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- StageData #7. (1.5.13)
- --Pokémon data--
- Togepi, Fairy, Base 30, Dex #18
- Ability: Opportunist (5%, 10%, 10%, damage, x1.5, Attacks can occasionally deal greater damage than usual.)
- --Stage data--
- Area: Puerto Blanco
- Background ID: 1
- HP: 650
- Moves: 10
- Experience: +10
- Catch rate: 14% (+14% per every remaining move)
- Playing cost: 1 heart
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- Coins reward: 976 for the first time, 20 for every repeat
- --Countdown 1--
- *When the stage starts, choose an action:
- -Fill 1 random block with Rocks
- *Repeat every 2 moves.
- StageData #8. (1.5.13)
- --Pokémon data--
- Pichu, Electric, Base 30, Dex #15
- Ability: Opportunist (5%, 10%, 10%, damage, x1.5, Attacks can occasionally deal greater damage than usual.)
- --Stage data--
- Area: Puerto Blanco
- Background ID: 1
- HP: 800
- Moves: 7
- Experience: +7
- Catch rate: 30% (+13% per every remaining move)
- Playing cost: 1 heart
- Pokémon count: 3 (3 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill
- This stage has got a predefined layout
- Coins reward: 976 for the first time, 20 for every repeat
- --No countdowns--
- StageData #9. (1.5.13)
- --Pokémon data--
- Audino, Normal, Base 50, Dex #32
- Ability: Opportunist (5%, 10%, 10%, damage, x1.5, Attacks can occasionally deal greater damage than usual.)
- --Stage data--
- Area: Puerto Blanco
- Background ID: 1
- HP: 900
- Moves: 15
- Experience: +15
- Catch rate: 42% (+7% per every remaining move)
- Playing cost: 1 heart
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- Coins reward: 976 for the first time, 20 for every repeat
- --Countdown 1--
- *When the stage starts, choose an action:
- -Fill 1 random block with Rocks
- *Repeat every 3 moves.
- StageData #11. (1.5.13)
- --Pokémon data--
- Happiny, Normal, Base 30, Dex #40
- Ability: Opportunist (5%, 10%, 10%, damage, x1.5, Attacks can occasionally deal greater damage than usual.)
- --Stage data--
- Area: Sandy Bazaar
- Background ID: 2
- HP: 2000
- Moves: 15
- Experience: +15
- Catch rate: 49% (+6% per every remaining move)
- Playing cost: 1 heart
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- Coins reward: 100 for the first time, 20 for every repeat
- --No countdowns--
- StageData #12. (1.5.13)
- --Pokémon data--
- Mareep, Electric, Base 40, Dex #36
- Ability: Opportunist (5%, 10%, 10%, damage, x1.5, Attacks can occasionally deal greater damage than usual.)
- --Stage data--
- Area: Sandy Bazaar
- Background ID: 2
- HP: 1411
- Moves: 16
- Experience: +16
- Catch rate: 28% (+8% per every remaining move)
- Playing cost: 1 heart
- Pokémon count: 3 (3 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill
- Coins reward: 100 for the first time, 20 for every repeat
- --Countdown 1--
- *When the stage starts, choose an action:
- -Fill 3 random blocks with Mareep
- *After 1 time, switch countdown.
- *Repeat every 3 moves.
- StageData #13. (1.5.13)
- --Pokémon data--
- Purrloin, Dark, Base 40, Dex #34
- Ability: Opportunist (5%, 10%, 10%, damage, x1.5, Attacks can occasionally deal greater damage than usual.)
- --Stage data--
- Area: Sandy Bazaar
- Background ID: 2
- HP: 871
- Moves: 15
- Experience: +15
- Catch rate: 49% (+6% per every remaining move)
- Playing cost: 1 heart
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- Coins reward: 100 for the first time, 20 for every repeat
- --Countdown 1--
- *After 4 moves, choose an action:
- -Fill 3 random blocks (placed together) with Rocks
- *Repeat every 4 moves.
- StageData #14. (1.5.13)
- --Pokémon data--
- Torchic, Fire, Base 50, Dex #92
- Ability: Pyre (50%, 100%, 100%, damage, x1.2, Increases damage done by any Fire types in a combo.)
- --Stage data--
- Area: Sandy Bazaar
- Background ID: 2
- HP: 491
- Moves: 5
- Experience: +5
- Catch rate: 30% (+18% per every remaining move)
- Playing cost: 1 heart
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- This stage has got a predefined layout
- Coins reward: 100 for the first time, 20 for every repeat
- --No countdowns--
- StageData #15. (1.5.13)
- --Pokémon data--
- Phanpy, Ground, Base 50, Dex #45
- Ability: Opportunist (5%, 10%, 10%, damage, x1.5, Attacks can occasionally deal greater damage than usual.)
- --Stage data--
- Area: Sandy Bazaar
- Background ID: 2
- HP: 1803
- Moves: 13
- Experience: +13
- Catch rate: 21% (+11% per every remaining move)
- Playing cost: 1 heart
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- This stage has got a predefined layout
- Coins reward: 100 for the first time, 20 for every repeat
- --No countdowns--
- StageData #17. (1.5.13)
- --Pokémon data--
- Nidoran♂, Poison, Base 40, Dex #51
- Ability: Opportunist (5%, 10%, 10%, damage, x1.5, Attacks can occasionally deal greater damage than usual.)
- --Stage data--
- Area: Sandy Bazaar
- Background ID: 2
- HP: 2268
- Moves: 15
- Experience: +15
- Catch rate: 7% (+9% per every remaining move)
- Playing cost: 1 heart
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- Coins reward: 100 for the first time, 20 for every repeat
- --Countdown 1--
- *When the stage starts, choose an action:
- -Fill 3 random blocks with Nidoran♂
- *After 1 time, switch countdown.
- *Repeat every 3 moves.
- --Countdown 2--
- *After 4 moves, choose an action:
- -Fill 3 random blocks with Nidoran♀
- *After 1 time, switch countdown.
- *Repeat every 4 moves.
- StageData #19. (1.5.13)
- --Pokémon data--
- Kangaskhan, Normal, Base 50, Dex #57
- Ability: Power of 4 (0%, 100%, 0%, damage, x1.5, Attacks do more damage when you make a match of four.)
- --Stage data--
- Area: Sandy Bazaar
- Background ID: 2
- HP: 1244
- Moves: 15
- Experience: +15
- Catch rate: 64% (+6% per every remaining move)
- Playing cost: 1 heart
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- Coins reward: 100 for the first time, 20 for every repeat
- --Countdown 1--
- *After 3 moves, choose an action:
- -Fill 3 random blocks (placed together) with Rocks
- *Repeat every 3 moves.
- StageData #23. (1.5.13)
- --Pokémon data--
- Pikachu, Electric, Base 50, Dex #16
- Ability: Paralyze (10%, 30%, 80%, damage, x1, Leaves the foe paralyzed.)
- --Stage data--
- Area: Night Festival
- Background ID: 3
- HP: 903
- Moves: 7
- Experience: +7
- Catch rate: 30% (+14% per every remaining move)
- Playing cost: 1 heart
- Pokémon count: 3 (3 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill
- This stage has got a predefined layout
- Coins reward: 100 for the first time, 20 for every repeat
- --Countdown 1--
- *After 2 moves, choose an action:
- -Fill a random 2x1 block with Pichu
- *Repeat every 2 moves.
- StageData #24. (1.5.13)
- --Pokémon data--
- Sableye, Dark, Base 50, Dex #74
- Ability: Risk-Taker (50%, 70%, 100%, damage, x1, Damage may randomly be increased or decreased.)
- --Stage data--
- Area: Night Festival
- Background ID: 3
- HP: 2095
- Moves: 15
- Experience: +15
- Catch rate: 63% (+7% per every remaining move)
- Playing cost: 1 heart
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- Coins reward: 100 for the first time, 20 for every repeat
- --Countdown 1--
- *When the stage starts, choose an action:
- -Fill 1 random block with Sableye
- *After 1 time, switch countdown.
- *Repeat every 3 moves.
- --Countdown 2--
- *After 4 moves, choose an action:
- -Fill 3 random blocks (placed together) with Ice
- *After 1 time, switch countdown.
- *Repeat every 4 moves.
- StageData #25. (1.5.13)
- --Pokémon data--
- Litwick, Ghost, Base 40, Dex #65
- Ability: Astonish (20%, 30%, 100%, damage, x1, Can delay your opponent's disruptions for a turn.)
- --Stage data--
- Area: Night Festival
- Background ID: 3
- HP: 1734
- Moves: 16
- Experience: +16
- Catch rate: 14% (+8% per every remaining move)
- Playing cost: 1 heart
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- This stage has got a predefined layout
- Coins reward: 100 for the first time, 20 for every repeat
- --No countdowns--
- StageData #26. (1.5.13)
- --Pokémon data--
- Chingling, Psychic, Base 40, Dex #68
- Ability: Opportunist (5%, 10%, 10%, damage, x1.5, Attacks can occasionally deal greater damage than usual.)
- --Stage data--
- Area: Night Festival
- Background ID: 3
- HP: 1978
- Moves: 15
- Experience: +15
- Catch rate: 56% (+5% per every remaining move)
- Playing cost: 1 heart
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- Coins reward: 100 for the first time, 20 for every repeat
- --Countdown 1--
- *After 3 moves, choose an action:
- -Fill 2 random blocks with Ice
- *Repeat every 3 moves.
- StageData #27. (1.5.13)
- --Pokémon data--
- Swirlix, Fairy, Base 50, Dex #70
- Ability: Opportunist (5%, 10%, 10%, damage, x1.5, Attacks can occasionally deal greater damage than usual.)
- --Stage data--
- Area: Night Festival
- Background ID: 3
- HP: 2474
- Moves: 16
- Experience: +16
- Catch rate: 49% (+5% per every remaining move)
- Playing cost: 1 heart
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- This stage has got a predefined layout
- Coins reward: 100 for the first time, 20 for every repeat
- --No countdowns--
- StageData #29. (1.5.13)
- --Pokémon data--
- Illumise, Bug, Base 50, Dex #73
- Ability: Swap (30%, 50%, 100%, other, Can replace a disruption with this Pokémon.)
- --Stage data--
- Area: Night Festival
- Background ID: 3
- HP: 1859
- Moves: 15
- Experience: +15
- Catch rate: 17% (+8% per every remaining move)
- Playing cost: 1 heart
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- Coins reward: 100 for the first time, 20 for every repeat
- --Countdown 1--
- *After 3 moves, choose an action:
- -Fill 3 random blocks with Illumise
- *After 1 time, switch countdown.
- *Repeat every 3 moves.
- --Countdown 2--
- *After 3 moves, choose an action:
- -Fill 3 random blocks with Ice
- *After 1 time, switch countdown.
- *Repeat every 3 moves.
- StageData #31. (1.5.13)
- --Pokémon data--
- Slowpoke, Psychic, Base 50, Dex #81
- Ability: Stabilize (30%, 50%, 100%, other, Occasionally erases one of the foe's disruptions on the board.)
- --Stage data--
- Area: Isla Asul
- Background ID: 4
- HP: 4765
- Moves: 19
- Experience: +19
- Catch rate: 14% (+8% per every remaining move)
- Playing cost: 1 heart
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- Coins reward: 100 for the first time, 20 for every repeat
- --Countdown 1--
- *After 3 moves, choose an action:
- -Fill a random 2x2 block with Slowpoke
- *Repeat every 3 moves.
- StageData #32. (1.5.13)
- --Pokémon data--
- Azurill, Fairy, Base 30, Dex #58
- Ability: Opportunist (5%, 10%, 10%, damage, x1.5, Attacks can occasionally deal greater damage than usual.)
- --Stage data--
- Area: Isla Asul
- Background ID: 4
- HP: 2873
- Moves: 16
- Experience: +16
- Catch rate: 42% (+6% per every remaining move)
- Playing cost: 1 heart
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- Coins reward: 100 for the first time, 20 for every repeat
- --Countdown 1--
- *When the stage starts, choose an action:
- -Fill 3 random blocks (placed together) with Azurill
- *After 1 time, switch countdown.
- *Repeat every 3 moves.
- StageData #35. (1.5.13)
- --Pokémon data--
- Surskit, Bug, Base 40, Dex #75
- Ability: Opportunist (5%, 10%, 10%, damage, x1.5, Attacks can occasionally deal greater damage than usual.)
- --Stage data--
- Area: Isla Asul
- Background ID: 4
- HP: 3344
- Moves: 15
- Experience: +15
- Catch rate: 42% (+7% per every remaining move)
- Playing cost: 1 heart
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- Coins reward: 100 for the first time, 20 for every repeat
- --Countdown 1--
- *After 3 moves, choose an action:
- -Fill 3 random blocks with Ice
- *Repeat every 3 moves.
- StageData #37. (1.5.13)
- --Pokémon data--
- Meowth, Normal, Base 40, Dex #84
- Ability: Mega Boost (50%, 100%, 100%, megabar, +3, Fills the Mega Gauge of a Pokémon of the same type.)
- --Stage data--
- Area: Isla Asul
- Background ID: 4
- HP: 1160
- Moves: 8
- Experience: +8
- Catch rate: 30% (+11% per every remaining move)
- Playing cost: 1 heart
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- This stage has got a predefined layout
- Coins reward: 100 for the first time, 20 for every repeat
- --Countdown 1--
- *After 3 moves, choose an action:
- -Fill 2 random blocks with Coin
- -Place Coin at 2:2
- -Place Coin at 5:2
- -Place Coin at 2:4
- -Place Coin at 3:3
- -Fill 1 random block with Rocks
- -Fill 1 random block with Rocks
- -Fill 1 random block with Rocks
- *If HP <= 290 (~25%) / Damage >= 870, switch countdown.
- *Repeat every 3 moves.
- --Countdown 2--
- *After 3 moves, choose an action:
- -Fill 3 random blocks with Coin
- -Fill 1 random block with Coin
- -Fill 1 random block with Coin
- -Fill 1 random block with Rocks
- -Fill 1 random block with Rocks
- -Fill 1 random block with Rocks
- -Fill 1 random block with Rocks
- -Fill 1 random block with Rocks
- *Repeat every 3 moves.
- StageData #38. (1.5.13)
- --Pokémon data--
- Croagunk, Poison, Base 50, Dex #87
- Ability: Prank (20%, 40%, 100%, other, Occasionally changes when a foe will next disrupt your play.)
- --Stage data--
- Area: Isla Asul
- Background ID: 4
- HP: 3344
- Moves: 15
- Experience: +15
- Catch rate: 11% (+8% per every remaining move)
- Playing cost: 1 heart
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- Coins reward: 100 for the first time, 20 for every repeat
- --Countdown 1--
- *When the stage starts, choose an action:
- -Fill 4 random blocks with Metal
- *After 1 time, switch countdown.
- *Repeat every 4 moves.
- --Countdown 2--
- *After 3 moves, choose an action:
- -Fill column 1 with Metal
- -Fill column 2 with Metal
- -Fill column 3 with Metal
- -Fill column 4 with Metal
- -Fill column 5 with Metal
- -Fill column 6 with Metal
- *Repeat every 3 moves.
- StageData #39. (1.5.13)
- --Pokémon data--
- Corsola, Water, Base 50, Dex #86
- Ability: Eject (100%, 100%, 100%, other, Removes one non-Support Pokémon icon without fail.)
- --Stage data--
- Area: Isla Asul
- Background ID: 4
- HP: 3027
- Moves: 16
- Experience: +16
- Catch rate: 49% (+5% per every remaining move)
- Playing cost: 1 heart
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- Coins reward: 100 for the first time, 20 for every repeat
- --No countdowns--
- StageData #44. (1.5.13)
- --Pokémon data--
- Pidgeotto, Flying, Base 50, Dex #11
- Ability: Flap (70%, 100%, 100%, damage, x1, Occasionally delays a Ground- type opponent's disruptions.)
- --Stage data--
- Area: Isla Asul
- Background ID: 4
- HP: 2078
- Moves: 15
- Experience: +15
- Catch rate: 42% (+7% per every remaining move)
- Playing cost: 1 heart
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- Coins reward: 100 for the first time, 20 for every repeat
- --Countdown 1--
- *After 3 moves, choose an action:
- -Fill the 3x2 block starting at 1:2 with [Pidgeotto,nothing,Pidgeotto,nothing,Pidgeotto,nothing]
- -Fill the 3x2 block starting at 4:2 with [Pidgeotto,nothing,Pidgeotto,nothing,Pidgeotto,nothing]
- -Fill the 3x2 block starting at 1:4 with [Pidgeotto,nothing,Pidgeotto,nothing,Pidgeotto,nothing]
- -Fill the 3x2 block starting at 4:4 with [Pidgeotto,nothing,Pidgeotto,nothing,Pidgeotto,nothing]
- -Fill the 3x2 block starting at 2:3 with [Pidgeotto,nothing,Pidgeotto,nothing,Pidgeotto,nothing]
- -Fill the 3x2 block starting at 3:3 with [Pidgeotto,nothing,Pidgeotto,nothing,Pidgeotto,nothing]
- *Repeat every 3 moves.
- StageData #351. (1.5.13)
- --Pokémon data--
- Lotad, Grass, Base 30, Dex #508
- Ability: Block Smash (100%, 100%, 100%, other, Clears one unbreakable-block disruption without fail.)
- --Stage data--
- Area: Violeta Palace
- Background ID: 10
- HP: 8680
- Moves: 17
- Experience: +17
- Catch rate: 11% (+3% per every remaining move)
- Playing cost: 1 heart
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- This stage has got a predefined layout
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *After 4 moves, choose an action:
- -Fill rows 5 and 6 with [Rocks,Ice,Ice,Ice,Ice,Rocks,nothing,Rocks,Rocks,Rocks,Rocks,nothing]
- *After 1 time, switch countdown.
- *Repeat every 4 moves.
- --Countdown 2--
- *After 0 moves, choose an action:
- -Fill row 1 with [Rocks,nothing,Rocks,nothing,Rocks,nothing]
- -Fill row 1 with [nothing,Rocks,nothing,Rocks,nothing,Rocks]
- *After 1 time, switch countdown.
- *Repeat every 0 moves.
- StageData #352. (1.5.13)
- --Pokémon data--
- Psyduck, Water, Base 50, Dex #504
- Ability: Downpour (10%, 25%, 30%, damage, x1, Does more damage when the opponent has more HP left.)
- --Stage data--
- Area: Violeta Palace
- Background ID: 10
- HP: 6045
- Moves: 13
- Experience: +13
- Catch rate: 1% (+20% per every remaining move)
- Playing cost: 1 heart
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- This stage has got a predefined layout
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *When the stage starts, choose an action:
- -Fill column 1 with [Psyduck,nothing,Psyduck,nothing,Psyduck,nothing]
- *After 1 time, switch countdown.
- *Repeat every 3 moves.
- --Countdown 2--
- *After 3 moves, choose an action:
- -Fill column 6 with [Psyduck,nothing,Psyduck,nothing,Psyduck,nothing]
- *After 1 time, switch countdown.
- *Repeat every 3 moves.
- StageData #353. (1.5.13)
- --Pokémon data--
- Cranidos, Rock, Base 50, Dex #541
- Ability: Barrier Bash (100%, 100%, 100%, other, Removes one barrier-type disruption without fail.)
- --Stage data--
- Area: Violeta Palace
- Background ID: 10
- HP: 9300
- Moves: 15
- Experience: +15
- Catch rate: 22% (+4% per every remaining move)
- Playing cost: 1 heart
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- This stage has got a predefined layout
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *After 3 moves, choose an action:
- -Fill a random 2x2 block with Metal
- *Repeat every 3 moves.
- StageData #354. (1.5.13)
- --Pokémon data--
- Yanma, Bug, Base 50, Dex #506
- Ability: Hitting Streak (60%, 100%, 100%, damage, x1.2, Does more damage the more times in a row it is triggered.)
- --Stage data--
- Area: Violeta Palace
- Background ID: 10
- HP: 10462
- Moves: 20
- Experience: +20
- Catch rate: 15% (+3% per every remaining move)
- Playing cost: 1 heart
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *When the stage starts, choose an action:
- -Fill 5 random blocks with Rocks
- *Repeat every 2 moves.
- StageData #355. (1.5.13)
- --Pokémon data--
- Glameow, Normal, Base 50, Dex #511
- Ability: Quirky (30%, 50%, 100%, other, Occasionally erases one extra matching Pokémon elsewhere.)
- --Stage data--
- Area: Violeta Palace
- Background ID: 10
- HP: 18135
- Moves: 8
- Experience: +8
- Catch rate: 11% (+6% per every remaining move)
- Playing cost: 1 heart
- Pokémon count: 3 (3 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *When the stage starts, choose an action:
- -Fill the 3x2 block starting at 1:3 with [Metal,nothing,Metal,nothing,Ice,nothing]
- -Fill the 3x2 block starting at 2:3 with [Metal,nothing,Metal,nothing,Ice,nothing]
- -Fill the 3x2 block starting at 3:3 with [Metal,nothing,Metal,nothing,Ice,nothing]
- -Fill the 3x2 block starting at 4:3 with [Metal,nothing,Metal,nothing,Ice,nothing]
- *Repeat every 2 moves.
- StageData #356. (1.5.13)
- --Pokémon data--
- Lombre, Grass, Base 50, Dex #509
- Ability: Last-Ditch Effort (50%, 100%, 100%, damage, x2, Attacks do more damage when things are looking desperate.)
- --Stage data--
- Area: Violeta Palace
- Background ID: 10
- HP: 12400
- Moves: 15
- Experience: +15
- Catch rate: 14% (+4% per every remaining move)
- Playing cost: 1 heart
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- This stage has got a predefined layout
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *After 3 moves, choose an action:
- -Fill rows 1 and 2 with [Metal,nothing,Metal,Metal,nothing,Metal,nothing,Metal,nothing,nothing,Metal,nothing]
- *After 1 time, switch countdown.
- *Repeat every 3 moves.
- --Countdown 2--
- *After 2 moves, choose an action:
- -Fill rows 5 and 6 with [Ice,nothing,Ice,Ice,nothing,Ice,nothing,Ice,nothing,nothing,Ice,nothing]
- *After 1 time, switch countdown.
- *Repeat every 2 moves.
- StageData #357. (1.5.13)
- --Pokémon data--
- Golduck, Water, Base 70, Dex #505
- Ability: Heavy Hitter (20%, 50%, 80%, damage, x1.5, Attacks sometimes deal greater damage than usual.)
- --Stage data--
- Area: Violeta Palace
- Background ID: 10
- HP: 12555
- Moves: 20
- Experience: +20
- Catch rate: 5% (+3% per every remaining move)
- Playing cost: 1 heart
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- This stage has got a predefined layout
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *After 2 moves, choose an action:
- -Fill the 3x4 block starting at 2:2 with [Metal,nothing,Metal,Metal,nothing,Metal,Metal,nothing,Metal,Metal,nothing,Metal]
- -Fill the 3x4 block starting at 3:2 with [Metal,nothing,Metal,Metal,nothing,Metal,Metal,nothing,Metal,Metal,nothing,Metal]
- *After 1 time, switch countdown.
- *Repeat every 2 moves.
- --Countdown 2--
- *After 2 moves, choose an action:
- -Fill the 4x3 block starting at 2:3 with [Ice,nothing,nothing,Ice,nothing,Ice,Ice,nothing,Ice,nothing,nothing,Ice]
- *After 1 time, switch countdown.
- *Repeat every 2 moves.
- StageData #358. (1.5.13)
- --Pokémon data--
- Trapinch, Ground, Base 40, Dex #525
- Ability: Barrier Bash (100%, 100%, 100%, other, Removes one barrier-type disruption without fail.)
- --Stage data--
- Area: Violeta Palace
- Background ID: 10
- HP: 1500
- Moves: 5
- Experience: +5
- Catch rate: 35% (+0% per every remaining move)
- Playing cost: 1 heart
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- This stage has got a predefined layout
- Coins reward: 100 for the first time, 30 for every repeat
- --No countdowns--
- StageData #359. (1.5.13)
- --Pokémon data--
- Binacle, Rock, Base 50, Dex #515
- Ability: Hitting Streak (60%, 100%, 100%, damage, x1.2, Does more damage the more times in a row it is triggered.)
- --Stage data--
- Area: Violeta Palace
- Background ID: 10
- HP: 8060
- Moves: 15
- Experience: +15
- Catch rate: 10% (+5% per every remaining move)
- Playing cost: 1 heart
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- This stage has got a predefined layout
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *When the stage starts, choose an action:
- -Fill rows 1 and 2 with [Rocks,nothing,Rocks,nothing,Rocks,nothing,Rocks,nothing,Rocks,nothing,Rocks,nothing]
- -Fill rows 1 and 2 with [nothing,Rocks,nothing,Rocks,nothing,Rocks,nothing,Rocks,nothing,Rocks,nothing,Rocks]
- *After 4 times, switch countdown.
- *Repeat every 2 moves.
- --Countdown 2--
- *After 0 moves, choose an action:
- -Fill the 4x1 block starting at 2:6 with Metal
- *After 1 time, switch countdown.
- *Repeat every 0 moves.
- StageData #360. (1.5.13)
- --Pokémon data--
- Rampardos, Rock, Base 60, Dex #542
- Ability: Block Smash+ (50%, 100%, 100%, other, Sometimes clears three unbreakable-block disruptions.)
- --Stage data--
- Area: Violeta Palace
- Background ID: 10
- HP: 17360
- Moves: 20
- Experience: +20
- Catch rate: 15% (+2% per every remaining move)
- Playing cost: 1 heart
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *When the stage starts, choose an action:
- -Fill column 2 with Metal
- -Fill column 3 with Metal
- -Fill column 4 with Metal
- -Fill column 5 with Metal
- *After 1 time, switch countdown.
- *Repeat every 4 moves.
- --Countdown 2--
- *After 0 moves, choose an action:
- -Fill row 2 with Metal
- -Fill row 3 with Metal
- -Fill row 4 with Metal
- -Fill row 5 with Metal
- *After 1 time, switch countdown.
- *Repeat every 0 moves.
- StageData #361. (1.5.13)
- --Pokémon data--
- Slugma, Fire, Base 30, Dex #550
- Ability: Sleep Charm (5%, 30%, 80%, damage, x1, Leaves the foe asleep.)
- --Stage data--
- Area: Violeta Palace
- Background ID: 10
- HP: 7440
- Moves: 15
- Experience: +15
- Catch rate: 8% (+4% per every remaining move)
- Playing cost: 1 heart
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- This stage has got a predefined layout
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *After 4 moves, choose an action:
- -Fill the 4x3 block starting at 2:2 with [nothing,Rocks,Rocks,nothing,Rocks,nothing,nothing,Rocks,nothing,Rocks,Rocks,nothing]
- *After 8 times, switch countdown.
- *Repeat every 4 moves.
- --Countdown 2--
- *After 0 moves, choose an action:
- -Fill the 4x3 block starting at 2:2 with [Cloud,nothing,nothing,Cloud,nothing,Cloud,Cloud,nothing,Cloud,nothing,nothing,Cloud]
- -Fill 3 random blocks with Cloud
- *After 1 time, switch countdown.
- *Repeat every 0 moves.
- StageData #362. (1.5.13)
- --Pokémon data--
- Purugly, Normal, Base 60, Dex #512
- Ability: Power of 4 (0%, 100%, 0%, damage, x1.5, Attacks do more damage when you make a match of four.)
- --Stage data--
- Area: Violeta Palace
- Background ID: 10
- HP: 16120
- Moves: 8
- Experience: +8
- Catch rate: 11% (+6% per every remaining move)
- Playing cost: 1 heart
- Pokémon count: 3 (3 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *When the stage starts, choose an action:
- -Fill the 3x2 block starting at 1:1 with [Metal,nothing,Metal,nothing,Metal,nothing]
- *After 1 time, switch countdown.
- *Repeat every 1 move.
- --Countdown 2--
- *After 1 move, choose an action:
- -Fill the 3x2 block starting at 4:1 with [Metal,nothing,Metal,nothing,Metal,nothing]
- *After 1 time, switch countdown.
- *Repeat every 1 move.
- StageData #363. (1.5.13)
- --Pokémon data--
- Natu, Psychic, Base 50, Dex #523
- Ability: Astonish (20%, 30%, 100%, damage, x1, Can delay your opponent's disruptions for a turn.)
- --Stage data--
- Area: Violeta Palace
- Background ID: 10
- HP: 9765
- Moves: 20
- Experience: +20
- Catch rate: 15% (+3% per every remaining move)
- Playing cost: 1 heart
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *When the stage starts, choose an action:
- -Fill rows 1 and 2 with [nothing,Metal,nothing,Ice,nothing,Ice,Ice,nothing,Ice,nothing,Ice,nothing]
- -Fill rows 2 and 3 with [nothing,Ice,nothing,Metal,nothing,Ice,Ice,nothing,Ice,nothing,Ice,nothing]
- -Fill rows 3 and 4 with [nothing,Ice,nothing,Ice,nothing,Metal,Ice,nothing,Ice,nothing,Ice,nothing]
- -Fill rows 3 and 4 with [nothing,Ice,nothing,Ice,nothing,Ice,Metal,nothing,Ice,nothing,Ice,nothing]
- -Fill rows 4 and 5 with [nothing,Ice,nothing,Ice,nothing,Ice,Ice,nothing,Metal,nothing,Ice,nothing]
- -Fill rows 5 and 6 with [nothing,Ice,nothing,Ice,nothing,Ice,Ice,nothing,Ice,nothing,Metal,nothing]
- *Repeat every 3 moves.
- StageData #364. (1.5.13)
- --Pokémon data--
- Skrelp, Poison, Base 50, Dex #532
- Ability: Block Smash (100%, 100%, 100%, other, Clears one unbreakable-block disruption without fail.)
- --Stage data--
- Area: Violeta Palace
- Background ID: 10
- HP: 18135
- Moves: 8
- Experience: +8
- Catch rate: 11% (+4% per every remaining move)
- Playing cost: 1 heart
- Pokémon count: 3 (3 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *When the stage starts, choose an action:
- -Fill a random 2x1 block with Metal
- *After 1 time, switch countdown.
- *Repeat every 2 moves.
- --Countdown 2--
- *After 0 moves, choose an action:
- -Fill a random 2x1 block with Metal
- *After 1 time, switch countdown.
- *Repeat every 0 moves.
- StageData #365. (1.5.13)
- --Pokémon data--
- Magcargo, Fire, Base 60, Dex #551
- Ability: Swap+ (25%, 50%, 100%, other, Can replace some disruptions with this Pokémon.)
- --Stage data--
- Area: Violeta Palace
- Background ID: 10
- HP: 13020
- Moves: 15
- Experience: +15
- Catch rate: 14% (+3% per every remaining move)
- Playing cost: 1 heart
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- This stage has got a predefined layout
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *When the stage starts, choose an action:
- -Fill row 1 with [Metal,nothing,Metal,nothing,Metal,nothing]
- *After 1 time, switch countdown.
- *Repeat every 2 moves.
- --Countdown 2--
- *After 2 moves, choose an action:
- -Fill row 1 with [nothing,Metal,nothing,Metal,nothing,Metal]
- *After 1 time, switch countdown.
- *Repeat every 2 moves.
- StageData #366. (1.5.13)
- --Pokémon data--
- Barbaracle, Rock, Base 70, Dex #516
- Ability: Crowd Control (20%, 60%, 80%, damage, x50, The more of this Pokémon in the puzzle area, the more damage.)
- --Stage data--
- Area: Violeta Palace
- Background ID: 10
- HP: 14647
- Moves: 20
- Experience: +20
- Catch rate: 1% (+4% per every remaining move)
- Playing cost: 1 heart
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- This stage has got a predefined layout
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *After 3 moves, choose an action:
- -Fill columns 1 and 2 with [nothing,Metal,nothing,nothing,Metal,nothing,nothing,nothing,nothing,Metal,nothing,nothing]
- -Fill columns 5 and 6 with [Metal,nothing,nothing,nothing,nothing,Metal,nothing,nothing,Metal,nothing,nothing,nothing]
- *After 1 time, switch countdown.
- *Repeat every 3 moves.
- --Countdown 2--
- *After 0 moves, choose an action:
- -Fill the 2x1 block starting at 3:3 with Metal
- *After 1 time, switch countdown.
- *Repeat every 0 moves.
- StageData #367. (1.5.13)
- --Pokémon data--
- Combee, Bug, Base 30, Dex #554
- Ability: Mega Boost+ (50%, 100%, 100%, megabar, +6, Fills the Mega Gauge of the same type of Pokémon more.)
- --Stage data--
- Area: Violeta Palace
- Background ID: 10
- HP: 4030
- Moves: 12
- Experience: +12
- Catch rate: 8% (+5% per every remaining move)
- Playing cost: 1 heart
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- This stage has got a predefined layout
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *When the stage starts, choose an action:
- -Fill the 3x3 block starting at 4:1 with [nothing,Combee,nothing,Combee,Vespiquen,Combee,nothing,Combee,nothing]
- *Repeat every 4 moves.
- StageData #368. (1.5.13)
- --Pokémon data--
- Deino, Dark, Base 50, Dex #556
- Ability: Power of 4 (0%, 100%, 0%, damage, x1.5, Attacks do more damage when you make a match of four.)
- --Stage data--
- Area: Violeta Palace
- Background ID: 10
- HP: 7440
- Moves: 15
- Experience: +15
- Catch rate: 14% (+3% per every remaining move)
- Playing cost: 1 heart
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- This stage has got a predefined layout
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *After 4 moves, choose an action:
- -Fill the 2x1 block starting at 3:4 with Ice
- *After 1 time, switch countdown.
- *Repeat every 4 moves.
- --Countdown 2--
- *After 0 moves, choose an action:
- -Fill 1 random block with Cloud
- *After 1 time, switch countdown.
- *Repeat every 0 moves.
- StageData #369. (1.5.13)
- --Pokémon data--
- Xatu, Psychic, Base 60, Dex #524
- Ability: Power of 4 (0%, 100%, 0%, damage, x1.5, Attacks do more damage when you make a match of four.)
- --Stage data--
- Area: Violeta Palace
- Background ID: 10
- HP: 12060
- Moves: 12
- Experience: +12
- Catch rate: 7% (+5% per every remaining move)
- Playing cost: 1 heart
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- This stage has got a predefined layout
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *After 2 moves, choose an action:
- -Fill row 1 with [Metal,Xatu,Metal,Metal,Xatu,Metal]
- *After 1 time, switch countdown.
- *Repeat every 2 moves.
- --Countdown 2--
- *After 2 moves, choose an action:
- -Fill rows 3 and 4 with [nothing,Metal,nothing,nothing,Metal,nothing,Metal,Xatu,Metal,Metal,Xatu,Metal]
- *After 1 time, switch countdown.
- *Repeat every 2 moves.
- StageData #370. (1.5.13)
- --Pokémon data--
- Dragalge, Poison, Base 60, Dex #533
- Ability: Dragon Talon (40%, 70%, 100%, damage, x1.5, Attacks sometimes deal greater damage than usual.)
- --Stage data--
- Area: Violeta Palace
- Background ID: 10
- HP: 17360
- Moves: 22
- Experience: +22
- Catch rate: 4% (+3% per every remaining move)
- Playing cost: 1 heart
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *When the stage starts, choose an action:
- -Fill a random 3x1 block with Metal
- *After 1 time, switch countdown.
- *Repeat every 2 moves.
- --Countdown 2--
- *After 0 moves, choose an action:
- -Fill a random 3x1 block with Metal
- *After 1 time, switch countdown.
- *Repeat every 0 moves.
- StageData #371. (1.5.13)
- --Pokémon data--
- Vespiquen, Bug, Base 60, Dex #555
- Ability: Stabilize+ (20%, 50%, 80%, other, Occasionally erases two of the foe's disruptions on the board.)
- --Stage data--
- Area: Violeta Palace
- Background ID: 10
- HP: 18600
- Moves: 8
- Experience: +8
- Catch rate: 6% (+6% per every remaining move)
- Playing cost: 1 heart
- Pokémon count: 3 (3 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill
- This stage has got a predefined layout
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *After 3 moves, choose an action:
- -Fill row 1 with [Combee,Vespiquen,Combee,Vespiquen,Combee,Combee]
- -Fill row 1 with [Combee,Combee,Vespiquen,Combee,Vespiquen,Combee]
- *After 1 time, switch countdown.
- *Repeat every 3 moves.
- --Countdown 2--
- *After 3 moves, choose an action:
- -Fill row 1 with [Combee,Ice,Combee,Combee,Ice,Combee]
- *After 1 time, switch countdown.
- *Repeat every 3 moves.
- StageData #372. (1.5.13)
- --Pokémon data--
- Zweilous, Dark, Base 60, Dex #557
- Ability: Dancing Dragons (60%, 100%, 100%, damage, x1.2, Increases damage done by any Dragon types in a combo.)
- --Stage data--
- Area: Violeta Palace
- Background ID: 10
- HP: 10850
- Moves: 15
- Experience: +15
- Catch rate: 19% (+3% per every remaining move)
- Playing cost: 1 heart
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- This stage has got a predefined layout
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *When the stage starts, choose an action:
- -Fill 3 random blocks (placed together) with Cloud
- *After 1 time, switch countdown.
- *Repeat every 2 moves.
- --Countdown 2--
- *After 2 moves, choose an action:
- -Fill row 1 with [Zweilous,Metal,Zweilous,Metal,Zweilous,Metal]
- -Fill row 1 with [Metal,Zweilous,Metal,Zweilous,Metal,Zweilous]
- *After 1 time, switch countdown.
- *Repeat every 2 moves.
- StageData #373. (1.5.13)
- --Pokémon data--
- Unown, Psychic, Base 50, Dex #537
- Ability: Mega Boost+ (50%, 100%, 100%, megabar, +6, Fills the Mega Gauge of the same type of Pokémon more.)
- --Stage data--
- Area: Violeta Palace
- Background ID: 10
- HP: 7905
- Moves: 12
- Experience: +12
- Catch rate: 1% (+4% per every remaining move)
- Playing cost: 1 heart
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- This stage has got a predefined layout
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *After 6 moves, choose an action:
- -Fill columns 3 and 4 with [Metal,Unown,Unown,Metal,Metal,Unown,Unown,Metal,nothing,nothing,Metal,Metal]
- *Repeat every 6 moves.
- StageData #374. (1.5.13)
- --Pokémon data--
- Horsea, Water, Base 40, Dex #547
- Ability: Last-Ditch Effort (50%, 100%, 100%, damage, x2, Attacks do more damage when things are looking desperate.)
- --Stage data--
- Area: Violeta Palace
- Background ID: 10
- HP: 9300
- Moves: 15
- Experience: +15
- Catch rate: 4% (+6% per every remaining move)
- Playing cost: 1 heart
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- This stage has got a predefined layout
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *After 2 moves, choose an action:
- -Fill row 3 with [Ice,nothing,Ice,nothing,Ice,nothing]
- *After 1 time, switch countdown.
- *Repeat every 2 moves.
- --Countdown 2--
- *After 2 moves, choose an action:
- -Fill row 4 with [nothing,Ice,nothing,Ice,nothing,Ice]
- *After 1 time, switch countdown.
- *Repeat every 2 moves.
- StageData #375. (1.5.13)
- --Pokémon data--
- Shieldon, Rock, Base 50, Dex #543
- Ability: Counterattack (25%, 75%, 100%, damage, x20, The more disruptions on the board, the greater the damage.)
- --Stage data--
- Area: Violeta Palace
- Background ID: 10
- HP: 10695
- Moves: 20
- Experience: +20
- Catch rate: 5% (+4% per every remaining move)
- Playing cost: 1 heart
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- This stage has got a predefined layout
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *After 3 moves, choose an action:
- -Fill row 1 with [Metal,nothing,Metal,Metal,nothing,Metal]
- *Repeat every 3 moves.
- StageData #376. (1.5.13)
- --Pokémon data--
- Scraggy, Dark, Base 50, Dex #513
- Ability: Hyper Punch (10%, 50%, 50%, damage, x3, Attacks sometimes deal greater damage than usual.)
- --Stage data--
- Area: Violeta Palace
- Background ID: 10
- HP: 1300
- Moves: 5
- Experience: +5
- Catch rate: 35% (+0% per every remaining move)
- Playing cost: 1 heart
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- This stage has got a predefined layout
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *After a combo of 2 or more lines, choose an action:
- -Fill the 4x3 block starting at 2:4 with [Metal,Metal,Metal,Metal,Metal,nothing,nothing,Metal,Metal,Metal,Metal,Metal]
- StageData #377. (1.5.13)
- --Pokémon data--
- Rhyhorn, Ground, Base 50, Dex #534
- Ability: Brute Force (50%, 100%, 100%, damage, x1, Increases damage for attacks that are not very effective.)
- --Stage data--
- Area: Violeta Palace
- Background ID: 10
- HP: 9300
- Moves: 20
- Experience: +20
- Catch rate: 5% (+3% per every remaining move)
- Playing cost: 1 heart
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- This stage has got a predefined layout
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *After 3 moves, choose an action:
- -Fill the 3x4 block starting at 1:2 with [Metal,nothing,nothing,nothing,Metal,nothing,Metal,nothing,Rocks,nothing,Metal,nothing]
- -Fill the 3x4 block starting at 4:2 with [nothing,nothing,Rocks,nothing,Rocks,nothing,Metal,nothing,Rocks,nothing,Rocks,nothing]
- *Repeat every 3 moves.
- StageData #378. (1.5.13)
- --Pokémon data--
- Patrat, Normal, Base 30, Dex #530
- Ability: Eject (100%, 100%, 100%, other, Removes one non-Support Pokémon icon without fail.)
- --Stage data--
- Area: Violeta Palace
- Background ID: 10
- HP: 11160
- Moves: 8
- Experience: +8
- Catch rate: 10% (+5% per every remaining move)
- Playing cost: 1 heart
- Pokémon count: 3 (3 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill
- This stage has got a predefined layout
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *After 2 moves, choose an action:
- -Fill columns 1 and 2 with [Rocks,nothing,nothing,Rocks,Rocks,nothing,nothing,Rocks,Rocks,nothing,nothing,Rocks]
- *After 1 time, switch countdown.
- *Repeat every 2 moves.
- --Countdown 2--
- *After 2 moves, choose an action:
- -Fill columns 5 and 6 with [nothing,Rocks,Rocks,nothing,nothing,Rocks,Rocks,nothing,nothing,Rocks,Rocks,nothing]
- *After 1 time, switch countdown.
- *Repeat every 2 moves.
- StageData #379. (1.5.13)
- --Pokémon data--
- Seadra, Water, Base 60, Dex #548
- Ability: Dancing Dragons (60%, 100%, 100%, damage, x1.2, Increases damage done by any Dragon types in a combo.)
- --Stage data--
- Area: Violeta Palace
- Background ID: 10
- HP: 13950
- Moves: 15
- Experience: +15
- Catch rate: 6% (+5% per every remaining move)
- Playing cost: 1 heart
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- This stage has got a predefined layout
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *When the stage starts, choose an action:
- -Fill rows 3 and 4 with [nothing,Cloud,nothing,Cloud,nothing,Cloud,Cloud,nothing,Cloud,nothing,Cloud,nothing]
- *After 1 time, switch countdown.
- *Repeat every 2 moves.
- --Countdown 2--
- *After 2 moves, choose an action:
- -Fill rows 3 and 4 with [Ice,nothing,Ice,nothing,Ice,nothing,nothing,Ice,nothing,Ice,nothing,Ice]
- *After 1 time, switch countdown.
- *Repeat every 2 moves.
- StageData #380. (1.5.13)
- --Pokémon data--
- Bastiodon, Rock, Base 60, Dex #544
- Ability: Last-Ditch Effort (50%, 100%, 100%, damage, x2, Attacks do more damage when things are looking desperate.)
- --Stage data--
- Area: Violeta Palace
- Background ID: 10
- HP: 17980
- Moves: 22
- Experience: +22
- Catch rate: 3% (+3% per every remaining move)
- Playing cost: 1 heart
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- This stage has got a predefined layout
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *After 3 moves, choose an action:
- -Fill rows 3 and 4 with [Ice,Metal,Ice,Ice,Metal,Ice,Metal,Ice,Metal,Metal,Ice,Metal]
- *If HP <= 10000 (~56%) / Damage >= 7980, switch countdown.
- *Repeat every 3 moves.
- --Countdown 2--
- *After 4 moves, choose an action:
- -Fill columns 3 and 4 with [Metal,Ice,Ice,Metal,Metal,Ice,Ice,Metal,Metal,Ice,Ice,Metal]
- *Repeat every 4 moves.
- StageData #381. (1.5.13)
- --Pokémon data--
- Rhydon, Ground, Base 60, Dex #535
- Ability: Power of 4 (0%, 100%, 0%, damage, x1.5, Attacks do more damage when you make a match of four.)
- --Stage data--
- Area: Violeta Palace
- Background ID: 10
- HP: 11392
- Moves: 16
- Experience: +16
- Catch rate: 11% (+3% per every remaining move)
- Playing cost: 1 heart
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- This stage has got a predefined layout
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *After 5 moves, choose an action:
- -Fill row 3 with [Rocks,Metal,Rocks,Metal,Rocks,Metal]
- *After 1 time, switch countdown.
- *Repeat every 5 moves.
- --Countdown 2--
- *After 0 moves, choose an action:
- -Fill columns 3 and 4 with [nothing,nothing,Metal,Rocks,Rocks,Metal,Metal,Rocks,Rocks,Metal,nothing,nothing]
- *After 1 time, switch countdown.
- *Repeat every 0 moves.
- StageData #382. (1.5.13)
- --Pokémon data--
- Scrafty, Dark, Base 60, Dex #514
- Ability: Last-Ditch Effort (50%, 100%, 100%, damage, x2, Attacks do more damage when things are looking desperate.)
- --Stage data--
- Area: Violeta Palace
- Background ID: 10
- HP: 16120
- Moves: 8
- Experience: +8
- Catch rate: 15% (+5% per every remaining move)
- Playing cost: 1 heart
- Pokémon count: 3 (3 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill
- This stage has got a predefined layout
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *After 2 moves, choose an action:
- -Fill 3 random blocks with Scrafty
- *After 1 time, switch countdown.
- *Repeat every 2 moves.
- --Countdown 2--
- *After 0 moves, choose an action:
- -Fill 2 random blocks with Ice
- *After 1 time, switch countdown.
- *Repeat every 0 moves.
- StageData #383. (1.5.13)
- --Pokémon data--
- Unown, Psychic, Base 50, Dex #537
- Ability: Mind Zap (10%, 40%, 100%, damage, x1, Can reset your opponent's disruption counter to maximum.)
- --Stage data--
- Area: Violeta Palace
- Background ID: 10
- HP: 1860
- Moves: 11
- Experience: +11
- Catch rate: 12% (+6% per every remaining move)
- Playing cost: 1 heart
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- This stage has got a predefined layout
- Coins reward: 100 for the first time, 30 for every repeat
- --No countdowns--
- StageData #384. (1.5.13)
- --Pokémon data--
- Watchog, Normal, Base 60, Dex #531
- Ability: Rock Break+ (50%, 100%, 100%, other, Sometimes destroys three breakable-rock disruptions.)
- --Stage data--
- Area: Violeta Palace
- Background ID: 10
- HP: 12477
- Moves: 20
- Experience: +20
- Catch rate: 2% (+5% per every remaining move)
- Playing cost: 1 heart
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *When the stage starts, choose an action:
- -Fill column 1 with [Watchog,Ice,Watchog,Ice,Watchog,Ice]
- -Fill column 2 with [Ice,Watchog,Ice,Watchog,Ice,Watchog]
- -Fill column 3 with [Watchog,Ice,Watchog,Ice,Watchog,Ice]
- -Fill column 4 with [Ice,Watchog,Ice,Watchog,Ice,Watchog]
- -Fill column 5 with [Watchog,Ice,Watchog,Ice,Watchog,Ice]
- -Fill column 6 with [Ice,Watchog,Ice,Watchog,Ice,Watchog]
- *Repeat every 2 moves.
- StageData #385. (1.5.13)
- --Pokémon data--
- Shellos (West Sea), Water, Base 50, Dex #528
- Ability: Cloud Clear (100%, 100%, 100%, other, Clears away one black-cloud disruption without fail.)
- --Stage data--
- Area: Violeta Palace
- Background ID: 10
- HP: 12400
- Moves: 15
- Experience: +15
- Catch rate: 24% (+3% per every remaining move)
- Playing cost: 1 heart
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- This stage has got a predefined layout
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *After 3 moves, choose an action:
- -Fill the 3x3 block starting at 1:3 with [nothing,nothing,Ice,nothing,Ice,Ice,Ice,Ice,Ice]
- *After 1 time, switch countdown.
- *Repeat every 3 moves.
- --Countdown 2--
- *After 3 moves, choose an action:
- -Fill the 3x3 block starting at 4:3 with [nothing,nothing,Ice,nothing,Ice,Ice,Ice,Ice,Ice]
- *After 1 time, switch countdown.
- *Repeat every 3 moves.
- StageData #386. (1.5.13)
- --Pokémon data--
- Vibrava, Ground, Base 50, Dex #526
- Ability: Hitting Streak (60%, 100%, 100%, damage, x1.2, Does more damage the more times in a row it is triggered.)
- --Stage data--
- Area: Violeta Palace
- Background ID: 10
- HP: 17360
- Moves: 9
- Experience: +9
- Catch rate: 6% (+6% per every remaining move)
- Playing cost: 1 heart
- Pokémon count: 3 (3 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill
- This stage has got a predefined layout
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *When the stage starts, choose an action:
- -Fill rows 2 and 3 with [nothing,Vibrava,nothing,Vibrava,nothing,nothing,Rocks,Rocks,Rocks,Rocks,Rocks,Rocks]
- -Fill rows 2 and 3 with [nothing,nothing,Vibrava,nothing,Vibrava,nothing,Rocks,Rocks,Rocks,Rocks,Rocks,Rocks]
- -Fill rows 2 and 3 with [nothing,nothing,nothing,Vibrava,nothing,Vibrava,Rocks,Rocks,Rocks,Rocks,Rocks,Rocks]
- -Fill rows 2 and 3 with [Vibrava,nothing,nothing,nothing,Vibrava,nothing,Rocks,Rocks,Rocks,Rocks,Rocks,Rocks]
- *After 1 time, switch countdown.
- *Repeat every 2 moves.
- --Countdown 2--
- *After 0 moves, choose an action:
- -Fill row 6 with Ice
- *After 1 time, switch countdown.
- *Repeat every 0 moves.
- StageData #387. (1.5.13)
- --Pokémon data--
- Elekid, Electric, Base 50, Dex #517
- Ability: Eject (100%, 100%, 100%, other, Removes one non-Support Pokémon icon without fail.)
- --Stage data--
- Area: Violeta Palace
- Background ID: 10
- HP: 9920
- Moves: 15
- Experience: +15
- Catch rate: 12% (+4% per every remaining move)
- Playing cost: 1 heart
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- This stage has got a predefined layout
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *After 3 moves, choose an action:
- -Fill columns 1 and 2 with [nothing,Rocks,Rocks,nothing,nothing,Rocks,Rocks,nothing,nothing,Rocks,Rocks,nothing]
- -Fill columns 3 and 4 with [nothing,Rocks,Rocks,nothing,nothing,Rocks,Rocks,nothing,nothing,Rocks,Rocks,nothing]
- -Fill columns 5 and 6 with [nothing,Rocks,Rocks,nothing,nothing,Rocks,Rocks,nothing,nothing,Rocks,Rocks,nothing]
- *Repeat every 3 moves.
- StageData #388. (1.5.13)
- --Pokémon data--
- Bunnelby, Normal, Base 30, Dex #545
- Ability: Cloud Clear (100%, 100%, 100%, other, Clears away one black-cloud disruption without fail.)
- --Stage data--
- Area: Violeta Palace
- Background ID: 10
- HP: 5115
- Moves: 12
- Experience: +12
- Catch rate: 14% (+6% per every remaining move)
- Playing cost: 1 heart
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- This stage has got a predefined layout
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *After 1 move, choose an action:
- -Fill 2 random blocks with Bunnelby
- *After 1 time, switch countdown.
- *Repeat every 1 move.
- --Countdown 2--
- *After 1 move, choose an action:
- -Fill 2 random blocks with Rocks
- *After 1 time, switch countdown.
- *Repeat every 1 move.
- StageData #389. (1.5.13)
- --Pokémon data--
- Gastrodon (West Sea), Water, Base 60, Dex #529
- Ability: Power of 5 (0%, 0%, 100%, damage, x1.5, Attacks do more damage when you make a match of five.)
- --Stage data--
- Area: Violeta Palace
- Background ID: 10
- HP: 11625
- Moves: 15
- Experience: +15
- Catch rate: 2% (+6% per every remaining move)
- Playing cost: 1 heart
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- This stage has got a predefined layout
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *After 3 moves, choose an action:
- -Fill the 3x4 block starting at 1:1 with [Ice,Ice,Ice,Ice,nothing,Ice,Ice,nothing,nothing,Ice,nothing,nothing]
- -Fill the 3x4 block starting at 4:2 with [Ice,Ice,Ice,Ice,nothing,Ice,nothing,nothing,Ice,nothing,nothing,Ice]
- *After 1 time, switch countdown.
- *Repeat every 3 moves.
- --Countdown 2--
- *After 1 move, choose an action:
- -Fill rows 5 and 6 with [Ice,nothing,Ice,nothing,Ice,nothing,Ice,Ice,Ice,Ice,Ice,Ice]
- *After 1 time, switch countdown.
- *Repeat every 1 move.
- StageData #390. (1.5.13)
- --Pokémon data--
- Flygon, Ground, Base 70, Dex #527
- Ability: Rock Break+ (50%, 100%, 100%, other, Sometimes destroys three breakable-rock disruptions.)
- --Stage data--
- Area: Violeta Palace
- Background ID: 10
- HP: 19220
- Moves: 20
- Experience: +20
- Catch rate: 5% (+5% per every remaining move)
- Playing cost: 1 heart
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- This stage has got a predefined layout
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *After 2 moves, choose an action:
- -Fill the 2x4 block starting at 3:1 with Rocks
- *After 1 time, switch countdown.
- *Repeat every 2 moves.
- --Countdown 2--
- *After 2 moves, choose an action:
- -Fill rows 2 and 3 with [Metal,nothing,Metal,Metal,nothing,Metal,nothing,Metal,nothing,nothing,Metal,nothing]
- *After 1 time, switch countdown.
- *Repeat every 2 moves.
- StageData #391. (1.5.13)
- --Pokémon data--
- Electabuzz, Electric, Base 60, Dex #518
- Ability: Heavy Hitter (20%, 50%, 80%, damage, x1.5, Attacks sometimes deal greater damage than usual.)
- --Stage data--
- Area: Violeta Palace
- Background ID: 10
- HP: 12400
- Moves: 15
- Experience: +15
- Catch rate: 19% (+3% per every remaining move)
- Playing cost: 1 heart
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *When the stage starts, choose an action:
- -Fill columns 1 and 2 with [nothing,nothing,nothing,Rocks,Rocks,nothing,nothing,Rocks,Rocks,nothing,nothing,nothing]
- -Fill columns 4 and 5 with [nothing,nothing,nothing,Rocks,Rocks,nothing,nothing,Rocks,Rocks,nothing,nothing,nothing]
- *After 1 time, switch countdown.
- *Repeat every 3 moves.
- --Countdown 2--
- *After 0 moves, choose an action:
- -Fill columns 2 and 3 with [nothing,nothing,nothing,Metal,Metal,nothing,nothing,Metal,Metal,nothing,nothing,nothing]
- -Fill columns 5 and 6 with [nothing,nothing,nothing,Metal,Metal,nothing,nothing,Metal,Metal,nothing,nothing,nothing]
- *After 1 time, switch countdown.
- *Repeat every 0 moves.
- StageData #392. (1.5.13)
- --Pokémon data--
- Clamperl, Water, Base 50, Dex #538
- Ability: Mega Boost+ (50%, 100%, 100%, megabar, +6, Fills the Mega Gauge of the same type of Pokémon more.)
- --Stage data--
- Area: Violeta Palace
- Background ID: 10
- HP: 6200
- Moves: 12
- Experience: +12
- Catch rate: 6% (+5% per every remaining move)
- Playing cost: 1 heart
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- This stage has got a predefined layout
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *After 1 move, choose an action:
- -Fill rows 3 and 4 with [nothing,nothing,Clamperl,Clamperl,nothing,nothing,Ice,nothing,Clamperl,Clamperl,nothing,Ice]
- *After 1 time, switch countdown.
- *Repeat every 1 move.
- --Countdown 2--
- *After 6 moves, choose an action:
- -Fill rows 3 and 4 with [nothing,nothing,Clamperl,Clamperl,nothing,nothing,Ice,nothing,Clamperl,Clamperl,nothing,Ice]
- *Repeat every 6 moves.
- StageData #393. (1.5.13)
- --Pokémon data--
- Diggersby, Ground, Base 60, Dex #546
- Ability: Stabilize (30%, 50%, 100%, other, Occasionally erases one of the foe's disruptions on the board.)
- --Stage data--
- Area: Violeta Palace
- Background ID: 10
- HP: 13020
- Moves: 20
- Experience: +20
- Catch rate: 5% (+5% per every remaining move)
- Playing cost: 1 heart
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- This stage has got a predefined layout
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *After 4 moves, choose an action:
- -Fill rows 3 and 4 with [Rocks,Ice,Rocks,Rocks,Ice,Rocks,Rocks,Ice,Rocks,Rocks,Ice,Rocks]
- *Repeat every 4 moves.
- StageData #394. (1.5.13)
- --Pokémon data--
- Cacnea, Grass, Base 50, Dex #552
- Ability: Swap+ (25%, 50%, 100%, other, Can replace some disruptions with this Pokémon.)
- --Stage data--
- Area: Violeta Palace
- Background ID: 10
- HP: 13640
- Moves: 8
- Experience: +8
- Catch rate: 1% (+6% per every remaining move)
- Playing cost: 1 heart
- Pokémon count: 3 (3 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill
- This stage has got a predefined layout
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *After 3 moves, choose an action:
- -Fill the 4x3 block starting at 2:2 with [Cacnea,nothing,nothing,Cacnea,nothing,Cacnea,Cacnea,nothing,Cacnea,nothing,nothing,Cacnea]
- *After 1 time, switch countdown.
- *Repeat every 3 moves.
- --Countdown 2--
- *After 0 moves, choose an action:
- -Fill the 4x3 block starting at 2:2 with [Ice,nothing,nothing,Ice,nothing,nothing,nothing,nothing,Ice,nothing,nothing,Ice]
- *After 1 time, switch countdown.
- *Repeat every 0 moves.
- StageData #395. (1.5.13)
- --Pokémon data--
- Huntail, Water, Base 60, Dex #539
- Ability: Astonish (20%, 30%, 100%, damage, x1, Can delay your opponent's disruptions for a turn.)
- --Stage data--
- Area: Violeta Palace
- Background ID: 10
- HP: 11160
- Moves: 15
- Experience: +15
- Catch rate: 12% (+4% per every remaining move)
- Playing cost: 1 heart
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- This stage has got a predefined layout
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *After 4 moves, choose an action:
- -Fill rows 4 and 5 with [nothing,Metal,nothing,nothing,Metal,nothing,Ice,nothing,Ice,Ice,nothing,Ice]
- *After 1 time, switch countdown.
- *Repeat every 4 moves.
- --Countdown 2--
- *After 4 moves, choose an action:
- -Fill rows 2 and 3 with [Ice,nothing,Ice,Ice,nothing,Ice,nothing,Metal,nothing,nothing,Metal,nothing]
- *After 1 time, switch countdown.
- *Repeat every 4 moves.
- StageData #396. (1.5.13)
- --Pokémon data--
- Magby, Fire, Base 50, Dex #520
- Ability: Quirky (30%, 50%, 100%, other, Occasionally erases one extra matching Pokémon elsewhere.)
- --Stage data--
- Area: Violeta Palace
- Background ID: 10
- HP: 7440
- Moves: 12
- Experience: +12
- Catch rate: 10% (+3% per every remaining move)
- Playing cost: 1 heart
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- This stage has got a predefined layout
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *After 3 moves, choose an action:
- -Fill the 3x3 block starting at 1:1 with [Magby,Rocks,Rocks,Rocks,Magby,nothing,Rocks,nothing,nothing]
- *After 1 time, switch countdown.
- *Repeat every 3 moves.
- --Countdown 2--
- *After 3 moves, choose an action:
- -Fill the 3x4 block starting at 3:2 with [nothing,Rocks,nothing,Rocks,Magby,Rocks,Rocks,Magby,Rocks,nothing,Rocks,nothing]
- *After 1 time, switch countdown.
- *Repeat every 3 moves.
- StageData #397. (1.5.13)
- --Pokémon data--
- Cacturne, Grass, Base 60, Dex #553
- Ability: Hyper Punch (10%, 50%, 50%, damage, x3, Attacks sometimes deal greater damage than usual.)
- --Stage data--
- Area: Violeta Palace
- Background ID: 10
- HP: 15500
- Moves: 20
- Experience: +20
- Catch rate: 10% (+2% per every remaining move)
- Playing cost: 1 heart
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *When the stage starts, choose an action:
- -Fill row 2 with [Metal,Cacturne,Metal,Cacturne,Metal,Cacturne]
- *After 1 time, switch countdown.
- *Repeat every 2 moves.
- --Countdown 2--
- *After 2 moves, choose an action:
- -Fill row 2 with [Cacturne,Metal,Cacturne,Metal,Cacturne,Metal]
- *After 1 time, switch countdown.
- *Repeat every 2 moves.
- StageData #398. (1.5.13)
- --Pokémon data--
- Gorebyss, Water, Base 70, Dex #540
- Ability: Mind Zap (10%, 40%, 100%, damage, x1, Can reset your opponent's disruption counter to maximum.)
- --Stage data--
- Area: Violeta Palace
- Background ID: 10
- HP: 13020
- Moves: 15
- Experience: +15
- Catch rate: 12% (+4% per every remaining move)
- Playing cost: 1 heart
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *When the stage starts, choose an action:
- -Fill rows 2 and 3 with [Metal,Metal,nothing,nothing,Metal,Metal,nothing,nothing,Metal,Metal,nothing,nothing]
- *After 1 time, switch countdown.
- *Repeat every 2 moves.
- --Countdown 2--
- *After 2 moves, choose an action:
- -Fill rows 4 and 5 with [nothing,nothing,Ice,Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice,Ice]
- *After 1 time, switch countdown.
- *Repeat every 2 moves.
- StageData #399. (1.5.13)
- --Pokémon data--
- Magmar, Fire, Base 60, Dex #521
- Ability: Cloud Clear+ (50%, 100%, 100%, other, Sometimes clears away three black-cloud disruptions.)
- --Stage data--
- Area: Violeta Palace
- Background ID: 10
- HP: 16740
- Moves: 20
- Experience: +20
- Catch rate: 10% (+4% per every remaining move)
- Playing cost: 1 heart
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *When the stage starts, choose an action:
- -Fill the 3x4 block starting at 2:2 with [nothing,nothing,Metal,Metal,nothing,Magmar,Magmar,nothing,Metal,Metal,nothing,nothing]
- -Fill the 3x4 block starting at 3:2 with [Metal,nothing,nothing,Magmar,nothing,Metal,Metal,nothing,Magmar,nothing,nothing,Metal]
- *Repeat every 2 moves.
- StageData #400. (1.5.13)
- --Pokémon data--
- Mega Scizor, Bug, Base 70, Dex #139
- Ability: Erases a jagged line of Pokémon horizontally.
- Mega-Bar: 18 icons, 8 speedups available
- --Stage data--
- Area: Violeta Palace
- Background ID: 10
- HP: 19600
- Moves: 20
- Experience: +20
- Catch rate: Not catchable
- Playing cost: 1 heart
- Pokémon count: 5 (4 elegible)
- Default Pokémon: Happiny, Azurill, Pichu, Togepi
- Additional Pokémon (not from countdowns or maps): Scizor
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *When the stage starts, choose an action:
- -Fill the 4x3 block starting at 1:1 with [nothing,Metal,nothing,nothing,Metal,nothing,nothing,Metal,nothing,nothing,Metal,nothing]
- -Fill the 4x3 block starting at 1:3 with [nothing,nothing,Metal,nothing,Metal,nothing,nothing,Metal,nothing,Metal,nothing,nothing]
- -Fill the 4x3 block starting at 3:1 with [nothing,nothing,Metal,nothing,Metal,nothing,nothing,Metal,nothing,Metal,nothing,nothing]
- -Fill the 4x3 block starting at 3:3 with [nothing,Metal,nothing,nothing,Metal,nothing,nothing,Metal,nothing,nothing,Metal,nothing]
- *If HP <= 10000 (~51%) / Damage >= 9600, switch countdown.
- *Repeat every 2 moves.
- --Countdown 2--
- *After 2 moves, choose an action:
- -Fill column 2 with Metal
- -Fill column 5 with Metal
- -Fill row 2 with Metal
- -Fill row 5 with Metal
- *Repeat every 2 moves.
- StageDataExtra #39/38. (1.5.13)
- --Pokémon data--
- Yanmega, Bug, Base 70, Dex #507
- Ability: Risk-Taker (50%, 70%, 100%, damage, x1, Damage may randomly be increased or decreased.)
- --Stage data--
- Area: Expert Stages
- Background ID: 14
- HP: 8577
- Time: 60 sec
- Experience: +10
- Catch rate: 1% (+4% per every 3 remaining seconds)
- Playing cost: 1 heart
- Pokémon count: 5 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- Additional Pokémon (not from countdowns or maps): Swablu
- This stage has got a predefined layout
- This stage requires 360 S-Ranks in Normal Stages
- Coins reward: 300 for the first time, 30 for every repeat
- --Countdown 1--
- *After 3 moves, choose an action:
- -Fill rows 1 and 2 with [Yanmega,Yanmega,Ice,Yanmega,Yanmega,Ice,Rocks,Rocks,Rocks,Rocks,Rocks,Rocks]
- -Fill rows 3 and 4 with [Yanmega,Yanmega,Ice,Yanmega,Yanmega,Ice,Rocks,Rocks,Rocks,Rocks,Rocks,Rocks]
- *If HP <= 5000 (~58%) / Damage >= 3577, switch countdown.
- *Repeat every 3 moves.
- --Countdown 2--
- *After 2 moves, choose an action:
- -Fill rows 3 and 4 with [Yanmega,Yanmega,Ice,Yanmega,Yanmega,Ice,Rocks,Rocks,Rocks,Rocks,Rocks,Rocks]
- *Repeat every 2 moves.
- StageDataExtra #40/39. (1.5.13)
- --Pokémon data--
- Ludicolo, Grass, Base 70, Dex #510
- Ability: Mind Zap (10%, 40%, 100%, damage, x1, Can reset your opponent's disruption counter to maximum.)
- --Stage data--
- Area: Expert Stages
- Background ID: 14
- HP: 13105
- Time: 90 sec
- Experience: +10
- Catch rate: 1% (+2% per every 3 remaining seconds)
- Playing cost: 1 heart
- Pokémon count: 5 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- Additional Pokémon (not from countdowns or maps): Leafeon
- This stage has got a predefined layout
- This stage requires 380 S-Ranks in Normal Stages
- Coins reward: 300 for the first time, 30 for every repeat
- --Countdown 1--
- *After a combo of 3 or more lines, choose an action:
- -Fill 5 random blocks with Metal
- *If HP <= 4500 (~34%) / Damage >= 8605, switch countdown.
- --Countdown 2--
- *After 3 moves, choose an action:
- -Fill columns 3 and 4 with [Ludicolo,Ice,Ludicolo,Ice,Ludicolo,Ice,Ludicolo,Ice,Ludicolo,Ice,Ludicolo,Ice]
- *Repeat every 3 moves.
- StageDataExtra #41/40. (1.5.13)
- --Pokémon data--
- Hydreigon, Dark, Base 80, Dex #558
- Ability: Swap+ (25%, 50%, 100%, other, Can replace some disruptions with this Pokémon.)
- --Stage data--
- Area: Expert Stages
- Background ID: 14
- HP: 11300
- Time: 50 sec
- Experience: +10
- Catch rate: 1% (+4% per every 3 remaining seconds)
- Playing cost: 1 heart
- Pokémon count: 5 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- Additional Pokémon (not from countdowns or maps): Umbreon
- This stage has got a predefined layout
- This stage requires 400 S-Ranks in Normal Stages
- Coins reward: 300 for the first time, 30 for every repeat
- --Countdown 1--
- *After a combo of 6 or more lines, choose an action:
- -Fill columns 1 and 2 with [Metal,Metal,Metal,Metal,nothing,nothing,nothing,nothing,Metal,Metal,Metal,Metal]
- *After 1 time, switch countdown.
- --Countdown 2--
- *After 0 moves, choose an action:
- -Fill columns 5 and 6 with [Metal,Metal,Metal,Metal,nothing,nothing,nothing,nothing,Metal,Metal,Metal,Metal]
- *After 1 time, switch countdown.
- *Repeat every 0 moves.
- StageDataEvent #333/15. (1.5.13)
- --Pokémon data--
- Latios, Dragon, Base 80, Dex #316
- Ability: Counterattack (25%, 75%, 100%, damage, x20, The more disruptions on the board, the greater the damage.)
- --Stage data--
- Area: Special Stages
- Background ID: 13
- HP: 2700
- Time: 60 sec
- Experience: +5
- Catch rate: Not catchable
- Playing cost: 1 heart
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Buneary, Happiny, Minccino, Meowth
- Coins reward: 200 for the first time, 30 for every repeat
- --No countdowns--
- StageDataEvent #334/16. (1.5.13)
- --Pokémon data--
- Latios, Dragon, Base 80, Dex #316
- Ability: Counterattack (25%, 75%, 100%, damage, x20, The more disruptions on the board, the greater the damage.)
- --Stage data--
- Area: Special Stages
- Background ID: 13
- HP: 3100
- Time: 60 sec
- Experience: +5
- Catch rate: Not catchable
- Playing cost: 1 heart
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Buneary, Happiny, Minccino, Meowth
- Coins reward: 30 for the first time, 30 for every repeat
- --Countdown 1--
- *When the stage starts, choose an action:
- -Fill 3 random blocks with Ice
- *Repeat every 3 moves.
- StageDataEvent #335/17. (1.5.13)
- --Pokémon data--
- Latios, Dragon, Base 80, Dex #316
- Ability: Counterattack (25%, 75%, 100%, damage, x20, The more disruptions on the board, the greater the damage.)
- --Stage data--
- Area: Special Stages
- Background ID: 13
- HP: 3100 (+200/level)
- Time: 60 sec
- Experience: +5
- Catch rate: Not catchable
- Playing cost: 1 heart
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Buneary, Happiny, Minccino, Meowth
- Coins reward: 30 for the first time, 30 for every repeat
- --Countdown 1--
- *When the stage starts, choose an action:
- -Fill 4 random blocks with Ice
- *Repeat every 3 moves.
- StageDataEvent #336/18. (1.5.13)
- --Pokémon data--
- Latios, Dragon, Base 80, Dex #316
- Ability: Counterattack (25%, 75%, 100%, damage, x20, The more disruptions on the board, the greater the damage.)
- --Stage data--
- Area: Special Stages
- Background ID: 13
- HP: 4100
- Time: 60 sec
- Experience: +5
- Catch rate: Not catchable
- Playing cost: 1 heart
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Buneary, Happiny, Minccino, Meowth
- This stage has got a predefined layout
- Coins reward: 30 for the first time, 30 for every repeat
- --Countdown 1--
- *When the stage starts, choose an action:
- -Fill row 1 with Rocks
- -Fill row 2 with Rocks
- -Fill row 3 with Rocks
- -Fill row 4 with Rocks
- -Fill row 5 with Rocks
- -Fill row 6 with Rocks
- *Repeat every 2 moves.
