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  1. #These are Global Settings for Residence.
  2. Global:
  3. # This loads the <language>.yml file in the Residence Language folder
  4. # All Residence text comes from this file. (NOT DONE YET)
  5. Language: English
  6. # Wooden Axe is the default selection tool for Residence.
  7. # You can change it to another item ID listed here: http://www.minecraftwiki.net/wiki/Data_values
  8. SelectionToolId: 271
  9. # This determins which tool you can use to see info on residences, default is String.
  10. # Simply equip this tool and hit a location inside the residence and it will display the info for it.
  11. InfoToolId: 287
  12. # The interval, in milliseconds, between movement checks.
  13. # Reducing this will increase the load on the server.
  14. # Increasing this will allow players to move further in movement restricted zones before they are teleported out.
  15. MoveCheckInterval: 1500
  16. # The interval, in minutes, between residence saves.
  17. SaveInterval: 10
  18. # The default group to use if Permissions fails to attach or your not using Permissions.
  19. DefaultGroup: default
  20. # Enable / Disable the Lease System.
  21. UseLeaseSystem: false
  22. # The interval, in minutes, between residence lease checks (if leases are enabled).
  23. LeaseCheckInterval: 10
  24. # Allows leases to automatically renew so long as the player has the money, if economy is disabled, this setting does nothing.
  25. LeaseAutoRenew: true
  26. # Whether or not to use the Permissions system in conjunction with this config.
  27. EnablePermissions: true
  28. # Set to true if NOT using Permissions or PermissionsBukkit, or using a really old version of Permissions
  29. LegacyPermissions: true
  30. # Enable / Disable Residence's Economy System.
  31. EnableEconomy: true
  32. # The economy system to use (iConomy, MineConomy, Essentials, BOSEconomy, and RealEconomy supported).
  33. EconomySystem: iConomy
  34. # Enables or disables the Rent System
  35. EnableRentSystem: false
  36. # The interval, in minutes, between residence rent expiration checks (if the rent system is enabled).
  37. RentCheckInterval: 10
  38. # Enable or disable residence chat channels.
  39. ResidenceChatEnable: false
  40. # Color of residence chat.
  41. ResidenceChatColor: DARK_PURPLE
  42. # Whether or not to ignore the usual Permission flags and only allow OPs and groups with 'residence.admin' to change residences.
  43. AdminOnlyCommands: false
  44. # Setting this to true makes server OPs admins.
  45. AdminOPs: true
  46. # This is the name of the plugin you use for multiworld, if you dont have a multiworld plugin you can safely ignore this.
  47. # The only thing this does is check to make sure the multiworld plugin is enabled BEFORE Residence, to ensure properly loading residences for other worlds.
  48. MultiWorldPlugin: Multiverse-Core
  49. # Setting this to true causes subzones to inherit flags from their parent zones.
  50. ResidenceFlagsInherit: true
  51. # Setting this to false will allow rented residences to be modified by the renting player.
  52. PreventRentModify: true
  53. # Setting this to false will cause residence to continue to load even if a error is detected in the save file.
  54. StopOnSaveFault: true
  55. # This is the residence name filter, that filters out invalid characters. Google "Java RegEx" or "Java Regular Expressions" for more info on how they work.
  56. ResidenceNameRegex: '[^a-zA-Z0-9\\-\\_]'
  57. # Setting this to true sends a message to the console every time Residence does a rent expire check or a lease expire check.
  58. ShowIntervalMessages: false
  59. # These are world flags that are applied when the player is NOT within a residence.
  60. Flags:
  61. Global: #these are default for all worlds unless specified below, they can be overridden per group
  62. use: true
  63. build: true
  64. ignite: false
  65. firespread: false
  66. damage: true
  67. creeper: true
  68. tnt: true
  69. pvp: true
  70. healing: false
  71. lavaflow: true
  72. move: true
  73. WorldNameHere: #here you can set flags for individual worlds, these override Global
  74. #build: true
  75. # This gives permission to change certain flags to all groups, unless specifically denied to the group.
