantVoiceDistance=1000.0000
  304. iDetectionHighNumPicks=40
  305. fQuestScriptDelayTime=5.0000
  306. bCloneModelsInBackground=0
  307. iLastHDRSetting=-1
  308.  
  309. [HAVOK]
  310. bDisablePlayerCollision=0
  311. fJumpAnimDelay=0.7500
  312. bTreeTops=0
  313. iSimType=1
  314. bPreventHavokAddAll=0
  315. bPreventHavokAddClutter=0
  316. fMaxTime=0.016
  317. bHavokDebug=0
  318. fRF=1000.0000
  319. fOD=0.9000
  320. fSE=0.3000
  321. fSD=0.9800
  322. iResetCounter=5
  323. fMoveLimitMass=95.0000
  324. iUpdateType=0
  325. bHavokPick=0
  326. fCameraCasterSize=10.0000
  327. iHavokSkipFrameCountTEST=0
  328. iNumHavokThreads=2
  329. fChaseDeltaMult=0.0500
  330. bAddBipedWhenKeyframed=1
  331. fQuadrupedPitchMult=1.0000
  332. iEntityBatchRemoveRate=100
  333. iMaxPicks=40
  334.  
  335. [RagdollAnim]
  336. bRagdollFeedback=0
  337. fCameraDist=1000.0
  338. fHierarchyGain=0.17
  339. fVelocityDamping=0.0
  340. fAccelerationGain=1.0
  341. fVelocityGain=0.6
  342. fPositionGain=0.05
  343. fPositionMaxLinearVelocity=14.0
  344. fPositionMaxAngularVelocity=18.0
  345. fSnapGain=0.1
  346. fSnapMaxLinearVelocity=3.0
  347. fSnapMaxAngularVelocity=0.3
  348. fSnapMaxLinearDistance=0.3
  349. fSnapMaxAngularDistance=1.0
  350.  
  351. [FootIK]
  352. fOnOffGain=0.5
  353. fGroundAscendingGain=0.4
  354. fGroundDescendingGain=0.4
  355. fFootRaisedGain=0.9000
  356. fFootPlantedGain=1.0000
  357. bFootPlacementOn=1
  358. fPelvisUpDownBias=0.75
  359. fPelvisOffsetDamping=0.2
  360. fVertErrorGain=0.5
  361. fOriginalGroundHeightMS=-0.11
  362. fAnkleOffset=0.2000
  363. fRagdollFeedback=0.7
  364.  
  365. [LookIK]
  366. fLookAtTargetGain=0.3
  367. fLookAtGain=0.045
  368.  
  369. [Interface]
  370. fKeyRepeatInterval=50.0000
  371. fKeyRepeatTime=500.0000
  372. fActivatePickSphereRadius=16.0000
  373. fMenuModeAnimBlend=0.0000
  374. iSafeZoneXWide=15
  375. iSafeZoneYWide=15
  376. iSafeZoneX=15
  377. iSafeZoneY=15
  378. bAllowConsole=1
  379. bActivatePickUseGamebryoPick=0
  380. bUseFuzzyPicking=1
  381. fMenuBGBlurRadius=2.0000
  382. fMenuPlayerLightDiffuseBlue=0.8000
  383. fMenuPlayerLightDiffuseGreen=0.8000
  384. fMenuPlayerLightDiffuseRed=0.8000
  385. fMenuPlayerLightAmbientBlue=0.2500
  386. fMenuPlayerLightAmbientGreen=0.2500
  387. fMenuPlayerLightAmbientRed=0.2500
  388. iMaxViewCasterPicksGamebryo=10
  389. iMaxViewCasterPicksHavok=10
  390. iMaxViewCasterPicksFuzzy=5
  391. fInterfaceTintB=0.8824
  392. fInterfaceTintG=0.9843
  393. fInterfaceTintR=0.6314
  394. bUseImageSpaceMenuFX=0
  395.  
  396. iSystemColorTerminalRed=33
  397. iSystemColorTerminalGreen=231
  398. iSystemColorTerminalBlue=121
  399.  
  400. iSystemColorSystemRed=26
  401. iSystemColorSystemGreen=255
  402. iSystemColorSystemBlue=128
  403.  
  404. iSystemColorMainMenuRed=199
  405. iSystemColorMainMenuGreen=255
  406. iSystemColorMainMenuBlue=165
  407.  
  408. iSystemColorPipboyRed=26
  409. iSystemColorPipboyGreen=255
  410. iSystemColorPipboyBlue=128
  411.  
  412. iSystemColorHUDAltRed=255
  413. iSystemColorHUDAltGreen=67
  414. iSystemColorHUDAltBlue=42
  415.  
  416. iSystemColorHUDMainRed=26
  417. iSystemColorHUDMainGreen=255
  418. iSystemColorHUDMainBlue=128
  419.  
  420. fRSMFaceSliderDefaultMin=-3.5
  421. fRSMFaceSliderDefaultMax=3.5
  422.  
  423. fPopUpBackgroundOpacity=0.87
  424. fMenuBackgroundOpacity=0.76
  425. bHideUnavailablePerks=0
  426.  
  427.  
  428. [Loading]
  429. sWelcomeScreen1=loading_screen_legal
  430. sWelcomeScreen2=loading_screen_bethsoft
  431. sWelcomeScreen3=loading_screen_BGS
  432. sWelcomeScreen4=loading_screen01
  433. sMainMenuBackground=main_background
  434. sTitleMusic=MainTitle
  435. sInitialSound=fx\ui\loadscreen\initial\ui_loadscreen_initial.wav
  436. iMaxScreens=4
  437. iMaxScreens_MainMenu=20
  438. fLoadingTextUpdateInterval=4.0000
  439. fLoadingBkgdUpdateInterval=4.0000
  440. fMainMenuBkgdUpdateInterval=4.0000
  441. fLoadingInitUpdateInterval=3.0000
  442. iNumLocationSpecificScreens=1
  443.  
  444.  
  445. [Menu]
  446. fCreditsScrollSpeed=40.0000
  447. iConsoleTextYPos=940
  448. iConsoleTextXPos=30
  449. iConsoleVisibleLines=15
  450. iConsoleHistorySize=50
  451. rDebugTextColor=255,251,233
  452. iConsoleFont=2
  453. iDebugTextFont=3
  454.  
  455. [GamePlay]
  456. bHealthBarShowing=0
  457. fHealthBarFadeOutSpeed=1.0000
  458. fHealthBarSpeed=80.0000
  459. fHealthBarHeight=4.0000
  460. fHealthBarWidth=40.0000
  461. fHealthBarEmittanceFadeTime=0.5000
  462. fHealthBarEmittanceTime=1.5000
  463. bAllowHavokGrabTheLiving=0
  464. bEssentialTakeNoDamage=1
  465. iDetectionPicks=21
  466.  
  467. [Fonts]
  468. sFontFile_1=Textures\Fonts\Glow_Monofonto_Large.fnt
  469. sFontFile_2=Textures\Fonts\Monofonto_Large.fnt
  470. sFontFile_3=Textures\Fonts\Glow_Monofonto_Medium.fnt
  471. sFontFile_4=Textures\Fonts\Monofonto_VeryLarge02_Dialogs2.fnt
  472. sFontFile_5=Textures\Fonts\Fixedsys_Comp_uniform_width.fnt
  473. sFontFile_6=Textures\Fonts\Glow_Monofonto_VL_dialogs.fnt
  474. sFontFile_7=Textures\Fonts\Baked-in_Monofonto_Large.fnt
  475. sFontFile_8=Textures\Fonts\Glow_Futura_Caps_Large.fnt
  476. sFontFile_9=Textures\Fonts\NVFont_Test.fnt
  477.  
