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Rajliv

enbseries.ini

Oct 27th, 2013
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  1. [PROXY]
  2. EnableProxyLibrary=0
  3. InitProxyFunctions=0
  4. ProxyLibrary=
  5.  
  6. [GLOBAL]
  7. UseEffect=1
  8. AlternativeDepth=1
  9. AllowAntialias=1
  10. BugFixMode=0
  11. SkipShaderOptimization=0
  12. QuadVertexBuffer=0
  13. EnableShaders_3_0=1
  14. UseMRTRendering=0
  15. AdditionalConfigFile=enbseries2.ini
  16. CyclicConfigReading=0
  17.  
  18. [EFFECT]
  19. EnableBloom=1
  20. EnableOcclusion=0
  21. EnableReflection=0
  22. EnableMotionBlur=0
  23. EnableWater=0
  24. EnableShadow=0
  25. DepthBias=0
  26. EnableDepthOfField=0
  27.  
  28. [INPUT]
  29. KeyUseEffect=123
  30. KeyBloom=120
  31. KeyOcclusion=121
  32. KeyReflection=122
  33. KeyCombination=16
  34. KeyScreenshot=44
  35. KeyShadow=119
  36. KeyWater=118
  37. KeyShowFPS=106
  38. KeyDepthOfField=118
  39.  
  40. [REFLECTION]
  41. ReflectionPower=60
  42. ChromePower=60
  43. UseCurrentFrameReflection=1
  44. ReflectionQuality=1
  45. ReflectionSourceSpecular=50
  46. ReflectionSourceTFactor=50
  47. UseAdditiveReflection=1
  48. ReflectionDepthBias=0
  49. UseLowResReflection=1
  50. ReflectionSinglePass=1
  51. UseEnvBump=1
  52. EnvBumpAmount=100
  53. EnvBumpOffset=100
  54. ReflectionFlip=0
  55.  
  56. [BLOOM]
  57. BloomPowerDay=10
  58. BloomFadeTime=2000
  59. BloomConstantDay=2
  60. BloomQuality=0
  61. BloomScreenLevelDay=60
  62. BloomCurveDay=7
  63. BloomPowerNight=30
  64. BloomConstantNight=0  
  65. BloomCurveNight=9
  66. BloomScreenLevelNight=12
  67. BloomAdaptationScreenLevel=80
  68. BloomAdaptationMultiplier=45
  69. BloomAllowOversaturation=1
  70. BloomMaxLimit=75
  71.  
  72. [SSAO]
  73. UseFilter=0
  74. OcclusionQuality=0
  75. FilterQuality=0
  76. DarkeningLevel=15
  77. BrighteningLevel=10
  78. IlluminationLevel=20  
  79. AdditiveIlluminationLevel=18
  80. UseAmbientOcclusion=1
  81. UseIndirectLighting=1
  82. FadeDistance=50
  83. UseForAlphaTest=1
  84. UseForAlphaBlend=0
  85. TextureQuality=1
  86.  
  87. [COLORCORRECTION]
  88. DarkeningAmountDay=5
  89. ScreenLevelDay=60
  90. ScreenLevelNight=20
  91. DarkeningAmountNight=0
  92. GammaCurveDay=0
  93. GammaCurveNight=5
  94. ColorSaturationDay=3
  95. ColorSaturationNight=-2
  96. UsePaletteTexture=0
  97.  
  98. [WATER]
  99. UseWaterDeep=1
  100. WaterDeepness=20
  101. WaterQuality=0
  102. [SHADOW]
  103. ShadowFadeStart=40
  104. ShadowFadeEnd=80
  105. ShadowAmountDay=50
  106. ShadowAmountNight=30
  107. ShadowScreenLevelDay=40
  108. ShadowScreenLevelNight=20
  109. ShadowQuality=1
  110. UseShadowFilter=0
  111. FilterQuality=2
  112. ShadowBlurRange=30
  113.  
  114. [ENGINE]
  115. ForceAnisotropicFiltering=1
  116. MaxAnisotropy=8
  117. ForceDisplayRefreshRate=0
  118. DisplayRefreshRateHz=60
  119. ForceDisplaySize=0
  120. DisplayWidth=1600
  121. DisplayHeight=900
  122.  
  123. [MOTIONBLUR]
  124. MotionBlurQuality=1
  125. MotionBlurVelocity=0
  126. MotionBlurRotation=0
  127.  
  128. [PERPIXELLIGHTING]
  129. SpecularColorMin=0
  130. SpecularColorMax=100
  131. SpecularColorMultiplier=100
  132. SpecularGlossinessMin=0
  133. SpecularGlossinessMax=100
  134. SpecularGlossinessMultiplier=100
  135.  
  136. [DEPTHOFFIELD]
  137. DOFQuality=2
  138. DOFNumberOfPasses=1
  139. DOFFocusRange=50
  140. DOFBlurinessRange=5
  141. DOFFadeTime=200
  142. DOFFiltered=1
  143. [OBJECT]
  144. UseExponentialLighting=1
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