  76. FlagPermission:
  77. move: true
  78. build: true
  79. place: true
  80. destroy: true
  81. use: true
  82. container: true
  83. pvp: true
  84. tp: true
  85. ignite: true
  86. bucket: true
  87. flow: true
  88. lavaflow: true
  89. waterflow: true
  90. creeper: true
  91. tnt: true
  92. monsters: true
  93. animals: true
  94. subzone: true
  95. piston: true
  96. # These are default flags applied to all residences from any user group.
  97. ResidenceDefault:
  98. build: false
  99. use: false
  100. container: false
  101. pvp: false
  102. tnt: false
  103. creeper: false
  104. healing: false
  105. flow: true
  106. ignite: true
  107. firespread: true
  108. # These are default flags applied to the residence creator of any group.
  109. CreatorDefault:
  110. build: true
  111. move: true
  112. use: true
  113. ignite: true
  114. container: true
  115. # These are default group flags applied to a residence made by a user of any group.
  116. GroupDefault:
  117. #default: #group name
  118. #build: true
  119.  
  120. # These groups correspond to the Permissions groups defined in your '<worldname>.yml'
  121. Groups:
  122. Guest:
  123. Residence:
  124. CanCreate: true
  125. MaxResidences: 1
  126. MaxAreasPerResidence: 4
  127. MaxEastWest: 24
  128. MaxNorthSouth: 24
  129. MaxUpDown: 128
  130. MinHeight: 0
  131. MaxHeight: 128
  132. SubzoneDepth: 128
  133. CanTeleport: false
  134. Unstuck: true
  135. SelectCommandAccess: true
  136. ItemListAccess: true
  137. # Options relating to the Residence Economy.
  138. Economy:
  139. # Whether or not players in this group can buy other Residences that are for sale.
  140. CanBuy: true
  141. # Whether or not players in this group can sell their Residences.
  142. CanSell: false
  143. # Whether or not to ignore the Residence size/count limits when buying a residence.
  144. IgnoreLimits: false
  145. # The cost, per block, of making a new Residence or adding a area to it.
  146. BuyCost: 0.025
  147. # The cost, per block, of renewing a Residence lease (if the lease system is enabled).
  148. RenewCost: 0.02
  149. Messaging:
  150. # Whether or not the player can change the Residence enter and leave messages.
  151. CanChange: true
  152. # The default enter message to apply to new Residences created by players in this group.
  153. # Leaving the message blank will disable it.
  154. DefaultEnter: Welcome %player to %residence, owned by %owner.
  155. # The default leave message to apply to new Residences created by players in this group.
  156. # Leaving the message blank will disable it.
  157. DefaultLeave: Now leaving %residence.
  158. # Options relating to the Lease system.
  159. # Options relating to the Residence Economy.
  160. Economy:
  161. # Whether or not players in this group can buy other Residences that are for sale.
  162. CanBuy: true
  163. # Whether or not players in this group can sell their Residences.
  164. CanSell: false
  165. # Whether or not to ignore the Residence size/count limits when buying a residence.
  166. IgnoreLimits: false
  167. # The cost, per block, of making a new Residence or adding a area to it.
  168. BuyCost: 0.03
  169. # The cost, per block, of renewing a Residence lease (if the lease system is enabled).
  170. RenewCost: 0.025
  171. Builder:
  172. Residence:
  173. CanCreate: true
  174. MaxResidences: 5
  175. MaxAreasPerResidence: 6
  176. MaxEastWest: 40
  177. MaxNorthSouth: 40
  178. MaxUpDown: 128
  179. MinHeight: 0
  180. MaxHeight: 127
  181. SubzoneDepth: 128
  182. CanTeleport: false
  183. Unstuck: true
  184. SelectCommandAccess: true
  185. ItemListAccess: true
  186. Messaging:
  187. # Whether or not the player can change the Residence enter and leave messages.
