Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- ####################################
- ### -- HeavySpleef - Config -- ###
- ### Developed by matzefratze123 ###
- ####################################
- #
- # This is the main configuration file of HeavySpleef.
- # Use /spleef save to save games instantly
- # Should the plugin be able to download a new version of
- # HeavySpleef if there is an update avaible? (/spleef update)
- # You'll find updates in the folder /plugins/update
- # The plugin will be auto installed by bukkit at the next
- # server reload / restart...
- auto-update: true
- general:
- # How far away should spleefmessages be broadcasted for players?
- # This works if the message announce is set to radius.
- broadcast-radius: 40
- # Which spleef prefix should we use?
- spleef-prefix: '&8[&6&lSpleef&8]'
- # Should arenas be protected?
- protectArena: false
- # Should the built-in HeavySpleef selection system be used
- # or the WorldEdit wand selection? (allowed values: WorldEdit, HeavySpleef)
- wandType: 'HeavySpleef'
- # Which wand tool should be used?
- # (Default: 280 = Stick)
- # Only works if wandType is set to 'HeavySpleef'
- wandItem: 280
- # Command Whitelist
- # A list of commands that users can use while spleefing...
- commandWhitelist:
- - /spleef
- - /money
- - /msg
- - /tell
- # How long should the countdown between a round be?
- countdownBetweenRound: 5
- # Should the autostart-vote feature be enabled?
- autostart-vote-enabled: true
- # Set how many procent of votes must be received
- # to start the game. This means that x percent of
- # players need to do /spleef vote or /spleef ready
- # to autostart the game (Only if you don't want to
- # use /spleef start)
- autostart-vote: 70
- # A list of vips on your server
- # Vip's will have a dark red name
- # in spleef broadcasts
- vip:
- - someone
- - anotherone
- # PVP Timer:
- # Some servers don't want that players can instantly
- # teleport to a spleef game to escape from a battle.
- # Here you can configure an amount of x seconds they have
- # to wait until they can join a spleef game.
- # Set this to 0 to disable this function
- pvptimer: 0
- # This is the ready block for players who don't want to use
- # /spleef ready or /spleef vote
- # (Hit the block)
- ready-block: IRON_BLOCK
- leaderboard:
- # Points for Spleef Games
- win: 30
- lose: -4
- knockout: 3
- gamePlayed: 3
- messages:
- # Decide wether the following messages should be broadcasted
- # around the game (radius), global (global) or only for ingame players (ingame)
- game-disable: radius
- game-enable: radius
- game-start-info: radius
- game-countdown: ingame
- game-stop: radius
- player-join: radius
- player-lose: radius
- knockouts: radius
- win: radius
- timeout: radius
- floor-regeneration: radius
- flag-defaults:
- # A list of all default values for flags...
- # Please note that these values are the DEFAULT
- # values. This means that this values will only be
- # used if there is no specified game flag!
- # Set specified game flags with /spleef flag <arena> <flag> <value>
- minplayers: 2
- maxplayers: 0
- autostart: 0
- countdown: 10
- jackpotamount: 0
- reward: 0
- chances: 0
- timeout: 0
- rounds: 1
- 1vs1: false
- shovels: true
- shears: false
- team: false
- splegg: false
- boxes: true
- blockbreakeffect: false
- tntrun: false
- anticamping: true
- # Syntax of an array itemreward flag: 'ID AMOUNT ID2 AMOUNT2 ID3 AMOUNT3 etc.'
- # Example: '264 5 388 3'. This would give 5 Diamonds and 3 Emeralds
- itemreward: 'money 250'
- losereward: ''
- # Syntax of an single itemstack flag: '<id:data> [amount]'
- icon: '277 1'
- difficulty: MEDIUM
- queues:
- # Should queues be enabled?
- useQueues: false
- # Should users be allowed to use commands while in queue?
- # If you don't want that players join a spleef queue and
- # another minigame queue set this to false (You can set
- # a queues lobby with /spleef setqueuelobby <name>)
- commandsInQueue: false
- scoreboards:
- # Which id should numbers of scoreboards have?
- # Please use ''
- fontID: '35:14' # Red wool
- # Which id should the other blocks of the scoreboard have?
- # Please use ''
- baseID: '35:15' # Black wool
- language:
- # Language that should be used
- # Preinstalled languages: en, de, ru
- # Feel free to translate an own language file
- # and contact me via a PM on dev.bukkit.org to add it
- # if you want to :)
- language: en
- # Should messages be editable?
- # If you set this to true, you
- # find language files in the folder
- # /plugins/HeavySpleef/language
- editable: false
- anticamping:
- # Should the anti-camping feature be enabled?
- # If true, players can't camp in corners to win
- # the game! They will be teleported a floor down if they camp...
- enabled: true
- # Should a player be warned of camping?
- campWarn: true
- # At how many seconds of camping should a warning be send to the player?
- # (Only works if campWarn is set to true)
- warnAt: 6
- # At how many seconds of camping should a player teleported one floor down?
- teleportAt: 10
- sounds:
- # Should a pling sound be played if a player joins a game? This sound
- # will be only heared by players that joined the game...
- plingSound: true
- # Should a levelup sound be played to the player that wins the game?
- levelUp: true
- statistic:
- # Which database type should be used for statistic database storing?
- # Allowed types: 'yaml', 'mysql'
- dbType: yaml
- # If you use mysql you have to fill the following things:
- host: 'localhost'
- port: '3306'
- databaseName: ''
- user: 'root'
- password: ''
- # How much... No, you've finished the configuration ;)
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement