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- Initialize engine version: 5.5.0p3 (84ad46be53aa)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 11.0 [level 11.0]
- Renderer: NVIDIA GeForce GTX 1050 Ti (ID=0x1c82)
- Vendor: NVIDIA
- VRAM: 4007 MB
- Driver: 21.21.13.7570
- Begin MonoManager ReloadAssembly
- Platform assembly: C:Program Files (x86)SteamsteamappscommonUnturnedUnturned_DataManagedUnityEngine.dll (this message is harmless)
- Loading C:Program Files (x86)SteamsteamappscommonUnturnedUnturned_DataManagedUnityEngine.dll into Unity Child Domain
- Platform assembly: C:Program Files (x86)SteamsteamappscommonUnturnedUnturned_DataManagedAssembly-CSharp-firstpass.dll (this message is harmless)
- Loading C:Program Files (x86)SteamsteamappscommonUnturnedUnturned_DataManagedAssembly-CSharp-firstpass.dll into Unity Child Domain
- Platform assembly: C:Program Files (x86)SteamsteamappscommonUnturnedUnturned_DataManagedAssembly-CSharp.dll (this message is harmless)
- Loading C:Program Files (x86)SteamsteamappscommonUnturnedUnturned_DataManagedAssembly-CSharp.dll into Unity Child Domain
- Platform assembly: C:Program Files (x86)SteamsteamappscommonUnturnedUnturned_DataManagedAssembly-UnityScript-firstpass.dll (this message is harmless)
- Loading C:Program Files (x86)SteamsteamappscommonUnturnedUnturned_DataManagedAssembly-UnityScript-firstpass.dll into Unity Child Domain
- Platform assembly: C:Program Files (x86)SteamsteamappscommonUnturnedUnturned_DataManagedUnityEngine.UI.dll (this message is harmless)
- Loading C:Program Files (x86)SteamsteamappscommonUnturnedUnturned_DataManagedUnityEngine.UI.dll into Unity Child Domain
- Platform assembly: C:Program Files (x86)SteamsteamappscommonUnturnedUnturned_DataManagedUnityEngine.Networking.dll (this message is harmless)
- Loading C:Program Files (x86)SteamsteamappscommonUnturnedUnturned_DataManagedUnityEngine.Networking.dll into Unity Child Domain
- Platform assembly: C:Program Files (x86)SteamsteamappscommonUnturnedUnturned_DataManagedUnityEngine.PlaymodeTestsRunner.dll (this message is harmless)
- Loading C:Program Files (x86)SteamsteamappscommonUnturnedUnturned_DataManagedUnityEngine.PlaymodeTestsRunner.dll into Unity Child Domain
- Platform assembly: C:Program Files (x86)SteamsteamappscommonUnturnedUnturned_DataManagedUnityEngine.Analytics.dll (this message is harmless)
- Loading C:Program Files (x86)SteamsteamappscommonUnturnedUnturned_DataManagedUnityEngine.Analytics.dll into Unity Child Domain
- Platform assembly: C:Program Files (x86)SteamsteamappscommonUnturnedUnturned_DataManagedPathfinding.ClipperLib.dll (this message is harmless)
- Loading C:Program Files (x86)SteamsteamappscommonUnturnedUnturned_DataManagedPathfinding.ClipperLib.dll into Unity Child Domain
- Platform assembly: C:Program Files (x86)SteamsteamappscommonUnturnedUnturned_DataManagedPathfinding.Ionic.Zip.Reduced.dll (this message is harmless)
- Loading C:Program Files (x86)SteamsteamappscommonUnturnedUnturned_DataManagedPathfinding.Ionic.Zip.Reduced.dll into Unity Child Domain
- Platform assembly: C:Program Files (x86)SteamsteamappscommonUnturnedUnturned_DataManagedPathfinding.JsonFx.dll (this message is harmless)
- Loading C:Program Files (x86)SteamsteamappscommonUnturnedUnturned_DataManagedPathfinding.JsonFx.dll into Unity Child Domain
- Platform assembly: C:Program Files (x86)SteamsteamappscommonUnturnedUnturned_DataManagedPathfinding.Poly2Tri.dll (this message is harmless)
- Loading C:Program Files (x86)SteamsteamappscommonUnturnedUnturned_DataManagedPathfinding.Poly2Tri.dll into Unity Child Domain
- Platform assembly: C:Program Files (x86)SteamsteamappscommonUnturnedUnturned_DataManagedNewtonsoft.Json.dll (this message is harmless)
