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Feb 23rd, 2014
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  1. <Skeleton w="32" h="32" >
  2.     <Sp id="0" name="gun2" xy="0 0" wh="79 23" tx="Data/Textures/Enemies/Biomech/Minor/gun1.png" rtx="21" rty="10.5" attp="56 4 " ply="-16 -9 17 -9 56 5 18 11 -14 12 -20 -1 " _bshp="1" _type="2" _density="3" > <Jnt prnt="head 2" typ="rev" anglmt="-24 24" mtr="0 1" /> </Sp>
  3.     <Sp id="1" name="leg2_up" xy="0 0" wh="71 29" tx="Data/Textures/Enemies/Biomech/Minor/legup2.png" rtx="3" rty="15" attp="59 0 " ply="17 -13 43 -13 59 -7 66 8 44 11 8 10 -3 0 3 -10 " _bshp="1" _type="2" _density="3" > <Jnt prnt="head 4" typ="rev" anglmt="30 192" mtr="0 1" /> </Sp>
  4.     <Sp id="2" name="leg2_down" xy="0 0" wh="47 14" tx="Data/Textures/Enemies/Biomech/Minor/legdown2.png" rtx="2" rty="5" attp="40 0 " ply="-1 -4 43 -3 43 4 13 8 6 8 -2 3 " _bshp="1" _type="2" _density="3" > <Jnt prnt="leg2_up 0" typ="rev" anglmt="0 135" mtr="0 1" /> </Sp>
  5.     <Sp id="3" name="foot2" xy="0 0" wh="41 12" tx="Data/Textures/Enemies/Biomech/Minor/foot1.png" rtx="20" rty="2" attp="0 4 " ply="-4 -1 6 -1 19 6 5 9 -19 6 -16 2 " _bshp="1" _type="2" _density="3" > <Jnt prnt="leg2_down 0" typ="rev" anglmt="-95 -18" mtr="0 1" /> </Sp>
  6.     <Sp id="4" name="head" xy="64 -99" wh="119 119" tx="Data/Textures/Enemies/Biomech/Minor/head.png" rtx="49" rty="112" attp="18 -71 -4 -28 -1 -28 1 0 -1 0 " ply="-12 -80 41 -56 62 -26 68 -3 50 -2 -34 -21 -46 -44 -46 -76 " _bshp="1" _type="2" _density="3" > <Jnt typ="rev" anglmt="72 135" mtr="0 1" /> </Sp>
  7.     <Sp id="5" name="leg1_down" xy="0 0" wh="47 15" tx="Data/Textures/Enemies/Biomech/Minor/legdown1.png" rtx="2" rty="5" attp="40 0 " ply="0 -3 42 -5 44 3 17 9 6 8 -1 5 " _bshp="1" _type="2" _density="3" > <Jnt prnt="leg1_up 0" typ="rev" anglmt="0 135" mtr="0 1" /> </Sp>
  8.     <Sp id="6" name="leg1_up" xy="0 0" wh="72 35" tx="Data/Textures/Enemies/Biomech/Minor/legup1.png" rtx="3" rty="15"  attp="59 0 " ply="-2 -7 32 -15 63 -8 68 11 42 15 16 15 -2 5 " _bshp="1" _type="2" _density="3" > <Jnt prnt="head 3" typ="rev" anglmt="30 192" mtr="0 1" /> </Sp>
  9.     <Sp id="7" name="foot1" xy="0 0" wh="41 12" tx="Data/Textures/Enemies/Biomech/Minor/foot1.png" rtx="20" rty="2"  attp="0 4 " ply="-3 -1 5 -2 21 5 5 10 -20 7 -16 2 " _bshp="1" _type="2" _density="3" > <Jnt prnt="leg1_down 0" typ="rev" anglmt="-95 -18" mtr="0 1" /> </Sp>
  10.     <Sp id="8" name="gun1" xy="0 0" wh="79 23" tx="Data/Textures/Enemies/Biomech/Minor/gun1.png" rtx="21" rty="10.5" attp="56 4 " ply="-15 -10 17 -10 57 4 19 12 -16 11 -21 -1 " _bshp="1" _type="2" _density="3" > <Jnt prnt="head 1" typ="rev" anglmt="-24 24" mtr="0 1" /> </Sp>
  11. </Skeleton>
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