Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- /* TextDrawCountDown by Littlejohny (TextDrawCountDown) */
- /* by Littlejohny */
- /* ************************************** */
- /* TextDrawCountDownForPlayer(playerid, seconds) */
- /* TextDrawCountDownForAll(seconds) */
- /* HideCountDownForPlayer(playerid) */
- /* HideCountDownForAll() */
- #if defined _TextDrawCountDown_included
- #endinput
- #endif
- #include <a_samp>
- #define _TextDrawCountDown_included
- #pragma library TextDrawCountDown
- #define RED 0xE60000FF
- new tdcstr[64];
- new PlayerText:tdcd[MAX_PLAYERS],
- pcdtime[MAX_PLAYERS],
- ptdctimer[MAX_PLAYERS],
- pCOUNT_ON[MAX_PLAYERS] = 0;
- new cdtime,
- tdctimer,
- COUNT_ON;
- forward TextDrawCountDownForAll(seconds);
- forward TextDrawCountDownForPlayer(playerid, seconds);
- forward HideCountDownForAll();
- forward HideCountDownForPlayer(playerid);
- forward PlayerCountTimer(playerid);
- forward TextCountTimer();
- public OnPlayerConnect(playerid)
- {
- tdcd[playerid] = CreatePlayerTextDraw(playerid, 320.000000,410.000000, "TDCD");
- PlayerTextDrawTextSize(playerid, tdcd[playerid],636.000000,824.000000);
- PlayerTextDrawAlignment(playerid, tdcd[playerid], 2);
- PlayerTextDrawFont(playerid, tdcd[playerid],3);
- PlayerTextDrawLetterSize(playerid, tdcd[playerid],0.499999,1.800000);
- PlayerTextDrawColor(playerid, tdcd[playerid],0xffffffff);
- PlayerTextDrawSetProportional(playerid, tdcd[playerid],2);
- PlayerTextDrawSetShadow(playerid, tdcd[playerid],1);
- PlayerTextDrawSetOutline(playerid, tdcd[playerid], 1);
- if(funcidx("tdcd_OnPlayerConnect") != -1) return CallLocalFunction("tdcd_OnPlayerConnect", "d",playerid);
- return 1;
- }
- #if defined _ALS_OnPlayerConnect
- #undef OnPlayerConnect
- #else
- #define _ALS_OnPlayerConnect
- #endif
- #define OnPlayerConnect tdcd_OnPlayerConnect
- forward tdcd_OnPlayerConnect(playerid);
- public TextDrawCountDownForPlayer(playerid, seconds)
- {
- if(pCOUNT_ON[playerid] == 1) return 1;
- pcdtime[playerid] = seconds;
- if(pcdtime[playerid] < 1 || pcdtime[playerid] > 30)
- {
- pcdtime[playerid] = 0;
- return 1;
- }
- ptdctimer[playerid] = SetTimerEx("PlayerCountTimer", 1000, 1, "i", playerid);
- pCOUNT_ON[playerid] = 1;
- format(tdcstr,sizeof(tdcstr), "~w~CountDown: ~r~%d ~w~second/s", pcdtime[playerid]);
- pcdtime[playerid]--;
- PlayerTextDrawSetString(playerid, tdcd[playerid], tdcstr);
- PlayerTextDrawShow(playerid, tdcd[playerid]);
- PlayerPlaySound(playerid, 1058, 0.0, 0.0, 0.0);
- return 1;
- }
- public TextDrawCountDownForAll(seconds)
- {
- if(COUNT_ON == 1) return 1;
- COUNT_ON = 1;
- cdtime = seconds;
- if(cdtime < 1 || cdtime > 30)
- {
- cdtime = 0;
- return 1;
- }
- tdctimer = SetTimer("TextCountTimer", 1000, 1);
- format(tdcstr,sizeof(tdcstr), "~w~CountDown: ~r~%d ~w~second/s", cdtime);
- cdtime--;
- for (new i = 0; i < MAX_PLAYERS; i++)
- {
- if(IsPlayerConnected(i) && pCOUNT_ON[i] == 0)
- {
- PlayerTextDrawSetString(i, tdcd[i], tdcstr);
- PlayerTextDrawShow(i, tdcd[i]);
- PlayerPlaySound(i, 1058, 0.0, 0.0, 0.0);
- }
- }
- return 1;
- }
- public HideCountDownForPlayer(playerid)
- {
- PlayerTextDrawHide(playerid, tdcd[playerid]);
- pCOUNT_ON[playerid] = 0;
- return 1;
- }
- public HideCountDownForAll()
- {
- for (new i = 0; i < MAX_PLAYERS; i++)
- {
- if(IsPlayerConnected(i) && pCOUNT_ON[i] == 0)
- {
- PlayerTextDrawHide(i, tdcd[i]);
- }
- }
- COUNT_ON = 0;
- return 1;
- }
- public TextCountTimer()
- {
- if(cdtime <= 30 && cdtime >= 1)
- {
- format(tdcstr,sizeof(tdcstr), "~w~CountDown: ~r~%d ~w~second/s", cdtime);
- cdtime--;
- for (new i = 0; i < MAX_PLAYERS; i++)
- {
- if(IsPlayerConnected(i) && pCOUNT_ON[i] == 0)
- {
- PlayerTextDrawSetString(i, tdcd[i], tdcstr);
- PlayerTextDrawShow(i, tdcd[i]);
- PlayerPlaySound(i, 1058, 0.0, 0.0, 0.0);
- }
- }
- }
- else if(cdtime == 0)
- {
- for (new i = 0; i < MAX_PLAYERS; i++)
- {
- if(IsPlayerConnected(i) && pCOUNT_ON[i] == 0)
- {
- KillTimer(tdctimer);
- PlayerTextDrawSetString(i, tdcd[i], "~w~CountDown: ~g~GO !~g~ GO !~g~ GO !");
- PlayerTextDrawShow(i, tdcd[i]);
- PlayerPlaySound(i, 1056, 0.0, 0.0, 0.0);
- }
- }
- SetTimer("HideCountDownForAll", 3000, 0);
- }
- return 1;
- }
- public PlayerCountTimer(playerid)
- {
- if(pcdtime[playerid] <= 30 && pcdtime[playerid] >= 1)
- {
- format(tdcstr,sizeof(tdcstr), "~w~CountDown: ~r~%d ~w~second/s", pcdtime[playerid]);
- PlayerTextDrawSetString(playerid, tdcd[playerid], tdcstr);
- PlayerTextDrawShow(playerid, tdcd[playerid]);
- PlayerPlaySound(playerid, 1058, 0.0, 0.0, 0.0);
- pcdtime[playerid]--;
- }
- else if(pcdtime[playerid] == 0)
- {
- KillTimer(ptdctimer[playerid]);
- PlayerTextDrawSetString(playerid, tdcd[playerid], "~w~CountDown: ~g~GO !~g~ GO !~g~ GO !");
- PlayerTextDrawShow(playerid, tdcd[playerid]);
- SetTimerEx("HideCountDownForPlayer", 3000, 0, "i", playerid);
- PlayerPlaySound(playerid, 1056, 0.0, 0.0, 0.0);
- }
- return 1;
- }
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement