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- using UnityEngine;
- using System.Collections;
- public class CScript : MonoBehaviour
- {
- public float movingSpeed = 10.0F;
- // Use this for initialization
- void Start()
- {
- }
- // Update is called once per frame
- void Update()
- {
- float translationx = Input.GetAxis("Vertical") * movingSpeed;
- float translationy = Input.GetAxis("Horizontal") * movingSpeed;
- translationx *= Time.deltaTime;
- translationy *= Time.deltaTime;
- transform.Translate(translationy, 0, translationx);
- }
- }
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