  188. CanChange: true
  189. # The default enter message to apply to new Residences created by players in this group.
  190. # Leaving the message blank will disable it.
  191. DefaultEnter: Welcome %player to %residence, owned by %owner.
  192. # The default leave message to apply to new Residences created by players in this group.
  193. # Leaving the message blank will disable it.
  194. DefaultLeave: Now leaving %residence.
  195. # Options relating to the Lease system.
  196. # Options relating to the Residence Economy.
  197. Economy:
  198. # Whether or not players in this group can buy other Residences that are for sale.
  199. CanBuy: true
  200. # Whether or not players in this group can sell their Residences.
  201. CanSell: false
  202. # Whether or not to ignore the Residence size/count limits when buying a residence.
  203. IgnoreLimits: false
  204. # The cost, per block, of making a new Residence or adding a area to it.
  205. BuyCost: 0.03
  206. # The cost, per block, of renewing a Residence lease (if the lease system is enabled).
  207. RenewCost: 0.025
  208. Donator:
  209. Residence:
  210. CanCreate: true
  211. MaxResidences: 20
  212. MaxAreasPerResidence: 10
  213. MaxEastWest: 70
  214. MaxNorthSouth: 70
  215. MaxUpDown: 128
  216. MinHeight: 0
  217. MaxHeight: 127
  218. SubzoneDepth: 128
  219. CanTeleport: false
  220. Unstuck: true
  221. SelectCommandAccess: true
  222. ItemListAccess: true
  223. Messaging:
  224. # Whether or not the player can change the Residence enter and leave messages.
  225. CanChange: true
  226. # The default enter message to apply to new Residences created by players in this group.
  227. # Leaving the message blank will disable it.
  228. DefaultEnter: Welcome %player to %residence, owned by %owner.
  229. # The default leave message to apply to new Residences created by players in this group.
  230. # Leaving the message blank will disable it.
  231. DefaultLeave: Now leaving %residence.
  232. # Options relating to the Lease system.
  233. # Options relating to the Residence Economy.
  234. Economy:
  235. # Whether or not players in this group can buy other Residences that are for sale.
  236. CanBuy: true
  237. # Whether or not players in this group can sell their Residences.
  238. CanSell: false
  239. # Whether or not to ignore the Residence size/count limits when buying a residence.
  240. IgnoreLimits: false
  241. # The cost, per block, of making a new Residence or adding a area to it.
  242. BuyCost: 0.02
  243. # The cost, per block, of renewing a Residence lease (if the lease system is enabled).
  244. RenewCost: 0.02
  245. VIP:
  246. Residence:
  247. CanCreate: true
  248. MaxResidences: 30
  249. MaxAreasPerResidence: 15
  250. MaxEastWest: 100
  251. MaxNorthSouth: 100
  252. MaxUpDown: 128
  253. MinHeight: 0
  254. MaxHeight: 127
  255. SubzoneDepth: 128
  256. CanTeleport: false
  257. Unstuck: true
  258. SelectCommandAccess: true
  259. ItemListAccess: true
  260. Messaging:
  261. # Whether or not the player can change the Residence enter and leave messages.
  262. CanChange: true
  263. # The default enter message to apply to new Residences created by players in this group.
  264. # Leaving the message blank will disable it.
  265. DefaultEnter: Welcome %player to %residence, owned by %owner.
  266. # The default leave message to apply to new Residences created by players in this group.
  267. # Leaving the message blank will disable it.
  268. DefaultLeave: Now leaving %residence.
  269. # Options relating to the Lease system.
  270. # Options relating to the Residence Economy.
  271. Economy:
  272. # Whether or not players in this group can buy other Residences that are for sale.
  273. CanBuy: true
  274. # Whether or not players in this group can sell their Residences.
