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Corosus

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Nov 7th, 2013
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  1. //Extra inventory mapping:
  2. //- Armor:
  3. //-- Head, Body, Leg, Feet, Glove, Belt, Amulet, Ring Left, Ring Right, Earring Left, Earring Right
  4.  
  5. //- Weapon:
  6. //-- Main hand, Off hand (lockout conditions)
  7.  
  8. //- Special:
  9. //-- Back (cloaks, backpack inv expanding)
  10. //-- Relic 1, Relic 2 (shared town perks, possibly just informational or highly restricted)
  11.  
  12. //- Inventory:
  13. //-- 6 Pocket slots (takes pocket items, enables use of 10 more slots for items allowed by that pocket item type)
  14. //-- 6 sets of 10 slots, with restricted placing rules depending on the pocket item that activated the 10 slots
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