- Loading C:Program Files (x86)SteamsteamappscommonUnturnedUnturned_DataManagedNewtonsoft.Json.dll into Unity Child Domain
- Platform assembly: C:Program Files (x86)SteamsteamappscommonUnturnedUnturned_DataManagedUnityEngine.CrashLog.dll (this message is harmless)
- Loading C:Program Files (x86)SteamsteamappscommonUnturnedUnturned_DataManagedUnityEngine.CrashLog.dll into Unity Child Domain
- - Completed reload, in 0.076 seconds
- Platform assembly: C:Program Files (x86)SteamsteamappscommonUnturnedUnturned_DataManagedSystem.Core.dll (this message is harmless)
- Platform assembly: C:Program Files (x86)SteamsteamappscommonUnturnedUnturned_DataManagedSystem.dll (this message is harmless)
- Platform assembly: C:Program Files (x86)SteamsteamappscommonUnturnedUnturned_DataManagedSystem.Xml.dll (this message is harmless)
- <RI> Initializing input.
- <RI> Input initialized.
- desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
- <RI> Initialized touch support.
- UnloadTime: 1.047848 ms
- Platform assembly: C:Program Files (x86)SteamsteamappscommonUnturnedUnturned_DataManagedSystem.Data.dll (this message is harmless)
- Non platform assembly: C:Program Files (x86)SteamsteamappscommonUnturnedModulesFrameworkFramework.dll (this message is harmless)
- Non platform assembly: C:Program Files (x86)SteamsteamappscommonUnturnedModulesUnturnedUnturned.dll (this message is harmless)
- Non platform assembly: C:Program Files (x86)SteamsteamappscommonUnturnedModulesFrameworkFramework.dll (this message is harmless)
- Non platform assembly: C:Program Files (x86)SteamsteamappscommonUnturnedModulesFrameworkFramework.dll (this message is harmless)
- Non platform assembly: C:Program Files (x86)SteamsteamappscommonUnturnedModulesUnturnedUnturned.dll (this message is harmless)
- Non platform assembly: C:Program Files (x86)SteamsteamappscommonUnturnedModulesUnturnedUnturned.dll (this message is harmless)
- Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 1719.
- Total: 2.020629 ms (FindLiveObjects: 0.117796 ms CreateObjectMapping: 0.055818 ms MarkObjects: 1.837006 ms DeleteObjects: 0.009623 ms)
- GfxDevice: creating device client; threaded=1
- GfxDevice: creating device client; threaded=1
- ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: '' - Setting to default shader.
- ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: '' - Setting to default shader.
- ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: '' - Setting to default shader.
- ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: '' - Setting to default shader.
- ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: '' - Setting to default shader.
- ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: '' - Setting to default shader.
- ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: '' - Setting to default shader.
- ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: '' - Setting to default shader.
- ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: '' - Setting to default shader.
- ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: '' - Setting to default shader.
- ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: '' - Setting to default shader.
- ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: '' - Setting to default shader.
- Unloading 3 Unused Serialized files (Serialized files now loaded: 1)
- Unloading 2388 unused Assets to reduce memory usage. Loaded Objects now: 83800.
- Total: 99.789238 ms (FindLiveObjects: 5.869796 ms CreateObjectMapping: 11.126743 ms MarkObjects: 42.114864 ms DeleteObjects: 40.677059 ms)
- Unloading 4 Unused Serialized files (Serialized files now loaded: 1)
- UnloadTime: 6.919184 ms
- Unloading 22 unused Assets to reduce memory usage. Loaded Objects now: 85367.
- Total: 94.638924 ms (FindLiveObjects: 5.852858 ms CreateObjectMapping: 11.325767 ms MarkObjects: 47.275578 ms DeleteObjects: 30.183180 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 1)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 85367.
- Total: 66.807816 ms (FindLiveObjects: 7.032746 ms CreateObjectMapping: 10.965834 ms MarkObjects: 48.640629 ms DeleteObjects: 0.167455 ms)
- GfxDevice: creating device client; threaded=1
- GfxDevice: creating device client; threaded=1
- GfxDevice: creating device client; threaded=1
- GfxDevice: creating device client; threaded=1
- Platform assembly: C:Program Files (x86)SteamsteamappscommonUnturnedUnturned_DataManagedSystem.Configuration.dll (this message is harmless)
- Unloading 2 Unused Serialized files (Serialized files now loaded: 1)
- UnloadTime: 18.136007 ms
- Unloading 107 unused Assets to reduce memory usage. Loaded Objects now: 83959.
- Total: 92.416191 ms (FindLiveObjects: 5.693487 ms CreateObjectMapping: 11.296894 ms MarkObjects: 50.293240 ms DeleteObjects: 25.131414 ms)
- Unloading 2 Unused Serialized files (Serialized files now loaded: 1)
- UnloadTime: 7.121285 ms
- Unloading 10 unused Assets to reduce memory usage. Loaded Objects now: 83998.
- Total: 81.392616 ms (FindLiveObjects: 5.616111 ms CreateObjectMapping: 11.225678 ms MarkObjects: 54.916550 ms DeleteObjects: 9.633503 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 1)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 83998.
- Total: 82.281479 ms (FindLiveObjects: 11.249545 ms CreateObjectMapping: 12.965675 ms MarkObjects: 57.895332 ms DeleteObjects: 0.169765 ms)
- Unloading 2 Unused Serialized files (Serialized files now loaded: 1)
- Unloading 163 unused Assets to reduce memory usage. Loaded Objects now: 227979.
- Total: 165.269348 ms (FindLiveObjects: 18.145247 ms CreateObjectMapping: 15.397437 ms MarkObjects: 93.018646 ms DeleteObjects: 38.706474 ms)
- GfxDevice: creating device client; threaded=1
- GfxDevice: creating device client; threaded=1
- GfxDevice: creating device client; threaded=1
- GfxDevice: creating device client; threaded=1
- GfxDevice: creating device client; threaded=1
- GfxDevice: creating device client; threaded=1
- GfxDevice: creating device client; threaded=1
- GfxDevice: creating device client; threaded=1
- Platform assembly: C:Program Files (x86)SteamsteamappscommonUnturnedUnturned_DataManagedBoo.Lang.dll (this message is harmless)
- GfxDevice: creating device client; threaded=1
- GfxDevice: creating device client; threaded=1
- GfxDevice: creating device client; threaded=1
- GfxDevice: creating device client; threaded=1
- GfxDevice: creating device client; threaded=1
- GfxDevice: creating device client; threaded=1
- GfxDevice: creating device client; threaded=1
- GfxDevice: creating device client; threaded=1
- Unloading 4 Unused Serialized files (Serialized files now loaded: 1)
- Could not terminate pathfinding thread[1] in 50ms, trying Thread.Abort
- 0x000000013FBF9A74 (Unturned) physx::shdfnd::Foundation::getErrorMutex
- 0x000000013FBFB64F (Unturned) physx::shdfnd::Foundation::getErrorMutex
- 0x000000013F7A2706 (Unturned) physx::shdfnd::Foundation::getTempAllocFreeTable
- 0x000000013F61E424 (Unturned) physx::shdfnd::ErrorHandler::getMaxCallbackNum
- 0x000000013F61E7EC (Unturned) physx::shdfnd::ErrorHandler::getMaxCallbackNum
- 0x000000013F7AA6E1 (Unturned) physx::shdfnd::Foundation::getTempAllocFreeTable
- 0x00000000169CE3C8 (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,string,UnityEngine.Object)
- 0x00000000169CE31C (Mono JIT Code) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
- 0x00000000169CE0AC (Mono JIT Code) UnityEngine.Logger:Log (UnityEngine.LogType,object)
- 0x00000000169CDE5D (Mono JIT Code) UnityEngine.Debug:LogError (object)
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- 0x000000013F762DAD (Unturned) physx::shdfnd::Foundation::getTempAllocFreeTable
- 0x000000013F755F40 (Unturned) physx::shdfnd::ErrorHandler::getMaxCallbackNum
- 0x000000013F48426D (Unturned)
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- 0x000000013F63E019 (Unturned) physx::shdfnd::ErrorHandler::getMaxCallbackNum
- 0x000000013F6406CF (Unturned) physx::shdfnd::ErrorHandler::getMaxCallbackNum
- 0x000000013F661A0D (Unturned) physx::shdfnd::ErrorHandler::getMaxCallbackNum
- 0x000000013F67E7C8 (Unturned) physx::shdfnd::ErrorHandler::getMaxCallbackNum
- 0x000000013F67EAE1 (Unturned) physx::shdfnd::ErrorHandler::getMaxCallbackNum
- 0x000000013F67F8B7 (Unturned) physx::shdfnd::ErrorHandler::getMaxCallbackNum
- 0x000000013F67FB17 (Unturned) physx::shdfnd::ErrorHandler::getMaxCallbackNum
- 0x000000013F64717D (Unturned) physx::shdfnd::ErrorHandler::getMaxCallbackNum
- 0x000000013FC10667 (Unturned) physx::shdfnd::Foundation::getErrorMutex
- 0x000000013FC1083A (Unturned) physx::shdfnd::Foundation::getErrorMutex
- 0x000000013FC14378 (Unturned) physx::shdfnd::Foundation::getErrorMutex
- 0x000000013FD1A170 (Unturned) physx::shdfnd::Foundation::getCheckedAllocator
- 0x0000000077A359CD (kernel32) BaseThreadInitThunk
- 0x0000000077B6A561 (ntdll) RtlUserThreadStart
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Could not terminate pathfinding thread[3] in 50ms, trying Thread.Abort
- 0x000000013FBF9A74 (Unturned) physx::shdfnd::Foundation::getErrorMutex
- 0x000000013FBFB64F (Unturned) physx::shdfnd::Foundation::getErrorMutex
- 0x000000013F7A2706 (Unturned) physx::shdfnd::Foundation::getTempAllocFreeTable
- 0x000000013F61E424 (Unturned) physx::shdfnd::ErrorHandler::getMaxCallbackNum
- 0x000000013F61E7EC (Unturned) physx::shdfnd::ErrorHandler::getMaxCallbackNum
- 0x000000013F7AA6E1 (Unturned) physx::shdfnd::Foundation::getTempAllocFreeTable
- 0x00000000169CE3C8 (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,string,UnityEngine.Object)
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- 0x00000000169CE0AC (Mono JIT Code) UnityEngine.Logger:Log (UnityEngine.LogType,object)
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- 0x000000013F76280B (Unturned) physx::shdfnd::Foundation::getTempAllocFreeTable
- 0x000000013F762DAD (Unturned) physx::shdfnd::Foundation::getTempAllocFreeTable
- 0x000000013F755F40 (Unturned) physx::shdfnd::ErrorHandler::getMaxCallbackNum
- 0x000000013F48426D (Unturned)
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- 0x000000013F63E019 (Unturned) physx::shdfnd::ErrorHandler::getMaxCallbackNum
- 0x000000013F6406CF (Unturned) physx::shdfnd::ErrorHandler::getMaxCallbackNum
- 0x000000013F661A0D (Unturned) physx::shdfnd::ErrorHandler::getMaxCallbackNum
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- 0x000000013F64717D (Unturned) physx::shdfnd::ErrorHandler::getMaxCallbackNum
- 0x000000013FC10667 (Unturned) physx::shdfnd::Foundation::getErrorMutex
- 0x000000013FC1083A (Unturned) physx::shdfnd::Foundation::getErrorMutex
- 0x000000013FC14378 (Unturned) physx::shdfnd::Foundation::getErrorMutex
