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Pokémon Shuffle Mobile update 1.5.13

Apr 26th, 2016
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  1. StageData #7. (1.5.13)
  2. --Pokémon data--
  3. Togepi, Fairy, Base 30, Dex #18
  4. Ability: Opportunist (5%, 10%, 10%, damage, x1.5, Attacks can occasionally deal greater damage than usual.)
  5.  
  6. --Stage data--
  7. Area: Puerto Blanco
  8. Background ID: 1
  9. HP: 650
  10. Moves: 10
  11. Experience: +10
  12. Catch rate: 14% (+14% per every remaining move)
  13. Playing cost: 1 heart
  14. Pokémon count: 4 (4 elegible)
  15.  
  16. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  17. Coins reward: 976 for the first time, 20 for every repeat
  18.  
  19. --Countdown 1--
  20. *When the stage starts, choose an action:
  21. -Fill 1 random block with Rocks
  22. *Repeat every 2 moves.
  23.  
  24.  
  25.  
  26. StageData #8. (1.5.13)
  27. --Pokémon data--
  28. Pichu, Electric, Base 30, Dex #15
  29. Ability: Opportunist (5%, 10%, 10%, damage, x1.5, Attacks can occasionally deal greater damage than usual.)
  30.  
  31. --Stage data--
  32. Area: Puerto Blanco
  33. Background ID: 1
  34. HP: 800
  35. Moves: 7
  36. Experience: +7
  37. Catch rate: 30% (+13% per every remaining move)
  38. Playing cost: 1 heart
  39. Pokémon count: 3 (3 elegible)
  40.  
  41. Default Pokémon: Pidgey, Happiny, Azurill
  42. This stage has got a predefined layout
  43. Coins reward: 976 for the first time, 20 for every repeat
  44.  
  45. --No countdowns--
  46.  
  47.  
  48.  
  49. StageData #9. (1.5.13)
  50. --Pokémon data--
  51. Audino, Normal, Base 50, Dex #32
  52. Ability: Opportunist (5%, 10%, 10%, damage, x1.5, Attacks can occasionally deal greater damage than usual.)
  53.  
  54. --Stage data--
  55. Area: Puerto Blanco
  56. Background ID: 1
  57. HP: 900
  58. Moves: 15
  59. Experience: +15
  60. Catch rate: 42% (+7% per every remaining move)
  61. Playing cost: 1 heart
  62. Pokémon count: 4 (4 elegible)
  63.  
  64. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  65. Coins reward: 976 for the first time, 20 for every repeat
  66.  
  67. --Countdown 1--
  68. *When the stage starts, choose an action:
  69. -Fill 1 random block with Rocks
  70. *Repeat every 3 moves.
  71.  
  72.  
  73.  
  74. StageData #11. (1.5.13)
  75. --Pokémon data--
  76. Happiny, Normal, Base 30, Dex #40
  77. Ability: Opportunist (5%, 10%, 10%, damage, x1.5, Attacks can occasionally deal greater damage than usual.)
  78.  
  79. --Stage data--
  80. Area: Sandy Bazaar
  81. Background ID: 2
  82. HP: 2000
  83. Moves: 15
  84. Experience: +15
  85. Catch rate: 49% (+6% per every remaining move)
  86. Playing cost: 1 heart
  87. Pokémon count: 4 (4 elegible)
  88.  
  89. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  90. Coins reward: 100 for the first time, 20 for every repeat
  91.  
  92. --No countdowns--
  93.  
  94.  
  95.  
  96. StageData #12. (1.5.13)
  97. --Pokémon data--
  98. Mareep, Electric, Base 40, Dex #36
  99. Ability: Opportunist (5%, 10%, 10%, damage, x1.5, Attacks can occasionally deal greater damage than usual.)
  100.  
  101. --Stage data--
  102. Area: Sandy Bazaar
  103. Background ID: 2
  104. HP: 1411
  105. Moves: 16
  106. Experience: +16
  107. Catch rate: 28% (+8% per every remaining move)
  108. Playing cost: 1 heart
  109. Pokémon count: 3 (3 elegible)
  110.  
  111. Default Pokémon: Pidgey, Happiny, Azurill
  112. Coins reward: 100 for the first time, 20 for every repeat
  113.  
  114. --Countdown 1--
  115. *When the stage starts, choose an action:
  116. -Fill 3 random blocks with Mareep
  117. *After 1 time, switch countdown.
  118. *Repeat every 3 moves.
  119.  
  120.  
  121.  
  122. StageData #13. (1.5.13)
  123. --Pokémon data--
  124. Purrloin, Dark, Base 40, Dex #34
  125. Ability: Opportunist (5%, 10%, 10%, damage, x1.5, Attacks can occasionally deal greater damage than usual.)
  126.  
  127. --Stage data--
  128. Area: Sandy Bazaar
  129. Background ID: 2
  130. HP: 871
  131. Moves: 15
  132. Experience: +15
  133. Catch rate: 49% (+6% per every remaining move)
  134. Playing cost: 1 heart
  135. Pokémon count: 4 (4 elegible)
  136.  
  137. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  138. Coins reward: 100 for the first time, 20 for every repeat
  139.  
  140. --Countdown 1--
  141. *After 4 moves, choose an action:
  142. -Fill 3 random blocks (placed together) with Rocks
  143. *Repeat every 4 moves.
  144.  
  145.  
  146.  
  147. StageData #14. (1.5.13)
  148. --Pokémon data--
  149. Torchic, Fire, Base 50, Dex #92
  150. Ability: Pyre (50%, 100%, 100%, damage, x1.2, Increases damage done by any Fire types in a combo.)
  151.  
  152. --Stage data--
  153. Area: Sandy Bazaar
  154. Background ID: 2
  155. HP: 491
  156. Moves: 5
  157. Experience: +5
  158. Catch rate: 30% (+18% per every remaining move)
  159. Playing cost: 1 heart
  160. Pokémon count: 4 (4 elegible)
  161.  
  162. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  163. This stage has got a predefined layout
  164. Coins reward: 100 for the first time, 20 for every repeat
  165.  
  166. --No countdowns--
  167.  
  168.  
  169.  
  170. StageData #15. (1.5.13)
  171. --Pokémon data--
  172. Phanpy, Ground, Base 50, Dex #45
  173. Ability: Opportunist (5%, 10%, 10%, damage, x1.5, Attacks can occasionally deal greater damage than usual.)
  174.  
  175. --Stage data--
  176. Area: Sandy Bazaar
  177. Background ID: 2
  178. HP: 1803
  179. Moves: 13
  180. Experience: +13
  181. Catch rate: 21% (+11% per every remaining move)
  182. Playing cost: 1 heart
  183. Pokémon count: 4 (4 elegible)
  184.  
  185. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  186. This stage has got a predefined layout
  187. Coins reward: 100 for the first time, 20 for every repeat
  188.  
  189. --No countdowns--
  190.  
  191.  
  192.  
  193. StageData #17. (1.5.13)
  194. --Pokémon data--
  195. Nidoran♂, Poison, Base 40, Dex #51
  196. Ability: Opportunist (5%, 10%, 10%, damage, x1.5, Attacks can occasionally deal greater damage than usual.)
  197.  
  198. --Stage data--
  199. Area: Sandy Bazaar
  200. Background ID: 2
  201. HP: 2268
  202. Moves: 15
  203. Experience: +15
  204. Catch rate: 7% (+9% per every remaining move)
  205. Playing cost: 1 heart
  206. Pokémon count: 4 (4 elegible)
  207.  
  208. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  209. Coins reward: 100 for the first time, 20 for every repeat
  210.  
  211. --Countdown 1--
  212. *When the stage starts, choose an action:
  213. -Fill 3 random blocks with Nidoran♂
  214. *After 1 time, switch countdown.
  215. *Repeat every 3 moves.
  216.  
  217. --Countdown 2--
  218. *After 4 moves, choose an action:
  219. -Fill 3 random blocks with Nidoran♀
  220. *After 1 time, switch countdown.
  221. *Repeat every 4 moves.
  222.  
  223.  
  224.  
  225. StageData #19. (1.5.13)
  226. --Pokémon data--
  227. Kangaskhan, Normal, Base 50, Dex #57
  228. Ability: Power of 4 (0%, 100%, 0%, damage, x1.5, Attacks do more damage when you make a match of four.)
  229.  
  230. --Stage data--
  231. Area: Sandy Bazaar
  232. Background ID: 2
  233. HP: 1244
  234. Moves: 15
  235. Experience: +15
  236. Catch rate: 64% (+6% per every remaining move)
  237. Playing cost: 1 heart
  238. Pokémon count: 4 (4 elegible)
  239.  
  240. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  241. Coins reward: 100 for the first time, 20 for every repeat
  242.  
  243. --Countdown 1--
  244. *After 3 moves, choose an action:
  245. -Fill 3 random blocks (placed together) with Rocks
  246. *Repeat every 3 moves.
  247.  
  248.  
  249.  
  250. StageData #23. (1.5.13)
  251. --Pokémon data--
  252. Pikachu, Electric, Base 50, Dex #16
  253. Ability: Paralyze (10%, 30%, 80%, damage, x1, Leaves the foe paralyzed.)
  254.  
  255. --Stage data--
  256. Area: Night Festival
  257. Background ID: 3
  258. HP: 903
  259. Moves: 7
  260. Experience: +7
  261. Catch rate: 30% (+14% per every remaining move)
  262. Playing cost: 1 heart
  263. Pokémon count: 3 (3 elegible)
  264.  
  265. Default Pokémon: Pidgey, Happiny, Azurill
  266. This stage has got a predefined layout
  267. Coins reward: 100 for the first time, 20 for every repeat
  268.  
  269. --Countdown 1--
  270. *After 2 moves, choose an action:
  271. -Fill a random 2x1 block with Pichu
  272. *Repeat every 2 moves.
  273.  
  274.  
  275.  
  276. StageData #24. (1.5.13)
  277. --Pokémon data--
  278. Sableye, Dark, Base 50, Dex #74
  279. Ability: Risk-Taker (50%, 70%, 100%, damage, x1, Damage may randomly be increased or decreased.)
  280.  
  281. --Stage data--
  282. Area: Night Festival
  283. Background ID: 3
  284. HP: 2095
  285. Moves: 15
  286. Experience: +15
  287. Catch rate: 63% (+7% per every remaining move)
  288. Playing cost: 1 heart
  289. Pokémon count: 4 (4 elegible)
  290.  
  291. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  292. Coins reward: 100 for the first time, 20 for every repeat
  293.  
  294. --Countdown 1--
  295. *When the stage starts, choose an action:
  296. -Fill 1 random block with Sableye
  297. *After 1 time, switch countdown.
  298. *Repeat every 3 moves.
  299.  
  300. --Countdown 2--
  301. *After 4 moves, choose an action:
  302. -Fill 3 random blocks (placed together) with Ice
  303. *After 1 time, switch countdown.
  304. *Repeat every 4 moves.
  305.  
  306.  
  307.  
  308. StageData #25. (1.5.13)
  309. --Pokémon data--
  310. Litwick, Ghost, Base 40, Dex #65
  311. Ability: Astonish (20%, 30%, 100%, damage, x1, Can delay your opponent's disruptions for a turn.)
  312.  
  313. --Stage data--
  314. Area: Night Festival
  315. Background ID: 3
  316. HP: 1734
  317. Moves: 16
  318. Experience: +16
  319. Catch rate: 14% (+8% per every remaining move)
  320. Playing cost: 1 heart
  321. Pokémon count: 4 (4 elegible)
  322.  
  323. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  324. This stage has got a predefined layout
  325. Coins reward: 100 for the first time, 20 for every repeat
  326.  
  327. --No countdowns--
  328.  
  329.  
  330.  
  331. StageData #26. (1.5.13)
  332. --Pokémon data--
  333. Chingling, Psychic, Base 40, Dex #68
  334. Ability: Opportunist (5%, 10%, 10%, damage, x1.5, Attacks can occasionally deal greater damage than usual.)
  335.  
  336. --Stage data--
  337. Area: Night Festival
  338. Background ID: 3
  339. HP: 1978
  340. Moves: 15
  341. Experience: +15
  342. Catch rate: 56% (+5% per every remaining move)
  343. Playing cost: 1 heart
  344. Pokémon count: 4 (4 elegible)
  345.  
  346. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  347. Coins reward: 100 for the first time, 20 for every repeat
  348.  
  349. --Countdown 1--
  350. *After 3 moves, choose an action:
  351. -Fill 2 random blocks with Ice
  352. *Repeat every 3 moves.
  353.  
  354.  
  355.  
  356. StageData #27. (1.5.13)
  357. --Pokémon data--
  358. Swirlix, Fairy, Base 50, Dex #70
  359. Ability: Opportunist (5%, 10%, 10%, damage, x1.5, Attacks can occasionally deal greater damage than usual.)
  360.  
  361. --Stage data--
  362. Area: Night Festival
  363. Background ID: 3
  364. HP: 2474
  365. Moves: 16
  366. Experience: +16
  367. Catch rate: 49% (+5% per every remaining move)
  368. Playing cost: 1 heart
  369. Pokémon count: 4 (4 elegible)
  370.  
  371. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  372. This stage has got a predefined layout
  373. Coins reward: 100 for the first time, 20 for every repeat
  374.  
  375. --No countdowns--
  376.  
  377.  
  378.  
  379. StageData #29. (1.5.13)
  380. --Pokémon data--
  381. Illumise, Bug, Base 50, Dex #73
  382. Ability: Swap (30%, 50%, 100%, other, Can replace a disruption with this Pokémon.)
  383.  
  384. --Stage data--
  385. Area: Night Festival
  386. Background ID: 3
  387. HP: 1859
  388. Moves: 15
  389. Experience: +15
  390. Catch rate: 17% (+8% per every remaining move)
  391. Playing cost: 1 heart
  392. Pokémon count: 4 (4 elegible)
  393.  
  394. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  395. Coins reward: 100 for the first time, 20 for every repeat
  396.  
  397. --Countdown 1--
  398. *After 3 moves, choose an action:
  399. -Fill 3 random blocks with Illumise
  400. *After 1 time, switch countdown.
  401. *Repeat every 3 moves.
  402.  
  403. --Countdown 2--
  404. *After 3 moves, choose an action:
  405. -Fill 3 random blocks with Ice
  406. *After 1 time, switch countdown.
  407. *Repeat every 3 moves.
  408.  
  409.  
  410.  
  411. StageData #31. (1.5.13)
  412. --Pokémon data--
  413. Slowpoke, Psychic, Base 50, Dex #81
  414. Ability: Stabilize (30%, 50%, 100%, other, Occasionally erases one of the foe's disruptions on the board.)
  415.  
  416. --Stage data--
  417. Area: Isla Asul
  418. Background ID: 4
  419. HP: 4765
  420. Moves: 19
  421. Experience: +19
  422. Catch rate: 14% (+8% per every remaining move)
  423. Playing cost: 1 heart
  424. Pokémon count: 4 (4 elegible)
  425.  
  426. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  427. Coins reward: 100 for the first time, 20 for every repeat
  428.  
  429. --Countdown 1--
  430. *After 3 moves, choose an action:
  431. -Fill a random 2x2 block with Slowpoke
  432. *Repeat every 3 moves.
  433.  
  434.  
  435.  
  436. StageData #32. (1.5.13)
  437. --Pokémon data--
  438. Azurill, Fairy, Base 30, Dex #58
  439. Ability: Opportunist (5%, 10%, 10%, damage, x1.5, Attacks can occasionally deal greater damage than usual.)
  440.  
  441. --Stage data--
  442. Area: Isla Asul
  443. Background ID: 4
  444. HP: 2873
  445. Moves: 16
  446. Experience: +16
  447. Catch rate: 42% (+6% per every remaining move)
  448. Playing cost: 1 heart
  449. Pokémon count: 4 (4 elegible)
  450.  
  451. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  452. Coins reward: 100 for the first time, 20 for every repeat
  453.  
  454. --Countdown 1--
  455. *When the stage starts, choose an action:
  456. -Fill 3 random blocks (placed together) with Azurill
  457. *After 1 time, switch countdown.
  458. *Repeat every 3 moves.
  459.  
  460.  
  461.  
  462. StageData #35. (1.5.13)
  463. --Pokémon data--
  464. Surskit, Bug, Base 40, Dex #75
  465. Ability: Opportunist (5%, 10%, 10%, damage, x1.5, Attacks can occasionally deal greater damage than usual.)
  466.  
  467. --Stage data--
  468. Area: Isla Asul
  469. Background ID: 4
  470. HP: 3344
  471. Moves: 15
  472. Experience: +15
  473. Catch rate: 42% (+7% per every remaining move)
  474. Playing cost: 1 heart
  475. Pokémon count: 4 (4 elegible)
  476.  
  477. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  478. Coins reward: 100 for the first time, 20 for every repeat
  479.  
  480. --Countdown 1--
  481. *After 3 moves, choose an action:
  482. -Fill 3 random blocks with Ice
  483. *Repeat every 3 moves.
  484.  
  485.  
  486.  
  487. StageData #37. (1.5.13)
  488. --Pokémon data--
  489. Meowth, Normal, Base 40, Dex #84
  490. Ability: Mega Boost (50%, 100%, 100%, megabar, +3, Fills the Mega Gauge of a Pokémon of the same type.)
  491.  
  492. --Stage data--
  493. Area: Isla Asul
  494. Background ID: 4
  495. HP: 1160
  496. Moves: 8
  497. Experience: +8
  498. Catch rate: 30% (+11% per every remaining move)
  499. Playing cost: 1 heart
  500. Pokémon count: 4 (4 elegible)
  501.  
  502. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  503. This stage has got a predefined layout
  504. Coins reward: 100 for the first time, 20 for every repeat
  505.  
  506. --Countdown 1--
  507. *After 3 moves, choose an action:
  508. -Fill 2 random blocks with Coin
  509. -Place Coin at 2:2
  510. -Place Coin at 5:2
  511. -Place Coin at 2:4
  512. -Place Coin at 3:3
  513. -Fill 1 random block with Rocks
  514. -Fill 1 random block with Rocks
  515. -Fill 1 random block with Rocks
  516. *If HP <= 290 (~25%) / Damage >= 870, switch countdown.
  517. *Repeat every 3 moves.
  518.  
  519. --Countdown 2--
  520. *After 3 moves, choose an action:
  521. -Fill 3 random blocks with Coin
  522. -Fill 1 random block with Coin
  523. -Fill 1 random block with Coin
  524. -Fill 1 random block with Rocks
  525. -Fill 1 random block with Rocks
  526. -Fill 1 random block with Rocks
  527. -Fill 1 random block with Rocks
  528. -Fill 1 random block with Rocks
  529. *Repeat every 3 moves.
  530.  
  531.  
  532.  
  533. StageData #38. (1.5.13)
  534. --Pokémon data--
  535. Croagunk, Poison, Base 50, Dex #87
  536. Ability: Prank (20%, 40%, 100%, other, Occasionally changes when a foe will next disrupt your play.)
  537.  
  538. --Stage data--
  539. Area: Isla Asul
  540. Background ID: 4
  541. HP: 3344
  542. Moves: 15
  543. Experience: +15
  544. Catch rate: 11% (+8% per every remaining move)
  545. Playing cost: 1 heart
  546. Pokémon count: 4 (4 elegible)
  547.  
  548. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  549. Coins reward: 100 for the first time, 20 for every repeat
  550.  
  551. --Countdown 1--
  552. *When the stage starts, choose an action:
  553. -Fill 4 random blocks with Metal
  554. *After 1 time, switch countdown.
  555. *Repeat every 4 moves.
  556.  
  557. --Countdown 2--
  558. *After 3 moves, choose an action:
  559. -Fill column 1 with Metal
  560. -Fill column 2 with Metal
  561. -Fill column 3 with Metal
  562. -Fill column 4 with Metal
  563. -Fill column 5 with Metal
  564. -Fill column 6 with Metal
  565. *Repeat every 3 moves.
  566.  
  567.  
  568.  
  569. StageData #39. (1.5.13)
  570. --Pokémon data--
  571. Corsola, Water, Base 50, Dex #86
  572. Ability: Eject (100%, 100%, 100%, other, Removes one non-Support Pokémon icon without fail.)
  573.  
  574. --Stage data--
  575. Area: Isla Asul
  576. Background ID: 4
  577. HP: 3027
  578. Moves: 16
  579. Experience: +16
  580. Catch rate: 49% (+5% per every remaining move)
  581. Playing cost: 1 heart
  582. Pokémon count: 4 (4 elegible)
  583.  
  584. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  585. Coins reward: 100 for the first time, 20 for every repeat
  586.  
  587. --No countdowns--
  588.  
  589.  
  590.  
  591. StageData #44. (1.5.13)
  592. --Pokémon data--
  593. Pidgeotto, Flying, Base 50, Dex #11
  594. Ability: Flap (70%, 100%, 100%, damage, x1, Occasionally delays a Ground- type opponent's disruptions.)
  595.  
  596. --Stage data--
  597. Area: Isla Asul
  598. Background ID: 4
  599. HP: 2078
  600. Moves: 15
  601. Experience: +15
  602. Catch rate: 42% (+7% per every remaining move)
  603. Playing cost: 1 heart
  604. Pokémon count: 4 (4 elegible)
  605.  
  606. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  607. Coins reward: 100 for the first time, 20 for every repeat
  608.  
  609. --Countdown 1--
  610. *After 3 moves, choose an action:
  611. -Fill the 3x2 block starting at 1:2 with [Pidgeotto,nothing,Pidgeotto,nothing,Pidgeotto,nothing]
  612. -Fill the 3x2 block starting at 4:2 with [Pidgeotto,nothing,Pidgeotto,nothing,Pidgeotto,nothing]
  613. -Fill the 3x2 block starting at 1:4 with [Pidgeotto,nothing,Pidgeotto,nothing,Pidgeotto,nothing]
  614. -Fill the 3x2 block starting at 4:4 with [Pidgeotto,nothing,Pidgeotto,nothing,Pidgeotto,nothing]
  615. -Fill the 3x2 block starting at 2:3 with [Pidgeotto,nothing,Pidgeotto,nothing,Pidgeotto,nothing]
  616. -Fill the 3x2 block starting at 3:3 with [Pidgeotto,nothing,Pidgeotto,nothing,Pidgeotto,nothing]
  617. *Repeat every 3 moves.
  618.  
  619.  
  620.  
  621. StageData #351. (1.5.13)
  622. --Pokémon data--
  623. Lotad, Grass, Base 30, Dex #508
  624. Ability: Block Smash (100%, 100%, 100%, other, Clears one unbreakable-block disruption without fail.)
  625.  
  626. --Stage data--
  627. Area: Violeta Palace
  628. Background ID: 10
  629. HP: 8680
  630. Moves: 17
  631. Experience: +17
  632. Catch rate: 11% (+3% per every remaining move)
  633. Playing cost: 1 heart
  634. Pokémon count: 4 (4 elegible)
  635.  
  636. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  637. This stage has got a predefined layout
  638. Coins reward: 100 for the first time, 30 for every repeat
  639.  
  640. --Countdown 1--
  641. *After 4 moves, choose an action:
  642. -Fill rows 5 and 6 with [Rocks,Ice,Ice,Ice,Ice,Rocks,nothing,Rocks,Rocks,Rocks,Rocks,nothing]
  643. *After 1 time, switch countdown.
  644. *Repeat every 4 moves.
  645.  
  646. --Countdown 2--
  647. *After 0 moves, choose an action:
  648. -Fill row 1 with [Rocks,nothing,Rocks,nothing,Rocks,nothing]
  649. -Fill row 1 with [nothing,Rocks,nothing,Rocks,nothing,Rocks]
  650. *After 1 time, switch countdown.
  651. *Repeat every 0 moves.
  652.  
  653.  
  654.  
  655. StageData #352. (1.5.13)
  656. --Pokémon data--
  657. Psyduck, Water, Base 50, Dex #504
  658. Ability: Downpour (10%, 25%, 30%, damage, x1, Does more damage when the opponent has more HP left.)
  659.  
  660. --Stage data--
  661. Area: Violeta Palace
  662. Background ID: 10
  663. HP: 6045
  664. Moves: 13
  665. Experience: +13
  666. Catch rate: 1% (+20% per every remaining move)
  667. Playing cost: 1 heart
  668. Pokémon count: 4 (4 elegible)
  669.  
  670. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  671. This stage has got a predefined layout
  672. Coins reward: 100 for the first time, 30 for every repeat
  673.  
  674. --Countdown 1--
  675. *When the stage starts, choose an action:
  676. -Fill column 1 with [Psyduck,nothing,Psyduck,nothing,Psyduck,nothing]
  677. *After 1 time, switch countdown.
  678. *Repeat every 3 moves.
  679.  
  680. --Countdown 2--
  681. *After 3 moves, choose an action:
  682. -Fill column 6 with [Psyduck,nothing,Psyduck,nothing,Psyduck,nothing]
  683. *After 1 time, switch countdown.
  684. *Repeat every 3 moves.
  685.  
  686.  
  687.  
  688. StageData #353. (1.5.13)
  689. --Pokémon data--
  690. Cranidos, Rock, Base 50, Dex #541
  691. Ability: Barrier Bash (100%, 100%, 100%, other, Removes one barrier-type disruption without fail.)
  692.  
  693. --Stage data--
  694. Area: Violeta Palace
  695. Background ID: 10
  696. HP: 9300
  697. Moves: 15
  698. Experience: +15
  699. Catch rate: 22% (+4% per every remaining move)
  700. Playing cost: 1 heart
  701. Pokémon count: 4 (4 elegible)
  702.  
  703. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  704. This stage has got a predefined layout
  705. Coins reward: 100 for the first time, 30 for every repeat
  706.  
  707. --Countdown 1--
  708. *After 3 moves, choose an action:
  709. -Fill a random 2x2 block with Metal
  710. *Repeat every 3 moves.
  711.  
  712.  
  713.  
  714. StageData #354. (1.5.13)
  715. --Pokémon data--
  716. Yanma, Bug, Base 50, Dex #506
  717. Ability: Hitting Streak (60%, 100%, 100%, damage, x1.2, Does more damage the more times in a row it is triggered.)
  718.  
  719. --Stage data--
  720. Area: Violeta Palace
  721. Background ID: 10
  722. HP: 10462
  723. Moves: 20
  724. Experience: +20
  725. Catch rate: 15% (+3% per every remaining move)
  726. Playing cost: 1 heart
  727. Pokémon count: 4 (4 elegible)
  728.  
  729. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  730. Coins reward: 100 for the first time, 30 for every repeat
  731.  
  732. --Countdown 1--
  733. *When the stage starts, choose an action:
  734. -Fill 5 random blocks with Rocks
  735. *Repeat every 2 moves.
  736.  
  737.  
  738.  
  739. StageData #355. (1.5.13)
  740. --Pokémon data--
  741. Glameow, Normal, Base 50, Dex #511
  742. Ability: Quirky (30%, 50%, 100%, other, Occasionally erases one extra matching Pokémon elsewhere.)
  743.  
  744. --Stage data--
  745. Area: Violeta Palace
  746. Background ID: 10
  747. HP: 18135
  748. Moves: 8
  749. Experience: +8
  750. Catch rate: 11% (+6% per every remaining move)
  751. Playing cost: 1 heart
  752. Pokémon count: 3 (3 elegible)
  753.  
  754. Default Pokémon: Pidgey, Happiny, Azurill
  755. Coins reward: 100 for the first time, 30 for every repeat
  756.  
  757. --Countdown 1--
  758. *When the stage starts, choose an action:
  759. -Fill the 3x2 block starting at 1:3 with [Metal,nothing,Metal,nothing,Ice,nothing]
  760. -Fill the 3x2 block starting at 2:3 with [Metal,nothing,Metal,nothing,Ice,nothing]
  761. -Fill the 3x2 block starting at 3:3 with [Metal,nothing,Metal,nothing,Ice,nothing]
  762. -Fill the 3x2 block starting at 4:3 with [Metal,nothing,Metal,nothing,Ice,nothing]
  763. *Repeat every 2 moves.
  764.  
  765.  
  766.  
  767. StageData #356. (1.5.13)
  768. --Pokémon data--
  769. Lombre, Grass, Base 50, Dex #509
  770. Ability: Last-Ditch Effort (50%, 100%, 100%, damage, x2, Attacks do more damage when things are looking desperate.)
  771.  
  772. --Stage data--
  773. Area: Violeta Palace
  774. Background ID: 10
  775. HP: 12400
  776. Moves: 15
  777. Experience: +15
  778. Catch rate: 14% (+4% per every remaining move)
  779. Playing cost: 1 heart
  780. Pokémon count: 4 (4 elegible)
  781.  
  782. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  783. This stage has got a predefined layout
  784. Coins reward: 100 for the first time, 30 for every repeat
  785.  
  786. --Countdown 1--
  787. *After 3 moves, choose an action:
  788. -Fill rows 1 and 2 with [Metal,nothing,Metal,Metal,nothing,Metal,nothing,Metal,nothing,nothing,Metal,nothing]
  789. *After 1 time, switch countdown.
  790. *Repeat every 3 moves.
  791.  
  792. --Countdown 2--
  793. *After 2 moves, choose an action:
  794. -Fill rows 5 and 6 with [Ice,nothing,Ice,Ice,nothing,Ice,nothing,Ice,nothing,nothing,Ice,nothing]
  795. *After 1 time, switch countdown.
  796. *Repeat every 2 moves.
  797.  
  798.  
  799.  
  800. StageData #357. (1.5.13)
  801. --Pokémon data--
  802. Golduck, Water, Base 70, Dex #505
  803. Ability: Heavy Hitter (20%, 50%, 80%, damage, x1.5, Attacks sometimes deal greater damage than usual.)
  804.  
  805. --Stage data--
  806. Area: Violeta Palace
  807. Background ID: 10
  808. HP: 12555
  809. Moves: 20
  810. Experience: +20
  811. Catch rate: 5% (+3% per every remaining move)
  812. Playing cost: 1 heart
  813. Pokémon count: 4 (4 elegible)
  814.  
  815. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  816. This stage has got a predefined layout
  817. Coins reward: 100 for the first time, 30 for every repeat
  818.  
  819. --Countdown 1--
  820. *After 2 moves, choose an action:
  821. -Fill the 3x4 block starting at 2:2 with [Metal,nothing,Metal,Metal,nothing,Metal,Metal,nothing,Metal,Metal,nothing,Metal]
  822. -Fill the 3x4 block starting at 3:2 with [Metal,nothing,Metal,Metal,nothing,Metal,Metal,nothing,Metal,Metal,nothing,Metal]
  823. *After 1 time, switch countdown.
  824. *Repeat every 2 moves.
  825.  
  826. --Countdown 2--
  827. *After 2 moves, choose an action:
  828. -Fill the 4x3 block starting at 2:3 with [Ice,nothing,nothing,Ice,nothing,Ice,Ice,nothing,Ice,nothing,nothing,Ice]
  829. *After 1 time, switch countdown.
  830. *Repeat every 2 moves.
  831.  
  832.  
  833.  
  834. StageData #358. (1.5.13)
  835. --Pokémon data--
  836. Trapinch, Ground, Base 40, Dex #525
  837. Ability: Barrier Bash (100%, 100%, 100%, other, Removes one barrier-type disruption without fail.)
  838.  
  839. --Stage data--
  840. Area: Violeta Palace
  841. Background ID: 10
  842. HP: 1500
  843. Moves: 5
  844. Experience: +5
  845. Catch rate: 35% (+0% per every remaining move)
  846. Playing cost: 1 heart
  847. Pokémon count: 4 (4 elegible)
  848.  
  849. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  850. This stage has got a predefined layout
  851. Coins reward: 100 for the first time, 30 for every repeat
  852.  
  853. --No countdowns--
  854.  
  855.  
  856.  
  857. StageData #359. (1.5.13)
  858. --Pokémon data--
  859. Binacle, Rock, Base 50, Dex #515
  860. Ability: Hitting Streak (60%, 100%, 100%, damage, x1.2, Does more damage the more times in a row it is triggered.)
  861.  
  862. --Stage data--
  863. Area: Violeta Palace
  864. Background ID: 10
  865. HP: 8060
  866. Moves: 15
  867. Experience: +15
  868. Catch rate: 10% (+5% per every remaining move)
  869. Playing cost: 1 heart
  870. Pokémon count: 4 (4 elegible)
  871.  
  872. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  873. This stage has got a predefined layout
  874. Coins reward: 100 for the first time, 30 for every repeat
  875.  
  876. --Countdown 1--
  877. *When the stage starts, choose an action:
  878. -Fill rows 1 and 2 with [Rocks,nothing,Rocks,nothing,Rocks,nothing,Rocks,nothing,Rocks,nothing,Rocks,nothing]
  879. -Fill rows 1 and 2 with [nothing,Rocks,nothing,Rocks,nothing,Rocks,nothing,Rocks,nothing,Rocks,nothing,Rocks]
  880. *After 4 times, switch countdown.
  881. *Repeat every 2 moves.
  882.  
  883. --Countdown 2--
  884. *After 0 moves, choose an action:
  885. -Fill the 4x1 block starting at 2:6 with Metal
  886. *After 1 time, switch countdown.
  887. *Repeat every 0 moves.
  888.  
  889.  
  890.  
  891. StageData #360. (1.5.13)
  892. --Pokémon data--
  893. Rampardos, Rock, Base 60, Dex #542
  894. Ability: Block Smash+ (50%, 100%, 100%, other, Sometimes clears three unbreakable-block disruptions.)
  895.  
  896. --Stage data--
  897. Area: Violeta Palace
  898. Background ID: 10
  899. HP: 17360
  900. Moves: 20
  901. Experience: +20
  902. Catch rate: 15% (+2% per every remaining move)
  903. Playing cost: 1 heart
  904. Pokémon count: 4 (4 elegible)
  905.  
  906. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  907. Coins reward: 100 for the first time, 30 for every repeat
  908.  
  909. --Countdown 1--
  910. *When the stage starts, choose an action:
  911. -Fill column 2 with Metal
  912. -Fill column 3 with Metal
  913. -Fill column 4 with Metal
  914. -Fill column 5 with Metal
  915. *After 1 time, switch countdown.
  916. *Repeat every 4 moves.
  917.  
  918. --Countdown 2--
  919. *After 0 moves, choose an action:
  920. -Fill row 2 with Metal
  921. -Fill row 3 with Metal
  922. -Fill row 4 with Metal
  923. -Fill row 5 with Metal
  924. *After 1 time, switch countdown.
  925. *Repeat every 0 moves.
  926.  
  927.  
  928.  
  929. StageData #361. (1.5.13)
  930. --Pokémon data--
  931. Slugma, Fire, Base 30, Dex #550
  932. Ability: Sleep Charm (5%, 30%, 80%, damage, x1, Leaves the foe asleep.)
  933.  
  934. --Stage data--
  935. Area: Violeta Palace
  936. Background ID: 10
  937. HP: 7440
  938. Moves: 15
  939. Experience: +15
  940. Catch rate: 8% (+4% per every remaining move)
  941. Playing cost: 1 heart
  942. Pokémon count: 4 (4 elegible)
  943.  
  944. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  945. This stage has got a predefined layout
  946. Coins reward: 100 for the first time, 30 for every repeat
  947.  
  948. --Countdown 1--
  949. *After 4 moves, choose an action:
  950. -Fill the 4x3 block starting at 2:2 with [nothing,Rocks,Rocks,nothing,Rocks,nothing,nothing,Rocks,nothing,Rocks,Rocks,nothing]
  951. *After 8 times, switch countdown.
  952. *Repeat every 4 moves.
  953.  
  954. --Countdown 2--
  955. *After 0 moves, choose an action:
  956. -Fill the 4x3 block starting at 2:2 with [Cloud,nothing,nothing,Cloud,nothing,Cloud,Cloud,nothing,Cloud,nothing,nothing,Cloud]
  957. -Fill 3 random blocks with Cloud
  958. *After 1 time, switch countdown.
  959. *Repeat every 0 moves.
  960.  
  961.  
  962.  
  963. StageData #362. (1.5.13)
  964. --Pokémon data--
  965. Purugly, Normal, Base 60, Dex #512
  966. Ability: Power of 4 (0%, 100%, 0%, damage, x1.5, Attacks do more damage when you make a match of four.)
  967.  
  968. --Stage data--
  969. Area: Violeta Palace
  970. Background ID: 10
  971. HP: 16120
  972. Moves: 8
  973. Experience: +8
  974. Catch rate: 11% (+6% per every remaining move)
  975. Playing cost: 1 heart
  976. Pokémon count: 3 (3 elegible)
  977.  
  978. Default Pokémon: Pidgey, Happiny, Azurill
  979. Coins reward: 100 for the first time, 30 for every repeat
  980.  
  981. --Countdown 1--
  982. *When the stage starts, choose an action:
  983. -Fill the 3x2 block starting at 1:1 with [Metal,nothing,Metal,nothing,Metal,nothing]
  984. *After 1 time, switch countdown.
  985. *Repeat every 1 move.
  986.  
  987. --Countdown 2--
  988. *After 1 move, choose an action:
  989. -Fill the 3x2 block starting at 4:1 with [Metal,nothing,Metal,nothing,Metal,nothing]
  990. *After 1 time, switch countdown.
  991. *Repeat every 1 move.
  992.  
  993.  
  994.  
  995. StageData #363. (1.5.13)
  996. --Pokémon data--
  997. Natu, Psychic, Base 50, Dex #523
  998. Ability: Astonish (20%, 30%, 100%, damage, x1, Can delay your opponent's disruptions for a turn.)
  999.  
  1000. --Stage data--
  1001. Area: Violeta Palace
  1002. Background ID: 10
  1003. HP: 9765
  1004. Moves: 20
  1005. Experience: +20
  1006. Catch rate: 15% (+3% per every remaining move)
  1007. Playing cost: 1 heart
  1008. Pokémon count: 4 (4 elegible)
  1009.  
  1010. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  1011. Coins reward: 100 for the first time, 30 for every repeat
  1012.  
  1013. --Countdown 1--
  1014. *When the stage starts, choose an action:
  1015. -Fill rows 1 and 2 with [nothing,Metal,nothing,Ice,nothing,Ice,Ice,nothing,Ice,nothing,Ice,nothing]
  1016. -Fill rows 2 and 3 with [nothing,Ice,nothing,Metal,nothing,Ice,Ice,nothing,Ice,nothing,Ice,nothing]
  1017. -Fill rows 3 and 4 with [nothing,Ice,nothing,Ice,nothing,Metal,Ice,nothing,Ice,nothing,Ice,nothing]
  1018. -Fill rows 3 and 4 with [nothing,Ice,nothing,Ice,nothing,Ice,Metal,nothing,Ice,nothing,Ice,nothing]
  1019. -Fill rows 4 and 5 with [nothing,Ice,nothing,Ice,nothing,Ice,Ice,nothing,Metal,nothing,Ice,nothing]
  1020. -Fill rows 5 and 6 with [nothing,Ice,nothing,Ice,nothing,Ice,Ice,nothing,Ice,nothing,Metal,nothing]
  1021. *Repeat every 3 moves.
  1022.  
  1023.  
  1024.  
  1025. StageData #364. (1.5.13)
  1026. --Pokémon data--
  1027. Skrelp, Poison, Base 50, Dex #532
  1028. Ability: Block Smash (100%, 100%, 100%, other, Clears one unbreakable-block disruption without fail.)
  1029.  
  1030. --Stage data--
  1031. Area: Violeta Palace
  1032. Background ID: 10
  1033. HP: 18135
  1034. Moves: 8
  1035. Experience: +8
  1036. Catch rate: 11% (+4% per every remaining move)
  1037. Playing cost: 1 heart
  1038. Pokémon count: 3 (3 elegible)
  1039.  
  1040. Default Pokémon: Pidgey, Happiny, Azurill
  1041. Coins reward: 100 for the first time, 30 for every repeat
  1042.  
  1043. --Countdown 1--
  1044. *When the stage starts, choose an action:
  1045. -Fill a random 2x1 block with Metal
  1046. *After 1 time, switch countdown.
  1047. *Repeat every 2 moves.
  1048.  
  1049. --Countdown 2--
  1050. *After 0 moves, choose an action:
  1051. -Fill a random 2x1 block with Metal
  1052. *After 1 time, switch countdown.
  1053. *Repeat every 0 moves.
  1054.  
  1055.  
  1056.  
  1057. StageData #365. (1.5.13)
  1058. --Pokémon data--
  1059. Magcargo, Fire, Base 60, Dex #551
  1060. Ability: Swap+ (25%, 50%, 100%, other, Can replace some disruptions with this Pokémon.)
  1061.  
  1062. --Stage data--
  1063. Area: Violeta Palace
  1064. Background ID: 10
  1065. HP: 13020
  1066. Moves: 15
  1067. Experience: +15
  1068. Catch rate: 14% (+3% per every remaining move)
  1069. Playing cost: 1 heart
  1070. Pokémon count: 4 (4 elegible)
  1071.  
  1072. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  1073. This stage has got a predefined layout
  1074. Coins reward: 100 for the first time, 30 for every repeat
  1075.  
  1076. --Countdown 1--
  1077. *When the stage starts, choose an action:
  1078. -Fill row 1 with [Metal,nothing,Metal,nothing,Metal,nothing]
  1079. *After 1 time, switch countdown.
  1080. *Repeat every 2 moves.
  1081.  
  1082. --Countdown 2--
  1083. *After 2 moves, choose an action:
  1084. -Fill row 1 with [nothing,Metal,nothing,Metal,nothing,Metal]
  1085. *After 1 time, switch countdown.
  1086. *Repeat every 2 moves.
  1087.  
  1088.  
  1089.  
  1090. StageData #366. (1.5.13)
  1091. --Pokémon data--
  1092. Barbaracle, Rock, Base 70, Dex #516
  1093. Ability: Crowd Control (20%, 60%, 80%, damage, x50, The more of this Pokémon in the puzzle area, the more damage.)
  1094.  
  1095. --Stage data--
  1096. Area: Violeta Palace
  1097. Background ID: 10
  1098. HP: 14647
  1099. Moves: 20
  1100. Experience: +20
  1101. Catch rate: 1% (+4% per every remaining move)
  1102. Playing cost: 1 heart
  1103. Pokémon count: 4 (4 elegible)
  1104.  
  1105. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  1106. This stage has got a predefined layout
  1107. Coins reward: 100 for the first time, 30 for every repeat
  1108.  
  1109. --Countdown 1--
  1110. *After 3 moves, choose an action:
  1111. -Fill columns 1 and 2 with [nothing,Metal,nothing,nothing,Metal,nothing,nothing,nothing,nothing,Metal,nothing,nothing]
  1112. -Fill columns 5 and 6 with [Metal,nothing,nothing,nothing,nothing,Metal,nothing,nothing,Metal,nothing,nothing,nothing]
  1113. *After 1 time, switch countdown.
  1114. *Repeat every 3 moves.
  1115.  
  1116. --Countdown 2--
  1117. *After 0 moves, choose an action:
  1118. -Fill the 2x1 block starting at 3:3 with Metal
  1119. *After 1 time, switch countdown.
  1120. *Repeat every 0 moves.
  1121.  
  1122.  
  1123.  
  1124. StageData #367. (1.5.13)
  1125. --Pokémon data--
  1126. Combee, Bug, Base 30, Dex #554
  1127. Ability: Mega Boost+ (50%, 100%, 100%, megabar, +6, Fills the Mega Gauge of the same type of Pokémon more.)
  1128.  
  1129. --Stage data--
  1130. Area: Violeta Palace
  1131. Background ID: 10
  1132. HP: 4030
  1133. Moves: 12
  1134. Experience: +12
  1135. Catch rate: 8% (+5% per every remaining move)
  1136. Playing cost: 1 heart
  1137. Pokémon count: 4 (4 elegible)
  1138.  
  1139. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  1140. This stage has got a predefined layout
  1141. Coins reward: 100 for the first time, 30 for every repeat
  1142.  
  1143. --Countdown 1--
  1144. *When the stage starts, choose an action:
  1145. -Fill the 3x3 block starting at 4:1 with [nothing,Combee,nothing,Combee,Vespiquen,Combee,nothing,Combee,nothing]
  1146. *Repeat every 4 moves.
  1147.  
  1148.  
  1149.  
  1150. StageData #368. (1.5.13)
  1151. --Pokémon data--
  1152. Deino, Dark, Base 50, Dex #556
  1153. Ability: Power of 4 (0%, 100%, 0%, damage, x1.5, Attacks do more damage when you make a match of four.)
  1154.  
  1155. --Stage data--
  1156. Area: Violeta Palace
  1157. Background ID: 10
  1158. HP: 7440
  1159. Moves: 15
  1160. Experience: +15
  1161. Catch rate: 14% (+3% per every remaining move)
  1162. Playing cost: 1 heart
  1163. Pokémon count: 4 (4 elegible)
  1164.  
  1165. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  1166. This stage has got a predefined layout
  1167. Coins reward: 100 for the first time, 30 for every repeat
  1168.  
  1169. --Countdown 1--
  1170. *After 4 moves, choose an action:
  1171. -Fill the 2x1 block starting at 3:4 with Ice
  1172. *After 1 time, switch countdown.
  1173. *Repeat every 4 moves.
  1174.  
  1175. --Countdown 2--
  1176. *After 0 moves, choose an action:
  1177. -Fill 1 random block with Cloud
  1178. *After 1 time, switch countdown.
  1179. *Repeat every 0 moves.
  1180.  
  1181.  
  1182.  
  1183. StageData #369. (1.5.13)
  1184. --Pokémon data--
  1185. Xatu, Psychic, Base 60, Dex #524
  1186. Ability: Power of 4 (0%, 100%, 0%, damage, x1.5, Attacks do more damage when you make a match of four.)
  1187.  
  1188. --Stage data--
  1189. Area: Violeta Palace
  1190. Background ID: 10
  1191. HP: 12060
  1192. Moves: 12
  1193. Experience: +12
  1194. Catch rate: 7% (+5% per every remaining move)
  1195. Playing cost: 1 heart
  1196. Pokémon count: 4 (4 elegible)
  1197.  
  1198. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  1199. This stage has got a predefined layout
  1200. Coins reward: 100 for the first time, 30 for every repeat
  1201.  
  1202. --Countdown 1--
  1203. *After 2 moves, choose an action:
  1204. -Fill row 1 with [Metal,Xatu,Metal,Metal,Xatu,Metal]
  1205. *After 1 time, switch countdown.
  1206. *Repeat every 2 moves.
  1207.  
  1208. --Countdown 2--
  1209. *After 2 moves, choose an action:
  1210. -Fill rows 3 and 4 with [nothing,Metal,nothing,nothing,Metal,nothing,Metal,Xatu,Metal,Metal,Xatu,Metal]
  1211. *After 1 time, switch countdown.
  1212. *Repeat every 2 moves.
  1213.  
  1214.  
  1215.  
  1216. StageData #370. (1.5.13)
  1217. --Pokémon data--
  1218. Dragalge, Poison, Base 60, Dex #533
  1219. Ability: Dragon Talon (40%, 70%, 100%, damage, x1.5, Attacks sometimes deal greater damage than usual.)
  1220.  
  1221. --Stage data--
  1222. Area: Violeta Palace
  1223. Background ID: 10
  1224. HP: 17360
  1225. Moves: 22
  1226. Experience: +22
  1227. Catch rate: 4% (+3% per every remaining move)
  1228. Playing cost: 1 heart
  1229. Pokémon count: 4 (4 elegible)
  1230.  
  1231. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  1232. Coins reward: 100 for the first time, 30 for every repeat
  1233.  
  1234. --Countdown 1--
  1235. *When the stage starts, choose an action:
  1236. -Fill a random 3x1 block with Metal
  1237. *After 1 time, switch countdown.
  1238. *Repeat every 2 moves.
  1239.  
  1240. --Countdown 2--
  1241. *After 0 moves, choose an action:
  1242. -Fill a random 3x1 block with Metal
  1243. *After 1 time, switch countdown.
  1244. *Repeat every 0 moves.
  1245.  
  1246.  
  1247.  
  1248. StageData #371. (1.5.13)
  1249. --Pokémon data--
  1250. Vespiquen, Bug, Base 60, Dex #555
  1251. Ability: Stabilize+ (20%, 50%, 80%, other, Occasionally erases two of the foe's disruptions on the board.)
  1252.  
  1253. --Stage data--
  1254. Area: Violeta Palace
  1255. Background ID: 10
  1256. HP: 18600
  1257. Moves: 8
  1258. Experience: +8
  1259. Catch rate: 6% (+6% per every remaining move)
  1260. Playing cost: 1 heart
  1261. Pokémon count: 3 (3 elegible)
  1262.  
  1263. Default Pokémon: Pidgey, Happiny, Azurill
  1264. This stage has got a predefined layout
  1265. Coins reward: 100 for the first time, 30 for every repeat
  1266.  
  1267. --Countdown 1--
  1268. *After 3 moves, choose an action:
  1269. -Fill row 1 with [Combee,Vespiquen,Combee,Vespiquen,Combee,Combee]
  1270. -Fill row 1 with [Combee,Combee,Vespiquen,Combee,Vespiquen,Combee]
  1271. *After 1 time, switch countdown.
  1272. *Repeat every 3 moves.
  1273.  
  1274. --Countdown 2--
  1275. *After 3 moves, choose an action:
  1276. -Fill row 1 with [Combee,Ice,Combee,Combee,Ice,Combee]
  1277. *After 1 time, switch countdown.
  1278. *Repeat every 3 moves.
  1279.  
  1280.  
  1281.  
  1282. StageData #372. (1.5.13)
  1283. --Pokémon data--
  1284. Zweilous, Dark, Base 60, Dex #557
  1285. Ability: Dancing Dragons (60%, 100%, 100%, damage, x1.2, Increases damage done by any Dragon types in a combo.)
  1286.  
  1287. --Stage data--
  1288. Area: Violeta Palace
  1289. Background ID: 10
  1290. HP: 10850
  1291. Moves: 15
  1292. Experience: +15
  1293. Catch rate: 19% (+3% per every remaining move)
  1294. Playing cost: 1 heart
  1295. Pokémon count: 4 (4 elegible)
  1296.  
  1297. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  1298. This stage has got a predefined layout
  1299. Coins reward: 100 for the first time, 30 for every repeat
  1300.  
  1301. --Countdown 1--
  1302. *When the stage starts, choose an action:
  1303. -Fill 3 random blocks (placed together) with Cloud
  1304. *After 1 time, switch countdown.
  1305. *Repeat every 2 moves.
  1306.  
  1307. --Countdown 2--
  1308. *After 2 moves, choose an action:
  1309. -Fill row 1 with [Zweilous,Metal,Zweilous,Metal,Zweilous,Metal]
  1310. -Fill row 1 with [Metal,Zweilous,Metal,Zweilous,Metal,Zweilous]
  1311. *After 1 time, switch countdown.
  1312. *Repeat every 2 moves.
  1313.  
  1314.  
  1315.  
  1316. StageData #373. (1.5.13)
  1317. --Pokémon data--
  1318. Unown, Psychic, Base 50, Dex #537
  1319. Ability: Mega Boost+ (50%, 100%, 100%, megabar, +6, Fills the Mega Gauge of the same type of Pokémon more.)
  1320.  
  1321. --Stage data--
  1322. Area: Violeta Palace
  1323. Background ID: 10
  1324. HP: 7905
  1325. Moves: 12
  1326. Experience: +12
  1327. Catch rate: 1% (+4% per every remaining move)
  1328. Playing cost: 1 heart
  1329. Pokémon count: 4 (4 elegible)
  1330.  
  1331. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  1332. This stage has got a predefined layout
  1333. Coins reward: 100 for the first time, 30 for every repeat
  1334.  
  1335. --Countdown 1--
  1336. *After 6 moves, choose an action:
  1337. -Fill columns 3 and 4 with [Metal,Unown,Unown,Metal,Metal,Unown,Unown,Metal,nothing,nothing,Metal,Metal]
  1338. *Repeat every 6 moves.
  1339.  
  1340.  
  1341.  
  1342. StageData #374. (1.5.13)
  1343. --Pokémon data--
  1344. Horsea, Water, Base 40, Dex #547
  1345. Ability: Last-Ditch Effort (50%, 100%, 100%, damage, x2, Attacks do more damage when things are looking desperate.)
  1346.  
  1347. --Stage data--
  1348. Area: Violeta Palace
  1349. Background ID: 10
  1350. HP: 9300
  1351. Moves: 15
  1352. Experience: +15
  1353. Catch rate: 4% (+6% per every remaining move)
  1354. Playing cost: 1 heart
  1355. Pokémon count: 4 (4 elegible)
  1356.  
  1357. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  1358. This stage has got a predefined layout
  1359. Coins reward: 100 for the first time, 30 for every repeat
  1360.  
  1361. --Countdown 1--
  1362. *After 2 moves, choose an action:
  1363. -Fill row 3 with [Ice,nothing,Ice,nothing,Ice,nothing]
  1364. *After 1 time, switch countdown.
  1365. *Repeat every 2 moves.
  1366.  
  1367. --Countdown 2--
  1368. *After 2 moves, choose an action:
  1369. -Fill row 4 with [nothing,Ice,nothing,Ice,nothing,Ice]
  1370. *After 1 time, switch countdown.
  1371. *Repeat every 2 moves.
  1372.  
  1373.  
  1374.  
  1375. StageData #375. (1.5.13)
  1376. --Pokémon data--
  1377. Shieldon, Rock, Base 50, Dex #543
  1378. Ability: Counterattack (25%, 75%, 100%, damage, x20, The more disruptions on the board, the greater the damage.)
  1379.  
  1380. --Stage data--
  1381. Area: Violeta Palace
  1382. Background ID: 10
  1383. HP: 10695
  1384. Moves: 20
  1385. Experience: +20
  1386. Catch rate: 5% (+4% per every remaining move)
  1387. Playing cost: 1 heart
  1388. Pokémon count: 4 (4 elegible)
  1389.  
  1390. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  1391. This stage has got a predefined layout
  1392. Coins reward: 100 for the first time, 30 for every repeat
  1393.  
  1394. --Countdown 1--
  1395. *After 3 moves, choose an action:
  1396. -Fill row 1 with [Metal,nothing,Metal,Metal,nothing,Metal]
  1397. *Repeat every 3 moves.
  1398.  
  1399.  
  1400.  
  1401. StageData #376. (1.5.13)
  1402. --Pokémon data--
  1403. Scraggy, Dark, Base 50, Dex #513
  1404. Ability: Hyper Punch (10%, 50%, 50%, damage, x3, Attacks sometimes deal greater damage than usual.)
  1405.  
  1406. --Stage data--
  1407. Area: Violeta Palace
  1408. Background ID: 10
  1409. HP: 1300
  1410. Moves: 5
  1411. Experience: +5
  1412. Catch rate: 35% (+0% per every remaining move)
  1413. Playing cost: 1 heart
  1414. Pokémon count: 4 (4 elegible)
  1415.  
  1416. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  1417. This stage has got a predefined layout
  1418. Coins reward: 100 for the first time, 30 for every repeat
  1419.  
  1420. --Countdown 1--
  1421. *After a combo of 2 or more lines, choose an action:
  1422. -Fill the 4x3 block starting at 2:4 with [Metal,Metal,Metal,Metal,Metal,nothing,nothing,Metal,Metal,Metal,Metal,Metal]
  1423.  
  1424.  
  1425.  
  1426. StageData #377. (1.5.13)
  1427. --Pokémon data--
  1428. Rhyhorn, Ground, Base 50, Dex #534
  1429. Ability: Brute Force (50%, 100%, 100%, damage, x1, Increases damage for attacks that are not very effective.)
  1430.  
  1431. --Stage data--
  1432. Area: Violeta Palace
  1433. Background ID: 10
  1434. HP: 9300
  1435. Moves: 20
  1436. Experience: +20
  1437. Catch rate: 5% (+3% per every remaining move)
  1438. Playing cost: 1 heart
  1439. Pokémon count: 4 (4 elegible)
  1440.  
  1441. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  1442. This stage has got a predefined layout
  1443. Coins reward: 100 for the first time, 30 for every repeat
  1444.  
  1445. --Countdown 1--
  1446. *After 3 moves, choose an action:
  1447. -Fill the 3x4 block starting at 1:2 with [Metal,nothing,nothing,nothing,Metal,nothing,Metal,nothing,Rocks,nothing,Metal,nothing]
  1448. -Fill the 3x4 block starting at 4:2 with [nothing,nothing,Rocks,nothing,Rocks,nothing,Metal,nothing,Rocks,nothing,Rocks,nothing]
  1449. *Repeat every 3 moves.
  1450.  
  1451.  
  1452.  
  1453. StageData #378. (1.5.13)
  1454. --Pokémon data--
  1455. Patrat, Normal, Base 30, Dex #530
  1456. Ability: Eject (100%, 100%, 100%, other, Removes one non-Support Pokémon icon without fail.)
  1457.  
  1458. --Stage data--
  1459. Area: Violeta Palace
  1460. Background ID: 10
  1461. HP: 11160
  1462. Moves: 8
  1463. Experience: +8
  1464. Catch rate: 10% (+5% per every remaining move)
  1465. Playing cost: 1 heart
  1466. Pokémon count: 3 (3 elegible)
  1467.  
  1468. Default Pokémon: Pidgey, Happiny, Azurill
  1469. This stage has got a predefined layout
  1470. Coins reward: 100 for the first time, 30 for every repeat
  1471.  
  1472. --Countdown 1--
  1473. *After 2 moves, choose an action:
  1474. -Fill columns 1 and 2 with [Rocks,nothing,nothing,Rocks,Rocks,nothing,nothing,Rocks,Rocks,nothing,nothing,Rocks]
  1475. *After 1 time, switch countdown.
  1476. *Repeat every 2 moves.
  1477.  
  1478. --Countdown 2--
  1479. *After 2 moves, choose an action:
  1480. -Fill columns 5 and 6 with [nothing,Rocks,Rocks,nothing,nothing,Rocks,Rocks,nothing,nothing,Rocks,Rocks,nothing]
  1481. *After 1 time, switch countdown.
  1482. *Repeat every 2 moves.
  1483.  
  1484.  
  1485.  
  1486. StageData #379. (1.5.13)
  1487. --Pokémon data--
  1488. Seadra, Water, Base 60, Dex #548
  1489. Ability: Dancing Dragons (60%, 100%, 100%, damage, x1.2, Increases damage done by any Dragon types in a combo.)
  1490.  
  1491. --Stage data--
  1492. Area: Violeta Palace
  1493. Background ID: 10
  1494. HP: 13950
  1495. Moves: 15
  1496. Experience: +15
  1497. Catch rate: 6% (+5% per every remaining move)
  1498. Playing cost: 1 heart
  1499. Pokémon count: 4 (4 elegible)
  1500.  
  1501. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  1502. This stage has got a predefined layout
  1503. Coins reward: 100 for the first time, 30 for every repeat
  1504.  
  1505. --Countdown 1--
  1506. *When the stage starts, choose an action:
  1507. -Fill rows 3 and 4 with [nothing,Cloud,nothing,Cloud,nothing,Cloud,Cloud,nothing,Cloud,nothing,Cloud,nothing]
  1508. *After 1 time, switch countdown.
  1509. *Repeat every 2 moves.
  1510.  
  1511. --Countdown 2--
  1512. *After 2 moves, choose an action:
  1513. -Fill rows 3 and 4 with [Ice,nothing,Ice,nothing,Ice,nothing,nothing,Ice,nothing,Ice,nothing,Ice]
  1514. *After 1 time, switch countdown.
  1515. *Repeat every 2 moves.
  1516.  
  1517.  
  1518.  
  1519. StageData #380. (1.5.13)
  1520. --Pokémon data--
  1521. Bastiodon, Rock, Base 60, Dex #544
  1522. Ability: Last-Ditch Effort (50%, 100%, 100%, damage, x2, Attacks do more damage when things are looking desperate.)
  1523.  
  1524. --Stage data--
  1525. Area: Violeta Palace
  1526. Background ID: 10
  1527. HP: 17980
  1528. Moves: 22
  1529. Experience: +22
  1530. Catch rate: 3% (+3% per every remaining move)
  1531. Playing cost: 1 heart
  1532. Pokémon count: 4 (4 elegible)
  1533.  
  1534. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  1535. This stage has got a predefined layout
  1536. Coins reward: 100 for the first time, 30 for every repeat
  1537.  
  1538. --Countdown 1--
  1539. *After 3 moves, choose an action:
  1540. -Fill rows 3 and 4 with [Ice,Metal,Ice,Ice,Metal,Ice,Metal,Ice,Metal,Metal,Ice,Metal]
  1541. *If HP <= 10000 (~56%) / Damage >= 7980, switch countdown.
  1542. *Repeat every 3 moves.
  1543.  
  1544. --Countdown 2--
  1545. *After 4 moves, choose an action:
  1546. -Fill columns 3 and 4 with [Metal,Ice,Ice,Metal,Metal,Ice,Ice,Metal,Metal,Ice,Ice,Metal]
  1547. *Repeat every 4 moves.
  1548.  
  1549.  
  1550.  
  1551. StageData #381. (1.5.13)
  1552. --Pokémon data--
  1553. Rhydon, Ground, Base 60, Dex #535
  1554. Ability: Power of 4 (0%, 100%, 0%, damage, x1.5, Attacks do more damage when you make a match of four.)
  1555.  
  1556. --Stage data--
  1557. Area: Violeta Palace
  1558. Background ID: 10
  1559. HP: 11392
  1560. Moves: 16
  1561. Experience: +16
  1562. Catch rate: 11% (+3% per every remaining move)
  1563. Playing cost: 1 heart
  1564. Pokémon count: 4 (4 elegible)
  1565.  
  1566. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  1567. This stage has got a predefined layout
  1568. Coins reward: 100 for the first time, 30 for every repeat
  1569.  
  1570. --Countdown 1--
  1571. *After 5 moves, choose an action:
  1572. -Fill row 3 with [Rocks,Metal,Rocks,Metal,Rocks,Metal]
  1573. *After 1 time, switch countdown.
  1574. *Repeat every 5 moves.
  1575.  
  1576. --Countdown 2--
  1577. *After 0 moves, choose an action:
  1578. -Fill columns 3 and 4 with [nothing,nothing,Metal,Rocks,Rocks,Metal,Metal,Rocks,Rocks,Metal,nothing,nothing]
  1579. *After 1 time, switch countdown.
  1580. *Repeat every 0 moves.
  1581.  
  1582.  
  1583.  
  1584. StageData #382. (1.5.13)
  1585. --Pokémon data--
  1586. Scrafty, Dark, Base 60, Dex #514
  1587. Ability: Last-Ditch Effort (50%, 100%, 100%, damage, x2, Attacks do more damage when things are looking desperate.)
  1588.  
  1589. --Stage data--
  1590. Area: Violeta Palace
  1591. Background ID: 10
  1592. HP: 16120
  1593. Moves: 8
  1594. Experience: +8
  1595. Catch rate: 15% (+5% per every remaining move)
  1596. Playing cost: 1 heart
  1597. Pokémon count: 3 (3 elegible)
  1598.  
  1599. Default Pokémon: Pidgey, Happiny, Azurill
  1600. This stage has got a predefined layout
  1601. Coins reward: 100 for the first time, 30 for every repeat
  1602.  
  1603. --Countdown 1--
  1604. *After 2 moves, choose an action:
  1605. -Fill 3 random blocks with Scrafty
  1606. *After 1 time, switch countdown.
  1607. *Repeat every 2 moves.
  1608.  
  1609. --Countdown 2--
  1610. *After 0 moves, choose an action:
  1611. -Fill 2 random blocks with Ice
  1612. *After 1 time, switch countdown.
  1613. *Repeat every 0 moves.
  1614.  
  1615.  
  1616.  
  1617. StageData #383. (1.5.13)
  1618. --Pokémon data--
  1619. Unown, Psychic, Base 50, Dex #537
  1620. Ability: Mind Zap (10%, 40%, 100%, damage, x1, Can reset your opponent's disruption counter to maximum.)
  1621.  
  1622. --Stage data--
  1623. Area: Violeta Palace
  1624. Background ID: 10
  1625. HP: 1860
  1626. Moves: 11
  1627. Experience: +11
  1628. Catch rate: 12% (+6% per every remaining move)
  1629. Playing cost: 1 heart
  1630. Pokémon count: 4 (4 elegible)
  1631.  
  1632. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  1633. This stage has got a predefined layout
  1634. Coins reward: 100 for the first time, 30 for every repeat
  1635.  
  1636. --No countdowns--
  1637.  
  1638.  
  1639.  
  1640. StageData #384. (1.5.13)
  1641. --Pokémon data--
  1642. Watchog, Normal, Base 60, Dex #531
  1643. Ability: Rock Break+ (50%, 100%, 100%, other, Sometimes destroys three breakable-rock disruptions.)
  1644.  
  1645. --Stage data--
  1646. Area: Violeta Palace
  1647. Background ID: 10
  1648. HP: 12477
  1649. Moves: 20
  1650. Experience: +20
  1651. Catch rate: 2% (+5% per every remaining move)
  1652. Playing cost: 1 heart
  1653. Pokémon count: 4 (4 elegible)
  1654.  
  1655. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  1656. Coins reward: 100 for the first time, 30 for every repeat
  1657.  
  1658. --Countdown 1--
  1659. *When the stage starts, choose an action:
  1660. -Fill column 1 with [Watchog,Ice,Watchog,Ice,Watchog,Ice]
  1661. -Fill column 2 with [Ice,Watchog,Ice,Watchog,Ice,Watchog]
  1662. -Fill column 3 with [Watchog,Ice,Watchog,Ice,Watchog,Ice]
  1663. -Fill column 4 with [Ice,Watchog,Ice,Watchog,Ice,Watchog]
  1664. -Fill column 5 with [Watchog,Ice,Watchog,Ice,Watchog,Ice]
  1665. -Fill column 6 with [Ice,Watchog,Ice,Watchog,Ice,Watchog]
  1666. *Repeat every 2 moves.
  1667.  
  1668.  
  1669.  
  1670. StageData #385. (1.5.13)
  1671. --Pokémon data--
  1672. Shellos (West Sea), Water, Base 50, Dex #528
  1673. Ability: Cloud Clear (100%, 100%, 100%, other, Clears away one black-cloud disruption without fail.)
  1674.  
  1675. --Stage data--
  1676. Area: Violeta Palace
  1677. Background ID: 10
  1678. HP: 12400
  1679. Moves: 15
  1680. Experience: +15
  1681. Catch rate: 24% (+3% per every remaining move)
  1682. Playing cost: 1 heart
  1683. Pokémon count: 4 (4 elegible)
  1684.  
  1685. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  1686. This stage has got a predefined layout
  1687. Coins reward: 100 for the first time, 30 for every repeat
  1688.  
  1689. --Countdown 1--
  1690. *After 3 moves, choose an action:
  1691. -Fill the 3x3 block starting at 1:3 with [nothing,nothing,Ice,nothing,Ice,Ice,Ice,Ice,Ice]
  1692. *After 1 time, switch countdown.
  1693. *Repeat every 3 moves.
  1694.  
  1695. --Countdown 2--
  1696. *After 3 moves, choose an action:
  1697. -Fill the 3x3 block starting at 4:3 with [nothing,nothing,Ice,nothing,Ice,Ice,Ice,Ice,Ice]
  1698. *After 1 time, switch countdown.
  1699. *Repeat every 3 moves.
  1700.  
  1701.  
  1702.  
  1703. StageData #386. (1.5.13)
  1704. --Pokémon data--
  1705. Vibrava, Ground, Base 50, Dex #526
  1706. Ability: Hitting Streak (60%, 100%, 100%, damage, x1.2, Does more damage the more times in a row it is triggered.)
  1707.  
  1708. --Stage data--
  1709. Area: Violeta Palace
  1710. Background ID: 10
  1711. HP: 17360
  1712. Moves: 9
  1713. Experience: +9
  1714. Catch rate: 6% (+6% per every remaining move)
  1715. Playing cost: 1 heart
  1716. Pokémon count: 3 (3 elegible)
  1717.  
  1718. Default Pokémon: Pidgey, Happiny, Azurill
  1719. This stage has got a predefined layout
  1720. Coins reward: 100 for the first time, 30 for every repeat
  1721.  
  1722. --Countdown 1--
  1723. *When the stage starts, choose an action:
  1724. -Fill rows 2 and 3 with [nothing,Vibrava,nothing,Vibrava,nothing,nothing,Rocks,Rocks,Rocks,Rocks,Rocks,Rocks]
  1725. -Fill rows 2 and 3 with [nothing,nothing,Vibrava,nothing,Vibrava,nothing,Rocks,Rocks,Rocks,Rocks,Rocks,Rocks]
  1726. -Fill rows 2 and 3 with [nothing,nothing,nothing,Vibrava,nothing,Vibrava,Rocks,Rocks,Rocks,Rocks,Rocks,Rocks]
  1727. -Fill rows 2 and 3 with [Vibrava,nothing,nothing,nothing,Vibrava,nothing,Rocks,Rocks,Rocks,Rocks,Rocks,Rocks]
  1728. *After 1 time, switch countdown.
  1729. *Repeat every 2 moves.
  1730.  
  1731. --Countdown 2--
  1732. *After 0 moves, choose an action:
  1733. -Fill row 6 with Ice
  1734. *After 1 time, switch countdown.
  1735. *Repeat every 0 moves.
  1736.  
  1737.  
  1738.  
  1739. StageData #387. (1.5.13)
  1740. --Pokémon data--
  1741. Elekid, Electric, Base 50, Dex #517
  1742. Ability: Eject (100%, 100%, 100%, other, Removes one non-Support Pokémon icon without fail.)
  1743.  
  1744. --Stage data--
  1745. Area: Violeta Palace
  1746. Background ID: 10
  1747. HP: 9920
  1748. Moves: 15
  1749. Experience: +15
  1750. Catch rate: 12% (+4% per every remaining move)
  1751. Playing cost: 1 heart
  1752. Pokémon count: 4 (4 elegible)
  1753.  
  1754. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  1755. This stage has got a predefined layout
  1756. Coins reward: 100 for the first time, 30 for every repeat
  1757.  
  1758. --Countdown 1--
  1759. *After 3 moves, choose an action:
  1760. -Fill columns 1 and 2 with [nothing,Rocks,Rocks,nothing,nothing,Rocks,Rocks,nothing,nothing,Rocks,Rocks,nothing]
  1761. -Fill columns 3 and 4 with [nothing,Rocks,Rocks,nothing,nothing,Rocks,Rocks,nothing,nothing,Rocks,Rocks,nothing]
  1762. -Fill columns 5 and 6 with [nothing,Rocks,Rocks,nothing,nothing,Rocks,Rocks,nothing,nothing,Rocks,Rocks,nothing]
  1763. *Repeat every 3 moves.
  1764.  
  1765.  
  1766.  
  1767. StageData #388. (1.5.13)
  1768. --Pokémon data--
  1769. Bunnelby, Normal, Base 30, Dex #545
  1770. Ability: Cloud Clear (100%, 100%, 100%, other, Clears away one black-cloud disruption without fail.)
  1771.  
  1772. --Stage data--
  1773. Area: Violeta Palace
  1774. Background ID: 10
  1775. HP: 5115
  1776. Moves: 12
  1777. Experience: +12
  1778. Catch rate: 14% (+6% per every remaining move)
  1779. Playing cost: 1 heart
  1780. Pokémon count: 4 (4 elegible)
  1781.  
  1782. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  1783. This stage has got a predefined layout
  1784. Coins reward: 100 for the first time, 30 for every repeat
  1785.  
  1786. --Countdown 1--
  1787. *After 1 move, choose an action:
  1788. -Fill 2 random blocks with Bunnelby
  1789. *After 1 time, switch countdown.
  1790. *Repeat every 1 move.
  1791.  
  1792. --Countdown 2--
  1793. *After 1 move, choose an action:
  1794. -Fill 2 random blocks with Rocks
  1795. *After 1 time, switch countdown.
  1796. *Repeat every 1 move.
  1797.  
  1798.  
  1799.  
  1800. StageData #389. (1.5.13)
  1801. --Pokémon data--
  1802. Gastrodon (West Sea), Water, Base 60, Dex #529
  1803. Ability: Power of 5 (0%, 0%, 100%, damage, x1.5, Attacks do more damage when you make a match of five.)
  1804.  
  1805. --Stage data--
  1806. Area: Violeta Palace
  1807. Background ID: 10
  1808. HP: 11625
  1809. Moves: 15
  1810. Experience: +15
  1811. Catch rate: 2% (+6% per every remaining move)
  1812. Playing cost: 1 heart
  1813. Pokémon count: 4 (4 elegible)
  1814.  
  1815. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  1816. This stage has got a predefined layout
  1817. Coins reward: 100 for the first time, 30 for every repeat
  1818.  
  1819. --Countdown 1--
  1820. *After 3 moves, choose an action:
  1821. -Fill the 3x4 block starting at 1:1 with [Ice,Ice,Ice,Ice,nothing,Ice,Ice,nothing,nothing,Ice,nothing,nothing]
  1822. -Fill the 3x4 block starting at 4:2 with [Ice,Ice,Ice,Ice,nothing,Ice,nothing,nothing,Ice,nothing,nothing,Ice]
  1823. *After 1 time, switch countdown.
  1824. *Repeat every 3 moves.
  1825.  
  1826. --Countdown 2--
  1827. *After 1 move, choose an action:
  1828. -Fill rows 5 and 6 with [Ice,nothing,Ice,nothing,Ice,nothing,Ice,Ice,Ice,Ice,Ice,Ice]
  1829. *After 1 time, switch countdown.
  1830. *Repeat every 1 move.
  1831.  
  1832.  
  1833.  
  1834. StageData #390. (1.5.13)
  1835. --Pokémon data--
  1836. Flygon, Ground, Base 70, Dex #527
  1837. Ability: Rock Break+ (50%, 100%, 100%, other, Sometimes destroys three breakable-rock disruptions.)
  1838.  
  1839. --Stage data--
  1840. Area: Violeta Palace
  1841. Background ID: 10
  1842. HP: 19220
  1843. Moves: 20
  1844. Experience: +20
  1845. Catch rate: 5% (+5% per every remaining move)
  1846. Playing cost: 1 heart
  1847. Pokémon count: 4 (4 elegible)
  1848.  
  1849. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  1850. This stage has got a predefined layout
  1851. Coins reward: 100 for the first time, 30 for every repeat
  1852.  
  1853. --Countdown 1--
  1854. *After 2 moves, choose an action:
  1855. -Fill the 2x4 block starting at 3:1 with Rocks
  1856. *After 1 time, switch countdown.
  1857. *Repeat every 2 moves.
  1858.  
  1859. --Countdown 2--
  1860. *After 2 moves, choose an action:
  1861. -Fill rows 2 and 3 with [Metal,nothing,Metal,Metal,nothing,Metal,nothing,Metal,nothing,nothing,Metal,nothing]
  1862. *After 1 time, switch countdown.
  1863. *Repeat every 2 moves.
  1864.  
  1865.  
  1866.  
  1867. StageData #391. (1.5.13)
  1868. --Pokémon data--
  1869. Electabuzz, Electric, Base 60, Dex #518
  1870. Ability: Heavy Hitter (20%, 50%, 80%, damage, x1.5, Attacks sometimes deal greater damage than usual.)
  1871.  
  1872. --Stage data--
  1873. Area: Violeta Palace
  1874. Background ID: 10
  1875. HP: 12400
  1876. Moves: 15
  1877. Experience: +15
  1878. Catch rate: 19% (+3% per every remaining move)
  1879. Playing cost: 1 heart
  1880. Pokémon count: 4 (4 elegible)
  1881.  
  1882. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  1883. Coins reward: 100 for the first time, 30 for every repeat
  1884.  
  1885. --Countdown 1--
  1886. *When the stage starts, choose an action:
  1887. -Fill columns 1 and 2 with [nothing,nothing,nothing,Rocks,Rocks,nothing,nothing,Rocks,Rocks,nothing,nothing,nothing]
  1888. -Fill columns 4 and 5 with [nothing,nothing,nothing,Rocks,Rocks,nothing,nothing,Rocks,Rocks,nothing,nothing,nothing]
  1889. *After 1 time, switch countdown.
  1890. *Repeat every 3 moves.
  1891.  
  1892. --Countdown 2--
  1893. *After 0 moves, choose an action:
  1894. -Fill columns 2 and 3 with [nothing,nothing,nothing,Metal,Metal,nothing,nothing,Metal,Metal,nothing,nothing,nothing]
  1895. -Fill columns 5 and 6 with [nothing,nothing,nothing,Metal,Metal,nothing,nothing,Metal,Metal,nothing,nothing,nothing]
  1896. *After 1 time, switch countdown.
  1897. *Repeat every 0 moves.
  1898.  
  1899.  
  1900.  
  1901. StageData #392. (1.5.13)
  1902. --Pokémon data--
  1903. Clamperl, Water, Base 50, Dex #538
  1904. Ability: Mega Boost+ (50%, 100%, 100%, megabar, +6, Fills the Mega Gauge of the same type of Pokémon more.)
  1905.  
  1906. --Stage data--
  1907. Area: Violeta Palace
  1908. Background ID: 10
  1909. HP: 6200
  1910. Moves: 12
  1911. Experience: +12
  1912. Catch rate: 6% (+5% per every remaining move)
  1913. Playing cost: 1 heart
  1914. Pokémon count: 4 (4 elegible)
  1915.  
  1916. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  1917. This stage has got a predefined layout
  1918. Coins reward: 100 for the first time, 30 for every repeat
  1919.  
  1920. --Countdown 1--
  1921. *After 1 move, choose an action:
  1922. -Fill rows 3 and 4 with [nothing,nothing,Clamperl,Clamperl,nothing,nothing,Ice,nothing,Clamperl,Clamperl,nothing,Ice]
  1923. *After 1 time, switch countdown.
  1924. *Repeat every 1 move.
  1925.  
  1926. --Countdown 2--
  1927. *After 6 moves, choose an action:
  1928. -Fill rows 3 and 4 with [nothing,nothing,Clamperl,Clamperl,nothing,nothing,Ice,nothing,Clamperl,Clamperl,nothing,Ice]
  1929. *Repeat every 6 moves.
  1930.  
  1931.  
  1932.  
  1933. StageData #393. (1.5.13)
  1934. --Pokémon data--
  1935. Diggersby, Ground, Base 60, Dex #546
  1936. Ability: Stabilize (30%, 50%, 100%, other, Occasionally erases one of the foe's disruptions on the board.)
  1937.  
  1938. --Stage data--
  1939. Area: Violeta Palace
  1940. Background ID: 10
  1941. HP: 13020
  1942. Moves: 20
  1943. Experience: +20
  1944. Catch rate: 5% (+5% per every remaining move)
  1945. Playing cost: 1 heart
  1946. Pokémon count: 4 (4 elegible)
  1947.  
  1948. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  1949. This stage has got a predefined layout
  1950. Coins reward: 100 for the first time, 30 for every repeat
  1951.  
  1952. --Countdown 1--
  1953. *After 4 moves, choose an action:
  1954. -Fill rows 3 and 4 with [Rocks,Ice,Rocks,Rocks,Ice,Rocks,Rocks,Ice,Rocks,Rocks,Ice,Rocks]
  1955. *Repeat every 4 moves.
  1956.  
  1957.  
  1958.  
  1959. StageData #394. (1.5.13)
  1960. --Pokémon data--
  1961. Cacnea, Grass, Base 50, Dex #552
  1962. Ability: Swap+ (25%, 50%, 100%, other, Can replace some disruptions with this Pokémon.)
  1963.  
  1964. --Stage data--
  1965. Area: Violeta Palace
  1966. Background ID: 10
  1967. HP: 13640
  1968. Moves: 8
  1969. Experience: +8
  1970. Catch rate: 1% (+6% per every remaining move)
  1971. Playing cost: 1 heart
  1972. Pokémon count: 3 (3 elegible)
  1973.  
  1974. Default Pokémon: Pidgey, Happiny, Azurill
  1975. This stage has got a predefined layout
  1976. Coins reward: 100 for the first time, 30 for every repeat
  1977.  
  1978. --Countdown 1--
  1979. *After 3 moves, choose an action:
  1980. -Fill the 4x3 block starting at 2:2 with [Cacnea,nothing,nothing,Cacnea,nothing,Cacnea,Cacnea,nothing,Cacnea,nothing,nothing,Cacnea]
  1981. *After 1 time, switch countdown.
  1982. *Repeat every 3 moves.
  1983.  
  1984. --Countdown 2--
  1985. *After 0 moves, choose an action:
  1986. -Fill the 4x3 block starting at 2:2 with [Ice,nothing,nothing,Ice,nothing,nothing,nothing,nothing,Ice,nothing,nothing,Ice]
  1987. *After 1 time, switch countdown.
  1988. *Repeat every 0 moves.
  1989.  
  1990.  
  1991.  
  1992. StageData #395. (1.5.13)
  1993. --Pokémon data--
  1994. Huntail, Water, Base 60, Dex #539
  1995. Ability: Astonish (20%, 30%, 100%, damage, x1, Can delay your opponent's disruptions for a turn.)
  1996.  
  1997. --Stage data--
  1998. Area: Violeta Palace
  1999. Background ID: 10
  2000. HP: 11160
  2001. Moves: 15
  2002. Experience: +15
  2003. Catch rate: 12% (+4% per every remaining move)
  2004. Playing cost: 1 heart
  2005. Pokémon count: 4 (4 elegible)
  2006.  
  2007. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  2008. This stage has got a predefined layout
  2009. Coins reward: 100 for the first time, 30 for every repeat
  2010.  
  2011. --Countdown 1--
  2012. *After 4 moves, choose an action:
  2013. -Fill rows 4 and 5 with [nothing,Metal,nothing,nothing,Metal,nothing,Ice,nothing,Ice,Ice,nothing,Ice]
  2014. *After 1 time, switch countdown.
  2015. *Repeat every 4 moves.
  2016.  
  2017. --Countdown 2--
  2018. *After 4 moves, choose an action:
  2019. -Fill rows 2 and 3 with [Ice,nothing,Ice,Ice,nothing,Ice,nothing,Metal,nothing,nothing,Metal,nothing]
  2020. *After 1 time, switch countdown.
  2021. *Repeat every 4 moves.
  2022.  
  2023.  
  2024.  
  2025. StageData #396. (1.5.13)
  2026. --Pokémon data--
  2027. Magby, Fire, Base 50, Dex #520
  2028. Ability: Quirky (30%, 50%, 100%, other, Occasionally erases one extra matching Pokémon elsewhere.)
  2029.  
  2030. --Stage data--
  2031. Area: Violeta Palace
  2032. Background ID: 10
  2033. HP: 7440
  2034. Moves: 12
  2035. Experience: +12
  2036. Catch rate: 10% (+3% per every remaining move)
  2037. Playing cost: 1 heart
  2038. Pokémon count: 4 (4 elegible)
  2039.  
  2040. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  2041. This stage has got a predefined layout
  2042. Coins reward: 100 for the first time, 30 for every repeat
  2043.  
  2044. --Countdown 1--
  2045. *After 3 moves, choose an action:
  2046. -Fill the 3x3 block starting at 1:1 with [Magby,Rocks,Rocks,Rocks,Magby,nothing,Rocks,nothing,nothing]
  2047. *After 1 time, switch countdown.
  2048. *Repeat every 3 moves.
  2049.  
  2050. --Countdown 2--
  2051. *After 3 moves, choose an action:
  2052. -Fill the 3x4 block starting at 3:2 with [nothing,Rocks,nothing,Rocks,Magby,Rocks,Rocks,Magby,Rocks,nothing,Rocks,nothing]
  2053. *After 1 time, switch countdown.
  2054. *Repeat every 3 moves.
  2055.  
  2056.  
  2057.  
  2058. StageData #397. (1.5.13)
  2059. --Pokémon data--
  2060. Cacturne, Grass, Base 60, Dex #553
  2061. Ability: Hyper Punch (10%, 50%, 50%, damage, x3, Attacks sometimes deal greater damage than usual.)
  2062.  
  2063. --Stage data--
  2064. Area: Violeta Palace
  2065. Background ID: 10
  2066. HP: 15500
  2067. Moves: 20
  2068. Experience: +20
  2069. Catch rate: 10% (+2% per every remaining move)
  2070. Playing cost: 1 heart
  2071. Pokémon count: 4 (4 elegible)
  2072.  
  2073. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  2074. Coins reward: 100 for the first time, 30 for every repeat
  2075.  
  2076. --Countdown 1--
  2077. *When the stage starts, choose an action:
  2078. -Fill row 2 with [Metal,Cacturne,Metal,Cacturne,Metal,Cacturne]
  2079. *After 1 time, switch countdown.
  2080. *Repeat every 2 moves.
  2081.  
  2082. --Countdown 2--
  2083. *After 2 moves, choose an action:
  2084. -Fill row 2 with [Cacturne,Metal,Cacturne,Metal,Cacturne,Metal]
  2085. *After 1 time, switch countdown.
  2086. *Repeat every 2 moves.
  2087.  
  2088.  
  2089.  
  2090. StageData #398. (1.5.13)
  2091. --Pokémon data--
  2092. Gorebyss, Water, Base 70, Dex #540
  2093. Ability: Mind Zap (10%, 40%, 100%, damage, x1, Can reset your opponent's disruption counter to maximum.)
  2094.  
  2095. --Stage data--
  2096. Area: Violeta Palace
  2097. Background ID: 10
  2098. HP: 13020
  2099. Moves: 15
  2100. Experience: +15
  2101. Catch rate: 12% (+4% per every remaining move)
  2102. Playing cost: 1 heart
  2103. Pokémon count: 4 (4 elegible)
  2104.  
  2105. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  2106. Coins reward: 100 for the first time, 30 for every repeat
  2107.  
  2108. --Countdown 1--
  2109. *When the stage starts, choose an action:
  2110. -Fill rows 2 and 3 with [Metal,Metal,nothing,nothing,Metal,Metal,nothing,nothing,Metal,Metal,nothing,nothing]
  2111. *After 1 time, switch countdown.
  2112. *Repeat every 2 moves.
  2113.  
  2114. --Countdown 2--
  2115. *After 2 moves, choose an action:
  2116. -Fill rows 4 and 5 with [nothing,nothing,Ice,Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice,Ice]
  2117. *After 1 time, switch countdown.
  2118. *Repeat every 2 moves.
  2119.  
  2120.  
  2121.  
  2122. StageData #399. (1.5.13)
  2123. --Pokémon data--
  2124. Magmar, Fire, Base 60, Dex #521
  2125. Ability: Cloud Clear+ (50%, 100%, 100%, other, Sometimes clears away three black-cloud disruptions.)
  2126.  
  2127. --Stage data--
  2128. Area: Violeta Palace
  2129. Background ID: 10
  2130. HP: 16740
  2131. Moves: 20
  2132. Experience: +20
  2133. Catch rate: 10% (+4% per every remaining move)
  2134. Playing cost: 1 heart
  2135. Pokémon count: 4 (4 elegible)
  2136.  
  2137. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  2138. Coins reward: 100 for the first time, 30 for every repeat
  2139.  
  2140. --Countdown 1--
  2141. *When the stage starts, choose an action:
  2142. -Fill the 3x4 block starting at 2:2 with [nothing,nothing,Metal,Metal,nothing,Magmar,Magmar,nothing,Metal,Metal,nothing,nothing]
  2143. -Fill the 3x4 block starting at 3:2 with [Metal,nothing,nothing,Magmar,nothing,Metal,Metal,nothing,Magmar,nothing,nothing,Metal]
  2144. *Repeat every 2 moves.
  2145.  
  2146.  
  2147.  
  2148. StageData #400. (1.5.13)
  2149. --Pokémon data--
  2150. Mega Scizor, Bug, Base 70, Dex #139
  2151. Ability: Erases a jagged line of Pokémon horizontally.
  2152. Mega-Bar: 18 icons, 8 speedups available
  2153.  
  2154. --Stage data--
  2155. Area: Violeta Palace
  2156. Background ID: 10
  2157. HP: 19600
  2158. Moves: 20
  2159. Experience: +20
  2160. Catch rate: Not catchable
  2161. Playing cost: 1 heart
  2162. Pokémon count: 5 (4 elegible)
  2163.  
  2164. Default Pokémon: Happiny, Azurill, Pichu, Togepi
  2165. Additional Pokémon (not from countdowns or maps): Scizor
  2166. Coins reward: 100 for the first time, 30 for every repeat
  2167.  
  2168. --Countdown 1--
  2169. *When the stage starts, choose an action:
  2170. -Fill the 4x3 block starting at 1:1 with [nothing,Metal,nothing,nothing,Metal,nothing,nothing,Metal,nothing,nothing,Metal,nothing]
  2171. -Fill the 4x3 block starting at 1:3 with [nothing,nothing,Metal,nothing,Metal,nothing,nothing,Metal,nothing,Metal,nothing,nothing]
  2172. -Fill the 4x3 block starting at 3:1 with [nothing,nothing,Metal,nothing,Metal,nothing,nothing,Metal,nothing,Metal,nothing,nothing]
  2173. -Fill the 4x3 block starting at 3:3 with [nothing,Metal,nothing,nothing,Metal,nothing,nothing,Metal,nothing,nothing,Metal,nothing]
  2174. *If HP <= 10000 (~51%) / Damage >= 9600, switch countdown.
  2175. *Repeat every 2 moves.
  2176.  
  2177. --Countdown 2--
  2178. *After 2 moves, choose an action:
  2179. -Fill column 2 with Metal
  2180. -Fill column 5 with Metal
  2181. -Fill row 2 with Metal
  2182. -Fill row 5 with Metal
  2183. *Repeat every 2 moves.
  2184.  
  2185.  
  2186.  
  2187. StageDataExtra #39/38. (1.5.13)
  2188. --Pokémon data--
  2189. Yanmega, Bug, Base 70, Dex #507
  2190. Ability: Risk-Taker (50%, 70%, 100%, damage, x1, Damage may randomly be increased or decreased.)
  2191.  
  2192. --Stage data--
  2193. Area: Expert Stages
  2194. Background ID: 14
  2195. HP: 8577
  2196. Time: 60 sec
  2197. Experience: +10
  2198. Catch rate: 1% (+4% per every 3 remaining seconds)
  2199. Playing cost: 1 heart
  2200. Pokémon count: 5 (4 elegible)
  2201.  
  2202. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  2203. Additional Pokémon (not from countdowns or maps): Swablu
  2204. This stage has got a predefined layout
  2205. This stage requires 360 S-Ranks in Normal Stages
  2206. Coins reward: 300 for the first time, 30 for every repeat
  2207.  
  2208. --Countdown 1--
  2209. *After 3 moves, choose an action:
  2210. -Fill rows 1 and 2 with [Yanmega,Yanmega,Ice,Yanmega,Yanmega,Ice,Rocks,Rocks,Rocks,Rocks,Rocks,Rocks]
  2211. -Fill rows 3 and 4 with [Yanmega,Yanmega,Ice,Yanmega,Yanmega,Ice,Rocks,Rocks,Rocks,Rocks,Rocks,Rocks]
  2212. *If HP <= 5000 (~58%) / Damage >= 3577, switch countdown.
  2213. *Repeat every 3 moves.
  2214.  
  2215. --Countdown 2--
  2216. *After 2 moves, choose an action:
  2217. -Fill rows 3 and 4 with [Yanmega,Yanmega,Ice,Yanmega,Yanmega,Ice,Rocks,Rocks,Rocks,Rocks,Rocks,Rocks]
  2218. *Repeat every 2 moves.
  2219.  
  2220.  
  2221.  
  2222. StageDataExtra #40/39. (1.5.13)
  2223. --Pokémon data--
  2224. Ludicolo, Grass, Base 70, Dex #510
  2225. Ability: Mind Zap (10%, 40%, 100%, damage, x1, Can reset your opponent's disruption counter to maximum.)
  2226.  
  2227. --Stage data--
  2228. Area: Expert Stages
  2229. Background ID: 14
  2230. HP: 13105
  2231. Time: 90 sec
  2232. Experience: +10
  2233. Catch rate: 1% (+2% per every 3 remaining seconds)
  2234. Playing cost: 1 heart
  2235. Pokémon count: 5 (4 elegible)
  2236.  
  2237. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  2238. Additional Pokémon (not from countdowns or maps): Leafeon
  2239. This stage has got a predefined layout
  2240. This stage requires 380 S-Ranks in Normal Stages
  2241. Coins reward: 300 for the first time, 30 for every repeat
  2242.  
  2243. --Countdown 1--
  2244. *After a combo of 3 or more lines, choose an action:
  2245. -Fill 5 random blocks with Metal
  2246. *If HP <= 4500 (~34%) / Damage >= 8605, switch countdown.
  2247.  
  2248. --Countdown 2--
  2249. *After 3 moves, choose an action:
  2250. -Fill columns 3 and 4 with [Ludicolo,Ice,Ludicolo,Ice,Ludicolo,Ice,Ludicolo,Ice,Ludicolo,Ice,Ludicolo,Ice]
  2251. *Repeat every 3 moves.
  2252.  
  2253.  
  2254.  
  2255. StageDataExtra #41/40. (1.5.13)
  2256. --Pokémon data--
  2257. Hydreigon, Dark, Base 80, Dex #558
  2258. Ability: Swap+ (25%, 50%, 100%, other, Can replace some disruptions with this Pokémon.)
  2259.  
  2260. --Stage data--
  2261. Area: Expert Stages
  2262. Background ID: 14
  2263. HP: 11300
  2264. Time: 50 sec
  2265. Experience: +10
  2266. Catch rate: 1% (+4% per every 3 remaining seconds)
  2267. Playing cost: 1 heart
  2268. Pokémon count: 5 (4 elegible)
  2269.  
  2270. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  2271. Additional Pokémon (not from countdowns or maps): Umbreon
  2272. This stage has got a predefined layout
  2273. This stage requires 400 S-Ranks in Normal Stages
  2274. Coins reward: 300 for the first time, 30 for every repeat
  2275.  
  2276. --Countdown 1--
  2277. *After a combo of 6 or more lines, choose an action:
  2278. -Fill columns 1 and 2 with [Metal,Metal,Metal,Metal,nothing,nothing,nothing,nothing,Metal,Metal,Metal,Metal]
  2279. *After 1 time, switch countdown.
  2280.  
  2281. --Countdown 2--
  2282. *After 0 moves, choose an action:
  2283. -Fill columns 5 and 6 with [Metal,Metal,Metal,Metal,nothing,nothing,nothing,nothing,Metal,Metal,Metal,Metal]
  2284. *After 1 time, switch countdown.
  2285. *Repeat every 0 moves.
  2286.  
  2287.  
  2288.  
  2289. StageDataEvent #333/15. (1.5.13)
  2290. --Pokémon data--
  2291. Latios, Dragon, Base 80, Dex #316
  2292. Ability: Counterattack (25%, 75%, 100%, damage, x20, The more disruptions on the board, the greater the damage.)
  2293.  
  2294. --Stage data--
  2295. Area: Special Stages
  2296. Background ID: 13
  2297. HP: 2700
  2298. Time: 60 sec
  2299. Experience: +5
  2300. Catch rate: Not catchable
  2301. Playing cost: 1 heart
  2302. Pokémon count: 4 (4 elegible)
  2303.  
  2304. Default Pokémon: Buneary, Happiny, Minccino, Meowth
  2305. Coins reward: 200 for the first time, 30 for every repeat
  2306.  
  2307. --No countdowns--
  2308.  
  2309.  
  2310.  
  2311. StageDataEvent #334/16. (1.5.13)
  2312. --Pokémon data--
  2313. Latios, Dragon, Base 80, Dex #316
  2314. Ability: Counterattack (25%, 75%, 100%, damage, x20, The more disruptions on the board, the greater the damage.)
  2315.  
  2316. --Stage data--
  2317. Area: Special Stages
  2318. Background ID: 13
  2319. HP: 3100
  2320. Time: 60 sec
  2321. Experience: +5
  2322. Catch rate: Not catchable
  2323. Playing cost: 1 heart
  2324. Pokémon count: 4 (4 elegible)
  2325.  
  2326. Default Pokémon: Buneary, Happiny, Minccino, Meowth
  2327. Coins reward: 30 for the first time, 30 for every repeat
  2328.  
  2329. --Countdown 1--
  2330. *When the stage starts, choose an action:
  2331. -Fill 3 random blocks with Ice
  2332. *Repeat every 3 moves.
  2333.  
  2334.  
  2335.  
  2336. StageDataEvent #335/17. (1.5.13)
  2337. --Pokémon data--
  2338. Latios, Dragon, Base 80, Dex #316
  2339. Ability: Counterattack (25%, 75%, 100%, damage, x20, The more disruptions on the board, the greater the damage.)
  2340.  
  2341. --Stage data--
  2342. Area: Special Stages
  2343. Background ID: 13
  2344. HP: 3100 (+200/level)
  2345. Time: 60 sec
  2346. Experience: +5
  2347. Catch rate: Not catchable
  2348. Playing cost: 1 heart
  2349. Pokémon count: 4 (4 elegible)
  2350.  
  2351. Default Pokémon: Buneary, Happiny, Minccino, Meowth
  2352. Coins reward: 30 for the first time, 30 for every repeat
  2353.  
  2354. --Countdown 1--
  2355. *When the stage starts, choose an action:
  2356. -Fill 4 random blocks with Ice
  2357. *Repeat every 3 moves.
  2358.  
  2359.  
  2360.  
  2361. StageDataEvent #336/18. (1.5.13)
  2362. --Pokémon data--
  2363. Latios, Dragon, Base 80, Dex #316
  2364. Ability: Counterattack (25%, 75%, 100%, damage, x20, The more disruptions on the board, the greater the damage.)
  2365.  
  2366. --Stage data--
  2367. Area: Special Stages
  2368. Background ID: 13
  2369. HP: 4100
  2370. Time: 60 sec
  2371. Experience: +5
  2372. Catch rate: Not catchable
  2373. Playing cost: 1 heart
  2374. Pokémon count: 4 (4 elegible)
  2375.  
  2376. Default Pokémon: Buneary, Happiny, Minccino, Meowth
  2377. This stage has got a predefined layout
  2378. Coins reward: 30 for the first time, 30 for every repeat
  2379.  
  2380. --Countdown 1--
  2381. *When the stage starts, choose an action:
  2382. -Fill row 1 with Rocks
  2383. -Fill row 2 with Rocks
  2384. -Fill row 3 with Rocks
  2385. -Fill row 4 with Rocks
  2386. -Fill row 5 with Rocks
  2387. -Fill row 6 with Rocks
  2388. *Repeat every 2 moves.
  2389.  
  2390.  
  2391.  
  2392. StageDataEvent #337/19. (1.5.13)
  2393. --Pokémon data--
  2394. Latios, Dragon, Base 80, Dex #316
  2395. Ability: Counterattack (25%, 75%, 100%, damage, x20, The more disruptions on the board, the greater the damage.)
  2396.  
  2397. --Stage data--
  2398. Area: Special Stages
  2399. Background ID: 13
  2400. HP: 4100
  2401. Time: 60 sec
  2402. Experience: +5
  2403. Catch rate: Not catchable
  2404. Playing cost: 1 heart
  2405. Pokémon count: 4 (4 elegible)
  2406.  
  2407. Default Pokémon: Buneary, Happiny, Minccino, Meowth
  2408. This stage has got a predefined layout
  2409. Coins reward: 30 for the first time, 30 for every repeat
  2410.  
  2411. --Countdown 1--
  2412. *When the stage starts, choose an action:
  2413. -Fill 4 random blocks with Ice
  2414. *Repeat every 3 moves.
  2415.  
  2416.  
  2417.  
  2418. StageDataEvent #338/20. (1.5.13)
  2419. --Pokémon data--
  2420. Latios, Dragon, Base 80, Dex #316
  2421. Ability: Counterattack (25%, 75%, 100%, damage, x20, The more disruptions on the board, the greater the damage.)
  2422.  
  2423. --Stage data--
  2424. Area: Special Stages
  2425. Background ID: 13
  2426. HP: 4100 (+100/level)
  2427. Time: 60 sec
  2428. Experience: +5
  2429. Catch rate: Not catchable
  2430. Playing cost: 1 heart
  2431. Pokémon count: 4 (4 elegible)
  2432.  
  2433. Default Pokémon: Buneary, Happiny, Minccino, Meowth
  2434. This stage has got a predefined layout
  2435. Coins reward: 30 for the first time, 30 for every repeat
  2436.  
  2437. --Countdown 1--
  2438. *When the stage starts, choose an action:
  2439. -Fill row 6 with Ice
  2440. -Fill row 5 with Ice
  2441. -Fill rows 5 and 6 with Ice
  2442. *After 1 time, switch countdown.
  2443. *Repeat every 3 moves.
  2444.  
  2445. --Countdown 2--
  2446. *After 2 moves, choose an action:
  2447. -Fill 2 random blocks with Ice
  2448. *Repeat every 2 moves.
  2449.  
  2450.  
  2451.  
  2452. StageDataEvent #339/21. (1.5.13)
  2453. --Pokémon data--
  2454. Latios, Dragon, Base 80, Dex #316
  2455. Ability: Counterattack (25%, 75%, 100%, damage, x20, The more disruptions on the board, the greater the damage.)
  2456.  
  2457. --Stage data--
  2458. Area: Special Stages
  2459. Background ID: 13
  2460. HP: 4600 (+350/level)
  2461. Time: 60 sec
  2462. Experience: +5
  2463. Catch rate: Not catchable
  2464. Playing cost: 1 heart
  2465. Pokémon count: 4 (4 elegible)
  2466.  
  2467. Default Pokémon: Buneary, Happiny, Minccino, Meowth
  2468. This stage has got a predefined layout
  2469. Coins reward: 30 for the first time, 30 for every repeat
  2470.  
  2471. --Countdown 1--
  2472. *When the stage starts, choose an action:
  2473. -Fill row 6 with Ice
  2474. -Fill row 5 with Ice
  2475. -Fill rows 5 and 6 with Ice
  2476. *After 1 time, switch countdown.
  2477. *Repeat every 3 moves.
  2478.  
  2479. --Countdown 2--
  2480. *After 2 moves, choose an action:
  2481. -Fill a random 2x2 block with Ice
  2482. *Repeat every 2 moves.
  2483.  
  2484.  
  2485.  
  2486. StageDataEvent #340/22. (1.5.13)
  2487. --Pokémon data--
  2488. Latios, Dragon, Base 80, Dex #316
  2489. Ability: Counterattack (25%, 75%, 100%, damage, x20, The more disruptions on the board, the greater the damage.)
  2490.  
  2491. --Stage data--
  2492. Area: Special Stages
  2493. Background ID: 13
  2494. HP: 6350 (+250/level)
  2495. Time: 60 sec
  2496. Experience: +5
  2497. Catch rate: Not catchable
  2498. Playing cost: 1 heart
  2499. Pokémon count: 4 (4 elegible)
  2500.  
  2501. Default Pokémon: Buneary, Happiny, Minccino, Meowth
  2502. This stage has got a predefined layout
  2503. Coins reward: 30 for the first time, 30 for every repeat
  2504.  
  2505. --Countdown 1--
  2506. *When the stage starts, choose an action:
  2507. -Fill the 2x2 block starting at 3:3 with Ice
  2508. *If HP <= 3000 (~47%) / Damage >= 3350, switch countdown.
  2509. *Repeat every 3 moves.
  2510.  
  2511. --Countdown 2--
  2512. *After 2 moves, choose an action:
  2513. -Fill a random 2x2 block with Ice
  2514. *Repeat every 2 moves.
  2515.  
  2516.  
  2517.  
  2518. StageDataEvent #341/23. (1.5.13)
  2519. --Pokémon data--
  2520. Latios, Dragon, Base 80, Dex #316
  2521. Ability: Counterattack (25%, 75%, 100%, damage, x20, The more disruptions on the board, the greater the damage.)
  2522.  
  2523. --Stage data--
  2524. Area: Special Stages
  2525. Background ID: 13
  2526. HP: 7600
  2527. Time: 60 sec
  2528. Experience: +5
  2529. Catch rate: Not catchable
  2530. Playing cost: 1 heart
  2531. Pokémon count: 4 (4 elegible)
  2532.  
  2533. Default Pokémon: Buneary, Happiny, Minccino, Meowth
  2534. This stage has got a predefined layout
  2535. Coins reward: 30 for the first time, 30 for every repeat
  2536.  
  2537. --Countdown 1--
  2538. *When the stage starts, choose an action:
  2539. -Fill the 2x2 block starting at 3:3 with Ice
  2540. *If HP <= 3000 (~39%) / Damage >= 4600, switch countdown.
  2541. *Repeat every 3 moves.
  2542.  
  2543. --Countdown 2--
  2544. *After 3 moves, choose an action:
  2545. -Fill row 6 with Ice
  2546. -Fill row 5 with Ice
  2547. -Fill rows 5 and 6 with Ice
  2548. *Repeat every 3 moves.
  2549.  
  2550.  
  2551.  
  2552. StageDataEvent #342/24. (1.5.13)
  2553. --Pokémon data--
  2554. Latios, Dragon, Base 80, Dex #316
  2555. Ability: Counterattack (25%, 75%, 100%, damage, x20, The more disruptions on the board, the greater the damage.)
  2556.  
  2557. --Stage data--
  2558. Area: Special Stages
  2559. Background ID: 13
  2560. HP: 6350 (+300/level)
  2561. Time: 60 sec
  2562. Experience: +5
  2563. Catch rate: Not catchable
  2564. Playing cost: 1 heart
  2565. Pokémon count: 4 (4 elegible)
  2566.  
  2567. Default Pokémon: Buneary, Happiny, Minccino, Meowth
  2568. This stage has got a predefined layout
  2569. Coins reward: 30 for the first time, 30 for every repeat
  2570.  
  2571. --Countdown 1--
  2572. *When the stage starts, choose an action:
  2573. -Fill the 2x2 block starting at 3:3 with Ice
  2574. *After 1 time, switch countdown.
  2575. *Repeat every 3 moves.
  2576.  
  2577. --Countdown 2--
  2578. *When this countdown starts for the first time, choose an action:
  2579. -Fill 5 random blocks with Rocks
  2580. *After 2 times, switch countdown.
  2581. *Repeat every 3 moves.
  2582.  
  2583.  
  2584.  
  2585. StageDataEvent #343/25. (1.5.13)
  2586. --Pokémon data--
  2587. Latios, Dragon, Base 80, Dex #316
  2588. Ability: Counterattack (25%, 75%, 100%, damage, x20, The more disruptions on the board, the greater the damage.)
  2589.  
  2590. --Stage data--
  2591. Area: Special Stages
  2592. Background ID: 13
  2593. HP: 7850 (+100/level)
  2594. Time: 60 sec
  2595. Experience: +5
  2596. Catch rate: Not catchable
  2597. Playing cost: 1 heart
  2598. Pokémon count: 4 (4 elegible)
  2599.  
  2600. Default Pokémon: Buneary, Happiny, Minccino, Meowth
  2601. This stage has got a predefined layout
  2602. Coins reward: 30 for the first time, 30 for every repeat
  2603.  
  2604. --Countdown 1--
  2605. *When the stage starts, choose an action:
  2606. -Fill the 2x2 block starting at 3:3 with Ice
  2607. *After 1 time, switch countdown.
  2608. *Repeat every 3 moves.
  2609.  
  2610. --Countdown 2--
  2611. *When this countdown starts for the first time, choose an action:
  2612. -Fill 5 random blocks with Ice
  2613. *After 2 times, switch countdown.
  2614. *Repeat every 3 moves.
  2615.  
  2616.  
  2617.  
  2618. StageDataEvent #344/26. (1.5.13)
  2619. --Pokémon data--
  2620. Latios, Dragon, Base 80, Dex #316
  2621. Ability: Counterattack (25%, 75%, 100%, damage, x20, The more disruptions on the board, the greater the damage.)
  2622.  
  2623. --Stage data--
  2624. Area: Special Stages
  2625. Background ID: 13
  2626. HP: 14000 (+100/level)
  2627. Time: 50 sec
  2628. Experience: +5
  2629. Catch rate: Not catchable
  2630. Playing cost: 1 heart
  2631. Pokémon count: 5 (4 elegible)
  2632.  
  2633. Default Pokémon: Buneary, Happiny, Minccino, Meowth
  2634. Additional Pokémon (not from countdowns or maps): Rocks
  2635. This stage has got a predefined layout
  2636. Coins reward: 30 for the first time, 30 for every repeat
  2637.  
  2638. --Countdown 1--
  2639. *After 2 moves, choose an action:
  2640. -Fill 5 random blocks with Ice
  2641. *If HP <= 6850 (~49%) / Damage >= 7150, switch countdown.
  2642. *Repeat every 2 moves.
  2643.  
  2644. --Countdown 2--
  2645. *When this countdown starts for the first time, choose an action:
  2646. -Fill 5 random blocks with Rocks
  2647. *Repeat every 2 moves.
  2648.  
  2649.  
  2650.  
  2651. StageDataEvent #345/27. (1.5.13)
  2652. --Pokémon data--
  2653. Latios, Dragon, Base 80, Dex #316
  2654. Ability: Counterattack (25%, 75%, 100%, damage, x20, The more disruptions on the board, the greater the damage.)
  2655.  
  2656. --Stage data--
  2657. Area: Special Stages
  2658. Background ID: 13
  2659. HP: 7250 (+100/level)
  2660. Time: 60 sec
  2661. Experience: +5
  2662. Catch rate: Not catchable
  2663. Playing cost: 1 heart
  2664. Pokémon count: 5 (4 elegible)
  2665.  
  2666. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  2667. Additional Pokémon (not from countdowns or maps): Goomy
  2668. This stage has got a predefined layout
  2669. Coins reward: 30 for the first time, 30 for every repeat
  2670.  
  2671. --Countdown 1--
  2672. *After 4 moves, choose an action:
  2673. -Fill row 3 with Ice
  2674. -Fill row 4 with Ice
  2675. -Fill row 5 with Ice
  2676. -Fill row 6 with Ice
  2677. *After 1 time, switch countdown.
  2678. *Repeat every 4 moves.
  2679.  
  2680. --Countdown 2--
  2681. *When this countdown starts for the first time, choose an action:
  2682. -Fill row 3 with Ice
  2683. -Fill row 4 with Ice
  2684. -Fill row 5 with Ice
  2685. -Fill row 6 with Ice
  2686. *After 1 time, switch countdown.
  2687. *Repeat every 2 moves.
  2688.  
  2689.  
  2690.  
  2691. StageDataEvent #346/28. (1.5.13)
  2692. --Pokémon data--
  2693. Latios, Dragon, Base 80, Dex #316
  2694. Ability: Counterattack (25%, 75%, 100%, damage, x20, The more disruptions on the board, the greater the damage.)
  2695.  
  2696. --Stage data--
  2697. Area: Special Stages
  2698. Background ID: 13
  2699. HP: 8150
  2700. Time: 60 sec
  2701. Experience: +5
  2702. Catch rate: Not catchable
  2703. Playing cost: 1 heart
  2704. Pokémon count: 5 (4 elegible)
  2705.  
  2706. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  2707. Additional Pokémon (not from countdowns or maps): Goomy
  2708. This stage has got a predefined layout
  2709. Coins reward: 30 for the first time, 30 for every repeat
  2710.  
  2711. --Countdown 1--
  2712. *After 3 moves, choose an action:
  2713. -Fill 5 random blocks with Rocks
  2714. *After 1 time, switch countdown.
  2715. *Repeat every 3 moves.
  2716.  
  2717. --Countdown 2--
  2718. *After 2 moves, choose an action:
  2719. -Fill 5 random blocks with Ice
  2720. *After 1 time, switch countdown.
  2721. *Repeat every 2 moves.
  2722.  
  2723.  
  2724.  
  2725. StageDataEvent #347/29. (1.5.13)
  2726. --Pokémon data--
  2727. Latios, Dragon, Base 80, Dex #316
  2728. Ability: Counterattack (25%, 75%, 100%, damage, x20, The more disruptions on the board, the greater the damage.)
  2729.  
  2730. --Stage data--
  2731. Area: Special Stages
  2732. Background ID: 13
  2733. HP: 7350 (+200/level)
  2734. Time: 60 sec
  2735. Experience: +5
  2736. Catch rate: Not catchable
  2737. Playing cost: 1 heart
  2738. Pokémon count: 5 (4 elegible)
  2739.  
  2740. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  2741. Additional Pokémon (not from countdowns or maps): Goomy
  2742. This stage has got a predefined layout
  2743. Coins reward: 30 for the first time, 30 for every repeat
  2744.  
  2745. --Countdown 1--
  2746. *After 4 moves, choose an action:
  2747. -Fill row 3 with Ice
  2748. -Fill row 4 with Ice
  2749. -Fill row 5 with Ice
  2750. -Fill row 6 with Ice
  2751. *After 1 time, switch countdown.
  2752. *Repeat every 4 moves.
  2753.  
  2754. --Countdown 2--
  2755. *When this countdown starts for the first time, choose an action:
  2756. -Fill row 3 with Ice
  2757. -Fill row 4 with Ice
  2758. -Fill row 5 with Ice
  2759. -Fill row 6 with Ice
  2760. *After 1 time, switch countdown.
  2761. *Repeat every 2 moves.
  2762.  
  2763.  
  2764.  
  2765. StageDataEvent #348/30. (1.5.13)
  2766. --Pokémon data--
  2767. Latios, Dragon, Base 80, Dex #316
  2768. Ability: Counterattack (25%, 75%, 100%, damage, x20, The more disruptions on the board, the greater the damage.)
  2769.  
  2770. --Stage data--
  2771. Area: Special Stages
  2772. Background ID: 13
  2773. HP: 9350
  2774. Time: 60 sec
  2775. Experience: +5
  2776. Catch rate: Not catchable
  2777. Playing cost: 1 heart
  2778. Pokémon count: 5 (4 elegible)
  2779.  
  2780. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  2781. Additional Pokémon (not from countdowns or maps): Goomy
  2782. This stage has got a predefined layout
  2783. Coins reward: 30 for the first time, 30 for every repeat
  2784.  
  2785. --Countdown 1--
  2786. *After 3 moves, choose an action:
  2787. -Fill 5 random blocks with Rocks
  2788. *After 1 time, switch countdown.
  2789. *Repeat every 3 moves.
  2790.  
  2791. --Countdown 2--
  2792. *After 2 moves, choose an action:
  2793. -Fill 5 random blocks with Ice
  2794. *After 1 time, switch countdown.
  2795. *Repeat every 2 moves.
  2796.  
  2797.  
  2798.  
  2799. StageDataEvent #349/31. (1.5.13)
  2800. --Pokémon data--
  2801. Latios, Dragon, Base 80, Dex #316
  2802. Ability: Counterattack (25%, 75%, 100%, damage, x20, The more disruptions on the board, the greater the damage.)
  2803.  
  2804. --Stage data--
  2805. Area: Special Stages
  2806. Background ID: 13
  2807. HP: 8350 (+150/level)
  2808. Time: 60 sec
  2809. Experience: +5
  2810. Catch rate: Not catchable
  2811. Playing cost: 1 heart
  2812. Pokémon count: 5 (4 elegible)
  2813.  
  2814. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  2815. Additional Pokémon (not from countdowns or maps): Goomy
  2816. This stage has got a predefined layout
  2817. Coins reward: 30 for the first time, 30 for every repeat
  2818.  
  2819. --Countdown 1--
  2820. *After 4 moves, choose an action:
  2821. -Fill row 3 with Ice
  2822. -Fill row 4 with Ice
  2823. -Fill row 5 with Ice
  2824. -Fill row 6 with Ice
  2825. *After 1 time, switch countdown.
  2826. *Repeat every 4 moves.
  2827.  
  2828. --Countdown 2--
  2829. *When this countdown starts for the first time, choose an action:
  2830. -Fill row 3 with Ice
  2831. -Fill row 4 with Ice
  2832. -Fill row 5 with Ice
  2833. -Fill row 6 with Ice
  2834. *After 1 time, switch countdown.
  2835. *Repeat every 2 moves.
  2836.  
  2837.  
  2838.  
  2839. StageDataEvent #350/32. (1.5.13)
  2840. --Pokémon data--
  2841. Latios, Dragon, Base 80, Dex #316
  2842. Ability: Counterattack (25%, 75%, 100%, damage, x20, The more disruptions on the board, the greater the damage.)
  2843.  
  2844. --Stage data--
  2845. Area: Special Stages
  2846. Background ID: 13
  2847. HP: 16000
  2848. Time: 45 sec
  2849. Experience: +5
  2850. Catch rate: Not catchable
  2851. Playing cost: 1 heart
  2852. Pokémon count: 5 (4 elegible)
  2853.  
  2854. Default Pokémon: Buneary, Happiny, Minccino, Meowth
  2855. Additional Pokémon (not from countdowns or maps): Metal
  2856. This stage has got a predefined layout
  2857. Coins reward: 30 for the first time, 30 for every repeat
  2858.  
  2859. --Countdown 1--
  2860. *After 2 moves, choose an action:
  2861. -Fill 5 random blocks with Ice
  2862. *After 3 times, switch countdown.
  2863. *Repeat every 2 moves.
  2864.  
  2865. --Countdown 2--
  2866. *When this countdown starts for the first time, choose an action:
  2867. -Fill row 3 with Ice
  2868. -Fill row 4 with Ice
  2869. -Fill row 5 with Ice
  2870. -Fill row 6 with Ice
  2871. *After 2 times, switch countdown.
  2872. *Repeat every 1 move.
  2873.  
  2874.  
  2875.  
  2876. StageDataEvent #351/33. (1.5.13)
  2877. --Pokémon data--
  2878. Latios, Dragon, Base 80, Dex #316
  2879. Ability: Counterattack (25%, 75%, 100%, damage, x20, The more disruptions on the board, the greater the damage.)
  2880.  
  2881. --Stage data--
  2882. Area: Special Stages
  2883. Background ID: 13
  2884. HP: 10350 (+50/level)
  2885. Time: 60 sec
  2886. Experience: +5
  2887. Catch rate: Not catchable
  2888. Playing cost: 1 heart
  2889. Pokémon count: 5 (4 elegible)
  2890.  
  2891. Default Pokémon: Buneary, Happiny, Minccino, Meowth
  2892. Additional Pokémon (not from countdowns or maps): Metal
  2893. This stage has got a predefined layout
  2894. Coins reward: 30 for the first time, 30 for every repeat
  2895.  
  2896. --Countdown 1--
  2897. *After 3 moves, choose an action:
  2898. -Fill row 1 with Metal
  2899. -Fill row 2 with Metal
  2900. -Fill row 3 with Metal
  2901. -Fill row 4 with Metal
  2902. -Fill row 5 with Metal
  2903. -Fill row 6 with Metal
  2904. *Repeat every 3 moves.
  2905.  
  2906.  
  2907.  
  2908. StageDataEvent #352/34. (1.5.13)
  2909. --Pokémon data--
  2910. Latios, Dragon, Base 80, Dex #316
  2911. Ability: Counterattack (25%, 75%, 100%, damage, x20, The more disruptions on the board, the greater the damage.)
  2912.  
  2913. --Stage data--
  2914. Area: Special Stages
  2915. Background ID: 13
  2916. HP: 13350
  2917. Time: 60 sec
  2918. Experience: +5
  2919. Catch rate: Not catchable
  2920. Playing cost: 1 heart
  2921. Pokémon count: 5 (4 elegible)
  2922.  
  2923. Default Pokémon: Buneary, Happiny, Minccino, Meowth
  2924. Additional Pokémon (not from countdowns or maps): Metal
  2925. This stage has got a predefined layout
  2926. Coins reward: 30 for the first time, 30 for every repeat
  2927.  
  2928. --Countdown 1--
  2929. *After 3 moves, choose an action:
  2930. -Fill row 1 with Metal
  2931. -Fill row 2 with Metal
  2932. -Fill row 3 with Metal
  2933. -Fill row 4 with Metal
  2934. -Fill row 5 with Metal
  2935. -Fill row 6 with Metal
  2936. *After 2 times, switch countdown.
  2937. *Repeat every 3 moves.
  2938.  
  2939. --Countdown 2--
  2940. *After 1 move, choose an action:
  2941. -Fill rows 1 and 2 with Metal
  2942. -Fill rows 2 and 3 with Metal
  2943. -Fill rows 3 and 4 with Metal
  2944. -Fill rows 4 and 5 with Metal
  2945. -Fill rows 5 and 6 with Metal
  2946. -Fill row 6 with Metal
  2947. -Fill row 1 with Metal
  2948. *After 1 time, switch countdown.
  2949. *Repeat every 1 move.
  2950.  
  2951.  
  2952.  
  2953. StageDataEvent #353/35. (1.5.13)
  2954. --Pokémon data--
  2955. Latios, Dragon, Base 80, Dex #316
  2956. Ability: Counterattack (25%, 75%, 100%, damage, x20, The more disruptions on the board, the greater the damage.)
  2957.  
  2958. --Stage data--
  2959. Area: Special Stages
  2960. Background ID: 13
  2961. HP: 21500
  2962. Time: 45 sec
  2963. Experience: +5
  2964. Catch rate: Not catchable
  2965. Playing cost: 1 heart
  2966. Pokémon count: 5 (4 elegible)
  2967.  
  2968. Default Pokémon: Buneary, Happiny, Minccino, Meowth
  2969. Additional Pokémon (not from countdowns or maps): Metal
  2970. This stage has got a predefined layout
  2971. Coins reward: 30 for the first time, 30 for every repeat
  2972.  
  2973. --Countdown 1--
  2974. *After making a move, if the dropped Pokémon doesn't make a 4+ line, choose an action:
  2975. -Fill 5 random blocks with Ice
  2976. *If HP <= 10000 (~47%) / Damage >= 11500, switch countdown.
  2977.  
  2978. --Countdown 2--
  2979. *When this countdown starts for the first time, choose an action:
  2980. -Fill rows 3 and 4 with Ice
  2981. -Fill rows 4 and 5 with Ice
  2982. -Fill rows 5 and 6 with Ice
  2983. -Fill row 6 with Ice
  2984. *Repeat every 1 move.
  2985.  
  2986.  
  2987.  
  2988. StageDataEvent #354/36. (1.5.13)
  2989. --Pokémon data--
  2990. Latios, Dragon, Base 80, Dex #316
  2991. Ability: Counterattack (25%, 75%, 100%, damage, x20, The more disruptions on the board, the greater the damage.)
  2992.  
  2993. --Stage data--
  2994. Area: Special Stages
  2995. Background ID: 13
  2996. HP: 10000 (+50/level)
  2997. Time: 60 sec
  2998. Experience: +5
  2999. Catch rate: Not catchable
  3000. Playing cost: 1 heart
  3001. Pokémon count: 5 (4 elegible)
  3002.  
  3003. Default Pokémon: Buneary, Happiny, Minccino, Meowth
  3004. Additional Pokémon (not from countdowns or maps): Metal
  3005. This stage has got a predefined layout
  3006. Coins reward: 30 for the first time, 30 for every repeat
  3007.  
  3008. --Countdown 1--
  3009. *After 2 moves, choose an action:
  3010. -Fill row 1 with Metal
  3011. -Fill row 2 with Metal
  3012. -Fill row 3 with Metal
  3013. -Fill row 4 with Metal
  3014. -Fill row 5 with Metal
  3015. -Fill row 6 with Metal
  3016. *Repeat every 2 moves.
  3017.  
  3018.  
  3019.  
  3020. StageDataEvent #355/37. (1.5.13)
  3021. --Pokémon data--
  3022. Latios, Dragon, Base 80, Dex #316
  3023. Ability: Counterattack (25%, 75%, 100%, damage, x20, The more disruptions on the board, the greater the damage.)
  3024.  
  3025. --Stage data--
  3026. Area: Special Stages
  3027. Background ID: 13
  3028. HP: 19000 (+100/level)
  3029. Time: 60 sec
  3030. Experience: +5
  3031. Catch rate: Not catchable
  3032. Playing cost: 1 heart
  3033. Pokémon count: 5 (4 elegible)
  3034.  
  3035. Default Pokémon: Buneary, Happiny, Minccino, Meowth
  3036. Additional Pokémon (not from countdowns or maps): Metal
  3037. This stage has got a predefined layout
  3038. Coins reward: 30 for the first time, 30 for every repeat
  3039.  
  3040. --Countdown 1--
  3041. *After 2 moves, choose an action:
  3042. -Fill row 1 with Metal
  3043. -Fill row 2 with Metal
  3044. -Fill row 3 with Metal
  3045. -Fill row 4 with Metal
  3046. -Fill row 5 with Metal
  3047. -Fill row 6 with Metal
  3048. *After 2 times, switch countdown.
  3049. *Repeat every 2 moves.
  3050.  
  3051. --Countdown 2--
  3052. *After 1 move, choose an action:
  3053. -Fill rows 1 and 2 with Metal
  3054. -Fill rows 2 and 3 with Metal
  3055. -Fill rows 3 and 4 with Metal
  3056. -Fill rows 4 and 5 with Metal
  3057. -Fill rows 5 and 6 with Metal
  3058. -Fill row 6 with Metal
  3059. -Fill row 1 with Metal
  3060. *After 1 time, switch countdown.
  3061. *Repeat every 1 move.
  3062.  
  3063.  
  3064.  
  3065. StageDataEvent #356/38. (1.5.13)
  3066. --Pokémon data--
  3067. Latios, Dragon, Base 80, Dex #316
  3068. Ability: Counterattack (25%, 75%, 100%, damage, x20, The more disruptions on the board, the greater the damage.)
  3069.  
  3070. --Stage data--
  3071. Area: Special Stages
  3072. Background ID: 13
  3073. HP: 23400
  3074. Time: 45 sec
  3075. Experience: +5
  3076. Catch rate: Not catchable
  3077. Playing cost: 1 heart
  3078. Pokémon count: 5 (4 elegible)
  3079.  
  3080. Default Pokémon: Buneary, Happiny, Minccino, Meowth
  3081. Additional Pokémon (not from countdowns or maps): Metal
  3082. This stage has got a predefined layout
  3083. Coins reward: 30 for the first time, 30 for every repeat
  3084.  
  3085. --Countdown 1--
  3086. *After 3 moves, choose an action:
  3087. -Fill 5 random blocks with Ice
  3088. *After 1 time, switch countdown.
  3089. *Repeat every 3 moves.
  3090.  
  3091. --Countdown 2--
  3092. *When this countdown starts for the first time, choose an action:
  3093. -Fill row 3 with Ice
  3094. -Fill row 4 with Ice
  3095. -Fill row 5 with Ice
  3096. -Fill row 6 with Ice
  3097. *After 2 times, switch countdown.
  3098. *Repeat every 1 move.
  3099.  
  3100.  
  3101.  
  3102. StageDataEvent #357/46. (1.5.13)
  3103. --Pokémon data--
  3104. Mega Swampert, Water, Base 70, Dex #97
  3105. Ability: Erases Pokémon (max 3) of the same type as [var]megaName.
  3106. Mega-Bar: 12 icons, 3 speedups available
  3107.  
  3108. --Stage data--
  3109. Area: Special Stages
  3110. Background ID: 14
  3111. HP: 1
  3112. Moves: 18
  3113. Experience: +10
  3114. Catch rate: Not catchable
  3115. Playing cost: 1 heart
  3116. Pokémon count: 4 (4 elegible)
  3117.  
  3118. Default Pokémon: Treecko, Jolteon, Leafeon, Mareep
  3119. This stage has got a predefined layout
  3120.  
  3121. --Countdown 1--
  3122. *After 3 moves, choose an action:
  3123. -Fill the 3x3 block starting at 1:2 with [nothing,nothing,Metal,nothing,nothing,Metal,Metal,Metal,Metal]
  3124. -Fill the 3x3 block starting at 4:2 with [Metal,nothing,nothing,Metal,nothing,nothing,Metal,Metal,Metal]
  3125. *After 2 times, switch countdown.
  3126. *Repeat every 3 moves.
  3127.  
  3128. --Countdown 2--
  3129. *After 1 move, choose an action:
  3130. -Fill rows 4 and 5 with [nothing,Ice,nothing,Ice,nothing,Ice,Ice,nothing,Ice,nothing,Ice,nothing]
  3131. *After 1 time, switch countdown.
  3132. *Repeat every 1 move.
  3133.  
  3134.  
  3135.  
  3136. StageDataEvent #358/47. (1.5.13)
  3137. --Pokémon data--
  3138. Zygarde (Complete Forme), Dragon, Base 90, Dex #503
  3139. Ability: Power of 5+ (0%, 0%, 80%, damage, x3, Attacks do even more damage when you make a match of five.)
  3140.  
  3141. --Stage data--
  3142. Area: Special Stages
  3143. Background ID: 13
  3144. HP: 29403
  3145. Moves: 22
  3146. Experience: +5
  3147. Catch rate: 23% (+130% per every remaining move)
  3148. Playing cost: 244 hearts
  3149. Pokémon count: 4 (4 elegible)
  3150.  
  3151. Default Pokémon: Florges, Haxorus, Togekiss, Froslass
  3152. This stage has got a predefined layout
  3153. Coins reward: 200 for the first time, 30 for every repeat
  3154.  
  3155. --Countdown 1--
  3156. *After 2 moves, choose an action:
  3157. -Fill 5 random blocks with Yveltal
  3158. -Fill 5 random blocks with Xerneas
  3159. *If HP <= 13000 (~44%) / Damage >= 16403, switch countdown.
  3160. *Repeat every 2 moves.
  3161.  
  3162. --Countdown 2--
  3163. *When this countdown starts for the first time, choose an action:
  3164. -Fill the 4x3 block starting at 1:1 with [Rocks,nothing,Ice,Ice,Rocks,Rocks,Ice,nothing,Rocks,Ice,nothing,nothing]
  3165. -Fill the 4x3 block starting at 3:4 with [Ice,nothing,Rocks,Ice,Rocks,Rocks,Rocks,Rocks,nothing,Rocks,Ice,Rocks]
  3166. -Fill columns 4 and 5 with [Metal,nothing,nothing,Metal,Metal,nothing,nothing,Metal,Metal,nothing,nothing,Metal]
  3167. *Repeat every 2 moves.
  3168.  
  3169.  
  3170.  
  3171. StageDataEvent #359/48. (1.5.13)
  3172. --Pokémon data--
  3173. Mantyke, Water, Base 50, Dex #562
  3174. Ability: Crowd Control (20%, 60%, 80%, damage, x50, The more of this Pokémon in the puzzle area, the more damage.)
  3175.  
  3176. --Stage data--
  3177. Area: Special Stages
  3178. Background ID: 13
  3179. HP: 4350
  3180. Moves: 10
  3181. Experience: +5
  3182. Catch rate: 16% (+3% per every remaining move)
  3183. Playing cost: 1 heart
  3184. Pokémon count: 4 (4 elegible)
  3185.  
  3186. Default Pokémon: Buneary, Happiny, Minccino, Meowth
  3187. This stage has got a predefined layout
  3188. Coins reward: 200 for the first time, 30 for every repeat
  3189.  
  3190. --Countdown 1--
  3191. *After 2 moves, choose an action:
  3192. -Fill 4 random blocks with Mantyke
  3193. *After 1 time, switch countdown.
  3194. *Repeat every 2 moves.
  3195.  
  3196. --Countdown 2--
  3197. *After 2 moves, choose an action:
  3198. -Fill 5 random blocks with Mantyke
  3199. *After 1 time, switch countdown.
  3200. *Repeat every 2 moves.
  3201.  
  3202.  
  3203.  
  3204. StageDataEvent #360/49. (1.5.13)
  3205. --Pokémon data--
  3206. Solrock, Rock, Base 60, Dex #560
  3207. Ability: Swap+ (25%, 50%, 100%, other, Can replace some disruptions with this Pokémon.)
  3208.  
  3209. --Stage data--
  3210. Area: Special Stages
  3211. Background ID: 13
  3212. HP: 10490
  3213. Moves: 18
  3214. Experience: +5
  3215. Catch rate: 13% (+4% per every remaining move)
  3216. Playing cost: 1 heart
  3217. Pokémon count: 4 (4 elegible)
  3218.  
  3219. Default Pokémon: Buneary, Happiny, Minccino, Meowth
  3220. This stage has got a predefined layout
  3221. Coins reward: 200 for the first time, 30 for every repeat
  3222.  
  3223. --Countdown 1--
  3224. *After 2 moves, choose an action:
  3225. -Fill rows 3 and 4 with [Rocks,Solrock,nothing,nothing,Solrock,Rocks,nothing,nothing,Solrock,Solrock,nothing,nothing]
  3226. *After 2 times, switch countdown.
  3227. *Repeat every 2 moves.
  3228.  
  3229. --Countdown 2--
  3230. *After 2 moves, choose an action:
  3231. -Fill 3 random blocks with Rocks
  3232. *After 1 time, switch countdown.
  3233. *Repeat every 2 moves.
  3234.  
  3235.  
  3236.  
  3237. StageDataEvent #361/50. (1.5.13)
  3238. --Pokémon data--
  3239. Tyrogue, Fighting, Base 30, Dex #564
  3240. Ability: Paralyze (10%, 30%, 80%, damage, x1, Leaves the foe paralyzed.)
  3241.  
  3242. --Stage data--
  3243. Area: Special Stages
  3244. Background ID: 13
  3245. HP: 3400
  3246. Moves: 7
  3247. Experience: +5
  3248. Catch rate: 18% (+3% per every remaining move)
  3249. Playing cost: 1 heart
  3250. Pokémon count: 4 (4 elegible)
  3251.  
  3252. Default Pokémon: Buneary, Happiny, Minccino, Meowth
  3253. This stage has got a predefined layout
  3254. Coins reward: 200 for the first time, 30 for every repeat
  3255.  
  3256. --Countdown 1--
  3257. *After 2 moves, choose an action:
  3258. -Fill 3 random blocks with Tyrogue
  3259. *After 0 times, switch countdown.
  3260. *Repeat every 2 moves.
  3261.  
  3262.  
  3263.  
  3264. StageDataEvent #362/51. (1.5.13)
  3265. --Pokémon data--
  3266. Castform, Normal, Base 60, Dex #561
  3267. Ability: Cloud Clear+ (50%, 100%, 100%, other, Sometimes clears away three black-cloud disruptions.)
  3268.  
  3269. --Stage data--
  3270. Area: Special Stages
  3271. Background ID: 13
  3272. HP: 1790
  3273. Moves: 10
  3274. Experience: +5
  3275. Catch rate: 15% (+3% per every remaining move)
  3276. Playing cost: 1 heart
  3277. Pokémon count: 4 (4 elegible)
  3278.  
  3279. Default Pokémon: Buneary, Happiny, Minccino, Meowth
  3280. This stage has got a predefined layout
  3281. Coins reward: 200 for the first time, 30 for every repeat
  3282.  
  3283. --Countdown 1--
  3284. *After 2 moves, choose an action:
  3285. -Fill 2 random blocks with Metal
  3286. *After 0 times, switch countdown.
  3287. *Repeat every 2 moves.
  3288.  
  3289.  
  3290.  
  3291. StageDataEvent #363/52. (1.5.13)
  3292. --Pokémon data--
  3293. Lunatone, Rock, Base 60, Dex #559
  3294. Ability: Swap+ (25%, 50%, 100%, other, Can replace some disruptions with this Pokémon.)
  3295.  
  3296. --Stage data--
  3297. Area: Special Stages
  3298. Background ID: 13
  3299. HP: 10090
  3300. Moves: 18
  3301. Experience: +5
  3302. Catch rate: 13% (+4% per every remaining move)
  3303. Playing cost: 1 heart
  3304. Pokémon count: 4 (4 elegible)
  3305.  
  3306. Default Pokémon: Buneary, Happiny, Minccino, Meowth
  3307. This stage has got a predefined layout
  3308. Coins reward: 200 for the first time, 30 for every repeat
  3309.  
  3310. --Countdown 1--
  3311. *After 2 moves, choose an action:
  3312. -Fill 5 random blocks with Lunatone
  3313. *After 2 times, switch countdown.
  3314. *Repeat every 2 moves.
  3315.  
  3316. --Countdown 2--
  3317. *After 2 moves, choose an action:
  3318. -Fill 4 random blocks with Rocks
  3319. *After 1 time, switch countdown.
  3320. *Repeat every 2 moves.
  3321.  
  3322.  
  3323.  
  3324. StageDataEvent #364/53. (1.5.13)
  3325. --Pokémon data--
  3326. Azelf, Psychic, Base 70, Dex #497
  3327. Ability: Paralyze (10%, 30%, 80%, damage, x1, Leaves the foe paralyzed.)
  3328.  
  3329. --Stage data--
  3330. Area: Special Stages
  3331. Background ID: 13
  3332. HP: 26488
  3333. Time: 60 sec
  3334. Experience: +5
  3335. Catch rate: 20% (+133% per every 3 remaining seconds)
  3336. Playing cost: 144 hearts
  3337. Pokémon count: 5 (4 elegible)
  3338.  
  3339. Default Pokémon: Floette, Flabébé, Machop, Togepi
  3340. Additional Pokémon (not from countdowns or maps): Purrloin
  3341. This stage has got a predefined layout
  3342. Coins reward: 200 for the first time, 30 for every repeat
  3343.  
  3344. --Countdown 1--
  3345. *After 5 moves, choose an action:
  3346. -Fill 5 random blocks with Volbeat
  3347. *After 1 time, switch countdown.
  3348. *Repeat every 5 moves.
  3349.  
  3350. --Countdown 2--
  3351. *After 4 moves, choose an action:
  3352. -Fill row 3 with Metal
  3353. *After 1 time, switch countdown.
  3354. *Repeat every 4 moves.
  3355.  
  3356.  
  3357.  
  3358. StageDataEvent #365/54. (1.5.13)
  3359. --Pokémon data--
  3360. Bellossom, Grass, Base 70, Dex #482
  3361. Ability: Mind Zap (10%, 40%, 100%, damage, x1, Can reset your opponent's disruption counter to maximum.)
  3362.  
  3363. --Stage data--
  3364. Area: Special Stages
  3365. Background ID: 13
  3366. HP: 8615
  3367. Moves: 20
  3368. Experience: +5
  3369. Catch rate: 15% (+3% per every remaining move)
  3370. Playing cost: 44 hearts
  3371. Pokémon count: 4 (4 elegible)
  3372.  
  3373. Default Pokémon: Buneary, Happiny, Minccino, Meowth
  3374. This stage has got a predefined layout
  3375. Coins reward: 200 for the first time, 30 for every repeat
  3376.  
  3377. --Countdown 1--
  3378. *After 3 moves, choose an action:
  3379. -Fill rows 1 and 2 with [Oddish,Gloom,Vileplume,Oddish,Gloom,Vileplume,Vileplume,Oddish,Gloom,Vileplume,Oddish,Gloom]
  3380. -Fill rows 3 and 4 with [Oddish,Gloom,Vileplume,Oddish,Gloom,Vileplume,Vileplume,Oddish,Gloom,Vileplume,Oddish,Gloom]
  3381. -Fill rows 5 and 6 with [Oddish,Gloom,Vileplume,Oddish,Gloom,Vileplume,Vileplume,Oddish,Gloom,Vileplume,Oddish,Gloom]
  3382. *After 0 times, switch countdown.
  3383. *Repeat every 3 moves.
  3384.  
  3385.  
  3386.  
  3387. EventStage #2/4. (1.5.13)
  3388. --Event data--
  3389. Start date: 2016/4/26 (Tue), 15h JST
  3390. End date: 2016/5/10 (Tue), 15h JST
  3391. Type: normal event
  3392.  
  3393. Stage: StageDataEvent #364 (Azelf)
  3394.  
  3395. --Event text--
  3396. Title 1: High-Speed Challenge
  3397. Title 2: Azelf Appears
  3398. Description:
  3399.  
  3400. Azelf Appears!
  3401.  
  3402. Can you defeat this powerful foe
  3403. in a strictly limited amount of
  3404. time?!
  3405.  
  3406. Consider bringing Heracross
  3407. and Scizor along for this
  3408. battle.
  3409. Using an Attack Power ↑ might
  3410. also give you a better shot at
  3411. beating and catching this Pokémon!
  3412.  
  3413. Event Period:
  3414. Until 06:00 (UTC) 05/10/2016
  3415. (US date format)
  3416.  
  3417.  
  3418. EventStage #365/5. (1.5.13)
  3419. --Event data--
  3420. Start date: 2016/4/26 (Tue), 15h JST
  3421. End date: 2016/5/10 (Tue), 15h JST
  3422. Type: normal event
  3423.  
  3424. Stage: StageDataEvent #358 (Zygarde (Complete Forme))
  3425.  
  3426. --Event text--
  3427. Title 1: Ultra Challenge
  3428. Title 2: Zygarde Appears
  3429. Description:
  3430.  
  3431. Zygarde Complete Forme appears!
  3432. Can you defeat the overwhelming
  3433. power of this Legendary Pokémon?
  3434.  
  3435. Gather your strongest team together
  3436. to take on this fearsome challenge!
  3437.  
  3438. Consider bringing Dragonite
  3439. and Haxorus along for this
  3440. battle.
  3441. Using an Attack Power ↑ might
  3442. also give you a better shot at
  3443. beating and catching this Pokémon!
  3444.  
  3445. Event Period:
  3446. Until 06:00 (UTC) 05/10/2016
  3447. (US date format)
  3448.  
  3449.  
  3450. EventStage #359/6. (1.5.13)
  3451. --Event data--
  3452. Start date: 2016/4/26 (Tue), 15h JST
  3453. End date: 2016/5/10 (Tue), 15h JST
  3454. Type: normal event
  3455.  
  3456. Stage: StageDataEvent #187 (Dusknoir)
  3457.  
  3458. --Event text--
  3459. Title 1: Great Challenge
  3460. Title 2: Dusknoir Appears
  3461. Description:
  3462.  
  3463. Take on Dusknoir here!
  3464. Don't miss this chance to defeat
  3465. and catch this powerful foe.
  3466.  
  3467. We recommend Duskull!
  3468. You can catch it in the
  3469. Pokémon Safari, which is also live!
  3470. Using an Attack Power ↑ might
  3471. also give you a better shot at
  3472. beating and catching this Pokémon!
  3473.  
  3474. Event Period:
  3475. Until 06:00 (UTC) 05/10/2016
  3476. (US date format)
  3477.  
  3478.  
  3479. EventStage #188/7. (1.5.13)
  3480. --Event data--
  3481. Start date: 2016/4/26 (Tue), 15h JST
  3482. End date: 2016/5/10 (Tue), 15h JST
  3483. Type: stage randomly selected
  3484.  
  3485. 20%: StageDataEvent #35 (Duskull)
  3486. 3.3%: StageDataEvent #36 (Dusclops)
  3487. 26.7%: StageDataEvent #37 (Pumpkaboo)
  3488. 13.3%: StageDataEvent #38 (Gourgeist)
  3489. 20%: StageDataEvent #39 (Zubat)
  3490. 13.3%: StageDataEvent #40 (Golbat)
  3491. 3.3%: StageDataEvent #41 (Crobat)
  3492.  
  3493. --Event text--
  3494. Title 1: Pokémon Safari
  3495. Title 2: Head Back into the Safari!
  3496. Description:
  3497.  
  3498. In Pokémon Safari, the Pokémon
  3499. that show up change every time
  3500. you play.
  3501.  
  3502. In this safari, you have the
  3503. chance to battle and catch
  3504. Duskull, Dusclops,
  3505. Pumpkaboo, Gourgeist,
  3506. Zubat, Golbat,
  3507. and Crobat!
  3508. Though some are harder to meet
  3509. than others!
  3510.  
  3511. There is no Optimize in
  3512. Pokémon Safari. It's up to you to
  3513. pick the most powerful Pokémon,
  3514. so choose your own dream team.
  3515.  
  3516. Why not try including Ground-type
  3517. and Dark-type or Ghost-type
  3518. Pokémon?
  3519.  
  3520. Event Period:
  3521. Until 06:00 (UTC) 05/10/2016
  3522. (US date format)
  3523.  
  3524.  
  3525. EventStage #42/8. (1.5.13)
  3526. --Event data--
  3527. Start date: 2016/4/26 (Tue), 15h JST
  3528. End date: 2016/5/10 (Tue), 15h JST
  3529. Type: stage depends on the day
  3530.  
  3531. Monday: StageDataEvent #363 (Lunatone)
  3532. Tuesday: StageDataEvent #361 (Tyrogue)
  3533. Wednesday: StageDataEvent #362 (Castform)
  3534. Thursday: StageDataEvent #359 (Mantyke)
  3535. Friday: StageDataEvent #360 (Solrock)
  3536.  
  3537. --Event text--
  3538. Title 1: The Daily Pokémon (#6)
  3539. Title 2: Daily Pokémon Are Here!
  3540. Description:
  3541.  
  3542. The Daily Pokémon stage has
  3543. appeared, where you can face
  3544. different Pokémon each day!
  3545.  
  3546. Event Period:
  3547. Until 06:00 (UTC) 05/10/2016
  3548. (US date format)
  3549.  
  3550. Note: Cannot be played between
  3551. 06:00 (UTC) on Saturdays and
  3552. 06:00 (UTC) on Mondays.
  3553.  
  3554.  
  3555. EventStage #361/9. (1.5.13)
  3556. --Event data--
  3557. Start date: 2016/4/26 (Tue), 15h JST
  3558. End date: 2016/5/17 (Tue), 15h JST
  3559. Type: normal event
  3560.  
  3561. Stage: StageDataEvent #2 (Mew)
  3562.  
  3563. --Event text--
  3564. Title 1: Great Challenge
  3565. Title 2: Mew Appears
  3566. Description:
  3567.  
  3568. For a limited time, the Mythical
  3569. Pokémon Mew appears!
  3570.  
  3571. We recommend
  3572.  
  3573. Mega Sableye!
  3574. Get Sableye in
  3575. Main Stage 24 and its
  3576. Mega Stone, Sablenite,
  3577. from Main Stage 30.
  3578. Don't miss this chance!
  3579.  
  3580. Event Period:
  3581. Until 06:00 (UTC) 05/17/2016
  3582. (US date format)
  3583.  
  3584.  
  3585. EventStage #3/10. (1.5.13)
  3586. --Event data--
  3587. Start date: 2016/4/26 (Tue), 15h JST
  3588. End date: 2016/5/10 (Tue), 15h JST
  3589. Type: escalation battles
  3590.  
  3591. Level 1+: StageDataEvent #333 (Latios)
  3592. Level 5+: StageDataEvent #334 (Latios)
  3593. Level 10+: StageDataEvent #335 (Latios)
  3594. Level 15+: StageDataEvent #336 (Latios)
  3595. Level 16+: StageDataEvent #337 (Latios)
  3596. Level 20+: StageDataEvent #338 (Latios)
  3597. Level 25+: StageDataEvent #339 (Latios)
  3598. Level 30+: StageDataEvent #340 (Latios)
  3599. Level 35+: StageDataEvent #341 (Latios)
  3600. Level 40+: StageDataEvent #342 (Latios)
  3601. Level 45+: StageDataEvent #343 (Latios)
  3602. Level 50+: StageDataEvent #344 (Latios)
  3603. Level 51+: StageDataEvent #345 (Latios)
  3604. Level 60+: StageDataEvent #346 (Latios)
  3605. Level 70+: StageDataEvent #347 (Latios)
  3606. Level 80+: StageDataEvent #348 (Latios)
  3607. Level 90+: StageDataEvent #349 (Latios)
  3608. Level 100+: StageDataEvent #350 (Latios)
  3609. Level 101+: StageDataEvent #351 (Latios)
  3610. Level 141+: StageDataEvent #352 (Latios)
  3611. Level 150+: StageDataEvent #353 (Latios)
  3612. Level 151+: StageDataEvent #354 (Latios)
  3613. Level 191+: StageDataEvent #355 (Latios)
  3614. Level 199+: StageDataEvent #356 (Latios)
  3615. Level 201+: StageDataEvent #351 (Latios)
  3616.  
  3617. Prize for first beating level 5: 1 Exp. Points x1.5
  3618. Prize for first beating level 10: 1 Disruption Delay
  3619. Prize for first beating level 25: 1 Mega Start
  3620. Prize for first beating level 35: 1000 Coins
  3621. Prize for first beating level 50: 1 Latiosite
  3622. Prize for first beating level 60: 1000 Coins
  3623. Prize for first beating level 70: 1000 Coins
  3624. Prize for first beating level 80: 2000 Coins
  3625. Prize for first beating level 90: 2000 Coins
  3626. Prize for first beating level 100: 1 Mega Speedup
  3627. Prize for first beating level 110: 2000 Coins
  3628. Prize for first beating level 125: 2000 Coins
  3629. Prize for first beating level 150: 1 Mega Speedup
  3630. Prize for first beating level 200: 1 Mega Speedup
  3631.  
  3632. --Event text--
  3633. Title 1: Escalation Battle
  3634. Title 2: Take on Escalation Battles
  3635. Description:
  3636.  
  3637. Latios is here...
  3638. but not for long!
  3639. Take it on in a special time-
  3640. limited escalation battle!
  3641.  
  3642. In escalation battles, the stage level
  3643. goes up every time you win. As the
  3644. level increases, it becomes ever
  3645. easier to catch Latios.
  3646.  
  3647. Stage Level Rewards:
  3648. Level 5 : 1 Exp. Points x1.5
  3649. Level 10: 1 Disruption Delay
  3650. Level 25: 1 Mega Start
  3651. Level 50: 1 Latiosite
  3652. Level 100: 1 Mega Speedup
  3653. ...and other special rewards!
  3654.  
  3655. Event Period:
  3656. Until 06:00 (UTC) 05/10/2016
  3657. (US date format)
  3658.  
  3659.  
  3660. EventStage #352/15. (1.5.13)
  3661. --Event data--
  3662. Start date: 2016/5/11 (Wed), 15h JST
  3663. End date: 2016/5/14 (Sat), 15h JST
  3664. Type: stage depends on the day
  3665.  
  3666. Monday: StageDataEvent #248 (Pinsir)
  3667. Tuesday: StageDataEvent #248 (Pinsir)
  3668. Wednesday: StageDataEvent #248 (Pinsir)
  3669. Thursday: StageDataEvent #248 (Pinsir)
  3670.  
  3671. --Event text--
  3672. Title 1: One Chance a Day!
  3673. Title 2: Pinsir Appears
  3674. Description:
  3675.  
  3676. Once per day, beginning at 06:00
  3677. UTC, you can play this special stage
  3678. to face Pinsir.
  3679.  
  3680. We recommend Torchic and
  3681.  
  3682. Combusken!
  3683. If you activate the Pyre skill, your
  3684. Fire-type damage will increase in
  3685. a combo!
  3686. Using an Attack Power ↑ might
  3687. also give you a better shot at
  3688. beating and catching this Pokémon!
  3689.  
  3690. Event Period:
  3691. Until 06:00 (UTC) 05/14/2016
  3692. (US date format)
  3693.  
  3694.  
  3695. EventStage #249/16. (1.5.13)
  3696. --Event data--
  3697. Start date: 2016/5/10 (Tue), 15h JST
  3698. End date: 2016/5/17 (Tue), 15h JST
  3699. Type: stage depends on the day
  3700.  
  3701. Monday: StageDataEvent #123 (Thundurus (Incarnate Forme))
  3702. Tuesday: StageDataEvent #117 (Thundurus (Incarnate Forme))
  3703. Wednesday: StageDataEvent #118 (Thundurus (Incarnate Forme))
  3704. Thursday: StageDataEvent #119 (Thundurus (Incarnate Forme))
  3705. Friday: StageDataEvent #120 (Thundurus (Incarnate Forme))
  3706. Saturday: StageDataEvent #121 (Thundurus (Incarnate Forme))
  3707. Sunday: StageDataEvent #122 (Thundurus (Incarnate Forme))
  3708.  
  3709. --Event text--
  3710. Title 1: A Great Chance a Day!
  3711. Title 2: Thundurus Appears
  3712. Description:
  3713.  
  3714. Once per day, beginning at
  3715. 06:00 UTC, you can play this
  3716. special stage to face
  3717. Thundurus.
  3718.  
  3719. Thundurus will become a little
  3720. bit easier to catch with each
  3721. day that goes by, so don't
  3722. give up on catching it before
  3723. the end of the event period!
  3724.  
  3725. Consider bringing Excadrill
  3726. and Hippowdon along for this
  3727. battle.
  3728. Using an Attack Power ↑ and
  3729. Mega Start might also give you a
  3730. better shot at beating and
  3731. catching this tough Pokémon!
  3732.  
  3733. Event Period:
  3734. Until 06:00 (UTC) 05/17/2016
  3735. (US date format)
  3736.  
  3737.  
  3738. EventStage #123/17. (1.5.13)
  3739. --Event data--
  3740. Start date: 2016/5/10 (Tue), 15h JST
  3741. End date: 2016/5/17 (Tue), 15h JST
  3742. Type: normal event
  3743.  
  3744. Stage: StageDataEvent #365 (Bellossom)
  3745.  
  3746. --Event text--
  3747. Title 1: Great Challenge
  3748. Title 2: Bellossom Appears
  3749. Description:
  3750.  
  3751. Take on Bellossom here!
  3752. Don't miss this chance to defeat
  3753. and catch this powerful foe.
  3754.  
  3755. Consider bringing Combusken
  3756. and Charizard along for this
  3757. battle.
  3758. Using an Attack Power ↑ might
  3759. also give you a better shot at
  3760. beating and catching this Pokémon!
  3761.  
  3762. Event Period:
  3763. Until 06:00 (UTC) 05/17/2016
  3764. (US date format)
  3765.  
  3766.  
  3767. EventStage #366/18. (1.5.13)
  3768. --Event data--
  3769. Start date: 2016/5/10 (Tue), 15h JST
  3770. End date: 2016/5/17 (Tue), 14h JST
  3771. Type: competition
  3772.  
  3773. Stage: StageDataEvent #357 (Mega Swampert)
  3774.  
  3775. --Event text--
  3776. Title 1: Competitive Stage
  3777. Title 2: Competitive Stage Now Live!
  3778. Description:
  3779.  
  3780. A limited move format
  3781. competitive stage is available!
  3782. Prizes by Place:
  3783. 1–15,000: 1 Swampertite
  3784. and 1 Mega Speedup
  3785. 15,001–80,000: 1 Swampertite
  3786. 80,001–120,000: 2 Attack Power ↑
  3787. And everyone else who
  3788. participates still gets
  3789. one Attack Power ↑!
  3790.  
  3791. Event Period:
  3792. Until 05:00 (UTC) 05/17/2016
  3793. (US date format)
  3794.  
  3795. Reward Period:
  3796. From 06:00 (UTC) 05/20/2016
  3797. until 06:00 (UTC) 05/27/2016
  3798. Please note that the
  3799. top five scores will only be
  3800. updated at various times
  3801. throughout these events.
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