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- var weapons = attacker.Owner.Weapons;
- if (weapons.Item1 != null)
- {
- ConquerItem rightweapon = weapons.Item1;
- ushort wep1subyte = (ushort)(rightweapon.ID / 1000), wep2subyte = 0;
- bool wep1bs = false, wep2bs = false;
- if (wep1subyte == 421 || wep1subyte == 620)
- {
- wep1bs = true;
- wep1subyte = 420;
- }
- ushort wep1spellid = 0, wep2spellid = 0;
- if (wep1subyte == 622)
- {
- if (attacker.WrathoftheEmperor == true)
- {
- if (attacker.WrathoftheEmperorStamp <= DateTime.Now.AddMilliseconds(1500))
- {
- wep1spellid = 12570;
- }
- attacker.WrathoftheEmperor = false;
- }
- }
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