  275. CanSell: false
  276. # Whether or not to ignore the Residence size/count limits when buying a residence.
  277. IgnoreLimits: false
  278. # The cost, per block, of making a new Residence or adding a area to it.
  279. BuyCost: 0.02
  280. # The cost, per block, of renewing a Residence lease (if the lease system is enabled).
  281. RenewCost: 0.02
  282. Mod:
  283. Residence:
  284. CanCreate: true
  285. MaxResidences: 20
  286. MaxAreasPerResidence: 10
  287. MaxEastWest: 70
  288. MaxNorthSouth: 70
  289. MaxUpDown: 128
  290. MinHeight: 0
  291. MaxHeight: 128
  292. SubzoneDepth: 0
  293. CanTeleport: false
  294. Unstuck: true
  295. SelectCommandAccess: true
  296. ItemListAccess: true
  297. Messaging:
  298. # Whether or not the player can change the Residence enter and leave messages.
  299. CanChange: true
  300. # The default enter message to apply to new Residences created by players in this group.
  301. # Leaving the message blank will disable it.
  302. DefaultEnter: Welcome %player to %residence, owned by %owner.
  303. # The default leave message to apply to new Residences created by players in this group.
  304. # Leaving the message blank will disable it.
  305. DefaultLeave: Now leaving %residence.
  306. # Options relating to the Lease system.
  307. # Options relating to the Residence Economy.
  308. Economy:
  309. # Whether or not players in this group can buy other Residences that are for sale.
  310. CanBuy: true
  311. # Whether or not players in this group can sell their Residences.
  312. CanSell: false
  313. # Whether or not to ignore the Residence size/count limits when buying a residence.
  314. IgnoreLimits: false
  315. # The cost, per block, of making a new Residence or adding a area to it.
  316. BuyCost: 0.02
  317. # The cost, per block, of renewing a Residence lease (if the lease system is enabled).
  318. RenewCost: 0.02
  319. Admin:
  320. Residence:
  321. CanCreate: true
  322. MaxResidences: 50
  323. MaxAreasPerResidence: 20
  324. MaxEastWest: 150
  325. MaxNorthSouth: 150
  326. MaxUpDown: 128
  327. MinHeight: 0
  328. MaxHeight: 127
  329. SubzoneDepth: 128
  330. CanTeleport: true
  331. Unstuck: true
  332. SelectCommandAccess: true
  333. ItemListAccess: true
  334. Messaging:
  335. # Whether or not the player can change the Residence enter and leave messages.
  336. CanChange: true
  337. # The default enter message to apply to new Residences created by players in this group.
  338. # Leaving the message blank will disable it.
  339. DefaultEnter: Welcome %player to %residence, owned by %owner.
  340. # The default leave message to apply to new Residences created by players in this group.
  341. # Leaving the message blank will disable it.
  342. DefaultLeave: Now leaving %residence.
  343. # Options relating to the Lease system.
  344. # Options relating to the Residence Economy.
  345. Economy:
  346. # Whether or not players in this group can buy other Residences that are for sale.
  347. CanBuy: true
  348. # Whether or not players in this group can sell their Residences.
  349. CanSell: true
  350. # Whether or not to ignore the Residence size/count limits when buying a residence.
  351. IgnoreLimits: false
  352. # The cost, per block, of making a new Residence or adding a area to it.
  353. BuyCost: 0.02
  354. # The cost, per block, of renewing a Residence lease (if the lease system is enabled).
  355. RenewCost: 0.02
  356. Owner:
  357. Residence:
  358. CanCreate: true
  359. MaxResidences: 50
  360. MaxAreasPerResidence: 20
  361. MaxEastWest: 99999
  362. MaxNorthSouth: 99999
  363. MaxUpDown: 128
  364. MinHeight: 0
  365. MaxHeight: 127
  366. SubzoneDepth: 128
  367. CanTeleport: false
  368. Unstuck: true
  369. SelectCommandAccess: true
  370. ItemListAccess: true
  371. Messaging:
  372. # Whether or not the player can change the Residence enter and leave messages.