  478. [SpeedTree]
  479. iTreeClonesAllowed=1
  480. fCanopyShadowGrassMult=1.0000
  481. iCanopyShadowScale=512
  482. fTreeForceMaxBudAngle=-1.0000
  483. fTreeForceMinBudAngle=-1.0000
  484. fTreeForceLeafDimming=-1.0000
  485. fTreeForceBranchDimming=-1.0000
  486. fTreeForceCS=-1.0000
  487. fTreeForceLLA=-1.0000
  488. fTreeLODExponent=1.0000
  489. bEnableTrees=1
  490. bForceFullLOD=0
  491. fLODTreeMipMapLODBias=-0.7500
  492. fLocalTreeMipMapLODBias=-0.2500
  493.  
  494. [Debug]
  495. bDebugFaceGenCriticalSection=0
  496. bDebugFaceGenMultithreading=0
  497. bDebugSaveBuffer=0
  498.  
  499. [BackgroundLoad]
  500. bBackgroundPathing=1
  501. bUseMultiThreadedFaceGen=1
  502. bBackgroundCellLoads=1
  503. iAnimaitonClonePerLoop=5
  504. bUseMultiThreadedTrees=1
  505. iExteriorPriority=50
  506. iBackgroundLoadFaceMult=200
  507. fBackgroundLoadingPerLoop=20.0000
  508. fBackgroundLoadClonedPerLoop=5.0000
  509. iBackgroundLoadExtraMaxFPS=20
  510. iBackgroundLoadExtraMinFPS=10
  511. iBackgroundLoadExtraMax=3000
  512. iBackgroundLoadExtraMin=5
  513. iBackgroundLoadExtraMilliseconds=2
  514. iBackgroundLoadTreeMilliseconds=7
  515. iBackgroundLoadMilliseconds=1
  516. iBackgroundLoadLoading=1
  517. bUseBackgroundFileLoader=0
  518. bBackgroundLoadLipFiles=0
  519. bLoadBackgroundFaceGen=0
  520. bLoadHelmetsInBackground=1
  521. iAnimationClonePerLoop=5
  522. bSelectivePurgeUnusedOnFastTravel=0
  523. bCloneModelsInBackground=0
  524.  
  525. [LOD]
  526. fLODLandDropAmount=230.0000
  527. fLodDistance=500.0000
  528. bUseFaceGenLOD=0
  529. iLODTextureTiling=2
  530. iLODTextureSizePow2=8
  531. fLODNormalTextureBlend=0.5000
  532. bDisplayLODLand=1
  533. bDisplayLODBuildings=0
  534. bLODPopTrees=0
  535. bLODPopActors=0
  536. bLODPopItems=0
  537. bLODPopObjects=0
  538. fLODFadeOutMultItems=15
  539. fLODFadeOutMultObjects=15
  540. fLODFadeOutMultActors=15
  541. fLODMultLandscape=1.0000
  542. fLODMultTrees=0.5000
  543. fLODMultActors=1.0000
  544. fLODMultItems=1.0000
  545. fLODMultObjects=5
  546. iFadeNodeMinNearDistance=500
  547. fLODFadeOutPercent=0.6000
  548. fFadeOutThreshold=0.3000
  549. fFadeInThreshold=0.7000
  550. fFadeInTimet=2.0
  551. fFadeOutTime=2.0
  552. fDistanceMultiplier=1
  553. fLODBoundRadiusMult=10
  554. fObjectLODMax=15.0
  555. fObjectLODMin=1.0
  556. fObjectLODDefault=5
  557. fItemLODMax=15.0
  558. fItemLODMin=1.0
  559. fItemLODDefault=2
  560. fActorLODMax=15.0
  561. fActorLODMin=2.0
  562. fActorLODDefault=5
  563. fTreeLODMax=2.0000
  564. fTreeLODMin=0.0200
  565. fTreeLODDefault=0.5000
  566. bLODUseCombinedLandNormalMaps=1
  567. bForceHideLODLand=0
  568. fLODLandVerticalBias=0.0000
  569. fTalkingDistance=1000.0000
  570. iBoneLODForce=-1
  571. fLODQuadMinLoadDistance=65536.0000
  572. bDisplayLODTrees=1
  573. bDisplayLODBuildings=1
  574. fLODFadeOutActorMultInterior=1.0000
  575. fLODFadeOutItemMultInterior=1.0000
  576. fLODFadeOutObjectMultInterior=1.0000
  577. fLODFadeOutActorMultCity=1.0000
  578. fLODFadeOutItemMultCity=1.0000
  579. fLODFadeOutObjectMultCity=1.0000
  580. fLODFadeOutActorMultComplex=1.0000
  581. fLODFadeOutItemMultComplex=1.0000
  582. fLODFadeOutObjectMultComplex=1.0000
  583.  