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- 0x0000000077A359CD (kernel32) BaseThreadInitThunk
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- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Could not terminate pathfinding thread[5] in 50ms, trying Thread.Abort
- 0x000000013FBF9A74 (Unturned) physx::shdfnd::Foundation::getErrorMutex
- 0x000000013FBFB64F (Unturned) physx::shdfnd::Foundation::getErrorMutex
- 0x000000013F7A2706 (Unturned) physx::shdfnd::Foundation::getTempAllocFreeTable
- 0x000000013F61E424 (Unturned) physx::shdfnd::ErrorHandler::getMaxCallbackNum
- 0x000000013F61E7EC (Unturned) physx::shdfnd::ErrorHandler::getMaxCallbackNum
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- 0x00000000169CE3C8 (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,string,UnityEngine.Object)
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- 0x000000013F63E019 (Unturned) physx::shdfnd::ErrorHandler::getMaxCallbackNum
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- 0x000000013F661A0D (Unturned) physx::shdfnd::ErrorHandler::getMaxCallbackNum
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- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Could not terminate pathfinding thread[6] in 50ms, trying Thread.Abort
- 0x000000013FBF9A74 (Unturned) physx::shdfnd::Foundation::getErrorMutex
- 0x000000013FBFB64F (Unturned) physx::shdfnd::Foundation::getErrorMutex
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- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Could not terminate pathfinding thread[7] in 50ms, trying Thread.Abort
- 0x000000013FBF9A74 (Unturned) physx::shdfnd::Foundation::getErrorMutex
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- 0x000000013F67EAE1 (Unturned) physx::shdfnd::ErrorHandler::getMaxCallbackNum
- 0x000000013F67F8B7 (Unturned) physx::shdfnd::ErrorHandler::getMaxCallbackNum
- 0x000000013F67FB17 (Unturned) physx::shdfnd::ErrorHandler::getMaxCallbackNum
- 0x000000013F64717D (Unturned) physx::shdfnd::ErrorHandler::getMaxCallbackNum
- 0x000000013FC10667 (Unturned) physx::shdfnd::Foundation::getErrorMutex
- 0x000000013FC1083A (Unturned) physx::shdfnd::Foundation::getErrorMutex
- 0x000000013FC14378 (Unturned) physx::shdfnd::Foundation::getErrorMutex
- 0x000000013FD1A170 (Unturned) physx::shdfnd::Foundation::getCheckedAllocator
- 0x0000000077A359CD (kernel32) BaseThreadInitThunk
- 0x0000000077B6A561 (ntdll) RtlUserThreadStart
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- UnloadTime: 1042.743408 ms
- Unloading 762 unused Assets to reduce memory usage. Loaded Objects now: 86092.
- Total: 153.676422 ms (FindLiveObjects: 6.962684 ms CreateObjectMapping: 12.832479 ms MarkObjects: 70.123436 ms DeleteObjects: 63.755894 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 1)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 86092.
- Total: 92.274147 ms (FindLiveObjects: 10.005755 ms CreateObjectMapping: 11.452416 ms MarkObjects: 70.485291 ms DeleteObjects: 0.329521 ms)
- Unloading 4 Unused Serialized files (Serialized files now loaded: 1)
- UnloadTime: 10.738709 ms
- Unloading 26 unused Assets to reduce memory usage. Loaded Objects now: 86092.
- Total: 126.559792 ms (FindLiveObjects: 5.675779 ms CreateObjectMapping: 11.580991 ms MarkObjects: 66.008652 ms DeleteObjects: 43.293217 ms)
- Setting up 2 worker threads for Enlighten.
- Thread -> id: 14628 -> priority: 1
- Thread -> id: 1438c -> priority: 1
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