  373. CanChange: true
  374. # The default enter message to apply to new Residences created by players in this group.
  375. # Leaving the message blank will disable it.
  376. DefaultEnter: Welcome %player to %residence, owned by %owner.
  377. # The default leave message to apply to new Residences created by players in this group.
  378. # Leaving the message blank will disable it.
  379. DefaultLeave: Now leaving %residence.
  380. # Options relating to the Lease system.
  381. Lease:
  382. # The maximum number of days to allow leases.
  383. MaxDays: 16
  384. # The number of days to add to the lease following a '/res lease renew' command.
  385. RenewIncrement: 14
  386. #Options related to the rent system
  387. Rent:
  388. #determines how many residences can be rented by players of this group at once
  389. MaxRents: 3
  390. #determines how many residences can be set for rent by players of this group at once
  391. MaxRentables: 3
  392. # Options relating to the Residence Economy.
  393. Economy:
  394. # Whether or not players in this group can buy other Residences that are for sale.
  395. CanBuy: true
  396. # Whether or not players in this group can sell their Residences.
  397. CanSell: true
  398. # Whether or not to ignore the Residence size/count limits when buying a residence.
  399. IgnoreLimits: false
  400. # The cost, per block, of making a new Residence or adding a area to it.
  401. BuyCost: 0.02
  402. # The cost, per block, of renewing a Residence lease (if the lease system is enabled).
  403. RenewCost: 0.02
  404. # Flags are checked in the order:
  405. # 1: Player
  406. # 2: Group
  407. # 3: Owner
  408. # 4: If all others are undefined, reverts to default value (usually true).
  409. # Flag permissions default to false.
  410. # These flags settings override the globals.
  411. Flags:
  412. # Specifically allow or deny this group from changing certain flags.
  413. Permission:
  414. #build: true
  415. # Specifys the flags that are applied at residence creation for players of this group.
  416. Default:
  417. #build: true
  418. # Specifys the flags that are applied at to the creator at residence creation.
  419. CreatorDefault:
  420. #build: true
  421. # Specifys the flags that are applied to other groups for this residence, at creation.
  422. GroupDefault:
  423. #default: #group name
  424. #build: false
  425. #these flags are applied specifically to this group whenever they are outside a residence
  426. #these flags will override the flags at the top, under the Global section.
  427. World:
  428. Global: #these flags will apply to all worlds
  429. #build: false
  430. WorldNameHere: #or you can apply them by each individual world
  431. #build: false
  432.  
  433. # You can manually specify the group a player is in below, this overrides their permissions group.
  434. GroupAssignments:
  435. bekvon: default
  436. player: default
  437.  
  438. ItemList: #this is where you can create blacklists / whitelists
  439. DefaultList: #list name is not important, as long as it is unique. Its good to use a descripive name.
  440. #type of the list, can be blacklist, whitelist, or ignorelist
  441. Type: blacklist
  442. #If you want, you can have this list only apply to one world, otherwise it applys to all worlds
  443. #World: world
  444. #You can also have the list apply only to one group, otherwise it applys for all groups
  445. #Group: default
  446. #this is the actual list of material names that this list allows or dissallows
  447. #You can look up the material name by item ID in game by typing /res material <id>
  448. #Alternativly, you can simply use the item ID in the list, but its less descriptive and harder to see what the list allows or dissallows at a glance
  449. Items:
  450. - 'BEDROCK'
  451. - 'LAVA'
  452. - 'WATER'
  453. - 'STATIONARY_LAVA'
  454. - 'STATIONARY_WATER'
  455. - 'MOB_SPAWNER'
  456. # Used to determine which major revision of Residence this config is from, dont change this.
  457. ResidenceVersion: 2
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