  584. [Weather]
  585. fSunGlareSize=800.0000
  586. fSunBaseSize=750.0000
  587. bPrecipitation=1
  588. fAlphaReduce=1.0000
  589. SBumpFadeColor=255,255,255,255
  590. SLerpCloseColor=255,255,255,255
  591. SEnvReduceColor=255,255,255,255
  592.  
  593. [Voice]
  594. SFileTypeLTF=ltf
  595. SFileTypeLip=lip
  596. SFileTypeSource=wav
  597. SFileTypeGame=ogg
  598.  
  599. [Grass]
  600. iMinGrassSize=60
  601. bGrassPointLighting=0
  602. bDrawShaderGrass=1
  603. iGrassDensityEvalSize=2
  604. iMaxGrassTypesPerTexure=2
  605. fWaveOffsetRange=1.7500
  606. fGrassWindMagnitudeMax=125.0
  607. fGrassWindMagnitudeMin=5.0000
  608. fTexturePctThreshold=0.0000
  609. fGrassMinStartFadeDistance=0.0
  610. fGrassMaxStartFadeDistance=7000.0
  611. fGrassDefaultStartFadeDistance=3500.0
  612. fGrassFadeRange=1000.0
  613. b30GrassVS=0
  614. fGrassStartFadeDistance=7000
  615.  
  616. [Landscape]
  617. bCurrentCellOnly=0
  618. bPreventSafetyCheck=0
  619. fLandTextureTilingMult=2.0000
  620. fLandFriction=2.5000
  621. iLandBorder2B=0
  622. iLandBorder2G=0
  623. iLandBorder2R=0
  624. iLandBorder1B=0
  625. iLandBorder1G=255
  626. iLandBorder1R=255
  627. SDefaultLandDiffuseTexture=DirtWasteland01.dds
  628. SDefaultLandNormalTexture=DirtWasteland01_N.dds
  629.  
  630. [bLightAttenuation]
  631. fQuadraticRadiusMult=1.0000
  632. fLinearRadiusMult=1.0000
  633. bOutQuadInLin=0
  634. fConstantValue=0.0000
  635. fQuadraticValue=16.0000
  636. fLinearValue=3.0000
  637. uQuadraticMethod=2
  638. uLinearMethod=1
  639. fFlickerMovement=8.0000
  640. bUseQuadratic=1
  641. bUseLinear=0
  642. bUseConstant=0
  643.  
  644. [BlurShaderHDRInterior]
  645. fTargetLUM=1.0000
  646. fUpperLUMClamp=1.0000
  647. fEmissiveHDRMult=1.0000
  648. fEyeAdaptSpeed=0.5000
  649. fBrightScale=2.2500
  650. fBrightClamp=0.2250
  651. fBlurRadius=7.0000
  652. iNumBlurpasses=1
  653.  
  654. [BlurShaderHDR]
  655. fTargetLUM=1.0000
  656. fUpperLUMClamp=1.0000
  657. fGrassDimmer=1.5000
  658. fTreeDimmer=1.0000
  659. fEmissiveHDRMult=1.0000
  660. fEyeAdaptSpeed=0.5000
  661. fSunlightDimmer=1.5000
  662. fSIEmmisiveMult=1.0000
  663. fSISpecularMult=1.0000
  664. fSkyBrightness=0.5000
  665. fSunBrightness=0.0000
  666. fBrightScale=2.2500
  667. fBrightClamp=0.2250
  668. fBlurRadius=7.0000
  669. iNumBlurpasses=1
  670. iBlendType=2
  671. bDoHighDynamicRange=1
  672.  
  673. [BlurShader]
  674. fSunlightDimmer=1.0000
  675. fSIEmmisiveMult=1.0000
  676. fSISpecularMult=1.0000
  677. fSkyBrightness=0.5000
  678. fSunBrightness=0.0000
  679. fAlphaAddExterior=0.2000
  680. fAlphaAddInterior=0.7000
  681. iBlurTexSize=256
  682. fBlurRadius=0.0300
  683. iNumBlurpasses=1
  684. iBlendType=2
  685. bUseBlurShader=0
  686.  
  687. [GethitShader]
  688. fBlurAmmount=0.5000
  689. fBlockedTexOffset=0.0010
  690. fHitTexOffset=0.0050
  691.  
  692. [MESSAGES]
  693. bBlockMessageBoxes=0
  694. bSkipProgramFlows=1
  695. bAllowYesToAll=1
  696. bDisableWarning=1
  697. iFileLogging=0
  698. bSkipInitializationFlows=1
  699. bUseWindowsMessageBox=0
  700.  
  701. [DistantLOD]
  702. bUseLODLandData=0
  703. fFadeDistance=12288.0000
  704. iDistantLODGroupWidth=8
  705.  
  706. [GeneralWarnings]
  707. SGeneralMasterMismatchWarning=One or more plugins could not find the correct versions of the master files they depend on. Errors may occur during load or game play. Check the "Warnings.txt" file for more information.
  708.  
  709. SMasterMismatchWarning=One of the files that "%s" is dependent on has changed since the last save.
  710. This may result in errors. Saving again will clear this message
  711. but not necessarily fix any errors.
  712.  
  713. [Archive]
  714. SInvalidationFile=ArchiveInvalidation.txt
  715. iRetainFilenameOffsetTable=1
  716. iRetainFilenameStringTable=1
  717. iRetainDirectoryStringTable=1
  718. bCheckRuntimeCollisions=0
  719. bInvalidateOlderFiles=1
  720. bUseArchives=1
  721. SArchiveList=Fallout - Textures.bsa, Fallout - Textures2.bsa, Fallout - Meshes.bsa, Fallout - Voices1.bsa, Fallout - Sound.bsa, Fallout - Misc.bsa
  722.  
  723. [CameraPath]
  724. iTake=0
  725. SDirectoryName=TestCameraPath
  726. iFPS=60
  727. SNif=Test\CameraPath.nif
  728.  
  729. [Absorb]
  730. fAbsorbGlowColorB=1.0000
  731. fAbsorbGlowColorG=0.6000
  732. fAbsorbGlowColorR=0.0000
  733. fAbsorbCoreColorB=1.0000
  734. fAbsorbCoreColorG=1.0000
  735. fAbsorbCoreColorR=1.0000
  736. iAbsorbNumBolts=1
  737. fAbsorbBoltGrowWidth=0.0000
  738. fAbsorbBoltSmallWidth=7.0000
  739. fAbsorbTortuosityVariance=2.0000
  740. fAbsorbSegmentVariance=7.0000
  741. fAbsorbBoltsRadius=5.0000
  742.  
  743. [TestAllCells]
  744. bFileShowTextures=1
  745. bFileShowIcons=1
  746. bFileSkipIconChecks=0
  747. bFileTestLoad=0
  748. bFileNeededMessage=1
  749. bFileGoneMessage=1
  750. bFileSkipModelChecks=0
  751. bFileCheckModelCollision=0
  752.  
  753. [CopyProtectionStrings]
  754. SCopyProtectionMessage2=Insert the Fallout Disc.
  755. SCopyProtectionTitle2=Fallout Disc Not Found
  756. SCopyProtectionMessage=Unable to find a CD-ROM/DVD drive on this computer.
  757. SCopyProtectionTitle=CD-ROM Drive Not Found
  758.  
  759. [Pipboy]
  760. fBlurRadiusPipboy=3.5
  761. fBlurIntensityPipboy=0.25
  762. fScanlineScalePipboy=50
  763. bEnableFlickerPipboy=1
  764. bUsePipboyMode=1
  765.  
  766. [InterfaceFX]
  767. fDefaultBurstDuration=200
  768. fDefaultBurstIntensity=2
  769. fMiniBurstDuration=200
  770. fMiniBurstIntensity=1.5
  771.  
  772. ;pulse effect
  773. fPulseBrightenIntensity=0.25
  774. fPulseRadiusIntensity=0.5
  775. fPulseRate=0.0006
  776.  
  777. ;pipboy menu transitions
  778. fVertHoldChance=0.08
  779. fShudderChance=0.20
  780.  
  781. fScanlineScaleMenus=50.0000
  782. bEnableFlickerMenus=1
  783. bEnableScanlinesMenus=1
  784. bEnableScanlinesPipboy=1
  785. fBlurRadiusMenus=0.3000
  786. fBrightenMenus=1.7000
  787. fBrightenPipboy=1.3000
  788. bUseImageSpaceMenuFX=1
  789. fBlurIntensityHUD=1.2000
  790. fBlurRadiusHUD=2.0000
  791. fScanlineFrequencyHUD=0.0000
  792.  
  793. fScreenLightBaseIntensity=0.6
  794. fScreenLightRadius=6
  795.  
  796. [RenderedTerminal]
  797. bUseRenderedTerminals=1
  798. fRenderedTerminalFOV=0.15
  799. fRenderedTerminalZoom=36
  800. bDoRenderedTerminalScanlines=1
  801. fRenderedTerminalScanlineScale=130.000000
  802. fRenderedTerminalHPos=0.0
  803. fRenderedTerminalVPos=0.38
  804. fScreenLightBaseIntensity=1.2
  805. fScreenLightRadius=80
  806. fScreenLightColorR=0.68
  807. fScreenLightColorG=0.74
  808. fScreenLightColorB=0.62
  809.  
  810. fRaceSexMenuHPos=0.0
  811. fRaceSexMenuVPos=-0.6
  812. fRaceSexMenuZoom=70.0
  813. fRaceSexMenuScale=0.5
  814.  
  815. [Decals]
  816. uMaxDecalCount=600
  817. bProfileDecals=0
  818. bDecalOcclusionQuery=1
  819.  
  820. [TerrainManager]
  821. fSplitDistanceMult=1.5
  822. fBlockMorphDistanceMult=0.70
  823. bUseNewTerrainSystem=1
  824. bUseDistantObjectBlocks=1
  825. fBlockLoadDistance=125000.0
  826. fDefaultBlockLoadDistanceLow=50000.0
  827. fLowBlockLoadDistanceLow=25000.0
  828. fHighBlockLoadDistanceLow=50000.0
  829. fDefaultTreeLoadDistance=25000.0
  830. fLowTreeLoadDistance=10000.0
  831. fHighTreeLoadDistance=40000.0
  832. fTreeLoadDistance=40000
  833. fBlockLoadDistanceLow=50000
  834.  
  835. [VATS]
  836. fVATSLightLevelMin=20.0
  837. fVATSLightLevelMax=65.0
  838. fVATSLightAngle=0.0
  839. fVATSLightDistance=100.0
  840. fVATSLightElevation=100.0
  841. fVatsLightColorR=0.35
  842. fVatsLightColorG=0.35
  843. fVatsLightColorB=0.35
  844.  
  845. [ScreenSplatter]
  846. bScreenSplatterEnabled=1
  847. [Imagespace]
  848. iRadialBlurLevel=2
  849. bDoDepthOfField=1
  850. [Launcher]
  851. bShowAllResolutions=1
  852. uLastAspectRatio=0
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