- StageDataEvent #337/19. (1.5.13)
- --Pokémon data--
- Latios, Dragon, Base 80, Dex #316
- Ability: Counterattack (25%, 75%, 100%, damage, x20, The more disruptions on the board, the greater the damage.)
- --Stage data--
- Area: Special Stages
- Background ID: 13
- HP: 4100
- Time: 60 sec
- Experience: +5
- Catch rate: Not catchable
- Playing cost: 1 heart
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Buneary, Happiny, Minccino, Meowth
- This stage has got a predefined layout
- Coins reward: 30 for the first time, 30 for every repeat
- --Countdown 1--
- *When the stage starts, choose an action:
- -Fill 4 random blocks with Ice
- *Repeat every 3 moves.
- StageDataEvent #338/20. (1.5.13)
- --Pokémon data--
- Latios, Dragon, Base 80, Dex #316
- Ability: Counterattack (25%, 75%, 100%, damage, x20, The more disruptions on the board, the greater the damage.)
- --Stage data--
- Area: Special Stages
- Background ID: 13
- HP: 4100 (+100/level)
- Time: 60 sec
- Experience: +5
- Catch rate: Not catchable
- Playing cost: 1 heart
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Buneary, Happiny, Minccino, Meowth
- This stage has got a predefined layout
- Coins reward: 30 for the first time, 30 for every repeat
- --Countdown 1--
- *When the stage starts, choose an action:
- -Fill row 6 with Ice
- -Fill row 5 with Ice
- -Fill rows 5 and 6 with Ice
- *After 1 time, switch countdown.
- *Repeat every 3 moves.
- --Countdown 2--
- *After 2 moves, choose an action:
- -Fill 2 random blocks with Ice
- *Repeat every 2 moves.
- StageDataEvent #339/21. (1.5.13)
- --Pokémon data--
- Latios, Dragon, Base 80, Dex #316
- Ability: Counterattack (25%, 75%, 100%, damage, x20, The more disruptions on the board, the greater the damage.)
- --Stage data--
- Area: Special Stages
- Background ID: 13
- HP: 4600 (+350/level)
- Time: 60 sec
- Experience: +5
- Catch rate: Not catchable
- Playing cost: 1 heart
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Buneary, Happiny, Minccino, Meowth
- This stage has got a predefined layout
- Coins reward: 30 for the first time, 30 for every repeat
- --Countdown 1--
- *When the stage starts, choose an action:
- -Fill row 6 with Ice
- -Fill row 5 with Ice
- -Fill rows 5 and 6 with Ice
- *After 1 time, switch countdown.
- *Repeat every 3 moves.
- --Countdown 2--
- *After 2 moves, choose an action:
- -Fill a random 2x2 block with Ice
- *Repeat every 2 moves.
- StageDataEvent #340/22. (1.5.13)
- --Pokémon data--
- Latios, Dragon, Base 80, Dex #316
- Ability: Counterattack (25%, 75%, 100%, damage, x20, The more disruptions on the board, the greater the damage.)
- --Stage data--
- Area: Special Stages
- Background ID: 13
- HP: 6350 (+250/level)
- Time: 60 sec
- Experience: +5
- Catch rate: Not catchable
- Playing cost: 1 heart
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Buneary, Happiny, Minccino, Meowth
- This stage has got a predefined layout
- Coins reward: 30 for the first time, 30 for every repeat
- --Countdown 1--
- *When the stage starts, choose an action:
- -Fill the 2x2 block starting at 3:3 with Ice
- *If HP <= 3000 (~47%) / Damage >= 3350, switch countdown.
- *Repeat every 3 moves.
- --Countdown 2--
- *After 2 moves, choose an action:
- -Fill a random 2x2 block with Ice
- *Repeat every 2 moves.
- StageDataEvent #341/23. (1.5.13)
- --Pokémon data--
- Latios, Dragon, Base 80, Dex #316
- Ability: Counterattack (25%, 75%, 100%, damage, x20, The more disruptions on the board, the greater the damage.)
- --Stage data--
- Area: Special Stages
- Background ID: 13
- HP: 7600
- Time: 60 sec
- Experience: +5
- Catch rate: Not catchable
- Playing cost: 1 heart
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Buneary, Happiny, Minccino, Meowth
- This stage has got a predefined layout
- Coins reward: 30 for the first time, 30 for every repeat
- --Countdown 1--
- *When the stage starts, choose an action:
- -Fill the 2x2 block starting at 3:3 with Ice
- *If HP <= 3000 (~39%) / Damage >= 4600, switch countdown.
- *Repeat every 3 moves.
- --Countdown 2--
- *After 3 moves, choose an action:
- -Fill row 6 with Ice
- -Fill row 5 with Ice
- -Fill rows 5 and 6 with Ice
- *Repeat every 3 moves.
- StageDataEvent #342/24. (1.5.13)
- --Pokémon data--
- Latios, Dragon, Base 80, Dex #316
- Ability: Counterattack (25%, 75%, 100%, damage, x20, The more disruptions on the board, the greater the damage.)
- --Stage data--
- Area: Special Stages
- Background ID: 13
- HP: 6350 (+300/level)
- Time: 60 sec
- Experience: +5
- Catch rate: Not catchable
- Playing cost: 1 heart
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Buneary, Happiny, Minccino, Meowth
- This stage has got a predefined layout
- Coins reward: 30 for the first time, 30 for every repeat
- --Countdown 1--
- *When the stage starts, choose an action:
- -Fill the 2x2 block starting at 3:3 with Ice
- *After 1 time, switch countdown.
- *Repeat every 3 moves.
- --Countdown 2--
- *When this countdown starts for the first time, choose an action:
- -Fill 5 random blocks with Rocks
- *After 2 times, switch countdown.
- *Repeat every 3 moves.
- StageDataEvent #343/25. (1.5.13)
- --Pokémon data--
- Latios, Dragon, Base 80, Dex #316
- Ability: Counterattack (25%, 75%, 100%, damage, x20, The more disruptions on the board, the greater the damage.)
- --Stage data--
- Area: Special Stages
- Background ID: 13
- HP: 7850 (+100/level)
- Time: 60 sec
- Experience: +5
- Catch rate: Not catchable
- Playing cost: 1 heart
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Buneary, Happiny, Minccino, Meowth
- This stage has got a predefined layout
- Coins reward: 30 for the first time, 30 for every repeat
- --Countdown 1--
- *When the stage starts, choose an action:
- -Fill the 2x2 block starting at 3:3 with Ice
- *After 1 time, switch countdown.
- *Repeat every 3 moves.
- --Countdown 2--
- *When this countdown starts for the first time, choose an action:
- -Fill 5 random blocks with Ice
- *After 2 times, switch countdown.
- *Repeat every 3 moves.
- StageDataEvent #344/26. (1.5.13)
- --Pokémon data--
- Latios, Dragon, Base 80, Dex #316
- Ability: Counterattack (25%, 75%, 100%, damage, x20, The more disruptions on the board, the greater the damage.)
- --Stage data--
- Area: Special Stages
- Background ID: 13
- HP: 14000 (+100/level)
- Time: 50 sec
- Experience: +5
- Catch rate: Not catchable
- Playing cost: 1 heart
- Pokémon count: 5 (4 elegible)
- Default Pokémon: Buneary, Happiny, Minccino, Meowth
- Additional Pokémon (not from countdowns or maps): Rocks
- This stage has got a predefined layout
- Coins reward: 30 for the first time, 30 for every repeat
- --Countdown 1--
- *After 2 moves, choose an action:
- -Fill 5 random blocks with Ice
- *If HP <= 6850 (~49%) / Damage >= 7150, switch countdown.
- *Repeat every 2 moves.
- --Countdown 2--
- *When this countdown starts for the first time, choose an action:
- -Fill 5 random blocks with Rocks
- *Repeat every 2 moves.
- StageDataEvent #345/27. (1.5.13)
- --Pokémon data--
- Latios, Dragon, Base 80, Dex #316
- Ability: Counterattack (25%, 75%, 100%, damage, x20, The more disruptions on the board, the greater the damage.)
- --Stage data--
- Area: Special Stages
- Background ID: 13
- HP: 7250 (+100/level)
- Time: 60 sec
- Experience: +5
- Catch rate: Not catchable
- Playing cost: 1 heart
- Pokémon count: 5 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- Additional Pokémon (not from countdowns or maps): Goomy
- This stage has got a predefined layout
- Coins reward: 30 for the first time, 30 for every repeat
- --Countdown 1--
- *After 4 moves, choose an action:
- -Fill row 3 with Ice
- -Fill row 4 with Ice
- -Fill row 5 with Ice
- -Fill row 6 with Ice
- *After 1 time, switch countdown.
- *Repeat every 4 moves.
- --Countdown 2--
- *When this countdown starts for the first time, choose an action:
- -Fill row 3 with Ice
- -Fill row 4 with Ice
- -Fill row 5 with Ice
- -Fill row 6 with Ice
- *After 1 time, switch countdown.
- *Repeat every 2 moves.
- StageDataEvent #346/28. (1.5.13)
- --Pokémon data--
- Latios, Dragon, Base 80, Dex #316
- Ability: Counterattack (25%, 75%, 100%, damage, x20, The more disruptions on the board, the greater the damage.)
- --Stage data--
- Area: Special Stages
- Background ID: 13
- HP: 8150
- Time: 60 sec
- Experience: +5
- Catch rate: Not catchable
- Playing cost: 1 heart
- Pokémon count: 5 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- Additional Pokémon (not from countdowns or maps): Goomy
- This stage has got a predefined layout
- Coins reward: 30 for the first time, 30 for every repeat
- --Countdown 1--
- *After 3 moves, choose an action:
- -Fill 5 random blocks with Rocks
- *After 1 time, switch countdown.
- *Repeat every 3 moves.
- --Countdown 2--
- *After 2 moves, choose an action:
- -Fill 5 random blocks with Ice
- *After 1 time, switch countdown.
- *Repeat every 2 moves.
- StageDataEvent #347/29. (1.5.13)
- --Pokémon data--
- Latios, Dragon, Base 80, Dex #316
- Ability: Counterattack (25%, 75%, 100%, damage, x20, The more disruptions on the board, the greater the damage.)
- --Stage data--
- Area: Special Stages
- Background ID: 13
- HP: 7350 (+200/level)
- Time: 60 sec
- Experience: +5
- Catch rate: Not catchable
- Playing cost: 1 heart
- Pokémon count: 5 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- Additional Pokémon (not from countdowns or maps): Goomy
- This stage has got a predefined layout
- Coins reward: 30 for the first time, 30 for every repeat
- --Countdown 1--
- *After 4 moves, choose an action:
- -Fill row 3 with Ice
- -Fill row 4 with Ice
- -Fill row 5 with Ice
- -Fill row 6 with Ice
- *After 1 time, switch countdown.
- *Repeat every 4 moves.
- --Countdown 2--
- *When this countdown starts for the first time, choose an action:
- -Fill row 3 with Ice
- -Fill row 4 with Ice
- -Fill row 5 with Ice
- -Fill row 6 with Ice
- *After 1 time, switch countdown.
- *Repeat every 2 moves.
- StageDataEvent #348/30. (1.5.13)
- --Pokémon data--
- Latios, Dragon, Base 80, Dex #316
- Ability: Counterattack (25%, 75%, 100%, damage, x20, The more disruptions on the board, the greater the damage.)
- --Stage data--
- Area: Special Stages
- Background ID: 13
- HP: 9350
- Time: 60 sec
- Experience: +5
- Catch rate: Not catchable
- Playing cost: 1 heart
- Pokémon count: 5 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- Additional Pokémon (not from countdowns or maps): Goomy
- This stage has got a predefined layout
- Coins reward: 30 for the first time, 30 for every repeat
- --Countdown 1--
- *After 3 moves, choose an action:
- -Fill 5 random blocks with Rocks
- *After 1 time, switch countdown.
- *Repeat every 3 moves.
- --Countdown 2--
- *After 2 moves, choose an action:
- -Fill 5 random blocks with Ice
- *After 1 time, switch countdown.
- *Repeat every 2 moves.
- StageDataEvent #349/31. (1.5.13)
- --Pokémon data--
- Latios, Dragon, Base 80, Dex #316
- Ability: Counterattack (25%, 75%, 100%, damage, x20, The more disruptions on the board, the greater the damage.)
- --Stage data--
- Area: Special Stages
- Background ID: 13
- HP: 8350 (+150/level)
- Time: 60 sec
- Experience: +5
- Catch rate: Not catchable
- Playing cost: 1 heart
- Pokémon count: 5 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- Additional Pokémon (not from countdowns or maps): Goomy
- This stage has got a predefined layout
- Coins reward: 30 for the first time, 30 for every repeat
- --Countdown 1--
- *After 4 moves, choose an action:
- -Fill row 3 with Ice
- -Fill row 4 with Ice
- -Fill row 5 with Ice
- -Fill row 6 with Ice
- *After 1 time, switch countdown.
- *Repeat every 4 moves.
- --Countdown 2--
- *When this countdown starts for the first time, choose an action:
- -Fill row 3 with Ice
- -Fill row 4 with Ice
- -Fill row 5 with Ice
- -Fill row 6 with Ice
- *After 1 time, switch countdown.
- *Repeat every 2 moves.
- StageDataEvent #350/32. (1.5.13)
- --Pokémon data--
- Latios, Dragon, Base 80, Dex #316
- Ability: Counterattack (25%, 75%, 100%, damage, x20, The more disruptions on the board, the greater the damage.)
- --Stage data--
- Area: Special Stages
- Background ID: 13
- HP: 16000
- Time: 45 sec
- Experience: +5
- Catch rate: Not catchable
- Playing cost: 1 heart
- Pokémon count: 5 (4 elegible)
- Default Pokémon: Buneary, Happiny, Minccino, Meowth
- Additional Pokémon (not from countdowns or maps): Metal
- This stage has got a predefined layout
- Coins reward: 30 for the first time, 30 for every repeat
- --Countdown 1--
- *After 2 moves, choose an action:
- -Fill 5 random blocks with Ice
- *After 3 times, switch countdown.
- *Repeat every 2 moves.
- --Countdown 2--
- *When this countdown starts for the first time, choose an action:
- -Fill row 3 with Ice
- -Fill row 4 with Ice
- -Fill row 5 with Ice
- -Fill row 6 with Ice
- *After 2 times, switch countdown.
- *Repeat every 1 move.
- StageDataEvent #351/33. (1.5.13)
- --Pokémon data--
- Latios, Dragon, Base 80, Dex #316
- Ability: Counterattack (25%, 75%, 100%, damage, x20, The more disruptions on the board, the greater the damage.)
- --Stage data--
- Area: Special Stages
- Background ID: 13
- HP: 10350 (+50/level)
- Time: 60 sec
- Experience: +5
- Catch rate: Not catchable
- Playing cost: 1 heart
- Pokémon count: 5 (4 elegible)
- Default Pokémon: Buneary, Happiny, Minccino, Meowth
- Additional Pokémon (not from countdowns or maps): Metal
- This stage has got a predefined layout
- Coins reward: 30 for the first time, 30 for every repeat
- --Countdown 1--
- *After 3 moves, choose an action:
- -Fill row 1 with Metal
- -Fill row 2 with Metal
- -Fill row 3 with Metal
- -Fill row 4 with Metal
- -Fill row 5 with Metal
- -Fill row 6 with Metal
- *Repeat every 3 moves.
- StageDataEvent #352/34. (1.5.13)
- --Pokémon data--
- Latios, Dragon, Base 80, Dex #316
- Ability: Counterattack (25%, 75%, 100%, damage, x20, The more disruptions on the board, the greater the damage.)
- --Stage data--
- Area: Special Stages
- Background ID: 13
- HP: 13350
- Time: 60 sec
- Experience: +5
- Catch rate: Not catchable
- Playing cost: 1 heart
- Pokémon count: 5 (4 elegible)
- Default Pokémon: Buneary, Happiny, Minccino, Meowth
- Additional Pokémon (not from countdowns or maps): Metal
- This stage has got a predefined layout
- Coins reward: 30 for the first time, 30 for every repeat
- --Countdown 1--
- *After 3 moves, choose an action:
- -Fill row 1 with Metal
- -Fill row 2 with Metal
- -Fill row 3 with Metal
- -Fill row 4 with Metal
- -Fill row 5 with Metal
- -Fill row 6 with Metal
- *After 2 times, switch countdown.
- *Repeat every 3 moves.
- --Countdown 2--
- *After 1 move, choose an action:
- -Fill rows 1 and 2 with Metal
- -Fill rows 2 and 3 with Metal
- -Fill rows 3 and 4 with Metal
- -Fill rows 4 and 5 with Metal
- -Fill rows 5 and 6 with Metal
- -Fill row 6 with Metal
- -Fill row 1 with Metal
- *After 1 time, switch countdown.
- *Repeat every 1 move.
- StageDataEvent #353/35. (1.5.13)
- --Pokémon data--
- Latios, Dragon, Base 80, Dex #316
- Ability: Counterattack (25%, 75%, 100%, damage, x20, The more disruptions on the board, the greater the damage.)
- --Stage data--
- Area: Special Stages
- Background ID: 13
- HP: 21500
- Time: 45 sec
- Experience: +5
- Catch rate: Not catchable
- Playing cost: 1 heart
- Pokémon count: 5 (4 elegible)
- Default Pokémon: Buneary, Happiny, Minccino, Meowth
- Additional Pokémon (not from countdowns or maps): Metal
- This stage has got a predefined layout
- Coins reward: 30 for the first time, 30 for every repeat
- --Countdown 1--
- *After making a move, if the dropped Pokémon doesn't make a 4+ line, choose an action:
- -Fill 5 random blocks with Ice
- *If HP <= 10000 (~47%) / Damage >= 11500, switch countdown.
- --Countdown 2--
- *When this countdown starts for the first time, choose an action:
- -Fill rows 3 and 4 with Ice
- -Fill rows 4 and 5 with Ice
- -Fill rows 5 and 6 with Ice
- -Fill row 6 with Ice
- *Repeat every 1 move.
- StageDataEvent #354/36. (1.5.13)
- --Pokémon data--
- Latios, Dragon, Base 80, Dex #316
- Ability: Counterattack (25%, 75%, 100%, damage, x20, The more disruptions on the board, the greater the damage.)
- --Stage data--
- Area: Special Stages
- Background ID: 13
- HP: 10000 (+50/level)
- Time: 60 sec
- Experience: +5
- Catch rate: Not catchable
- Playing cost: 1 heart
- Pokémon count: 5 (4 elegible)
- Default Pokémon: Buneary, Happiny, Minccino, Meowth
- Additional Pokémon (not from countdowns or maps): Metal
- This stage has got a predefined layout
- Coins reward: 30 for the first time, 30 for every repeat
- --Countdown 1--
- *After 2 moves, choose an action:
- -Fill row 1 with Metal
- -Fill row 2 with Metal
- -Fill row 3 with Metal
- -Fill row 4 with Metal
- -Fill row 5 with Metal
- -Fill row 6 with Metal
- *Repeat every 2 moves.
- StageDataEvent #355/37. (1.5.13)
- --Pokémon data--
- Latios, Dragon, Base 80, Dex #316
- Ability: Counterattack (25%, 75%, 100%, damage, x20, The more disruptions on the board, the greater the damage.)
- --Stage data--
- Area: Special Stages
- Background ID: 13
- HP: 19000 (+100/level)
- Time: 60 sec
- Experience: +5
- Catch rate: Not catchable
- Playing cost: 1 heart
- Pokémon count: 5 (4 elegible)
- Default Pokémon: Buneary, Happiny, Minccino, Meowth
- Additional Pokémon (not from countdowns or maps): Metal
- This stage has got a predefined layout
- Coins reward: 30 for the first time, 30 for every repeat
- --Countdown 1--
- *After 2 moves, choose an action:
- -Fill row 1 with Metal
- -Fill row 2 with Metal
- -Fill row 3 with Metal
- -Fill row 4 with Metal
- -Fill row 5 with Metal
- -Fill row 6 with Metal
- *After 2 times, switch countdown.
- *Repeat every 2 moves.
- --Countdown 2--
- *After 1 move, choose an action:
- -Fill rows 1 and 2 with Metal
- -Fill rows 2 and 3 with Metal
- -Fill rows 3 and 4 with Metal
- -Fill rows 4 and 5 with Metal
- -Fill rows 5 and 6 with Metal
- -Fill row 6 with Metal
- -Fill row 1 with Metal
- *After 1 time, switch countdown.
- *Repeat every 1 move.
- StageDataEvent #356/38. (1.5.13)
- --Pokémon data--
- Latios, Dragon, Base 80, Dex #316
- Ability: Counterattack (25%, 75%, 100%, damage, x20, The more disruptions on the board, the greater the damage.)
- --Stage data--
- Area: Special Stages
- Background ID: 13
- HP: 23400
- Time: 45 sec
- Experience: +5
- Catch rate: Not catchable
- Playing cost: 1 heart
- Pokémon count: 5 (4 elegible)
- Default Pokémon: Buneary, Happiny, Minccino, Meowth
- Additional Pokémon (not from countdowns or maps): Metal
- This stage has got a predefined layout
- Coins reward: 30 for the first time, 30 for every repeat
- --Countdown 1--
- *After 3 moves, choose an action:
- -Fill 5 random blocks with Ice
- *After 1 time, switch countdown.
- *Repeat every 3 moves.
- --Countdown 2--
- *When this countdown starts for the first time, choose an action:
- -Fill row 3 with Ice
- -Fill row 4 with Ice
- -Fill row 5 with Ice
- -Fill row 6 with Ice
- *After 2 times, switch countdown.
- *Repeat every 1 move.
- StageDataEvent #357/46. (1.5.13)
- --Pokémon data--
- Mega Swampert, Water, Base 70, Dex #97
- Ability: Erases Pokémon (max 3) of the same type as [var]megaName.
- Mega-Bar: 12 icons, 3 speedups available
- --Stage data--
- Area: Special Stages
- Background ID: 14
- HP: 1
- Moves: 18
- Experience: +10
- Catch rate: Not catchable
- Playing cost: 1 heart
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Treecko, Jolteon, Leafeon, Mareep
- This stage has got a predefined layout
- --Countdown 1--
- *After 3 moves, choose an action:
- -Fill the 3x3 block starting at 1:2 with [nothing,nothing,Metal,nothing,nothing,Metal,Metal,Metal,Metal]
- -Fill the 3x3 block starting at 4:2 with [Metal,nothing,nothing,Metal,nothing,nothing,Metal,Metal,Metal]
- *After 2 times, switch countdown.
- *Repeat every 3 moves.
- --Countdown 2--
- *After 1 move, choose an action:
- -Fill rows 4 and 5 with [nothing,Ice,nothing,Ice,nothing,Ice,Ice,nothing,Ice,nothing,Ice,nothing]
- *After 1 time, switch countdown.
- *Repeat every 1 move.
- StageDataEvent #358/47. (1.5.13)
- --Pokémon data--
- Zygarde (Complete Forme), Dragon, Base 90, Dex #503
- Ability: Power of 5+ (0%, 0%, 80%, damage, x3, Attacks do even more damage when you make a match of five.)
- --Stage data--
- Area: Special Stages
- Background ID: 13
- HP: 29403
- Moves: 22
- Experience: +5
- Catch rate: 23% (+130% per every remaining move)
- Playing cost: 244 hearts
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Florges, Haxorus, Togekiss, Froslass
- This stage has got a predefined layout
- Coins reward: 200 for the first time, 30 for every repeat
- --Countdown 1--
- *After 2 moves, choose an action:
- -Fill 5 random blocks with Yveltal
- -Fill 5 random blocks with Xerneas
- *If HP <= 13000 (~44%) / Damage >= 16403, switch countdown.
- *Repeat every 2 moves.
- --Countdown 2--
- *When this countdown starts for the first time, choose an action:
- -Fill the 4x3 block starting at 1:1 with [Rocks,nothing,Ice,Ice,Rocks,Rocks,Ice,nothing,Rocks,Ice,nothing,nothing]
- -Fill the 4x3 block starting at 3:4 with [Ice,nothing,Rocks,Ice,Rocks,Rocks,Rocks,Rocks,nothing,Rocks,Ice,Rocks]
- -Fill columns 4 and 5 with [Metal,nothing,nothing,Metal,Metal,nothing,nothing,Metal,Metal,nothing,nothing,Metal]
- *Repeat every 2 moves.
- StageDataEvent #359/48. (1.5.13)
- --Pokémon data--
- Mantyke, Water, Base 50, Dex #562
- Ability: Crowd Control (20%, 60%, 80%, damage, x50, The more of this Pokémon in the puzzle area, the more damage.)
- --Stage data--
- Area: Special Stages
- Background ID: 13
- HP: 4350
- Moves: 10
- Experience: +5
- Catch rate: 16% (+3% per every remaining move)
- Playing cost: 1 heart
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Buneary, Happiny, Minccino, Meowth
- This stage has got a predefined layout
- Coins reward: 200 for the first time, 30 for every repeat
- --Countdown 1--
- *After 2 moves, choose an action:
- -Fill 4 random blocks with Mantyke
- *After 1 time, switch countdown.
- *Repeat every 2 moves.
- --Countdown 2--
- *After 2 moves, choose an action:
- -Fill 5 random blocks with Mantyke
- *After 1 time, switch countdown.
- *Repeat every 2 moves.
- StageDataEvent #360/49. (1.5.13)
- --Pokémon data--
- Solrock, Rock, Base 60, Dex #560
- Ability: Swap+ (25%, 50%, 100%, other, Can replace some disruptions with this Pokémon.)
- --Stage data--
- Area: Special Stages
- Background ID: 13
- HP: 10490
- Moves: 18
- Experience: +5
- Catch rate: 13% (+4% per every remaining move)
- Playing cost: 1 heart
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Buneary, Happiny, Minccino, Meowth
- This stage has got a predefined layout
- Coins reward: 200 for the first time, 30 for every repeat
- --Countdown 1--
- *After 2 moves, choose an action:
- -Fill rows 3 and 4 with [Rocks,Solrock,nothing,nothing,Solrock,Rocks,nothing,nothing,Solrock,Solrock,nothing,nothing]
- *After 2 times, switch countdown.
- *Repeat every 2 moves.
- --Countdown 2--
- *After 2 moves, choose an action:
- -Fill 3 random blocks with Rocks
- *After 1 time, switch countdown.
- *Repeat every 2 moves.
- StageDataEvent #361/50. (1.5.13)
- --Pokémon data--
- Tyrogue, Fighting, Base 30, Dex #564
- Ability: Paralyze (10%, 30%, 80%, damage, x1, Leaves the foe paralyzed.)
- --Stage data--
- Area: Special Stages
- Background ID: 13
- HP: 3400
- Moves: 7
- Experience: +5
- Catch rate: 18% (+3% per every remaining move)
- Playing cost: 1 heart
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Buneary, Happiny, Minccino, Meowth
- This stage has got a predefined layout
- Coins reward: 200 for the first time, 30 for every repeat
- --Countdown 1--
- *After 2 moves, choose an action:
- -Fill 3 random blocks with Tyrogue
- *After 0 times, switch countdown.
- *Repeat every 2 moves.
- StageDataEvent #362/51. (1.5.13)
- --Pokémon data--
- Castform, Normal, Base 60, Dex #561
- Ability: Cloud Clear+ (50%, 100%, 100%, other, Sometimes clears away three black-cloud disruptions.)
- --Stage data--
- Area: Special Stages
- Background ID: 13
- HP: 1790
- Moves: 10
- Experience: +5
- Catch rate: 15% (+3% per every remaining move)
- Playing cost: 1 heart
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Buneary, Happiny, Minccino, Meowth
- This stage has got a predefined layout
- Coins reward: 200 for the first time, 30 for every repeat
- --Countdown 1--
- *After 2 moves, choose an action:
- -Fill 2 random blocks with Metal
- *After 0 times, switch countdown.
- *Repeat every 2 moves.
- StageDataEvent #363/52. (1.5.13)
- --Pokémon data--
- Lunatone, Rock, Base 60, Dex #559
- Ability: Swap+ (25%, 50%, 100%, other, Can replace some disruptions with this Pokémon.)
- --Stage data--
- Area: Special Stages
- Background ID: 13
- HP: 10090
- Moves: 18
- Experience: +5
- Catch rate: 13% (+4% per every remaining move)
- Playing cost: 1 heart
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Buneary, Happiny, Minccino, Meowth
- This stage has got a predefined layout
- Coins reward: 200 for the first time, 30 for every repeat
- --Countdown 1--
- *After 2 moves, choose an action:
- -Fill 5 random blocks with Lunatone
- *After 2 times, switch countdown.
- *Repeat every 2 moves.
- --Countdown 2--
- *After 2 moves, choose an action:
- -Fill 4 random blocks with Rocks
- *After 1 time, switch countdown.
- *Repeat every 2 moves.
- StageDataEvent #364/53. (1.5.13)
- --Pokémon data--
- Azelf, Psychic, Base 70, Dex #497
- Ability: Paralyze (10%, 30%, 80%, damage, x1, Leaves the foe paralyzed.)
- --Stage data--
- Area: Special Stages
- Background ID: 13
- HP: 26488
- Time: 60 sec
- Experience: +5
- Catch rate: 20% (+133% per every 3 remaining seconds)
- Playing cost: 144 hearts
- Pokémon count: 5 (4 elegible)
- Default Pokémon: Floette, Flabébé, Machop, Togepi
- Additional Pokémon (not from countdowns or maps): Purrloin
- This stage has got a predefined layout
- Coins reward: 200 for the first time, 30 for every repeat
- --Countdown 1--
- *After 5 moves, choose an action:
- -Fill 5 random blocks with Volbeat
- *After 1 time, switch countdown.
- *Repeat every 5 moves.
- --Countdown 2--
- *After 4 moves, choose an action:
- -Fill row 3 with Metal
- *After 1 time, switch countdown.
- *Repeat every 4 moves.
- StageDataEvent #365/54. (1.5.13)
- --Pokémon data--
- Bellossom, Grass, Base 70, Dex #482
- Ability: Mind Zap (10%, 40%, 100%, damage, x1, Can reset your opponent's disruption counter to maximum.)
- --Stage data--
- Area: Special Stages
- Background ID: 13
- HP: 8615
- Moves: 20
- Experience: +5
- Catch rate: 15% (+3% per every remaining move)
- Playing cost: 44 hearts
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Buneary, Happiny, Minccino, Meowth
- This stage has got a predefined layout
- Coins reward: 200 for the first time, 30 for every repeat
- --Countdown 1--
- *After 3 moves, choose an action:
- -Fill rows 1 and 2 with [Oddish,Gloom,Vileplume,Oddish,Gloom,Vileplume,Vileplume,Oddish,Gloom,Vileplume,Oddish,Gloom]
- -Fill rows 3 and 4 with [Oddish,Gloom,Vileplume,Oddish,Gloom,Vileplume,Vileplume,Oddish,Gloom,Vileplume,Oddish,Gloom]
- -Fill rows 5 and 6 with [Oddish,Gloom,Vileplume,Oddish,Gloom,Vileplume,Vileplume,Oddish,Gloom,Vileplume,Oddish,Gloom]
- *After 0 times, switch countdown.
- *Repeat every 3 moves.
- EventStage #2/4. (1.5.13)
- --Event data--
- Start date: 2016/4/26 (Tue), 15h JST
- End date: 2016/5/10 (Tue), 15h JST
- Type: normal event
- Stage: StageDataEvent #364 (Azelf)
- --Event text--
- Title 1: High-Speed Challenge
- Title 2: Azelf Appears
- Description:
- Azelf Appears!
- Can you defeat this powerful foe
- in a strictly limited amount of
- time?!
- Consider bringing Heracross
- and Scizor along for this
- battle.
- Using an Attack Power ↑ might
- also give you a better shot at
- beating and catching this Pokémon!
- Event Period:
- Until 06:00 (UTC) 05/10/2016
- (US date format)
- EventStage #365/5. (1.5.13)
- --Event data--
- Start date: 2016/4/26 (Tue), 15h JST
- End date: 2016/5/10 (Tue), 15h JST
- Type: normal event
- Stage: StageDataEvent #358 (Zygarde (Complete Forme))
- --Event text--
- Title 1: Ultra Challenge
- Title 2: Zygarde Appears
- Description:
- Zygarde Complete Forme appears!
- Can you defeat the overwhelming
- power of this Legendary Pokémon?
- Gather your strongest team together
- to take on this fearsome challenge!
- Consider bringing Dragonite
- and Haxorus along for this
- battle.
- Using an Attack Power ↑ might
- also give you a better shot at
- beating and catching this Pokémon!
- Event Period:
- Until 06:00 (UTC) 05/10/2016
- (US date format)
- EventStage #359/6. (1.5.13)
- --Event data--
- Start date: 2016/4/26 (Tue), 15h JST
- End date: 2016/5/10 (Tue), 15h JST
- Type: normal event
- Stage: StageDataEvent #187 (Dusknoir)
- --Event text--
- Title 1: Great Challenge
- Title 2: Dusknoir Appears
- Description:
- Take on Dusknoir here!
- Don't miss this chance to defeat
- and catch this powerful foe.
- We recommend Duskull!
- You can catch it in the
- Pokémon Safari, which is also live!
- Using an Attack Power ↑ might
- also give you a better shot at
- beating and catching this Pokémon!
- Event Period:
- Until 06:00 (UTC) 05/10/2016
- (US date format)
- EventStage #188/7. (1.5.13)
- --Event data--
- Start date: 2016/4/26 (Tue), 15h JST
- End date: 2016/5/10 (Tue), 15h JST
- Type: stage randomly selected
- 20%: StageDataEvent #35 (Duskull)
- 3.3%: StageDataEvent #36 (Dusclops)
- 26.7%: StageDataEvent #37 (Pumpkaboo)
- 13.3%: StageDataEvent #38 (Gourgeist)
- 20%: StageDataEvent #39 (Zubat)
- 13.3%: StageDataEvent #40 (Golbat)
- 3.3%: StageDataEvent #41 (Crobat)
- --Event text--
- Title 1: Pokémon Safari
- Title 2: Head Back into the Safari!
- Description:
- In Pokémon Safari, the Pokémon
- that show up change every time
- you play.
- In this safari, you have the
- chance to battle and catch
- Duskull, Dusclops,
- Pumpkaboo, Gourgeist,
- Zubat, Golbat,
- and Crobat!
- Though some are harder to meet
- than others!
- There is no Optimize in
- Pokémon Safari. It's up to you to
- pick the most powerful Pokémon,
- so choose your own dream team.
- Why not try including Ground-type
- and Dark-type or Ghost-type
- Pokémon?
- Event Period:
- Until 06:00 (UTC) 05/10/2016
- (US date format)
- EventStage #42/8. (1.5.13)
- --Event data--
- Start date: 2016/4/26 (Tue), 15h JST
- End date: 2016/5/10 (Tue), 15h JST
- Type: stage depends on the day
- Monday: StageDataEvent #363 (Lunatone)
- Tuesday: StageDataEvent #361 (Tyrogue)
- Wednesday: StageDataEvent #362 (Castform)
- Thursday: StageDataEvent #359 (Mantyke)
- Friday: StageDataEvent #360 (Solrock)
- --Event text--
- Title 1: The Daily Pokémon (#6)
- Title 2: Daily Pokémon Are Here!
- Description:
- The Daily Pokémon stage has
- appeared, where you can face
- different Pokémon each day!
- Event Period:
- Until 06:00 (UTC) 05/10/2016
- (US date format)
- Note: Cannot be played between
- 06:00 (UTC) on Saturdays and
- 06:00 (UTC) on Mondays.
- EventStage #361/9. (1.5.13)
- --Event data--
- Start date: 2016/4/26 (Tue), 15h JST
- End date: 2016/5/17 (Tue), 15h JST
- Type: normal event
- Stage: StageDataEvent #2 (Mew)
- --Event text--
- Title 1: Great Challenge
- Title 2: Mew Appears
- Description:
- For a limited time, the Mythical
- Pokémon Mew appears!
- We recommend
- Mega Sableye!
- Get Sableye in
- Main Stage 24 and its
- Mega Stone, Sablenite,
- from Main Stage 30.
- Don't miss this chance!
- Event Period:
- Until 06:00 (UTC) 05/17/2016
- (US date format)
- EventStage #3/10. (1.5.13)
- --Event data--
- Start date: 2016/4/26 (Tue), 15h JST
- End date: 2016/5/10 (Tue), 15h JST
- Type: escalation battles
- Level 1+: StageDataEvent #333 (Latios)
- Level 5+: StageDataEvent #334 (Latios)
- Level 10+: StageDataEvent #335 (Latios)
- Level 15+: StageDataEvent #336 (Latios)
- Level 16+: StageDataEvent #337 (Latios)
- Level 20+: StageDataEvent #338 (Latios)
- Level 25+: StageDataEvent #339 (Latios)
- Level 30+: StageDataEvent #340 (Latios)
- Level 35+: StageDataEvent #341 (Latios)
- Level 40+: StageDataEvent #342 (Latios)
- Level 45+: StageDataEvent #343 (Latios)
- Level 50+: StageDataEvent #344 (Latios)
- Level 51+: StageDataEvent #345 (Latios)
- Level 60+: StageDataEvent #346 (Latios)
- Level 70+: StageDataEvent #347 (Latios)
- Level 80+: StageDataEvent #348 (Latios)
- Level 90+: StageDataEvent #349 (Latios)
- Level 100+: StageDataEvent #350 (Latios)
- Level 101+: StageDataEvent #351 (Latios)
- Level 141+: StageDataEvent #352 (Latios)
- Level 150+: StageDataEvent #353 (Latios)
- Level 151+: StageDataEvent #354 (Latios)
- Level 191+: StageDataEvent #355 (Latios)
- Level 199+: StageDataEvent #356 (Latios)
- Level 201+: StageDataEvent #351 (Latios)
- Prize for first beating level 5: 1 Exp. Points x1.5
- Prize for first beating level 10: 1 Disruption Delay
- Prize for first beating level 25: 1 Mega Start
- Prize for first beating level 35: 1000 Coins
- Prize for first beating level 50: 1 Latiosite
- Prize for first beating level 60: 1000 Coins
- Prize for first beating level 70: 1000 Coins
- Prize for first beating level 80: 2000 Coins
- Prize for first beating level 90: 2000 Coins
- Prize for first beating level 100: 1 Mega Speedup
- Prize for first beating level 110: 2000 Coins
- Prize for first beating level 125: 2000 Coins
- Prize for first beating level 150: 1 Mega Speedup
- Prize for first beating level 200: 1 Mega Speedup
- --Event text--
- Title 1: Escalation Battle
- Title 2: Take on Escalation Battles
- Description:
- Latios is here...
- but not for long!
- Take it on in a special time-
- limited escalation battle!
- In escalation battles, the stage level
- goes up every time you win. As the
- level increases, it becomes ever
- easier to catch Latios.
- Stage Level Rewards:
- Level 5 : 1 Exp. Points x1.5
- Level 10: 1 Disruption Delay
- Level 25: 1 Mega Start
- Level 50: 1 Latiosite
- Level 100: 1 Mega Speedup
- ...and other special rewards!
- Event Period:
- Until 06:00 (UTC) 05/10/2016
- (US date format)
- EventStage #352/15. (1.5.13)
- --Event data--
- Start date: 2016/5/11 (Wed), 15h JST
- End date: 2016/5/14 (Sat), 15h JST
- Type: stage depends on the day
- Monday: StageDataEvent #248 (Pinsir)
- Tuesday: StageDataEvent #248 (Pinsir)
- Wednesday: StageDataEvent #248 (Pinsir)
- Thursday: StageDataEvent #248 (Pinsir)
- --Event text--
- Title 1: One Chance a Day!
- Title 2: Pinsir Appears
- Description:
- Once per day, beginning at 06:00
- UTC, you can play this special stage
- to face Pinsir.
- We recommend Torchic and
- Combusken!
- If you activate the Pyre skill, your
- Fire-type damage will increase in
- a combo!
- Using an Attack Power ↑ might
- also give you a better shot at
- beating and catching this Pokémon!
- Event Period:
- Until 06:00 (UTC) 05/14/2016
- (US date format)
- EventStage #249/16. (1.5.13)
- --Event data--
- Start date: 2016/5/10 (Tue), 15h JST
- End date: 2016/5/17 (Tue), 15h JST
- Type: stage depends on the day
- Monday: StageDataEvent #123 (Thundurus (Incarnate Forme))
- Tuesday: StageDataEvent #117 (Thundurus (Incarnate Forme))
- Wednesday: StageDataEvent #118 (Thundurus (Incarnate Forme))
- Thursday: StageDataEvent #119 (Thundurus (Incarnate Forme))
- Friday: StageDataEvent #120 (Thundurus (Incarnate Forme))
- Saturday: StageDataEvent #121 (Thundurus (Incarnate Forme))
- Sunday: StageDataEvent #122 (Thundurus (Incarnate Forme))
- --Event text--
- Title 1: A Great Chance a Day!
- Title 2: Thundurus Appears
- Description:
- Once per day, beginning at
- 06:00 UTC, you can play this
- special stage to face
- Thundurus.
- Thundurus will become a little
- bit easier to catch with each
- day that goes by, so don't
- give up on catching it before
- the end of the event period!
- Consider bringing Excadrill
- and Hippowdon along for this
- battle.
- Using an Attack Power ↑ and
- Mega Start might also give you a
- better shot at beating and
- catching this tough Pokémon!
- Event Period:
- Until 06:00 (UTC) 05/17/2016
- (US date format)
- EventStage #123/17. (1.5.13)
- --Event data--
- Start date: 2016/5/10 (Tue), 15h JST
- End date: 2016/5/17 (Tue), 15h JST
- Type: normal event
- Stage: StageDataEvent #365 (Bellossom)
- --Event text--
- Title 1: Great Challenge
- Title 2: Bellossom Appears
- Description:
- Take on Bellossom here!
- Don't miss this chance to defeat
- and catch this powerful foe.
- Consider bringing Combusken
- and Charizard along for this
- battle.
- Using an Attack Power ↑ might
- also give you a better shot at
- beating and catching this Pokémon!
- Event Period:
- Until 06:00 (UTC) 05/17/2016
- (US date format)
- EventStage #366/18. (1.5.13)
- --Event data--
- Start date: 2016/5/10 (Tue), 15h JST
- End date: 2016/5/17 (Tue), 14h JST
- Type: competition
- Stage: StageDataEvent #357 (Mega Swampert)
- --Event text--
- Title 1: Competitive Stage
- Title 2: Competitive Stage Now Live!
- Description:
- A limited move format
- competitive stage is available!
- Prizes by Place:
- 1–15,000: 1 Swampertite
- and 1 Mega Speedup
- 15,001–80,000: 1 Swampertite
- 80,001–120,000: 2 Attack Power ↑
- And everyone else who
- participates still gets
- one Attack Power ↑!
- Event Period:
- Until 05:00 (UTC) 05/17/2016
- (US date format)
- Reward Period:
- From 06:00 (UTC) 05/20/2016
- until 06:00 (UTC) 05/27/2016
- Please note that the
- top five scores will only be
- updated at various times
- throughout these events.
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