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- [18:38:10 INFO SMAPI] SMAPI 1.5 with Stardew Valley 1.11 on Microsoft Windows NT 6.1.7601 Service Pack 1
- [18:38:10 DEBUG SMAPI] Loading SMAPI...
- [18:38:10 DEBUG SMAPI] Loading game...
- [18:38:10 DEBUG SMAPI] Loading mods...
- [18:38:10 INFO SMAPI] Loaded mod: Animal Mood Fix by Grant Peters, v1.1 | Fixes the animal moods so that it doesn't loop back to 0 when you pet them and they are at full mood. Also fixes bug where some types of animals will stop producing when they have high mood+friendship values.
- [18:38:10 INFO SMAPI] Loaded mod: ChestsAnywhere by Pathoschild, v1.8.1 | Access your chests from anywhere.
- [18:38:10 TRACE SMAPI] ChestsAnywhere used Mod.Manifest, which is deprecated since SMAPI 1.5. This will break in a future version of SMAPI.
- [18:38:10 TRACE SMAPI] Choose Baby Gender used Manifest.Authour, which is deprecated since SMAPI 1.0. This will break in a future version of SMAPI.
- [18:38:10 INFO SMAPI] Loaded mod: Choose Baby Gender by Travoos, v1.0.2 | Lets you choose the gender of babies as they're born
- [18:38:10 TRACE SMAPI] Choose Baby Gender used Mod.Entry(object[]) instead of Mod.Entry(IModHelper), which is deprecated since SMAPI 1.0. This will break in a future version of SMAPI.
- [18:38:10 TRACE SMAPI] Preprocessing CJBCheatsMenu.dll for compatibility...
- [18:38:10 INFO SMAPI] Loaded mod: CJB Cheats Menu by CJ Bok, v1.13 | Simple in-game cheats menu!
- [18:38:10 INFO SMAPI] Loaded mod: CJB Item Spawner by CJ Bok, v1.6 | Simple in-game Item Spawner!
- [18:38:10 INFO SMAPI] Loaded mod: FarmAutomation Mod: Item Collector by Original: Oranisagu Unofficial: Maddy99, v1.0-1 | Collects items from animals and machines and refills machines if a nearby chest has the necessary raw materials.
- [18:38:10 INFO SMAPI] Loaded mod: Forage at the Farm by Nishtra, v1.5 | Spawns forageables on the farm daily.
- [18:38:10 TRACE SMAPI] GetDressed used Manifest.PerSaveConfigs, which is deprecated since SMAPI 1.0. This will break in a future version of SMAPI.
- [18:38:10 INFO SMAPI] Loaded mod: GetDressed by Advize & Jinxiewinxie, v3.2 | Adds a dresser in the farmhouse that you can use to edit your character's appearance
- [18:38:10 INFO SMAPI] Loaded mod: GiftTasteHelper by tstaples (aka catman), v2.3.1 | Displays NPC gift tastes in a handy tooltip.
- [18:38:10 INFO SMAPI] Loaded mod: LookupAnything by Pathoschild, v1.9 | View metadata about anything by pressing a button.
- [18:38:11 TRACE SMAPI] LookupAnything used Mod.Manifest, which is deprecated since SMAPI 1.5. This will break in a future version of SMAPI.
- [18:38:11 TRACE SMAPI] LovedLabels used Manifest.Authour, which is deprecated since SMAPI 1.0. This will break in a future version of SMAPI.
- [18:38:11 INFO SMAPI] Loaded mod: LovedLabels by Advize & Jinxiewinxie, v2.0 | Gives pets customizeable tooltips so you can see who needs the love.
- [18:38:11 TRACE SMAPI] LovedLabels used the Config class, which is deprecated since SMAPI 1.0. This will break in a future version of SMAPI.
- [18:38:11 TRACE SMAPI] LovedLabels used Mod.Entry(object[]) instead of Mod.Entry(IModHelper), which is deprecated since SMAPI 1.0. This will break in a future version of SMAPI.
- [18:38:11 INFO SMAPI] Loaded mod: Mining at the Farm by Nishtra, v1.6 | Spawns ores, gems and geodes on the farm.
- [18:38:11 INFO Mining at the Farm] Config: Initialized
- [18:38:11 INFO SMAPI] Loaded mod: Mining With Explosives by Nishtra, v1.0 | Explosions do not destroy ores and gems when the node is blown up.
- [18:38:11 INFO Mining With Explosives] Config: Initialized
- [18:38:11 INFO SMAPI] Loaded mod: NPC Map Locations Mod by Bouhm, v1.44 | Shows NPC locations on the map
- [18:38:11 INFO SMAPI] Loaded mod: PrairieKingMadeEasy by Mucchan, v1.0 | Cheat options for 'Journey of the Prairie King' minigame.
- [18:38:11 TRACE SMAPI] PrairieKingMadeEasy used the Config class, which is deprecated since SMAPI 1.0. This will break in a future version of SMAPI.
- [18:38:11 TRACE SMAPI] PrairieKingMadeEasy used Mod.Entry(object[]) instead of Mod.Entry(IModHelper), which is deprecated since SMAPI 1.0. This will break in a future version of SMAPI.
- [18:38:11 TRACE SMAPI] SkullCaveSaver Mod used Manifest.Authour, which is deprecated since SMAPI 1.0. This will break in a future version of SMAPI.
- [18:38:11 TRACE SMAPI] SkullCaveSaver Mod used Manifest.PerSaveConfigs, which is deprecated since SMAPI 1.0. This will break in a future version of SMAPI.
- [18:38:11 INFO SMAPI] Loaded mod: SkullCaveSaver Mod by cantorsdust, v1.0 | Allows you to save your Skull Cave progress like the elevator does in the mines.
- [18:38:11 TRACE SMAPI] SkullCaveSaver Mod used Mod.Entry(object[]) instead of Mod.Entry(IModHelper), which is deprecated since SMAPI 1.0. This will break in a future version of SMAPI.
- [18:38:11 TRACE SMAPI] Configurable Improved Sprinklers Mod used Manifest.Authour, which is deprecated since SMAPI 1.0. This will break in a future version of SMAPI.
- [18:38:11 INFO SMAPI] Loaded mod: Configurable Improved Sprinklers Mod by Maurício Gomes (Speeder), v2.1-EntoPatch.6 | Make the Sprinklers work better.
- [18:38:11 INFO SMAPI] Loaded mod: CJB Show Item Sell Price by CJ Bok, v1.6 | Show item sell price in your inventory!
- [18:38:11 INFO SMAPI] Loaded mod: Trainer Mod by Zoryn, v1.0 | Registers several commands to use. Most commands are trainer-like in that they offer forms of cheating.
- [18:38:11 DEBUG SMAPI] Loaded 19 mods.
- [18:38:11 DEBUG SMAPI] Starting game...
- [18:38:11 INFO SMAPI] Configurable Improved Sprinklers Mod used Extensions.AsInt32, which is deprecated since SMAPI 1.0. This will break in a future version of SMAPI.
- [18:38:12 TRACE SMAPI] ChestsAnywhere used Version, which is deprecated since SMAPI 1.5. This will break in a future version of SMAPI.
- [18:38:12 INFO FarmAutomation Mod: Item Collector] Initalizing ItemCollectorMod
- [18:38:12 INFO Forage at the Farm] Config: Initialized
- [18:38:12 INFO FarmAutomation Mod: Item Collector] Petting animals and processing their buildings to collect items
- [18:38:12 DEBUG FarmAutomation Mod: Item Collector] Starting search for connected locations at Farm
- [18:38:12 DEBUG SMAPI] Starting console...
- [18:38:12 INFO SMAPI] Type 'help' for help, or 'help <cmd>' for a command's usage
- [18:38:12 TRACE LookupAnything] Checking for update... none found.
- [18:38:12 TRACE ChestsAnywhere] Checking for update... none found.
