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- //Extra inventory mapping:
- //- Armor:
- //-- Head, Body, Leg, Feet, Glove, Belt, Amulet, Ring Left, Ring Right, Earring Left, Earring Right
- //- Weapon:
- //-- Main hand, Off hand (lockout conditions)
- //- Special:
- //-- Back (cloaks, backpack inv expanding)
- //-- Relic 1, Relic 2 (shared town perks, possibly just informational or highly restricted)
- //- Inventory:
- //-- 6 Pocket slots (takes pocket items, enables use of 10 more slots for items allowed by that pocket item type)
- //-- 6 sets of 10 slots, with restricted placing rules depending on the pocket item that activated the 10 slots
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