- [18:38:53 DEBUG FarmAutomation Mod: Item Collector] It's a new day. Resetting the Item Collector mod
- [18:38:53 INFO FarmAutomation Mod: Item Collector] Loading locations. These are all the currently known locations in the game:
- FarmHouse, Farm, FarmCave, Town, JoshHouse, HaleyHouse, SamHouse, Blacksmith, ManorHouse, SeedShop, Saloon, Trailer, Hospital, HarveyRoom, Beach, ElliottHouse, Mountain, ScienceHouse, SebastianRoom, Tent, Forest, WizardHouse, AnimalShop, LeahHouse, BusStop, Mine, Sewer, BugLand, Desert, Club, SandyHouse, ArchaeologyHouse, WizardHouseBasement, AdventureGuild, Woods, Railroad, WitchSwamp, WitchHut, WitchWarpCave, Summit, FishShop, BathHouse_Entry, BathHouse_MensLocker, BathHouse_WomensLocker, BathHouse_Pool, CommunityCenter, JojaMart, Greenhouse, SkullCave, Backwoods, Tunnel, Cellar
- [18:38:53 TRACE SMAPI] SkullCaveSaver Mod used the Config class, which is deprecated since SMAPI 1.0. This will break in a future version of SMAPI.
- [18:38:53 TRACE SMAPI] SkullCaveSaver Mod used Mod.PerSaveConfigPath, which is deprecated since SMAPI 1.0. This will break in a future version of SMAPI.
- [18:38:53 TRACE SMAPI] SkullCaveSaver Mod used Mod.Manifest, which is deprecated since SMAPI 1.5. This will break in a future version of SMAPI.
- [18:39:02 INFO FarmAutomation Mod: Item Collector] Petting animals and processing their buildings to collect items
- [18:39:02 INFO FarmAutomation Mod: Item Collector] All animals have been petted.
- [18:39:02 DEBUG FarmAutomation Mod: Item Collector] Starting search for connected locations at Farm
- [18:39:02 DEBUG FarmAutomation Mod: Item Collector] Starting search for connected locations at Farm
- [18:39:02 DEBUG FarmAutomation Mod: Item Collector] Starting search for connected locations at Deluxe Barn50022
- [18:39:02 DEBUG FarmAutomation Mod: Item Collector] Starting search for connected locations at FarmHouse
- [18:39:02 DEBUG FarmAutomation Mod: Item Collector] Starting search for connected locations at Deluxe Coop84013
- [18:39:02 DEBUG FarmAutomation Mod: Item Collector] Starting search for connected locations at Greenhouse
- [18:39:02 DEBUG FarmAutomation Mod: Item Collector] Starting search for connected locations at FarmCave
- [18:39:02 DEBUG FarmAutomation Mod: Item Collector] Starting search for connected locations at Cellar
- [18:39:02 DEBUG FarmAutomation Mod: Item Collector] Searched your Greenhouse for machines to collect from and found a total of 0 locations to look for
- [18:39:02 DEBUG FarmAutomation Mod: Item Collector] Starting search for connected locations at Beach
- [18:39:02 DEBUG FarmAutomation Mod: Item Collector] Searched your Deluxe Barn50022 for machines to collect from and found a total of 0 locations to look for
- [18:39:02 DEBUG FarmAutomation Mod: Item Collector] Searched your Deluxe Coop84013 for machines to collect from and found a total of 0 locations to look for
- [18:39:02 DEBUG FarmAutomation Mod: Item Collector] Searched your FarmCave for machines to collect from and found a total of 6 locations to look for
- [18:39:02 DEBUG FarmAutomation Mod: Item Collector] Searched your Cellar for machines to collect from and found a total of 33 locations to look for
- [18:39:02 DEBUG FarmAutomation Mod: Item Collector] Searched your FarmHouse for machines to collect from and found a total of 12 locations to look for
- [18:39:02 DEBUG FarmAutomation Mod: Item Collector] Searched your Farm for machines to collect from and found a total of 24 locations to look for
- [18:39:02 DEBUG FarmAutomation Mod: Item Collector] Searched your Beach for machines to collect from and found a total of 3 locations to look for
- [18:39:13 DEBUG FarmAutomation Mod: Item Collector] Starting search for connected locations at Farm
- [18:39:37 TRACE LookupAnything] Received a lookup request... searching the open 'CheatsMenu' menu... no target found.
- [18:39:38 DEBUG FarmAutomation Mod: Item Collector] Starting search for connected locations at Farm
- [18:39:53 DEBUG FarmAutomation Mod: Item Collector] Starting search for connected locations at Farm
- [18:40:00 DEBUG FarmAutomation Mod: Item Collector] Starting search for connected locations at Farm
- [18:40:07 DEBUG FarmAutomation Mod: Item Collector] Starting search for connected locations at Farm
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